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[REQ] Basic Basic CVPI

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Can someone please make me a CVPI  (bxbugs) with a Whelen Liberty. I can't do this because when I try I get a black lightbar. Please ensure the model is unlocked so I can add things to it.

 

 

 

***NOTE

 

Please make it a Zmodeler file 

Edited by Opulence

If I helped, I would appreciate you pressing the [color=#00ff00]green arrow[/color] to the right of your screen! 

  • Author

I want this

 

http://gtapolicemods.com/downloads.php?do=file&id=1543

 

on this 

 

http://gtapolicemods.com/downloads.php?do=file&id=1258

 

 

Whenever I do it I get a fully black lightbar - also please ensure that the protective guard is not blue. 

If I helped, I would appreciate you pressing the [color=#00ff00]green arrow[/color] to the right of your screen! 

  • Author

I did and as mentioned twice before I can't because I get a black lightbar, but I can do everything else. 

 

 

If I helped, I would appreciate you pressing the [color=#00ff00]green arrow[/color] to the right of your screen! 

  • Author

Send me links to what you want and ill help you.

Are you still available? 

If I helped, I would appreciate you pressing the [color=#00ff00]green arrow[/color] to the right of your screen! 

 its because the BxBugs CVPI uses a emerglights file which the liberty uses aswell but the liberty's emerglights file is different in what it has in it, there are 2 solutions, delete the protective guard in Polygon mode OR rename the texture the liberty uses to Emerglights2 And the materials the Liberty uses in the materials editor to use the emerglights2 file thus taking away the "all black" texture..

28e28d75ee.png

                                                                                                        HAVE A QUESTION OR A REQUEST? MESSAGE ME I'M HAPPY TO HELP

  • Author

 its because the BxBugs CVPI uses a emerglights file which the liberty uses aswell but the liberty's emerglights file is different in what it has in it, there are 2 solutions, delete the protective guard in Polygon mode OR rename the texture the liberty uses to Emerglights2 And the materials the Liberty uses in the materials editor to use the emerglights2 file thus taking away the "all black" texture..

Would it be possible you make a guide/video on how to to do this or tell me where in materials editor to go?

If I helped, I would appreciate you pressing the [color=#00ff00]green arrow[/color] to the right of your screen! 

sorry I would but I just don't have the time with all of the stuff im doing maybe once what I need to do is done if no one else has made a guide I will

28e28d75ee.png

                                                                                                        HAVE A QUESTION OR A REQUEST? MESSAGE ME I'M HAPPY TO HELP

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