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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

I need help with RPH.exe launcher

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  • Author

I can't add the log file cause it apparently exceeds the 4 MB limit on this website (which needs to be changed to at least 10MB limit instead) but anyways i'll may do a screen shot instead of

Spoiler

[2/08/2025 3:34:25 AM.470] Started new log on 2/08/2025 3:34:25 AM.470
[2/08/2025 3:34:25 AM.473] ====================================================================================================
[2/08/2025 3:34:25 AM.462] Log path: C:\Program Files\Epic Games\GTAV\RagePluginHook.log
[2/08/2025 3:34:25 AM.473] Log verbosity: Trivial
[2/08/2025 3:34:25 AM.477] Initializing input system
[2/08/2025 3:34:25 AM.482] Initializing game console
[2/08/2025 3:34:25 AM.482] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_2".
[2/08/2025 3:34:25 AM.482] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_1".
[2/08/2025 3:34:25 AM.483] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_3".
[2/08/2025 3:34:25 AM.483] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_0".
[2/08/2025 3:34:25 AM.499] Console key has been set to F4 (key code: 115)
[2/08/2025 3:34:25 AM.688] Initializing console variable "ConsoleScrollAmount".
[2/08/2025 3:34:25 AM.688] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2/08/2025 3:34:25 AM.692] Read value: <null>
[2/08/2025 3:34:25 AM.692] Initializing console variable "ConsoleKey".
[2/08/2025 3:34:25 AM.692] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2/08/2025 3:34:25 AM.695] Read value: F4
[2/08/2025 3:34:25 AM.695] Setting value of console variable "ConsoleKey" to stored value.
[2/08/2025 3:34:25 AM.695] Console key has been set to F4 (key code: 115)
[2/08/2025 3:34:25 AM.695] Initializing console variable "PluginTimeoutThreshold".
[2/08/2025 3:34:25 AM.695] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2/08/2025 3:34:25 AM.699] Read value: 10000
[2/08/2025 3:34:25 AM.699] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2/08/2025 3:34:25 AM.699] Initializing console variable "AlwaysShowConsoleOutput".
[2/08/2025 3:34:25 AM.699] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2/08/2025 3:34:25 AM.700] Read value: <null>
[2/08/2025 3:34:25 AM.700] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2/08/2025 3:34:25 AM.700] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2/08/2025 3:34:25 AM.701] Read value: False
[2/08/2025 3:34:25 AM.701] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[2/08/2025 3:34:25 AM.701] Initializing console variable "ShowOnScreenWarnings".
[2/08/2025 3:34:25 AM.701] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2/08/2025 3:34:25 AM.702] Read value: <null>
[2/08/2025 3:34:25 AM.702] Console initialized
[2/08/2025 3:34:25 AM.702] Initializing forms manager
[2/08/2025 3:34:25 AM.704] Cleaning temp folder
[2/08/2025 3:34:25 AM.706] Version: RAGE Plugin Hook v1.122.1379.17094 for Grand Theft Auto V
[2/08/2025 3:34:25 AM.725] ================ RAGE Plugin Hook ================
[2/08/2025 3:34:25 AM.740] Waiting for launcher interop
[8/2/2025 3:34:25 AM.776] Detected Windows 10 Home (64-bit) (10.0.26100.0)!
[8/2/2025 3:34:25 AM.777] Checking game support
[8/2/2025 3:34:25 AM.994] Product name: Grand Theft Auto V
[8/2/2025 3:34:25 AM.994] Product version: 1.0.3586.0
[8/2/2025 3:34:25 AM.994] Is steam version: True
[8/2/2025 3:34:25 AM.994] Is enhanced version: False
[8/2/2025 3:34:36 AM.001] Initializing DirectX
[8/2/2025 3:34:36 AM.009] Initializing Direct3D
[8/2/2025 3:34:36 AM.009] Getting game swap chain
[8/2/2025 3:34:36 AM.058] Swap Chain created: 0x7FF6B6B381F8
[8/2/2025 3:34:36 AM.058] Swap Chain VTable: 0x1BD1AC8D7A0
[8/2/2025 3:34:36 AM.058] 0x74894808245C8948;0x4120EC8348571024;0x41D98B48F28BF88B
[8/2/2025 3:34:36 AM.058] D3D11Present: 0x7FFEC89275D0
[8/2/2025 3:34:36 AM.058] D3D11ResizeBuffers: 0x7FFF63B31120
[8/2/2025 3:34:36 AM.058] D3D11ResizeTarget: 0x7FFF63B59790
[8/2/2025 3:34:36 AM.058] D3D11SetFullscreenState: 0x7FFF63B31920
[8/2/2025 3:34:36 AM.059] Direct3D initialized
[8/2/2025 3:34:36 AM.059] Initialized DirectX
[8/2/2025 3:34:36 AM.060] Direct3D watcher thread spawned
[8/2/2025 3:34:36 AM.082] Getting device
[8/2/2025 3:34:36 AM.082] Retrieved device
[8/2/2025 3:34:36 AM.082] Initializing D3D11 Renderer
[8/2/2025 3:34:36 AM.082] Creating wrapper
[8/2/2025 3:34:36 AM.176] Wrapper created
[8/2/2025 3:34:36 AM.185] Effect created
[8/2/2025 3:34:36 AM.185] Creating buffer
[8/2/2025 3:34:36 AM.185] Created buffer
[8/2/2025 3:34:36 AM.185] Creating blend state
[8/2/2025 3:34:36 AM.185] Created blend state
[8/2/2025 3:34:36 AM.185] Done with creation
[8/2/2025 3:34:36 AM.302] Initializing texture system.
[8/2/2025 3:34:36 AM.302] Initializing texture system; phase 1
[8/2/2025 3:34:36 AM.302] Initializing texture system; phase 2
[8/2/2025 3:34:36 AM.323] Initializing texture system; phase 3
[8/2/2025 3:34:36 AM.324] Initializing texture system; phase 4
[8/2/2025 3:34:36 AM.343] Initializing texture system; phase 5
[8/2/2025 3:34:36 AM.346] Initializing texture system; phase 6
[8/2/2025 3:34:36 AM.348] Initializing texture system; phase 7
[8/2/2025 3:34:36 AM.350] Initializing texture system; phase 8
[8/2/2025 3:34:36 AM.351] Initializing texture system; phase 9
[8/2/2025 3:34:36 AM.352] Initializing texture system; phase 10
[8/2/2025 3:34:36 AM.366] Pixel Shader 5.0 not supported. Falling back to 4.0.
[8/2/2025 3:34:36 AM.368] Initializing texture system; phase 11
[8/2/2025 3:34:36 AM.368] Initializing texture system; phase 12
[8/2/2025 3:34:36 AM.370] Initializing texture system; phase 13
[8/2/2025 3:34:36 AM.371] Initializing texture system; phase 14
[8/2/2025 3:34:36 AM.561] Direct3D watcher thread ended
[8/2/2025 3:35:01 AM.468] LoadingScreenMsg: Initializing game support
[8/2/2025 3:35:01 AM.719] Initializing game support
[8/2/2025 3:35:02 AM.790] LoadingScreenMsg: Velocity limit removed
[8/2/2025 3:35:03 AM.107] Compatibility level: 0
[8/2/2025 3:35:03 AM.107] Supported version detected
[8/2/2025 3:35:03 AM.107] ==================================================
[8/2/2025 3:35:03 AM.107] LoadingScreenMsg: Patching code
[8/2/2025 3:35:03 AM.359] LoadingScreenMsg: Waiting for game initialization
[8/2/2025 3:35:03 AM.610] Waiting for game initialization
[8/2/2025 3:35:03 AM.711] LoadingScreenMsg: Initializing core
[8/2/2025 3:35:03 AM.961] Initializing hook
[8/2/2025 3:35:03 AM.961] LoadingScreenMsg: Completing interoperability
[8/2/2025 3:35:04 AM.212] Completing interoperability
[8/2/2025 3:35:04 AM.212] Initialization code 1.
[8/2/2025 3:35:04 AM.212] Initialization code 2.
[8/2/2025 3:35:04 AM.212] Initialization code 3.
[8/2/2025 3:35:04 AM.221] 1 Address: 0x00007FF6B480B908
[8/2/2025 3:35:04 AM.221] Calling func 1
[8/2/2025 3:35:04 AM.236] 2 Address: 0x00007FF6B541F082
[8/2/2025 3:35:04 AM.236] 3 Address: 0x00007FF6B3DB605E
[8/2/2025 3:35:04 AM.275] Address: 0x00007FF6B541F02C
[8/2/2025 3:35:04 AM.275] Unknown var: 0x00007FF6B6490750
[8/2/2025 3:35:04 AM.275] Initialization code 4.
[8/2/2025 3:35:04 AM.275] Initialization code 5.
[8/2/2025 3:35:04 AM.275] Completing interoperability, phase 1
[8/2/2025 3:35:04 AM.275] Completing interoperability, phase 2
[8/2/2025 3:35:04 AM.275] Highest ID is: 0x0
[8/2/2025 3:35:04 AM.275] Completing interoperability, phase 3
[8/2/2025 3:35:04 AM.275] Completing interoperability, phase 4
[8/2/2025 3:35:04 AM.275] Completing interoperability, phase 5
[8/2/2025 3:35:04 AM.275] Completing interoperability, phase 6
[8/2/2025 3:35:04 AM.275] Completing interoperability, phase 7
[8/2/2025 3:35:04 AM.275] Highest ID after injection is: 0x7fffffff
[8/2/2025 3:35:04 AM.275] LoadingScreenMsg: 
[8/2/2025 3:35:04 AM.527] LoadingScreenMsg: Loading Story Mode
[8/2/2025 3:35:06 AM.851] LoadingScreenMsg: Loading and Populating Game World
[8/2/2025 3:35:07 AM.101] LoadingScreenMsg: 
[8/2/2025 3:35:19 AM.230] Initializing console variable "IsDeveloperModeEnabled".
[8/2/2025 3:35:19 AM.230] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/2/2025 3:35:19 AM.231] Read value: <null>
[8/2/2025 3:35:19 AM.231] Initializing console variable "TimeScale".
[8/2/2025 3:35:19 AM.231] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/2/2025 3:35:19 AM.231] Read value: <null>
[8/2/2025 3:35:19 AM.251] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\AxonSignal.dll".
[8/2/2025 3:35:19 AM.315] AppDomainPool::InitializeAppDomain: Creating new app domain "AxonSignal_AppDomain".
[8/2/2025 3:35:19 AM.315] Creating new instance of RemotePlugin in new AppDomain: "AxonSignal_AppDomain".
[8/2/2025 3:35:19 AM.357] Initializing remote plugin: "AxonSignal_AppDomain".
[8/2/2025 3:35:19 AM.412] <UNLOADED PLUGIN>: Initializing input system
[8/2/2025 3:35:19 AM.413] <UNLOADED PLUGIN>: Initializing game console
[8/2/2025 3:35:19 AM.416] <UNLOADED PLUGIN>: Initializing forms manager
[8/2/2025 3:35:19 AM.534] Initialized remote plugin: "AxonSignal_AppDomain".
[8/2/2025 3:35:19 AM.573] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\CopHolster.dll".
[8/2/2025 3:35:19 AM.629] AppDomainPool::InitializeAppDomain: Creating new app domain "CopHolster_AppDomain".
[8/2/2025 3:35:19 AM.629] Creating new instance of RemotePlugin in new AppDomain: "CopHolster_AppDomain".
[8/2/2025 3:35:19 AM.648] Initializing remote plugin: "CopHolster_AppDomain".
[8/2/2025 3:35:19 AM.664] <UNLOADED PLUGIN>: Initializing input system
[8/2/2025 3:35:19 AM.665] <UNLOADED PLUGIN>: Initializing game console
[8/2/2025 3:35:19 AM.667] <UNLOADED PLUGIN>: Initializing forms manager
[8/2/2025 3:35:19 AM.777] Initialized remote plugin: "CopHolster_AppDomain".
[8/2/2025 3:35:19 AM.792] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\EUPMenu.dll".
[8/2/2025 3:35:19 AM.867] Creating new instance of RemotePlugin in new AppDomain: "EUPMenu_AppDomain".
[8/2/2025 3:35:19 AM.867] AppDomainPool::InitializeAppDomain: Creating new app domain "EUPMenu_AppDomain".
[8/2/2025 3:35:19 AM.897] Initializing remote plugin: "EUPMenu_AppDomain".
[8/2/2025 3:35:19 AM.911] <UNLOADED PLUGIN>: Initializing input system
[8/2/2025 3:35:19 AM.913] <UNLOADED PLUGIN>: Initializing game console
[8/2/2025 3:35:19 AM.915] <UNLOADED PLUGIN>: Initializing forms manager
[8/2/2025 3:35:20 AM.041] Initialized remote plugin: "EUPMenu_AppDomain".
[8/2/2025 3:35:20 AM.044] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\LSPD First Response.dll".
[8/2/2025 3:35:20 AM.084] Creating new instance of RemotePlugin in new AppDomain: "LSPD First Response_AppDomain".
[8/2/2025 3:35:20 AM.084] AppDomainPool::InitializeAppDomain: Creating new app domain "LSPD First Response_AppDomain".
[8/2/2025 3:35:20 AM.104] Initializing remote plugin: "LSPD First Response_AppDomain".
[8/2/2025 3:35:20 AM.118] <UNLOADED PLUGIN>: Initializing input system
[8/2/2025 3:35:20 AM.119] <UNLOADED PLUGIN>: Initializing game console
[8/2/2025 3:35:20 AM.121] <UNLOADED PLUGIN>: Initializing forms manager
[8/2/2025 3:35:20 AM.311] Initialized remote plugin: "LSPD First Response_AppDomain".
[8/2/2025 3:35:20 AM.313] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\SceneManager.dll".
[8/2/2025 3:35:20 AM.368] AppDomainPool::InitializeAppDomain: Creating new app domain "DynamicDomain_385a6aef-9810-4938-b6db-65e46829445f".
[8/2/2025 3:35:23 AM.756] Creating new instance of RemotePlugin in new AppDomain: "SceneManager_AppDomain".
[8/2/2025 3:35:23 AM.756] AppDomainPool::InitializeAppDomain: Creating new app domain "SceneManager_AppDomain".
[8/2/2025 3:35:23 AM.775] Initializing remote plugin: "SceneManager_AppDomain".
[8/2/2025 3:35:23 AM.789] <UNLOADED PLUGIN>: Initializing input system
[8/2/2025 3:35:23 AM.791] <UNLOADED PLUGIN>: Initializing game console
[8/2/2025 3:35:23 AM.793] <UNLOADED PLUGIN>: Initializing forms manager
[8/2/2025 3:35:23 AM.917] Initialized remote plugin: "SceneManager_AppDomain".
[8/2/2025 3:35:23 AM.938] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\Seatbelt.dll".
[8/2/2025 3:35:24 AM.162] AppDomainPool::InitializeAppDomain: Creating new app domain "Seatbelt_AppDomain".
[8/2/2025 3:35:24 AM.162] Creating new instance of RemotePlugin in new AppDomain: "Seatbelt_AppDomain".
[8/2/2025 3:35:24 AM.182] Initializing remote plugin: "Seatbelt_AppDomain".
[8/2/2025 3:35:24 AM.197] <UNLOADED PLUGIN>: Initializing input system
[8/2/2025 3:35:24 AM.198] <UNLOADED PLUGIN>: Initializing game console
[8/2/2025 3:35:24 AM.200] <UNLOADED PLUGIN>: Initializing forms manager
[8/2/2025 3:35:24 AM.225] Initialized remote plugin: "Seatbelt_AppDomain".
[8/2/2025 3:35:24 AM.245] Loading plugin "C:\Program Files\Epic Games\GTAV\Plugins\SimpleCTRL.dll".
[8/2/2025 3:35:24 AM.491] Creating new instance of RemotePlugin in new AppDomain: "SimpleCTRL_AppDomain".
[8/2/2025 3:35:24 AM.491] AppDomainPool::InitializeAppDomain: Creating new app domain "SimpleCTRL_AppDomain".
[8/2/2025 3:35:24 AM.511] Initializing remote plugin: "SimpleCTRL_AppDomain".
[8/2/2025 3:35:24 AM.524] <UNLOADED PLUGIN>: Initializing input system
[8/2/2025 3:35:24 AM.525] <UNLOADED PLUGIN>: Initializing game console
[8/2/2025 3:35:24 AM.527] <UNLOADED PLUGIN>: Initializing forms manager
[8/2/2025 3:35:24 AM.680] Initialized remote plugin: "SimpleCTRL_AppDomain".
[8/2/2025 3:35:24 AM.929] Axon Signal: Checking if desired font exists on system...
[8/2/2025 3:35:24 AM.938] Axon Signal: Desired font installed on system. Will be used for overlay.
[8/2/2025 3:35:24 AM.983] Axon Signal: Reading ini. Body Cam Key is set to O.
[8/2/2025 3:35:24 AM.983] Axon Signal: Reading ini. Dashcam system is set to True.
[8/2/2025 3:35:24 AM.983] Axon Signal: Reading ini. Dashcam overlay is set to True.
[8/2/2025 3:35:24 AM.983] Axon Signal: Reading ini. Dashcam on foot is set to True.
[8/2/2025 3:35:24 AM.984] Axon Signal: Reading ini. Dashcam effect is set to True.
[8/2/2025 3:35:24 AM.984] Axon Signal: Reading ini. Dashcam is set to display local time.
[8/2/2025 3:35:24 AM.984] Axon Signal: Reading ini. Dashcam letterbox is set to True.
[8/2/2025 3:35:24 AM.984] Axon Signal: Reading ini. Interior cam letterbox is set to True.
[8/2/2025 3:35:24 AM.984] Axon Signal: Reading ini. Hide minimap while in dashcam view is set to True.
[8/2/2025 3:35:24 AM.984] Axon Signal: Reading ini. Body Cam overlay is set to True.
[8/2/2025 3:35:24 AM.984] Axon Signal: Reading ini. Body Cam overlay first person only is set to True.
[8/2/2025 3:35:24 AM.984] Axon Signal: Reading ini. Body Cam is set to display local time.
[8/2/2025 3:35:24 AM.984] Axon Signal: Reading ini. Axon Signal Sidearm is set to True.
[8/2/2025 3:35:24 AM.984] Axon Signal: Reading ini. Axon Signal Vehicle is set to True.
[8/2/2025 3:35:24 AM.984] Axon Signal: Reading ini. Speed threshold is set to 15 MPH.
[8/2/2025 3:35:24 AM.984] Axon Signal: Reading ini. Trigger delay is set to 2 seconds.
[8/2/2025 3:35:24 AM.984] Axon Signal: Reading ini. Axon Signal notifications are set to True.
[8/2/2025 3:35:24 AM.984] Axon Signal: Reading ini. Interval is set to 120 seconds.
[8/2/2025 3:35:24 AM.984] Axon Signal: Reading ini. Rockstar Editor integration is set to False.
[8/2/2025 3:35:24 AM.984] Axon Signal: Reading ini. Body camera button sounds is set to True.
[8/2/2025 3:35:24 AM.984] Axon Signal: Reading ini. Body camera interaction animations is set to True.
[8/2/2025 3:35:24 AM.984] Axon Signal: Reading ini. Help messages is set to True.
[8/2/2025 3:35:24 AM.985] Axon Signal: Reading ini. This weapon is registered: weapon_pistol with a hash of 453432689
[8/2/2025 3:35:24 AM.985] Axon Signal: Reading ini. This weapon is registered: weapon_combatpistol with a hash of 1593441988
[8/2/2025 3:35:24 AM.985] Axon Signal: Reading ini. This weapon is registered: weapon_heavypistol with a hash of 3523564046
[8/2/2025 3:35:24 AM.985] Axon Signal: Reading ini. This weapon is registered: weapon_stungun with a hash of 911657153
[8/2/2025 3:35:24 AM.985] Axon Signal: Reading ini. This weapon is registered: weapon_pumpshotgun with a hash of 487013001
[8/2/2025 3:35:24 AM.985] Axon Signal: Reading ini. This weapon is registered: weapon_carbinerifle with a hash of 2210333304
[8/2/2025 3:35:24 AM.985] Axon Signal: Reading ini. Offset specified appears to be a valid offset set to: -0700.
[8/2/2025 3:35:24 AM.985] Axon Signal: Reading ini. Negative offset applied.
[8/2/2025 3:35:26 AM.092] LSPD First Response: [TRACE] Started loading LSPDFR
[8/2/2025 3:35:26 AM.093] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.9299.20427)
[8/2/2025 3:35:26 AM.094] LSPD First Response: [INFO] Compiled on 17 Jun 2025 15:20:52 UTC
[8/2/2025 3:35:26 AM.094] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[8/2/2025 3:35:27 AM.271] Scene Manager: User's RNUI version: 1.9.3.0
[8/2/2025 3:35:28 AM.189] Seatbelt: Volume set to 100% (1f)
[8/2/2025 3:35:28 AM.192] Seatbelt: ========================= SEATBELT SETTING VALUES =========================
[8/2/2025 3:35:28 AM.192] Seatbelt: SeatbeltKey: LControlKey
[8/2/2025 3:35:28 AM.192] Seatbelt: SeatbeltControllerKey: DPadUp
[8/2/2025 3:35:28 AM.192] Seatbelt: AllowController: True
[8/2/2025 3:35:28 AM.192] Seatbelt: PressToFasten: False
[8/2/2025 3:35:28 AM.192] Seatbelt: SeatbeltInteractionAnimation: True
[8/2/2025 3:35:28 AM.193] Seatbelt: LeaveDoorOpenOnQuickExit: True
[8/2/2025 3:35:28 AM.193] Seatbelt: ControllerVibration: True
[8/2/2025 3:35:28 AM.193] Seatbelt: Volume: 100
[8/2/2025 3:35:28 AM.193] Seatbelt: DisableChime: False
[8/2/2025 3:35:28 AM.193] Seatbelt: ChimeSound: CHIME_CHEVROLET
[8/2/2025 3:35:28 AM.193] Seatbelt: FastenSound: SEATBELT_FASTEN
[8/2/2025 3:35:28 AM.193] Seatbelt: UnfastenSound: SEATBELT_UNFASTEN
[8/2/2025 3:35:28 AM.193] Seatbelt: SeatbeltIndicator: True
[8/2/2025 3:35:28 AM.193] Seatbelt: IndicatorScale: 1
[8/2/2025 3:35:28 AM.193] Seatbelt: IndicatorXOffset: 1500
[8/2/2025 3:35:28 AM.193] Seatbelt: IndicatorYOffset: 750
[8/2/2025 3:35:28 AM.193] Seatbelt: FailedExitNotification: True
[8/2/2025 3:35:28 AM.193] Seatbelt: TooFastNotification: True
[8/2/2025 3:35:28 AM.193] Seatbelt: SeatbeltInteractionNotification: False
[8/2/2025 3:35:28 AM.193] Seatbelt: DisableAutomaticErrorReporting: False
[8/2/2025 3:35:28 AM.193] Seatbelt: EarlyAccess: False
[8/2/2025 3:35:28 AM.193] Seatbelt: EarlyAccessVersion: -beta
[8/2/2025 3:35:28 AM.193] Seatbelt: ======================= END SEATBELT SETTING VALUES =======================
[8/2/2025 3:35:28 AM.193] Seatbelt: Initialized settings
[8/2/2025 3:35:29 AM.396] Seatbelt: Version state: Outdated | Local: v1.10.1 | Online: v1.10.2
[8/2/2025 3:35:29 AM.465] Seatbelt: ===================== LINKED CHIMES =====================
[8/2/2025 3:35:29 AM.478] Seatbelt: =========================================================
[8/2/2025 3:35:29 AM.478] Seatbelt: Blacklisted vehicles: HANDLER, BULLDOZER, FORKLIFT, LAWNMOWER
[8/2/2025 3:35:29 AM.650] SimpleCTRL: SimpleCTRL dependency Venoxity.Common.dll is available (1.0.0.0).
[8/2/2025 3:35:29 AM.651] SimpleCTRL: SimpleCTRL dependency NAudio.dll is available (2.2.1.0).
[8/2/2025 3:35:29 AM.651] SimpleCTRL: SimpleCTRL dependency Newtonsoft.Json.dll is available (13.0.0.0).
[8/2/2025 3:35:29 AM.651] SimpleCTRL: SimpleCTRL dependency RAGENativeUI.dll is available (1.9.3.0).
[8/2/2025 3:35:29 AM.652] SimpleCTRL: SimpleCTRL dependency InputManager.dll is available (1.0.0.0).
[8/2/2025 3:35:29 AM.652] SimpleCTRL: [SimpleCTRL] starting...
[8/2/2025 3:35:29 AM.652] SimpleCTRL: [ConfigHandler] initializing...
[8/2/2025 3:35:29 AM.655] SimpleCTRL: [ConfigHandler] loading default settings...
[8/2/2025 3:35:29 AM.682] SimpleCTRL: [ConfigHandler] loading custom settings...
[8/2/2025 3:35:29 AM.683] SimpleCTRL: [ConfigHandler] cannot find file for custom settings, skipping
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] ================================================================================
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler]                              SimpleCTRL Settings
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] ================================================================================
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] DisableMenuMouse               = True
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] LogLevel                       = 0
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] PluginPath                     = C:\Program Files\Epic Games\GTAV/plugins/SimpleCTRL
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] AudioPath                      = C:\Program Files\Epic Games\GTAV/plugins/SimpleCTRL/audio
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] ELSKey                         = J
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] HazardKey                      = Down
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] LeftBlinkerKey                 = Left
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] RightBlinkerKey                = Right
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] BlinkerModifierKey             = LShiftKey
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] EngineToggleKey                = T
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] ShuffleKey                     = RShiftKey
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] RefuelKey                      = E
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] ParkKey                        = I
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] ParkModifierKey                = LControlKey
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] HazardControllerButton         = None
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] LeftBlinkerControllerButton    = None
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] RightBlinkerControllerButton   = None
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] BlinkerModifierControllerButton = None
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] EngineControllerButton         = X
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] RefuelControllerButton         = DPadUp
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] ParkIndicatorEnabled           = True
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] LicensePlateEnabled            = True
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] SpeedometerEnabled             = True
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] SpeedometerFormat              = MPH
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] EngStatusEnabled               = True
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] PreventAutomaticReversing      = True
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] GlobalPositioningSystem        = False
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] PreventVehicleFlip             = True
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] VehicleIndicators              = True
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] TireRentainment                = True
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] AllowShuffle                   = False
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] ParkingMode                    = True
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] FuelSystem                     = True
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] LeaveEngineOnNotification      = True
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] BrakeOverheatingNotification   = True
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] RefuelNotification             = True
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] LeaveDoorOpenWhenEngineOn      = True
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] VehicleIndicatorMode           = TurnOffAtTurn
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] VehicleIndicatorSounds         = True
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] VehicleParkSirenKill           = True
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] AircraftLowFuelWarning         = 25
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] AircraftUseAirportPumps        = True
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] AircraftUseFuelTankers         = False
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] AircraftFuelTankers            = System.Collections.Generic.List`1[System.UInt32]
[8/2/2025 3:35:30 AM.110] SimpleCTRL: [ConfigHandler] ================================================================================
[8/2/2025 3:35:30 AM.124] SimpleCTRL: [PlayerController] starting...
[8/2/2025 3:35:30 AM.125] SimpleCTRL: [SpecialModesManagers] starting...
[8/2/2025 3:35:30 AM.125] SimpleCTRL: [UIHandler] starting...
[8/2/2025 3:35:34 AM.732] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[8/2/2025 3:35:56 AM.312] LSPD First Response: [TRACE] Game has stopped loading
[8/2/2025 3:35:56 AM.317] Scene Manager: Loading SceneManager.ini settings
[8/2/2025 3:35:56 AM.357] Scene Manager: Scene Manager V2.3.3.0 is ready.
[8/2/2025 3:35:56 AM.949] Scene Manager: 1 path(s) available to import.
[8/2/2025 3:35:56 AM.949] Scene Manager: File: DevTestPath
[8/2/2025 3:35:56 AM.949] Scene Manager: Successfully populated menu with 1 file(s).
[8/2/2025 3:36:05 AM.382] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/2/2025 3:36:05 AM.386] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/2/2025 3:36:05 AM.429] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[8/2/2025 3:36:05 AM.786] LSPD First Response: [WARN] No name for outfit variation at line 23
[8/2/2025 3:36:05 AM.786] LSPD First Response: [WARN] No name for outfit variation at line 31
[8/2/2025 3:36:05 AM.786] LSPD First Response: [WARN] No name for outfit variation at line 39
[8/2/2025 3:36:05 AM.787] LSPD First Response: [WARN] No name for outfit variation at line 64
[8/2/2025 3:36:05 AM.788] LSPD First Response: [WARN] No name for outfit variation at line 72
[8/2/2025 3:36:05 AM.788] LSPD First Response: [WARN] No name for outfit variation at line 80
[8/2/2025 3:36:05 AM.791] LSPD First Response: [WARN] No name for outfit variation at line 111
[8/2/2025 3:36:05 AM.791] LSPD First Response: [WARN] No name for outfit variation at line 138
[8/2/2025 3:36:05 AM.796] LSPD First Response: [WARN] No name for outfit variation at line 174
[8/2/2025 3:36:05 AM.797] LSPD First Response: [WARN] No name for outfit variation at line 207
[8/2/2025 3:36:05 AM.797] LSPD First Response: [WARN] No name for outfit variation at line 220
[8/2/2025 3:36:05 AM.797] LSPD First Response: [WARN] No name for outfit variation at line 259
[8/2/2025 3:36:05 AM.797] LSPD First Response: [WARN] No name for outfit variation at line 273
[8/2/2025 3:36:05 AM.797] LSPD First Response: [WARN] No name for outfit variation at line 309
[8/2/2025 3:36:05 AM.797] LSPD First Response: [WARN] No name for outfit variation at line 323
[8/2/2025 3:36:05 AM.797] LSPD First Response: [WARN] No name for outfit variation at line 363
[8/2/2025 3:36:05 AM.797] LSPD First Response: [WARN] No name for outfit variation at line 391
[8/2/2025 3:36:05 AM.797] LSPD First Response: [WARN] No name for outfit variation at line 425
[8/2/2025 3:36:05 AM.799] LSPD First Response: [WARN] No name for outfit variation at line 453
[8/2/2025 3:36:05 AM.799] LSPD First Response: [WARN] No name for outfit variation at line 484
[8/2/2025 3:36:05 AM.799] LSPD First Response: [WARN] No name for outfit variation at line 502
[8/2/2025 3:36:05 AM.799] LSPD First Response: [WARN] No name for outfit variation at line 529
[8/2/2025 3:36:05 AM.799] LSPD First Response: [WARN] No name for outfit variation at line 547
[8/2/2025 3:36:05 AM.799] LSPD First Response: [WARN] No name for outfit variation at line 581
[8/2/2025 3:36:05 AM.799] LSPD First Response: [WARN] No name for outfit variation at line 615
[8/2/2025 3:36:05 AM.800] LSPD First Response: [WARN] No name for outfit variation at line 650
[8/2/2025 3:36:05 AM.800] LSPD First Response: [WARN] No name for outfit variation at line 677
[8/2/2025 3:36:05 AM.800] LSPD First Response: [WARN] No name for outfit variation at line 711
[8/2/2025 3:36:05 AM.800] LSPD First Response: [WARN] No name for outfit variation at line 741
[8/2/2025 3:36:05 AM.800] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_army_eup.xml
[8/2/2025 3:36:05 AM.803] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_bcso_eup.xml
[8/2/2025 3:36:05 AM.819] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_bobcat_eup.xml
[8/2/2025 3:36:05 AM.820] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_chuff_eup.xml
[8/2/2025 3:36:05 AM.820] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_coastal_uscg.xml
[8/2/2025 3:36:05 AM.820] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_coastg_eup.xml
[8/2/2025 3:36:05 AM.823] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_coroner.xml
[8/2/2025 3:36:05 AM.823] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_doa_eup.xml
[8/2/2025 3:36:05 AM.823] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_dppd_eup.xml
[8/2/2025 3:36:05 AM.824] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_fib_eup.xml
[8/2/2025 3:36:05 AM.825] LSPD First Response: [WARN] No name for outfit variation at line 390
[8/2/2025 3:36:05 AM.825] LSPD First Response: [WARN] No name for outfit variation at line 425
[8/2/2025 3:36:05 AM.825] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_fire_eup.xml
[8/2/2025 3:36:05 AM.826] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_gruppes_eup.xml
[8/2/2025 3:36:05 AM.827] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_iaa_eup.xml
[8/2/2025 3:36:05 AM.827] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_lguard_eup.xml
[8/2/2025 3:36:05 AM.827] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_lls_eup.xml
[8/2/2025 3:36:05 AM.827] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_lsdrp_eup.xml
[8/2/2025 3:36:05 AM.828] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_lsia_eup.xml
[8/2/2025 3:36:05 AM.828] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_lspdm_eup.xml
[8/2/2025 3:36:05 AM.829] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_lspd_eup.xml
[8/2/2025 3:36:05 AM.835] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_lspp_eup.xml
[8/2/2025 3:36:05 AM.836] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_lssd_eup.xml
[8/2/2025 3:36:05 AM.839] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_medics_eup.xml
[8/2/2025 3:36:05 AM.840] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_merryw_eup.xml
[8/2/2025 3:36:05 AM.840] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_noose_eup.xml
[8/2/2025 3:36:05 AM.841] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_nps_eup.xml
[8/2/2025 3:36:05 AM.845] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_nysp_eup.xml
[8/2/2025 3:36:05 AM.845] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_pen.xml
[8/2/2025 3:36:05 AM.847] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_rhpd_eup.xml
[8/2/2025 3:36:05 AM.850] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_sadfw_eup.xml
[8/2/2025 3:36:05 AM.850] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_sahp_eup.xml
[8/2/2025 3:36:05 AM.855] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_saspa_eup.xml
[8/2/2025 3:36:05 AM.855] LSPD First Response: [WARN] No name for outfit variation at line 300
[8/2/2025 3:36:05 AM.855] LSPD First Response: [WARN] No name for outfit variation at line 338
[8/2/2025 3:36:05 AM.855] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_sasp_eup.xml
[8/2/2025 3:36:05 AM.856] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_securos_eup.xml
[8/2/2025 3:36:05 AM.856] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/outfits_usms_eup.xml
[8/2/2025 3:36:05 AM.907] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/2/2025 3:36:05 AM.907] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/2/2025 3:36:05 AM.908] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[8/2/2025 3:36:05 AM.913] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[8/2/2025 3:36:05 AM.914] LSPD First Response: [WARN] No name for outfit variation at line 25
[8/2/2025 3:36:05 AM.914] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[8/2/2025 3:36:05 AM.914] LSPD First Response: [WARN] No name for outfit variation at line 32
[8/2/2025 3:36:05 AM.914] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[8/2/2025 3:36:05 AM.914] LSPD First Response: [WARN] No name for outfit variation at line 39
[8/2/2025 3:36:05 AM.914] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[8/2/2025 3:36:05 AM.914] LSPD First Response: [WARN] No name for outfit variation at line 47
[8/2/2025 3:36:05 AM.914] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[8/2/2025 3:36:05 AM.914] LSPD First Response: [WARN] No name for outfit variation at line 56
[8/2/2025 3:36:05 AM.914] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[8/2/2025 3:36:05 AM.914] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[8/2/2025 3:36:05 AM.914] LSPD First Response: [WARN] No name for outfit variation at line 85
[8/2/2025 3:36:05 AM.914] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[8/2/2025 3:36:05 AM.914] LSPD First Response: [WARN] No name for outfit variation at line 92
[8/2/2025 3:36:05 AM.914] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[8/2/2025 3:36:05 AM.914] LSPD First Response: [WARN] No name for outfit variation at line 100
[8/2/2025 3:36:05 AM.914] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[8/2/2025 3:36:05 AM.915] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[8/2/2025 3:36:05 AM.915] LSPD First Response: [WARN] No name for outfit variation at line 129
[8/2/2025 3:36:05 AM.915] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[8/2/2025 3:36:05 AM.915] LSPD First Response: [WARN] No name for outfit variation at line 136
[8/2/2025 3:36:05 AM.915] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[8/2/2025 3:36:05 AM.915] LSPD First Response: [WARN] No name for outfit variation at line 143
[8/2/2025 3:36:05 AM.915] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[8/2/2025 3:36:05 AM.915] LSPD First Response: [WARN] No name for outfit variation at line 151
[8/2/2025 3:36:05 AM.915] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[8/2/2025 3:36:05 AM.915] LSPD First Response: [WARN] No name for outfit variation at line 160
[8/2/2025 3:36:05 AM.915] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[8/2/2025 3:36:05 AM.915] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[8/2/2025 3:36:05 AM.915] LSPD First Response: [WARN] No name for outfit variation at line 189
[8/2/2025 3:36:05 AM.915] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[8/2/2025 3:36:05 AM.915] LSPD First Response: [WARN] No name for outfit variation at line 196
[8/2/2025 3:36:05 AM.915] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[8/2/2025 3:36:05 AM.916] LSPD First Response: [WARN] No name for outfit variation at line 204
[8/2/2025 3:36:05 AM.916] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[8/2/2025 3:36:05 AM.916] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[8/2/2025 3:36:05 AM.916] LSPD First Response: [WARN] No name for outfit variation at line 233
[8/2/2025 3:36:05 AM.916] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[8/2/2025 3:36:05 AM.916] LSPD First Response: [WARN] No name for outfit variation at line 240
[8/2/2025 3:36:05 AM.916] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[8/2/2025 3:36:05 AM.916] LSPD First Response: [WARN] No name for outfit variation at line 247
[8/2/2025 3:36:05 AM.916] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[8/2/2025 3:36:05 AM.916] LSPD First Response: [WARN] No name for outfit variation at line 255
[8/2/2025 3:36:05 AM.916] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[8/2/2025 3:36:05 AM.916] LSPD First Response: [WARN] No name for outfit variation at line 264
[8/2/2025 3:36:05 AM.916] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[8/2/2025 3:36:05 AM.916] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[8/2/2025 3:36:05 AM.916] LSPD First Response: [WARN] No name for outfit variation at line 293
[8/2/2025 3:36:05 AM.916] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[8/2/2025 3:36:05 AM.916] LSPD First Response: [WARN] No name for outfit variation at line 300
[8/2/2025 3:36:05 AM.916] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[8/2/2025 3:36:05 AM.916] LSPD First Response: [WARN] No name for outfit variation at line 308
[8/2/2025 3:36:05 AM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[8/2/2025 3:36:05 AM.917] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[8/2/2025 3:36:05 AM.917] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[8/2/2025 3:36:05 AM.917] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[8/2/2025 3:36:05 AM.917] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[8/2/2025 3:36:05 AM.917] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[8/2/2025 3:36:05 AM.917] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[8/2/2025 3:36:05 AM.917] LSPD First Response: [WARN] No name for outfit variation at line 494
[8/2/2025 3:36:05 AM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[8/2/2025 3:36:05 AM.917] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[8/2/2025 3:36:05 AM.917] LSPD First Response: [WARN] No name for outfit variation at line 520
[8/2/2025 3:36:05 AM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[8/2/2025 3:36:05 AM.917] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[8/2/2025 3:36:05 AM.917] LSPD First Response: [WARN] No name for outfit variation at line 546
[8/2/2025 3:36:05 AM.917] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[8/2/2025 3:36:05 AM.917] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[8/2/2025 3:36:05 AM.918] LSPD First Response: [WARN] No name for outfit variation at line 572
[8/2/2025 3:36:05 AM.918] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[8/2/2025 3:36:05 AM.918] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[8/2/2025 3:36:05 AM.918] LSPD First Response: [WARN] No name for outfit variation at line 598
[8/2/2025 3:36:05 AM.918] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[8/2/2025 3:36:05 AM.918] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[8/2/2025 3:36:05 AM.918] LSPD First Response: [WARN] No name for outfit variation at line 624
[8/2/2025 3:36:05 AM.918] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[8/2/2025 3:36:05 AM.919] LSPD First Response: [WARN] No name for outfit variation at line 732
[8/2/2025 3:36:05 AM.919] LSPD First Response: [WARN] No name for outfit variation at line 764
[8/2/2025 3:36:05 AM.919] LSPD First Response: [WARN] No name for outfit variation at line 796
[8/2/2025 3:36:05 AM.919] LSPD First Response: [WARN] No name for outfit variation at line 828
[8/2/2025 3:36:05 AM.920] LSPD First Response: [WARN] No name for outfit variation at line 951
[8/2/2025 3:36:05 AM.920] LSPD First Response: [WARN] No name for outfit variation at line 976
[8/2/2025 3:36:05 AM.920] LSPD First Response: [WARN] No name for outfit variation at line 1002
[8/2/2025 3:36:05 AM.920] LSPD First Response: [WARN] No name for outfit variation at line 1028
[8/2/2025 3:36:05 AM.920] LSPD First Response: [WARN] No name for outfit variation at line 1054
[8/2/2025 3:36:05 AM.921] LSPD First Response: [WARN] No name for outfit variation at line 1133
[8/2/2025 3:36:05 AM.921] LSPD First Response: [WARN] No name for outfit variation at line 1160
[8/2/2025 3:36:05 AM.921] LSPD First Response: [WARN] No name for outfit variation at line 1187
[8/2/2025 3:36:05 AM.921] LSPD First Response: [WARN] No name for outfit variation at line 1214
[8/2/2025 3:36:05 AM.921] LSPD First Response: [WARN] No name for outfit variation at line 1241
[8/2/2025 3:36:05 AM.921] LSPD First Response: [WARN] No name for outfit variation at line 1268
[8/2/2025 3:36:05 AM.921] LSPD First Response: [WARN] No name for outfit variation at line 1297
[8/2/2025 3:36:05 AM.921] LSPD First Response: [WARN] No name for outfit variation at line 1330
[8/2/2025 3:36:05 AM.921] LSPD First Response: [WARN] No name for outfit variation at line 1363
[8/2/2025 3:36:05 AM.938] LSPD First Response: [WARN] No name for outfit variation at line 1396
[8/2/2025 3:36:05 AM.938] LSPD First Response: [TRACE] Loaded 321 freemode outfits and 55 preset outfits
[8/2/2025 3:36:06 AM.053] LSPD First Response: [TRACE] Invalid base variation m_base for m_scba
[8/2/2025 3:36:06 AM.053] LSPD First Response: [TRACE] Invalid base variation f_base for f_scba
[8/2/2025 3:36:06 AM.053] LSPD First Response: [TRACE] Invalid base variation m_base for m_usar
[8/2/2025 3:36:06 AM.053] LSPD First Response: [TRACE] Invalid base variation f_base for f_usar
[8/2/2025 3:36:06 AM.053] LSPD First Response: [TRACE] Invalid base variation m_base for m_scba
[8/2/2025 3:36:06 AM.053] LSPD First Response: [TRACE] Invalid base variation f_base for f_scba
[8/2/2025 3:36:06 AM.053] LSPD First Response: [TRACE] Invalid base variation m_base for m_usar
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation f_base for f_usar
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation m_base for m_scba
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation f_base for f_scba
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation m_base for lguard_atv
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation f_base for lguard_atv
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation m_base for lguard_atv
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation f_base for lguard_atv
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation m_windbreaker for m_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation f_windbreaker for f_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation m_windbreaker for m_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation f_windbreaker for f_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation m_riot for m_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation m_riot for m_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation m_windbreaker for m_base
[8/2/2025 3:36:06 AM.054] LSPD First Response: [TRACE] Invalid base variation f_windbreaker for f_base
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation m_base for lsfd_emt_rain
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation f_base for lsfd_emt_rain
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation m_base for lsfd_emt_snow
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation f_base for lsfd_emt_snow
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation m_base for lscofd_emt_rain
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation f_base for lscofd_emt_rain
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation m_base for lscofd_emt_snow
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation f_base for lscofd_emt_snow
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation m_base for bcfd_emt_rain
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation f_base for bcfd_emt_rain
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation m_base for bcfd_emt_snow
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation f_base for bcfd_emt_snow
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation m_base for m_emt_c
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation f_base for f_emt_a
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation f_base for f_emt_b
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation f_base for f_emt_c
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[8/2/2025 3:36:06 AM.055] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base
[8/2/2025 3:36:08 AM.431] LSPD First Response: [TRACE] Adding Ben J. as character
[8/2/2025 3:36:08 AM.817] LSPD First Response: [TRACE] Adding Michelle Meto as character
[8/2/2025 3:36:08 AM.820] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[8/2/2025 3:36:08 AM.820] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[8/2/2025 3:36:09 AM.405] LSPD First Response: [TRACE] Adding Eric Kerr as character
[8/2/2025 3:36:09 AM.473] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/2/2025 3:36:09 AM.473] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/2/2025 3:36:09 AM.475] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[8/2/2025 3:36:09 AM.482] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/regions_coastal.xml
[8/2/2025 3:36:09 AM.497] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/2/2025 3:36:09 AM.497] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/2/2025 3:36:09 AM.499] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[8/2/2025 3:36:09 AM.504] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/backup_coastal.xml
[8/2/2025 3:36:09 AM.508] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/2/2025 3:36:09 AM.508] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/2/2025 3:36:09 AM.513] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[8/2/2025 3:36:09 AM.766] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/agency_coastal.xml
[8/2/2025 3:36:09 AM.766] LSPD First Response: [WARN] Invalid vehicle model cgtruck
[8/2/2025 3:36:09 AM.766] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/agency_coastal_boats.xml
[8/2/2025 3:36:09 AM.766] LSPD First Response: [WARN] Invalid vehicle model defender
[8/2/2025 3:36:09 AM.766] LSPD First Response: [WARN] Invalid vehicle model rbm
[8/2/2025 3:36:09 AM.766] LSPD First Response: [WARN] Invalid vehicle model defender
[8/2/2025 3:36:09 AM.766] LSPD First Response: [WARN] Invalid vehicle model defender
[8/2/2025 3:36:09 AM.766] LSPD First Response: [WARN] Invalid vehicle model rbm
[8/2/2025 3:36:09 AM.766] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/agency_coastal_helis.xml
[8/2/2025 3:36:09 AM.766] LSPD First Response: [WARN] Invalid vehicle model jayhawk
[8/2/2025 3:36:09 AM.766] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03
[8/2/2025 3:36:09 AM.766] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03
[8/2/2025 3:36:09 AM.766] LSPD First Response: [WARN] Invalid vehicle model mh65
[8/2/2025 3:36:09 AM.766] LSPD First Response: [WARN] Invalid ped model s_m_y_uscg_03
[8/2/2025 3:36:09 AM.766] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/agency_eup.xml
[8/2/2025 3:36:09 AM.851] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/2/2025 3:36:09 AM.851] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/2/2025 3:36:09 AM.856] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[8/2/2025 3:36:09 AM.999] LSPD First Response: [TRACE] Failed to parse  as chance
[8/2/2025 3:36:10 AM.005] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/inventory_coastal.xml
[8/2/2025 3:36:10 AM.005] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/inventory_eup.xml
[8/2/2025 3:36:10 AM.009] LSPD First Response: [TRACE] Player was in vehicle: False
[8/2/2025 3:36:10 AM.009] LSPD First Response: [TRACE] Last selected character was Eric Kerr, should spawn as last character True
[8/2/2025 3:36:10 AM.009] LSPD First Response: [TRACE] Loading last selected character Eric Kerr
[8/2/2025 3:36:10 AM.011] LSPD First Response: [INFO] Changing current player character to Eric Kerr
[8/2/2025 3:36:10 AM.040] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[8/2/2025 3:36:10 AM.041] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[8/2/2025 3:36:10 AM.041] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[8/2/2025 3:36:11 AM.540] LSPD First Response: [TRACE] Cached 1511 decorators for index 3
[8/2/2025 3:36:11 AM.547] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03
[8/2/2025 3:36:11 AM.548] LSPD First Response: [TRACE] CharacterSelected: 32
[8/2/2025 3:36:11 AM.548] LSPD First Response: [TRACE] Character changed, creating new stats object
[8/2/2025 3:36:12 AM.659] LSPD First Response: [TRACE] Initialized telemtry service
[8/2/2025 3:36:13 AM.297] LSPD First Response: We have 4 appartments registered
[8/2/2025 3:36:13 AM.322] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[8/2/2025 3:36:13 AM.337] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[8/2/2025 3:36:13 AM.338] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[8/2/2025 3:36:13 AM.340] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[8/2/2025 3:36:13 AM.341] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[8/2/2025 3:36:13 AM.343] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[8/2/2025 3:36:13 AM.345] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[8/2/2025 3:36:13 AM.346] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[8/2/2025 3:36:13 AM.346] LSPD First Response: ApartmentManager initialized
[8/2/2025 3:36:13 AM.439] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[8/2/2025 3:36:13 AM.550] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[8/2/2025 3:36:13 AM.663] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[8/2/2025 3:36:13 AM.921] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[8/2/2025 3:36:14 AM.803] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[8/2/2025 3:36:14 AM.909] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[8/2/2025 3:36:14 AM.910] LSPD First Response: [TRACE] Saved apt: 
[8/2/2025 3:36:15 AM.012] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[8/2/2025 3:36:15 AM.113] LSPD First Response: [TRACE] Thread Marker #1 initialized
[8/2/2025 3:36:15 AM.255] LSPD First Response: [TRACE] Thread Marker #2 initialized
[8/2/2025 3:36:15 AM.256] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[8/2/2025 3:36:15 AM.256] LSPD First Response: [TRACE] Thread Marker #3 initialized
[8/2/2025 3:36:15 AM.257] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[8/2/2025 3:36:15 AM.257] LSPD First Response: [TRACE] Thread Marker #4 initialized
[8/2/2025 3:36:15 AM.257] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[8/2/2025 3:36:15 AM.648] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[8/2/2025 3:36:15 AM.869] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[8/2/2025 3:36:15 AM.969] LSPD First Response: [TRACE] Set title to Eric Kerr for Interaction Menu
[8/2/2025 3:36:15 AM.972] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[8/2/2025 3:36:15 AM.980] LSPD First Response: [TRACE] Set title to Eric Kerr for Police Radio
[8/2/2025 3:36:15 AM.997] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[8/2/2025 3:36:15 AM.999] LSPD First Response: [TRACE] Set title to Eric Kerr for Vehicle Options
[8/2/2025 3:36:16 AM.002] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[8/2/2025 3:36:16 AM.004] LSPD First Response: [TRACE] Set title to Eric Kerr for Inventory
[8/2/2025 3:36:16 AM.005] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[8/2/2025 3:36:16 AM.007] LSPD First Response: [TRACE] Set title to Eric Kerr for Settings
[8/2/2025 3:36:16 AM.010] LSPD First Response: [TRACE] Saved apt: 
[8/2/2025 3:36:16 AM.118] LSPD First Response: [TRACE] Requested Audio
[8/2/2025 3:36:16 AM.162] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[8/2/2025 3:36:16 AM.230] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[8/2/2025 3:36:17 AM.996] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[8/2/2025 3:36:18 AM.640] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/2/2025 3:36:18 AM.640] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/2/2025 3:36:18 AM.641] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[8/2/2025 3:36:18 AM.660] LSPD First Response: [INFO] Vinewood Police Station
[8/2/2025 3:36:18 AM.660] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[8/2/2025 3:36:18 AM.660] LSPD First Response: [INFO] La Mesa Police Station
[8/2/2025 3:36:18 AM.660] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[8/2/2025 3:36:18 AM.660] LSPD First Response: [INFO] Rockford Hills Police Station
[8/2/2025 3:36:18 AM.660] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[8/2/2025 3:36:18 AM.660] LSPD First Response: [INFO] Vespucci Police Station
[8/2/2025 3:36:18 AM.660] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[8/2/2025 3:36:18 AM.660] LSPD First Response: [INFO] Downtown Police Station
[8/2/2025 3:36:18 AM.660] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[8/2/2025 3:36:18 AM.660] LSPD First Response: [INFO] Davis Sheriff Station
[8/2/2025 3:36:18 AM.660] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[8/2/2025 3:36:18 AM.660] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[8/2/2025 3:36:18 AM.660] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[8/2/2025 3:36:18 AM.660] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[8/2/2025 3:36:18 AM.660] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[8/2/2025 3:36:18 AM.660] LSPD First Response: [INFO] Beaver Bush Ranger Station
[8/2/2025 3:36:18 AM.660] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[8/2/2025 3:36:18 AM.661] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[8/2/2025 3:36:18 AM.661] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[8/2/2025 3:36:18 AM.661] LSPD First Response: [INFO] Bolingbroke Penitentiary
[8/2/2025 3:36:18 AM.661] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[8/2/2025 3:36:18 AM.661] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/stations_coastal.xml
[8/2/2025 3:36:18 AM.661] LSPD First Response: [INFO] USCG Sector/Station Los Santos
[8/2/2025 3:36:18 AM.661] LSPD First Response: [INFO] Added new police station: USCG Sector/Station Los Santos (USCG) at X:-696.31 Y:-1386.8 Z:5.5
[8/2/2025 3:36:18 AM.661] LSPD First Response: [INFO] USCG Station Paleto Bay
[8/2/2025 3:36:18 AM.661] LSPD First Response: [INFO] Added new police station: USCG Station Paleto Bay (USCG) at X:-702.2673 Y:6143.357 Z:4.631613
[8/2/2025 3:36:18 AM.661] LSPD First Response: [INFO] USCG Air Station Los Santos
[8/2/2025 3:36:18 AM.661] LSPD First Response: [INFO] Added new police station: USCG Air Station Los Santos (USCG) at X:-1621.507 Y:-3152.831 Z:14
[8/2/2025 3:36:18 AM.661] LSPD First Response: [INFO] Los Santos Port Authority
[8/2/2025 3:36:18 AM.661] LSPD First Response: [INFO] Added new police station: Los Santos Port Authority (USCG) at X:-331.9 Y:-2793.7 Z:5
[8/2/2025 3:36:18 AM.768] LSPD First Response: [TRACE] Auto started component Debug #1
[8/2/2025 3:36:18 AM.769] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[8/2/2025 3:36:18 AM.769] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[8/2/2025 3:36:18 AM.770] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[8/2/2025 3:36:18 AM.770] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[8/2/2025 3:36:18 AM.770] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[8/2/2025 3:36:18 AM.772] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[8/2/2025 3:36:18 AM.774] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[8/2/2025 3:36:18 AM.778] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[8/2/2025 3:36:18 AM.786] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[8/2/2025 3:36:18 AM.786] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[8/2/2025 3:36:18 AM.788] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[8/2/2025 3:36:18 AM.789] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[8/2/2025 3:36:18 AM.791] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[8/2/2025 3:36:19 AM.281] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[8/2/2025 3:36:19 AM.283] LSPD First Response: [TRACE] Checking for updates...
