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Crashing LCPDFR 1.0 Audio related?

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Ive been checking the log files in LCPDFR. It seems to crash every time an audio file is not found at different streets, or areas that the dispatcher calls out.

 

I can't get backup to arrive with out crashing right when the call goes out. Cant get prisoner transport either.  Other then that, its great

 

Im using ELS and vehicle mods with VdH scripts.

 

and Help?

 

 

[iNFO - 9:11:32 PM] [Log] Started
[iNFO - 9:11:32 PM] [Main] Main: Initializing...
[iNFO - 9:11:32 PM] [Main] Main: LCPDFR Engine © 2011-2013 LMS
[iNFO - 9:11:32 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
[iNFO - 9:11:32 PM] [PluginManager] Initialize: Loading custom plugins
[WARNING - 9:11:32 PM] [settings] ReadSettings: Invalid entry 
[iNFO - 9:11:32 PM] [settings] ReadSettings: Suspect transporter POLICE
[iNFO - 9:11:32 PM] [settings] ReadSettings: Suspect transporter POLICE2
[iNFO - 9:11:32 PM] [settings] ReadSettings: Suspect transporter PSTOCKADE
[WARNING - 9:11:32 PM] [settings] ReadSettings: Invalid entry 
[WARNING - 9:11:32 PM] [settingsFile] GetValue: Value not found: UsingPoliceStationMod (Main)
[iNFO - 9:11:32 PM] [Main] Main: Initializing done
[iNFO - 9:11:32 PM] [serverCommunication] InitializeConnection: Internet connection available
[iNFO - 9:11:34 PM] [stats] CollectSystemInformation: Server stats updated
[iNFO - 9:11:54 PM] [serverCommunication] InitializeConnection: Public IP Address is: 
[WARNING - 9:11:54 PM] [serverCommunication] InitializeConnection: Couldn't reach server
[WARNING - 9:11:54 PM] [serverCommunication] InitializeConnection: Failed to connect to the LCPDFR server. Multiplayer is deactivated
[iNFO - 9:11:54 PM] [NetworkManager] NetworkManager: In network session: False Is host: False
[iNFO - 9:11:54 PM] [Authentication] Authentication: Server not available, trying to authenticate offline
[ERROR - 9:11:54 PM] [Authentication] Authentication: Authentication failed. Couldn't reach server or no valid lease available
[iNFO - 9:11:54 PM] [Authentication] Authentication: User is in offline mode
[WARNING - 9:16:09 PM] [scenarioCopPullover] Initialize: Failed to create driver
[WARNING - 9:17:46 PM] [ContentManager] AddPed: Ped already has a non-default content manager. It's recommended to properly reset the content manager, before changing
[WARNING - 9:24:48 PM] [scenarioDrugDeal] Process: Peds have been disposed during scenario
[WARNING - 9:29:52 PM] [script.CalloutManager] Failed to free callout properly: DrunkDriver
[WARNING - 9:32:55 PM] [ContentManager] AddPed: Ped already has a non-default content manager. It's recommended to properly reset the content manager, before changing
[ERROR - 9:36:16 PM] [] Error while processing script: Frisk: Invalid call to an object that doesn't exist anymore!   at GTA.Ped.get_isAliveAndWell()
   at freval_211.eval_fr54()
   at freval_295.Process()
   at LCPD_First_Response.Engine.Scripting.Plugins.ScriptManager.Process()
[WARNING - 9:36:16 PM] [] Failed to free script properly: Frisk
[WARNING - 9:36:24 PM] [AudioHelper] formattedStreet President_Ave
[WARNING - 9:36:24 PM] [AudioHelper] audioFilePath d:Program Files (x86)Grand Theft Auto IV - Episodes From Liberty CitylcpdfrAudioPoliceScannerStreetsPRESIDENT_AVE.wav
[WARNING - 9:36:24 PM] [AudioHelper] streetName President_Ave
[WARNING - 9:39:23 PM] [soundEngine] PlayExternalSound: IO error while opening wave stream from d:Program Files (x86)Grand Theft Auto IV - Episodes From Liberty CitylcpdfrAudioPoliceScannerRANDOMCHAT_06.wav. File already in use?
[WARNING - 9:50:37 PM] [AudioDatabase] GetAudioFileForAction: No file found for: HEMATITE_ST
[ERROR - 9:50:38 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE.
[ERROR - 9:50:38 PM] [] System.InvalidCastException: Unable to cast object of type 'freval_77' to type 'freval_89'.
   at freval_238.eval_fr0(freval_81 A_0, Boolean A_1)
   at freval_53.eval_2.eval_fr0()
   at freval_53.eval_2.eval_fr0(Object[] A_0)
   at LCPD_First_Response.Engine.Timers.DelayedCaller.fr0()
   at LCPD_First_Response.Engine.Main.fr2()
 
 
Log started on: 21:11:32 12-29-2013
------------------------
[iNFO - 21:11:32] Gameversion - 1.1.2.0
[iNFO - 21:11:32] XLiveLess present - skipping xlive changes
[iNFO - 21:11:32] AdvancedHook 0.28 © 2010-2013 LMS - Initialized
[iNFO - 21:11:32] Permission granted for LCPDFR only
[iNFO - 21:11:32] Thanks to listener, aru and #iv-modding
[iNFO - 21:11:32] Attaching exception handler...
[iNFO - 21:11:32] Exception handler attached
[iNFO - 21:11:32] Patching game functions...
[iNFO - 21:50:38] An exception occured
[iNFO - 21:50:38] 
Process: F10000 
 
Address: 7541C41F (lèv)
 
Code: E0434352
 
Registerdump - EAX: 5559E580 EBP: 5559E5D0 EBX: 5 ECX: 5 EDI: 1 EDX: 0 EIP: 7541C41F ESI: 5559E640 ESP: 5559E580
 

how to disable the new sounds??? I'm driving, then i hear some random new chatter (like 1-2 secs long one) in radio then the sec it happens i get some lag.. i prefered normal PD car chatter over this, besides i have mobile radio on through trainer so yeah.

 

edit : i figured i'd remove the audio folder in the lcpdfr folder.

 

meh doesn't help much maybe if there was a line in the ini to disable the new sounds so the script wouldn't bother to initialize any of it. Guess I'll keep em

Edited by MasacruAlex

[img]http://www.lcpdfr.com/cops/forum/crimestats/user/4490/sig.jpg[/img]

yup my soundgoes real low low then crashes. but doesent freeze crash game goes into a loading screen, MP problem for me.

 

 

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