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Making a Reflective Texture


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I am trying to edit a texture on bxbugs new charger, i am putting the blue writing up against a black background and i wanted to know how to mkae a reflective look to the blue lettering and decals. Please anyone, its driving me nuts.

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  • 2 weeks later...

Render a hexagonal grid on the object. That's what myself and my texture artist do.

 

Hey, would you mind explaining that in detail?

 

Like how exactly do you do that - because I want to make some reflective textures as well but I am not that experienced in making textures. So your help on that topic would be greatly appreciated! :)

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