[8/2/2025 3:36:19 AM.287] LSPD First Response: [TRACE] Terminal server version: 0.2
[8/2/2025 3:36:19 AM.287] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 775440e3-5a55-44fe-ad4f-825c0eb2e4d1. Enhanced features available.
[8/2/2025 3:36:19 AM.347] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[8/2/2025 3:36:19 AM.347] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[8/2/2025 3:36:19 AM.347] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[8/2/2025 3:36:19 AM.574] LSPD First Response: [TRACE] This version seems up to date.
[8/2/2025 3:36:19 AM.575] LSPD First Response: [TRACE] This version: 0.4.9299.20427, Version available on server: 0.4.9110.41894
[8/2/2025 3:36:22 AM.770] LSPD First Response: [TRACE] Preloading node data
[8/2/2025 3:36:24 AM.572] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[8/2/2025 3:36:26 AM.545] LSPD First Response: [TRACE] Done preloading node data
[8/2/2025 3:36:26 AM.545] LSPD First Response: [TRACE] Preloading node data
[8/2/2025 3:36:26 AM.545] LSPD First Response: [TRACE] Done preloading node data
[8/2/2025 3:36:26 AM.545] LSPD First Response: [TRACE] SwitchToCharacter: Eric Kerr
[8/2/2025 3:36:26 AM.545] LSPD First Response: [TRACE] Switch mode is random
[8/2/2025 3:36:26 AM.548] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[8/2/2025 3:36:26 AM.548] LSPD First Response: [TRACE] Saved apt: 
[8/2/2025 3:36:26 AM.550] LSPD First Response: [TRACE] Entered apartment 4 Integrity Way
[8/2/2025 3:36:27 AM.940] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[8/2/2025 3:36:27 AM.948] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[8/2/2025 3:36:27 AM.949] LSPD First Response: [TRACE] Disabling ambient game police chases
[8/2/2025 3:36:27 AM.955] LSPD First Response: [TRACE] Disabled ambient game police chases
[8/2/2025 3:36:27 AM.955] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[8/2/2025 3:36:27 AM.959] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[8/2/2025 3:36:27 AM.963] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[8/2/2025 3:36:27 AM.963] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[8/2/2025 3:36:28 AM.105] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[8/2/2025 3:36:28 AM.105] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[8/2/2025 3:36:28 AM.355] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[8/2/2025 3:36:28 AM.357] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[8/2/2025 3:36:28 AM.357] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[8/2/2025 3:36:28 AM.357] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[8/2/2025 3:36:28 AM.358] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[8/2/2025 3:36:28 AM.358] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[8/2/2025 3:36:28 AM.364] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[8/2/2025 3:36:28 AM.370] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[8/2/2025 3:36:28 AM.371] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[8/2/2025 3:36:28 AM.372] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[8/2/2025 3:36:28 AM.374] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[8/2/2025 3:36:28 AM.398] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[8/2/2025 3:36:28 AM.402] LSPD First Response: [TRACE] Thread Marker #5 initialized
[8/2/2025 3:36:28 AM.403] LSPD First Response: [TRACE] Thread Debug #1 initialized
[8/2/2025 3:36:28 AM.405] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[8/2/2025 3:36:28 AM.407] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[8/2/2025 3:36:28 AM.419] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[8/2/2025 3:36:28 AM.425] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[8/2/2025 3:36:28 AM.429] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[8/2/2025 3:36:29 AM.070] LSPD First Response: [TRACE] Loaded Apartment: 4 Integrity Way, Interior is 147969
[8/2/2025 3:36:30 AM.107] LSPD First Response: [TRACE] Shower: Prop Constructor Started
[8/2/2025 3:36:30 AM.107] LSPD First Response: [TRACE] Shower: Prop Constructor Finished
[8/2/2025 3:36:30 AM.114] LSPD First Response: [TRACE] Bed: Prop Constructor Started
[8/2/2025 3:36:30 AM.114] LSPD First Response: [TRACE] Bed: Prop Constructor Finished
[8/2/2025 3:36:30 AM.115] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started
[8/2/2025 3:36:30 AM.115] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished
[8/2/2025 3:36:30 AM.117] LSPD First Response: [TRACE] Chair: Prop Constructor Started
[8/2/2025 3:36:30 AM.117] LSPD First Response: [TRACE] Chair: Prop Constructor Finished
[8/2/2025 3:36:30 AM.119] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[8/2/2025 3:36:30 AM.119] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[8/2/2025 3:36:30 AM.120] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[8/2/2025 3:36:30 AM.120] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[8/2/2025 3:36:30 AM.120] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[8/2/2025 3:36:30 AM.120] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[8/2/2025 3:36:30 AM.121] LSPD First Response: [TRACE] Green Juice: Prop Constructor Started
[8/2/2025 3:36:30 AM.121] LSPD First Response: [TRACE] Green Juice: Prop Constructor Finished
[8/2/2025 3:36:30 AM.121] LSPD First Response: [TRACE] Wine: Prop Constructor Started
[8/2/2025 3:36:30 AM.121] LSPD First Response: [TRACE] Wine: Prop Constructor Finished
[8/2/2025 3:36:30 AM.123] LSPD First Response: [TRACE] Whisky: Prop Constructor Started
[8/2/2025 3:36:30 AM.123] LSPD First Response: [TRACE] Whisky: Prop Constructor Finished
[8/2/2025 3:36:30 AM.210] LSPD First Response: [TRACE] Updating scaleform
[8/2/2025 3:36:30 AM.216] LSPD First Response: [TRACE] Updating scaleform
[8/2/2025 3:36:30 AM.216] LSPD First Response: [TRACE] Updating scaleform
[8/2/2025 3:36:30 AM.216] LSPD First Response: [TRACE] Updating scaleform
[8/2/2025 3:36:30 AM.217] LSPD First Response: [TRACE] Updating scaleform
[8/2/2025 3:36:30 AM.217] LSPD First Response: [TRACE] Updating scaleform
[8/2/2025 3:36:30 AM.217] LSPD First Response: [TRACE] Successfully loaded interior for: 4 Integrity Way
[8/2/2025 3:36:30 AM.293] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No shower was found.
[8/2/2025 3:36:30 AM.308] LSPD First Response: [TRACE] Reset shower positions
[8/2/2025 3:36:30 AM.308] LSPD First Response: [TRACE] Reset shower positions
[8/2/2025 3:36:30 AM.311] LSPD First Response: [TRACE] Ended Shower
[8/2/2025 3:36:30 AM.340] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager
[8/2/2025 3:36:30 AM.340] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1)
[8/2/2025 3:36:30 AM.354] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down
[8/2/2025 3:36:30 AM.360] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized
[8/2/2025 3:36:30 AM.362] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized
[8/2/2025 3:36:30 AM.363] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[8/2/2025 3:36:30 AM.380] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized
[8/2/2025 3:36:30 AM.385] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized
[8/2/2025 3:36:30 AM.385] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: Couldn't find v_res_mm_audio for radio at: X:-21.72 Y:-580.76 Z:98.78
[8/2/2025 3:36:30 AM.387] LSPD First Response: [TRACE] Ended Radio
[8/2/2025 3:36:30 AM.387] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager
[8/2/2025 3:36:30 AM.387] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5)
[8/2/2025 3:36:30 AM.387] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down
[8/2/2025 3:36:30 AM.387] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized
[8/2/2025 3:36:30 AM.388] LSPD First Response: [TRACE] Set scenepoint for radio based on v_res_mm_audio
[8/2/2025 3:36:30 AM.388] LSPD First Response: [TRACE] Updating scaleform
[8/2/2025 3:36:30 AM.389] LSPD First Response: [TRACE] Thread ApartmentProp #7 initialized
[8/2/2025 3:36:30 AM.389] LSPD First Response: [TRACE] Asked thread ApartmentProp #7 to abort: Couldn't find v_res_mm_audio for radio at: X:-14.6 Y:-589.18 Z:94.12
[8/2/2025 3:36:30 AM.389] LSPD First Response: [TRACE] Ended Radio
[8/2/2025 3:36:30 AM.389] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #7 Content Manager
[8/2/2025 3:36:30 AM.389] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #7)
[8/2/2025 3:36:30 AM.389] LSPD First Response: [TRACE] Thread ApartmentProp #7 has been shut down
[8/2/2025 3:36:30 AM.585] LSPD First Response: [TRACE] Updating scaleform
[8/2/2025 3:36:30 AM.599] LSPD First Response: [TRACE] Thread ApartmentProp #8 initialized
[8/2/2025 3:36:30 AM.775] LSPD First Response: [TRACE] Thread ApartmentProp #9 initialized
[8/2/2025 3:36:30 AM.784] LSPD First Response: [TRACE] Thread ApartmentProp #10 initialized
[8/2/2025 3:36:31 AM.257] LSPD First Response: [TRACE] Starting player switch
[8/2/2025 3:36:32 AM.233] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized
[8/2/2025 3:36:33 AM.534] LSPD First Response: [TRACE] Player switch done
[8/2/2025 3:36:34 AM.488] Axon Signal: Player is loaded in, proceeding to load plugin.
[8/2/2025 3:36:34 AM.575] Axon Signal: Valid logo.png in 'Plugins/AxonSignalSound'. Continuing to load plugin...
[8/2/2025 3:36:34 AM.617] Axon Signal: Grand Theft Auto V detected with version 1.0.2802.0 or greater (Installed: 1.0.3586.0)
[8/2/2025 3:36:34 AM.618] Axon Signal: RAGEPluginHook detected with version 1.93 or greater (Installed: 1.122.1379.17094)
[8/2/2025 3:36:34 AM.618] Axon Signal: RAGENativeUI.dll detected with version 1.9.2 or greater (Installed: 1.9.3.0), initializing menus and console commands...
[8/2/2025 3:36:34 AM.693] Axon Signal: Checking LCPDFR.com servers if newer version is available...
[8/2/2025 3:36:36 AM.736] Axon Signal: Latest version of Axon Signal installed.
[8/2/2025 3:36:36 AM.745] Axon Signal: Axon Signal v1.2.437.10095 by Sergeant Nighthawk has been loaded. Compiled on 2025-07-02 03:22:25Z.
[8/2/2025 3:36:48 AM.770] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/2/2025 3:36:48 AM.770] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/2/2025 3:36:48 AM.771] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[8/2/2025 3:36:48 AM.774] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/duty_selection_coastal.xml
[8/2/2025 3:36:48 AM.774] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files/Epic Games/GTAV/lspdfr/data/custom/duty_selection_eup.xml
[8/2/2025 3:36:48 AM.797] LSPD First Response: [TRACE] Setting player to lspd from last agency
[8/2/2025 3:36:48 AM.823] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[8/2/2025 3:36:48 AM.824] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[8/2/2025 3:36:48 AM.824] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[8/2/2025 3:36:48 AM.824] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_a
[8/2/2025 3:36:48 AM.824] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_b
[8/2/2025 3:36:48 AM.824] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_motor_c
[8/2/2025 3:36:48 AM.824] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_utility
[8/2/2025 3:36:48 AM.824] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_beach_detail
[8/2/2025 3:36:48 AM.824] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_jacket
[8/2/2025 3:36:48 AM.824] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_coat
[8/2/2025 3:36:48 AM.824] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_raincoat
[8/2/2025 3:36:48 AM.824] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_bicycle
[8/2/2025 3:36:48 AM.824] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_b
[8/2/2025 3:36:48 AM.824] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_k9_c
[8/2/2025 3:36:48 AM.824] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_dirtbike
[8/2/2025 3:36:48 AM.824] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_gang
[8/2/2025 3:36:48 AM.824] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_pilot
[8/2/2025 3:36:48 AM.824] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_swat
[8/2/2025 3:36:48 AM.824] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_formal
[8/2/2025 3:36:48 AM.824] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_riot
[8/2/2025 3:36:48 AM.824] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_windbreaker
[8/2/2025 3:36:48 AM.833] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03
[8/2/2025 3:36:48 AM.834] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[8/2/2025 3:36:48 AM.847] LSPD First Response: [TRACE] Setting player skin from last skin
[8/2/2025 3:36:48 AM.855] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03
[8/2/2025 3:36:48 AM.895] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[8/2/2025 3:36:49 AM.470] LSPD First Response: [TRACE] Player went on duty.
[8/2/2025 3:36:49 AM.488] LSPD First Response: Folder is C:\Program Files\Epic Games\GTAV\plugins\lspdfr
[8/2/2025 3:36:49 AM.804] LSPD First Response: 686Callouts, Version=2.1.0.1, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:49 AM.820] LSPD First Response: Adam69Callouts, Version=0.4.0.0, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:49 AM.827] LSPD First Response: AutomaticRoadblocks, Version=0.8.1.0, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:49 AM.843] LSPD First Response: CalloutInterface, Version=1.4.1.3, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:49 AM.849] LSPD First Response: CampusCallouts, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:49 AM.858] LSPD First Response: CoastalCallouts, Version=3.1.8046.41915, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:49 AM.903] LSPD First Response: CompuLite, Version=1.5.2.6, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:49 AM.925] LSPD First Response: DeryllCallouts, Version=1.8.1.0, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:49 AM.936] LSPD First Response: GrammarPolice, Version=1.8.2.2, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:49 AM.937] LSPD First Response: HWYCallouts, Version=1.21.7.0, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:49 AM.941] LSPD First Response: ImmersiveAmbientEvents, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:49 AM.951] LSPD First Response: InsaneCallouts, Version=1.0.0.3, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:49 AM.959] LSPD First Response: KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:49 AM.970] LSPD First Response: MCCallouts, Version=1.8.3.1, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:49 AM.979] LSPD First Response: PoliceMenu, Version=1.4.3.0, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:49 AM.989] LSPD First Response: RadioRealismFR, Version=1.9.2.9, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:49 AM.990] LSPD First Response: RealisticTrafficAI, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:49 AM.990] LSPD First Response: RiskierTrafficStops, Version=3.2.0.0, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:49 AM.992] LSPD First Response: ShotSpotter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:49 AM.992] LSPD First Response: SimpleCallouts, Version=1.3.5.2, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:49 AM.993] LSPD First Response: StopThePed, Version=4.9.5.2, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:49 AM.997] LSPD First Response: SuperCallouts, Version=3.9.7.7, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:50 AM.009] LSPD First Response: SuperEvents, Version=3.1.0.6, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:50 AM.009] LSPD First Response: SwatResponseCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:50 AM.010] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:50 AM.018] LSPD First Response: TrueBlueCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:50 AM.018] LSPD First Response: UltimateBackup, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:50 AM.021] LSPD First Response: UnitedCallouts, Version=1.5.8.1, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:50 AM.022] LSPD First Response: UrbanCallouts, Version=1.3.0.1, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:50 AM.028] LSPD First Response: XScanner, Version=3.23.44.3460, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:50 AM.076] LSPD First Response: YobbinCallouts, Version=1.7.1.0, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:36:50 AM.083] LSPD First Response: Creating plugin: _686_Callouts.Main
[8/2/2025 3:36:50 AM.154] LSPD First Response: Creating plugin: Adam69Callouts.Main
[8/2/2025 3:36:50 AM.154] LSPD First Response: Creating plugin: AutomaticRoadblocks.Main
[8/2/2025 3:36:50 AM.159] LSPD First Response: Creating plugin: CalloutInterface.Main
[8/2/2025 3:36:50 AM.159] LSPD First Response: Creating plugin: CampusCallouts.Main
[8/2/2025 3:36:50 AM.159] LSPD First Response: Creating plugin: ‌‍‬‍‪‌‏‏‍‏‪‌‮‮‎‮‭‍‪‮
[8/2/2025 3:36:50 AM.216] LSPD First Response: Creating plugin: ‍‮‏‫‭‭‬‮‮‬‫‎‏‪‮‪‏‪‮‪‭‏‮
[8/2/2025 3:36:50 AM.339] LSPD First Response: Creating plugin: DeryllCallouts.Main
[8/2/2025 3:36:50 AM.339] LSPD First Response: Creating plugin: GrammarPolice.Main
[8/2/2025 3:36:50 AM.339] LSPD First Response: Creating plugin: HWYCallouts.Main
[8/2/2025 3:36:50 AM.339] LSPD First Response: Creating plugin: Main
[8/2/2025 3:36:50 AM.340] LSPD First Response: Creating plugin: InsaneCallouts.Main
[8/2/2025 3:36:50 AM.340] LSPD First Response: Creating plugin: KucheraCallouts.Main
[8/2/2025 3:36:50 AM.340] LSPD First Response: Creating plugin: ‫‫‪‪‬‏‬‫‍‫‫‍‌‎‫‎‫‎‍‪‪‏‮
[8/2/2025 3:36:53 AM.455] LSPD First Response: Creating plugin: PoliceMenu.Main
[8/2/2025 3:36:53 AM.493] LSPD First Response: Creating plugin: OfficerporciPlugin.Main
[8/2/2025 3:36:53 AM.494] LSPD First Response: Creating plugin: RealismPlugin.Main
[8/2/2025 3:36:53 AM.513] LSPD First Response: Creating plugin: RiskierTrafficStops.Main
[8/2/2025 3:36:53 AM.513] LSPD First Response: Creating plugin: ShotSpotterCallouts.Main
[8/2/2025 3:36:53 AM.513] LSPD First Response: Creating plugin: SimpleCallouts.Main
[8/2/2025 3:36:53 AM.549] LSPD First Response: Creating plugin: ‭‎‍‌‎‍‬‬‮‍‌‪‎‪‮‬‎‬‏‪‬‮
[8/2/2025 3:36:53 AM.593] LSPD First Response: Creating plugin: SuperCallouts.Main
[8/2/2025 3:36:53 AM.594] LSPD First Response: Creating plugin: SuperEvents.Main
[8/2/2025 3:36:53 AM.594] LSPD First Response: Creating plugin: SwatResponseCallouts.Main
[8/2/2025 3:36:53 AM.594] LSPD First Response: Creating plugin: Traffic_Policer.Main
[8/2/2025 3:36:53 AM.596] LSPD First Response: Creating Traffic Policer.Main.
[8/2/2025 3:36:53 AM.598] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer
[8/2/2025 3:36:53 AM.632] LSPD First Response: Done with Traffic Policer.Main.
[8/2/2025 3:36:53 AM.632] LSPD First Response: Creating plugin: TrueBlueCallouts.Main
[8/2/2025 3:36:53 AM.633] LSPD First Response: Creating plugin: ‮‫‪‪‎‬‏‭‏‪‪‌‭‬‏‭‏‫‎‮
[8/2/2025 3:36:53 AM.666] LSPD First Response: Creating plugin: UnitedCallouts.Main
[8/2/2025 3:36:53 AM.667] LSPD First Response: Creating plugin: UrbanCallouts.UrbanCalloutsMain
[8/2/2025 3:36:53 AM.667] LSPD First Response: Creating plugin: XScanner.Main
[8/2/2025 3:36:53 AM.704] LSPD First Response: Loading XScanner v3.23.44.3460
[8/2/2025 3:36:53 AM.705] LSPD First Response: Compiled on Friday, February 14, 2025 7:15:04 AM UTC
[8/2/2025 3:36:53 AM.705] LSPD First Response: Copyright © Khorio 2018-2025
[8/2/2025 3:36:53 AM.705] LSPD First Response: XScanner Dep check
[8/2/2025 3:36:53 AM.705] LSPD First Response: Checking Common...
[8/2/2025 3:36:53 AM.712] LSPD First Response: Common OK.
[8/2/2025 3:36:53 AM.774] LSPD First Response: Creating plugin: YobbinCallouts.Main
[8/2/2025 3:36:53 AM.776] LSPD First Response: [686 Callouts] Version 2.1.0.1 by Charlie686 has been initialised.
[8/2/2025 3:36:53 AM.776] LSPD First Response: [686 Callouts] 686 Callouts will be loaded when on duty.
[8/2/2025 3:36:53 AM.784] LSPD First Response: [686 Callouts] Supported [ENGLISH] language chosen. Selected appropriate translation files.
[8/2/2025 3:36:53 AM.794] [LOG]: Loading config file from Adam69 Callouts
[8/2/2025 3:36:53 AM.795] LSPD First Response: Initializing config for Adam69 Callouts....
[8/2/2025 3:36:53 AM.796] LSPD First Response: Adam69Callouts [ERROR]: Failed to initialize the plugin: String was not recognized as a valid Boolean.
[8/2/2025 3:36:53 AM.796] LSPD First Response: Adam69 Callouts: Adam69 Callouts [ERROR]: Failed to initialize the plugin: String was not recognized as a valid Boolean.
[8/2/2025 3:36:53 AM.803] LSPD First Response: Automatic Roadblocks: [TRACE] Initializing 0.8.1.0
[8/2/2025 3:36:53 AM.805] LSPD First Response: Automatic Roadblocks: [INFO] Loading plugin settings
[8/2/2025 3:36:53 AM.805] LSPD First Response: Automatic Roadblocks: [TRACE] Settings file ./Plugins/LSPDFR/AutomaticRoadblocks.ini has been found
[8/2/2025 3:36:53 AM.811] LSPD First Response: Automatic Roadblocks: [INFO] Plugin log level has been set to Info
[8/2/2025 3:36:53 AM.811] LSPD First Response: Automatic Roadblocks: [INFO] Settings have been loaded with success
[8/2/2025 3:36:53 AM.827] LSPD First Response: Automatic Roadblocks: [INFO] Loaded localization file ./plugins/LSPDFR/Automatic Roadblocks/Localization.en.ini
[8/2/2025 3:36:53 AM.849] LSPD First Response: Automatic Roadblocks: [INFO] Localization data has been loaded from C:\Program Files\Epic Games\GTAV\plugins\LSPDFR\Automatic Roadblocks\Localization.en.ini
[8/2/2025 3:36:54 AM.009] LSPD First Response: Automatic Roadblocks: [INFO] A total of 24 models have been loaded into the model provider
[8/2/2025 3:36:54 AM.086] LSPD First Response: CampusCallouts: Campus Callouts version 1.0.2 has been loaded.
[8/2/2025 3:36:54 AM.168] LSPD First Response:  [CoastalCallouts] Loading Coastal Callouts settings
[8/2/2025 3:36:54 AM.216] LSPD First Response: --------------------------------------------------------------------------------
[8/2/2025 3:36:54 AM.216] LSPD First Response: Checking dependencies for Coastal Callouts
[8/2/2025 3:36:54 AM.221] LSPD First Response: Validating dependency: RagePluginHook
[8/2/2025 3:36:54 AM.221] LSPD First Response: File "ragepluginhook.exe" exists: True
[8/2/2025 3:36:54 AM.221] LSPD First Response: Version is at least 0.69.0.0
[8/2/2025 3:36:54 AM.221] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe)
[8/2/2025 3:36:54 AM.222] LSPD First Response:    Download from http://ragepluginhook.net/Downloads.aspx?Category=1
[8/2/2025 3:36:54 AM.222] LSPD First Response: Validating dependency: LSPDFR
[8/2/2025 3:36:54 AM.222] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True
[8/2/2025 3:36:54 AM.223] LSPD First Response: Version is at least 0.4.8
[8/2/2025 3:36:54 AM.223] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll)
[8/2/2025 3:36:54 AM.223] LSPD First Response:    Download from https://www.lcpdfr.com/downloads/gta5mods/g17media/7792-lspd-first-response/
[8/2/2025 3:36:54 AM.223] LSPD First Response: Validating dependency: ParksTools
[8/2/2025 3:36:54 AM.223] LSPD First Response: File "ParksTools.dll" exists: True
[8/2/2025 3:36:54 AM.224] LSPD First Response: Version is at least 4.2.7507.7
[8/2/2025 3:36:54 AM.224] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll)
[8/2/2025 3:36:54 AM.224] LSPD First Response: Validating dependency: RageNativeUI
[8/2/2025 3:36:54 AM.224] LSPD First Response: File "RageNativeUI.dll" exists: True
[8/2/2025 3:36:54 AM.224] LSPD First Response: Version is at least 1.8.2
[8/2/2025 3:36:54 AM.224] LSPD First Response: Found no problems: dependency RageNativeUI (RageNativeUI.dll)
[8/2/2025 3:36:54 AM.224] LSPD First Response:    Download from https://github.com/alexguirre/RAGENativeUI/releases
[8/2/2025 3:36:54 AM.224] LSPD First Response: Validating dependency: Lenny's Mod Loader (LML)
[8/2/2025 3:36:54 AM.224] LSPD First Response: File "ModManager.Core.dll" exists: False
[8/2/2025 3:36:54 AM.224] LSPD First Response: File ModManager.Core.dll does not exist
[8/2/2025 3:36:54 AM.224] LSPD First Response: Could not get version info from assembly
[8/2/2025 3:36:54 AM.224] LSPD First Response: Validating dependency: Spotlight by AlexGuirre
[8/2/2025 3:36:54 AM.224] LSPD First Response: File "Plugins\Spotlight.dll" exists: False
[8/2/2025 3:36:54 AM.224] LSPD First Response: File Plugins\Spotlight.dll does not exist
[8/2/2025 3:36:54 AM.224] LSPD First Response: Could not get version info from assembly
[8/2/2025 3:36:54 AM.224] LSPD First Response: Validating dependency: Police Tape
[8/2/2025 3:36:54 AM.224] LSPD First Response: File "Plugins\PoliceTape.dll" exists: False
[8/2/2025 3:36:54 AM.224] LSPD First Response: File Plugins\PoliceTape.dll does not exist
[8/2/2025 3:36:54 AM.224] LSPD First Response: Could not get version info from assembly
[8/2/2025 3:36:54 AM.224] LSPD First Response: Validating dependency: Better EMS
[8/2/2025 3:36:54 AM.224] LSPD First Response: File "Plugins\LSPDFR\\BetterEMS.dll" exists: False
[8/2/2025 3:36:54 AM.225] LSPD First Response: File Plugins\LSPDFR\\BetterEMS.dll does not exist
[8/2/2025 3:36:54 AM.225] LSPD First Response: Could not get version info from assembly
[8/2/2025 3:36:54 AM.227] LSPD First Response:  [CoastalCallouts] Detected RPH 122
[8/2/2025 3:36:54 AM.229] LSPD First Response: Coastal exit reason: Dependencies not met
[8/2/2025 3:36:54 AM.230] LSPD First Response: Plugin CompuLite v1.5.2.6 has been initialized.
[8/2/2025 3:36:54 AM.230] LSPD First Response: Go on duty to fully load CompuLite
[8/2/2025 3:36:54 AM.230] LSPD First Response: [LOG]: Loading config file from DeryllCallouts.
[8/2/2025 3:36:54 AM.337] LSPD First Response: BLK HWYCallouts: RageNativeUI dependency passed.
[8/2/2025 3:36:54 AM.337] LSPD First Response: BLK HWYCallouts: CalloutInterfaceAPI found
[8/2/2025 3:36:54 AM.337] LSPD First Response: BLK HWYCallouts: SceneManager found.
[8/2/2025 3:36:54 AM.338] LSPD First Response: Immersive Ambient Events: Version 1.5.1.0 has been initialised.
[8/2/2025 3:36:54 AM.338] LSPD First Response: [Log]: Loading config file from InsaneCallouts.
[8/2/2025 3:36:54 AM.339] LSPD First Response: Plugin InsaneCallouts1.0.0.3by Fabian1 has been Initialized.
[8/2/2025 3:36:54 AM.339] LSPD First Response: Go on duty to fully load InsaneCallouts
[8/2/2025 3:36:54 AM.339] LSPD First Response: Plugin Kuchera Callouts 2.0.2.1 by againstallodds has been initialised.
[8/2/2025 3:36:55 AM.172] [LOG]: You are on the most updated build of Kuchera Callouts and do not need to update.
[8/2/2025 3:36:55 AM.179] LSPD First Response: [MCCallouts]: Plugin 1.8.3.1 by Yasd has been initialised.
[8/2/2025 3:36:55 AM.179] LSPD First Response: [MCCallouts]: Go on duty to fully load MCCallouts
[8/2/2025 3:36:55 AM.179] LSPD First Response: Plugin Police Menu 1.4.3 has been initialised.
[8/2/2025 3:36:55 AM.179] LSPD First Response: Go on duty to fully load Police Menu.
[8/2/2025 3:36:55 AM.191] LSPD First Response: Initializing Config for PoliceMenu
[8/2/2025 3:36:55 AM.214] LSPD First Response: Initializing translation for PoliceMenu
[8/2/2025 3:36:55 AM.251] LSPD First Response: [Police Menu] Selected language: English~n~Translated by: RicyVasco
[8/2/2025 3:36:55 AM.253] LSPD First Response: [RealisticTrafficAI] Plugin initializing...
[8/2/2025 3:36:55 AM.253] LSPD First Response: [RealisticTrafficAI] LoadSettings() called
[8/2/2025 3:36:55 AM.262] LSPD First Response: [RealisticTrafficAI] SaveSettings() called
[8/2/2025 3:36:55 AM.271] LSPD First Response: [RealisticTrafficAI] Initializing AI behavior...
[8/2/2025 3:36:55 AM.273] LSPD First Response: [NORMAL] RiskierTrafficStops: Plugin initialized, go on duty to fully load plugin.
[8/2/2025 3:36:55 AM.273] LSPD First Response: [ShotSpotter]: Plugin initialized successfully.
[8/2/2025 3:36:55 AM.274] LSPD First Response: Plugin SimpleCallouts1.3.5.2has been initialized.
[8/2/2025 3:36:55 AM.274] LSPD First Response: Go on duty to fully load SimpleCallouts
[8/2/2025 3:36:55 AM.275] LSPD First Response: Plugin StopThePed v4.9.5.2 has been initialized.
[8/2/2025 3:36:55 AM.275] LSPD First Response: Go on duty to fully load StopThePed
[8/2/2025 3:36:55 AM.290] LSPD First Response: Plugin SwatResponseCallouts1.0.0.0 by Sanders0n has initialized.
[8/2/2025 3:36:55 AM.290] LSPD First Response: Go on duty to fully load SwatResponseCallouts.
[8/2/2025 3:36:55 AM.290] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised.
[8/2/2025 3:36:55 AM.290] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[8/2/2025 3:36:55 AM.290] LSPD First Response: Plugin TrueBlueCallouts 1.0.0.0 by JoshLSPDFR has been initialized.
[8/2/2025 3:36:55 AM.290] LSPD First Response: Go on duty to fully load TrueBlueCallouts
[8/2/2025 3:36:55 AM.291] LSPD First Response: Plugin UltimateBackup v1.8.7.0 has been initialized.
[8/2/2025 3:36:55 AM.292] LSPD First Response: Go on duty to fully load UltimateBackup
[8/2/2025 3:36:55 AM.292] LSPD First Response: [LOG]: Loading config file from UnitedCallouts.
[8/2/2025 3:36:55 AM.297] LSPD First Response: YOBBINCALLOUTS: YobbinCallouts 1.7.1 by YobB1n has been loaded.
[8/2/2025 3:36:55 AM.297] LSPD First Response: We have 3 callouts registered
[8/2/2025 3:36:55 AM.297] LSPD First Response: CalloutManager initialized
[8/2/2025 3:36:55 AM.298] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[8/2/2025 3:36:55 AM.308] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[8/2/2025 3:36:55 AM.309] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[8/2/2025 3:36:55 AM.315] LSPD First Response: [INFO] Model preloading enabled
[8/2/2025 3:36:55 AM.315] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 3:36:55 AM.317] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 3:36:55 AM.317] LSPD First Response: [TRACE] Preloading POLICE3
[8/2/2025 3:36:55 AM.317] LSPD First Response: [TRACE] Preloading POLICET
[8/2/2025 3:36:55 AM.317] LSPD First Response: [TRACE] Preloading SHERIFF2
[8/2/2025 3:36:55 AM.317] LSPD First Response: [TRACE] Preloading SHERIFF
[8/2/2025 3:36:55 AM.317] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 3:36:55 AM.317] LSPD First Response: [TRACE] Preloading POLICEB
[8/2/2025 3:36:55 AM.317] LSPD First Response: [TRACE] Preloading FBI2
[8/2/2025 3:36:55 AM.317] LSPD First Response: [TRACE] Preloading POLICEOLD1
[8/2/2025 3:36:55 AM.317] LSPD First Response: [TRACE] Preloading POLICEOLD2
[8/2/2025 3:36:55 AM.317] LSPD First Response: [TRACE] Preloading BUZZARD
[8/2/2025 3:36:55 AM.317] LSPD First Response: [TRACE] Preloading POLMAV
[8/2/2025 3:36:55 AM.317] LSPD First Response: [TRACE] Preloading FROGGER2
[8/2/2025 3:36:55 AM.317] LSPD First Response: [TRACE] Preloading AMBULANCE
[8/2/2025 3:36:55 AM.317] LSPD First Response: [TRACE] Preloading FIRETRUK
[8/2/2025 3:36:55 AM.317] LSPD First Response: [TRACE] Preloading asset 1B06D571
[8/2/2025 3:36:55 AM.317] LSPD First Response: [TRACE] Preloading asset 1D073A89
[8/2/2025 3:36:55 AM.317] LSPD First Response: [TRACE] Preloading asset 60EC506
[8/2/2025 3:36:55 AM.317] LSPD First Response: [TRACE] Preloading asset 678B81B1
[8/2/2025 3:36:55 AM.317] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[8/2/2025 3:36:55 AM.317] LSPD First Response: [TRACE] Preloading asset 83BF0278
[8/2/2025 3:36:55 AM.323] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[8/2/2025 3:36:55 AM.325] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[8/2/2025 3:36:55 AM.327] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[8/2/2025 3:36:55 AM.327] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[8/2/2025 3:36:55 AM.342] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[8/2/2025 3:36:55 AM.342] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[8/2/2025 3:36:55 AM.342] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[8/2/2025 3:36:55 AM.342] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[8/2/2025 3:36:55 AM.347] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[8/2/2025 3:36:55 AM.348] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[8/2/2025 3:36:55 AM.349] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[8/2/2025 3:36:55 AM.352] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[8/2/2025 3:36:55 AM.353] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[8/2/2025 3:36:55 AM.353] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[8/2/2025 3:36:55 AM.354] LSPD First Response: In traffic policer duty event handler: True
[8/2/2025 3:36:55 AM.356] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks.
[8/2/2025 3:36:55 AM.358] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Not checking for updates until 8/3/2025 3:20:36 AM
[8/2/2025 3:36:55 AM.362] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer
[8/2/2025 3:36:55 AM.363] LSPD First Response: SCID:/gta6notout/
[8/2/2025 3:36:55 AM.364] LSPD First Response: GAME VERSION: 1.0.3586.0
[8/2/2025 3:36:55 AM.365] LSPD First Response: Traffic Policer compatibility warning: The current game version is newer than 1.0.1604.1 and may or may not be incompatible due to RPH changes. Use at own risk.
[8/2/2025 3:36:55 AM.365] LSPD First Response: Traffic Policer compatibility warning: Different LSPD First Response.dll version detected, use at your own risk! This mod was made for LSPDFR 0.4.2
[8/2/2025 3:36:55 AM.367] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.12
[8/2/2025 3:36:55 AM.367] LSPD First Response: Dependency check for Traffic Policer successful: True
[8/2/2025 3:36:55 AM.371] LSPD First Response: [686 Callouts] Acquiring document for selected language: en
[8/2/2025 3:36:55 AM.379] LSPD First Response: [686 Callouts] Loading your 686 Callouts!
[8/2/2025 3:36:56 AM.144] LSPD First Response: [686 Callouts] User is on the latest build.
[8/2/2025 3:36:56 AM.147] LSPD First Response: [686 Callouts] Running Plugin Handler.
[8/2/2025 3:36:56 AM.147] LSPD First Response: [686 Callouts] Is Stop The Ped Running? True.
[8/2/2025 3:36:56 AM.147] LSPD First Response: [686 Callouts] Is Callout Interface [1.2] Running? True.
[8/2/2025 3:36:56 AM.147] LSPD First Response: [686 Callouts] Is ExternalPoliceComputer [1.4.0] Running? False.
[8/2/2025 3:36:56 AM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleOnSidewalk
[8/2/2025 3:36:56 AM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.DisorientatedIndividual
[8/2/2025 3:36:56 AM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.LargeVehiclePursuit
[8/2/2025 3:36:56 AM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.OffensiveWeapon
[8/2/2025 3:36:56 AM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.Photography
[8/2/2025 3:36:56 AM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenBike
[8/2/2025 3:36:56 AM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.StolenItem
[8/2/2025 3:36:56 AM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.SuspectedStalker
[8/2/2025 3:36:56 AM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.FareDodger
[8/2/2025 3:36:56 AM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.VehicleFire
[8/2/2025 3:36:56 AM.157] LSPD First Response: Registering callout _686_Callouts.Callouts.Kidnapping
[8/2/2025 3:36:56 AM.158] LSPD First Response: Registering callout _686_Callouts.Callouts.Solicitation
[8/2/2025 3:36:56 AM.158] LSPD First Response: Registering callout _686_Callouts.Callouts.SubwayDisturbance
[8/2/2025 3:36:56 AM.158] LSPD First Response: Registering callout _686_Callouts.Callouts.CarBomb
[8/2/2025 3:36:56 AM.158] LSPD First Response: Registering callout _686_Callouts.Callouts.Protest
[8/2/2025 3:36:56 AM.158] LSPD First Response: Registering callout _686_Callouts.Callouts.AircraftInDistress
[8/2/2025 3:36:56 AM.158] LSPD First Response: Registering callout _686_Callouts.Callouts.AllewayRobbery
[8/2/2025 3:36:56 AM.158] LSPD First Response: Registering callout _686_Callouts.Callouts.HighRiskEscort
[8/2/2025 3:36:56 AM.158] LSPD First Response: Registering callout _686_Callouts.Callouts.TerroristAttack
[8/2/2025 3:36:56 AM.158] LSPD First Response: Registering callout _686_Callouts.Callouts.AttemptedBreakIn
[8/2/2025 3:36:56 AM.158] LSPD First Response: Registering callout _686_Callouts.Callouts.AreaSurveillance
[8/2/2025 3:36:56 AM.158] LSPD First Response: Registering callout _686_Callouts.Callouts.LaneClosure
[8/2/2025 3:36:56 AM.158] LSPD First Response: Registering callout _686_Callouts.Callouts.VIPEvacuation
[8/2/2025 3:36:56 AM.158] LSPD First Response: [686 Callouts] Locating stats: plugins/LSPDFR/686Callouts/stats.xml.
[8/2/2025 3:36:56 AM.175] LSPD First Response: [686 Callouts] Charlie686 is a little nosy and would like to see your statistics...
[8/2/2025 3:36:56 AM.175] LSPD First Response: [686 Callouts] Arrests: 1
[8/2/2025 3:36:56 AM.175] LSPD First Response: [686 Callouts] Calls: 5
[8/2/2025 3:36:56 AM.175] LSPD First Response: [686 Callouts] Suspect Deaths: 4
[8/2/2025 3:36:56 AM.175] LSPD First Response: [686 Callouts] Fights: 2
[8/2/2025 3:36:56 AM.175] LSPD First Response: [686 Callouts] Pursuits: 2
[8/2/2025 3:36:56 AM.178] LSPD First Response: [686 Callouts] Initialising 686 Callouts logging file.
[8/2/2025 3:36:56 AM.195] LSPD First Response: [686 Callouts] All done, have a fantastic patrol!
[8/2/2025 3:36:56 AM.210] LSPD First Response: CalloutInterface dependency CalloutInterfaceAPI.dll is available (1.0.3.0).
[8/2/2025 3:36:56 AM.210] LSPD First Response: CalloutInterface dependency IPT.Common.dll is available (1.4.4.0).
[8/2/2025 3:36:56 AM.210] LSPD First Response: CalloutInterface dependency RAGENativeUI.dll is available (1.9.3.0).
[8/2/2025 3:36:56 AM.282] LSPD First Response: CalloutInterface: [INFO] Loading CameraManager
[8/2/2025 3:36:56 AM.292] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default
[8/2/2025 3:36:56 AM.292] LSPD First Response: IPT.Common: [INFO] ============================================================
[8/2/2025 3:36:56 AM.292] LSPD First Response: IPT.Common: [INFO]     CalloutInterface Configuration
[8/2/2025 3:36:56 AM.292] LSPD First Response: IPT.Common: [INFO] ============================================================
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] CalloutMenuKey                 = F8
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] ForceCalloutKey                = LControlKey+F9
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] ToggleTerminalKey              = NumPad6
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] ToggleALPRKey                  = None
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] HoldInterval                   = 300
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] ForcedCalloutDelay             = 1
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] AutoTrafficStop                = False
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] MDTEnabled                     = True
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] MDTToggledOn                   = False
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] MDTOnlyInVehicle               = True
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] MDTAutoDisplayOnCallout        = True
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] MDTTimeout                     = 10
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] MDTCallsign                    = 1-LINCOLN-18
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] MDTPosX                        = 1370
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] MDTPosY                        = 690
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] MDTScale                       = 85
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] MDTVolume                      = 2
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] MDTSoundOnAccept               = 1
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] MDTSoundOnDisplay              = 8
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] MDTSoundOnALPRHit              = 4
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] MDTShowDistance                = True
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] PostalCodeEnabled              = False
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] PostalCodeSet                  = ocrp
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] PostalCodePosX                 = 444
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] PostalCodePosY                 = 948
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] PostalCodeScale                = 42
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] PlateEnabled                   = False
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] PlateOnlyInVehicle             = True
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] PlatePosX                      = 380
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] PlatePosY                      = 905
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] PlateScale                     = 75
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] DebugEnabled                   = False
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] CameraLoadout                  = default
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] InvalidDocumentRate            = 0.04
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] InvalidLicenseRate             = 0.03
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] WantedRate                     = 0.01
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] BlipEnabled                    = False
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] AutoBlip                       = False
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] NearbyVehicleCheck             = 8
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] ALPR                           = False
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] Incident                       = False
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] Peds                           = False
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] Vehicles                       = False
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] LogLevel                       = 0
[8/2/2025 3:36:56 AM.293] LSPD First Response: IPT.Common: [INFO] ============================================================
[8/2/2025 3:36:56 AM.311] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/default.png
[8/2/2025 3:36:56 AM.312] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: cursor/pointing.png
[8/2/2025 3:36:56 AM.313] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite1.png
[8/2/2025 3:36:56 AM.314] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite2.png
[8/2/2025 3:36:56 AM.315] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/BlueOnWhite3.png
[8/2/2025 3:36:56 AM.318] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/NorthYankton.png
[8/2/2025 3:36:56 AM.320] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlack.png
[8/2/2025 3:36:56 AM.321] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/YellowOnBlue.png
[8/2/2025 3:36:56 AM.322] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/0.png
[8/2/2025 3:36:56 AM.323] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/1.png
[8/2/2025 3:36:56 AM.324] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/2.png
[8/2/2025 3:36:56 AM.325] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/3.png
[8/2/2025 3:36:56 AM.325] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/4.png
[8/2/2025 3:36:56 AM.327] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/5.png
[8/2/2025 3:36:56 AM.328] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/6.png
[8/2/2025 3:36:56 AM.329] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/7.png
[8/2/2025 3:36:56 AM.330] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/8.png
[8/2/2025 3:36:56 AM.331] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/9.png
[8/2/2025 3:36:56 AM.332] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/A.png
[8/2/2025 3:36:56 AM.334] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/B.png
[8/2/2025 3:36:56 AM.335] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/C.png
[8/2/2025 3:36:56 AM.336] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/D.png
[8/2/2025 3:36:56 AM.336] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/E.png
[8/2/2025 3:36:56 AM.337] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/F.png
[8/2/2025 3:36:56 AM.338] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/G.png
[8/2/2025 3:36:56 AM.338] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/H.png
[8/2/2025 3:36:56 AM.339] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/I.png
[8/2/2025 3:36:56 AM.340] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/J.png
[8/2/2025 3:36:56 AM.341] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/K.png
[8/2/2025 3:36:56 AM.342] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/L.png
[8/2/2025 3:36:56 AM.343] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/M.png
[8/2/2025 3:36:56 AM.344] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/N.png
[8/2/2025 3:36:56 AM.345] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/O.png
[8/2/2025 3:36:56 AM.347] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/P.png
[8/2/2025 3:36:56 AM.348] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Q.png
[8/2/2025 3:36:56 AM.349] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/R.png
[8/2/2025 3:36:56 AM.350] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/S.png
[8/2/2025 3:36:56 AM.350] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/T.png
[8/2/2025 3:36:56 AM.352] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/U.png
[8/2/2025 3:36:56 AM.353] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/V.png
[8/2/2025 3:36:56 AM.354] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/W.png
[8/2/2025 3:36:56 AM.354] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/X.png
[8/2/2025 3:36:56 AM.355] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Y.png
[8/2/2025 3:36:56 AM.357] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/blue_27x55/Z.png
[8/2/2025 3:36:56 AM.358] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/0.png
[8/2/2025 3:36:56 AM.359] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/1.png
[8/2/2025 3:36:56 AM.360] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/2.png
[8/2/2025 3:36:56 AM.361] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/3.png
[8/2/2025 3:36:56 AM.363] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/4.png
[8/2/2025 3:36:56 AM.364] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/5.png
[8/2/2025 3:36:56 AM.365] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/6.png
[8/2/2025 3:36:56 AM.367] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/7.png
[8/2/2025 3:36:56 AM.368] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/8.png
[8/2/2025 3:36:56 AM.369] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/9.png
[8/2/2025 3:36:56 AM.370] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/A.png
[8/2/2025 3:36:56 AM.371] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/B.png
[8/2/2025 3:36:56 AM.372] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/C.png
[8/2/2025 3:36:56 AM.373] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/D.png
[8/2/2025 3:36:56 AM.375] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/E.png
[8/2/2025 3:36:56 AM.375] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/F.png
[8/2/2025 3:36:56 AM.377] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/G.png
[8/2/2025 3:36:56 AM.378] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/H.png
[8/2/2025 3:36:56 AM.379] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/I.png
[8/2/2025 3:36:56 AM.380] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/J.png
[8/2/2025 3:36:56 AM.381] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/K.png
[8/2/2025 3:36:56 AM.382] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/L.png
[8/2/2025 3:36:56 AM.383] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/M.png
[8/2/2025 3:36:56 AM.383] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/N.png
[8/2/2025 3:36:56 AM.384] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/O.png
[8/2/2025 3:36:56 AM.385] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/P.png
[8/2/2025 3:36:56 AM.387] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Q.png
[8/2/2025 3:36:56 AM.387] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/R.png
[8/2/2025 3:36:56 AM.388] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/S.png
[8/2/2025 3:36:56 AM.389] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/T.png
[8/2/2025 3:36:56 AM.390] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/U.png
[8/2/2025 3:36:56 AM.391] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/V.png
[8/2/2025 3:36:56 AM.391] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/W.png
[8/2/2025 3:36:56 AM.393] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/X.png
[8/2/2025 3:36:56 AM.394] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Y.png
[8/2/2025 3:36:56 AM.396] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: plates/yellow_27x55/Z.png
[8/2/2025 3:36:56 AM.397] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/action.png
[8/2/2025 3:36:56 AM.398] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/alpr.png
[8/2/2025 3:36:56 AM.399] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/available.png
[8/2/2025 3:36:56 AM.400] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/busy.png
[8/2/2025 3:36:56 AM.400] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/empty.png
[8/2/2025 3:36:56 AM.401] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/enroute.png
[8/2/2025 3:36:56 AM.402] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/onscene.png
[8/2/2025 3:36:56 AM.403] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/panic.png
[8/2/2025 3:36:56 AM.404] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/pedcheck.png
[8/2/2025 3:36:56 AM.405] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/platecheck.png
[8/2/2025 3:36:56 AM.407] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/off/settings.png
[8/2/2025 3:36:56 AM.407] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/action.png
[8/2/2025 3:36:56 AM.408] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/alpr.png
[8/2/2025 3:36:56 AM.409] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/available.png
[8/2/2025 3:36:56 AM.411] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/busy.png
[8/2/2025 3:36:56 AM.412] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/empty.png
[8/2/2025 3:36:56 AM.413] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/enroute.png
[8/2/2025 3:36:56 AM.414] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/onscene.png
[8/2/2025 3:36:56 AM.415] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/panic.png
[8/2/2025 3:36:56 AM.415] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/pedcheck.png
[8/2/2025 3:36:56 AM.417] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/platecheck.png
[8/2/2025 3:36:56 AM.418] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/buttons/on/settings.png
[8/2/2025 3:36:56 AM.421] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/alpr.png
[8/2/2025 3:36:56 AM.421] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/close_button.png
[8/2/2025 3:36:56 AM.423] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/emergency.png
[8/2/2025 3:36:56 AM.424] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/maximize_button.png
[8/2/2025 3:36:56 AM.424] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/minimize_button.png
[8/2/2025 3:36:56 AM.427] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/normal.png
[8/2/2025 3:36:56 AM.428] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/frames/widget.png
[8/2/2025 3:36:56 AM.429] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_active.png
[8/2/2025 3:36:56 AM.431] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_flash.png
[8/2/2025 3:36:56 AM.431] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/sprites/alpr_camera_inactive.png
[8/2/2025 3:36:56 AM.433] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/active.png
[8/2/2025 3:36:56 AM.434] LSPD First Response: RawCanvasUI [DEBUG] loaded texture: terminal/tabs/inactive.png
[8/2/2025 3:36:56 AM.434] LSPD First Response: RawCanvasUI [INFO] loaded 114 textures for canvas-0a199aba-d663-40b1-ab4e-8445d84de95b
[8/2/2025 3:36:56 AM.436] LSPD First Response: RawCanvasUI [DEBUG] loading stylesheet from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/CalloutInterface/canvas.xml
[8/2/2025 3:36:56 AM.437] LSPD First Response: RawCanvasUI [DEBUG] loaded 16 styles
[8/2/2025 3:36:56 AM.444] LSPD First Response: RawCanvasUI [DEBUG] canvas updated bounds:  resolution {Width=1920, Height=1080}  scale: {Width=1, Height=1}  bounds: {X=0,Y=0,Width=1920,Height=1080}
[8/2/2025 3:36:56 AM.749] LSPD First Response: CalloutInterface: [INFO] Loaded 3 set(s) of postal codes
[8/2/2025 3:36:56 AM.749] LSPD First Response: CalloutInterface: [INFO] ... ocrp containing 865 entries
[8/2/2025 3:36:56 AM.749] LSPD First Response: CalloutInterface: [INFO] ... priest0802 containing 459 entries
[8/2/2025 3:36:56 AM.749] LSPD First Response: CalloutInterface: [INFO] ... virus_city containing 1687 entries
[8/2/2025 3:36:56 AM.753] LSPD First Response: CalloutInterface: [INFO] starting callout handler...
