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Textures are gone when I open zmodeler file

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I've been having this problem for the last hour or so. When I open a save file, all the textures but a few are gone. Then I go into the materials editor and they come back if I manually put them in. But then when I open the car again, the textures are gone and most of the car is white. Is there a way to fix this without starting over again?

YouTube:Black Jesus                                                   

 

I've been having this problem for the last hour or so. When I open a save file, all the textures but a few are gone. Then I go into the materials editor and they come back if I manually put them in. But then when I open the car again, the textures are gone and most of the car is white. Is there a way to fix this without starting over again?Maybe 

Maybe trying to exporting the .WFT and re-open Zmodeler. Then reload your textures and re-import your .WFT?

  • Author

Ok,now whenever I import anything this is happening. I've tried bxbugs's cvpi, tahoe, durango, I've tried different lightbars. Everything is doing this.

 

Edit: I'm so stupid, I kept importing and exporting with the textures as tga's not pngs

Edited by BlackJesus1

YouTube:Black Jesus                                                   

 

Ok,now whenever I import anything this is happening. I've tried bxbugs's cvpi, tahoe, durango, I've tried different lightbars. Everything is doing this.

 

Edit: I'm so stupid, I kept importing and exporting with the textures as tga's not pngs

1:you must convert textures to .DDS format , you can use G texture or Paint.net

2:in zmodeler configure textures formats to .dds

3:put textures in same directory of the model.

Edited by kadu

  • Author

1:you must convert textures to .DDS format , you can use G texture or Paint.net

2:in zmodeler configure textures formats to .dds

3:put textures in same directory of the model.

I thought when I'm in zmodeler I use use the textures as .png and then they convert to .dds when I import them in openiv.

YouTube:Black Jesus                                                   

 

I thought when I'm in zmodeler I use use the textures as .png and then they convert to .dds when I import them in openiv.

 

Don't mind him. You're doing it right.

 

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nope xD

 

You can do it however you want. :P

 

Join Blue Line Gaming Today! Accepting Applications for Law Enforcement, Fire and Rescue, Dispatch, and Civilian. More information here. 

Join my development discord here.

DO NOT CONTACT ME FOR SUPPORT! THAT IS WHAT THE FORUMS ARE FOR!

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