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Help please!

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Hello, i just started my new unfinsihed 08 dodge charger and when i look at the Export list, i dont see "GTA IV (.wft)" so i cant export my model just because i cant see the .wft file thingy...

 

e06dc0.jpg d

Okay, as you can see,when i use the drop down box, theres only GTASA and the rest, NO WTF!

[font=comic sans ms,cursive][size=5]Trooper Mcnugget eazy duz it[/size][/font]

You are probably using an old version of zmodeler (like 2.2.1), which didn't have .wft export filters. In order to export, you have to update to a newer version (anything above 2.2.4 should be fine). You can update with ZMautoupdate.exe, which is in the same folder as the zmodeler executable. Alternitavely, you could visit the zmodeler website and download the latest version (2.2.6): http://www.zmodeler2.com/?mode=downloads. Once you have a newer version, you should be able to open up the .z3d file and export it to .wft with no trouble. :)

  • Author

I have version 2.2.4

 

Yeah your right, im a blonde :P



Do i have to buy 2.2.6  to import or export?

Edited by Trooper mcnugget

[font=comic sans ms,cursive][size=5]Trooper Mcnugget eazy duz it[/size][/font]

I have version 2.2.4

 

Yeah your right, im a blonde :P

Do i have to buy 2.2.6  to import or export?

 

If you have purchased any version of zmodeler 2, then all future updates (2.x.x) are free. You can use any version of zmodeler 2 without registering, but you just can't import, although you can export. So, if you have already made your car, all you have to do is open up the z3d file in the newer version and then export it. :smile:

so i use the 2.2.1 version to import and model then i use the 2.2.6 version to export?

 

You can edit models with 2.2.6 and 2.2.1 (though a 2.2.6 z3d file cannot be opened with 2.2.1, 2.2.6 can still open 2.2.1 z3d files). Also, as long as you register your 2.2.6 version with your registration code, importing should not be affected, so there would be no need for you to use the 2.2.1 version.

Edited by br100x

Hey thanks, now how do i get the textures i imported into Zmod. and get them into a WTD file?

 

To create the wtd file, you need to use openiv (http://openiv.com/, the site is currently undergoing maintenance, but the download link is at the bottom of the page). First open up vehicles.img under models/cdimages, find the vehicle's wtd file that you will be replacing, then backup the file using the extract file button. Then, turn on edit mode and click the edit file button. Delete all the textures within the wtd file and import your textures! (Don't import the vehicle_generic textures though)

 

Once you've done that, just import your wft file and you are good to go! (make sure that the wft and wtd file both have the same name, like police2 or polpatriot) You can view the model once you import it by clicking the view model button.

Edited by br100x

It could be ELS v7, but it also could be the car model exported weird and gta can't load it. Try viewing the car model in openiv and see if it loads correctly. If openiv crashes, then that means either zmodeler messed up when it exported it, or something is wrong with the car model in zmodeler (like wrong names or something) If openiv crashes when trying to view the car, that means that zmodeler probably just exported the model wrong, so try re-exporting it. If openiv can open the car, then something is wrong with gta itself (or it's mods). To see if is ELS, move ELS.asi to somewhere else and then launch the game. Hope this helps :)

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