[8/2/2025 3:36:56 AM.757] LSPD First Response: CalloutInterface: [INFO] ... LSPDFR: found 2 callouts (Optimized for CalloutInterface)
[8/2/2025 3:36:56 AM.777] LSPD First Response: CalloutInterface: [INFO] ... 686Callouts: found 24 callouts (Optimized for CalloutInterface)
[8/2/2025 3:36:56 AM.778] LSPD First Response: CalloutInterface: [INFO] ... Adam69Callouts: found 14 callouts (Optimized for CalloutInterface)
[8/2/2025 3:36:56 AM.778] LSPD First Response: CalloutInterface: [INFO] ... CalloutInterface: found 2 callouts (Optimized for CalloutInterface)
[8/2/2025 3:36:56 AM.778] LSPD First Response: CalloutInterface: [INFO] ... CampusCallouts: found 15 callouts (Optimized for CalloutInterface)
[8/2/2025 3:36:56 AM.778] LSPD First Response: CalloutInterface: [INFO] ... CoastalCallouts: found 19 callouts 
[8/2/2025 3:36:56 AM.778] LSPD First Response: CalloutInterface: [INFO] ... DeryllCallouts: found 25 callouts 
[8/2/2025 3:36:56 AM.778] LSPD First Response: CalloutInterface: [INFO] ... HWYCallouts: found 13 callouts (Optimized for CalloutInterface)
[8/2/2025 3:36:56 AM.778] LSPD First Response: CalloutInterface: [INFO] ... InsaneCallouts: found 5 callouts 
[8/2/2025 3:36:56 AM.778] LSPD First Response: CalloutInterface: [INFO] ... KucheraCallouts: found 51 callouts 
[8/2/2025 3:36:56 AM.778] LSPD First Response: CalloutInterface: [INFO] ... MCCallouts: found 26 callouts 
[8/2/2025 3:36:56 AM.778] LSPD First Response: CalloutInterface: [INFO] ... RadioRealismFR: found 1 callouts 
[8/2/2025 3:36:56 AM.778] LSPD First Response: CalloutInterface: [INFO] ... ShotSpotter: found 1 callouts 
[8/2/2025 3:36:56 AM.778] LSPD First Response: CalloutInterface: [INFO] ... SimpleCallouts: found 14 callouts 
[8/2/2025 3:36:56 AM.778] LSPD First Response: CalloutInterface: [INFO] ... SuperCallouts: found 38 callouts 
[8/2/2025 3:36:56 AM.778] LSPD First Response: CalloutInterface: [INFO] ... SwatResponseCallouts: found 5 callouts 
[8/2/2025 3:36:56 AM.778] LSPD First Response: CalloutInterface: [INFO] ... Traffic Policer: found 3 callouts 
[8/2/2025 3:36:56 AM.778] LSPD First Response: CalloutInterface: [INFO] ... TrueBlueCallouts: found 12 callouts 
[8/2/2025 3:36:56 AM.778] LSPD First Response: CalloutInterface: [INFO] ... UnitedCallouts: found 26 callouts 
[8/2/2025 3:36:56 AM.778] LSPD First Response: CalloutInterface: [INFO] ... UrbanCallouts: found 10 callouts 
[8/2/2025 3:36:56 AM.778] LSPD First Response: CalloutInterface: [INFO] ... YobbinCallouts: found 21 callouts 
[8/2/2025 3:36:56 AM.778] LSPD First Response: CalloutInterface: [INFO] ... found a total of 327 callout(s), of which 70 are silently spawnable
[8/2/2025 3:36:56 AM.797] LSPD First Response: CalloutInterface: [DEBUG] CameraManager switching loadout to default
[8/2/2025 3:36:56 AM.838] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[8/2/2025 3:36:56 AM.838] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[8/2/2025 3:36:56 AM.838] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[8/2/2025 3:36:56 AM.838] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[8/2/2025 3:36:56 AM.853] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[8/2/2025 3:36:56 AM.870] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[8/2/2025 3:36:56 AM.873] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[8/2/2025 3:36:57 AM.482] LSPD First Response: [TRACE] Has taken study survey: False
[8/2/2025 3:36:57 AM.484] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[8/2/2025 3:36:57 AM.509] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[8/2/2025 3:36:57 AM.513] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[8/2/2025 3:36:57 AM.548] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[8/2/2025 3:36:57 AM.548] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[8/2/2025 3:36:57 AM.549] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[8/2/2025 3:36:57 AM.551] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[8/2/2025 3:36:57 AM.552] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[8/2/2025 3:36:57 AM.555] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[8/2/2025 3:36:57 AM.556] LSPD First Response: Traffic Policer is not in beta.
[8/2/2025 3:36:57 AM.559] LSPD First Response: Traffic Policer.Mainloop started
[8/2/2025 3:36:57 AM.561] LSPD First Response: Loading Traffic Policer settings...
[8/2/2025 3:36:57 AM.580] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[8/2/2025 3:36:57 AM.580] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[8/2/2025 3:36:57 AM.580] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
[8/2/2025 3:36:57 AM.580] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[8/2/2025 3:36:57 AM.581] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
[8/2/2025 3:36:57 AM.581] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[8/2/2025 3:36:57 AM.581] LSPD First Response: Registering callout Traffic_Policer.Callouts.DriverUnderTheInfluence
[8/2/2025 3:36:57 AM.583] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[8/2/2025 3:36:57 AM.588] LSPD First Response: User has Callout Interface 1.4.1 by Opus INSTALLED. starting integration.......
[8/2/2025 3:36:57 AM.588] LSPD First Response: User has Stop The Ped 4.9.5.2 by Bejoijo INSTALLED. starting integration.......
[8/2/2025 3:36:57 AM.588] LSPD First Response: User has Ultimate Backup 1.8.7.0 by Bejoijo INSTALLED. starting integration.......
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] ================================================== Adam69 Callouts ===================================================
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] LSPD First Response: Registering callout Adam69Callouts.Callouts.VehicleBlockingSidewalk
[8/2/2025 3:36:57 AM.589] LSPD First Response: Registering callout Adam69Callouts.Callouts.BicyclePursuit
[8/2/2025 3:36:57 AM.589] LSPD First Response: Registering callout Adam69Callouts.Callouts.PersonCarryingAConcealedWeapon
[8/2/2025 3:36:57 AM.589] LSPD First Response: Registering callout Adam69Callouts.Callouts.Loitering
[8/2/2025 3:36:57 AM.589] LSPD First Response: Registering callout Adam69Callouts.Callouts.VehicleBlockingCrosswalk
[8/2/2025 3:36:57 AM.589] LSPD First Response: Registering callout Adam69Callouts.Callouts.BicycleBlockingRoadway
[8/2/2025 3:36:57 AM.589] LSPD First Response: Registering callout Adam69Callouts.Callouts.SuspiciousVehicle
[8/2/2025 3:36:57 AM.589] LSPD First Response: Registering callout Adam69Callouts.Callouts.AbandonedVehicle
[8/2/2025 3:36:57 AM.589] LSPD First Response: Registering callout Adam69Callouts.Callouts.DrugsFound
[8/2/2025 3:36:57 AM.589] LSPD First Response: Registering callout Adam69Callouts.Callouts.SuspiciousPerson
[8/2/2025 3:36:57 AM.589] LSPD First Response: Registering callout Adam69Callouts.Callouts.OfficerDown
[8/2/2025 3:36:57 AM.589] LSPD First Response: Registering callout Adam69Callouts.Callouts.DerangedDrunkenFeller
[8/2/2025 3:36:57 AM.589] LSPD First Response: Registering callout Adam69Callouts.Callouts.DeadBirdOnTheRoad
[8/2/2025 3:36:57 AM.589] LSPD First Response: Registering callout Adam69Callouts.Callouts.KnifeAttack
[8/2/2025 3:36:57 AM.589] [LOG]: All callouts of the Adam69Callouts.ini were loaded successfully.
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] ================================================== Adam69 Callouts ===================================================
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] =============================================== Adam69 Callouts by JM Modifications ================================================
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] [LOG]: Callouts and settings were loaded successfully.
[8/2/2025 3:36:57 AM.589] [LOG]: The config file was loaded successfully.
[8/2/2025 3:36:57 AM.589] [VERSION]: Detected Version: 0.4.0.0
[8/2/2025 3:36:57 AM.589] [LOG]: Checking for a new Adam69 Callouts version...
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] For support, Join the official Jon Jon Games Discord: https://discord.gg/N9KgZx4KUn
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] If you're banned from the Discord and want to appeal, file an appeal here: https://appeal.gg/N9KgZx4KUn7
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] =============================================== Adam69 Callouts by JM Modificationsn ================================================
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] ============================================== Adam69 Callouts by JM Modifications ===================================================
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] [LOG] Adam69Callouts: Mission notification enabled
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] ============================================== Adam69 Callouts by JM Modifications ===================================================
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.589] 
[8/2/2025 3:36:57 AM.608] LSPD First Response: Automatic Roadblocks: [INFO] Loaded version 0.8.1.0
[8/2/2025 3:36:57 AM.844] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[8/2/2025 3:36:57 AM.867] LSPD First Response: Traffic Policer Speed Checker started.
[8/2/2025 3:36:59 AM.979] 
[8/2/2025 3:36:59 AM.979] ===================================================== Adam69 Callouts ===========================================
[8/2/2025 3:36:59 AM.979] 
[8/2/2025 3:36:59 AM.979] [WARNING!]: A new version of Adam69 Callouts is NOW AVAILABLE to download! Update to latest build!
[8/2/2025 3:36:59 AM.979] [WARNING!]: v0.2.9.1 or lower is NO LONGER Supported! Update to latest build for guaranteed suppport
[8/2/2025 3:36:59 AM.979] [LOG]: Current Version: 0.4.0
[8/2/2025 3:36:59 AM.979] [LOG]: New Version: 0.4.1
[8/2/2025 3:36:59 AM.979] 
[8/2/2025 3:36:59 AM.979] ===================================================== Adam69 Callouts ===========================================
[8/2/2025 3:36:59 AM.979] 
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #2
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #5
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #8
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #10
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #14
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #17
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #18
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #21
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #23
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #28
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #29
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #31
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #32
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #33
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #38
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #40
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #41
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #42
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #44
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #46
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #47
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #49
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #51
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][WARN] > [MAIN::ENSUREENDPOINTS] SKIP DEV #53
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [GENERAL.Theme]::[Yellow]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [GENERAL.GlobalFlags]::[0]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [HUD.Offset]::[{Width=0, Height=0}]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [HUD.Scale]::[2]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [HUD.Flags]::[HF_BGSCANNER, HF_PSCANNER, HF_COREPLAYER]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [AUDIO.PrimaryDevice]::[{0.0.0.00000000}.{371bbc13-ee98-4baf-85e5-278a29c7d843}:Speakers (Realtek(R) Audio)]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [AUDIO.SecondaryDevice]::[{0.0.0.00000000}.{371bbc13-ee98-4baf-85e5-278a29c7d843}:Speakers (Realtek(R) Audio)]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [AUDIO.SFXOutput]::[OD_SECONDARY]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [AUDIO.UseSingleOutput]::[True]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [AUDIO.UseChannelMapping]::[False]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [AUDIO.ChannelMap]::[0.8,0.2,0.05,0.5,1,0.35]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [AUDIO.CurveDistanceScalerMulti]::[1]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [KEYS.BackgroundScannerMute]::[Keyboard;LControlKey;Multiply]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [KEYS.BackgroundScannerVolUp]::[Keyboard;LControlKey;Add]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [KEYS.BackgroundScannerVolDown]::[Keyboard;LControlKey;Subtract]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [KEYS.PoliceScannerMute]::[Keyboard;LShiftKey;Multiply]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [KEYS.PoliceScannerVolUp]::[Keyboard;LShiftKey;Add]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [KEYS.PoliceScannerVolDown]::[Keyboard;LShiftKey;Subtract]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [KEYS.MenuKey]::[F8]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [POLICESCANNER.Device]::[OD_PRIMARY]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [POLICESCANNER.PlaybackMode]::[PM_FRONTEND]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [POLICESCANNER.Emitter]::[NONE]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [POLICESCANNER.EmitterFlags]::[AEF_FALLBACKTOPLAYER]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [POLICESCANNER.Volume]::[0.45]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [POLICESCANNER.EffectsMulti]::[1]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [POLICESCANNER.Flags]::[PSF_ENABLERELAY, PSF_ENABLEINTRO, PSF_ENABLEOUTRO, PSF_USELANDMARKS]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [POLICESCANNER.WhiteNoiseVolume]::[0.3]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [POLICESCANNER.SpamThreshold]::[30000]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [POLICESCANNER.PrefIntro]::[INTRO]
[8/2/2025 3:36:59 AM.983] LSPD First Response: [XScanner][I] > # [POLICESCANNER.PrefOutro]::[OUTRO]
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > # [POLICESCANNER.PrefAudioPath]::[]
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > # [RELAY.ForcedRelayTimeout]::[10000]
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > # [BACKGROUNDSCANNER.Device]::[OD_PRIMARY]
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > # [BACKGROUNDSCANNER.PlaybackMode]::[PM_FRONTEND]
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > # [BACKGROUNDSCANNER.StreamMode]::[Local]
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > # [BACKGROUNDSCANNER.Emitter]::[PLAYERVEHICLE]
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > # [BACKGROUNDSCANNER.EmitterFlags]::[AEF_FALLBACKTOPLAYER]
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > # [BACKGROUNDSCANNER.Volume]::[0.5]
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > # [BACKGROUNDSCANNER.Ducking]::[0.5]
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > # [BACKGROUNDSCANNER.Flags]::[BSF_NONE]
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > # [STREAM.BackgroundScannerStreamId]::[0]
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > # [LOCAL.MinTimeBetweenChatter]::[10000]
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > # [LOCAL.MaxTimeBetweenChatter]::[60000]
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > Found 0 audio redirect files
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > 0 redirects loaded
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > Hooking LSPDFR...
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > Hook [01] [OK]
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > Hook [02] [OK]
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > Hook [03] [OK]
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > Hook [04] [OK]
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > Hook [05] [OK]
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > Hook [06] [OK]
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > Hook [07] [OK]
[8/2/2025 3:36:59 AM.984] LSPD First Response: [XScanner][I] > Hook [08] [OK]
[8/2/2025 3:37:00 AM.023] LSPD First Response: CalloutInterface: [INFO] Registering callout: TestCalloutAlaska
[8/2/2025 3:37:00 AM.024] LSPD First Response: Registering callout CalloutInterface.Callouts.TestCalloutAlaska
[8/2/2025 3:37:00 AM.024] LSPD First Response: CalloutInterface: [INFO] Registering callout: DynamicTrafficStop
[8/2/2025 3:37:00 AM.024] LSPD First Response: Registering callout CalloutInterface.Callouts.DynamicTrafficStop
[8/2/2025 3:37:00 AM.025] LSPD First Response: CalloutInterface: [INFO] starting police unit handler
[8/2/2025 3:37:00 AM.025] LSPD First Response: CalloutInterface: [INFO] The following units are ready for duty:
[8/2/2025 3:37:00 AM.027] LSPD First Response: CalloutInterface: [INFO]   1-ADAM-12 LSPD
[8/2/2025 3:37:00 AM.027] LSPD First Response: CalloutInterface: [INFO]   6-PAUL-11 LSPD
[8/2/2025 3:37:00 AM.027] LSPD First Response: CalloutInterface: [INFO]   2-KING-10 LSSD
[8/2/2025 3:37:00 AM.027] LSPD First Response: CalloutInterface: [INFO]   2-DAVID-5 LSSD
[8/2/2025 3:37:00 AM.027] LSPD First Response: CalloutInterface: [INFO]   ADAM-04 LSPD
[8/2/2025 3:37:00 AM.027] LSPD First Response: CalloutInterface: [INFO]   ADAM-05 LSPD
[8/2/2025 3:37:00 AM.027] LSPD First Response: CalloutInterface: [INFO]   ADAM-06 LSPD
[8/2/2025 3:37:00 AM.027] LSPD First Response: CalloutInterface: [INFO]   CHARLIE-04 LSPD
[8/2/2025 3:37:00 AM.027] LSPD First Response: CalloutInterface: [INFO]   OCEAN-01 LSPD
[8/2/2025 3:37:00 AM.027] LSPD First Response: CalloutInterface: [INFO]   QUEEN-02 LSPD
[8/2/2025 3:37:00 AM.027] LSPD First Response: CalloutInterface: [INFO]   VICTOR-13 LSPD
[8/2/2025 3:37:00 AM.055] LSPD First Response: ====================CAMPUSCALLOUTS CALLOUTS REGISTRATION====================
[8/2/2025 3:37:00 AM.055] LSPD First Response: CampusCallouts: CalloutInterfaceAPI.dll found in main directory.
[8/2/2025 3:37:00 AM.057] LSPD First Response: CampusCallouts: NAudio.dll found in main directory.
[8/2/2025 3:37:00 AM.058] LSPD First Response: User has Callout Interface installed.
[8/2/2025 3:37:00 AM.058] LSPD First Response: CampusCallouts.ini is installed.
[8/2/2025 3:37:00 AM.058] LSPD First Response: CampusCallouts: Using LSPDFR/CC Audio for Callouts.
[8/2/2025 3:37:00 AM.058] LSPD First Response: Started Registering Callouts.
[8/2/2025 3:37:00 AM.058] LSPD First Response: Registering callout CampusCallouts.Callouts.UnderageDrinking
[8/2/2025 3:37:00 AM.058] LSPD First Response: Registering callout CampusCallouts.Callouts.StudentsFighting
[8/2/2025 3:37:00 AM.058] LSPD First Response: Registering callout CampusCallouts.Callouts.NoiseComplaint
[8/2/2025 3:37:00 AM.058] LSPD First Response: Registering callout CampusCallouts.Callouts.StudentEscort
[8/2/2025 3:37:00 AM.058] LSPD First Response: Registering callout CampusCallouts.Callouts.StalkingReport
[8/2/2025 3:37:00 AM.058] LSPD First Response: Registering callout CampusCallouts.Callouts.WeaponViolation
[8/2/2025 3:37:00 AM.059] LSPD First Response: Registering callout CampusCallouts.Callouts.HitAndRun
[8/2/2025 3:37:00 AM.059] LSPD First Response: Registering callout CampusCallouts.Callouts.Trespasser
[8/2/2025 3:37:00 AM.059] LSPD First Response: Registering callout CampusCallouts.Callouts.DroneUse
[8/2/2025 3:37:00 AM.059] LSPD First Response: Registering callout CampusCallouts.Callouts.Vandalism
[8/2/2025 3:37:00 AM.059] LSPD First Response: Registering callout CampusCallouts.Callouts.IntoxicatedStudent
[8/2/2025 3:37:00 AM.059] LSPD First Response: Registering callout CampusCallouts.Callouts.KillerClown
[8/2/2025 3:37:00 AM.059] LSPD First Response: Registering callout CampusCallouts.Callouts.SchoolShooter
[8/2/2025 3:37:00 AM.059] LSPD First Response: Registering callout CampusCallouts.Callouts.ProtestOnCampus
[8/2/2025 3:37:00 AM.059] LSPD First Response: Registering callout CampusCallouts.Callouts.MissingStudent
[8/2/2025 3:37:00 AM.059] LSPD First Response: ====================CAMPUSCALLOUTS CALLOUTS REGISTRATION====================
[8/2/2025 3:37:00 AM.780] LSPD First Response: CompuLite Localization Code Page: 1252
[8/2/2025 3:37:00 AM.781] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows)
[8/2/2025 3:37:00 AM.800] 
[8/2/2025 3:37:00 AM.800] ================================================== DeryllCallouts ===================================================
[8/2/2025 3:37:00 AM.800] 
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.ShotsFired
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.BankRobbery
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.ResidentialBurglary
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.Trespassing
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.Graffiti
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.Metrorail
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.NightclubAssault
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.SuspiciousVehicle
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.TrafficStop
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.EmergencyAssistance
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.MoneyTruckRobbery
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.NoiseComplaint
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.OfficerDown
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.DomesticViolence
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.LifeguardAssistance
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.SecretService
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.BombThreat
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.SuspiciousPersons
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.GangDriveby
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.GangShootout
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.GangHomicide
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.StoreRobbery
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.StoreDisturbance
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.JewelryStore
[8/2/2025 3:37:00 AM.800] LSPD First Response: Registering callout DeryllCallouts.Callouts.PowerAttack
[8/2/2025 3:37:00 AM.801] 
[8/2/2025 3:37:00 AM.801] ================================================== DeryllCallouts ===================================================
[8/2/2025 3:37:00 AM.801] 
[8/2/2025 3:37:00 AM.801] 
[8/2/2025 3:37:00 AM.801] =============================================== DeryllCallouts by Deryll ================================================
[8/2/2025 3:37:00 AM.801] 
[8/2/2025 3:37:00 AM.801] [LOG]: Callouts and settings were loaded successfully.
[8/2/2025 3:37:00 AM.801] [LOG]: The config file was loaded successfully.
[8/2/2025 3:37:00 AM.801] [VERSION]: Detected Version: 1.8.1.0
[8/2/2025 3:37:00 AM.801] 
[8/2/2025 3:37:00 AM.801] =============================================== DeryllCallouts by Deryll ================================================
[8/2/2025 3:37:00 AM.801] 
[8/2/2025 3:37:00 AM.803] LSPD First Response: GrammarPolice dependency CalloutInterfaceAPI.dll is available (1.0.3.0).
[8/2/2025 3:37:00 AM.803] LSPD First Response: GrammarPolice dependency IPT.Common.dll is available (1.4.4.0).
[8/2/2025 3:37:00 AM.803] LSPD First Response: GrammarPolice dependency RAGENativeUI.dll is available (1.9.3.0).
[8/2/2025 3:37:00 AM.805] LSPD First Response: GrammarPolice: [GrammarPolice] starting...
[8/2/2025 3:37:00 AM.805] LSPD First Response: GrammarPolice: [ExternalPluginHandler] starting...
[8/2/2025 3:37:00 AM.806] LSPD First Response: GrammarPolice: [ExternalPluginHandler] external plugin status
[8/2/2025 3:37:00 AM.806] LSPD First Response: GrammarPolice: [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[8/2/2025 3:37:00 AM.806] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     LSPDFR Updated     : True
[8/2/2025 3:37:00 AM.806] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     PolicingRedefined  : False
[8/2/2025 3:37:00 AM.806] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     StopThePed         : True
[8/2/2025 3:37:00 AM.806] LSPD First Response: GrammarPolice: [ExternalPluginHandler]     UltimateBackup     : True
[8/2/2025 3:37:00 AM.806] LSPD First Response: GrammarPolice: [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[8/2/2025 3:37:00 AM.816] LSPD First Response: GrammarPolice: [ConfigHandler] initializing...
[8/2/2025 3:37:00 AM.821] LSPD First Response: GrammarPolice: [ConfigHandler] loading default settings...
[8/2/2025 3:37:00 AM.851] LSPD First Response: GrammarPolice: [ConfigHandler] loading custom settings...
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler]                              GrammarPolice Settings
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] Callsign                       = SAM-81
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] Language                       = en-US
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] AgencyCodes                    = GENERIC
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] EnableSpeechRecognition        = True
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchKey                    = X
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceKey                   = F3
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceModifierKey           = LControlKey
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsKey                    = F2
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] SettingsModifierKey            = LControlKey
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] RadioKey                       = C
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] RadioModifierKey               = None
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] HotkeysModifierKey             = None
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] BusyKey                        = None
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] ClearKey                       = None
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] NoKey                          = None
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] PanicKey                       = None
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] SceneKey                       = None
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlClearKey         = None
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSlowKey          = None
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlStopKey          = None
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficStopKey                 = None
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] YesKey                         = None
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchPrimaryButton          = None
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] DispatchSecondaryButton        = None
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] InterfacePrimaryButton         = None
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] InterfaceSecondaryButton       = None
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPrimaryButton             = None
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] RadioSecondaryButton           = None
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] ShowNotifications              = True
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] ShowPlayerStatus               = False
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] ShowTargetPlate                = False
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosX                 = 388
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextPosY                 = 1025
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] StatusTextScale                = 0.45
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosX                      = 1400
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] RadioPosY                      = 495
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] RadioScale                     = 70
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] RadioAutoClose                 = True
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] RadioUseLSPDFRAnim             = False
[8/2/2025 3:37:00 AM.870] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalk                     = True
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HoldToTalkDelay                = 250
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] PTTPushSound                   = 1
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] PTTReleaseSound                = 1
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] PrefaceResponse                = 1
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] ShowInCarAnimation             = True
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] PushSoundDelay                 = 100
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] ActionDelay                    = 1400
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] AttemptToInitiatePursuit       = False
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] EnableJailWaypoint             = True
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] EnablePriorityTone             = False
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] EnableAutoPriorityTone         = False
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] EnableTrafficStop              = False
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAvailability             = True
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandleDeath                    = True
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] OfficerCheckInterval           = 0
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] PriorityToneInterval           = 30
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] UseGenericResponse             = False
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] PanicResponse                  = 5
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlRadius           = 60
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] TrafficControlSpeed            = 5
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupAir                 = False
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupInvestigating       = False
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupOnScene             = False
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] OfferBackupTaser               = False
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] OfferTransportSuspectCustody   = False
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] PitSurrenderRate               = 75
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] PitPedDistance                 = 20
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxPeds                     = 1
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] PitVehicleDistance             = 20
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] PitMaxVehicles                 = 1
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityEnabled        = False
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityPedDistance    = 50
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxPeds        = 5
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityVehicleDistance = 50
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitAuthorityMaxVehicles    = 5
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] PursuitCheckInInterval         = 0
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAir                      = 2
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandleAnimal                   = 2
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandleCode2                    = 2
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandleCode3                    = 2
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandleCoroner                  = 2
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandleEMS                      = 2
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandleFelonyStop               = 2
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandleFemale                   = 2
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandleFire                     = 2
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandleGroup                    = 2
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandleK9                       = 2
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandleOfficerDown              = 2
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandlePanic                    = 2
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandlePedCheck                 = 2
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandlePlateCheck               = 2
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandlePursuit                  = 2
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandleSpikeStrips              = 2
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandleSWAT                     = 2
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandleTow                      = 2
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandleTransport                = 2
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] HandleTrafficStop              = 2
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] DisableMenuMouse               = True
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] BabbleTimeout                  = 2000
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] InitialSilenceTimeout          = 2000
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] EndSilenceTimeout              = 1500
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] LoggingLevel                   = 0
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] PluginPath                     = C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] AudioPath                      = C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/audio
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] TexturePath                    = C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/textures
[8/2/2025 3:37:00 AM.871] LSPD First Response: GrammarPolice: [ConfigHandler] ================================================================================
[8/2/2025 3:37:00 AM.873] LSPD First Response: GrammarPolice: [Callsign] Setting callsign to SAM-81 using IPT.Common.Handlers.PlayerHandler
[8/2/2025 3:37:00 AM.887] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: air
[8/2/2025 3:37:00 AM.896] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: animal
[8/2/2025 3:37:00 AM.905] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: available
[8/2/2025 3:37:00 AM.914] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: busy
[8/2/2025 3:37:00 AM.923] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: cancel_checks
[8/2/2025 3:37:00 AM.932] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: code2
[8/2/2025 3:37:00 AM.941] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: code2state
[8/2/2025 3:37:00 AM.949] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: code3
[8/2/2025 3:37:00 AM.959] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: code3state
[8/2/2025 3:37:00 AM.969] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: code4
[8/2/2025 3:37:00 AM.979] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: coroner
[8/2/2025 3:37:00 AM.993] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: ems
[8/2/2025 3:37:01 AM.005] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: felonystopbackup
[8/2/2025 3:37:01 AM.017] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: female
[8/2/2025 3:37:01 AM.028] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: fight
[8/2/2025 3:37:01 AM.038] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: fire
[8/2/2025 3:37:01 AM.060] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: frame
[8/2/2025 3:37:01 AM.069] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: highlight
[8/2/2025 3:37:01 AM.078] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: insurance
[8/2/2025 3:37:01 AM.087] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: investigating
[8/2/2025 3:37:01 AM.094] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: k9
[8/2/2025 3:37:01 AM.104] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: mealbreak
[8/2/2025 3:37:01 AM.113] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: no
[8/2/2025 3:37:01 AM.122] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: noose
[8/2/2025 3:37:01 AM.131] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: normal
[8/2/2025 3:37:01 AM.140] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: onpatrol
[8/2/2025 3:37:01 AM.150] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: outofservice
[8/2/2025 3:37:01 AM.159] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: pedcheck
[8/2/2025 3:37:01 AM.168] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: person_deceased
[8/2/2025 3:37:01 AM.178] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: person_injured
[8/2/2025 3:37:01 AM.188] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: pit
[8/2/2025 3:37:01 AM.196] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: platecheck
[8/2/2025 3:37:01 AM.206] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: pursuit
[8/2/2025 3:37:01 AM.214] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: radiocheck
[8/2/2025 3:37:01 AM.223] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: roadblock
[8/2/2025 3:37:01 AM.233] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: scene
[8/2/2025 3:37:01 AM.243] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: spikestrips
[8/2/2025 3:37:01 AM.252] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: station
[8/2/2025 3:37:01 AM.260] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: suspect_custody
[8/2/2025 3:37:01 AM.270] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: suspect_lost
[8/2/2025 3:37:01 AM.278] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: swat
[8/2/2025 3:37:01 AM.288] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: ticketnumber
[8/2/2025 3:37:01 AM.297] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: tow
[8/2/2025 3:37:01 AM.305] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: traffic
[8/2/2025 3:37:01 AM.315] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: trafficstopbackup
[8/2/2025 3:37:01 AM.325] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: traffic_control_clear
[8/2/2025 3:37:01 AM.335] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: traffic_control_slow
[8/2/2025 3:37:01 AM.344] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: traffic_control_stop
[8/2/2025 3:37:01 AM.353] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: transport
[8/2/2025 3:37:01 AM.361] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: vehicle
[8/2/2025 3:37:01 AM.372] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: visual
[8/2/2025 3:37:01 AM.380] LSPD First Response: GrammarPolice: [TextureHandler] loaded texture: yes
[8/2/2025 3:37:01 AM.381] LSPD First Response: GrammarPolice: [TextureHandler] loaded 52 radio textures
[8/2/2025 3:37:01 AM.382] LSPD First Response: GrammarPolice: [AnimationHandler] initializing...
[8/2/2025 3:37:01 AM.383] LSPD First Response: GrammarPolice: [AnimationHandler] DashRadio does not exist or is invalid, will attempt to create it
[8/2/2025 3:37:01 AM.384] LSPD First Response: Automatic Roadblocks: [INFO] Integration for PoliceSmartRadio is disabled, plugin not detected
[8/2/2025 3:37:01 AM.416] LSPD First Response: CampusCallouts: Plugin initialized, checking for updates.
[8/2/2025 3:37:01 AM.749] LSPD First Response: CampusCallouts: Completed update check.
[8/2/2025 3:37:01 AM.750] LSPD First Response: CampusCallouts: Latest version is downloaded!
[8/2/2025 3:37:01 AM.837] LSPD First Response: GrammarPolice: [AnimationHandler] HandRadio does not exist or is invalid, will attempt to create it
[8/2/2025 3:37:02 AM.483] LSPD First Response: GrammarPolice: [AnimationHandler] objects successfully created
[8/2/2025 3:37:02 AM.493] LSPD First Response: GrammarPolice: [DispatchHandler] starting...
[8/2/2025 3:37:02 AM.495] LSPD First Response: GrammarPolice: [ActionHandler] initializing...
[8/2/2025 3:37:02 AM.495] LSPD First Response: GrammarPolice: [ActionHandler] loading actions and commands from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-GENERIC
[8/2/2025 3:37:02 AM.536] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: accept               | accept.xml                 | GrammarPolice.Actions.Callout.Accept
[8/2/2025 3:37:02 AM.545] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: advise               | advise.xml                 | GrammarPolice.Actions.Status.Advise
[8/2/2025 3:37:02 AM.555] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: air                  | air.xml                    | GrammarPolice.Actions.Backup.Air
[8/2/2025 3:37:02 AM.564] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: animal               | animal.xml                 | GrammarPolice.Actions.Backup.Animal
[8/2/2025 3:37:02 AM.573] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: available            | available.xml              | GrammarPolice.Actions.Status.Available
[8/2/2025 3:37:02 AM.581] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: busy                 | busy.xml                   | GrammarPolice.Actions.Status.Busy
[8/2/2025 3:37:02 AM.589] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: cancel_backup        | cancel_backup.xml          | GrammarPolice.Actions.Backup.CancelBackup
[8/2/2025 3:37:02 AM.598] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: cancel_checks        | cancel_checks.xml          | GrammarPolice.Actions.Interactions.Cancel_Checks
[8/2/2025 3:37:02 AM.607] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: clear                | clear.xml                  | GrammarPolice.Actions.Status.Code4
[8/2/2025 3:37:02 AM.615] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: code2                | code2.xml                  | GrammarPolice.Actions.Backup.Code2
[8/2/2025 3:37:02 AM.624] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: code2state           | code2state.xml             | GrammarPolice.Actions.Backup.Code2State
[8/2/2025 3:37:02 AM.635] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: code3                | code3.xml                  | GrammarPolice.Actions.Backup.Code3
[8/2/2025 3:37:02 AM.644] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: code3state           | code3state.xml             | GrammarPolice.Actions.Backup.Code3State
[8/2/2025 3:37:02 AM.653] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: code4                | code4.xml                  | GrammarPolice.Actions.Status.Code4
[8/2/2025 3:37:02 AM.662] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: copy                 | copy.xml                   | GrammarPolice.Actions.Interactions.Copy
[8/2/2025 3:37:02 AM.671] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: coroner              | coroner.xml                | GrammarPolice.Actions.Backup.Coroner
[8/2/2025 3:37:02 AM.680] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: ems                  | ems.xml                    | GrammarPolice.Actions.Backup.EMS
[8/2/2025 3:37:02 AM.690] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: felonystopbackup     | felonystopbackup.xml       | GrammarPolice.Actions.Backup.FelonyStopBackup
[8/2/2025 3:37:02 AM.699] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: female               | female.xml                 | GrammarPolice.Actions.Backup.Female
[8/2/2025 3:37:02 AM.708] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: fight                | fight.xml                  | GrammarPolice.Actions.Advisory.Fight
[8/2/2025 3:37:02 AM.718] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: fire                 | fire.xml                   | GrammarPolice.Actions.Backup.Fire
[8/2/2025 3:37:02 AM.727] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: insurance            | insurance.xml              | GrammarPolice.Actions.Backup.Insurance
[8/2/2025 3:37:02 AM.737] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: investigating        | investigating.xml          | GrammarPolice.Actions.Status.Investigating
[8/2/2025 3:37:02 AM.746] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: k9                   | k9.xml                     | GrammarPolice.Actions.Backup.K9
[8/2/2025 3:37:02 AM.754] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: mealbreak            | mealbreak.xml              | GrammarPolice.Actions.Status.MealBreak
[8/2/2025 3:37:02 AM.764] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: no                   | no.xml                     | GrammarPolice.Actions.Interactions.No
[8/2/2025 3:37:02 AM.774] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: noose                | noose.xml                  | GrammarPolice.Actions.Backup.Noose
[8/2/2025 3:37:02 AM.782] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: normal               | normal.xml                 | GrammarPolice.Actions.Interactions.Normal
[8/2/2025 3:37:02 AM.794] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: occupied_1           | occupied_1.xml             | GrammarPolice.Actions.Status.TrafficStop
[8/2/2025 3:37:02 AM.803] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: occupied_2           | occupied_2.xml             | GrammarPolice.Actions.Status.TrafficStop
[8/2/2025 3:37:02 AM.812] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: occupied_3           | occupied_3.xml             | GrammarPolice.Actions.Status.TrafficStop
[8/2/2025 3:37:02 AM.821] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: officerdown          | officerdown.xml            | GrammarPolice.Actions.Backup.OfficerDown
[8/2/2025 3:37:02 AM.831] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: onpatrol             | onpatrol.xml               | GrammarPolice.Actions.Status.OnPatrol
[8/2/2025 3:37:02 AM.840] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: outofservice         | outofservice.xml           | GrammarPolice.Actions.Status.OutOfService
[8/2/2025 3:37:02 AM.848] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: panic                | panic.xml                  | GrammarPolice.Actions.Backup.Panic
[8/2/2025 3:37:02 AM.859] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: pedcheck             | pedcheck.xml               | GrammarPolice.Actions.Computer.Pedcheck
[8/2/2025 3:37:02 AM.869] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: person_deceased      | person_deceased.xml        | GrammarPolice.Actions.Advisory.PersonDeceased
[8/2/2025 3:37:02 AM.879] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: person_injured       | person_injured.xml         | GrammarPolice.Actions.Advisory.PersonInjured
[8/2/2025 3:37:02 AM.888] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: pit                  | pit.xml                    | GrammarPolice.Actions.Backup.Pit
[8/2/2025 3:37:02 AM.897] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: platecheck           | platecheck.xml             | GrammarPolice.Actions.Computer.Platecheck
[8/2/2025 3:37:02 AM.906] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: preface              | preface.xml                | GrammarPolice.Actions.Status.Preface
[8/2/2025 3:37:02 AM.915] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: priority_tone        | priority_tone.xml          | GrammarPolice.Actions.Advisory.PriorityTone
[8/2/2025 3:37:02 AM.924] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: pursuit              | pursuit.xml                | GrammarPolice.Actions.Status.InPursuit
[8/2/2025 3:37:02 AM.933] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: radiocheck           | radiocheck.xml             | GrammarPolice.Actions.Status.RadioCheck
[8/2/2025 3:37:02 AM.943] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: roadblock            | roadblock.xml              | GrammarPolice.Actions.Backup.Roadblock
[8/2/2025 3:37:02 AM.951] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: scene                | scene.xml                  | GrammarPolice.Actions.Status.Scene
[8/2/2025 3:37:02 AM.961] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: spikestrips          | spikestrips.xml            | GrammarPolice.Actions.Backup.Spikestrips
[8/2/2025 3:37:02 AM.971] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: startpatrol          | startpatrol.xml            | GrammarPolice.Actions.Status.StartPatrol
[8/2/2025 3:37:02 AM.988] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: station              | station.xml                | GrammarPolice.Actions.Status.ReturnToStation
[8/2/2025 3:37:03 AM.006] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: suspect_custody      | suspect_custody.xml        | GrammarPolice.Actions.Advisory.SuspectCustody
[8/2/2025 3:37:03 AM.021] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: suspect_lost         | suspect_lost.xml           | GrammarPolice.Actions.Advisory.SuspectLost
[8/2/2025 3:37:03 AM.037] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: swat                 | swat.xml                   | GrammarPolice.Actions.Backup.Swat
[8/2/2025 3:37:03 AM.049] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: taser                | taser.xml                  | GrammarPolice.Actions.Interactions.Taser
[8/2/2025 3:37:03 AM.067] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: ticketnumber         | ticketnumber.xml           | GrammarPolice.Actions.Interactions.TicketNumber
[8/2/2025 3:37:03 AM.078] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: tow                  | tow.xml                    | GrammarPolice.Actions.Backup.Tow
[8/2/2025 3:37:03 AM.089] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: traffic              | traffic.xml                | GrammarPolice.Actions.Status.TrafficStop
[8/2/2025 3:37:03 AM.100] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: trafficstopbackup    | trafficstopbackup.xml      | GrammarPolice.Actions.Backup.TrafficStopBackup
[8/2/2025 3:37:03 AM.112] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: traffic_control      | traffic_control.xml        | GrammarPolice.Actions.Traffic.Control
[8/2/2025 3:37:03 AM.124] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: traffic_control_clear | traffic_control_clear.xml  | GrammarPolice.Actions.Traffic.Clear
[8/2/2025 3:37:03 AM.137] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: traffic_control_slow | traffic_control_slow.xml   | GrammarPolice.Actions.Traffic.Slow
[8/2/2025 3:37:03 AM.151] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: traffic_control_stop | traffic_control_stop.xml   | GrammarPolice.Actions.Traffic.Stop
[8/2/2025 3:37:03 AM.165] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: transport            | transport.xml              | GrammarPolice.Actions.Backup.Transport
[8/2/2025 3:37:03 AM.178] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: vehicle              | vehicle.xml                | GrammarPolice.Actions.Backup.Vehicle
[8/2/2025 3:37:03 AM.189] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: visual               | visual.xml                 | GrammarPolice.Actions.Advisory.Visual
[8/2/2025 3:37:03 AM.199] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: yes                  | yes.xml                    | GrammarPolice.Actions.Interactions.Yes
[8/2/2025 3:37:03 AM.250] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: bolo_check           | bolo_check.xml             | ImmersiveAmbientEvents.API.BoloEventAPI.CheckForActiveBolos
[8/2/2025 3:37:03 AM.284] LSPD First Response: GrammarPolice: [GrammarAction] failed to initialize invoker for action close road
[8/2/2025 3:37:03 AM.284] LSPD First Response: GrammarPolice: [GrammarAction] Object reference not set to an instance of an object.
[8/2/2025 3:37:03 AM.284] LSPD First Response: GrammarPolice: [GrammarAction]    at GrammarPolice.GrammarStuff.GrammarAction.Invoker.ResolveMethod(GrammarAction action)
[8/2/2025 3:37:03 AM.284] at GrammarPolice.GrammarStuff.GrammarAction.Invoker..ctor(GrammarAction action)
[8/2/2025 3:37:03 AM.284] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: close road           | close_road.xml             | AutomaticRoadblocks.Api.Functions.CloseRoad
[8/2/2025 3:37:03 AM.311] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: repeat_bolo_details  | repeat_bolo_details.xml    | ImmersiveAmbientEvents.API.BoloEventAPI.RepeatVehicleInfo
[8/2/2025 3:37:03 AM.323] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: repeat_last_seen     | repeat_last_seen.xml       | ImmersiveAmbientEvents.API.BoloEventAPI.RepeatLastSeen
[8/2/2025 3:37:03 AM.336] LSPD First Response: GrammarPolice: [GrammarAction] loaded action: roadblock            | roadblock.xml              | AutomaticRoadblocks.API.Functions.DispatchPursuitRoadblockNow
[8/2/2025 3:37:03 AM.355] LSPD First Response: GrammarPolice: [Command] loaded command: name=accept
[8/2/2025 3:37:03 AM.363] LSPD First Response: GrammarPolice: [Command] loaded command: name=advise
[8/2/2025 3:37:03 AM.373] LSPD First Response: GrammarPolice: [Command] loaded command: name=advisory
[8/2/2025 3:37:03 AM.382] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_backup
[8/2/2025 3:37:03 AM.391] LSPD First Response: GrammarPolice: [Command] loaded command: name=cancel_checks
[8/2/2025 3:37:03 AM.403] LSPD First Response: GrammarPolice: [Command] loaded command: name=clear
[8/2/2025 3:37:03 AM.412] LSPD First Response: GrammarPolice: [Command] loaded command: name=copy
[8/2/2025 3:37:03 AM.424] LSPD First Response: GrammarPolice: [Command] loaded command: name=no
[8/2/2025 3:37:03 AM.434] LSPD First Response: GrammarPolice: [Command] loaded command: name=normal
[8/2/2025 3:37:03 AM.446] LSPD First Response: GrammarPolice: [Command] loaded command: name=occupied
[8/2/2025 3:37:03 AM.454] LSPD First Response: GrammarPolice: [Command] loaded command: name=officerdown
[8/2/2025 3:37:03 AM.463] LSPD First Response: GrammarPolice: [Command] loaded command: name=panic
[8/2/2025 3:37:03 AM.473] LSPD First Response: GrammarPolice: [Command] loaded command: name=preface
[8/2/2025 3:37:03 AM.481] LSPD First Response: GrammarPolice: [Command] loaded command: name=priority_tone
[8/2/2025 3:37:03 AM.491] LSPD First Response: GrammarPolice: [Command] loaded command: name=request
[8/2/2025 3:37:03 AM.501] LSPD First Response: GrammarPolice: [Command] loaded command: name=status
[8/2/2025 3:37:03 AM.510] LSPD First Response: GrammarPolice: [Command] loaded command: name=taser
[8/2/2025 3:37:03 AM.521] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_clear
[8/2/2025 3:37:03 AM.528] DAT October 25, 2024 18:54:04
[8/2/2025 3:37:03 AM.528] SIG BNK_KA FL 1056 SZ 155594530
[8/2/2025 3:37:03 AM.532] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_slow
[8/2/2025 3:37:03 AM.557] LSPD First Response: GrammarPolice: [Command] loaded command: name=traffic_control_stop
[8/2/2025 3:37:03 AM.566] LSPD First Response: GrammarPolice: [Command] loaded command: name=yes
[8/2/2025 3:37:03 AM.580] LSPD First Response: GrammarPolice: [Command] loaded command: name=bolo_check
[8/2/2025 3:37:03 AM.598] LSPD First Response: GrammarPolice: [Command] loaded command: name=repeat_bolo_details
[8/2/2025 3:37:03 AM.608] LSPD First Response: GrammarPolice: [Command] loaded command: name=repeat_last_seen
[8/2/2025 3:37:03 AM.608] LSPD First Response: GrammarPolice: [ActionHandler] loaded 24 commands and 69 actions
[8/2/2025 3:37:03 AM.609] LSPD First Response: GrammarPolice: [SpeechHandler] starting...
[8/2/2025 3:37:03 AM.624] LSPD First Response: GrammarPolice: [GrammarHandler] Starting...
[8/2/2025 3:37:03 AM.624] LSPD First Response: GrammarPolice: [GrammarHandler] building grammars
[8/2/2025 3:37:03 AM.636] LSPD First Response: GrammarPolice: [GrammarHandler] creating prefaceActionBuilder
[8/2/2025 3:37:03 AM.728] LSPD First Response: GrammarPolice: [GrammarHandler] initializing speech engine
[8/2/2025 3:37:03 AM.728] LSPD First Response: GrammarPolice: [GrammarHandler] Installed Microsoft.Speech languages:
[8/2/2025 3:37:03 AM.777] LSPD First Response: GrammarPolice: [GrammarHandler]   en-AU
[8/2/2025 3:37:03 AM.777] LSPD First Response: GrammarPolice: [GrammarHandler]   
[8/2/2025 3:37:03 AM.777] LSPD First Response: GrammarPolice: [GrammarHandler] attempting to instantiate engine using en-US
[8/2/2025 3:37:03 AM.778] LSPD First Response: GrammarPolice: [GrammarHandler] SpeechRecogitionEngine initialization failed: Missing language: en-US
[8/2/2025 3:37:03 AM.778] LSPD First Response: GrammarPolice: [GrammarHandler] Missing language: en-US
[8/2/2025 3:37:03 AM.778] LSPD First Response: GrammarPolice: [GrammarHandler]    at GrammarPolice.Handlers.GrammarHandler.InitializeSpeechRecognitionEngine(Grammar grammar)
[8/2/2025 3:37:03 AM.778] at GrammarPolice.Handlers.GrammarHandler.Start(ActionHandler actionHandler, Callsign callsign)
[8/2/2025 3:37:03 AM.778] at GrammarPolice.Handlers.SpeechHandler.Start()
[8/2/2025 3:37:03 AM.779] LSPD First Response: GrammarPolice: [PlayerHandler] starting...
[8/2/2025 3:37:03 AM.782] LSPD First Response: GrammarPolice: [ControlHandler] starting...
[8/2/2025 3:37:03 AM.788] LSPD First Response: GrammarPolice: [RadioHandler] starting...
[8/2/2025 3:37:03 AM.792] LSPD First Response: GrammarPolice: [Radio] loaded 0 radio button page(s) from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/interface/custom.xml
[8/2/2025 3:37:03 AM.805] LSPD First Response: GrammarPolice: [Radio] loaded 7 radio button page(s) from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/interface/en-GENERIC.xml
[8/2/2025 3:37:03 AM.805] LSPD First Response: GrammarPolice: [Radio] radio loaded 7 page(s)
[8/2/2025 3:37:03 AM.807] LSPD First Response: GrammarPolice: [UIHandler] starting...
[8/2/2025 3:37:03 AM.810] LSPD First Response: GrammarPolice: [InterfaceMenuUI] user does not have a custom XML file
[8/2/2025 3:37:03 AM.840] LSPD First Response: GrammarPolice: [UIHandler] starting...
[8/2/2025 3:37:03 AM.843] LSPD First Response:  **************************** [BLKThePower Highway Callouts] ****************************
[8/2/2025 3:37:03 AM.843] LSPD First Response: Loading Custom Configuration*
[8/2/2025 3:37:03 AM.843] LSPD First Response: Registering callouts
[8/2/2025 3:37:03 AM.844] LSPD First Response: Registering callout af
[8/2/2025 3:37:03 AM.844] LSPD First Response: Registering callout ai
[8/2/2025 3:37:03 AM.844] LSPD First Response: Registering callout ae
[8/2/2025 3:37:03 AM.844] LSPD First Response: Registering callout ac
[8/2/2025 3:37:03 AM.844] LSPD First Response: Registering callout ah
[8/2/2025 3:37:03 AM.844] LSPD First Response: Registering callout ad
[8/2/2025 3:37:03 AM.844] LSPD First Response: Registering callout aa
[8/2/2025 3:37:03 AM.844] LSPD First Response: Registering callout ag
[8/2/2025 3:37:03 AM.844] LSPD First Response: Registering callout ab
[8/2/2025 3:37:03 AM.844] LSPD First Response: Registering callout z
[8/2/2025 3:37:03 AM.844] LSPD First Response: Registering callout w
[8/2/2025 3:37:03 AM.844] LSPD First Response: Registering callout x
[8/2/2025 3:37:03 AM.844] LSPD First Response: Registering callout y
[8/2/2025 3:37:03 AM.844] LSPD First Response: Loading settings from INI file.
