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Speed Radar


rushlink

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Give me 10 mins, for some reason its not working right now... I thought i uploaded a version that worked. Hmm.

Ok. So this is my first script for any GTA series.

What this script does:

Return the speed of two vehicles, and allow you to lock that speed for reference.

It will essentially draw a line directly (in-front & behind) you for 100 yards (ish).

It will return the speed of the closest vehicle to you, along that line (will catch two lanes either side of you, most of the time).

At any time you can lock the speed that is displayed. The lock will be displayed to the right of the read-out, with the front reading first.

Keys:

I - start radar

U - Lock Speed

Im not really going to offer any support for this, but if you are having problems let me know - I've only tested on one system, mine.

It seems to work just fine on my system, I really made it for myself, but I thought I should probably share it, as others might want to use it.

Also, if you want to use the source to incorporate it into your own mods, let me know!

Btw. This will output to the top of the screen, other scripts might output here too. Right now i have fairly limited knowledge of 1. the language, and 2. modding for gta 4. Maybe in a future version I'll have it output legitimately to the screen :)

Installation:

Drop into your GTAIV Scripts folder

Requirements:

Scripthook.net (Works fine withe the scripthook that LCPDFR 0.95 has - thast what im running, im sure it works fine with the one 0.91 has too (untested though)) http://www.gtaforums.com/index.php?showtopic=392325

.net framework (You should already have this with LCPDFR)

Edited by rushlink

Community director, www.lc-gaming.net

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I tried attaching the file to the post, but i guess i cant do that or something, because it didnt show up.

Here's a download link.

http://www.2shared.c...f/Radarnet.html

(i always hate these download places, cuz they trick u into downloading stuff... but just click the blue download button about 2/3 way down the page)

FYI... For soeme reason i cant re-edit my first post. So could a MOD or someone who can, please delete this post, and put the download link into the first one? Oh, and delete the first line where it says it doesnt work, because it does now :)

Edited by rushlink

Community director, www.lc-gaming.net

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I tried attaching the file to the post, but i guess i cant do that or something, because it didnt show up.

Here's a download link.

http://www.2shared.c...f/Radarnet.html

(i always hate these download places, cuz they trick u into downloading stuff... but just click the blue download button about 2/3 way down the page)

FYI... For soeme reason i cant re-edit my first post. So could a MOD or someone who can, please delete this post, and put the download link into the first one? Oh, and delete the first line where it says it doesnt work, because it does now :)

You should upload your mod on this site in the download section. :yes:

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Just to toss it out there, there is a 4 minute window in which normal members can edit their own posts.

I think I'll give this a try; I tried Sniper's Dashcam but I'm not really the dashcam type.

edit: yeah, you should upload it do the download section here too.

Edited by Iconography

de816a4fa5.png

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Yeah I have had the problem too, I think the developers are making changes to the downloads section right now. I'm not sure when it will be working again.

Edit: downloaded your mod btw. Good work, it works perfectly.

Edited by Iconography

de816a4fa5.png

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  • 11 months later...

I love it too, however I wish it was a way of changing the font size. My lettering is huge because of the ENB/ICE super-sample resolution that I use... this also happens with Braveheart policing tools mod. Something that "binds or restricts" the font size to 1920x1080 resolution, like LCPD:FR does.

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www.2shared.com/file/tpcpym-f/Radarnet.html

@chucksta If you use the police tools a radar hud is built into it no need for rushlinks script. If you are however, one of the unlucky people that the script doesn't work some poeple have renamed it with say the taser or MP5 or whatever (basically any model that you can spawn without that script). It's not going to look right though if you replace weapons like the rpg. The whole spawning issue is out of my expertise and was one of the reasons I held of releasing any of the radar/lidar models since spawning them in game was an issue.

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