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[REQ] SCRIPT _ VEHICLE EXTRA TOGGLING

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Ciao!

 

That's what I'm searching for: a script that toggles a determinated vehicle extra when pressing a certain key.

 

I searched for something like that with no luck... I think there's no other option than to script it from scratch, but the only thing I understood is that (maybe?) should be an ASI script which invoke the TURN_OFF_VEHICLE_EXTRA native function (the same used by ELS). I'd love to make it by myself but I'm going crazy, even with the simplified Aru's Scripthook SDK "templates": never coded in my life, I thought it was easier than it actually is. Wasted hours studying those templates, didn't understood anything... =)

 

Can anyone help me with this?

 

 

Thank you for reading

 

 

ps:

What is this script for?

Having a fixed rooftop beacon light on a unmarked/undercover vehicle is senseless: the idea is to fast toggling (with a key) extra_X which contains siren_X (in vehicle hierarchy tree).

[Right now there's a possible and messy workaround using a trainer. EVCS has this function but works with vanilla slots only.]

Ciao!

 

That's what I'm searching for: a script that toggles a determinated vehicle extra when pressing a certain key.

 

I searched for something like that with no luck... I think there's no other option than to script it from scratch, but the only thing I understood is that (maybe?) should be an ASI script which invoke the TURN_OFF_VEHICLE_EXTRA native function (the same used by ELS). I'd love to make it by myself but I'm going crazy, even with the simplified Aru's Scripthook SDK "templates": never coded in my life, I thought it was easier than it actually is. Wasted hours studying those templates, didn't understood anything... =)

 

Can anyone help me with this?

 

 

Thank you for reading

 

 

ps:

What is this script for?

Having a fixed rooftop beacon light on a unmarked/undercover vehicle is senseless: the idea is to fast toggling (with a key) extra_X which contains siren_X (in vehicle hierarchy tree).

[Right now there's a possible and messy workaround using a trainer. EVCS has this function but works with vanilla slots only.]

i have this script...

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