[8/2/2025 3:37:03 AM.844] LSPD First Response: TrafficControlTimer Value: 5
[8/2/2025 3:37:03 AM.844] LSPD First Response: RoadRepairsTimer Value: 5
[8/2/2025 3:37:03 AM.844] LSPD First Response: MinHaltDuration Value: 10
[8/2/2025 3:37:03 AM.844] LSPD First Response: MaxHaltDuration Value: 30
[8/2/2025 3:37:03 AM.844] LSPD First Response: End Key: End
[8/2/2025 3:37:03 AM.844] LSPD First Response: Function Key: Y
[8/2/2025 3:37:03 AM.844] LSPD First Response: AutomaticTrafficControlSceneCleanup: True
[8/2/2025 3:37:03 AM.844] LSPD First Response: Modifier Function Key: LControlKey
[8/2/2025 3:37:03 AM.844] LSPD First Response: MVA Traffic Control Automatic Cleanup: True
[8/2/2025 3:37:03 AM.844] LSPD First Response: EnableAdditionalUnits: True
[8/2/2025 3:37:03 AM.844] LSPD First Response:  **************************** [BLKThePower Highway Callouts] ****************************
[8/2/2025 3:37:04 AM.324] LSPD First Response: BLKThePower HWYCallouts: USING LATEST VERSION AVAILABLE
[8/2/2025 3:37:04 AM.329] LSPD First Response: Registering callout InsaneCallouts.Callouts.HighSpeedChase
[8/2/2025 3:37:04 AM.330] LSPD First Response: Registering callout InsaneCallouts.Callouts.IntoxicatedIndividual
[8/2/2025 3:37:04 AM.330] LSPD First Response: Registering callout InsaneCallouts.Callouts.PersonWithFirearm
[8/2/2025 3:37:04 AM.330] LSPD First Response: Registering callout InsaneCallouts.Callouts.Juggernaut
[8/2/2025 3:37:04 AM.330] LSPD First Response: Registering callout InsaneCallouts.Callouts.CarShooting
[8/2/2025 3:37:04 AM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.HighSpeedChase
[8/2/2025 3:37:04 AM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisorderlyConduct
[8/2/2025 3:37:04 AM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficAccident
[8/2/2025 3:37:04 AM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspectWarrant
[8/2/2025 3:37:04 AM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.SuspiciousVehicle
[8/2/2025 3:37:04 AM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.UnknownTrouble
[8/2/2025 3:37:04 AM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.SilentAlarm
[8/2/2025 3:37:04 AM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.TransitAssistance
[8/2/2025 3:37:04 AM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.Solicitation
[8/2/2025 3:37:04 AM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.PoliceImpersonator
[8/2/2025 3:37:04 AM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.SecurityAssistance
[8/2/2025 3:37:04 AM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting
[8/2/2025 3:37:04 AM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.Shoplifting2
[8/2/2025 3:37:04 AM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.BarFight
[8/2/2025 3:37:04 AM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.BackupRequired
[8/2/2025 3:37:04 AM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChase
[8/2/2025 3:37:04 AM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.Roadkill
[8/2/2025 3:37:04 AM.337] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenBike
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleBOLO
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.DisabledVehicle
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.ObjectInRoad
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.AnimalInRoadWay
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficStopBackup
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.ActiveShooter
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficBreak
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.FireAssist
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.AbandonedVehicle
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleOnTrainTracks
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.VehicleInDitch
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrailerChaseSmall
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.Footchase
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.PersonWithWeapon
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.AirAssist
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.StreetFight
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.OfficerDown
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.PedestrianHit
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.MutualAidChase
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.Domestic
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.StolenMoneyTruck
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.GunStoreRobbery
[8/2/2025 3:37:04 AM.338] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage
[8/2/2025 3:37:04 AM.339] LSPD First Response: Registering callout KucheraCallouts.Callouts.RoadRage2
[8/2/2025 3:37:04 AM.339] LSPD First Response: Registering callout KucheraCallouts.Callouts.PetTrapped
[8/2/2025 3:37:04 AM.339] LSPD First Response: Registering callout KucheraCallouts.Callouts.PCPOverdose
[8/2/2025 3:37:04 AM.339] LSPD First Response: Registering callout KucheraCallouts.Callouts.ShootingChase
[8/2/2025 3:37:04 AM.339] LSPD First Response: Registering callout KucheraCallouts.Callouts.DepartmentOperation
[8/2/2025 3:37:04 AM.339] LSPD First Response: Registering callout KucheraCallouts.Callouts.EscapedFugitives
[8/2/2025 3:37:04 AM.339] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort
[8/2/2025 3:37:04 AM.339] LSPD First Response: Registering callout KucheraCallouts.Callouts.Escort2
[8/2/2025 3:37:04 AM.339] LSPD First Response: Registering callout KucheraCallouts.Callouts.TrafficControl
[8/2/2025 3:37:04 AM.348] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts.ini
[8/2/2025 3:37:04 AM.350] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\DefaultRegions.xml
[8/2/2025 3:37:04 AM.350] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\data.json
[8/2/2025 3:37:04 AM.354] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\BombReported\green_wire.png
[8/2/2025 3:37:04 AM.355] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\BombReported\green_cut_wire.png
[8/2/2025 3:37:04 AM.356] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\BombReported\yellow_wire.png
[8/2/2025 3:37:04 AM.356] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\BombReported\yellow_cut_wire.png
[8/2/2025 3:37:04 AM.356] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\BombReported\blue_wire.png
[8/2/2025 3:37:04 AM.356] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\BombReported\blue_cut_wire.png
[8/2/2025 3:37:04 AM.357] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\BombReported\platine.png
[8/2/2025 3:37:04 AM.357] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\MCMenu\Callouts.png
[8/2/2025 3:37:04 AM.357] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\MCMenu\FishingMenu.png
[8/2/2025 3:37:04 AM.358] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\MCMenu\MCMenu.png
[8/2/2025 3:37:04 AM.358] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\MCMenu\Music.png
[8/2/2025 3:37:04 AM.358] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Graphics\MCMenu\Music2.png
[8/2/2025 3:37:04 AM.362] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\IntoxicatedIndividual
[8/2/2025 3:37:04 AM.362] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\PersonWithFirearm
[8/2/2025 3:37:04 AM.363] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\SolveMurder
[8/2/2025 3:37:04 AM.365] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\SolveMurder2
[8/2/2025 3:37:04 AM.365] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\WantedSuspectLocated
[8/2/2025 3:37:04 AM.367] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\Kidnapping
[8/2/2025 3:37:04 AM.367] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\ConvenienceStoreDispute
[8/2/2025 3:37:04 AM.368] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\SearchWarrant
[8/2/2025 3:37:04 AM.368] LSPD First Response: [MCCallouts]: OK: plugins\LSPDFR\MCCallouts\Voices\PrisonerFlight
[8/2/2025 3:37:04 AM.439] LSPD First Response: [MCCallouts]: OK: All 'english' XML translation files
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.SearchWarrant
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.ConvenienceStoreDispute
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.DrugsOnBoat
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.BikeAccident
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.BombReported
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.ZombiesReported
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.CashTransport
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.NoiseComplaint
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.BurningDumpster
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.MissingPet
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.Shoplifting
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.SolveMurder3
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.MinorAlcohol
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.IllegalFishing
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.PrisonerFlight
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.HostageSituation
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.LostFreight
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.LostObject
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.Kidnapping
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.WantedSuspectLocated
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.SolveMurder2
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.SolveMurder
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.PersonWithFirearm
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.FastPursuit
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.IntoxicatedIndividual
[8/2/2025 3:37:05 AM.387] LSPD First Response: Registering callout MCCallouts.Callouts.Shooting
[8/2/2025 3:37:05 AM.449] LSPD First Response: [MCCallouts]: -------------------------------
[8/2/2025 3:37:05 AM.449] LSPD First Response: [MCCallouts]: 
[8/2/2025 3:37:05 AM.449] LSPD First Response: [MCCallouts]: [General]
[8/2/2025 3:37:05 AM.449] LSPD First Response: [MCCallouts]: Language -> english
[8/2/2025 3:37:05 AM.449] LSPD First Response: [MCCallouts]: RecommendedTime -> True
[8/2/2025 3:37:05 AM.449] LSPD First Response: [MCCallouts]: 
[8/2/2025 3:37:05 AM.449] LSPD First Response: [MCCallouts]: [Keybinds]
[8/2/2025 3:37:05 AM.449] LSPD First Response: [MCCallouts]: PrimaryKey -> Y
[8/2/2025 3:37:05 AM.449] LSPD First Response: [MCCallouts]: MCMenuKey -> F6
[8/2/2025 3:37:05 AM.449] LSPD First Response: [MCCallouts]: MCMenuModifier -> None
[8/2/2025 3:37:05 AM.449] LSPD First Response: [MCCallouts]: SkipKey -> D9
[8/2/2025 3:37:05 AM.449] LSPD First Response: [MCCallouts]: CalloutMenuKey -> J
[8/2/2025 3:37:05 AM.449] LSPD First Response: [MCCallouts]: CalloutMenuKeyModifier -> None
[8/2/2025 3:37:05 AM.449] LSPD First Response: [MCCallouts]: 
[8/2/2025 3:37:05 AM.449] LSPD First Response: [MCCallouts]: -------------------------------
[8/2/2025 3:37:05 AM.513] LSPD First Response: [MCMenu]: MCMenu loaded.
[8/2/2025 3:37:05 AM.514] LSPD First Response: [MCCallouts]: We're in ReadXml [DefaultRegions]
[8/2/2025 3:37:05 AM.535] LSPD First Response: [MCCallouts]: [DefaultRegions] 'CityOfficers' 1x MPPed Data added
[8/2/2025 3:37:05 AM.535] LSPD First Response: [MCCallouts]: [DefaultRegions] 'CityOfficers' 1x MPPed Data added
[8/2/2025 3:37:05 AM.535] LSPD First Response: [MCCallouts]: [DefaultRegions] 'LosSantosCountyOfficers' 1x MPPed Data added
[8/2/2025 3:37:05 AM.535] LSPD First Response: [MCCallouts]: [DefaultRegions] 'LosSantosCountyOfficers' 1x MPPed Data added
[8/2/2025 3:37:05 AM.536] LSPD First Response: [MCCallouts]: [DefaultRegions] 'BlaineCountyOfficers' 1x MPPed Data added
[8/2/2025 3:37:05 AM.536] LSPD First Response: [MCCallouts]: [DefaultRegions] 'BlaineCountyOfficers' 1x MPPed Data added
[8/2/2025 3:37:05 AM.536] LSPD First Response: [MCCallouts]: [DefaultRegions] 'HighwayOfficers' 1x MPPed Data added
[8/2/2025 3:37:05 AM.536] LSPD First Response: [MCCallouts]: [DefaultRegions] 'UndercoverOfficers' 1x MPPed Data added
[8/2/2025 3:37:05 AM.536] LSPD First Response: [MCCallouts]: [DefaultRegions] 'UndercoverOfficers' 1x MPPed Data added
[8/2/2025 3:37:05 AM.536] LSPD First Response: [MCCallouts]: [DefaultRegions] 'UndercoverOfficers' 1x MPPed Data added
[8/2/2025 3:37:05 AM.536] LSPD First Response: [MCCallouts]: [DefaultRegions] 'SwatOfficers' 1x MPPed Data added
[8/2/2025 3:37:05 AM.536] LSPD First Response: [MCCallouts]: [DefaultRegions] 'NorthYanktonOfficers' 1x MPPed Data added
[8/2/2025 3:37:05 AM.536] LSPD First Response: [MCCallouts]: [DefaultRegions] 'ParamedicPeds' 1x MPPed Data added
[8/2/2025 3:37:05 AM.537] LSPD First Response: [MCCallouts]: [DefaultRegions] 'FirefighterPeds' 1x MPPed Data added
[8/2/2025 3:37:05 AM.537] LSPD First Response: [MCCallouts]: [DefaultRegions] 'PolicePilots' 1x MPPed Data added
[8/2/2025 3:37:05 AM.537] LSPD First Response: [MCCallouts]: [DefaultRegions] 'PolicePilots' 1x MPPed Data added
[8/2/2025 3:37:05 AM.539] LSPD First Response: [MCCallouts]: [DefaultRegions] 'CityPoliceVehicles' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.539] LSPD First Response: [MCCallouts]: [DefaultRegions] 'CityPoliceVehicles' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.539] LSPD First Response: [MCCallouts]: [DefaultRegions] 'CityPoliceVehicles' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.539] LSPD First Response: [MCCallouts]: [DefaultRegions] 'CityPoliceVehicles' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.539] LSPD First Response: [MCCallouts]: [DefaultRegions] 'LosSantosCountyPoliceVehicles' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.539] LSPD First Response: [MCCallouts]: [DefaultRegions] 'LosSantosCountyPoliceVehicles' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.539] LSPD First Response: [MCCallouts]: [DefaultRegions] 'LosSantosCountyPoliceVehicles' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.539] LSPD First Response: [MCCallouts]: [DefaultRegions] 'BlaineCountyPoliceVehicles' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.539] LSPD First Response: [MCCallouts]: [DefaultRegions] 'BlaineCountyPoliceVehicles' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.539] LSPD First Response: [MCCallouts]: [DefaultRegions] 'BlaineCountyPoliceVehicles' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.539] LSPD First Response: [MCCallouts]: [DefaultRegions] 'HighwayPoliceVehicles' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.539] LSPD First Response: [MCCallouts]: [DefaultRegions] 'HighwayPoliceVehicles' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.539] LSPD First Response: [MCCallouts]: [DefaultRegions] 'UnmarkedPoliceVehicles' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.540] LSPD First Response: [MCCallouts]: [DefaultRegions] 'UnmarkedPoliceVehicles' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.540] LSPD First Response: [MCCallouts]: [DefaultRegions] 'UnmarkedPoliceVehicles' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.540] LSPD First Response: [MCCallouts]: [DefaultRegions] 'SwatVehicles' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.540] LSPD First Response: [MCCallouts]: [DefaultRegions] 'NorthYanktonPoliceVehicles' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.540] LSPD First Response: [MCCallouts]: [DefaultRegions] 'NorthYanktonPoliceVehicles' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.540] LSPD First Response: [MCCallouts]: [DefaultRegions] 'HelicopterPolice' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.540] LSPD First Response: [MCCallouts]: [DefaultRegions] 'HelicopterPolice' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.540] LSPD First Response: [MCCallouts]: [DefaultRegions] 'PlanesPolice' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.540] LSPD First Response: [MCCallouts]: [DefaultRegions] 'AmbulanceVehicles' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.540] LSPD First Response: [MCCallouts]: [DefaultRegions] 'FiretruckVehicles' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.540] LSPD First Response: [MCCallouts]: [DefaultRegions] 'Metros' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.540] LSPD First Response: [MCCallouts]: [DefaultRegions] 'FreightTrains' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.540] LSPD First Response: [MCCallouts]: [DefaultRegions] 'FreightTrains' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.540] LSPD First Response: [MCCallouts]: [DefaultRegions] 'FreightCars' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.540] LSPD First Response: [MCCallouts]: [DefaultRegions] 'FreightCars' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.540] LSPD First Response: [MCCallouts]: [DefaultRegions] 'FreightCars' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.540] LSPD First Response: [MCCallouts]: [DefaultRegions] 'FreightCars' 1x Vehicle Data added
[8/2/2025 3:37:05 AM.540] LSPD First Response: [MCCallouts]: [DefaultRegions] 'FreightCars' 1x Vehicle Data added
[8/2/2025 3:37:06 AM.083] LSPD First Response: [Police Menu] Stop The Ped found running!
[8/2/2025 3:37:06 AM.095] LSPD First Response: [Police Menu] Stop The Ped found running!
[8/2/2025 3:37:06 AM.137] LSPD First Response: Registering callout OfficerporciPlugin.Callouts.Pursuit
[8/2/2025 3:37:06 AM.140] LSPD First Response: Registering callout ShotSpotterCallouts.ShotSpotter
[8/2/2025 3:37:06 AM.140] LSPD First Response: [ShotSpotter]: Callout registered successfully.
[8/2/2025 3:37:06 AM.176] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion
[8/2/2025 3:37:06 AM.176] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon
[8/2/2025 3:37:06 AM.176] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance
[8/2/2025 3:37:06 AM.176] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose
[8/2/2025 3:37:06 AM.176] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound
[8/2/2025 3:37:06 AM.176] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman
[8/2/2025 3:37:06 AM.176] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt
[8/2/2025 3:37:06 AM.176] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter
[8/2/2025 3:37:06 AM.176] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder
[8/2/2025 3:37:06 AM.176] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant
[8/2/2025 3:37:06 AM.176] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired
[8/2/2025 3:37:06 AM.176] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker
[8/2/2025 3:37:06 AM.176] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker
[8/2/2025 3:37:06 AM.176] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar
[8/2/2025 3:37:06 AM.266] LSPD First Response: StopThePed Localization Code Page: 1252
[8/2/2025 3:37:06 AM.266] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows)
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenEvents - 150
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeBetweenBOLOEvents - 90
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventBlips - True
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: EventNotifications - True
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeFormat - en-US
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: PlateFormat - 46EEK572
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: CustomizedVehicleSystemEnabled - True
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuKey - O
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: MenuModifierKey - LShiftKey
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: WeatherEventEnabled - True
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: 24HTime - False
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: HoursItLasts - 3
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinutesItLasts - 0
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: EASaudio - True
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: ChanceOfOutage - 20
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: TimeOutageLasts - 200
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventEnabled - True
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOEventAreaBlips - True
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipColor - Yellow
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: AreaBlipOpacity - 0.4
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOChanceOfPursuit - 5
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForPursuit - 1000
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: BOLOMaxDistanceForUpdates - 1000
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: MinTimeForBOLOUpdate - 20
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: MaxTimeForBOLOUpdate - 50
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: DaysBeforeBOLOExpires - 7
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: VehicleTroubleEventEnabled - True
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: HotboxingEventEnabled - True
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrugDealEventEnabled - True
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrinkingOnBeachEventEnabled - True
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingEventEnabled - True
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingNitroChance - 70
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingBlackoutChance - 20
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingCustomPlatesEnabled - True
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: StreetRacingRealisticSpeeds - False
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: AggressiveDriverEventEnabled - True
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: DrunkDriverEventEnabled - True
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: GasLeakEventEnabled - True
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: SpeedingEventEnabled - True
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: DriverOnPhoneEventEnabled - True
[8/2/2025 3:37:06 AM.445] LSPD First Response: Immersive Ambient Events [SETTINGS]: LOADED SETTINGS
[8/2/2025 3:37:06 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: Starting settings check...
[8/2/2025 3:37:06 AM.465] LSPD First Response: Immersive Ambient Events [SETTINGS]: Completed settings check
[8/2/2025 3:37:06 AM.466] LSPD First Response: Immersive Ambient Events: Found RAGENativeUI.dll as (1.9.3.0)
[8/2/2025 3:37:06 AM.467] LSPD First Response: Immersive Ambient Events: Found Newtonsoft.Json.dll as (13.0.0.0)
[8/2/2025 3:37:06 AM.624] LSPD First Response: Immersive Ambient Events: Previous bolo exists
[8/2/2025 3:37:06 AM.684] LSPD First Response: Immersive Ambient Events: Starting expired bolo Check
[8/2/2025 3:37:06 AM.684] LSPD First Response: Immersive Ambient Events: Bolo is still valid
[8/2/2025 3:37:06 AM.684] LSPD First Response: Immersive Ambient Events: Starting bolo event from existing bolo...
[8/2/2025 3:37:06 AM.688] LSPD First Response: Immersive Ambient Events: Populated event tuple
[8/2/2025 3:37:06 AM.690] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset requested
[8/2/2025 3:37:07 AM.168] LSPD First Response: Immersive Ambient Events: Plugin is up to date
[8/2/2025 3:37:07 AM.238] LSPD First Response: [Police Menu] CitationList 40
[8/2/2025 3:37:07 AM.240] LSPD First Response: [Police Menu] Loaded CitationItems
[8/2/2025 3:37:07 AM.260] LSPD First Response: [Police Menu] ChargesList 57
[8/2/2025 3:37:07 AM.260] LSPD First Response: [Police Menu] Loaded ChargesItems
[8/2/2025 3:37:07 AM.270] LSPD First Response: [Police Menu] CourtInitDone
[8/2/2025 3:37:07 AM.304] LSPD First Response: [Police Menu] outfitList 0
[8/2/2025 3:37:07 AM.304] LSPD First Response: [Police Menu] Loaded OutfitList
[8/2/2025 3:37:07 AM.443] LSPD First Response: [NORMAL] RiskierTrafficStops: Setting up INI File...
[8/2/2025 3:37:07 AM.451] LSPD First Response: [DEBUG] IniReflector: Reflecting 'Config'.
[8/2/2025 3:37:07 AM.452] LSPD First Response: [DEBUG] IniReflector 'Config': Reading 0 properties.
[8/2/2025 3:37:07 AM.452] LSPD First Response: [DEBUG] IniReflector 'Config': Reading 12 fields.
[8/2/2025 3:37:07 AM.465] LSPD First Response: [DEBUG] IniReflector 'Config': [General_Settings] Chance = 15
[8/2/2025 3:37:07 AM.466] LSPD First Response: [DEBUG] IniReflector 'Config': [General_Settings] GetBackInKey = Y
[8/2/2025 3:37:07 AM.466] LSPD First Response: [DEBUG] IniReflector 'Config': [General_Settings] ChanceSetting = EStaticChance
[8/2/2025 3:37:07 AM.466] LSPD First Response: [DEBUG] IniReflector 'Config': [Outcome_Configuration] GetOutAndShootEnabled = True
[8/2/2025 3:37:07 AM.467] LSPD First Response: [DEBUG] IniReflector 'Config': [Outcome_Configuration] RamEnabled = True
[8/2/2025 3:37:07 AM.467] LSPD First Response: [DEBUG] IniReflector 'Config': [Outcome_Configuration] FleeEnabled = True
[8/2/2025 3:37:07 AM.467] LSPD First Response: [DEBUG] IniReflector 'Config': [Outcome_Configuration] RevEnabled = True
[8/2/2025 3:37:07 AM.467] LSPD First Response: [DEBUG] IniReflector 'Config': [Outcome_Configuration] YellEnabled = True
[8/2/2025 3:37:07 AM.468] LSPD First Response: [DEBUG] IniReflector 'Config': [Outcome_Configuration] YellInCarEnabled = True
[8/2/2025 3:37:07 AM.468] LSPD First Response: [DEBUG] IniReflector 'Config': [Outcome_Configuration] ShootAndFleeEnabled = True
[8/2/2025 3:37:07 AM.468] LSPD First Response: [DEBUG] IniReflector 'Config': [Outcome_Configuration] SpittingEnabled = True
[8/2/2025 3:37:07 AM.469] LSPD First Response: [DEBUG] IniReflector 'Config': [Outcome_Configuration] GetOutROEnabled = True
[8/2/2025 3:37:07 AM.469] LSPD First Response: [DEBUG] IniReflector 'Config': Finished.
[8/2/2025 3:37:07 AM.470] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding enabled outcomes to enabledOutcomes
[8/2/2025 3:37:07 AM.475] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes----
[8/2/2025 3:37:07 AM.475] LSPD First Response: [NORMAL] RiskierTrafficStops: GetOutAndShoot
[8/2/2025 3:37:07 AM.475] LSPD First Response: [NORMAL] RiskierTrafficStops: Ramming
[8/2/2025 3:37:07 AM.475] LSPD First Response: [NORMAL] RiskierTrafficStops: Flee
[8/2/2025 3:37:07 AM.475] LSPD First Response: [NORMAL] RiskierTrafficStops: Revving
[8/2/2025 3:37:07 AM.475] LSPD First Response: [NORMAL] RiskierTrafficStops: Yelling
[8/2/2025 3:37:07 AM.475] LSPD First Response: [NORMAL] RiskierTrafficStops: YellInCar
[8/2/2025 3:37:07 AM.475] LSPD First Response: [NORMAL] RiskierTrafficStops: ShootAndFlee
[8/2/2025 3:37:07 AM.475] LSPD First Response: [NORMAL] RiskierTrafficStops: Spitting
[8/2/2025 3:37:07 AM.475] LSPD First Response: [NORMAL] RiskierTrafficStops: GetOutRo
[8/2/2025 3:37:07 AM.475] LSPD First Response: [NORMAL] RiskierTrafficStops: ----Enabled Outcomes----
[8/2/2025 3:37:07 AM.475] LSPD First Response: [NORMAL] RiskierTrafficStops: Deserializing and reading Json...
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: MenuTitle: RTS Config
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: SetChanceMenuItem: Chance
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: GoasMenuItem: Get Out And Shoot
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: YicMenuItem: Yell In Car
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: YellMenuItem: Yell
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: RiyMenuItem: Ram Into You
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: FleeMenuItem: Flee
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: RevMenuItem: Rev Engine
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: SafMenuItem: Shoot And Flee
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: SpitMenuItem: Spitting
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: SaveToIniMenuItem: Save To INI
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: MenuDesc: Configure Riskier Traffic Stops
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: SetChanceMenuItemDescription: Chance that an event happens
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: GoasMenuItemDescription: Enable or disable this outcome
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: YicMenuItemDescription: Enable or disable this outcome
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: YellMenuItemDescription: Enable or disable this outcome
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: RiyMenuItemDescription: Enable or disable this outcome
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: FleeMenuItemDescription: Enable or disable this outcome
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: RevMenuItemDescription: Enable or disable this outcome
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: SafMenuItemDescription: Enable or disable this outcome
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: SpitMenuItemDescription: Enable or disable this outcome
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: SaveToIniMenuItemDescription: Saves the current values to the INI file and reloads the INI
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: YellingNotiText: to have the suspect get back in their vehicle
[8/2/2025 3:37:07 AM.497] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating config menu menu...
[8/2/2025 3:37:07 AM.501] LSPD First Response: [NORMAL] RiskierTrafficStops: Creating Menu...
[8/2/2025 3:37:07 AM.501] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding Items to Menu
[8/2/2025 3:37:07 AM.502] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigning Menu values to their respective INI Values...
[8/2/2025 3:37:07 AM.509] LSPD First Response: [NORMAL] RiskierTrafficStops: Assigned Values
[8/2/2025 3:37:07 AM.509] LSPD First Response: [NORMAL] RiskierTrafficStops: Adding console commands...
[8/2/2025 3:37:07 AM.521] LSPD First Response: [NORMAL] RiskierTrafficStops: Starting process to handle API lists...
[8/2/2025 3:37:07 AM.522] LSPD First Response: [NORMAL] RiskierTrafficStops: Checking for updates...
[8/2/2025 3:37:07 AM.529] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverOfficerApproachDriver
[8/2/2025 3:37:07 AM.529] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverDriverStopped
[8/2/2025 3:37:07 AM.530] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverStarted
[8/2/2025 3:37:07 AM.530] LSPD First Response: [NORMAL] RiskierTrafficStops: Subscribing to: OnPulloverEnded
[8/2/2025 3:37:07 AM.530] LSPD First Response: [NORMAL] RiskierTrafficStops: Loaded successfully
[8/2/2025 3:37:07 AM.597] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: OutOfService
[8/2/2025 3:37:07 AM.619] LSPD First Response: Immersive Ambient Events: Creating BOLO from previous existing BOLO
[8/2/2025 3:37:07 AM.619] LSPD First Response: Immersive Ambient Events: SuspectCount - 1
[8/2/2025 3:37:07 AM.619] LSPD First Response: Immersive Ambient Events: ArmedStatus - Armed
[8/2/2025 3:37:07 AM.621] LSPD First Response: [NORMAL] RiskierTrafficStops: Initializing MenuPoolProcess
[8/2/2025 3:37:07 AM.693] LSPD First Response: Registering new Host: IUpdatableHost
[8/2/2025 3:37:08 AM.172] LSPD First Response: [MCCallouts]: Latest version of MCCallouts c; 
[8/2/2025 3:37:08 AM.418] LSPD First Response: Immersive Ambient Events: Vehicle created
[8/2/2025 3:37:08 AM.670] LSPD First Response: Immersive Ambient Events: 'cut_sec' PTFX asset loaded
[8/2/2025 3:37:08 AM.670] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset requested
[8/2/2025 3:37:08 AM.787] LSPD First Response: Immersive Ambient Events: Setup custom ped persona
[8/2/2025 3:37:08 AM.790] LSPD First Response: Immersive Ambient Events: Suspect at index 0 is not armed
[8/2/2025 3:37:08 AM.790] LSPD First Response: Immersive Ambient Events: Suspect created
[8/2/2025 3:37:08 AM.790] LSPD First Response: Immersive Ambient Events: Driving behavior is suspicious
[8/2/2025 3:37:08 AM.877] SuperCallouts: SuperCallouts by SuperPyroManiac loaded successfully!
[8/2/2025 3:37:08 AM.877] SuperCallouts: ======================================================
[8/2/2025 3:37:08 AM.877] SuperCallouts: Dependencies Found:
[8/2/2025 3:37:08 AM.878] SuperCallouts: PyroCommon, Version: 1.14.0.0
[8/2/2025 3:37:08 AM.878] SuperCallouts: Using Ultimate Backup: True
[8/2/2025 3:37:08 AM.879] SuperCallouts: Using StopThePed: True
[8/2/2025 3:37:08 AM.879] SuperCallouts: ======================================================
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.RemasteredCallouts.HotPursuit
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.Robbery
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident2
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.CarAccident3
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.AngryAnimal
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.Kidnapping
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.TruckCrash
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.RemasteredCallouts.PrisonTransport
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.HitRun
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.RemasteredCallouts.StolenCopVehicle
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.StolenDumptruck
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.AmbulanceEscort
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.RemasteredCallouts.Aliens
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.RemasteredCallouts.OpenCarry
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.RemasteredCallouts.Fire
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.OfficerShootout
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.RemasteredCallouts.WeirdCar
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.Manhunt
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.Impersonator
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.ToiletPaperBandit
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.BlockingTraffic
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.RemasteredCallouts.IllegalParking
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.KnifeAttack
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.DeadBody
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.RemasteredCallouts.FakeCall
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.Trespassing
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.Vandalizing
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.InjuredCop
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.IndecentExposure
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.RemasteredCallouts.Fight
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.PrisonBreak
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia1
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia2
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia3
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.Mafia4
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.LostGang
[8/2/2025 3:37:08 AM.880] LSPD First Response: Registering callout SuperCallouts.Callouts.Lsgtf
[8/2/2025 3:37:08 AM.881] SuperEvents: SuperEvents by SuperPyroManiac loaded successfully!
[8/2/2025 3:37:08 AM.881] SuperEvents: ======================================================
[8/2/2025 3:37:08 AM.881] SuperEvents: Dependencies Found:
[8/2/2025 3:37:08 AM.881] SuperEvents: PyroCommon, Version: 1.14.0.0
[8/2/2025 3:37:08 AM.881] SuperEvents: Using Ultimate Backup: True
[8/2/2025 3:37:08 AM.881] SuperEvents: Using StopThePed: True
[8/2/2025 3:37:08 AM.881] SuperEvents: ======================================================
[8/2/2025 3:37:08 AM.882] SuperEvents: Registering event - [CarAccident] from SuperEvents, Version=3.1.0.6, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:37:08 AM.883] SuperEvents: Registering event - [CarFire] from SuperEvents, Version=3.1.0.6, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:37:08 AM.883] SuperEvents: Registering event - [Fight] from SuperEvents, Version=3.1.0.6, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:37:08 AM.883] SuperEvents: Registering event - [OpenCarry] from SuperEvents, Version=3.1.0.6, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:37:08 AM.883] SuperEvents: Registering event - [PulloverShooting] from SuperEvents, Version=3.1.0.6, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:37:08 AM.883] SuperEvents: Registering event - [RecklessDriver] from SuperEvents, Version=3.1.0.6, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:37:08 AM.883] SuperEvents: Registering event - [WeirdCar] from SuperEvents, Version=3.1.0.6, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:37:08 AM.883] SuperEvents: Registering event - [WildAnimal] from SuperEvents, Version=3.1.0.6, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:37:08 AM.883] LSPD First Response: Registering callout SwatResponseCallouts.Callouts.HighSpeedChase
[8/2/2025 3:37:08 AM.883] LSPD First Response: Registering callout SwatResponseCallouts.Callouts.IntoxicatedIndividual
[8/2/2025 3:37:08 AM.883] LSPD First Response: Registering callout SwatResponseCallouts.Callouts.GangActivity
[8/2/2025 3:37:08 AM.883] LSPD First Response: Registering callout SwatResponseCallouts.Callouts.MethLab
[8/2/2025 3:37:08 AM.883] LSPD First Response: Registering callout SwatResponseCallouts.Callouts.Trespassing
[8/2/2025 3:37:08 AM.884] LSPD First Response: Registering callout TrueBlueCallouts.WelfareCheckRequest
[8/2/2025 3:37:08 AM.884] LSPD First Response: Registering callout TrueBlueCallouts.WarrantForArrest
[8/2/2025 3:37:08 AM.884] LSPD First Response: Registering callout TrueBlueCallouts.ActiveShooter
[8/2/2025 3:37:08 AM.884] LSPD First Response: Registering callout TrueBlueCallouts.WeaponFound
[8/2/2025 3:37:08 AM.884] LSPD First Response: Registering callout TrueBlueCallouts.CrazyDriverCallout
[8/2/2025 3:37:08 AM.884] LSPD First Response: Registering callout TrueBlueCallouts.NoiseComplaint
[8/2/2025 3:37:08 AM.884] LSPD First Response: Registering callout TrueBlueCallouts.CarTheftSuspect
[8/2/2025 3:37:08 AM.884] LSPD First Response: Registering callout TrueBlueCallouts.TerrorAttackCallout
[8/2/2025 3:37:08 AM.884] LSPD First Response: Registering callout TrueBlueCallouts.KidnapCallout
[8/2/2025 3:37:08 AM.884] LSPD First Response: Registering callout TrueBlueCallouts.StoreRobbery
[8/2/2025 3:37:08 AM.884] LSPD First Response: Registering callout TrueBlueCallouts.PersonWithKnife
[8/2/2025 3:37:08 AM.884] LSPD First Response: Registering callout TrueBlueCallouts.StolenPoliceVehicle
[8/2/2025 3:37:09 AM.159] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[8/2/2025 3:37:09 AM.381] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[8/2/2025 3:37:09 AM.768] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[8/2/2025 3:37:09 AM.840] LSPD First Response: [Urban Callouts] Flash Radar: True
[8/2/2025 3:37:09 AM.840] LSPD First Response: [Urban Callouts] Create Blips: True
[8/2/2025 3:37:09 AM.840] LSPD First Response: [Urban Callouts] Minimum Wait: 4
[8/2/2025 3:37:09 AM.840] LSPD First Response: [Urban Callouts] Maximum Wait: 10
[8/2/2025 3:37:09 AM.841] LSPD First Response: Registering callout UrbanCallouts.Callouts.DiamondCasinoHeist
[8/2/2025 3:37:09 AM.841] LSPD First Response: Registering callout UrbanCallouts.Callouts.SuspiciousCargo
[8/2/2025 3:37:09 AM.841] LSPD First Response: Registering callout UrbanCallouts.Callouts.PoolAccident
[8/2/2025 3:37:09 AM.841] LSPD First Response: Registering callout UrbanCallouts.Callouts.ParkingOffence
[8/2/2025 3:37:09 AM.841] LSPD First Response: Registering callout UrbanCallouts.Callouts.PlaneEmergencyLanding
[8/2/2025 3:37:09 AM.841] LSPD First Response: Registering callout OrdinaryCallouts.Callouts.Trespassing
[8/2/2025 3:37:09 AM.841] LSPD First Response: Registering callout UrbanCallouts.Callouts.Kidnapping
[8/2/2025 3:37:09 AM.841] LSPD First Response: Registering callout UrbanCallouts.Callouts.StrandedWhale
[8/2/2025 3:37:09 AM.841] LSPD First Response: Registering callout UrbanCallouts.Callouts.ActiveShooter
[8/2/2025 3:37:09 AM.841] LSPD First Response: Registering callout UrbanCallouts.Callouts.BuildingOnFire
[8/2/2025 3:37:10 AM.536] LSPD First Response: [Urban Callouts] Urban Callouts is currently downloading data... (https://www.lcpdfr.com/applications/downloadsng/interface/api.php?do=checkForUpdates&fileId=35527&textOnly=1) 
[8/2/2025 3:37:10 AM.977] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION==========
[8/2/2025 3:37:10 AM.977] LSPD First Response: YobbinCallouts by YobB1n
[8/2/2025 3:37:10 AM.977] LSPD First Response: Version 1.7.1
[8/2/2025 3:37:10 AM.977] LSPD First Response: https://yobbinmods.com
[8/2/2025 3:37:10 AM.977] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Wj522qa5mT. Enjoy!
[8/2/2025 3:37:10 AM.977] LSPD First Response: YobbinCallouts Config is Installed by User.
[8/2/2025 3:37:10 AM.978] LSPD First Response: StopThePed is Installed by User.
[8/2/2025 3:37:10 AM.978] LSPD First Response: UltimateBackup is Installed by User.
[8/2/2025 3:37:10 AM.978] LSPD First Response: CalloutInterface is Installed by User.
[8/2/2025 3:37:10 AM.978] LSPD First Response: Started Registering Callouts.
[8/2/2025 3:37:10 AM.978] LSPD First Response: Registering callout YobbinCallouts.Callouts.BrokenDownVehicle
[8/2/2025 3:37:10 AM.978] LSPD First Response: Registering callout YobbinCallouts.Callouts.AssaultOnBus
[8/2/2025 3:37:10 AM.978] LSPD First Response: Registering callout YobbinCallouts.Callouts.TrafficBreak
[8/2/2025 3:37:10 AM.978] LSPD First Response: Registering callout YobbinCallouts.Callouts.PhotographyOfPrivateProperty
[8/2/2025 3:37:10 AM.978] LSPD First Response: Registering callout YobbinCallouts.Callouts.PropertyCheck
[8/2/2025 3:37:10 AM.978] LSPD First Response: Registering callout YobbinCallouts.Callouts.StolenPoliceHardware
[8/2/2025 3:37:10 AM.978] LSPD First Response: Registering callout YobbinCallouts.Callouts.Arson
[8/2/2025 3:37:10 AM.978] LSPD First Response: Registering callout YobbinCallouts.Callouts.BarFight
[8/2/2025 3:37:10 AM.978] LSPD First Response: Registering callout YobbinCallouts.Callouts.BaitCar
[8/2/2025 3:37:10 AM.978] LSPD First Response: Registering callout YobbinCallouts.Callouts.RoadRage
[8/2/2025 3:37:10 AM.978] LSPD First Response: Registering callout YobbinCallouts.Callouts.StolenCellPhone
[8/2/2025 3:37:10 AM.978] LSPD First Response: Registering callout YobbinCallouts.Callouts.SovereignCitizen
[8/2/2025 3:37:10 AM.978] LSPD First Response: Registering callout YobbinCallouts.Callouts.ActiveShooter
[8/2/2025 3:37:10 AM.978] LSPD First Response: Registering callout YobbinCallouts.Callouts.HumanTrafficking
[8/2/2025 3:37:10 AM.978] LSPD First Response: Registering callout YobbinCallouts.Callouts.WeaponFound
[8/2/2025 3:37:10 AM.978] LSPD First Response: Registering callout YobbinCallouts.Callouts.HospitalEmergency
[8/2/2025 3:37:10 AM.978] LSPD First Response: Registering callout YobbinCallouts.Callouts.LandlordTenantDispute
[8/2/2025 3:37:10 AM.978] LSPD First Response: Finished Registering Callouts.
[8/2/2025 3:37:10 AM.978] LSPD First Response: Started Registering Beta Callouts.
[8/2/2025 3:37:10 AM.978] LSPD First Response: Registering callout YobbinCallouts.Callouts.CitizenArrest
[8/2/2025 3:37:10 AM.978] LSPD First Response: Registering callout YobbinCallouts.Callouts.PedestrianHitByVehicle
[8/2/2025 3:37:10 AM.978] LSPD First Response: Finished Registering Beta Callouts.
[8/2/2025 3:37:10 AM.978] LSPD First Response: Started Registering Investigations.
[8/2/2025 3:37:10 AM.978] LSPD First Response: More to come soon!
[8/2/2025 3:37:10 AM.978] LSPD First Response: Finished Registering Investigations.
[8/2/2025 3:37:10 AM.978] LSPD First Response: ==========YOBBINCALLOUTS INFORMATION==========
[8/2/2025 3:37:11 AM.021] LSPD First Response: Immersive Ambient Events: Started area blip process and distance check
[8/2/2025 3:37:11 AM.069] SuperEvents: Event Timer started for: 292 seconds.
[8/2/2025 3:37:11 AM.087] 
[8/2/2025 3:37:11 AM.087] ================================================== UnitedCallouts ===================================================
[8/2/2025 3:37:11 AM.087] 
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruckPursuit
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBusIncident
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmedClown
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangShootout
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckTheft
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.PublicPeaceDisturbance
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.WarrantForArrest
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.Troublemaker
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmedTerroristAttack
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.BicycleOnTheFreeway
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheckRequest
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9BackupRequired
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.StoreRobberyInProgress
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficStopBackupRequired
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.HostageSituationReported
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelleryRobbery
[8/2/2025 3:37:11 AM.087] LSPD First Response: Registering callout UnitedCallouts.Callouts.SuspiciousAtmActivity
[8/2/2025 3:37:11 AM.087] [LOG]: All callouts of the UnitedCallouts.ini were loaded successfully.
[8/2/2025 3:37:11 AM.087] 
[8/2/2025 3:37:11 AM.087] ================================================== UnitedCallouts ===================================================
[8/2/2025 3:37:11 AM.087] 
[8/2/2025 3:37:11 AM.087] 
[8/2/2025 3:37:11 AM.087] =============================================== UnitedCallouts by sEbi3 ================================================
[8/2/2025 3:37:11 AM.087] 
[8/2/2025 3:37:11 AM.087] [LOG]: Callouts and settings were loaded successfully.
[8/2/2025 3:37:11 AM.087] [LOG]: The config file was loaded successfully.
[8/2/2025 3:37:11 AM.087] [VERSION]: Detected Version: 1.5.8.1
[8/2/2025 3:37:11 AM.087] [LOG]: Checking for a new UnitedCallouts version...
[8/2/2025 3:37:11 AM.087] 
[8/2/2025 3:37:11 AM.087] =============================================== UnitedCallouts by sEbi3 ================================================
[8/2/2025 3:37:11 AM.087] 
[8/2/2025 3:37:11 AM.568] LSPD First Response: [Urban Callouts] AmbientEvents are now enabled
[8/2/2025 3:37:11 AM.568] LSPD First Response: [Urban Callouts] Next event in: 8 minutes.
[8/2/2025 3:37:11 AM.571] LSPD First Response: YOBBINCALLOUTS: Player Went on Duty. Checking for Updates.
[8/2/2025 3:37:11 AM.585] LSPD First Response: Immersive Ambient Events: EventProcess instance started
[8/2/2025 3:37:11 AM.589] LSPD First Response: Immersive Ambient Events: AreaBlipDistanceCheck started
[8/2/2025 3:37:11 AM.634] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:37:11 AM.637] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:37:11 AM.637] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:37:11 AM.648] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[8/2/2025 3:37:11 AM.725] LSPD First Response: Immersive Ambient Events: 'veh_xs_vehicle_mods' PTFX asset loaded
[8/2/2025 3:37:11 AM.738] LSPD First Response: Immersive Ambient Events: Deserializing XML File: Plugins/LSPDFR/ImmersiveAmbientEvents/XmlConfigs/SevereWeatherEventChances.xml
[8/2/2025 3:37:11 AM.793] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: ExtraSunny
[8/2/2025 3:37:11 AM.794] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: ExtraSunny
[8/2/2025 3:37:11 AM.794] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: ExtraSunny
[8/2/2025 3:37:11 AM.800] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 75 to severe weather event dictionary for weather: Clear
[8/2/2025 3:37:11 AM.800] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Clear
[8/2/2025 3:37:11 AM.800] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clear
[8/2/2025 3:37:11 AM.800] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 70 to severe weather event dictionary for weather: Neutral
[8/2/2025 3:37:11 AM.800] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 30 to severe weather event dictionary for weather: Neutral
[8/2/2025 3:37:11 AM.800] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Neutral
[8/2/2025 3:37:11 AM.800] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 15 to severe weather event dictionary for weather: Smog
[8/2/2025 3:37:11 AM.800] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 85 to severe weather event dictionary for weather: Smog
[8/2/2025 3:37:11 AM.800] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Smog
[8/2/2025 3:37:11 AM.801] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 10 to severe weather event dictionary for weather: Foggy
[8/2/2025 3:37:11 AM.801] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 90 to severe weather event dictionary for weather: Foggy
[8/2/2025 3:37:11 AM.801] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Foggy
[8/2/2025 3:37:11 AM.801] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 85 to severe weather event dictionary for weather: Overcast
[8/2/2025 3:37:11 AM.801] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 15 to severe weather event dictionary for weather: Overcast
[8/2/2025 3:37:11 AM.801] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Overcast
[8/2/2025 3:37:11 AM.801] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 60 to severe weather event dictionary for weather: Clouds
[8/2/2025 3:37:11 AM.801] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 40 to severe weather event dictionary for weather: Clouds
[8/2/2025 3:37:11 AM.801] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clouds
[8/2/2025 3:37:11 AM.801] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Clearing
[8/2/2025 3:37:11 AM.801] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Clearing
[8/2/2025 3:37:11 AM.801] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Clearing
[8/2/2025 3:37:11 AM.801] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Rain
[8/2/2025 3:37:11 AM.801] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Rain
[8/2/2025 3:37:11 AM.801] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Rain
[8/2/2025 3:37:11 AM.801] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 100 to severe weather event dictionary for weather: Thunder
[8/2/2025 3:37:11 AM.801] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Thunder
[8/2/2025 3:37:11 AM.801] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 0 to severe weather event dictionary for weather: Thunder
[8/2/2025 3:37:11 AM.801] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snow
[8/2/2025 3:37:11 AM.801] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snow
[8/2/2025 3:37:11 AM.801] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snow
[8/2/2025 3:37:11 AM.802] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Blizzard
[8/2/2025 3:37:11 AM.802] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Blizzard
[8/2/2025 3:37:11 AM.802] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Blizzard
[8/2/2025 3:37:11 AM.802] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Snowlight
[8/2/2025 3:37:11 AM.802] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Snowlight
[8/2/2025 3:37:11 AM.802] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Snowlight
[8/2/2025 3:37:11 AM.802] LSPD First Response: Immersive Ambient Events: Adding Thunderstorm with chance 0 to severe weather event dictionary for weather: Xmas
[8/2/2025 3:37:11 AM.802] LSPD First Response: Immersive Ambient Events: Adding FogAdvisory with chance 0 to severe weather event dictionary for weather: Xmas
[8/2/2025 3:37:11 AM.802] LSPD First Response: Immersive Ambient Events: Adding Blizzard with chance 100 to severe weather event dictionary for weather: Xmas
[8/2/2025 3:37:11 AM.851] LSPD First Response: Immersive Ambient Events: Creating main menu...
[8/2/2025 3:37:11 AM.851] LSPD First Response: Immersive Ambient Events: Menu created
[8/2/2025 3:37:11 AM.853] LSPD First Response: Immersive Ambient Events: Creating settings menu...
[8/2/2025 3:37:11 AM.853] LSPD First Response: Immersive Ambient Events: Settings menu created
[8/2/2025 3:37:11 AM.854] LSPD First Response: Immersive Ambient Events: Creating general settings menu...
[8/2/2025 3:37:11 AM.854] LSPD First Response: Immersive Ambient Events: General settings menu created
[8/2/2025 3:37:11 AM.854] LSPD First Response: Immersive Ambient Events: Creating storm event settings menu...
[8/2/2025 3:37:11 AM.854] LSPD First Response: Immersive Ambient Events: Storm event settings menu created
[8/2/2025 3:37:11 AM.855] LSPD First Response: Immersive Ambient Events: Creating BOLO event settings menu...
[8/2/2025 3:37:11 AM.856] LSPD First Response: Immersive Ambient Events: BOLO event settings menu created
[8/2/2025 3:37:11 AM.857] LSPD First Response: Immersive Ambient Events: Creating street racing settings menu...
[8/2/2025 3:37:11 AM.857] LSPD First Response: Immersive Ambient Events: Street racing event settings menu created
[8/2/2025 3:37:11 AM.858] LSPD First Response: Immersive Ambient Events: Creating severe weather menu...
[8/2/2025 3:37:11 AM.858] LSPD First Response: Immersive Ambient Events: Severe weather menu created
[8/2/2025 3:37:11 AM.861] LSPD First Response: Immersive Ambient Events: Creating BOLO menu...
[8/2/2025 3:37:11 AM.861] LSPD First Response: Immersive Ambient Events: BOLO menu created
[8/2/2025 3:37:11 AM.862] LSPD First Response: Immersive Ambient Events: Creating Interaction menu...
[8/2/2025 3:37:11 AM.862] LSPD First Response: Immersive Ambient Events: Interaction menu created
[8/2/2025 3:37:11 AM.863] LSPD First Response: Immersive Ambient Events: Creating force event menu...
[8/2/2025 3:37:11 AM.864] LSPD First Response: Immersive Ambient Events: Force event menu created
[8/2/2025 3:37:11 AM.871] LSPD First Response: Immersive Ambient Events: initializing MenuPoolProcess...
[8/2/2025 3:37:11 AM.875] LSPD First Response: Immersive Ambient Events: Initializing MenuProcess...
[8/2/2025 3:37:11 AM.925] LSPD First Response: Immersive Ambient Events: Starting event timer...
[8/2/2025 3:37:11 AM.927] LSPD First Response: Immersive Ambient Events: Starting BOLO event timer...
[8/2/2025 3:37:11 AM.930] LSPD First Response: Immersive Ambient Events: Started ColorPreviewProcess
[8/2/2025 3:37:12 AM.588] LSPD First Response: YOBBINCALLOUTS: Finished Checking Yobbin Callouts for Updates.
[8/2/2025 3:37:12 AM.590] LSPD First Response: YOBBINCALLOUTS: Yobbin Callouts is Up to Date.
[8/2/2025 3:37:12 AM.891] LSPD First Response: [NORMAL] RiskierTrafficStops: Online Version: 3.3.2 | Installed Version: 3.2.0
[8/2/2025 3:37:12 AM.893] LSPD First Response: [NORMAL] RiskierTrafficStops: Plugin is outdated, please up date to the latest version as soon as possible
[8/2/2025 3:37:13 AM.109] PyroCommon: Plugins are up to date!
[2/08/2025 3:37:15 AM.673] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[2/08/2025 3:37:15 AM.690] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[8/2/2025 3:37:15 AM.774] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[8/2/2025 3:37:15 AM.775] LSPD First Response: GrammarPolice: [GrammarHandler] dispatch event received, isPressed = True
[8/2/2025 3:37:16 AM.623] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[8/2/2025 3:37:16 AM.623] LSPD First Response: GrammarPolice: [GrammarHandler] dispatch event received, isPressed = False
[8/2/2025 3:37:17 AM.095] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[8/2/2025 3:37:17 AM.097] LSPD First Response: GrammarPolice: [GrammarHandler] dispatch event received, isPressed = True
[8/2/2025 3:37:17 AM.196] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[8/2/2025 3:37:17 AM.196] LSPD First Response: GrammarPolice: [GrammarHandler] dispatch event received, isPressed = False
[8/2/2025 3:37:19 AM.120] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[8/2/2025 3:37:19 AM.120] LSPD First Response: GrammarPolice: [GrammarHandler] dispatch event received, isPressed = True
[8/2/2025 3:37:20 AM.056] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[8/2/2025 3:37:20 AM.058] LSPD First Response: GrammarPolice: [GrammarHandler] dispatch event received, isPressed = False
[8/2/2025 3:37:20 AM.456] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = True
[8/2/2025 3:37:20 AM.456] LSPD First Response: GrammarPolice: [GrammarHandler] dispatch event received, isPressed = True
[8/2/2025 3:37:20 AM.589] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = dispatch  isPressed = False
[8/2/2025 3:37:20 AM.589] LSPD First Response: GrammarPolice: [GrammarHandler] dispatch event received, isPressed = False
[8/2/2025 3:37:21 AM.948] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio  isPressed = True
[8/2/2025 3:37:22 AM.007] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[8/2/2025 3:37:32 AM.607] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[8/2/2025 3:37:32 AM.660] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[8/2/2025 3:37:33 AM.736] LSPD First Response: GrammarPolice: [Events] firing action event, action = available
[8/2/2025 3:37:33 AM.737] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler
[8/2/2025 3:37:33 AM.744] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available
[8/2/2025 3:37:33 AM.744] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[8/2/2025 3:37:33 AM.848] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available
[8/2/2025 3:37:33 AM.986] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available
[8/2/2025 3:37:33 AM.986] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available
[8/2/2025 3:37:49 AM.577] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:37:49 AM.578] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:37:49 AM.578] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:37:50 AM.605] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:37:50 AM.605] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:37:50 AM.605] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:37:51 AM.720] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[8/2/2025 3:37:51 AM.722] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[8/2/2025 3:37:51 AM.778] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[8/2/2025 3:37:57 AM.325] LSPD First Response: [TRACE] Thread Marker #6 initialized
[8/2/2025 3:37:57 AM.973] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:37:57 AM.973] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:37:57 AM.973] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:37:58 AM.013] LSPD First Response: [TRACE] Unloading Apartment Interior: 4 Integrity Way
[8/2/2025 3:37:58 AM.020] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified
[8/2/2025 3:37:58 AM.022] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager
[8/2/2025 3:37:58 AM.022] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1)
[8/2/2025 3:37:58 AM.044] LSPD First Response: [TRACE] ApartmentProp #1 is aborting already
[8/2/2025 3:37:58 AM.044] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified
[8/2/2025 3:37:58 AM.049] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager
[8/2/2025 3:37:58 AM.049] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3)
[8/2/2025 3:37:58 AM.049] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified
[8/2/2025 3:37:58 AM.050] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager
[8/2/2025 3:37:58 AM.050] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2)
[8/2/2025 3:37:58 AM.050] LSPD First Response: [TRACE] Asked thread ApartmentProp #8 to abort: No reason specified
[8/2/2025 3:37:58 AM.054] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #8 Content Manager
[8/2/2025 3:37:58 AM.054] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #8)
[8/2/2025 3:37:58 AM.054] LSPD First Response: [TRACE] Asked thread ApartmentProp #9 to abort: No reason specified
[8/2/2025 3:37:58 AM.058] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #9 Content Manager
[8/2/2025 3:37:58 AM.058] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #9)
[8/2/2025 3:37:58 AM.058] LSPD First Response: [TRACE] Asked thread ApartmentProp #10 to abort: No reason specified
[8/2/2025 3:37:58 AM.061] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #10 Content Manager
[8/2/2025 3:37:58 AM.061] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #10)
[8/2/2025 3:37:58 AM.061] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified
[8/2/2025 3:37:58 AM.062] LSPD First Response: [TRACE] Ended Chair
[8/2/2025 3:37:58 AM.064] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager
[8/2/2025 3:37:58 AM.064] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4)
[8/2/2025 3:37:58 AM.064] LSPD First Response: [TRACE] ApartmentProp #5 is aborting already
[8/2/2025 3:37:58 AM.064] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: No reason specified
[8/2/2025 3:37:58 AM.064] LSPD First Response: [TRACE] Ended Radio
[8/2/2025 3:37:58 AM.064] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager
[8/2/2025 3:37:58 AM.064] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6)
[8/2/2025 3:37:58 AM.064] LSPD First Response: [TRACE] ApartmentProp #7 is aborting already
[8/2/2025 3:37:58 AM.064] LSPD First Response: [TRACE] Successfully unloaded: 4 Integrity Way
[8/2/2025 3:37:58 AM.066] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down
[8/2/2025 3:37:58 AM.066] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down
[8/2/2025 3:37:58 AM.066] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down
[8/2/2025 3:37:58 AM.066] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down
[8/2/2025 3:37:58 AM.066] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down
[8/2/2025 3:37:58 AM.066] LSPD First Response: [TRACE] Thread ApartmentProp #8 has been shut down
[8/2/2025 3:37:58 AM.066] LSPD First Response: [TRACE] Thread ApartmentProp #9 has been shut down
[8/2/2025 3:37:58 AM.066] LSPD First Response: [TRACE] Thread ApartmentProp #10 has been shut down
[8/2/2025 3:37:59 AM.275] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 3:37:59 AM.300] LSPD First Response: [TRACE] Scott Daedaelus (s_m_m_fibsec_01) was set as a cop
[8/2/2025 3:37:59 AM.781] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 3:37:59 AM.781] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:37:59 AM.788] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 3:37:59 AM.790] LSPD First Response: [TRACE] Created police2 at X:672.1373 Y:-843.8251 Z:43.68195
[8/2/2025 3:37:59 AM.790] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:37:59 AM.838] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:37:59 AM.842] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:37:59 AM.870] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[8/2/2025 3:37:59 AM.870] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[8/2/2025 3:37:59 AM.888] LSPD First Response: [TRACE] Bosco Boscorelli (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 3:37:59 AM.931] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:37:59 AM.934] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:37:59 AM.937] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[8/2/2025 3:37:59 AM.938] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[8/2/2025 3:37:59 AM.941] LSPD First Response: [TRACE] Charlie Scene (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 3:37:59 AM.987] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[8/2/2025 3:38:00 AM.413] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[8/2/2025 3:38:00 AM.413] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[8/2/2025 3:38:00 AM.413] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[8/2/2025 3:38:00 AM.422] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[8/2/2025 3:38:00 AM.428] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[8/2/2025 3:38:00 AM.433] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[8/2/2025 3:38:00 AM.439] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[8/2/2025 3:38:00 AM.439] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[8/2/2025 3:38:00 AM.712] LSPD First Response: [TRACE] Populated PD
[8/2/2025 3:38:00 AM.881] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 3:38:00 AM.883] LSPD First Response: [TRACE] Mark Gordon (S_M_Y_COP_01) was set as a cop
[8/2/2025 3:38:00 AM.884] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 3:38:00 AM.884] LSPD First Response: [TRACE] Michael Brasel (S_M_Y_COP_01) was set as a cop
[8/2/2025 3:38:00 AM.884] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 3:38:00 AM.884] LSPD First Response: [TRACE] George Kelly (S_M_Y_COP_01) was set as a cop
[8/2/2025 3:38:00 AM.885] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 3:38:00 AM.885] LSPD First Response: [TRACE] Austin Brown (S_M_Y_COP_01) was set as a cop
[8/2/2025 3:38:00 AM.885] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 3:38:00 AM.886] LSPD First Response: [TRACE] Chris Shrik (S_M_Y_COP_01) was set as a cop
[8/2/2025 3:38:00 AM.886] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 3:38:00 AM.887] LSPD First Response: [TRACE] Banko Jerem (S_F_Y_COP_01) was set as a cop
[8/2/2025 3:38:00 AM.887] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 3:38:00 AM.887] LSPD First Response: [TRACE] Charlie Crews (S_M_Y_COP_01) was set as a cop
[8/2/2025 3:38:00 AM.887] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 3:38:00 AM.887] LSPD First Response: [TRACE] Rafael Cholo (S_M_Y_COP_01) was set as a cop
[8/2/2025 3:38:00 AM.887] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 3:38:00 AM.887] LSPD First Response: [TRACE] Lyra McRoll (S_F_Y_COP_01) was set as a cop
[8/2/2025 3:38:00 AM.888] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 3:38:00 AM.888] LSPD First Response: [TRACE] Claude Speed (S_M_Y_COP_01) was set as a cop
[8/2/2025 3:38:00 AM.888] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 3:38:00 AM.888] LSPD First Response: [TRACE] Jay Brookside (S_M_Y_COP_01) was set as a cop
[8/2/2025 3:38:08 AM.559] LSPD First Response: [RealisticTrafficAI] Vehicle 00033e03 stopping at red light.
[8/2/2025 3:38:17 AM.911] LSPD First Response: Creating No Lights at Dark event
[8/2/2025 3:38:17 AM.951] Axon Signal: Valid registered weapon detected! Starting bodycam recording.
[8/2/2025 3:38:18 AM.292] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[8/2/2025 3:38:19 AM.983] Axon Signal: Playing bodycam recording interval sound...
[8/2/2025 3:38:22 AM.070] LSPD First Response: [TRACE] A new world event should be started
[8/2/2025 3:38:22 AM.072] LSPD First Response: [TRACE] Starting world event RunLights
[8/2/2025 3:38:22 AM.074] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[8/2/2025 3:38:22 AM.086] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient)
[8/2/2025 3:38:23 AM.731] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[8/2/2025 3:38:33 AM.012] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[8/2/2025 3:38:33 AM.013] LSPD First Response: Immersive Ambient Events: Player not within range to show updated info
[8/2/2025 3:38:33 AM.057] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[8/2/2025 3:38:34 AM.554] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:34 AM.554] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:34 AM.566] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:34 AM.567] at System.Environment.get_StackTrace()
[8/2/2025 3:38:34 AM.567] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:34 AM.567] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:34 AM.567] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:34 AM.567] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:34 AM.567] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:34 AM.567] at Rage.GameFiber.Main()
[8/2/2025 3:38:34 AM.567] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:34 AM.567] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:34 AM.567] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:34 AM.567] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:34 AM.568] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:35 AM.125] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:35 AM.125] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:35 AM.125] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:35 AM.125] at System.Environment.get_StackTrace()
[8/2/2025 3:38:35 AM.125] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:35 AM.125] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:35 AM.125] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:35 AM.125] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:35 AM.125] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:35 AM.126] at Rage.GameFiber.Main()
[8/2/2025 3:38:35 AM.126] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:35 AM.126] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:35 AM.126] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:35 AM.126] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:35 AM.126] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:35 AM.190] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:38:35 AM.190] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:38:35 AM.190] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:38:35 AM.668] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:35 AM.668] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:35 AM.669] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:35 AM.669] at System.Environment.get_StackTrace()
[8/2/2025 3:38:35 AM.669] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:35 AM.669] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:35 AM.669] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:35 AM.669] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:35 AM.669] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:35 AM.669] at Rage.GameFiber.Main()
[8/2/2025 3:38:35 AM.669] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:35 AM.669] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:35 AM.669] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:35 AM.669] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:35 AM.669] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:36 AM.193] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:36 AM.193] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:36 AM.193] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:36 AM.193] at System.Environment.get_StackTrace()
[8/2/2025 3:38:36 AM.193] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:36 AM.193] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:36 AM.193] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:36 AM.193] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:36 AM.193] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:36 AM.193] at Rage.GameFiber.Main()
[8/2/2025 3:38:36 AM.193] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:36 AM.193] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:36 AM.193] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:36 AM.193] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:36 AM.193] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:36 AM.726] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:36 AM.726] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:36 AM.726] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:36 AM.726] at System.Environment.get_StackTrace()
[8/2/2025 3:38:36 AM.726] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:36 AM.726] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:36 AM.726] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:36 AM.726] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:36 AM.726] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:36 AM.726] at Rage.GameFiber.Main()
[8/2/2025 3:38:36 AM.726] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:36 AM.726] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:36 AM.726] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:36 AM.726] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:36 AM.726] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:37 AM.235] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:37 AM.235] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:37 AM.236] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:37 AM.236] at System.Environment.get_StackTrace()
[8/2/2025 3:38:37 AM.236] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:37 AM.236] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:37 AM.236] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:37 AM.236] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:37 AM.236] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:37 AM.236] at Rage.GameFiber.Main()
[8/2/2025 3:38:37 AM.236] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:37 AM.236] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:37 AM.236] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:37 AM.236] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:37 AM.237] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:37 AM.742] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:37 AM.743] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:37 AM.743] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:37 AM.743] at System.Environment.get_StackTrace()
[8/2/2025 3:38:37 AM.743] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:37 AM.743] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:37 AM.743] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:37 AM.743] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:37 AM.743] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:37 AM.743] at Rage.GameFiber.Main()
[8/2/2025 3:38:37 AM.743] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:37 AM.743] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:37 AM.743] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:37 AM.743] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:37 AM.743] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:38 AM.270] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:38 AM.270] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:38 AM.270] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:38 AM.270] at System.Environment.get_StackTrace()
[8/2/2025 3:38:38 AM.270] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:38 AM.270] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:38 AM.270] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:38 AM.270] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:38 AM.270] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:38 AM.270] at Rage.GameFiber.Main()
[8/2/2025 3:38:38 AM.270] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:38 AM.270] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:38 AM.270] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:38 AM.270] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:38 AM.271] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:38 AM.822] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:38 AM.822] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:38 AM.822] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:38 AM.822] at System.Environment.get_StackTrace()
[8/2/2025 3:38:38 AM.822] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:38 AM.822] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:38 AM.822] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:38 AM.822] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:38 AM.822] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:38 AM.822] at Rage.GameFiber.Main()
[8/2/2025 3:38:38 AM.822] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:38 AM.822] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:38 AM.822] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:38 AM.822] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:38 AM.823] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:39 AM.361] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:39 AM.361] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:39 AM.361] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:39 AM.361] at System.Environment.get_StackTrace()
[8/2/2025 3:38:39 AM.361] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:39 AM.361] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:39 AM.361] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:39 AM.361] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:39 AM.361] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:39 AM.361] at Rage.GameFiber.Main()
[8/2/2025 3:38:39 AM.361] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:39 AM.361] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:39 AM.361] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:39 AM.361] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:39 AM.361] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:39 AM.871] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:39 AM.871] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:39 AM.871] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:39 AM.871] at System.Environment.get_StackTrace()
[8/2/2025 3:38:39 AM.871] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:39 AM.871] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:39 AM.871] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:39 AM.872] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:39 AM.872] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:39 AM.872] at Rage.GameFiber.Main()
[8/2/2025 3:38:39 AM.872] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:39 AM.872] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:39 AM.872] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:39 AM.872] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:39 AM.872] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:40 AM.405] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:40 AM.405] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:40 AM.407] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:40 AM.407] at System.Environment.get_StackTrace()
[8/2/2025 3:38:40 AM.407] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:40 AM.407] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:40 AM.407] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:40 AM.407] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:40 AM.407] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:40 AM.407] at Rage.GameFiber.Main()
[8/2/2025 3:38:40 AM.407] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:40 AM.407] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:40 AM.407] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:40 AM.407] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:40 AM.407] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:40 AM.930] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:40 AM.930] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:40 AM.930] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:40 AM.930] at System.Environment.get_StackTrace()
[8/2/2025 3:38:40 AM.930] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:40 AM.930] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:40 AM.930] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:40 AM.930] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:40 AM.930] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:40 AM.930] at Rage.GameFiber.Main()
[8/2/2025 3:38:40 AM.930] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:40 AM.930] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:40 AM.930] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:40 AM.930] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:40 AM.931] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:41 AM.469] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:41 AM.469] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:41 AM.469] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:41 AM.469] at System.Environment.get_StackTrace()
[8/2/2025 3:38:41 AM.469] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:41 AM.469] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:41 AM.469] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:41 AM.469] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:41 AM.469] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:41 AM.469] at Rage.GameFiber.Main()
[8/2/2025 3:38:41 AM.469] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:41 AM.469] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:41 AM.469] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:41 AM.469] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:41 AM.469] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:42 AM.017] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:42 AM.017] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:42 AM.017] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:42 AM.017] at System.Environment.get_StackTrace()
[8/2/2025 3:38:42 AM.017] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:42 AM.017] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:42 AM.017] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:42 AM.017] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:42 AM.017] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:42 AM.017] at Rage.GameFiber.Main()
[8/2/2025 3:38:42 AM.017] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:42 AM.017] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:42 AM.017] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:42 AM.017] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:42 AM.017] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:42 AM.528] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:42 AM.661] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:42 AM.661] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:42 AM.661] at System.Environment.get_StackTrace()
[8/2/2025 3:38:42 AM.661] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:42 AM.661] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:42 AM.661] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:42 AM.661] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:42 AM.661] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:42 AM.662] at Rage.GameFiber.Main()
[8/2/2025 3:38:42 AM.662] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:42 AM.662] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:42 AM.662] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:42 AM.662] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:42 AM.662] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:42 AM.889] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 3:38:43 AM.217] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:43 AM.217] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:43 AM.217] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:43 AM.217] at System.Environment.get_StackTrace()
[8/2/2025 3:38:43 AM.217] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:43 AM.217] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:43 AM.217] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:43 AM.217] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:43 AM.217] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:43 AM.217] at Rage.GameFiber.Main()
[8/2/2025 3:38:43 AM.217] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:43 AM.217] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:43 AM.217] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:43 AM.217] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:43 AM.217] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:43 AM.737] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:43 AM.737] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:43 AM.737] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:43 AM.737] at System.Environment.get_StackTrace()
[8/2/2025 3:38:43 AM.737] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:43 AM.737] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:43 AM.737] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:43 AM.737] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:43 AM.737] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:43 AM.737] at Rage.GameFiber.Main()
[8/2/2025 3:38:43 AM.737] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:43 AM.737] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:43 AM.737] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:43 AM.737] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:43 AM.737] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:44 AM.246] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:44 AM.246] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:44 AM.246] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:44 AM.246] at System.Environment.get_StackTrace()
[8/2/2025 3:38:44 AM.246] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:44 AM.246] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:44 AM.246] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:44 AM.246] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:44 AM.246] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:44 AM.246] at Rage.GameFiber.Main()
[8/2/2025 3:38:44 AM.246] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:44 AM.246] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:44 AM.246] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:44 AM.246] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:44 AM.246] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:44 AM.806] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:44 AM.806] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:44 AM.806] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:44 AM.806] at System.Environment.get_StackTrace()
[8/2/2025 3:38:44 AM.806] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:44 AM.806] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:44 AM.806] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:44 AM.806] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:44 AM.806] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:44 AM.806] at Rage.GameFiber.Main()
[8/2/2025 3:38:44 AM.806] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:44 AM.806] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:44 AM.806] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:44 AM.806] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:44 AM.806] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:44 AM.806] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed
[8/2/2025 3:38:44 AM.807] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient)
[8/2/2025 3:38:44 AM.810] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[8/2/2025 3:38:44 AM.810] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[8/2/2025 3:38:44 AM.811] LSPD First Response: [TRACE] World event RunLights #1 has ended
[8/2/2025 3:38:44 AM.860] LSPD First Response: [TRACE] Ped Colette Berkman has become idle again
[8/2/2025 3:38:45 AM.346] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:45 AM.346] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:45 AM.346] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:45 AM.346] at System.Environment.get_StackTrace()
[8/2/2025 3:38:45 AM.346] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:45 AM.346] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:45 AM.346] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:45 AM.346] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:45 AM.346] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:45 AM.346] at Rage.GameFiber.Main()
[8/2/2025 3:38:45 AM.346] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:45 AM.346] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:45 AM.346] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:45 AM.346] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:45 AM.346] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:45 AM.889] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:45 AM.890] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:45 AM.890] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:45 AM.890] at System.Environment.get_StackTrace()
[8/2/2025 3:38:45 AM.890] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:45 AM.890] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:45 AM.890] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:45 AM.890] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:45 AM.890] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:45 AM.890] at Rage.GameFiber.Main()
[8/2/2025 3:38:45 AM.890] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:45 AM.890] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:45 AM.890] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:45 AM.890] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:45 AM.890] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:46 AM.416] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:46 AM.416] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:46 AM.417] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:46 AM.417] at System.Environment.get_StackTrace()
[8/2/2025 3:38:46 AM.417] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:46 AM.417] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:46 AM.417] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:46 AM.417] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:46 AM.417] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:46 AM.417] at Rage.GameFiber.Main()
[8/2/2025 3:38:46 AM.417] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:46 AM.417] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:46 AM.417] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:46 AM.417] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:46 AM.417] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:46 AM.920] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:46 AM.920] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:46 AM.921] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:46 AM.921] at System.Environment.get_StackTrace()
[8/2/2025 3:38:46 AM.921] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:46 AM.921] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:46 AM.921] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:46 AM.921] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:46 AM.921] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:46 AM.921] at Rage.GameFiber.Main()
[8/2/2025 3:38:46 AM.921] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:46 AM.921] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:46 AM.921] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:46 AM.921] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:46 AM.921] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:47 AM.471] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:47 AM.471] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:47 AM.472] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:47 AM.472] at System.Environment.get_StackTrace()
[8/2/2025 3:38:47 AM.472] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:47 AM.472] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:47 AM.472] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:47 AM.472] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:47 AM.472] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:47 AM.472] at Rage.GameFiber.Main()
[8/2/2025 3:38:47 AM.472] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:47 AM.472] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:47 AM.472] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:47 AM.472] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:47 AM.472] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:47 AM.974] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:47 AM.974] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:47 AM.975] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:47 AM.975] at System.Environment.get_StackTrace()
[8/2/2025 3:38:47 AM.975] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:47 AM.975] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:47 AM.975] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:47 AM.975] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:47 AM.975] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:47 AM.975] at Rage.GameFiber.Main()
[8/2/2025 3:38:47 AM.975] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:47 AM.975] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:47 AM.975] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:47 AM.975] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:47 AM.975] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:48 AM.522] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:48 AM.522] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:48 AM.523] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:48 AM.523] at System.Environment.get_StackTrace()
[8/2/2025 3:38:48 AM.523] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:48 AM.523] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:48 AM.523] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:48 AM.523] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:48 AM.523] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:48 AM.523] at Rage.GameFiber.Main()
[8/2/2025 3:38:48 AM.523] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:48 AM.523] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:48 AM.523] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:48 AM.523] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:48 AM.523] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:49 AM.044] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:49 AM.044] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:49 AM.045] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:49 AM.045] at System.Environment.get_StackTrace()
[8/2/2025 3:38:49 AM.045] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:49 AM.045] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:49 AM.045] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:49 AM.045] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:49 AM.045] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:49 AM.045] at Rage.GameFiber.Main()
[8/2/2025 3:38:49 AM.045] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:49 AM.045] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:49 AM.045] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:49 AM.045] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:49 AM.045] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:49 AM.568] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:49 AM.568] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:49 AM.570] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:49 AM.570] at System.Environment.get_StackTrace()
[8/2/2025 3:38:49 AM.570] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:49 AM.570] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:49 AM.570] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:49 AM.570] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:49 AM.570] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:49 AM.570] at Rage.GameFiber.Main()
[8/2/2025 3:38:49 AM.570] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:49 AM.570] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:49 AM.570] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:49 AM.570] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:49 AM.570] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:50 AM.076] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:50 AM.076] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:50 AM.076] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:50 AM.076] at System.Environment.get_StackTrace()
[8/2/2025 3:38:50 AM.076] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:50 AM.076] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:50 AM.076] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:50 AM.076] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:50 AM.076] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:50 AM.076] at Rage.GameFiber.Main()
[8/2/2025 3:38:50 AM.076] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:50 AM.076] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:50 AM.076] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:50 AM.076] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:50 AM.076] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:50 AM.597] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:50 AM.597] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:50 AM.597] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:50 AM.597] at System.Environment.get_StackTrace()
[8/2/2025 3:38:50 AM.597] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:50 AM.597] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:50 AM.597] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:50 AM.597] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:50 AM.597] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:50 AM.597] at Rage.GameFiber.Main()
[8/2/2025 3:38:50 AM.597] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:50 AM.597] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:50 AM.597] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:50 AM.597] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:50 AM.597] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:51 AM.100] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:51 AM.101] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:51 AM.101] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:51 AM.101] at System.Environment.get_StackTrace()
[8/2/2025 3:38:51 AM.101] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:51 AM.101] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:51 AM.101] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:51 AM.101] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:51 AM.101] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:51 AM.101] at Rage.GameFiber.Main()
[8/2/2025 3:38:51 AM.101] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:51 AM.101] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:51 AM.101] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:51 AM.101] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:51 AM.101] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:51 AM.651] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:51 AM.651] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:51 AM.651] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:51 AM.651] at System.Environment.get_StackTrace()
[8/2/2025 3:38:51 AM.651] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:51 AM.651] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:51 AM.651] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:51 AM.651] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:51 AM.651] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:51 AM.651] at Rage.GameFiber.Main()
[8/2/2025 3:38:51 AM.651] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:51 AM.651] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:51 AM.651] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:51 AM.651] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:51 AM.651] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:52 AM.203] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:52 AM.203] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:52 AM.203] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:52 AM.203] at System.Environment.get_StackTrace()
[8/2/2025 3:38:52 AM.203] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:52 AM.203] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:52 AM.203] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:52 AM.203] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:52 AM.203] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:52 AM.203] at Rage.GameFiber.Main()
[8/2/2025 3:38:52 AM.203] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:52 AM.203] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:52 AM.203] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:52 AM.203] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:52 AM.204] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:52 AM.736] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:52 AM.736] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:52 AM.736] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:52 AM.736] at System.Environment.get_StackTrace()
[8/2/2025 3:38:52 AM.736] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:52 AM.736] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:52 AM.736] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:52 AM.736] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:52 AM.736] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:52 AM.736] at Rage.GameFiber.Main()
[8/2/2025 3:38:52 AM.736] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:52 AM.736] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:52 AM.736] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:52 AM.736] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:52 AM.736] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:53 AM.286] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:53 AM.286] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:53 AM.288] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:53 AM.288] at System.Environment.get_StackTrace()
[8/2/2025 3:38:53 AM.288] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:53 AM.288] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:53 AM.288] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:53 AM.288] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:53 AM.288] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:53 AM.288] at Rage.GameFiber.Main()
[8/2/2025 3:38:53 AM.288] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:53 AM.288] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:53 AM.288] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:53 AM.288] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:53 AM.288] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:53 AM.842] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:53 AM.842] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:53 AM.843] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:53 AM.843] at System.Environment.get_StackTrace()
[8/2/2025 3:38:53 AM.843] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:53 AM.843] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:53 AM.843] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:53 AM.843] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:53 AM.843] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:53 AM.843] at Rage.GameFiber.Main()
[8/2/2025 3:38:53 AM.843] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:53 AM.843] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:53 AM.843] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:53 AM.843] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:53 AM.843] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:54 AM.351] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:54 AM.351] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:54 AM.351] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:54 AM.351] at System.Environment.get_StackTrace()
[8/2/2025 3:38:54 AM.351] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:54 AM.351] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:54 AM.351] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:54 AM.351] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:54 AM.351] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:54 AM.351] at Rage.GameFiber.Main()
[8/2/2025 3:38:54 AM.351] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:54 AM.351] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:54 AM.351] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:54 AM.351] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:54 AM.353] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:54 AM.866] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:54 AM.866] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:54 AM.866] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:54 AM.866] at System.Environment.get_StackTrace()
[8/2/2025 3:38:54 AM.866] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:54 AM.866] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:54 AM.866] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:54 AM.866] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:54 AM.866] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:54 AM.866] at Rage.GameFiber.Main()
[8/2/2025 3:38:54 AM.866] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:54 AM.866] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:54 AM.866] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:54 AM.866] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:54 AM.866] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:55 AM.388] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:55 AM.388] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:55 AM.388] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:55 AM.388] at System.Environment.get_StackTrace()
[8/2/2025 3:38:55 AM.388] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:55 AM.388] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:55 AM.388] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:55 AM.388] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:55 AM.388] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:55 AM.388] at Rage.GameFiber.Main()
[8/2/2025 3:38:55 AM.388] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:55 AM.388] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:55 AM.388] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:55 AM.388] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:55 AM.388] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:55 AM.895] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:55 AM.895] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:55 AM.895] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:55 AM.895] at System.Environment.get_StackTrace()
[8/2/2025 3:38:55 AM.895] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:55 AM.895] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:55 AM.895] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:55 AM.895] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:55 AM.895] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:55 AM.895] at Rage.GameFiber.Main()
[8/2/2025 3:38:55 AM.895] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:55 AM.895] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:55 AM.895] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:55 AM.895] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:55 AM.896] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:56 AM.421] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:56 AM.421] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:56 AM.422] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:56 AM.422] at System.Environment.get_StackTrace()
[8/2/2025 3:38:56 AM.422] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:56 AM.422] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:56 AM.422] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:56 AM.422] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:56 AM.422] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:56 AM.422] at Rage.GameFiber.Main()
[8/2/2025 3:38:56 AM.422] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:56 AM.422] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:56 AM.422] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:56 AM.422] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:56 AM.422] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:56 AM.976] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:56 AM.976] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:56 AM.976] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:56 AM.976] at System.Environment.get_StackTrace()
[8/2/2025 3:38:56 AM.976] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:56 AM.976] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:56 AM.976] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:56 AM.976] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:56 AM.976] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:56 AM.976] at Rage.GameFiber.Main()
[8/2/2025 3:38:56 AM.976] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:56 AM.976] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:56 AM.976] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:56 AM.976] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:56 AM.976] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:57 AM.524] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:57 AM.524] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:57 AM.524] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:57 AM.524] at System.Environment.get_StackTrace()
[8/2/2025 3:38:57 AM.524] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:57 AM.524] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:57 AM.524] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:57 AM.524] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:57 AM.524] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:57 AM.524] at Rage.GameFiber.Main()
[8/2/2025 3:38:57 AM.524] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:57 AM.524] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:57 AM.524] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:57 AM.524] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:57 AM.525] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:57 AM.590] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:38:57 AM.590] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:38:57 AM.590] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:38:58 AM.062] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:58 AM.062] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:58 AM.062] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:58 AM.062] at System.Environment.get_StackTrace()
[8/2/2025 3:38:58 AM.062] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:58 AM.062] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:58 AM.062] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:58 AM.062] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:58 AM.062] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:58 AM.062] at Rage.GameFiber.Main()
[8/2/2025 3:38:58 AM.062] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:58 AM.062] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:58 AM.062] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:58 AM.062] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:58 AM.062] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:58 AM.622] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:58 AM.622] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:58 AM.623] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:58 AM.623] at System.Environment.get_StackTrace()
[8/2/2025 3:38:58 AM.623] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:58 AM.623] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:58 AM.623] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:58 AM.623] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:58 AM.623] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:58 AM.623] at Rage.GameFiber.Main()
[8/2/2025 3:38:58 AM.623] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:58 AM.623] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:58 AM.623] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:58 AM.623] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:58 AM.623] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:59 AM.163] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:59 AM.163] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:59 AM.163] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:59 AM.163] at System.Environment.get_StackTrace()
[8/2/2025 3:38:59 AM.163] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:59 AM.163] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:59 AM.163] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:59 AM.163] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:59 AM.163] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:59 AM.163] at Rage.GameFiber.Main()
[8/2/2025 3:38:59 AM.163] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:59 AM.163] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:59 AM.163] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:59 AM.163] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:59 AM.163] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:59 AM.722] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:38:59 AM.722] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:59 AM.722] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:38:59 AM.722] at System.Environment.get_StackTrace()
[8/2/2025 3:38:59 AM.722] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:59 AM.722] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:38:59 AM.722] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:38:59 AM.722] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:38:59 AM.722] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:38:59 AM.722] at Rage.GameFiber.Main()
[8/2/2025 3:38:59 AM.722] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:59 AM.722] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:38:59 AM.722] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:38:59 AM.722] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:38:59 AM.722] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:00 AM.264] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:00 AM.264] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:00 AM.264] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:00 AM.264] at System.Environment.get_StackTrace()
[8/2/2025 3:39:00 AM.264] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:00 AM.264] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:00 AM.264] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:00 AM.264] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:00 AM.264] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:00 AM.264] at Rage.GameFiber.Main()
[8/2/2025 3:39:00 AM.264] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:00 AM.264] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:00 AM.264] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:00 AM.264] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:00 AM.264] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:00 AM.778] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:00 AM.778] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:00 AM.778] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:00 AM.778] at System.Environment.get_StackTrace()
[8/2/2025 3:39:00 AM.778] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:00 AM.778] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:00 AM.778] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:00 AM.778] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:00 AM.778] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:00 AM.778] at Rage.GameFiber.Main()
[8/2/2025 3:39:00 AM.778] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:00 AM.778] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:00 AM.778] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:00 AM.778] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:00 AM.778] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:01 AM.313] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:01 AM.313] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:01 AM.314] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:01 AM.314] at System.Environment.get_StackTrace()
[8/2/2025 3:39:01 AM.314] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:01 AM.314] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:01 AM.314] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:01 AM.314] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:01 AM.314] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:01 AM.314] at Rage.GameFiber.Main()
[8/2/2025 3:39:01 AM.314] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:01 AM.314] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:01 AM.314] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:01 AM.314] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:01 AM.315] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:01 AM.838] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:01 AM.838] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:01 AM.838] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:01 AM.838] at System.Environment.get_StackTrace()
[8/2/2025 3:39:01 AM.838] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:01 AM.838] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:01 AM.838] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:01 AM.838] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:01 AM.838] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:01 AM.838] at Rage.GameFiber.Main()
[8/2/2025 3:39:01 AM.838] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:01 AM.838] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:01 AM.838] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:01 AM.838] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:01 AM.838] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:02 AM.385] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:02 AM.385] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:02 AM.385] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:02 AM.385] at System.Environment.get_StackTrace()
[8/2/2025 3:39:02 AM.385] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:02 AM.385] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:02 AM.385] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:02 AM.385] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:02 AM.385] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:02 AM.385] at Rage.GameFiber.Main()
[8/2/2025 3:39:02 AM.385] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:02 AM.385] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:02 AM.385] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:02 AM.385] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:02 AM.385] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:02 AM.894] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:02 AM.894] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:02 AM.894] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:02 AM.894] at System.Environment.get_StackTrace()
[8/2/2025 3:39:02 AM.894] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:02 AM.894] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:02 AM.894] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:02 AM.894] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:02 AM.894] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:02 AM.894] at Rage.GameFiber.Main()
[8/2/2025 3:39:02 AM.894] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:02 AM.894] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:02 AM.894] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:02 AM.894] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:02 AM.894] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:03 AM.444] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:03 AM.444] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:03 AM.445] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:03 AM.445] at System.Environment.get_StackTrace()
[8/2/2025 3:39:03 AM.445] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:03 AM.445] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:03 AM.445] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:03 AM.445] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:03 AM.445] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:03 AM.445] at Rage.GameFiber.Main()
[8/2/2025 3:39:03 AM.445] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:03 AM.445] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:03 AM.445] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:03 AM.445] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:03 AM.445] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:03 AM.964] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:03 AM.964] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:03 AM.964] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:03 AM.964] at System.Environment.get_StackTrace()
[8/2/2025 3:39:03 AM.964] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:03 AM.964] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:03 AM.964] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:03 AM.964] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:03 AM.964] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:03 AM.964] at Rage.GameFiber.Main()
[8/2/2025 3:39:03 AM.964] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:03 AM.964] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:03 AM.964] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:03 AM.964] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:03 AM.964] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:04 AM.470] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:04 AM.470] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:04 AM.470] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:04 AM.470] at System.Environment.get_StackTrace()
[8/2/2025 3:39:04 AM.470] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:04 AM.470] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:04 AM.470] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:04 AM.470] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:04 AM.470] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:04 AM.470] at Rage.GameFiber.Main()
[8/2/2025 3:39:04 AM.470] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:04 AM.470] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:04 AM.470] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:04 AM.470] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:04 AM.470] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:05 AM.004] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:05 AM.004] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:05 AM.004] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:05 AM.004] at System.Environment.get_StackTrace()
[8/2/2025 3:39:05 AM.004] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:05 AM.004] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:05 AM.004] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:05 AM.004] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:05 AM.004] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:05 AM.004] at Rage.GameFiber.Main()
[8/2/2025 3:39:05 AM.004] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:05 AM.004] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:05 AM.004] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:05 AM.004] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:05 AM.005] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:05 AM.560] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:05 AM.560] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:05 AM.560] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:05 AM.560] at System.Environment.get_StackTrace()
[8/2/2025 3:39:05 AM.560] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:05 AM.560] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:05 AM.560] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:05 AM.560] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:05 AM.560] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:05 AM.560] at Rage.GameFiber.Main()
[8/2/2025 3:39:05 AM.560] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:05 AM.560] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:05 AM.560] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:05 AM.560] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:05 AM.560] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:06 AM.079] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:06 AM.079] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:06 AM.080] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:06 AM.080] at System.Environment.get_StackTrace()
[8/2/2025 3:39:06 AM.080] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:06 AM.080] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:06 AM.080] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:06 AM.080] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:06 AM.080] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:06 AM.080] at Rage.GameFiber.Main()
[8/2/2025 3:39:06 AM.080] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:06 AM.080] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:06 AM.080] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:06 AM.080] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:06 AM.080] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:06 AM.630] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:06 AM.630] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:06 AM.630] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:06 AM.630] at System.Environment.get_StackTrace()
[8/2/2025 3:39:06 AM.630] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:06 AM.630] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:06 AM.630] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:06 AM.630] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:06 AM.630] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:06 AM.630] at Rage.GameFiber.Main()
[8/2/2025 3:39:06 AM.630] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:06 AM.630] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:06 AM.630] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:06 AM.630] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:06 AM.630] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:07 AM.139] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:07 AM.139] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:07 AM.140] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:07 AM.140] at System.Environment.get_StackTrace()
[8/2/2025 3:39:07 AM.140] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:07 AM.140] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:07 AM.140] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:07 AM.140] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:07 AM.140] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:07 AM.140] at Rage.GameFiber.Main()
[8/2/2025 3:39:07 AM.140] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:07 AM.140] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:07 AM.140] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:07 AM.140] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:07 AM.140] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:07 AM.681] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:07 AM.681] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:07 AM.681] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:07 AM.681] at System.Environment.get_StackTrace()
[8/2/2025 3:39:07 AM.681] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:07 AM.681] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:07 AM.681] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:07 AM.681] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:07 AM.681] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:07 AM.681] at Rage.GameFiber.Main()
[8/2/2025 3:39:07 AM.681] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:07 AM.681] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:07 AM.681] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:07 AM.681] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:07 AM.681] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:08 AM.193] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:08 AM.193] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:08 AM.193] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:08 AM.193] at System.Environment.get_StackTrace()
[8/2/2025 3:39:08 AM.193] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:08 AM.193] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:08 AM.193] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:08 AM.193] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:08 AM.193] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:08 AM.193] at Rage.GameFiber.Main()
[8/2/2025 3:39:08 AM.193] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:08 AM.193] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:08 AM.193] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:08 AM.193] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:08 AM.193] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:08 AM.713] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:08 AM.713] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:08 AM.713] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:08 AM.713] at System.Environment.get_StackTrace()
[8/2/2025 3:39:08 AM.713] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:08 AM.713] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:08 AM.713] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:08 AM.714] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:08 AM.714] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:08 AM.714] at Rage.GameFiber.Main()
[8/2/2025 3:39:08 AM.714] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:08 AM.714] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:08 AM.714] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:08 AM.714] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:08 AM.714] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:09 AM.228] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:09 AM.228] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:09 AM.229] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:09 AM.229] at System.Environment.get_StackTrace()
[8/2/2025 3:39:09 AM.229] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:09 AM.229] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:09 AM.229] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:09 AM.229] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:09 AM.229] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:09 AM.229] at Rage.GameFiber.Main()
[8/2/2025 3:39:09 AM.229] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:09 AM.229] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:09 AM.229] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:09 AM.229] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:09 AM.229] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:09 AM.780] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:09 AM.780] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:09 AM.780] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:09 AM.780] at System.Environment.get_StackTrace()
[8/2/2025 3:39:09 AM.780] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:09 AM.780] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:09 AM.780] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:09 AM.780] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:09 AM.780] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:09 AM.780] at Rage.GameFiber.Main()
[8/2/2025 3:39:09 AM.780] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:09 AM.780] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:09 AM.780] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:09 AM.780] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:09 AM.782] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:09 AM.853] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:39:09 AM.853] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:39:09 AM.853] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:39:10 AM.309] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:10 AM.309] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:10 AM.309] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:10 AM.309] at System.Environment.get_StackTrace()
[8/2/2025 3:39:10 AM.309] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:10 AM.309] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:10 AM.309] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:10 AM.309] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:10 AM.309] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:10 AM.309] at Rage.GameFiber.Main()
[8/2/2025 3:39:10 AM.309] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:10 AM.309] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:10 AM.309] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:10 AM.309] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:10 AM.309] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:10 AM.828] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:10 AM.828] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:10 AM.830] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:10 AM.830] at System.Environment.get_StackTrace()
[8/2/2025 3:39:10 AM.830] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:10 AM.830] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:10 AM.830] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:10 AM.830] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:10 AM.830] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:10 AM.830] at Rage.GameFiber.Main()
[8/2/2025 3:39:10 AM.830] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:10 AM.830] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:10 AM.830] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:10 AM.830] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:10 AM.830] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:11 AM.128] LSPD First Response: Creating RevEngineWhenStationary event
[8/2/2025 3:39:11 AM.366] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:11 AM.366] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:11 AM.368] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:11 AM.368] at System.Environment.get_StackTrace()
[8/2/2025 3:39:11 AM.368] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:11 AM.368] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:11 AM.368] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:11 AM.368] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:11 AM.368] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:11 AM.368] at Rage.GameFiber.Main()
[8/2/2025 3:39:11 AM.368] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:11 AM.368] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:11 AM.368] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:11 AM.368] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:11 AM.368] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:11 AM.894] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:11 AM.894] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:11 AM.894] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:11 AM.894] at System.Environment.get_StackTrace()
[8/2/2025 3:39:11 AM.894] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:11 AM.894] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:11 AM.894] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:11 AM.894] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:11 AM.894] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:11 AM.894] at Rage.GameFiber.Main()
[8/2/2025 3:39:11 AM.894] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:11 AM.894] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:11 AM.894] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:11 AM.894] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:11 AM.894] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:12 AM.437] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:12 AM.437] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:12 AM.437] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:12 AM.437] at System.Environment.get_StackTrace()
[8/2/2025 3:39:12 AM.437] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:12 AM.437] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:12 AM.437] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:12 AM.437] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:12 AM.437] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:12 AM.437] at Rage.GameFiber.Main()
[8/2/2025 3:39:12 AM.437] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:12 AM.437] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:12 AM.437] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:12 AM.437] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:12 AM.437] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:12 AM.957] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:12 AM.957] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:12 AM.957] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:12 AM.957] at System.Environment.get_StackTrace()
[8/2/2025 3:39:12 AM.957] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:12 AM.957] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:12 AM.957] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:12 AM.957] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:12 AM.957] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:12 AM.957] at Rage.GameFiber.Main()
[8/2/2025 3:39:12 AM.957] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:12 AM.957] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:12 AM.957] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:12 AM.957] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:12 AM.958] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:13 AM.502] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:13 AM.503] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:13 AM.503] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:13 AM.503] at System.Environment.get_StackTrace()
[8/2/2025 3:39:13 AM.503] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:13 AM.503] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:13 AM.503] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:13 AM.503] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:13 AM.503] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:13 AM.503] at Rage.GameFiber.Main()
[8/2/2025 3:39:13 AM.503] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:13 AM.503] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:13 AM.503] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:13 AM.503] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:13 AM.503] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:14 AM.048] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:14 AM.048] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:14 AM.048] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:14 AM.048] at System.Environment.get_StackTrace()
[8/2/2025 3:39:14 AM.048] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:14 AM.048] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:14 AM.048] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:14 AM.048] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:14 AM.048] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:14 AM.048] at Rage.GameFiber.Main()
[8/2/2025 3:39:14 AM.048] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:14 AM.048] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:14 AM.048] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:14 AM.048] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:14 AM.048] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:14 AM.582] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:14 AM.582] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:14 AM.582] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:14 AM.582] at System.Environment.get_StackTrace()
[8/2/2025 3:39:14 AM.582] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:14 AM.582] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:14 AM.582] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:14 AM.582] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:14 AM.582] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:14 AM.582] at Rage.GameFiber.Main()
[8/2/2025 3:39:14 AM.582] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:14 AM.582] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:14 AM.582] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:14 AM.582] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:14 AM.582] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:15 AM.145] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:15 AM.145] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:15 AM.146] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:15 AM.146] at System.Environment.get_StackTrace()
[8/2/2025 3:39:15 AM.146] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:15 AM.146] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:15 AM.146] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:15 AM.146] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:15 AM.146] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:15 AM.146] at Rage.GameFiber.Main()
[8/2/2025 3:39:15 AM.146] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:15 AM.146] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:15 AM.146] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:15 AM.146] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:15 AM.146] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:15 AM.690] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:15 AM.690] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:15 AM.690] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:15 AM.690] at System.Environment.get_StackTrace()
[8/2/2025 3:39:15 AM.690] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:15 AM.690] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:15 AM.690] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:15 AM.690] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:15 AM.690] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:15 AM.690] at Rage.GameFiber.Main()
[8/2/2025 3:39:15 AM.690] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:15 AM.690] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:15 AM.690] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:15 AM.690] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:15 AM.690] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:16 AM.226] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:16 AM.226] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:16 AM.226] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:16 AM.226] at System.Environment.get_StackTrace()
[8/2/2025 3:39:16 AM.226] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:16 AM.226] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:16 AM.226] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:16 AM.226] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:16 AM.226] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:16 AM.228] at Rage.GameFiber.Main()
[8/2/2025 3:39:16 AM.228] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:16 AM.228] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:16 AM.228] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:16 AM.228] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:16 AM.228] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:16 AM.232] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:39:16 AM.232] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:39:16 AM.232] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:39:16 AM.740] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:16 AM.740] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:16 AM.740] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:16 AM.740] at System.Environment.get_StackTrace()
[8/2/2025 3:39:16 AM.740] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:16 AM.740] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:16 AM.740] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:16 AM.740] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:16 AM.740] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:16 AM.740] at Rage.GameFiber.Main()
[8/2/2025 3:39:16 AM.740] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:16 AM.740] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:16 AM.740] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:16 AM.740] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:16 AM.740] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:17 AM.244] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:17 AM.244] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:17 AM.245] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:17 AM.245] at System.Environment.get_StackTrace()
[8/2/2025 3:39:17 AM.245] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:17 AM.245] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:17 AM.245] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:17 AM.245] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:17 AM.245] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:17 AM.245] at Rage.GameFiber.Main()
[8/2/2025 3:39:17 AM.245] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:17 AM.245] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:17 AM.245] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:17 AM.245] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:17 AM.245] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:17 AM.718] LSPD First Response: [TRACE] It has been 118 seconds since the last callout
[8/2/2025 3:39:17 AM.728] LSPD First Response: Creating StolenCopVehicle from SuperCallouts.RemasteredCallouts.StolenCopVehicle, SuperCallouts, Version=3.9.7.7, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:39:17 AM.735] LSPD First Response: [TRACE] Callout created:  #1
[8/2/2025 3:39:17 AM.786] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident
[8/2/2025 3:39:17 AM.787] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [SC] Stolen PD Vehicle  Status = New
[8/2/2025 3:39:17 AM.789] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [SC] Stolen PD Vehicle
[8/2/2025 3:39:17 AM.818] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[8/2/2025 3:39:17 AM.818] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[8/2/2025 3:39:17 AM.820] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Stolen PD Vehicle
[8/2/2025 3:39:17 AM.820] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 3:39:17 AM.820] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen PD Vehicle
[8/2/2025 3:39:17 AM.873] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:17 AM.873] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:17 AM.873] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:17 AM.873] at System.Environment.get_StackTrace()
[8/2/2025 3:39:17 AM.873] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:17 AM.873] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:17 AM.873] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:17 AM.873] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:17 AM.873] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:17 AM.874] at Rage.GameFiber.Main()
[8/2/2025 3:39:17 AM.874] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:17 AM.874] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:17 AM.874] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:17 AM.874] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:17 AM.874] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:18 AM.055] LSPD First Response: CalloutInterface: [DEBUG] start time: 8/2/2025 9:52:33 PM for [SC] Stolen PD Vehicle
[8/2/2025 3:39:18 AM.055] LSPD First Response: CalloutInterface: [DEBUG] waiting 28 in-game minutes for [SC] Stolen PD Vehicle
[8/2/2025 3:39:18 AM.094] LSPD First Response: [XScanner][WARN] > [POLICESCANNER::PLAYSCANNERUSINGPOSITION] Unable to parse ATTENTION_ALL_UNITS_05 WE_HAVE PYRO_STOLEN_PDCAR IN_OR_ON_POSITION
[8/2/2025 3:39:18 AM.094] LSPD First Response: [XScanner][WARN] > [POLICESCANNER::PLAYSCANNERUSINGPOSITION] Requested by SuperCallouts
[8/2/2025 3:39:18 AM.393] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:18 AM.393] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:18 AM.393] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:18 AM.393] at System.Environment.get_StackTrace()
[8/2/2025 3:39:18 AM.393] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:18 AM.393] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:18 AM.393] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:18 AM.393] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:18 AM.393] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:18 AM.393] at Rage.GameFiber.Main()
[8/2/2025 3:39:18 AM.393] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:18 AM.393] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:18 AM.393] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:18 AM.393] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:18 AM.394] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:18 AM.953] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:18 AM.953] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:18 AM.954] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:18 AM.954] at System.Environment.get_StackTrace()
[8/2/2025 3:39:18 AM.954] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:18 AM.954] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:18 AM.954] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:18 AM.954] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:18 AM.954] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:18 AM.954] at Rage.GameFiber.Main()
[8/2/2025 3:39:18 AM.954] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:18 AM.954] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:18 AM.954] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:18 AM.954] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:18 AM.954] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:19 AM.464] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:19 AM.464] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:19 AM.464] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:19 AM.464] at System.Environment.get_StackTrace()
[8/2/2025 3:39:19 AM.464] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:19 AM.464] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:19 AM.464] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:19 AM.464] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:19 AM.464] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:19 AM.464] at Rage.GameFiber.Main()
[8/2/2025 3:39:19 AM.464] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:19 AM.464] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:19 AM.464] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:19 AM.464] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:19 AM.464] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:20 AM.027] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:20 AM.027] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:20 AM.027] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:20 AM.027] at System.Environment.get_StackTrace()
[8/2/2025 3:39:20 AM.027] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:20 AM.027] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:20 AM.027] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:20 AM.027] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:20 AM.027] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:20 AM.027] at Rage.GameFiber.Main()
[8/2/2025 3:39:20 AM.027] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:20 AM.027] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:20 AM.027] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:20 AM.027] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:20 AM.027] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:20 AM.573] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:20 AM.573] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:20 AM.573] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:20 AM.573] at System.Environment.get_StackTrace()
[8/2/2025 3:39:20 AM.573] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:20 AM.573] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:20 AM.573] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:20 AM.573] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:20 AM.573] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:20 AM.573] at Rage.GameFiber.Main()
[8/2/2025 3:39:20 AM.573] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:20 AM.573] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:20 AM.573] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:20 AM.573] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:20 AM.573] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:21 AM.098] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:21 AM.098] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:21 AM.098] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:21 AM.098] at System.Environment.get_StackTrace()
[8/2/2025 3:39:21 AM.098] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:21 AM.098] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:21 AM.098] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:21 AM.098] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:21 AM.098] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:21 AM.098] at Rage.GameFiber.Main()
[8/2/2025 3:39:21 AM.098] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:21 AM.098] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:21 AM.098] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:21 AM.098] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:21 AM.098] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:21 AM.332] SuperCallouts: Stolen Police Vehicle callout accepted!
[8/2/2025 3:39:21 AM.340] LSPD First Response: [TRACE] Cleaning UI
[8/2/2025 3:39:21 AM.343] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player
[8/2/2025 3:39:21 AM.345] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Stolen PD Vehicle
[8/2/2025 3:39:21 AM.345] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 3:39:21 AM.345] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen PD Vehicle
[8/2/2025 3:39:21 AM.346] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Stolen PD Vehicle
[8/2/2025 3:39:21 AM.346] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 3:39:21 AM.346] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen PD Vehicle
[8/2/2025 3:39:21 AM.346] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Stolen PD Vehicle
[8/2/2025 3:39:21 AM.346] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 3:39:21 AM.346] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen PD Vehicle
[8/2/2025 3:39:21 AM.359] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Stolen PD Vehicle
[8/2/2025 3:39:21 AM.359] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 3:39:21 AM.359] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen PD Vehicle
[8/2/2025 3:39:21 AM.359] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Stolen PD Vehicle
[8/2/2025 3:39:21 AM.359] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 3:39:21 AM.359] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen PD Vehicle
[8/2/2025 3:39:21 AM.359] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Stolen PD Vehicle
[8/2/2025 3:39:21 AM.359] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 3:39:21 AM.359] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen PD Vehicle
[8/2/2025 3:39:21 AM.360] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[8/2/2025 3:39:21 AM.361] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted
[8/2/2025 3:39:21 AM.361] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route
[8/2/2025 3:39:21 AM.453] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 46 minutes
[8/2/2025 3:39:21 AM.659] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:21 AM.659] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:21 AM.659] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:21 AM.659] at System.Environment.get_StackTrace()
[8/2/2025 3:39:21 AM.659] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:21 AM.659] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:21 AM.659] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:21 AM.659] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:21 AM.659] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:21 AM.659] at Rage.GameFiber.Main()
[8/2/2025 3:39:21 AM.659] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:21 AM.659] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:21 AM.659] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:21 AM.659] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:21 AM.659] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:21 AM.832] LSPD First Response: Immersive Ambient Events: Event timer instance ended
[8/2/2025 3:39:21 AM.887] LSPD First Response: Immersive Ambient Events: Starting event timer...
[8/2/2025 3:39:21 AM.939] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute
[8/2/2025 3:39:22 AM.167] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [SC] Stolen PD Vehicle
[8/2/2025 3:39:22 AM.168] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [SC] Stolen PD Vehicle
[8/2/2025 3:39:22 AM.221] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:22 AM.221] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:22 AM.221] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:22 AM.221] at System.Environment.get_StackTrace()
[8/2/2025 3:39:22 AM.221] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:22 AM.221] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:22 AM.221] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:22 AM.221] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:22 AM.221] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:22 AM.221] at Rage.GameFiber.Main()
[8/2/2025 3:39:22 AM.221] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:22 AM.221] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:22 AM.221] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:22 AM.221] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:22 AM.221] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:22 AM.743] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:22 AM.743] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:22 AM.744] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:22 AM.744] at System.Environment.get_StackTrace()
[8/2/2025 3:39:22 AM.744] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:22 AM.744] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:22 AM.744] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:22 AM.744] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:22 AM.744] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:22 AM.744] at Rage.GameFiber.Main()
[8/2/2025 3:39:22 AM.744] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:22 AM.744] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:22 AM.744] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:22 AM.744] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:22 AM.744] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:23 AM.255] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:23 AM.255] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:23 AM.256] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:23 AM.256] at System.Environment.get_StackTrace()
[8/2/2025 3:39:23 AM.256] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:23 AM.256] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:23 AM.256] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:23 AM.256] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:23 AM.256] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:23 AM.256] at Rage.GameFiber.Main()
[8/2/2025 3:39:23 AM.256] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:23 AM.256] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:23 AM.256] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:23 AM.256] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:23 AM.256] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:23 AM.765] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:23 AM.765] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:23 AM.766] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:23 AM.766] at System.Environment.get_StackTrace()
[8/2/2025 3:39:23 AM.766] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:23 AM.766] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:23 AM.766] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:23 AM.766] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:23 AM.766] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:23 AM.766] at Rage.GameFiber.Main()
[8/2/2025 3:39:23 AM.766] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:23 AM.766] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:23 AM.766] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:23 AM.766] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:23 AM.766] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:24 AM.291] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:24 AM.291] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:24 AM.291] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:24 AM.291] at System.Environment.get_StackTrace()
[8/2/2025 3:39:24 AM.291] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:24 AM.291] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:24 AM.291] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:24 AM.291] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:24 AM.291] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:24 AM.291] at Rage.GameFiber.Main()
[8/2/2025 3:39:24 AM.291] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:24 AM.291] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:24 AM.291] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:24 AM.291] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:24 AM.291] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:24 AM.801] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:24 AM.801] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:24 AM.801] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:24 AM.801] at System.Environment.get_StackTrace()
[8/2/2025 3:39:24 AM.801] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:24 AM.801] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:24 AM.801] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:24 AM.801] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:24 AM.801] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:24 AM.801] at Rage.GameFiber.Main()
[8/2/2025 3:39:24 AM.801] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:24 AM.801] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:24 AM.801] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:24 AM.801] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:24 AM.802] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:24 AM.858] LSPD First Response: [TRACE] User accepted callout
[8/2/2025 3:39:25 AM.364] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:25 AM.364] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:25 AM.364] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:25 AM.364] at System.Environment.get_StackTrace()
[8/2/2025 3:39:25 AM.364] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:25 AM.364] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:25 AM.364] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:25 AM.364] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:25 AM.364] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:25 AM.364] at Rage.GameFiber.Main()
[8/2/2025 3:39:25 AM.364] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:25 AM.364] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:25 AM.364] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:25 AM.364] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:25 AM.364] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:25 AM.870] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:25 AM.870] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:25 AM.871] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:25 AM.871] at System.Environment.get_StackTrace()
[8/2/2025 3:39:25 AM.871] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:25 AM.871] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:25 AM.871] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:25 AM.871] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:25 AM.871] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:25 AM.871] at Rage.GameFiber.Main()
[8/2/2025 3:39:25 AM.871] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:25 AM.871] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:25 AM.871] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:25 AM.871] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:25 AM.871] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:26 AM.373] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:26 AM.373] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:26 AM.373] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:26 AM.373] at System.Environment.get_StackTrace()
[8/2/2025 3:39:26 AM.373] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:26 AM.373] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:26 AM.373] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:26 AM.373] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:26 AM.373] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:26 AM.373] at Rage.GameFiber.Main()
[8/2/2025 3:39:26 AM.373] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:26 AM.373] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:26 AM.373] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:26 AM.373] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:26 AM.374] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:26 AM.881] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:26 AM.881] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:26 AM.881] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:26 AM.881] at System.Environment.get_StackTrace()
[8/2/2025 3:39:26 AM.881] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:26 AM.881] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:26 AM.881] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:26 AM.881] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:26 AM.881] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:26 AM.881] at Rage.GameFiber.Main()
[8/2/2025 3:39:26 AM.881] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:26 AM.881] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:26 AM.881] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:26 AM.881] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:26 AM.881] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:27 AM.382] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:27 AM.383] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:27 AM.383] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:27 AM.383] at System.Environment.get_StackTrace()
[8/2/2025 3:39:27 AM.383] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:27 AM.383] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:27 AM.383] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:27 AM.383] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:27 AM.383] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:27 AM.383] at Rage.GameFiber.Main()
[8/2/2025 3:39:27 AM.383] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:27 AM.383] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:27 AM.383] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:27 AM.383] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:27 AM.383] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:27 AM.898] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:27 AM.900] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:27 AM.900] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:27 AM.900] at System.Environment.get_StackTrace()
[8/2/2025 3:39:27 AM.900] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:27 AM.900] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:27 AM.900] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:27 AM.900] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:27 AM.900] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:27 AM.900] at Rage.GameFiber.Main()
[8/2/2025 3:39:27 AM.900] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:27 AM.900] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:27 AM.900] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:27 AM.900] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:27 AM.900] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:28 AM.447] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:28 AM.447] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:28 AM.447] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:28 AM.447] at System.Environment.get_StackTrace()
[8/2/2025 3:39:28 AM.447] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:28 AM.447] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:28 AM.447] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:28 AM.448] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:28 AM.448] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:28 AM.448] at Rage.GameFiber.Main()
[8/2/2025 3:39:28 AM.448] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:28 AM.448] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:28 AM.448] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:28 AM.448] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:28 AM.448] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:29 AM.014] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:29 AM.014] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:29 AM.015] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:29 AM.015] at System.Environment.get_StackTrace()
[8/2/2025 3:39:29 AM.015] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:29 AM.015] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:29 AM.015] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:29 AM.015] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:29 AM.015] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:29 AM.015] at Rage.GameFiber.Main()
[8/2/2025 3:39:29 AM.015] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:29 AM.015] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:29 AM.015] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:29 AM.015] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:29 AM.015] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:29 AM.568] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:29 AM.568] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:29 AM.568] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:29 AM.568] at System.Environment.get_StackTrace()
[8/2/2025 3:39:29 AM.568] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:29 AM.568] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:29 AM.568] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:29 AM.568] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:29 AM.568] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:29 AM.568] at Rage.GameFiber.Main()
[8/2/2025 3:39:29 AM.568] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:29 AM.568] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:29 AM.568] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:29 AM.568] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:29 AM.568] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:29 AM.937] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[8/2/2025 3:39:29 AM.937] LSPD First Response: Immersive Ambient Events: Player is not available, waiting until player is available before starting UpdatedInfoTimer
[8/2/2025 3:39:30 AM.104] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:30 AM.104] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:30 AM.110] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:30 AM.111] at System.Environment.get_StackTrace()
[8/2/2025 3:39:30 AM.111] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:30 AM.111] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:30 AM.111] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:30 AM.111] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:30 AM.111] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:30 AM.111] at Rage.GameFiber.Main()
[8/2/2025 3:39:30 AM.111] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:30 AM.111] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:30 AM.111] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:30 AM.111] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:30 AM.111] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:30 AM.660] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:30 AM.660] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:30 AM.660] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:30 AM.660] at System.Environment.get_StackTrace()
[8/2/2025 3:39:30 AM.660] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:30 AM.660] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:30 AM.660] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:30 AM.660] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:30 AM.660] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:30 AM.660] at Rage.GameFiber.Main()
[8/2/2025 3:39:30 AM.660] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:30 AM.660] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:30 AM.660] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:30 AM.660] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:30 AM.660] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:31 AM.199] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:31 AM.199] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:31 AM.199] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:31 AM.199] at System.Environment.get_StackTrace()
[8/2/2025 3:39:31 AM.199] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:31 AM.199] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:31 AM.199] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:31 AM.199] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:31 AM.199] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:31 AM.199] at Rage.GameFiber.Main()
[8/2/2025 3:39:31 AM.199] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:31 AM.199] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:31 AM.199] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:31 AM.199] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:31 AM.200] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:31 AM.730] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:31 AM.730] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:31 AM.731] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:31 AM.731] at System.Environment.get_StackTrace()
[8/2/2025 3:39:31 AM.731] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:31 AM.731] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:31 AM.731] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:31 AM.731] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:31 AM.731] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:31 AM.731] at Rage.GameFiber.Main()
[8/2/2025 3:39:31 AM.731] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:31 AM.731] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:31 AM.731] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:31 AM.731] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:31 AM.731] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:32 AM.241] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:32 AM.241] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:32 AM.242] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:32 AM.242] at System.Environment.get_StackTrace()
[8/2/2025 3:39:32 AM.242] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:32 AM.242] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:32 AM.242] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:32 AM.242] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:32 AM.242] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:32 AM.242] at Rage.GameFiber.Main()
[8/2/2025 3:39:32 AM.242] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:32 AM.242] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:32 AM.242] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:32 AM.242] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:32 AM.242] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:32 AM.792] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:32 AM.792] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:32 AM.793] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:32 AM.793] at System.Environment.get_StackTrace()
[8/2/2025 3:39:32 AM.793] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:32 AM.793] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:32 AM.793] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:32 AM.793] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:32 AM.793] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:32 AM.793] at Rage.GameFiber.Main()
[8/2/2025 3:39:32 AM.793] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:32 AM.793] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:32 AM.793] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:32 AM.793] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:32 AM.793] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:33 AM.343] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:33 AM.343] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:33 AM.344] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:33 AM.344] at System.Environment.get_StackTrace()
[8/2/2025 3:39:33 AM.344] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:33 AM.344] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:33 AM.344] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:33 AM.344] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:33 AM.344] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:33 AM.344] at Rage.GameFiber.Main()
[8/2/2025 3:39:33 AM.344] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:33 AM.344] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:33 AM.344] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:33 AM.344] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:33 AM.344] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:33 AM.860] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:33 AM.860] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:33 AM.860] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:33 AM.860] at System.Environment.get_StackTrace()
[8/2/2025 3:39:33 AM.860] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:33 AM.860] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:33 AM.860] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:33 AM.860] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:33 AM.860] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:33 AM.860] at Rage.GameFiber.Main()
[8/2/2025 3:39:33 AM.860] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:33 AM.860] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:33 AM.860] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:33 AM.860] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:33 AM.860] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:34 AM.396] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:34 AM.396] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:34 AM.396] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:34 AM.396] at System.Environment.get_StackTrace()
[8/2/2025 3:39:34 AM.396] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:34 AM.396] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:34 AM.396] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:34 AM.396] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:34 AM.396] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:34 AM.396] at Rage.GameFiber.Main()
[8/2/2025 3:39:34 AM.396] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:34 AM.396] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:34 AM.396] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:34 AM.396] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:34 AM.396] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:34 AM.946] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:34 AM.946] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:34 AM.946] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:34 AM.946] at System.Environment.get_StackTrace()
[8/2/2025 3:39:34 AM.946] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:34 AM.946] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:34 AM.946] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:34 AM.946] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:34 AM.946] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:34 AM.946] at Rage.GameFiber.Main()
[8/2/2025 3:39:34 AM.946] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:34 AM.946] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:34 AM.946] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:34 AM.946] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:34 AM.946] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:35 AM.452] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:35 AM.452] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:35 AM.453] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:35 AM.453] at System.Environment.get_StackTrace()
[8/2/2025 3:39:35 AM.453] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:35 AM.453] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:35 AM.453] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:35 AM.453] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:35 AM.453] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:35 AM.453] at Rage.GameFiber.Main()
[8/2/2025 3:39:35 AM.453] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:35 AM.453] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:35 AM.453] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:35 AM.453] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:35 AM.453] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:35 AM.851] LSPD First Response: Automatic Roadblocks: [INFO] Pursuit state has changed to ActiveOnFoot
[8/2/2025 3:39:35 AM.859] LSPD First Response: Automatic Roadblocks: [INFO] Released a total of 0 roadblocks which were still active
[8/2/2025 3:39:35 AM.870] LSPD First Response: [TRACE] Created new chase
[8/2/2025 3:39:35 AM.875] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[8/2/2025 3:39:35 AM.875] LSPD First Response: [TRACE] Took ownership of suspect for chase
[8/2/2025 3:39:35 AM.904] LSPD First Response: [TRACE] Suspect added to chase
[8/2/2025 3:39:35 AM.913] LSPD First Response: [TRACE] Pursuit menu was reset.
[8/2/2025 3:39:35 AM.964] LSPD First Response: [TRACE] Starting chase
[8/2/2025 3:39:35 AM.978] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:35 AM.978] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:35 AM.980] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:35 AM.980] at System.Environment.get_StackTrace()
[8/2/2025 3:39:35 AM.980] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:35 AM.980] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:35 AM.980] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:35 AM.980] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:35 AM.980] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:35 AM.980] at Rage.GameFiber.Main()
[8/2/2025 3:39:35 AM.980] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:35 AM.980] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:35 AM.980] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:35 AM.980] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:35 AM.980] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:36 AM.033] LSPD First Response: Automatic Roadblocks: [INFO] Pursuit state has changed to ActiveChase
[8/2/2025 3:39:36 AM.088] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[8/2/2025 3:39:36 AM.088] LSPD First Response: [TRACE] Took ownership of cop for chase
[8/2/2025 3:39:36 AM.157] LSPD First Response: [TRACE] Cop Scott Daedaelus reassigned to Amy Adams
[8/2/2025 3:39:36 AM.162] LSPD First Response: [TRACE] Cop added to chase
[8/2/2025 3:39:36 AM.162] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[8/2/2025 3:39:36 AM.162] LSPD First Response: [TRACE] Took ownership of cop for chase
[8/2/2025 3:39:36 AM.163] LSPD First Response: [TRACE] Cop Chris Shrik reassigned to Amy Adams
[8/2/2025 3:39:36 AM.163] LSPD First Response: [TRACE] Cop added to chase
[8/2/2025 3:39:36 AM.165] LSPD First Response: [TRACE] Scott Daedaelus now monitoring Amy Adams
[8/2/2025 3:39:36 AM.166] LSPD First Response: [TRACE] Chris Shrik now monitoring Amy Adams
[8/2/2025 3:39:36 AM.168] LSPD First Response: [TRACE] Player now monitoring Amy Adams
[8/2/2025 3:39:36 AM.292] LSPD First Response: [TRACE] Extended route by 20
[8/2/2025 3:39:36 AM.380] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:39:36 AM.380] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:39:36 AM.380] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:39:36 AM.513] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:36 AM.514] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:36 AM.514] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:36 AM.514] at System.Environment.get_StackTrace()
[8/2/2025 3:39:36 AM.514] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:36 AM.514] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:36 AM.514] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:36 AM.514] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:36 AM.514] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:36 AM.514] at Rage.GameFiber.Main()
[8/2/2025 3:39:36 AM.514] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:36 AM.514] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:36 AM.514] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:36 AM.514] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:36 AM.514] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:36 AM.597] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[8/2/2025 3:39:36 AM.597] at kNhHsebyExkTCqHThgsXViUuSdKT.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[8/2/2025 3:39:36 AM.597] at fnoNMiQxSnftbGcDuBELAqvGNDdR.UuQSiLKbJxKNeAZbtLOnrIPvqPYT(WkugoeIdyzuRqbEhWzuqrosdGVzN )
[8/2/2025 3:39:36 AM.597] at vQjtYWydyWBMWojvzujqfTxyxRyl.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790
[8/2/2025 3:39:37 AM.240] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:37 AM.240] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:37 AM.241] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:37 AM.241] at System.Environment.get_StackTrace()
[8/2/2025 3:39:37 AM.241] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:37 AM.241] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:37 AM.241] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:37 AM.241] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:37 AM.241] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:37 AM.241] at Rage.GameFiber.Main()
[8/2/2025 3:39:37 AM.241] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:37 AM.241] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:37 AM.241] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:37 AM.241] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:37 AM.241] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:37 AM.243] LSPD First Response: [XScanner][WARN] > [POLICESCANNER::PLAYSCANNERUSINGPOSITION] Unable to parse ATTENTION_ALL_UNITS SUSPECT_SPOTTED DIRECTION_HEADING_NORTH_BOUND DRIVING_A COLOR_NOT_FOUND MANUFACTURER_NOT_FOUND MODEL_NOT_FOUND VEHICLE_CATEGORY_POLICE_GENERIC IN_OR_ON_POSITION INTRO SUSPECT_ELUDED_PT_2
[8/2/2025 3:39:37 AM.243] LSPD First Response: [XScanner][WARN] > [POLICESCANNER::PLAYSCANNERUSINGPOSITION] Requested by RadioRealismFR
[8/2/2025 3:39:37 AM.246] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:39:37 AM.246] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:39:37 AM.247] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:39:37 AM.421] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON POLICE
[8/2/2025 3:39:37 AM.625] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[8/2/2025 3:39:37 AM.633] LSPD First Response: UB: DETECTED ZONE: SKID
[8/2/2025 3:39:37 AM.634] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[8/2/2025 3:39:37 AM.722] LSPD First Response: UB: STARTED PURSUIT >> OSB-0
[8/2/2025 3:39:37 AM.758] LSPD First Response: [TRACE] Invoking PedGainedVisual
[8/2/2025 3:39:37 AM.762] LSPD First Response: [TRACE] Report Voice: 
[8/2/2025 3:39:37 AM.802] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:37 AM.802] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:37 AM.802] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:37 AM.802] at System.Environment.get_StackTrace()
[8/2/2025 3:39:37 AM.802] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:37 AM.802] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:37 AM.802] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:37 AM.802] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:37 AM.802] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:37 AM.802] at Rage.GameFiber.Main()
[8/2/2025 3:39:37 AM.802] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:37 AM.802] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:37 AM.802] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:37 AM.802] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:37 AM.802] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:38 AM.470] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:38 AM.470] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:38 AM.470] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:38 AM.470] at System.Environment.get_StackTrace()
[8/2/2025 3:39:38 AM.470] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:38 AM.470] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:38 AM.470] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:38 AM.470] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:38 AM.470] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:38 AM.470] at Rage.GameFiber.Main()
[8/2/2025 3:39:38 AM.470] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:38 AM.470] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:38 AM.470] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:38 AM.470] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:38 AM.470] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:38 AM.477] LSPD First Response: [XScanner][E] > > Unable to parse s_m_m_fibsec_01\REPORT_SUSPECT_SPOTTED
[8/2/2025 3:39:38 AM.477] LSPD First Response: [XScanner][E] > > Requested by LSPDFR
[8/2/2025 3:39:39 AM.081] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:39 AM.081] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:39 AM.081] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:39 AM.081] at System.Environment.get_StackTrace()
[8/2/2025 3:39:39 AM.081] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:39 AM.081] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:39 AM.081] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:39 AM.081] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:39 AM.081] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:39 AM.081] at Rage.GameFiber.Main()
[8/2/2025 3:39:39 AM.081] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:39 AM.081] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:39 AM.081] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:39 AM.081] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:39 AM.081] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:39 AM.337] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[8/2/2025 3:39:39 AM.337] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (Ambient)
[8/2/2025 3:39:39 AM.337] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[8/2/2025 3:39:39 AM.338] LSPD First Response: [TRACE] Cop Lyra McRoll reassigned to Amy Adams
[8/2/2025 3:39:39 AM.338] LSPD First Response: [TRACE] Cop added to chase
[8/2/2025 3:39:39 AM.338] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[8/2/2025 3:39:39 AM.338] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (Ambient)
[8/2/2025 3:39:39 AM.338] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[8/2/2025 3:39:39 AM.339] LSPD First Response: [TRACE] Cop Mark Gordon reassigned to Amy Adams
[8/2/2025 3:39:39 AM.339] LSPD First Response: [TRACE] Cop added to chase
[8/2/2025 3:39:39 AM.339] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[8/2/2025 3:39:39 AM.339] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (Ambient)
[8/2/2025 3:39:39 AM.339] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[8/2/2025 3:39:39 AM.339] LSPD First Response: [TRACE] Cop Michael Brasel reassigned to Amy Adams
[8/2/2025 3:39:39 AM.339] LSPD First Response: [TRACE] Cop added to chase
[8/2/2025 3:39:39 AM.339] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[8/2/2025 3:39:39 AM.339] LSPD First Response: [TRACE] Took ownership of cop for chase
[8/2/2025 3:39:39 AM.339] LSPD First Response: [TRACE] Cop Jay Brookside reassigned to Amy Adams
[8/2/2025 3:39:39 AM.339] LSPD First Response: [TRACE] Cop added to chase
[8/2/2025 3:39:39 AM.339] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[8/2/2025 3:39:39 AM.339] LSPD First Response: [TRACE] Took ownership of cop for chase
[8/2/2025 3:39:39 AM.340] LSPD First Response: [TRACE] Cop Charlie Crews reassigned to Amy Adams
[8/2/2025 3:39:39 AM.340] LSPD First Response: [TRACE] Cop added to chase
[8/2/2025 3:39:39 AM.340] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[8/2/2025 3:39:39 AM.340] LSPD First Response: [TRACE] Removing ped from PoliceStationInterior #1 (Ambient)
[8/2/2025 3:39:39 AM.340] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[8/2/2025 3:39:39 AM.340] LSPD First Response: [TRACE] Cop Rafael Cholo reassigned to Amy Adams
[8/2/2025 3:39:39 AM.340] LSPD First Response: [TRACE] Cop added to chase
[8/2/2025 3:39:39 AM.340] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[8/2/2025 3:39:39 AM.340] LSPD First Response: [TRACE] Took ownership of cop for chase
[8/2/2025 3:39:39 AM.340] LSPD First Response: [TRACE] Cop Claude Speed reassigned to Amy Adams
[8/2/2025 3:39:39 AM.340] LSPD First Response: [TRACE] Cop added to chase
[8/2/2025 3:39:39 AM.340] LSPD First Response: [TRACE] Lyra McRoll now monitoring Amy Adams
[8/2/2025 3:39:39 AM.340] LSPD First Response: [TRACE] Mark Gordon now monitoring Amy Adams
[8/2/2025 3:39:39 AM.340] LSPD First Response: [TRACE] Michael Brasel now monitoring Amy Adams
[8/2/2025 3:39:39 AM.340] LSPD First Response: [TRACE] Jay Brookside now monitoring Amy Adams
[8/2/2025 3:39:39 AM.340] LSPD First Response: [TRACE] Charlie Crews now monitoring Amy Adams
[8/2/2025 3:39:39 AM.340] LSPD First Response: [TRACE] Rafael Cholo now monitoring Amy Adams
[8/2/2025 3:39:39 AM.340] LSPD First Response: [TRACE] Claude Speed now monitoring Amy Adams
[8/2/2025 3:39:39 AM.591] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[8/2/2025 3:39:39 AM.591] LSPD First Response: [TRACE] Took ownership of cop for chase
[8/2/2025 3:39:39 AM.591] LSPD First Response: [WARN] Added cop without proper cop data
[8/2/2025 3:39:39 AM.591] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 3:39:39 AM.591] LSPD First Response: [TRACE] Julian Calderon (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 3:39:39 AM.593] LSPD First Response: [TRACE] Cop Julian Calderon reassigned to Amy Adams
[8/2/2025 3:39:39 AM.593] LSPD First Response: [TRACE] Cop added to chase
[8/2/2025 3:39:39 AM.643] LSPD First Response: [TRACE] Julian Calderon now monitoring Amy Adams
[8/2/2025 3:39:39 AM.646] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[8/2/2025 3:39:39 AM.646] at kNhHsebyExkTCqHThgsXViUuSdKT.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[8/2/2025 3:39:39 AM.646] at fnoNMiQxSnftbGcDuBELAqvGNDdR.UuQSiLKbJxKNeAZbtLOnrIPvqPYT(WkugoeIdyzuRqbEhWzuqrosdGVzN )
[8/2/2025 3:39:39 AM.646] at vQjtYWydyWBMWojvzujqfTxyxRyl.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790
[8/2/2025 3:39:39 AM.647] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[8/2/2025 3:39:39 AM.647] at kNhHsebyExkTCqHThgsXViUuSdKT.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[8/2/2025 3:39:39 AM.647] at fnoNMiQxSnftbGcDuBELAqvGNDdR.UuQSiLKbJxKNeAZbtLOnrIPvqPYT(WkugoeIdyzuRqbEhWzuqrosdGVzN )
[8/2/2025 3:39:39 AM.647] at vQjtYWydyWBMWojvzujqfTxyxRyl.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790
[8/2/2025 3:39:39 AM.647] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[8/2/2025 3:39:39 AM.647] at kNhHsebyExkTCqHThgsXViUuSdKT.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[8/2/2025 3:39:39 AM.647] at fnoNMiQxSnftbGcDuBELAqvGNDdR.UuQSiLKbJxKNeAZbtLOnrIPvqPYT(WkugoeIdyzuRqbEhWzuqrosdGVzN )
[8/2/2025 3:39:39 AM.647] at vQjtYWydyWBMWojvzujqfTxyxRyl.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790
[8/2/2025 3:39:39 AM.647] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[8/2/2025 3:39:39 AM.647] at kNhHsebyExkTCqHThgsXViUuSdKT.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[8/2/2025 3:39:39 AM.647] at fnoNMiQxSnftbGcDuBELAqvGNDdR.UuQSiLKbJxKNeAZbtLOnrIPvqPYT(WkugoeIdyzuRqbEhWzuqrosdGVzN )
[8/2/2025 3:39:39 AM.647] at vQjtYWydyWBMWojvzujqfTxyxRyl.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790
[8/2/2025 3:39:39 AM.648] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[8/2/2025 3:39:39 AM.648] at kNhHsebyExkTCqHThgsXViUuSdKT.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[8/2/2025 3:39:39 AM.648] at fnoNMiQxSnftbGcDuBELAqvGNDdR.UuQSiLKbJxKNeAZbtLOnrIPvqPYT(WkugoeIdyzuRqbEhWzuqrosdGVzN )
[8/2/2025 3:39:39 AM.648] at vQjtYWydyWBMWojvzujqfTxyxRyl.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790
[8/2/2025 3:39:39 AM.648] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[8/2/2025 3:39:39 AM.648] at kNhHsebyExkTCqHThgsXViUuSdKT.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[8/2/2025 3:39:39 AM.648] at fnoNMiQxSnftbGcDuBELAqvGNDdR.UuQSiLKbJxKNeAZbtLOnrIPvqPYT(WkugoeIdyzuRqbEhWzuqrosdGVzN )
[8/2/2025 3:39:39 AM.648] at vQjtYWydyWBMWojvzujqfTxyxRyl.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790
[8/2/2025 3:39:39 AM.648] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[8/2/2025 3:39:39 AM.648] at kNhHsebyExkTCqHThgsXViUuSdKT.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[8/2/2025 3:39:39 AM.648] at fnoNMiQxSnftbGcDuBELAqvGNDdR.UuQSiLKbJxKNeAZbtLOnrIPvqPYT(WkugoeIdyzuRqbEhWzuqrosdGVzN )
[8/2/2025 3:39:39 AM.648] at vQjtYWydyWBMWojvzujqfTxyxRyl.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790
[8/2/2025 3:39:39 AM.655] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:39 AM.655] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:39 AM.656] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:39 AM.656] at System.Environment.get_StackTrace()
[8/2/2025 3:39:39 AM.656] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:39 AM.656] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:39 AM.656] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:39 AM.656] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:39 AM.656] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:39 AM.656] at Rage.GameFiber.Main()
[8/2/2025 3:39:39 AM.656] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:39 AM.656] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:39 AM.656] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:39 AM.656] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:39 AM.656] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:40 AM.199] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:40 AM.199] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:40 AM.199] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:40 AM.199] at System.Environment.get_StackTrace()
[8/2/2025 3:39:40 AM.199] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:40 AM.199] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:40 AM.199] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:40 AM.199] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:40 AM.199] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:40 AM.199] at Rage.GameFiber.Main()
[8/2/2025 3:39:40 AM.199] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:40 AM.199] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:40 AM.199] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:40 AM.199] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:40 AM.199] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:40 AM.213] Seatbelt: Cleared seatbelt indicator
[8/2/2025 3:39:40 AM.213] Seatbelt: Seatbelt fastened
[8/2/2025 3:39:40 AM.763] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:40 AM.763] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:40 AM.764] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:40 AM.764] at System.Environment.get_StackTrace()
[8/2/2025 3:39:40 AM.764] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:40 AM.764] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:40 AM.764] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:40 AM.764] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:40 AM.764] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:40 AM.764] at Rage.GameFiber.Main()
[8/2/2025 3:39:40 AM.764] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:40 AM.765] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:40 AM.765] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:40 AM.765] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:40 AM.765] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:41 AM.251] LSPD First Response: [TRACE] Entering at Driver
[8/2/2025 3:39:41 AM.268] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:41 AM.268] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:41 AM.270] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:41 AM.270] at System.Environment.get_StackTrace()
[8/2/2025 3:39:41 AM.270] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:41 AM.270] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:41 AM.270] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:41 AM.270] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:41 AM.270] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:41 AM.270] at Rage.GameFiber.Main()
[8/2/2025 3:39:41 AM.270] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:41 AM.270] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:41 AM.270] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:41 AM.270] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:41 AM.270] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:41 AM.774] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:41 AM.774] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:41 AM.774] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:41 AM.774] at System.Environment.get_StackTrace()
[8/2/2025 3:39:41 AM.774] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:41 AM.774] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:41 AM.774] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:41 AM.774] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:41 AM.774] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:41 AM.774] at Rage.GameFiber.Main()
[8/2/2025 3:39:41 AM.774] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:41 AM.774] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:41 AM.774] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:41 AM.774] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:41 AM.775] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:42 AM.301] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:42 AM.301] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:42 AM.301] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:42 AM.301] at System.Environment.get_StackTrace()
[8/2/2025 3:39:42 AM.301] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:42 AM.301] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:42 AM.301] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:42 AM.301] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:42 AM.301] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:42 AM.301] at Rage.GameFiber.Main()
[8/2/2025 3:39:42 AM.301] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:42 AM.301] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:42 AM.301] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:42 AM.301] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:42 AM.301] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:42 AM.477] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:39:42 AM.838] LSPD First Response: [TRACE] Julian Calderon (MP_M_FREEMODE_01) entered combat with target: Amy Adams (A_F_Y_TOURIST_01)
[8/2/2025 3:39:42 AM.845] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:42 AM.845] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:42 AM.845] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:42 AM.845] at System.Environment.get_StackTrace()
[8/2/2025 3:39:42 AM.845] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:42 AM.845] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:42 AM.845] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:42 AM.845] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:42 AM.845] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:42 AM.845] at Rage.GameFiber.Main()
[8/2/2025 3:39:42 AM.845] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:42 AM.845] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:42 AM.845] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:42 AM.845] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:42 AM.845] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:43 AM.392] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:43 AM.392] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:43 AM.393] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:43 AM.393] at System.Environment.get_StackTrace()
[8/2/2025 3:39:43 AM.393] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:43 AM.393] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:43 AM.393] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:43 AM.393] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:43 AM.393] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:43 AM.393] at Rage.GameFiber.Main()
[8/2/2025 3:39:43 AM.393] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:43 AM.393] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:43 AM.393] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:43 AM.393] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:43 AM.393] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:43 AM.920] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:43 AM.920] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:43 AM.920] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:43 AM.920] at System.Environment.get_StackTrace()
[8/2/2025 3:39:43 AM.920] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:43 AM.920] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:43 AM.920] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:43 AM.920] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:43 AM.920] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:43 AM.920] at Rage.GameFiber.Main()
[8/2/2025 3:39:43 AM.920] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:43 AM.920] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:43 AM.920] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:43 AM.920] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:43 AM.920] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:44 AM.475] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:44 AM.475] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:44 AM.475] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:44 AM.475] at System.Environment.get_StackTrace()
[8/2/2025 3:39:44 AM.475] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:44 AM.475] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:44 AM.475] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:44 AM.475] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:44 AM.475] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:44 AM.475] at Rage.GameFiber.Main()
[8/2/2025 3:39:44 AM.475] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:44 AM.475] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:44 AM.475] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:44 AM.475] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:44 AM.475] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:45 AM.000] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:39:45 AM.007] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:45 AM.007] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:45 AM.007] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:45 AM.007] at System.Environment.get_StackTrace()
[8/2/2025 3:39:45 AM.007] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:45 AM.007] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:45 AM.007] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:45 AM.007] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:45 AM.007] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:45 AM.007] at Rage.GameFiber.Main()
[8/2/2025 3:39:45 AM.007] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:45 AM.007] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:45 AM.007] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:45 AM.007] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:45 AM.007] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:45 AM.464] LSPD First Response: [TRACE] Entering at Driver
[8/2/2025 3:39:45 AM.553] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:45 AM.553] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:45 AM.553] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:45 AM.553] at System.Environment.get_StackTrace()
[8/2/2025 3:39:45 AM.553] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:45 AM.553] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:45 AM.553] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:45 AM.553] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:45 AM.553] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:45 AM.553] at Rage.GameFiber.Main()
[8/2/2025 3:39:45 AM.553] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:45 AM.553] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:45 AM.553] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:45 AM.553] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:45 AM.553] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:45 AM.695] LSPD First Response: [TRACE] Invoking PedGainedVisual
[8/2/2025 3:39:46 AM.078] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:46 AM.078] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:46 AM.079] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:46 AM.079] at System.Environment.get_StackTrace()
[8/2/2025 3:39:46 AM.079] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:46 AM.079] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:46 AM.079] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:46 AM.079] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:46 AM.079] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:46 AM.079] at Rage.GameFiber.Main()
[8/2/2025 3:39:46 AM.079] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:46 AM.079] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:46 AM.079] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:46 AM.080] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:46 AM.080] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:46 AM.506] LSPD First Response: [TRACE] Extended route by 20
[8/2/2025 3:39:46 AM.590] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:46 AM.590] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:46 AM.590] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:46 AM.590] at System.Environment.get_StackTrace()
[8/2/2025 3:39:46 AM.590] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:46 AM.590] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:46 AM.590] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:46 AM.590] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:46 AM.590] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:46 AM.590] at Rage.GameFiber.Main()
[8/2/2025 3:39:46 AM.590] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:46 AM.590] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:46 AM.590] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:46 AM.590] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:46 AM.590] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:47 AM.152] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:47 AM.152] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:47 AM.152] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:47 AM.152] at System.Environment.get_StackTrace()
[8/2/2025 3:39:47 AM.152] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:47 AM.152] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:47 AM.152] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:47 AM.152] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:47 AM.152] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:47 AM.152] at Rage.GameFiber.Main()
[8/2/2025 3:39:47 AM.152] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:47 AM.152] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:47 AM.152] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:47 AM.152] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:47 AM.152] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:47 AM.230] LSPD First Response: [TRACE] Invoking PedGainedVisual
[8/2/2025 3:39:47 AM.633] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:39:47 AM.714] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:47 AM.715] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:47 AM.715] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:47 AM.715] at System.Environment.get_StackTrace()
[8/2/2025 3:39:47 AM.715] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:47 AM.715] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:47 AM.715] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:47 AM.715] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:47 AM.715] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:47 AM.715] at Rage.GameFiber.Main()
[8/2/2025 3:39:47 AM.715] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:47 AM.715] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:47 AM.715] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:47 AM.715] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:47 AM.715] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:48 AM.261] LSPD First Response: [TRACE] Entering at Driver
[8/2/2025 3:39:48 AM.269] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:48 AM.269] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:48 AM.270] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:48 AM.270] at System.Environment.get_StackTrace()
[8/2/2025 3:39:48 AM.270] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:48 AM.270] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:48 AM.270] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:48 AM.270] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:48 AM.270] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:48 AM.270] at Rage.GameFiber.Main()
[8/2/2025 3:39:48 AM.270] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:48 AM.270] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:48 AM.270] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:48 AM.270] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:48 AM.270] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:48 AM.336] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[8/2/2025 3:39:48 AM.340] LSPD First Response: [TRACE] Visual regained event fired
[8/2/2025 3:39:48 AM.822] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:48 AM.822] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:48 AM.823] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:48 AM.823] at System.Environment.get_StackTrace()
[8/2/2025 3:39:48 AM.823] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:48 AM.823] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:48 AM.823] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:48 AM.823] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:48 AM.823] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:48 AM.823] at Rage.GameFiber.Main()
[8/2/2025 3:39:48 AM.823] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:48 AM.823] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:48 AM.823] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:48 AM.823] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:48 AM.823] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:49 AM.354] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:49 AM.354] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:49 AM.354] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:49 AM.354] at System.Environment.get_StackTrace()
[8/2/2025 3:39:49 AM.354] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:49 AM.354] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:49 AM.354] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:49 AM.354] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:49 AM.354] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:49 AM.354] at Rage.GameFiber.Main()
[8/2/2025 3:39:49 AM.354] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:49 AM.354] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:49 AM.354] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:49 AM.354] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:49 AM.355] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:49 AM.904] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:49 AM.905] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:49 AM.906] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:49 AM.906] at System.Environment.get_StackTrace()
[8/2/2025 3:39:49 AM.906] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:49 AM.906] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:49 AM.906] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:49 AM.906] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:49 AM.906] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:49 AM.906] at Rage.GameFiber.Main()
[8/2/2025 3:39:49 AM.906] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:49 AM.906] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:49 AM.906] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:49 AM.906] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:49 AM.907] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:50 AM.074] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:39:50 AM.467] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:50 AM.467] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:50 AM.467] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:50 AM.467] at System.Environment.get_StackTrace()
[8/2/2025 3:39:50 AM.467] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:50 AM.469] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:50 AM.469] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:50 AM.469] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:50 AM.469] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:50 AM.469] at Rage.GameFiber.Main()
[8/2/2025 3:39:50 AM.469] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:50 AM.469] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:50 AM.469] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:50 AM.469] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:50 AM.469] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:50 AM.868] LSPD First Response: [TRACE] Entering at Driver
[8/2/2025 3:39:50 AM.868] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[8/2/2025 3:39:51 AM.025] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:51 AM.025] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:51 AM.025] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:51 AM.025] at System.Environment.get_StackTrace()
[8/2/2025 3:39:51 AM.025] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:51 AM.025] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:51 AM.025] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:51 AM.025] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:51 AM.025] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:51 AM.025] at Rage.GameFiber.Main()
[8/2/2025 3:39:51 AM.025] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:51 AM.025] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:51 AM.025] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:51 AM.025] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:51 AM.025] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:51 AM.567] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:51 AM.567] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:51 AM.567] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:51 AM.567] at System.Environment.get_StackTrace()
[8/2/2025 3:39:51 AM.567] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:51 AM.567] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:51 AM.567] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:51 AM.567] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:51 AM.567] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:51 AM.567] at Rage.GameFiber.Main()
[8/2/2025 3:39:51 AM.567] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:51 AM.567] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:51 AM.567] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:51 AM.567] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:51 AM.567] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:51 AM.777] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager
[8/2/2025 3:39:51 AM.777] LSPD First Response: [TRACE] Instance cleaned (Marker #6)
[8/2/2025 3:39:51 AM.799] LSPD First Response: [TRACE] Thread Marker #6 has been shut down
[8/2/2025 3:39:52 AM.100] LSPD First Response: [TRACE] Cleared PD
[8/2/2025 3:39:52 AM.105] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:52 AM.105] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:52 AM.107] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:52 AM.107] at System.Environment.get_StackTrace()
[8/2/2025 3:39:52 AM.107] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:52 AM.107] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:52 AM.107] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:52 AM.107] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:52 AM.107] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:52 AM.107] at Rage.GameFiber.Main()
[8/2/2025 3:39:52 AM.107] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:52 AM.107] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:52 AM.107] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:52 AM.107] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:52 AM.107] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:52 AM.156] LSPD First Response: [TRACE] Freeing dead cop
[8/2/2025 3:39:52 AM.161] LSPD First Response: [TRACE] Cop freed
[8/2/2025 3:39:52 AM.161] LSPD First Response: [TRACE] Freeing dead cop
[8/2/2025 3:39:52 AM.161] LSPD First Response: [TRACE] Cop freed
[8/2/2025 3:39:52 AM.161] LSPD First Response: [TRACE] Freeing dead cop
[8/2/2025 3:39:52 AM.161] LSPD First Response: [TRACE] Cop freed
[8/2/2025 3:39:52 AM.161] LSPD First Response: [TRACE] Freeing dead cop
[8/2/2025 3:39:52 AM.161] LSPD First Response: [TRACE] Cop freed
[8/2/2025 3:39:52 AM.161] LSPD First Response: [TRACE] Freeing dead cop
[8/2/2025 3:39:52 AM.161] LSPD First Response: [TRACE] Cop freed
[8/2/2025 3:39:52 AM.161] LSPD First Response: [TRACE] Freeing dead cop
[8/2/2025 3:39:52 AM.161] LSPD First Response: [TRACE] Cop freed
[8/2/2025 3:39:52 AM.161] LSPD First Response: [TRACE] Freeing dead cop
[8/2/2025 3:39:52 AM.161] LSPD First Response: [TRACE] Cop freed
[8/2/2025 3:39:52 AM.161] LSPD First Response: [TRACE] Freeing dead cop
[8/2/2025 3:39:52 AM.161] LSPD First Response: [TRACE] Cop freed
[8/2/2025 3:39:52 AM.161] LSPD First Response: [TRACE] Freeing dead cop
[8/2/2025 3:39:52 AM.161] LSPD First Response: [TRACE] Cop freed
[8/2/2025 3:39:52 AM.167] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[8/2/2025 3:39:52 AM.170] LSPD First Response: [TRACE] Removed ped chase strategy
[8/2/2025 3:39:52 AM.170] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[8/2/2025 3:39:52 AM.170] LSPD First Response: [TRACE] Removed ped chase strategy
[8/2/2025 3:39:52 AM.170] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[8/2/2025 3:39:52 AM.170] LSPD First Response: [TRACE] Removed ped chase strategy
[8/2/2025 3:39:52 AM.170] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[8/2/2025 3:39:52 AM.170] LSPD First Response: [TRACE] Removed ped chase strategy
[8/2/2025 3:39:52 AM.170] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[8/2/2025 3:39:52 AM.171] LSPD First Response: [TRACE] Removed ped chase strategy
[8/2/2025 3:39:52 AM.171] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[8/2/2025 3:39:52 AM.171] LSPD First Response: [TRACE] Removed ped chase strategy
[8/2/2025 3:39:52 AM.171] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[8/2/2025 3:39:52 AM.171] LSPD First Response: [TRACE] Removed ped chase strategy
[8/2/2025 3:39:52 AM.171] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[8/2/2025 3:39:52 AM.171] LSPD First Response: [TRACE] Removed ped chase strategy
[8/2/2025 3:39:52 AM.174] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[8/2/2025 3:39:52 AM.174] LSPD First Response: [TRACE] Removed ped chase strategy
[8/2/2025 3:39:52 AM.461] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:39:52 AM.667] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:52 AM.667] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:52 AM.667] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:52 AM.667] at System.Environment.get_StackTrace()
[8/2/2025 3:39:52 AM.667] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:52 AM.667] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:52 AM.667] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:52 AM.667] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:52 AM.667] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:52 AM.667] at Rage.GameFiber.Main()
[8/2/2025 3:39:52 AM.667] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:52 AM.667] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:52 AM.667] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:52 AM.667] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:52 AM.667] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:53 AM.185] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:53 AM.185] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:53 AM.185] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:53 AM.185] at System.Environment.get_StackTrace()
[8/2/2025 3:39:53 AM.187] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:53 AM.187] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:53 AM.187] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:53 AM.187] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:53 AM.187] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:53 AM.187] at Rage.GameFiber.Main()
[8/2/2025 3:39:53 AM.187] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:53 AM.187] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:53 AM.187] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:53 AM.187] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:53 AM.187] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:53 AM.696] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:53 AM.696] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:53 AM.697] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:53 AM.697] at System.Environment.get_StackTrace()
[8/2/2025 3:39:53 AM.697] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:53 AM.697] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:53 AM.697] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:53 AM.697] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:53 AM.697] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:53 AM.697] at Rage.GameFiber.Main()
[8/2/2025 3:39:53 AM.697] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:53 AM.697] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:53 AM.697] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:53 AM.697] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:53 AM.697] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:54 AM.230] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:54 AM.231] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:54 AM.231] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:54 AM.231] at System.Environment.get_StackTrace()
[8/2/2025 3:39:54 AM.231] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:54 AM.231] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:54 AM.231] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:54 AM.231] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:54 AM.232] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:54 AM.232] at Rage.GameFiber.Main()
[8/2/2025 3:39:54 AM.232] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:54 AM.232] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:54 AM.232] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:54 AM.232] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:54 AM.232] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:54 AM.790] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:54 AM.790] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:54 AM.790] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:54 AM.790] at System.Environment.get_StackTrace()
[8/2/2025 3:39:54 AM.790] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:54 AM.790] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:54 AM.790] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:54 AM.790] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:54 AM.790] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:54 AM.790] at Rage.GameFiber.Main()
[8/2/2025 3:39:54 AM.790] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:54 AM.790] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:54 AM.790] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:54 AM.790] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:54 AM.790] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:55 AM.297] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:55 AM.297] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:55 AM.297] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:55 AM.297] at System.Environment.get_StackTrace()
[8/2/2025 3:39:55 AM.297] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:55 AM.297] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:55 AM.297] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:55 AM.297] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:55 AM.297] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:55 AM.297] at Rage.GameFiber.Main()
[8/2/2025 3:39:55 AM.297] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:55 AM.297] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:55 AM.297] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:55 AM.297] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:55 AM.297] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:55 AM.820] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:55 AM.820] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:55 AM.821] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:55 AM.821] at System.Environment.get_StackTrace()
[8/2/2025 3:39:55 AM.821] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:55 AM.821] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:55 AM.821] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:55 AM.821] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:55 AM.821] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:55 AM.821] at Rage.GameFiber.Main()
[8/2/2025 3:39:55 AM.821] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:55 AM.821] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:55 AM.821] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:55 AM.821] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:55 AM.821] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:56 AM.368] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:56 AM.368] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:56 AM.369] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:56 AM.369] at System.Environment.get_StackTrace()
[8/2/2025 3:39:56 AM.369] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:56 AM.369] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:56 AM.369] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:56 AM.369] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:56 AM.369] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:56 AM.369] at Rage.GameFiber.Main()
[8/2/2025 3:39:56 AM.369] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:56 AM.369] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:56 AM.369] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:56 AM.369] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:56 AM.369] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:56 AM.932] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:56 AM.932] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:56 AM.932] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:56 AM.932] at System.Environment.get_StackTrace()
[8/2/2025 3:39:56 AM.932] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:56 AM.932] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:56 AM.932] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:56 AM.932] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:56 AM.932] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:56 AM.932] at Rage.GameFiber.Main()
[8/2/2025 3:39:56 AM.932] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:56 AM.932] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:56 AM.932] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:56 AM.932] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:56 AM.932] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:57 AM.289] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[8/2/2025 3:39:57 AM.289] at UQNkfXaEAvFCELNYNBIKFRLwOpFr.OQvlWrPpuwIwkZBgehQGOfPRnfSO(Int64 ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2739
[8/2/2025 3:39:57 AM.289] at ytaHDamvhSDbagDJFUPioKtnJRQd.XeOSZiMlGPtWrTJPUzciTlOMEeSJ() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1627
[8/2/2025 3:39:57 AM.289] at OSFETMwZRIgHCEPwuMEGfICAfHkcA.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN )
[8/2/2025 3:39:57 AM.454] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:57 AM.454] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:57 AM.454] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:57 AM.454] at System.Environment.get_StackTrace()
[8/2/2025 3:39:57 AM.454] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:57 AM.454] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:57 AM.454] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:57 AM.454] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:57 AM.454] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:57 AM.454] at Rage.GameFiber.Main()
[8/2/2025 3:39:57 AM.454] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:57 AM.454] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:57 AM.454] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:57 AM.454] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:57 AM.455] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:57 AM.624] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:39:57 AM.995] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:57 AM.995] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:57 AM.995] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:57 AM.995] at System.Environment.get_StackTrace()
[8/2/2025 3:39:57 AM.995] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:57 AM.995] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:57 AM.995] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:57 AM.995] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:57 AM.995] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:57 AM.995] at Rage.GameFiber.Main()
[8/2/2025 3:39:57 AM.995] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:57 AM.995] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:57 AM.995] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:57 AM.995] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:57 AM.995] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:58 AM.582] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:58 AM.582] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:58 AM.582] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:58 AM.582] at System.Environment.get_StackTrace()
[8/2/2025 3:39:58 AM.582] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:58 AM.582] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:58 AM.582] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:58 AM.582] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:58 AM.583] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:58 AM.583] at Rage.GameFiber.Main()
[8/2/2025 3:39:58 AM.583] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:58 AM.583] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:58 AM.583] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:58 AM.583] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:58 AM.583] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:59 AM.125] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:59 AM.125] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:59 AM.126] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:59 AM.126] at System.Environment.get_StackTrace()
[8/2/2025 3:39:59 AM.126] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:59 AM.126] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:59 AM.126] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:59 AM.126] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:59 AM.126] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:59 AM.126] at Rage.GameFiber.Main()
[8/2/2025 3:39:59 AM.126] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:59 AM.126] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:59 AM.126] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:59 AM.126] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:59 AM.126] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:59 AM.646] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:39:59 AM.646] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:59 AM.648] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:39:59 AM.648] at System.Environment.get_StackTrace()
[8/2/2025 3:39:59 AM.648] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:59 AM.648] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:39:59 AM.648] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:39:59 AM.648] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:39:59 AM.648] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:39:59 AM.648] at Rage.GameFiber.Main()
[8/2/2025 3:39:59 AM.648] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:59 AM.648] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:39:59 AM.648] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:39:59 AM.648] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:39:59 AM.648] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:00 AM.235] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:00 AM.235] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:00 AM.237] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:00 AM.237] at System.Environment.get_StackTrace()
[8/2/2025 3:40:00 AM.237] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:00 AM.237] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:00 AM.237] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:00 AM.237] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:00 AM.237] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:00 AM.237] at Rage.GameFiber.Main()
[8/2/2025 3:40:00 AM.237] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:00 AM.237] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:00 AM.237] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:00 AM.237] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:00 AM.238] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:00 AM.689] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:40:00 AM.788] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:00 AM.788] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:00 AM.790] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:00 AM.790] at System.Environment.get_StackTrace()
[8/2/2025 3:40:00 AM.790] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:00 AM.790] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:00 AM.790] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:00 AM.790] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:00 AM.790] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:00 AM.790] at Rage.GameFiber.Main()
[8/2/2025 3:40:00 AM.790] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:00 AM.790] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:00 AM.790] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:00 AM.790] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:00 AM.790] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:01 AM.377] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:01 AM.377] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:01 AM.377] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:01 AM.377] at System.Environment.get_StackTrace()
[8/2/2025 3:40:01 AM.377] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:01 AM.377] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:01 AM.377] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:01 AM.377] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:01 AM.377] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:01 AM.377] at Rage.GameFiber.Main()
[8/2/2025 3:40:01 AM.377] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:01 AM.377] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:01 AM.377] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:01 AM.377] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:01 AM.377] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:01 AM.916] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:01 AM.917] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:01 AM.917] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:01 AM.917] at System.Environment.get_StackTrace()
[8/2/2025 3:40:01 AM.917] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:01 AM.917] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:01 AM.917] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:01 AM.917] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:01 AM.917] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:01 AM.917] at Rage.GameFiber.Main()
[8/2/2025 3:40:01 AM.917] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:01 AM.917] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:01 AM.917] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:01 AM.917] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:01 AM.918] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:02 AM.428] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:02 AM.428] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:02 AM.428] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:02 AM.428] at System.Environment.get_StackTrace()
[8/2/2025 3:40:02 AM.428] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:02 AM.428] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:02 AM.428] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:02 AM.428] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:02 AM.428] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:02 AM.428] at Rage.GameFiber.Main()
[8/2/2025 3:40:02 AM.428] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:02 AM.428] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:02 AM.428] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:02 AM.428] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:02 AM.428] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:02 AM.933] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:02 AM.933] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:02 AM.934] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:02 AM.934] at System.Environment.get_StackTrace()
[8/2/2025 3:40:02 AM.934] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:02 AM.935] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:02 AM.935] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:02 AM.935] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:02 AM.935] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:02 AM.935] at Rage.GameFiber.Main()
[8/2/2025 3:40:02 AM.935] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:02 AM.935] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:02 AM.935] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:02 AM.935] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:02 AM.935] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:03 AM.077] LSPD First Response: [TRACE] Extended route by 20
[8/2/2025 3:40:03 AM.177] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager
[8/2/2025 3:40:03 AM.177] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5)
[8/2/2025 3:40:03 AM.442] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:03 AM.442] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:03 AM.443] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:03 AM.443] at System.Environment.get_StackTrace()
[8/2/2025 3:40:03 AM.443] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:03 AM.443] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:03 AM.443] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:03 AM.443] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:03 AM.443] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:03 AM.443] at Rage.GameFiber.Main()
[8/2/2025 3:40:03 AM.443] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:03 AM.443] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:03 AM.443] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:03 AM.443] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:03 AM.443] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:03 AM.993] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:03 AM.993] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:03 AM.993] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:03 AM.993] at System.Environment.get_StackTrace()
[8/2/2025 3:40:03 AM.993] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:03 AM.993] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:03 AM.993] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:03 AM.993] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:03 AM.993] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:03 AM.993] at Rage.GameFiber.Main()
[8/2/2025 3:40:03 AM.993] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:03 AM.993] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:03 AM.993] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:03 AM.993] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:03 AM.993] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:04 AM.605] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:04 AM.605] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:04 AM.605] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:04 AM.605] at System.Environment.get_StackTrace()
[8/2/2025 3:40:04 AM.605] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:04 AM.605] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:04 AM.605] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:04 AM.605] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:04 AM.605] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:04 AM.605] at Rage.GameFiber.Main()
[8/2/2025 3:40:04 AM.605] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:04 AM.605] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:04 AM.605] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:04 AM.605] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:04 AM.605] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:05 AM.164] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:05 AM.164] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:05 AM.165] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:05 AM.165] at System.Environment.get_StackTrace()
[8/2/2025 3:40:05 AM.165] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:05 AM.165] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:05 AM.165] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:05 AM.165] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:05 AM.165] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:05 AM.165] at Rage.GameFiber.Main()
[8/2/2025 3:40:05 AM.165] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:05 AM.165] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:05 AM.165] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:05 AM.165] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:05 AM.165] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:05 AM.747] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:05 AM.748] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:05 AM.748] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:05 AM.748] at System.Environment.get_StackTrace()
[8/2/2025 3:40:05 AM.748] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:05 AM.748] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:05 AM.748] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:05 AM.748] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:05 AM.748] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:05 AM.748] at Rage.GameFiber.Main()
[8/2/2025 3:40:05 AM.748] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:05 AM.748] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:05 AM.749] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:05 AM.749] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:05 AM.749] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:06 AM.317] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:06 AM.317] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:06 AM.318] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:06 AM.318] at System.Environment.get_StackTrace()
[8/2/2025 3:40:06 AM.318] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:06 AM.318] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:06 AM.318] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:06 AM.318] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:06 AM.318] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:06 AM.318] at Rage.GameFiber.Main()
[8/2/2025 3:40:06 AM.318] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:06 AM.318] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:06 AM.318] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:06 AM.318] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:06 AM.318] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:06 AM.585] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 3:40:06 AM.824] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:06 AM.824] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:06 AM.824] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:06 AM.824] at System.Environment.get_StackTrace()
[8/2/2025 3:40:06 AM.824] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:06 AM.824] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:06 AM.825] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:06 AM.825] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:06 AM.825] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:06 AM.825] at Rage.GameFiber.Main()
[8/2/2025 3:40:06 AM.825] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:06 AM.825] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:06 AM.825] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:06 AM.825] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:06 AM.825] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:06 AM.830] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:40:06 AM.830] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:40:06 AM.830] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:40:07 AM.037] Axon Signal: Game paused, pausing Sound Event interval timer.
[8/2/2025 3:40:07 AM.358] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:07 AM.358] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:07 AM.358] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:07 AM.358] at System.Environment.get_StackTrace()
[8/2/2025 3:40:07 AM.358] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:07 AM.358] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:07 AM.358] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:07 AM.358] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:07 AM.358] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:07 AM.358] at Rage.GameFiber.Main()
[8/2/2025 3:40:07 AM.358] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:07 AM.358] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:07 AM.358] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:07 AM.358] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:07 AM.358] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:07 AM.669] LSPD First Response: [TRACE] we're on the lspdfr page
[8/2/2025 3:40:07 AM.669] LSPD First Response: [TRACE] 7FF6B5E01F93
[8/2/2025 3:40:07 AM.880] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:07 AM.880] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:07 AM.880] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:07 AM.880] at System.Environment.get_StackTrace()
[8/2/2025 3:40:07 AM.880] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:07 AM.880] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:07 AM.880] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:07 AM.880] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:07 AM.880] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:07 AM.880] at Rage.GameFiber.Main()
[8/2/2025 3:40:07 AM.880] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:07 AM.880] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:07 AM.880] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:07 AM.880] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:07 AM.880] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:08 AM.368] LSPD First Response: [TRACE] navigated away whilst loading
[8/2/2025 3:40:08 AM.410] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:08 AM.410] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:08 AM.410] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:08 AM.410] at System.Environment.get_StackTrace()
[8/2/2025 3:40:08 AM.410] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:08 AM.410] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:08 AM.410] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:08 AM.410] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:08 AM.410] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:08 AM.410] at Rage.GameFiber.Main()
[8/2/2025 3:40:08 AM.410] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:08 AM.410] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:08 AM.410] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:08 AM.410] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:08 AM.410] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:08 AM.925] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:08 AM.925] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:08 AM.925] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:08 AM.925] at System.Environment.get_StackTrace()
[8/2/2025 3:40:08 AM.925] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:08 AM.925] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:08 AM.925] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:08 AM.925] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:08 AM.925] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:08 AM.925] at Rage.GameFiber.Main()
[8/2/2025 3:40:08 AM.925] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:08 AM.925] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:08 AM.925] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:08 AM.925] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:08 AM.925] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:09 AM.460] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:09 AM.460] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:09 AM.461] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:09 AM.461] at System.Environment.get_StackTrace()
[8/2/2025 3:40:09 AM.461] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:09 AM.461] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:09 AM.461] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:09 AM.461] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:09 AM.461] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:09 AM.461] at Rage.GameFiber.Main()
[8/2/2025 3:40:09 AM.461] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:09 AM.461] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:09 AM.461] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:09 AM.461] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:09 AM.461] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:09 AM.968] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:09 AM.968] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:09 AM.969] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:09 AM.969] at System.Environment.get_StackTrace()
[8/2/2025 3:40:09 AM.969] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:09 AM.969] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:09 AM.969] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:09 AM.969] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:09 AM.969] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:09 AM.969] at Rage.GameFiber.Main()
[8/2/2025 3:40:09 AM.969] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:09 AM.969] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:09 AM.969] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:09 AM.969] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:09 AM.969] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:10 AM.876] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:10 AM.876] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:10 AM.877] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:10 AM.877] at System.Environment.get_StackTrace()
[8/2/2025 3:40:10 AM.877] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:10 AM.877] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:10 AM.877] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:10 AM.877] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:10 AM.877] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:10 AM.877] at Rage.GameFiber.Main()
[8/2/2025 3:40:10 AM.877] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:10 AM.877] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:10 AM.877] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:10 AM.877] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:10 AM.877] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:11 AM.384] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:11 AM.384] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:11 AM.386] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:11 AM.386] at System.Environment.get_StackTrace()
[8/2/2025 3:40:11 AM.386] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:11 AM.386] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:11 AM.386] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:11 AM.386] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:11 AM.386] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:11 AM.386] at Rage.GameFiber.Main()
[8/2/2025 3:40:11 AM.386] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:11 AM.386] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:11 AM.386] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:11 AM.386] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:11 AM.386] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:11 AM.895] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:11 AM.895] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:11 AM.895] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:11 AM.895] at System.Environment.get_StackTrace()
[8/2/2025 3:40:11 AM.895] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:11 AM.895] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:11 AM.895] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:11 AM.895] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:11 AM.895] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:11 AM.895] at Rage.GameFiber.Main()
[8/2/2025 3:40:11 AM.895] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:11 AM.895] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:11 AM.895] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:11 AM.895] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:11 AM.895] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:12 AM.416] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:12 AM.416] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:12 AM.417] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:12 AM.417] at System.Environment.get_StackTrace()
[8/2/2025 3:40:12 AM.417] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:12 AM.417] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:12 AM.417] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:12 AM.417] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:12 AM.417] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:12 AM.417] at Rage.GameFiber.Main()
[8/2/2025 3:40:12 AM.417] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:12 AM.417] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:12 AM.417] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:12 AM.417] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:12 AM.417] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:12 AM.871] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:40:12 AM.871] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:40:12 AM.871] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:40:12 AM.939] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:12 AM.939] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:12 AM.939] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:12 AM.939] at System.Environment.get_StackTrace()
[8/2/2025 3:40:12 AM.939] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:12 AM.939] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:12 AM.939] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:12 AM.941] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:12 AM.941] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:12 AM.941] at Rage.GameFiber.Main()
[8/2/2025 3:40:12 AM.941] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:12 AM.941] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:12 AM.941] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:12 AM.941] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:12 AM.941] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:13 AM.356] LSPD First Response: [TRACE] we're on the lspdfr page
[8/2/2025 3:40:13 AM.356] LSPD First Response: [TRACE] 7FF6B5E01F93
[8/2/2025 3:40:13 AM.450] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:13 AM.450] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:13 AM.451] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:13 AM.451] at System.Environment.get_StackTrace()
[8/2/2025 3:40:13 AM.451] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:13 AM.451] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:13 AM.451] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:13 AM.451] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:13 AM.451] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:13 AM.451] at Rage.GameFiber.Main()
[8/2/2025 3:40:13 AM.451] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:13 AM.451] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:13 AM.451] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:13 AM.451] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:13 AM.451] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:13 AM.875] LSPD First Response: [TRACE] TAKE_CONTROL_OF_FRONTEND()
[8/2/2025 3:40:13 AM.958] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:13 AM.958] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:13 AM.958] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:13 AM.958] at System.Environment.get_StackTrace()
[8/2/2025 3:40:13 AM.958] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:13 AM.958] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:13 AM.958] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:13 AM.958] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:13 AM.958] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:13 AM.958] at Rage.GameFiber.Main()
[8/2/2025 3:40:13 AM.958] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:13 AM.958] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:13 AM.958] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:13 AM.958] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:13 AM.958] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:13 AM.984] LSPD First Response: [TRACE] KILL stats page
[8/2/2025 3:40:13 AM.984] LSPD First Response: [TRACE] request settings page
[8/2/2025 3:40:14 AM.031] LSPD First Response: [TRACE] load settings gfx
[8/2/2025 3:40:14 AM.488] LSPD First Response: [TRACE] lspdfr page finalizalation
[8/2/2025 3:40:14 AM.527] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:14 AM.527] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:14 AM.527] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:14 AM.527] at System.Environment.get_StackTrace()
[8/2/2025 3:40:14 AM.527] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:14 AM.527] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:14 AM.527] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:14 AM.527] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:14 AM.527] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:14 AM.527] at Rage.GameFiber.Main()
[8/2/2025 3:40:14 AM.527] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:14 AM.527] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:14 AM.527] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:14 AM.527] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:14 AM.527] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:15 AM.044] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:15 AM.044] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:15 AM.044] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:15 AM.044] at System.Environment.get_StackTrace()
[8/2/2025 3:40:15 AM.044] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:15 AM.044] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:15 AM.044] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:15 AM.044] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:15 AM.044] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:15 AM.044] at Rage.GameFiber.Main()
[8/2/2025 3:40:15 AM.044] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:15 AM.044] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:15 AM.044] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:15 AM.044] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:15 AM.044] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:15 AM.574] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:15 AM.574] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:15 AM.575] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:15 AM.575] at System.Environment.get_StackTrace()
[8/2/2025 3:40:15 AM.575] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:15 AM.575] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:15 AM.575] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:15 AM.575] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:15 AM.575] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:15 AM.575] at Rage.GameFiber.Main()
[8/2/2025 3:40:15 AM.575] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:15 AM.575] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:15 AM.575] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:15 AM.575] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:15 AM.575] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:16 AM.096] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:16 AM.097] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:16 AM.097] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:16 AM.097] at System.Environment.get_StackTrace()
[8/2/2025 3:40:16 AM.097] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:16 AM.097] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:16 AM.097] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:16 AM.097] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:16 AM.097] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:16 AM.097] at Rage.GameFiber.Main()
[8/2/2025 3:40:16 AM.097] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:16 AM.097] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:16 AM.097] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:16 AM.097] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:16 AM.097] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:16 AM.601] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:16 AM.601] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:16 AM.601] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:16 AM.601] at System.Environment.get_StackTrace()
[8/2/2025 3:40:16 AM.601] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:16 AM.601] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:16 AM.601] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:16 AM.601] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:16 AM.601] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:16 AM.601] at Rage.GameFiber.Main()
[8/2/2025 3:40:16 AM.601] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:16 AM.601] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:16 AM.601] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:16 AM.601] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:16 AM.601] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:16 AM.671] LSPD First Response: [TRACE] TAKE_CONTROL_OF_FRONTEND()
[8/2/2025 3:40:16 AM.809] LSPD First Response: [TRACE] Scroll bar requested
[8/2/2025 3:40:17 AM.126] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:17 AM.126] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:17 AM.126] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:17 AM.126] at System.Environment.get_StackTrace()
[8/2/2025 3:40:17 AM.126] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:17 AM.126] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:17 AM.126] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:17 AM.126] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:17 AM.126] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:17 AM.126] at Rage.GameFiber.Main()
[8/2/2025 3:40:17 AM.126] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:17 AM.126] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:17 AM.126] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:17 AM.126] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:17 AM.126] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:17 AM.650] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:17 AM.650] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:17 AM.650] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:17 AM.650] at System.Environment.get_StackTrace()
[8/2/2025 3:40:17 AM.650] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:17 AM.650] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:17 AM.650] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:17 AM.650] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:17 AM.650] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:17 AM.650] at Rage.GameFiber.Main()
[8/2/2025 3:40:17 AM.650] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:17 AM.650] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:17 AM.650] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:17 AM.650] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:17 AM.650] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:17 AM.945] LSPD First Response: [TRACE] currentsubitem: 0
[8/2/2025 3:40:18 AM.177] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:18 AM.177] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:18 AM.178] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:18 AM.178] at System.Environment.get_StackTrace()
[8/2/2025 3:40:18 AM.178] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:18 AM.178] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:18 AM.178] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:18 AM.178] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:18 AM.178] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:18 AM.178] at Rage.GameFiber.Main()
[8/2/2025 3:40:18 AM.178] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:18 AM.178] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:18 AM.178] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:18 AM.178] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:18 AM.178] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:18 AM.377] LSPD First Response: [TRACE] currentsubitem: 1
[8/2/2025 3:40:18 AM.680] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:18 AM.680] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:18 AM.680] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:18 AM.680] at System.Environment.get_StackTrace()
[8/2/2025 3:40:18 AM.680] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:18 AM.680] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:18 AM.680] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:18 AM.680] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:18 AM.680] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:18 AM.680] at Rage.GameFiber.Main()
[8/2/2025 3:40:18 AM.680] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:18 AM.680] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:18 AM.680] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:18 AM.680] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:18 AM.680] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:18 AM.814] LSPD First Response: [TRACE] currentsubitem: 2
[8/2/2025 3:40:19 AM.183] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:19 AM.183] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:19 AM.183] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:19 AM.183] at System.Environment.get_StackTrace()
[8/2/2025 3:40:19 AM.183] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:19 AM.183] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:19 AM.183] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:19 AM.183] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:19 AM.183] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:19 AM.183] at Rage.GameFiber.Main()
[8/2/2025 3:40:19 AM.183] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:19 AM.183] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:19 AM.183] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:19 AM.183] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:19 AM.183] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:19 AM.491] LSPD First Response: [TRACE] currentsubitem: 3
[8/2/2025 3:40:19 AM.653] LSPD First Response: [TRACE] currentsubitem: 4
[8/2/2025 3:40:19 AM.689] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:19 AM.689] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:19 AM.689] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:19 AM.689] at System.Environment.get_StackTrace()
[8/2/2025 3:40:19 AM.689] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:19 AM.689] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:19 AM.689] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:19 AM.689] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:19 AM.689] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:19 AM.689] at Rage.GameFiber.Main()
[8/2/2025 3:40:19 AM.689] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:19 AM.689] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:19 AM.689] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:19 AM.689] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:19 AM.690] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:19 AM.814] LSPD First Response: [TRACE] currentsubitem: 5
[8/2/2025 3:40:20 AM.012] LSPD First Response: [TRACE] currentsubitem: 6
[8/2/2025 3:40:20 AM.174] LSPD First Response: [TRACE] currentsubitem: 7
[8/2/2025 3:40:20 AM.210] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:20 AM.210] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:20 AM.210] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:20 AM.210] at System.Environment.get_StackTrace()
[8/2/2025 3:40:20 AM.210] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:20 AM.210] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:20 AM.210] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:20 AM.210] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:20 AM.210] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:20 AM.210] at Rage.GameFiber.Main()
[8/2/2025 3:40:20 AM.210] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:20 AM.210] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:20 AM.210] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:20 AM.210] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:20 AM.210] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:20 AM.344] LSPD First Response: [TRACE] currentsubitem: 8
[8/2/2025 3:40:20 AM.607] LSPD First Response: [TRACE] currentsubitem: 9
[8/2/2025 3:40:20 AM.613] LSPD First Response: [XScanner][WARN] > [POLICESCANNER::PLAYSCANNERUSINGPOSITION] Ditching request SUSPECT_HEADING DIRECTION_HEADING_WEST 60_MPH IN_OR_ON_POSITION
[8/2/2025 3:40:20 AM.613] from RadioRealismFR
[8/2/2025 3:40:20 AM.613] Reason: Spam threshold assert.
[8/2/2025 3:40:20 AM.613] STOP HAMMERING
[8/2/2025 3:40:20 AM.742] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:20 AM.742] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:20 AM.742] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:20 AM.742] at System.Environment.get_StackTrace()
[8/2/2025 3:40:20 AM.742] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:20 AM.742] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:20 AM.742] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:20 AM.742] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:20 AM.742] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:20 AM.742] at Rage.GameFiber.Main()
[8/2/2025 3:40:20 AM.742] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:20 AM.742] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:20 AM.742] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:20 AM.742] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:20 AM.742] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:21 AM.248] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:21 AM.248] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:21 AM.248] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:21 AM.248] at System.Environment.get_StackTrace()
[8/2/2025 3:40:21 AM.248] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:21 AM.248] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:21 AM.248] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:21 AM.248] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:21 AM.248] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:21 AM.248] at Rage.GameFiber.Main()
[8/2/2025 3:40:21 AM.248] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:21 AM.248] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:21 AM.248] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:21 AM.248] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:21 AM.248] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:21 AM.756] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:21 AM.756] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:21 AM.756] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:21 AM.756] at System.Environment.get_StackTrace()
[8/2/2025 3:40:21 AM.756] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:21 AM.756] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:21 AM.756] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:21 AM.756] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:21 AM.756] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:21 AM.756] at Rage.GameFiber.Main()
[8/2/2025 3:40:21 AM.756] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:21 AM.756] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:21 AM.756] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:21 AM.756] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:21 AM.756] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:21 AM.789] LSPD First Response: [TRACE] currentsubitem: 10
[8/2/2025 3:40:22 AM.280] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:22 AM.280] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:22 AM.280] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:22 AM.280] at System.Environment.get_StackTrace()
[8/2/2025 3:40:22 AM.280] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:22 AM.280] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:22 AM.280] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:22 AM.280] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:22 AM.280] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:22 AM.280] at Rage.GameFiber.Main()
[8/2/2025 3:40:22 AM.280] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:22 AM.280] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:22 AM.280] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:22 AM.280] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:22 AM.280] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:22 AM.451] LSPD First Response: [TRACE] currentsubitem: 9
[8/2/2025 3:40:22 AM.791] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:22 AM.791] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:22 AM.791] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:22 AM.791] at System.Environment.get_StackTrace()
[8/2/2025 3:40:22 AM.791] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:22 AM.791] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:22 AM.791] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:22 AM.791] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:22 AM.791] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:22 AM.791] at Rage.GameFiber.Main()
[8/2/2025 3:40:22 AM.791] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:22 AM.791] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:22 AM.791] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:22 AM.791] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:22 AM.791] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:23 AM.315] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:23 AM.315] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:23 AM.316] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:23 AM.316] at System.Environment.get_StackTrace()
[8/2/2025 3:40:23 AM.316] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:23 AM.316] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:23 AM.316] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:23 AM.316] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:23 AM.316] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:23 AM.316] at Rage.GameFiber.Main()
[8/2/2025 3:40:23 AM.316] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:23 AM.316] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:23 AM.316] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:23 AM.316] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:23 AM.316] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:23 AM.561] LSPD First Response: [TRACE] currentsubitem: 9
[8/2/2025 3:40:23 AM.824] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:23 AM.824] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:23 AM.824] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:23 AM.824] at System.Environment.get_StackTrace()
[8/2/2025 3:40:23 AM.824] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:23 AM.824] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:23 AM.824] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:23 AM.824] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:23 AM.824] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:23 AM.824] at Rage.GameFiber.Main()
[8/2/2025 3:40:23 AM.824] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:23 AM.824] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:23 AM.824] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:23 AM.824] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:23 AM.824] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:24 AM.213] LSPD First Response: [TRACE] highlight col
[8/2/2025 3:40:24 AM.344] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:24 AM.344] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:24 AM.346] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:24 AM.346] at System.Environment.get_StackTrace()
[8/2/2025 3:40:24 AM.346] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:24 AM.346] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:24 AM.346] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:24 AM.346] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:24 AM.346] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:24 AM.346] at Rage.GameFiber.Main()
[8/2/2025 3:40:24 AM.346] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:24 AM.346] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:24 AM.346] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:24 AM.346] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:24 AM.346] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:24 AM.860] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:24 AM.860] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:24 AM.860] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:24 AM.860] at System.Environment.get_StackTrace()
[8/2/2025 3:40:24 AM.860] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:24 AM.860] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:24 AM.860] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:24 AM.860] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:24 AM.860] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:24 AM.860] at Rage.GameFiber.Main()
[8/2/2025 3:40:24 AM.860] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:24 AM.860] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:24 AM.860] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:24 AM.860] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:24 AM.860] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:24 AM.927] LSPD First Response: [TRACE] currentsubitem: 9
[8/2/2025 3:40:25 AM.377] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:25 AM.377] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:25 AM.377] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:25 AM.377] at System.Environment.get_StackTrace()
[8/2/2025 3:40:25 AM.377] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:25 AM.377] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:25 AM.377] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:25 AM.377] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:25 AM.377] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:25 AM.377] at Rage.GameFiber.Main()
[8/2/2025 3:40:25 AM.377] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:25 AM.377] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:25 AM.377] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:25 AM.377] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:25 AM.377] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:25 AM.887] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:25 AM.887] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:25 AM.888] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:25 AM.888] at System.Environment.get_StackTrace()
[8/2/2025 3:40:25 AM.888] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:25 AM.888] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:25 AM.888] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:25 AM.888] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:25 AM.888] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:25 AM.888] at Rage.GameFiber.Main()
[8/2/2025 3:40:25 AM.888] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:25 AM.888] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:25 AM.888] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:25 AM.888] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:25 AM.888] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:26 AM.177] LSPD First Response: [TRACE] highlight col
[8/2/2025 3:40:26 AM.413] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:26 AM.413] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:26 AM.414] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:26 AM.414] at System.Environment.get_StackTrace()
[8/2/2025 3:40:26 AM.414] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:26 AM.414] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:26 AM.414] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:26 AM.414] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:26 AM.414] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:26 AM.414] at Rage.GameFiber.Main()
[8/2/2025 3:40:26 AM.414] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:26 AM.414] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:26 AM.414] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:26 AM.414] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:26 AM.414] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:26 AM.948] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:26 AM.948] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:26 AM.948] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:26 AM.948] at System.Environment.get_StackTrace()
[8/2/2025 3:40:26 AM.948] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:26 AM.948] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:26 AM.948] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:26 AM.948] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:26 AM.948] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:26 AM.948] at Rage.GameFiber.Main()
[8/2/2025 3:40:26 AM.948] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:26 AM.948] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:26 AM.948] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:26 AM.948] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:26 AM.948] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:27 AM.083] LSPD First Response: [TRACE] currentsubitem: 9
[8/2/2025 3:40:27 AM.456] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:27 AM.456] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:27 AM.458] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:27 AM.458] at System.Environment.get_StackTrace()
[8/2/2025 3:40:27 AM.458] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:27 AM.458] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:27 AM.458] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:27 AM.458] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:27 AM.458] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:27 AM.458] at Rage.GameFiber.Main()
[8/2/2025 3:40:27 AM.458] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:27 AM.458] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:27 AM.458] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:27 AM.458] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:27 AM.458] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:27 AM.981] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:27 AM.981] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:27 AM.982] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:27 AM.982] at System.Environment.get_StackTrace()
[8/2/2025 3:40:27 AM.982] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:27 AM.982] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:27 AM.982] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:27 AM.982] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:27 AM.982] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:27 AM.982] at Rage.GameFiber.Main()
[8/2/2025 3:40:27 AM.982] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:27 AM.982] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:27 AM.982] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:27 AM.982] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:27 AM.982] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:28 AM.018] LSPD First Response: [TRACE] currentsubitem: 10
[8/2/2025 3:40:28 AM.484] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:28 AM.484] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:28 AM.484] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:28 AM.484] at System.Environment.get_StackTrace()
[8/2/2025 3:40:28 AM.484] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:28 AM.484] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:28 AM.484] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:28 AM.484] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:28 AM.484] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:28 AM.484] at Rage.GameFiber.Main()
[8/2/2025 3:40:28 AM.484] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:28 AM.484] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:28 AM.484] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:28 AM.484] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:28 AM.484] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:29 AM.011] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:29 AM.011] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:29 AM.011] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:29 AM.011] at System.Environment.get_StackTrace()
[8/2/2025 3:40:29 AM.011] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:29 AM.011] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:29 AM.011] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:29 AM.011] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:29 AM.011] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:29 AM.011] at Rage.GameFiber.Main()
[8/2/2025 3:40:29 AM.011] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:29 AM.011] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:29 AM.011] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:29 AM.011] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:29 AM.011] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:29 AM.082] LSPD First Response: [TRACE] currentsubitem: 10
[8/2/2025 3:40:29 AM.497] LSPD First Response: [TRACE] currentsubitem: 11
[8/2/2025 3:40:29 AM.527] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:29 AM.528] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:29 AM.528] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:29 AM.528] at System.Environment.get_StackTrace()
[8/2/2025 3:40:29 AM.528] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:29 AM.528] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:29 AM.528] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:29 AM.528] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:29 AM.528] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:29 AM.528] at Rage.GameFiber.Main()
[8/2/2025 3:40:29 AM.528] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:29 AM.528] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:29 AM.528] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:29 AM.528] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:29 AM.529] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:29 AM.677] LSPD First Response: [TRACE] currentsubitem: 12
[8/2/2025 3:40:29 AM.877] LSPD First Response: [TRACE] currentsubitem: 13
[8/2/2025 3:40:30 AM.035] LSPD First Response: [TRACE] currentsubitem: 14
[8/2/2025 3:40:30 AM.037] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:30 AM.037] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:30 AM.037] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:30 AM.037] at System.Environment.get_StackTrace()
[8/2/2025 3:40:30 AM.037] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:30 AM.037] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:30 AM.037] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:30 AM.037] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:30 AM.037] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:30 AM.037] at Rage.GameFiber.Main()
[8/2/2025 3:40:30 AM.037] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:30 AM.037] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:30 AM.037] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:30 AM.037] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:30 AM.037] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:30 AM.547] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:30 AM.547] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:30 AM.547] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:30 AM.547] at System.Environment.get_StackTrace()
[8/2/2025 3:40:30 AM.547] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:30 AM.547] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:30 AM.547] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:30 AM.547] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:30 AM.547] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:30 AM.547] at Rage.GameFiber.Main()
[8/2/2025 3:40:30 AM.547] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:30 AM.547] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:30 AM.547] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:30 AM.547] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:30 AM.547] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:30 AM.629] LSPD First Response: [TRACE] currentsubitem: 14
[8/2/2025 3:40:31 AM.078] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:31 AM.078] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:31 AM.078] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:31 AM.078] at System.Environment.get_StackTrace()
[8/2/2025 3:40:31 AM.078] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:31 AM.078] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:31 AM.078] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:31 AM.078] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:31 AM.078] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:31 AM.078] at Rage.GameFiber.Main()
[8/2/2025 3:40:31 AM.078] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:31 AM.078] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:31 AM.078] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:31 AM.078] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:31 AM.078] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:31 AM.367] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:40:31 AM.367] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:40:31 AM.367] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:40:31 AM.581] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:31 AM.581] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:31 AM.582] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:31 AM.582] at System.Environment.get_StackTrace()
[8/2/2025 3:40:31 AM.582] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:31 AM.582] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:31 AM.582] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:31 AM.582] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:31 AM.582] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:31 AM.582] at Rage.GameFiber.Main()
[8/2/2025 3:40:31 AM.582] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:31 AM.582] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:31 AM.582] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:31 AM.582] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:31 AM.582] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:32 AM.115] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:32 AM.115] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:32 AM.116] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:32 AM.116] at System.Environment.get_StackTrace()
[8/2/2025 3:40:32 AM.116] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:32 AM.116] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:32 AM.116] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:32 AM.116] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:32 AM.116] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:32 AM.116] at Rage.GameFiber.Main()
[8/2/2025 3:40:32 AM.116] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:32 AM.116] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:32 AM.116] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:32 AM.116] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:32 AM.116] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:32 AM.634] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:32 AM.634] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:32 AM.635] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:32 AM.635] at System.Environment.get_StackTrace()
[8/2/2025 3:40:32 AM.635] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:32 AM.635] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:32 AM.635] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:32 AM.635] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:32 AM.635] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:32 AM.635] at Rage.GameFiber.Main()
[8/2/2025 3:40:32 AM.635] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:32 AM.635] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:32 AM.635] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:32 AM.635] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:32 AM.636] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:32 AM.671] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:40:32 AM.673] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:40:32 AM.673] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:40:32 AM.705] LSPD First Response: [TRACE] TAKE_CONTROL_OF_FRONTEND()
[8/2/2025 3:40:33 AM.149] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:33 AM.149] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:33 AM.149] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:33 AM.149] at System.Environment.get_StackTrace()
[8/2/2025 3:40:33 AM.149] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:33 AM.149] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:33 AM.149] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:33 AM.149] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:33 AM.149] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:33 AM.149] at Rage.GameFiber.Main()
[8/2/2025 3:40:33 AM.149] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:33 AM.149] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:33 AM.149] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:33 AM.149] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:33 AM.149] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:33 AM.677] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:33 AM.677] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:33 AM.677] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:33 AM.677] at System.Environment.get_StackTrace()
[8/2/2025 3:40:33 AM.677] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:33 AM.677] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:33 AM.677] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:33 AM.677] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:33 AM.677] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:33 AM.677] at Rage.GameFiber.Main()
[8/2/2025 3:40:33 AM.677] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:33 AM.677] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:33 AM.677] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:33 AM.677] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:33 AM.678] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:34 AM.189] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:34 AM.189] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:34 AM.190] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:34 AM.190] at System.Environment.get_StackTrace()
[8/2/2025 3:40:34 AM.190] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:34 AM.190] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:34 AM.190] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:34 AM.190] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:34 AM.190] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:34 AM.190] at Rage.GameFiber.Main()
[8/2/2025 3:40:34 AM.190] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:34 AM.190] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:34 AM.190] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:34 AM.190] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:34 AM.190] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:34 AM.701] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:34 AM.701] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:34 AM.701] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:34 AM.701] at System.Environment.get_StackTrace()
[8/2/2025 3:40:34 AM.701] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:34 AM.701] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:34 AM.701] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:34 AM.701] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:34 AM.701] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:34 AM.701] at Rage.GameFiber.Main()
[8/2/2025 3:40:34 AM.701] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:34 AM.701] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:34 AM.701] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:34 AM.701] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:34 AM.701] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:35 AM.219] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:35 AM.219] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:35 AM.219] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:35 AM.219] at System.Environment.get_StackTrace()
[8/2/2025 3:40:35 AM.219] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:35 AM.219] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:35 AM.219] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:35 AM.219] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:35 AM.219] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:35 AM.219] at Rage.GameFiber.Main()
[8/2/2025 3:40:35 AM.219] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:35 AM.219] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:35 AM.219] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:35 AM.219] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:35 AM.219] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:35 AM.745] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:35 AM.745] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:35 AM.746] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:35 AM.746] at System.Environment.get_StackTrace()
[8/2/2025 3:40:35 AM.746] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:35 AM.746] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:35 AM.746] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:35 AM.746] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:35 AM.746] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:35 AM.746] at Rage.GameFiber.Main()
[8/2/2025 3:40:35 AM.746] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:35 AM.746] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:35 AM.746] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:35 AM.746] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:35 AM.746] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:36 AM.254] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:36 AM.254] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:36 AM.254] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:36 AM.254] at System.Environment.get_StackTrace()
[8/2/2025 3:40:36 AM.254] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:36 AM.254] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:36 AM.254] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:36 AM.254] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:36 AM.254] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:36 AM.254] at Rage.GameFiber.Main()
[8/2/2025 3:40:36 AM.254] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:36 AM.254] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:36 AM.254] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:36 AM.254] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:36 AM.254] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:36 AM.788] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:36 AM.788] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:36 AM.789] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:36 AM.789] at System.Environment.get_StackTrace()
[8/2/2025 3:40:36 AM.789] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:36 AM.789] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:36 AM.789] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:36 AM.789] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:36 AM.789] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:36 AM.789] at Rage.GameFiber.Main()
[8/2/2025 3:40:36 AM.789] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:36 AM.789] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:36 AM.789] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:36 AM.789] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:36 AM.789] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:37 AM.318] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:37 AM.318] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:37 AM.319] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:37 AM.319] at System.Environment.get_StackTrace()
[8/2/2025 3:40:37 AM.319] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:37 AM.319] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:37 AM.319] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:37 AM.319] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:37 AM.319] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:37 AM.319] at Rage.GameFiber.Main()
[8/2/2025 3:40:37 AM.319] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:37 AM.319] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:37 AM.319] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:37 AM.319] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:37 AM.319] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:37 AM.845] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:37 AM.845] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:37 AM.845] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:37 AM.845] at System.Environment.get_StackTrace()
[8/2/2025 3:40:37 AM.845] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:37 AM.845] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:37 AM.845] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:37 AM.845] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:37 AM.845] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:37 AM.845] at Rage.GameFiber.Main()
[8/2/2025 3:40:37 AM.845] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:37 AM.845] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:37 AM.845] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:37 AM.845] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:37 AM.845] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:38 AM.381] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:38 AM.381] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:38 AM.381] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:38 AM.381] at System.Environment.get_StackTrace()
[8/2/2025 3:40:38 AM.381] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:38 AM.381] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:38 AM.381] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:38 AM.381] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:38 AM.381] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:38 AM.381] at Rage.GameFiber.Main()
[8/2/2025 3:40:38 AM.381] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:38 AM.381] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:38 AM.381] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:38 AM.381] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:38 AM.381] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:38 AM.908] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:38 AM.909] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:38 AM.909] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:38 AM.909] at System.Environment.get_StackTrace()
[8/2/2025 3:40:38 AM.909] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:38 AM.909] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:38 AM.909] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:38 AM.909] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:38 AM.909] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:38 AM.909] at Rage.GameFiber.Main()
[8/2/2025 3:40:38 AM.909] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:38 AM.909] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:38 AM.909] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:38 AM.909] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:38 AM.909] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:39 AM.430] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:39 AM.430] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:39 AM.430] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:39 AM.430] at System.Environment.get_StackTrace()
[8/2/2025 3:40:39 AM.430] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:39 AM.430] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:39 AM.430] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:39 AM.430] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:39 AM.430] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:39 AM.430] at Rage.GameFiber.Main()
[8/2/2025 3:40:39 AM.430] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:39 AM.430] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:39 AM.430] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:39 AM.430] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:39 AM.430] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:39 AM.934] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:39 AM.934] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:39 AM.935] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:39 AM.935] at System.Environment.get_StackTrace()
[8/2/2025 3:40:39 AM.935] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:39 AM.935] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:39 AM.935] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:39 AM.935] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:39 AM.935] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:39 AM.935] at Rage.GameFiber.Main()
[8/2/2025 3:40:39 AM.935] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:39 AM.935] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:39 AM.935] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:39 AM.935] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:39 AM.935] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:40 AM.451] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:40 AM.451] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:40 AM.451] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:40 AM.451] at System.Environment.get_StackTrace()
[8/2/2025 3:40:40 AM.451] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:40 AM.451] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:40 AM.451] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:40 AM.451] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:40 AM.451] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:40 AM.451] at Rage.GameFiber.Main()
[8/2/2025 3:40:40 AM.451] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:40 AM.451] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:40 AM.451] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:40 AM.451] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:40 AM.451] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:40 AM.963] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:40 AM.963] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:40 AM.963] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:40 AM.963] at System.Environment.get_StackTrace()
[8/2/2025 3:40:40 AM.963] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:40 AM.963] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:40 AM.963] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:40 AM.963] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:40 AM.963] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:40 AM.963] at Rage.GameFiber.Main()
[8/2/2025 3:40:40 AM.963] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:40 AM.963] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:40 AM.963] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:40 AM.963] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:40 AM.963] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:41 AM.497] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:41 AM.497] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:41 AM.497] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:41 AM.497] at System.Environment.get_StackTrace()
[8/2/2025 3:40:41 AM.497] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:41 AM.497] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:41 AM.497] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:41 AM.497] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:41 AM.497] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:41 AM.497] at Rage.GameFiber.Main()
[8/2/2025 3:40:41 AM.497] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:41 AM.497] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:41 AM.497] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:41 AM.497] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:41 AM.497] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:42 AM.017] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:42 AM.017] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:42 AM.017] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:42 AM.017] at System.Environment.get_StackTrace()
[8/2/2025 3:40:42 AM.017] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:42 AM.017] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:42 AM.017] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:42 AM.017] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:42 AM.017] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:42 AM.017] at Rage.GameFiber.Main()
[8/2/2025 3:40:42 AM.017] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:42 AM.017] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:42 AM.017] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:42 AM.017] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:42 AM.017] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:42 AM.529] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:42 AM.529] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:42 AM.529] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:42 AM.529] at System.Environment.get_StackTrace()
[8/2/2025 3:40:42 AM.529] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:42 AM.529] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:42 AM.529] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:42 AM.529] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:42 AM.529] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:42 AM.529] at Rage.GameFiber.Main()
[8/2/2025 3:40:42 AM.529] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:42 AM.529] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:42 AM.529] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:42 AM.529] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:42 AM.530] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:43 AM.030] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:43 AM.031] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:43 AM.031] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:43 AM.031] at System.Environment.get_StackTrace()
[8/2/2025 3:40:43 AM.031] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:43 AM.031] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:43 AM.031] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:43 AM.031] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:43 AM.031] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:43 AM.031] at Rage.GameFiber.Main()
[8/2/2025 3:40:43 AM.031] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:43 AM.031] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:43 AM.031] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:43 AM.031] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:43 AM.031] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:43 AM.537] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:43 AM.537] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:43 AM.537] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:43 AM.537] at System.Environment.get_StackTrace()
[8/2/2025 3:40:43 AM.537] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:43 AM.537] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:43 AM.537] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:43 AM.537] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:43 AM.537] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:43 AM.537] at Rage.GameFiber.Main()
[8/2/2025 3:40:43 AM.537] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:43 AM.537] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:43 AM.537] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:43 AM.537] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:43 AM.537] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:44 AM.064] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:44 AM.064] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:44 AM.065] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:44 AM.065] at System.Environment.get_StackTrace()
[8/2/2025 3:40:44 AM.065] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:44 AM.065] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:44 AM.065] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:44 AM.065] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:44 AM.065] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:44 AM.065] at Rage.GameFiber.Main()
[8/2/2025 3:40:44 AM.065] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:44 AM.065] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:44 AM.065] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:44 AM.065] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:44 AM.065] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:44 AM.578] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:44 AM.578] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:44 AM.579] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:44 AM.579] at System.Environment.get_StackTrace()
[8/2/2025 3:40:44 AM.579] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:44 AM.579] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:44 AM.579] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:44 AM.579] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:44 AM.579] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:44 AM.579] at Rage.GameFiber.Main()
[8/2/2025 3:40:44 AM.579] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:44 AM.579] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:44 AM.579] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:44 AM.579] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:44 AM.579] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:45 AM.096] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:45 AM.096] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:45 AM.096] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:45 AM.096] at System.Environment.get_StackTrace()
[8/2/2025 3:40:45 AM.096] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:45 AM.096] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:45 AM.096] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:45 AM.096] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:45 AM.096] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:45 AM.096] at Rage.GameFiber.Main()
[8/2/2025 3:40:45 AM.096] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:45 AM.096] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:45 AM.096] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:45 AM.096] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:45 AM.096] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:45 AM.620] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:45 AM.620] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:45 AM.621] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:45 AM.621] at System.Environment.get_StackTrace()
[8/2/2025 3:40:45 AM.621] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:45 AM.621] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:45 AM.621] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:45 AM.621] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:45 AM.621] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:45 AM.621] at Rage.GameFiber.Main()
[8/2/2025 3:40:45 AM.621] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:45 AM.621] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:45 AM.621] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:45 AM.621] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:45 AM.621] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:46 AM.139] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:46 AM.139] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:46 AM.140] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:46 AM.140] at System.Environment.get_StackTrace()
[8/2/2025 3:40:46 AM.140] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:46 AM.140] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:46 AM.140] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:46 AM.140] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:46 AM.140] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:46 AM.140] at Rage.GameFiber.Main()
[8/2/2025 3:40:46 AM.140] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:46 AM.140] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:46 AM.140] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:46 AM.140] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:46 AM.140] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:46 AM.659] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:46 AM.659] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:46 AM.659] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:46 AM.659] at System.Environment.get_StackTrace()
[8/2/2025 3:40:46 AM.659] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:46 AM.659] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:46 AM.659] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:46 AM.659] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:46 AM.659] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:46 AM.659] at Rage.GameFiber.Main()
[8/2/2025 3:40:46 AM.659] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:46 AM.659] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:46 AM.659] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:46 AM.659] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:46 AM.659] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:47 AM.169] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:47 AM.169] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:47 AM.169] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:47 AM.169] at System.Environment.get_StackTrace()
[8/2/2025 3:40:47 AM.169] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:47 AM.169] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:47 AM.169] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:47 AM.169] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:47 AM.169] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:47 AM.169] at Rage.GameFiber.Main()
[8/2/2025 3:40:47 AM.169] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:47 AM.169] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:47 AM.169] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:47 AM.169] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:47 AM.170] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:47 AM.696] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:47 AM.696] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:47 AM.697] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:47 AM.697] at System.Environment.get_StackTrace()
[8/2/2025 3:40:47 AM.697] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:47 AM.697] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:47 AM.697] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:47 AM.697] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:47 AM.697] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:47 AM.697] at Rage.GameFiber.Main()
[8/2/2025 3:40:47 AM.697] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:47 AM.697] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:47 AM.697] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:47 AM.697] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:47 AM.697] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:48 AM.200] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:48 AM.200] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:48 AM.200] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:48 AM.200] at System.Environment.get_StackTrace()
[8/2/2025 3:40:48 AM.200] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:48 AM.200] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:48 AM.200] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:48 AM.200] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:48 AM.200] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:48 AM.200] at Rage.GameFiber.Main()
[8/2/2025 3:40:48 AM.200] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:48 AM.200] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:48 AM.200] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:48 AM.200] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:48 AM.200] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:48 AM.735] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:48 AM.735] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:48 AM.735] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:48 AM.735] at System.Environment.get_StackTrace()
[8/2/2025 3:40:48 AM.735] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:48 AM.735] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:48 AM.735] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:48 AM.735] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:48 AM.735] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:48 AM.735] at Rage.GameFiber.Main()
[8/2/2025 3:40:48 AM.735] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:48 AM.735] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:48 AM.735] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:48 AM.735] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:48 AM.735] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:49 AM.254] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:49 AM.255] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:49 AM.255] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:49 AM.255] at System.Environment.get_StackTrace()
[8/2/2025 3:40:49 AM.255] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:49 AM.255] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:49 AM.255] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:49 AM.255] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:49 AM.255] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:49 AM.255] at Rage.GameFiber.Main()
[8/2/2025 3:40:49 AM.255] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:49 AM.255] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:49 AM.255] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:49 AM.255] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:49 AM.256] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:49 AM.795] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:49 AM.795] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:49 AM.795] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:49 AM.795] at System.Environment.get_StackTrace()
[8/2/2025 3:40:49 AM.795] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:49 AM.795] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:49 AM.795] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:49 AM.795] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:49 AM.795] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:49 AM.795] at Rage.GameFiber.Main()
[8/2/2025 3:40:49 AM.795] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:49 AM.795] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:49 AM.795] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:49 AM.795] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:49 AM.795] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:50 AM.329] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:50 AM.329] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:50 AM.329] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:50 AM.329] at System.Environment.get_StackTrace()
[8/2/2025 3:40:50 AM.329] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:50 AM.329] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:50 AM.329] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:50 AM.329] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:50 AM.329] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:50 AM.329] at Rage.GameFiber.Main()
[8/2/2025 3:40:50 AM.329] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:50 AM.329] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:50 AM.329] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:50 AM.329] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:50 AM.330] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:50 AM.868] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:50 AM.868] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:50 AM.869] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:50 AM.869] at System.Environment.get_StackTrace()
[8/2/2025 3:40:50 AM.869] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:50 AM.869] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:50 AM.869] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:50 AM.869] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:50 AM.869] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:50 AM.869] at Rage.GameFiber.Main()
[8/2/2025 3:40:50 AM.869] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:50 AM.869] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:50 AM.869] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:50 AM.869] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:50 AM.869] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:51 AM.415] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:51 AM.415] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:51 AM.415] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:51 AM.415] at System.Environment.get_StackTrace()
[8/2/2025 3:40:51 AM.415] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:51 AM.415] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:51 AM.415] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:51 AM.415] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:51 AM.415] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:51 AM.415] at Rage.GameFiber.Main()
[8/2/2025 3:40:51 AM.415] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:51 AM.415] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:51 AM.415] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:51 AM.415] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:51 AM.415] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:51 AM.933] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:51 AM.933] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:51 AM.933] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:51 AM.933] at System.Environment.get_StackTrace()
[8/2/2025 3:40:51 AM.933] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:51 AM.933] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:51 AM.933] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:51 AM.933] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:51 AM.933] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:51 AM.933] at Rage.GameFiber.Main()
[8/2/2025 3:40:51 AM.933] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:51 AM.933] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:51 AM.933] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:51 AM.933] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:51 AM.933] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:52 AM.455] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:52 AM.455] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:52 AM.455] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:52 AM.455] at System.Environment.get_StackTrace()
[8/2/2025 3:40:52 AM.455] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:52 AM.455] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:52 AM.455] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:52 AM.455] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:52 AM.455] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:52 AM.455] at Rage.GameFiber.Main()
[8/2/2025 3:40:52 AM.455] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:52 AM.455] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:52 AM.455] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:52 AM.455] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:52 AM.455] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:52 AM.966] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:52 AM.966] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:52 AM.966] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:52 AM.966] at System.Environment.get_StackTrace()
[8/2/2025 3:40:52 AM.966] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:52 AM.966] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:52 AM.966] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:52 AM.966] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:52 AM.966] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:52 AM.966] at Rage.GameFiber.Main()
[8/2/2025 3:40:52 AM.966] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:52 AM.966] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:52 AM.966] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:52 AM.966] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:52 AM.966] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:53 AM.502] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:53 AM.502] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:53 AM.502] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:53 AM.502] at System.Environment.get_StackTrace()
[8/2/2025 3:40:53 AM.502] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:53 AM.502] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:53 AM.502] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:53 AM.502] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:53 AM.502] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:53 AM.502] at Rage.GameFiber.Main()
[8/2/2025 3:40:53 AM.502] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:53 AM.502] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:53 AM.502] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:53 AM.502] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:53 AM.502] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:54 AM.030] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:54 AM.030] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:54 AM.030] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:54 AM.030] at System.Environment.get_StackTrace()
[8/2/2025 3:40:54 AM.030] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:54 AM.030] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:54 AM.030] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:54 AM.030] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:54 AM.030] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:54 AM.030] at Rage.GameFiber.Main()
[8/2/2025 3:40:54 AM.030] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:54 AM.030] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:54 AM.030] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:54 AM.030] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:54 AM.031] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:54 AM.563] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:54 AM.563] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:54 AM.563] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:54 AM.563] at System.Environment.get_StackTrace()
[8/2/2025 3:40:54 AM.563] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:54 AM.563] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:54 AM.563] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:54 AM.563] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:54 AM.563] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:54 AM.563] at Rage.GameFiber.Main()
[8/2/2025 3:40:54 AM.563] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:54 AM.563] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:54 AM.563] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:54 AM.563] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:54 AM.563] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:55 AM.070] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:55 AM.071] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:55 AM.071] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:55 AM.071] at System.Environment.get_StackTrace()
[8/2/2025 3:40:55 AM.071] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:55 AM.071] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:55 AM.071] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:55 AM.071] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:55 AM.071] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:55 AM.071] at Rage.GameFiber.Main()
[8/2/2025 3:40:55 AM.071] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:55 AM.071] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:55 AM.071] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:55 AM.071] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:55 AM.071] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:55 AM.596] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:55 AM.596] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:55 AM.596] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:55 AM.596] at System.Environment.get_StackTrace()
[8/2/2025 3:40:55 AM.596] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:55 AM.596] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:55 AM.596] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:55 AM.596] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:55 AM.596] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:55 AM.596] at Rage.GameFiber.Main()
[8/2/2025 3:40:55 AM.596] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:55 AM.596] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:55 AM.596] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:55 AM.596] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:55 AM.596] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:56 AM.103] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:56 AM.103] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:56 AM.104] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:56 AM.104] at System.Environment.get_StackTrace()
[8/2/2025 3:40:56 AM.104] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:56 AM.104] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:56 AM.104] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:56 AM.104] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:56 AM.104] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:56 AM.104] at Rage.GameFiber.Main()
[8/2/2025 3:40:56 AM.104] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:56 AM.104] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:56 AM.104] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:56 AM.104] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:56 AM.104] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:56 AM.634] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:56 AM.634] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:56 AM.634] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:56 AM.634] at System.Environment.get_StackTrace()
[8/2/2025 3:40:56 AM.634] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:56 AM.634] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:56 AM.634] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:56 AM.634] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:56 AM.634] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:56 AM.634] at Rage.GameFiber.Main()
[8/2/2025 3:40:56 AM.634] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:56 AM.634] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:56 AM.634] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:56 AM.634] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:56 AM.635] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:57 AM.166] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:57 AM.166] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:57 AM.166] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:57 AM.166] at System.Environment.get_StackTrace()
[8/2/2025 3:40:57 AM.166] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:57 AM.166] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:57 AM.166] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:57 AM.166] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:57 AM.166] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:57 AM.166] at Rage.GameFiber.Main()
[8/2/2025 3:40:57 AM.166] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:57 AM.166] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:57 AM.166] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:57 AM.166] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:57 AM.166] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:57 AM.694] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:57 AM.694] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:57 AM.695] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:57 AM.695] at System.Environment.get_StackTrace()
[8/2/2025 3:40:57 AM.695] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:57 AM.695] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:57 AM.695] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:57 AM.695] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:57 AM.695] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:57 AM.695] at Rage.GameFiber.Main()
[8/2/2025 3:40:57 AM.695] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:57 AM.695] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:57 AM.695] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:57 AM.695] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:57 AM.695] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:58 AM.197] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:58 AM.197] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:58 AM.197] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:58 AM.197] at System.Environment.get_StackTrace()
[8/2/2025 3:40:58 AM.197] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:58 AM.197] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:58 AM.197] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:58 AM.197] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:58 AM.197] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:58 AM.197] at Rage.GameFiber.Main()
[8/2/2025 3:40:58 AM.197] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:58 AM.197] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:58 AM.197] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:58 AM.197] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:58 AM.197] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:58 AM.728] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:58 AM.728] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:58 AM.728] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:58 AM.728] at System.Environment.get_StackTrace()
[8/2/2025 3:40:58 AM.728] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:58 AM.728] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:58 AM.728] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:58 AM.728] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:58 AM.728] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:58 AM.728] at Rage.GameFiber.Main()
[8/2/2025 3:40:58 AM.728] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:58 AM.728] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:58 AM.728] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:58 AM.728] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:58 AM.728] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:59 AM.236] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:59 AM.236] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:59 AM.236] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:59 AM.236] at System.Environment.get_StackTrace()
[8/2/2025 3:40:59 AM.236] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:59 AM.236] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:59 AM.236] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:59 AM.236] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:59 AM.236] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:59 AM.236] at Rage.GameFiber.Main()
[8/2/2025 3:40:59 AM.236] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:59 AM.236] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:59 AM.236] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:59 AM.236] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:59 AM.236] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:59 AM.764] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:40:59 AM.764] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:59 AM.764] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:40:59 AM.764] at System.Environment.get_StackTrace()
[8/2/2025 3:40:59 AM.764] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:59 AM.764] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:40:59 AM.764] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:40:59 AM.764] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:40:59 AM.764] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:40:59 AM.764] at Rage.GameFiber.Main()
[8/2/2025 3:40:59 AM.764] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:59 AM.764] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:40:59 AM.764] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:40:59 AM.764] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:40:59 AM.764] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:00 AM.291] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:00 AM.291] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:00 AM.292] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:00 AM.292] at System.Environment.get_StackTrace()
[8/2/2025 3:41:00 AM.292] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:00 AM.292] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:00 AM.292] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:00 AM.292] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:00 AM.292] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:00 AM.292] at Rage.GameFiber.Main()
[8/2/2025 3:41:00 AM.292] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:00 AM.292] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:00 AM.292] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:00 AM.292] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:00 AM.292] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:00 AM.795] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:00 AM.795] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:00 AM.795] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:00 AM.795] at System.Environment.get_StackTrace()
[8/2/2025 3:41:00 AM.795] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:00 AM.795] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:00 AM.795] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:00 AM.795] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:00 AM.795] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:00 AM.795] at Rage.GameFiber.Main()
[8/2/2025 3:41:00 AM.795] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:00 AM.795] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:00 AM.795] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:00 AM.795] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:00 AM.795] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:01 AM.298] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:01 AM.298] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:01 AM.298] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:01 AM.298] at System.Environment.get_StackTrace()
[8/2/2025 3:41:01 AM.298] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:01 AM.298] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:01 AM.298] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:01 AM.298] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:01 AM.298] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:01 AM.298] at Rage.GameFiber.Main()
[8/2/2025 3:41:01 AM.298] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:01 AM.298] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:01 AM.298] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:01 AM.298] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:01 AM.298] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:01 AM.822] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:01 AM.822] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:01 AM.822] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:01 AM.822] at System.Environment.get_StackTrace()
[8/2/2025 3:41:01 AM.822] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:01 AM.822] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:01 AM.822] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:01 AM.822] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:01 AM.822] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:01 AM.822] at Rage.GameFiber.Main()
[8/2/2025 3:41:01 AM.822] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:01 AM.822] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:01 AM.822] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:01 AM.822] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:01 AM.822] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:02 AM.325] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:02 AM.325] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:02 AM.326] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:02 AM.326] at System.Environment.get_StackTrace()
[8/2/2025 3:41:02 AM.326] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:02 AM.326] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:02 AM.326] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:02 AM.326] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:02 AM.326] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:02 AM.326] at Rage.GameFiber.Main()
[8/2/2025 3:41:02 AM.326] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:02 AM.326] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:02 AM.326] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:02 AM.326] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:02 AM.326] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:02 AM.859] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:02 AM.859] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:02 AM.861] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:02 AM.861] at System.Environment.get_StackTrace()
[8/2/2025 3:41:02 AM.861] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:02 AM.861] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:02 AM.861] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:02 AM.861] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:02 AM.861] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:02 AM.861] at Rage.GameFiber.Main()
[8/2/2025 3:41:02 AM.861] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:02 AM.861] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:02 AM.861] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:02 AM.861] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:02 AM.861] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:03 AM.391] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:03 AM.391] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:03 AM.391] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:03 AM.391] at System.Environment.get_StackTrace()
[8/2/2025 3:41:03 AM.391] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:03 AM.391] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:03 AM.391] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:03 AM.391] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:03 AM.391] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:03 AM.391] at Rage.GameFiber.Main()
[8/2/2025 3:41:03 AM.391] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:03 AM.391] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:03 AM.391] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:03 AM.391] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:03 AM.391] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:03 AM.926] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:03 AM.926] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:03 AM.926] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:03 AM.926] at System.Environment.get_StackTrace()
[8/2/2025 3:41:03 AM.926] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:03 AM.926] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:03 AM.926] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:03 AM.926] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:03 AM.926] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:03 AM.926] at Rage.GameFiber.Main()
[8/2/2025 3:41:03 AM.926] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:03 AM.926] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:03 AM.926] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:03 AM.926] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:03 AM.926] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:04 AM.433] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:04 AM.434] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:04 AM.434] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:04 AM.434] at System.Environment.get_StackTrace()
[8/2/2025 3:41:04 AM.434] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:04 AM.434] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:04 AM.434] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:04 AM.434] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:04 AM.434] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:04 AM.434] at Rage.GameFiber.Main()
[8/2/2025 3:41:04 AM.434] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:04 AM.434] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:04 AM.434] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:04 AM.434] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:04 AM.434] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:04 AM.959] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:04 AM.959] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:04 AM.960] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:04 AM.960] at System.Environment.get_StackTrace()
[8/2/2025 3:41:04 AM.960] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:04 AM.960] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:04 AM.960] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:04 AM.960] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:04 AM.960] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:04 AM.960] at Rage.GameFiber.Main()
[8/2/2025 3:41:04 AM.960] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:04 AM.960] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:04 AM.960] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:04 AM.960] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:04 AM.960] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:05 AM.487] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:05 AM.487] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:05 AM.487] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:05 AM.487] at System.Environment.get_StackTrace()
[8/2/2025 3:41:05 AM.487] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:05 AM.487] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:05 AM.487] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:05 AM.487] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:05 AM.487] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:05 AM.487] at Rage.GameFiber.Main()
[8/2/2025 3:41:05 AM.487] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:05 AM.487] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:05 AM.487] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:05 AM.487] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:05 AM.487] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:05 AM.989] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:05 AM.989] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:05 AM.989] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:05 AM.989] at System.Environment.get_StackTrace()
[8/2/2025 3:41:05 AM.989] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:05 AM.989] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:05 AM.989] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:05 AM.989] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:05 AM.989] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:05 AM.989] at Rage.GameFiber.Main()
[8/2/2025 3:41:05 AM.989] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:05 AM.989] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:05 AM.989] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:05 AM.989] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:05 AM.989] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:06 AM.527] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:06 AM.527] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:06 AM.527] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:06 AM.527] at System.Environment.get_StackTrace()
[8/2/2025 3:41:06 AM.527] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:06 AM.527] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:06 AM.527] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:06 AM.527] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:06 AM.527] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:06 AM.527] at Rage.GameFiber.Main()
[8/2/2025 3:41:06 AM.527] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:06 AM.527] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:06 AM.527] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:06 AM.527] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:06 AM.527] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:07 AM.028] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:07 AM.028] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:07 AM.028] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:07 AM.028] at System.Environment.get_StackTrace()
[8/2/2025 3:41:07 AM.028] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:07 AM.028] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:07 AM.028] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:07 AM.028] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:07 AM.028] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:07 AM.028] at Rage.GameFiber.Main()
[8/2/2025 3:41:07 AM.028] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:07 AM.028] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:07 AM.028] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:07 AM.028] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:07 AM.028] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:07 AM.559] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:07 AM.559] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:07 AM.560] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:07 AM.560] at System.Environment.get_StackTrace()
[8/2/2025 3:41:07 AM.560] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:07 AM.560] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:07 AM.560] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:07 AM.560] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:07 AM.560] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:07 AM.560] at Rage.GameFiber.Main()
[8/2/2025 3:41:07 AM.560] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:07 AM.560] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:07 AM.560] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:07 AM.560] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:07 AM.560] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:08 AM.067] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:08 AM.067] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:08 AM.068] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:08 AM.068] at System.Environment.get_StackTrace()
[8/2/2025 3:41:08 AM.068] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:08 AM.068] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:08 AM.068] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:08 AM.068] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:08 AM.068] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:08 AM.068] at Rage.GameFiber.Main()
[8/2/2025 3:41:08 AM.068] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:08 AM.068] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:08 AM.068] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:08 AM.068] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:08 AM.068] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:08 AM.592] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:08 AM.592] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:08 AM.592] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:08 AM.592] at System.Environment.get_StackTrace()
[8/2/2025 3:41:08 AM.592] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:08 AM.592] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:08 AM.592] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:08 AM.592] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:08 AM.592] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:08 AM.592] at Rage.GameFiber.Main()
[8/2/2025 3:41:08 AM.592] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:08 AM.592] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:08 AM.592] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:08 AM.592] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:08 AM.592] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:09 AM.128] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:09 AM.128] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:09 AM.128] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:09 AM.128] at System.Environment.get_StackTrace()
[8/2/2025 3:41:09 AM.128] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:09 AM.128] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:09 AM.128] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:09 AM.128] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:09 AM.128] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:09 AM.128] at Rage.GameFiber.Main()
[8/2/2025 3:41:09 AM.128] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:09 AM.128] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:09 AM.128] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:09 AM.128] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:09 AM.128] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:09 AM.659] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:09 AM.659] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:09 AM.659] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:09 AM.659] at System.Environment.get_StackTrace()
[8/2/2025 3:41:09 AM.659] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:09 AM.659] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:09 AM.659] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:09 AM.659] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:09 AM.659] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:09 AM.659] at Rage.GameFiber.Main()
[8/2/2025 3:41:09 AM.659] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:09 AM.659] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:09 AM.659] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:09 AM.659] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:09 AM.659] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:10 AM.188] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:10 AM.189] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:10 AM.189] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:10 AM.189] at System.Environment.get_StackTrace()
[8/2/2025 3:41:10 AM.189] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:10 AM.189] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:10 AM.189] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:10 AM.189] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:10 AM.189] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:10 AM.189] at Rage.GameFiber.Main()
[8/2/2025 3:41:10 AM.189] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:10 AM.189] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:10 AM.189] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:10 AM.189] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:10 AM.189] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:10 AM.690] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:10 AM.690] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:10 AM.691] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:10 AM.691] at System.Environment.get_StackTrace()
[8/2/2025 3:41:10 AM.691] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:10 AM.691] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:10 AM.691] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:10 AM.691] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:10 AM.691] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:10 AM.691] at Rage.GameFiber.Main()
[8/2/2025 3:41:10 AM.691] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:10 AM.691] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:10 AM.691] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:10 AM.691] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:10 AM.691] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:11 AM.192] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:11 AM.193] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:11 AM.193] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:11 AM.193] at System.Environment.get_StackTrace()
[8/2/2025 3:41:11 AM.193] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:11 AM.193] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:11 AM.193] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:11 AM.193] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:11 AM.193] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:11 AM.193] at Rage.GameFiber.Main()
[8/2/2025 3:41:11 AM.193] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:11 AM.193] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:11 AM.193] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:11 AM.193] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:11 AM.193] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:11 AM.706] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:11 AM.706] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:11 AM.706] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:11 AM.706] at System.Environment.get_StackTrace()
[8/2/2025 3:41:11 AM.706] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:11 AM.706] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:11 AM.706] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:11 AM.706] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:11 AM.706] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:11 AM.706] at Rage.GameFiber.Main()
[8/2/2025 3:41:11 AM.706] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:11 AM.706] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:11 AM.706] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:11 AM.706] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:11 AM.706] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:12 AM.221] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:12 AM.221] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:12 AM.223] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:12 AM.223] at System.Environment.get_StackTrace()
[8/2/2025 3:41:12 AM.223] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:12 AM.223] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:12 AM.223] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:12 AM.223] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:12 AM.223] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:12 AM.223] at Rage.GameFiber.Main()
[8/2/2025 3:41:12 AM.223] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:12 AM.223] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:12 AM.223] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:12 AM.223] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:12 AM.223] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:12 AM.731] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:12 AM.731] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:12 AM.731] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:12 AM.731] at System.Environment.get_StackTrace()
[8/2/2025 3:41:12 AM.731] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:12 AM.731] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:12 AM.731] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:12 AM.731] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:12 AM.731] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:12 AM.731] at Rage.GameFiber.Main()
[8/2/2025 3:41:12 AM.731] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:12 AM.731] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:12 AM.731] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:12 AM.731] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:12 AM.731] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:13 AM.257] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:13 AM.257] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:13 AM.257] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:13 AM.257] at System.Environment.get_StackTrace()
[8/2/2025 3:41:13 AM.257] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:13 AM.257] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:13 AM.257] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:13 AM.257] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:13 AM.257] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:13 AM.257] at Rage.GameFiber.Main()
[8/2/2025 3:41:13 AM.257] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:13 AM.257] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:13 AM.257] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:13 AM.257] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:13 AM.257] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:13 AM.759] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:13 AM.759] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:13 AM.759] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:13 AM.759] at System.Environment.get_StackTrace()
[8/2/2025 3:41:13 AM.760] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:13 AM.760] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:13 AM.760] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:13 AM.760] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:13 AM.760] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:13 AM.760] at Rage.GameFiber.Main()
[8/2/2025 3:41:13 AM.760] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:13 AM.760] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:13 AM.760] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:13 AM.760] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:13 AM.760] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:14 AM.293] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:14 AM.293] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:14 AM.293] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:14 AM.293] at System.Environment.get_StackTrace()
[8/2/2025 3:41:14 AM.293] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:14 AM.293] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:14 AM.293] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:14 AM.293] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:14 AM.293] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:14 AM.293] at Rage.GameFiber.Main()
[8/2/2025 3:41:14 AM.293] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:14 AM.293] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:14 AM.293] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:14 AM.293] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:14 AM.293] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:14 AM.827] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:14 AM.827] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:14 AM.829] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:14 AM.829] at System.Environment.get_StackTrace()
[8/2/2025 3:41:14 AM.829] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:14 AM.829] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:14 AM.829] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:14 AM.829] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:14 AM.829] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:14 AM.829] at Rage.GameFiber.Main()
[8/2/2025 3:41:14 AM.829] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:14 AM.829] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:14 AM.829] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:14 AM.829] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:14 AM.829] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:15 AM.344] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:15 AM.344] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:15 AM.344] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:15 AM.344] at System.Environment.get_StackTrace()
[8/2/2025 3:41:15 AM.344] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:15 AM.344] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:15 AM.344] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:15 AM.344] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:15 AM.344] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:15 AM.344] at Rage.GameFiber.Main()
[8/2/2025 3:41:15 AM.344] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:15 AM.344] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:15 AM.344] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:15 AM.344] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:15 AM.344] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:15 AM.858] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:15 AM.858] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:15 AM.858] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:15 AM.858] at System.Environment.get_StackTrace()
[8/2/2025 3:41:15 AM.858] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:15 AM.858] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:15 AM.858] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:15 AM.858] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:15 AM.858] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:15 AM.858] at Rage.GameFiber.Main()
[8/2/2025 3:41:15 AM.858] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:15 AM.858] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:15 AM.858] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:15 AM.858] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:15 AM.858] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:16 AM.361] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:16 AM.361] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:16 AM.361] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:16 AM.361] at System.Environment.get_StackTrace()
[8/2/2025 3:41:16 AM.361] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:16 AM.361] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:16 AM.361] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:16 AM.361] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:16 AM.361] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:16 AM.361] at Rage.GameFiber.Main()
[8/2/2025 3:41:16 AM.361] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:16 AM.361] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:16 AM.361] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:16 AM.361] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:16 AM.361] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:16 AM.897] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:16 AM.897] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:16 AM.897] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:16 AM.897] at System.Environment.get_StackTrace()
[8/2/2025 3:41:16 AM.897] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:16 AM.897] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:16 AM.897] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:16 AM.897] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:16 AM.897] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:16 AM.897] at Rage.GameFiber.Main()
[8/2/2025 3:41:16 AM.897] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:16 AM.897] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:16 AM.897] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:16 AM.897] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:16 AM.897] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:17 AM.430] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:17 AM.430] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:17 AM.430] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:17 AM.430] at System.Environment.get_StackTrace()
[8/2/2025 3:41:17 AM.430] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:17 AM.430] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:17 AM.430] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:17 AM.430] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:17 AM.430] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:17 AM.430] at Rage.GameFiber.Main()
[8/2/2025 3:41:17 AM.430] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:17 AM.430] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:17 AM.430] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:17 AM.430] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:17 AM.430] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:17 AM.957] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:17 AM.957] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:17 AM.957] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:17 AM.957] at System.Environment.get_StackTrace()
[8/2/2025 3:41:17 AM.957] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:17 AM.957] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:17 AM.957] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:17 AM.957] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:17 AM.957] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:17 AM.957] at Rage.GameFiber.Main()
[8/2/2025 3:41:17 AM.957] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:17 AM.957] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:17 AM.957] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:17 AM.957] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:17 AM.957] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:18 AM.459] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:18 AM.459] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:18 AM.459] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:18 AM.459] at System.Environment.get_StackTrace()
[8/2/2025 3:41:18 AM.459] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:18 AM.459] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:18 AM.459] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:18 AM.459] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:18 AM.459] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:18 AM.459] at Rage.GameFiber.Main()
[8/2/2025 3:41:18 AM.459] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:18 AM.459] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:18 AM.459] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:18 AM.459] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:18 AM.459] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:18 AM.967] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:18 AM.967] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:18 AM.967] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:18 AM.967] at System.Environment.get_StackTrace()
[8/2/2025 3:41:18 AM.967] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:18 AM.967] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:18 AM.967] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:18 AM.967] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:18 AM.967] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:18 AM.967] at Rage.GameFiber.Main()
[8/2/2025 3:41:18 AM.967] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:18 AM.967] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:18 AM.967] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:18 AM.967] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:18 AM.967] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:19 AM.499] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:19 AM.499] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:19 AM.499] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:19 AM.499] at System.Environment.get_StackTrace()
[8/2/2025 3:41:19 AM.499] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:19 AM.499] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:19 AM.499] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:19 AM.499] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:19 AM.499] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:19 AM.499] at Rage.GameFiber.Main()
[8/2/2025 3:41:19 AM.499] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:19 AM.499] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:19 AM.499] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:19 AM.499] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:19 AM.499] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:20 AM.028] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:20 AM.030] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:20 AM.030] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:20 AM.030] at System.Environment.get_StackTrace()
[8/2/2025 3:41:20 AM.030] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:20 AM.030] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:20 AM.030] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:20 AM.030] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:20 AM.030] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:20 AM.030] at Rage.GameFiber.Main()
[8/2/2025 3:41:20 AM.030] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:20 AM.030] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:20 AM.030] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:20 AM.030] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:20 AM.030] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:20 AM.566] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:20 AM.566] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:20 AM.566] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:20 AM.566] at System.Environment.get_StackTrace()
[8/2/2025 3:41:20 AM.566] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:20 AM.566] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:20 AM.566] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:20 AM.566] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:20 AM.566] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:20 AM.566] at Rage.GameFiber.Main()
[8/2/2025 3:41:20 AM.566] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:20 AM.566] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:20 AM.566] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:20 AM.566] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:20 AM.566] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:21 AM.092] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:21 AM.092] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:21 AM.092] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:21 AM.092] at System.Environment.get_StackTrace()
[8/2/2025 3:41:21 AM.092] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:21 AM.092] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:21 AM.092] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:21 AM.092] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:21 AM.092] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:21 AM.092] at Rage.GameFiber.Main()
[8/2/2025 3:41:21 AM.092] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:21 AM.092] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:21 AM.092] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:21 AM.092] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:21 AM.092] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:21 AM.622] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:21 AM.622] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:21 AM.623] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:21 AM.623] at System.Environment.get_StackTrace()
[8/2/2025 3:41:21 AM.623] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:21 AM.623] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:21 AM.623] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:21 AM.623] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:21 AM.623] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:21 AM.623] at Rage.GameFiber.Main()
[8/2/2025 3:41:21 AM.623] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:21 AM.623] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:21 AM.623] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:21 AM.623] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:21 AM.623] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:22 AM.127] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:22 AM.127] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:22 AM.127] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:22 AM.127] at System.Environment.get_StackTrace()
[8/2/2025 3:41:22 AM.127] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:22 AM.127] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:22 AM.127] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:22 AM.127] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:22 AM.127] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:22 AM.127] at Rage.GameFiber.Main()
[8/2/2025 3:41:22 AM.127] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:22 AM.127] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:22 AM.127] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:22 AM.127] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:22 AM.127] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:22 AM.656] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:22 AM.656] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:22 AM.656] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:22 AM.656] at System.Environment.get_StackTrace()
[8/2/2025 3:41:22 AM.656] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:22 AM.656] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:22 AM.656] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:22 AM.656] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:22 AM.657] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:22 AM.657] at Rage.GameFiber.Main()
[8/2/2025 3:41:22 AM.657] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:22 AM.657] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:22 AM.657] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:22 AM.657] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:22 AM.657] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:23 AM.159] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:23 AM.159] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:23 AM.159] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:23 AM.159] at System.Environment.get_StackTrace()
[8/2/2025 3:41:23 AM.159] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:23 AM.159] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:23 AM.159] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:23 AM.160] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:23 AM.160] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:23 AM.160] at Rage.GameFiber.Main()
[8/2/2025 3:41:23 AM.160] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:23 AM.160] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:23 AM.160] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:23 AM.160] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:23 AM.160] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:23 AM.687] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:23 AM.687] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:23 AM.687] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:23 AM.687] at System.Environment.get_StackTrace()
[8/2/2025 3:41:23 AM.687] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:23 AM.687] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:23 AM.687] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:23 AM.687] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:23 AM.687] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:23 AM.687] at Rage.GameFiber.Main()
[8/2/2025 3:41:23 AM.687] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:23 AM.687] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:23 AM.687] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:23 AM.687] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:23 AM.687] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:24 AM.189] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:24 AM.189] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:24 AM.189] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:24 AM.189] at System.Environment.get_StackTrace()
[8/2/2025 3:41:24 AM.189] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:24 AM.189] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:24 AM.189] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:24 AM.189] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:24 AM.189] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:24 AM.189] at Rage.GameFiber.Main()
[8/2/2025 3:41:24 AM.189] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:24 AM.189] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:24 AM.189] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:24 AM.189] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:24 AM.189] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:24 AM.719] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:24 AM.719] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:24 AM.721] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:24 AM.721] at System.Environment.get_StackTrace()
[8/2/2025 3:41:24 AM.721] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:24 AM.721] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:24 AM.721] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:24 AM.721] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:24 AM.721] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:24 AM.721] at Rage.GameFiber.Main()
[8/2/2025 3:41:24 AM.721] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:24 AM.721] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:24 AM.721] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:24 AM.721] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:24 AM.721] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:25 AM.226] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:25 AM.226] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:25 AM.226] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:25 AM.226] at System.Environment.get_StackTrace()
[8/2/2025 3:41:25 AM.226] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:25 AM.226] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:25 AM.226] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:25 AM.226] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:25 AM.226] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:25 AM.226] at Rage.GameFiber.Main()
[8/2/2025 3:41:25 AM.226] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:25 AM.226] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:25 AM.226] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:25 AM.226] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:25 AM.226] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:25 AM.756] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:25 AM.756] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:25 AM.756] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:25 AM.756] at System.Environment.get_StackTrace()
[8/2/2025 3:41:25 AM.756] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:25 AM.756] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:25 AM.756] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:25 AM.756] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:25 AM.756] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:25 AM.756] at Rage.GameFiber.Main()
[8/2/2025 3:41:25 AM.757] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:25 AM.757] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:25 AM.757] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:25 AM.757] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:25 AM.757] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:26 AM.288] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:26 AM.288] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:26 AM.291] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:26 AM.291] at System.Environment.get_StackTrace()
[8/2/2025 3:41:26 AM.291] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:26 AM.291] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:26 AM.291] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:26 AM.291] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:26 AM.291] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:26 AM.291] at Rage.GameFiber.Main()
[8/2/2025 3:41:26 AM.291] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:26 AM.291] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:26 AM.291] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:26 AM.291] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:26 AM.291] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:26 AM.819] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:26 AM.819] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:26 AM.819] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:26 AM.819] at System.Environment.get_StackTrace()
[8/2/2025 3:41:26 AM.819] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:26 AM.819] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:26 AM.819] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:26 AM.819] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:26 AM.819] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:26 AM.819] at Rage.GameFiber.Main()
[8/2/2025 3:41:26 AM.819] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:26 AM.819] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:26 AM.819] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:26 AM.819] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:26 AM.819] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:27 AM.321] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:27 AM.321] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:27 AM.321] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:27 AM.321] at System.Environment.get_StackTrace()
[8/2/2025 3:41:27 AM.321] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:27 AM.321] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:27 AM.321] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:27 AM.321] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:27 AM.321] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:27 AM.321] at Rage.GameFiber.Main()
[8/2/2025 3:41:27 AM.321] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:27 AM.321] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:27 AM.321] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:27 AM.321] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:27 AM.322] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:27 AM.858] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:27 AM.858] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:27 AM.858] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:27 AM.858] at System.Environment.get_StackTrace()
[8/2/2025 3:41:27 AM.858] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:27 AM.858] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:27 AM.858] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:27 AM.858] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:27 AM.858] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:27 AM.858] at Rage.GameFiber.Main()
[8/2/2025 3:41:27 AM.858] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:27 AM.858] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:27 AM.858] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:27 AM.858] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:27 AM.858] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:28 AM.388] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:28 AM.388] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:28 AM.388] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:28 AM.388] at System.Environment.get_StackTrace()
[8/2/2025 3:41:28 AM.388] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:28 AM.388] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:28 AM.388] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:28 AM.388] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:28 AM.388] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:28 AM.388] at Rage.GameFiber.Main()
[8/2/2025 3:41:28 AM.388] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:28 AM.388] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:28 AM.388] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:28 AM.388] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:28 AM.388] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:28 AM.893] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:28 AM.893] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:28 AM.893] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:28 AM.893] at System.Environment.get_StackTrace()
[8/2/2025 3:41:28 AM.893] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:28 AM.893] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:28 AM.893] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:28 AM.893] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:28 AM.893] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:28 AM.893] at Rage.GameFiber.Main()
[8/2/2025 3:41:28 AM.893] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:28 AM.893] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:28 AM.893] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:28 AM.893] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:28 AM.893] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:29 AM.423] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:29 AM.423] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:29 AM.423] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:29 AM.423] at System.Environment.get_StackTrace()
[8/2/2025 3:41:29 AM.423] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:29 AM.423] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:29 AM.423] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:29 AM.423] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:29 AM.423] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:29 AM.424] at Rage.GameFiber.Main()
[8/2/2025 3:41:29 AM.424] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:29 AM.424] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:29 AM.424] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:29 AM.424] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:29 AM.424] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:29 AM.924] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:29 AM.924] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:29 AM.925] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:29 AM.925] at System.Environment.get_StackTrace()
[8/2/2025 3:41:29 AM.925] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:29 AM.925] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:29 AM.925] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:29 AM.925] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:29 AM.925] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:29 AM.925] at Rage.GameFiber.Main()
[8/2/2025 3:41:29 AM.925] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:29 AM.925] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:29 AM.925] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:29 AM.925] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:29 AM.925] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:30 AM.455] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:30 AM.455] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:30 AM.455] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:30 AM.455] at System.Environment.get_StackTrace()
[8/2/2025 3:41:30 AM.455] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:30 AM.455] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:30 AM.455] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:30 AM.455] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:30 AM.455] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:30 AM.455] at Rage.GameFiber.Main()
[8/2/2025 3:41:30 AM.455] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:30 AM.455] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:30 AM.455] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:30 AM.455] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:30 AM.456] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:30 AM.962] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:30 AM.962] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:30 AM.962] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:30 AM.962] at System.Environment.get_StackTrace()
[8/2/2025 3:41:30 AM.962] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:30 AM.962] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:30 AM.962] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:30 AM.962] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:30 AM.962] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:30 AM.962] at Rage.GameFiber.Main()
[8/2/2025 3:41:30 AM.962] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:30 AM.962] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:30 AM.962] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:30 AM.962] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:30 AM.962] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:31 AM.464] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:31 AM.464] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:31 AM.466] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:31 AM.466] at System.Environment.get_StackTrace()
[8/2/2025 3:41:31 AM.466] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:31 AM.466] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:31 AM.466] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:31 AM.466] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:31 AM.466] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:31 AM.466] at Rage.GameFiber.Main()
[8/2/2025 3:41:31 AM.466] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:31 AM.466] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:31 AM.466] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:31 AM.466] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:31 AM.466] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:31 AM.992] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:31 AM.992] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:31 AM.993] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:31 AM.993] at System.Environment.get_StackTrace()
[8/2/2025 3:41:31 AM.993] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:31 AM.993] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:31 AM.993] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:31 AM.993] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:31 AM.993] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:31 AM.993] at Rage.GameFiber.Main()
[8/2/2025 3:41:31 AM.993] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:31 AM.993] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:31 AM.993] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:31 AM.993] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:31 AM.993] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:32 AM.533] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:32 AM.533] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:32 AM.533] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:32 AM.533] at System.Environment.get_StackTrace()
[8/2/2025 3:41:32 AM.533] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:32 AM.533] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:32 AM.533] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:32 AM.533] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:32 AM.533] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:32 AM.533] at Rage.GameFiber.Main()
[8/2/2025 3:41:32 AM.533] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:32 AM.533] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:32 AM.533] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:32 AM.533] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:32 AM.533] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:33 AM.064] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:33 AM.064] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:33 AM.064] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:33 AM.064] at System.Environment.get_StackTrace()
[8/2/2025 3:41:33 AM.064] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:33 AM.064] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:33 AM.064] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:33 AM.064] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:33 AM.064] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:33 AM.064] at Rage.GameFiber.Main()
[8/2/2025 3:41:33 AM.064] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:33 AM.064] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:33 AM.064] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:33 AM.064] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:33 AM.064] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:33 AM.597] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:33 AM.597] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:33 AM.597] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:33 AM.597] at System.Environment.get_StackTrace()
[8/2/2025 3:41:33 AM.597] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:33 AM.597] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:33 AM.597] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:33 AM.597] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:33 AM.597] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:33 AM.597] at Rage.GameFiber.Main()
[8/2/2025 3:41:33 AM.597] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:33 AM.597] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:33 AM.597] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:33 AM.597] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:33 AM.597] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:34 AM.138] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:34 AM.138] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:34 AM.138] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:34 AM.138] at System.Environment.get_StackTrace()
[8/2/2025 3:41:34 AM.138] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:34 AM.138] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:34 AM.138] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:34 AM.138] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:34 AM.138] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:34 AM.138] at Rage.GameFiber.Main()
[8/2/2025 3:41:34 AM.138] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:34 AM.138] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:34 AM.138] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:34 AM.138] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:34 AM.138] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:34 AM.656] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:34 AM.656] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:34 AM.656] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:34 AM.656] at System.Environment.get_StackTrace()
[8/2/2025 3:41:34 AM.656] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:34 AM.656] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:34 AM.656] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:34 AM.656] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:34 AM.656] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:34 AM.656] at Rage.GameFiber.Main()
[8/2/2025 3:41:34 AM.656] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:34 AM.656] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:34 AM.656] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:34 AM.656] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:34 AM.656] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:35 AM.161] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:35 AM.161] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:35 AM.161] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:35 AM.161] at System.Environment.get_StackTrace()
[8/2/2025 3:41:35 AM.161] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:35 AM.161] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:35 AM.161] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:35 AM.161] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:35 AM.161] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:35 AM.161] at Rage.GameFiber.Main()
[8/2/2025 3:41:35 AM.161] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:35 AM.161] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:35 AM.161] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:35 AM.161] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:35 AM.161] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:35 AM.689] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:35 AM.689] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:35 AM.689] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:35 AM.689] at System.Environment.get_StackTrace()
[8/2/2025 3:41:35 AM.689] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:35 AM.689] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:35 AM.689] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:35 AM.689] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:35 AM.689] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:35 AM.689] at Rage.GameFiber.Main()
[8/2/2025 3:41:35 AM.689] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:35 AM.689] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:35 AM.689] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:35 AM.689] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:35 AM.689] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:36 AM.223] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:36 AM.223] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:36 AM.223] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:36 AM.223] at System.Environment.get_StackTrace()
[8/2/2025 3:41:36 AM.223] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:36 AM.223] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:36 AM.223] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:36 AM.223] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:36 AM.223] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:36 AM.223] at Rage.GameFiber.Main()
[8/2/2025 3:41:36 AM.223] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:36 AM.223] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:36 AM.223] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:36 AM.223] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:36 AM.223] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:36 AM.730] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:36 AM.730] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:36 AM.731] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:36 AM.731] at System.Environment.get_StackTrace()
[8/2/2025 3:41:36 AM.731] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:36 AM.731] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:36 AM.731] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:36 AM.731] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:36 AM.731] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:36 AM.731] at Rage.GameFiber.Main()
[8/2/2025 3:41:36 AM.731] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:36 AM.731] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:36 AM.731] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:36 AM.731] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:36 AM.731] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:37 AM.239] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:37 AM.240] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:37 AM.240] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:37 AM.240] at System.Environment.get_StackTrace()
[8/2/2025 3:41:37 AM.240] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:37 AM.240] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:37 AM.240] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:37 AM.240] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:37 AM.240] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:37 AM.240] at Rage.GameFiber.Main()
[8/2/2025 3:41:37 AM.240] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:37 AM.240] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:37 AM.240] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:37 AM.240] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:37 AM.240] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:37 AM.750] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:37 AM.750] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:37 AM.754] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:37 AM.754] at System.Environment.get_StackTrace()
[8/2/2025 3:41:37 AM.754] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:37 AM.754] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:37 AM.754] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:37 AM.754] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:37 AM.754] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:37 AM.754] at Rage.GameFiber.Main()
[8/2/2025 3:41:37 AM.754] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:37 AM.754] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:37 AM.754] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:37 AM.754] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:37 AM.754] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:38 AM.285] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:38 AM.285] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:38 AM.285] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:38 AM.285] at System.Environment.get_StackTrace()
[8/2/2025 3:41:38 AM.285] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:38 AM.285] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:38 AM.285] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:38 AM.285] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:38 AM.285] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:38 AM.285] at Rage.GameFiber.Main()
[8/2/2025 3:41:38 AM.285] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:38 AM.285] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:38 AM.285] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:38 AM.285] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:38 AM.285] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:38 AM.816] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:38 AM.816] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:38 AM.816] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:38 AM.816] at System.Environment.get_StackTrace()
[8/2/2025 3:41:38 AM.816] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:38 AM.816] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:38 AM.816] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:38 AM.818] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:38 AM.818] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:38 AM.818] at Rage.GameFiber.Main()
[8/2/2025 3:41:38 AM.818] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:38 AM.818] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:38 AM.818] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:38 AM.818] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:38 AM.818] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:39 AM.351] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:39 AM.351] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:39 AM.351] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:39 AM.351] at System.Environment.get_StackTrace()
[8/2/2025 3:41:39 AM.351] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:39 AM.351] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:39 AM.351] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:39 AM.351] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:39 AM.351] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:39 AM.351] at Rage.GameFiber.Main()
[8/2/2025 3:41:39 AM.351] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:39 AM.351] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:39 AM.351] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:39 AM.351] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:39 AM.351] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:39 AM.882] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:39 AM.882] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:39 AM.882] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:39 AM.882] at System.Environment.get_StackTrace()
[8/2/2025 3:41:39 AM.882] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:39 AM.882] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:39 AM.882] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:39 AM.882] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:39 AM.882] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:39 AM.882] at Rage.GameFiber.Main()
[8/2/2025 3:41:39 AM.882] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:39 AM.882] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:39 AM.882] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:39 AM.882] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:39 AM.883] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:40 AM.416] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:40 AM.416] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:40 AM.416] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:40 AM.416] at System.Environment.get_StackTrace()
[8/2/2025 3:41:40 AM.416] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:40 AM.416] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:40 AM.416] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:40 AM.416] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:40 AM.416] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:40 AM.416] at Rage.GameFiber.Main()
[8/2/2025 3:41:40 AM.416] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:40 AM.416] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:40 AM.416] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:40 AM.416] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:40 AM.416] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:40 AM.951] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:40 AM.951] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:40 AM.951] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:40 AM.951] at System.Environment.get_StackTrace()
[8/2/2025 3:41:40 AM.951] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:40 AM.951] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:40 AM.951] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:40 AM.951] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:40 AM.951] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:40 AM.951] at Rage.GameFiber.Main()
[8/2/2025 3:41:40 AM.951] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:40 AM.951] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:40 AM.951] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:40 AM.951] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:40 AM.951] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:41 AM.483] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:41 AM.483] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:41 AM.483] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:41 AM.483] at System.Environment.get_StackTrace()
[8/2/2025 3:41:41 AM.483] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:41 AM.483] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:41 AM.483] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:41 AM.483] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:41 AM.483] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:41 AM.483] at Rage.GameFiber.Main()
[8/2/2025 3:41:41 AM.483] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:41 AM.483] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:41 AM.483] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:41 AM.483] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:41 AM.483] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:41 AM.994] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:41 AM.994] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:41 AM.994] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:41 AM.994] at System.Environment.get_StackTrace()
[8/2/2025 3:41:41 AM.994] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:41 AM.994] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:41 AM.994] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:41 AM.994] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:41 AM.994] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:41 AM.994] at Rage.GameFiber.Main()
[8/2/2025 3:41:41 AM.994] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:41 AM.994] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:41 AM.994] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:41 AM.994] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:41 AM.994] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:42 AM.516] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:42 AM.516] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:42 AM.517] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:42 AM.517] at System.Environment.get_StackTrace()
[8/2/2025 3:41:42 AM.517] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:42 AM.517] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:42 AM.517] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:42 AM.517] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:42 AM.517] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:42 AM.517] at Rage.GameFiber.Main()
[8/2/2025 3:41:42 AM.517] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:42 AM.517] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:42 AM.517] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:42 AM.517] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:42 AM.517] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:43 AM.020] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:43 AM.020] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:43 AM.020] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:43 AM.020] at System.Environment.get_StackTrace()
[8/2/2025 3:41:43 AM.020] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:43 AM.020] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:43 AM.020] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:43 AM.020] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:43 AM.020] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:43 AM.020] at Rage.GameFiber.Main()
[8/2/2025 3:41:43 AM.020] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:43 AM.020] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:43 AM.020] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:43 AM.020] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:43 AM.020] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:43 AM.549] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:43 AM.550] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:43 AM.550] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:43 AM.550] at System.Environment.get_StackTrace()
[8/2/2025 3:41:43 AM.550] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:43 AM.550] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:43 AM.550] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:43 AM.550] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:43 AM.550] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:43 AM.550] at Rage.GameFiber.Main()
[8/2/2025 3:41:43 AM.550] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:43 AM.550] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:43 AM.550] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:43 AM.550] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:43 AM.550] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:44 AM.051] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:44 AM.051] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:44 AM.051] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:44 AM.051] at System.Environment.get_StackTrace()
[8/2/2025 3:41:44 AM.051] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:44 AM.051] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:44 AM.051] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:44 AM.051] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:44 AM.051] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:44 AM.051] at Rage.GameFiber.Main()
[8/2/2025 3:41:44 AM.051] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:44 AM.051] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:44 AM.051] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:44 AM.051] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:44 AM.051] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:44 AM.554] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:44 AM.555] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:44 AM.555] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:44 AM.555] at System.Environment.get_StackTrace()
[8/2/2025 3:41:44 AM.555] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:44 AM.555] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:44 AM.555] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:44 AM.555] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:44 AM.555] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:44 AM.555] at Rage.GameFiber.Main()
[8/2/2025 3:41:44 AM.555] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:44 AM.555] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:44 AM.555] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:44 AM.555] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:44 AM.555] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:45 AM.087] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:45 AM.087] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:45 AM.087] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:45 AM.087] at System.Environment.get_StackTrace()
[8/2/2025 3:41:45 AM.087] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:45 AM.087] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:45 AM.087] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:45 AM.087] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:45 AM.087] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:45 AM.087] at Rage.GameFiber.Main()
[8/2/2025 3:41:45 AM.087] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:45 AM.087] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:45 AM.087] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:45 AM.087] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:45 AM.087] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:45 AM.598] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:45 AM.598] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:45 AM.598] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:45 AM.598] at System.Environment.get_StackTrace()
[8/2/2025 3:41:45 AM.598] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:45 AM.598] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:45 AM.598] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:45 AM.598] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:45 AM.598] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:45 AM.598] at Rage.GameFiber.Main()
[8/2/2025 3:41:45 AM.598] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:45 AM.598] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:45 AM.598] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:45 AM.598] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:45 AM.598] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:46 AM.123] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:46 AM.123] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:46 AM.123] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:46 AM.123] at System.Environment.get_StackTrace()
[8/2/2025 3:41:46 AM.123] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:46 AM.123] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:46 AM.123] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:46 AM.123] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:46 AM.123] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:46 AM.123] at Rage.GameFiber.Main()
[8/2/2025 3:41:46 AM.123] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:46 AM.123] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:46 AM.123] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:46 AM.123] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:46 AM.123] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:46 AM.655] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:46 AM.655] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:46 AM.655] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:46 AM.655] at System.Environment.get_StackTrace()
[8/2/2025 3:41:46 AM.655] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:46 AM.655] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:46 AM.655] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:46 AM.655] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:46 AM.655] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:46 AM.655] at Rage.GameFiber.Main()
[8/2/2025 3:41:46 AM.655] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:46 AM.655] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:46 AM.655] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:46 AM.655] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:46 AM.655] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:47 AM.187] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:47 AM.187] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:47 AM.187] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:47 AM.187] at System.Environment.get_StackTrace()
[8/2/2025 3:41:47 AM.187] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:47 AM.187] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:47 AM.187] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:47 AM.187] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:47 AM.187] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:47 AM.187] at Rage.GameFiber.Main()
[8/2/2025 3:41:47 AM.187] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:47 AM.187] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:47 AM.187] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:47 AM.187] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:47 AM.187] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:47 AM.723] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:47 AM.723] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:47 AM.723] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:47 AM.723] at System.Environment.get_StackTrace()
[8/2/2025 3:41:47 AM.723] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:47 AM.723] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:47 AM.723] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:47 AM.723] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:47 AM.723] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:47 AM.723] at Rage.GameFiber.Main()
[8/2/2025 3:41:47 AM.723] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:47 AM.723] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:47 AM.723] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:47 AM.723] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:47 AM.723] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:48 AM.250] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:48 AM.250] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:48 AM.250] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:48 AM.250] at System.Environment.get_StackTrace()
[8/2/2025 3:41:48 AM.250] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:48 AM.250] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:48 AM.250] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:48 AM.250] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:48 AM.250] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:48 AM.250] at Rage.GameFiber.Main()
[8/2/2025 3:41:48 AM.250] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:48 AM.250] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:48 AM.250] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:48 AM.250] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:48 AM.250] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:48 AM.787] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:48 AM.787] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:48 AM.791] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:48 AM.791] at System.Environment.get_StackTrace()
[8/2/2025 3:41:48 AM.791] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:48 AM.791] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:48 AM.791] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:48 AM.791] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:48 AM.791] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:48 AM.791] at Rage.GameFiber.Main()
[8/2/2025 3:41:48 AM.791] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:48 AM.791] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:48 AM.791] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:48 AM.791] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:48 AM.791] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:49 AM.319] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:49 AM.319] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:49 AM.319] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:49 AM.319] at System.Environment.get_StackTrace()
[8/2/2025 3:41:49 AM.319] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:49 AM.319] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:49 AM.319] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:49 AM.319] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:49 AM.319] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:49 AM.319] at Rage.GameFiber.Main()
[8/2/2025 3:41:49 AM.319] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:49 AM.319] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:49 AM.319] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:49 AM.319] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:49 AM.319] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:49 AM.850] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:49 AM.850] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:49 AM.850] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:49 AM.850] at System.Environment.get_StackTrace()
[8/2/2025 3:41:49 AM.850] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:49 AM.850] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:49 AM.850] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:49 AM.850] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:49 AM.850] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:49 AM.850] at Rage.GameFiber.Main()
[8/2/2025 3:41:49 AM.850] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:49 AM.850] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:49 AM.850] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:49 AM.850] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:49 AM.851] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:50 AM.365] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:50 AM.365] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:50 AM.366] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:50 AM.366] at System.Environment.get_StackTrace()
[8/2/2025 3:41:50 AM.366] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:50 AM.366] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:50 AM.366] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:50 AM.366] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:50 AM.366] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:50 AM.366] at Rage.GameFiber.Main()
[8/2/2025 3:41:50 AM.366] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:50 AM.366] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:50 AM.366] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:50 AM.367] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:50 AM.367] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:50 AM.882] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:50 AM.882] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:50 AM.882] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:50 AM.882] at System.Environment.get_StackTrace()
[8/2/2025 3:41:50 AM.882] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:50 AM.882] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:50 AM.882] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:50 AM.882] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:50 AM.882] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:50 AM.882] at Rage.GameFiber.Main()
[8/2/2025 3:41:50 AM.882] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:50 AM.882] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:50 AM.882] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:50 AM.882] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:50 AM.882] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:51 AM.391] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:51 AM.391] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:51 AM.391] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:51 AM.391] at System.Environment.get_StackTrace()
[8/2/2025 3:41:51 AM.391] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:51 AM.391] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:51 AM.391] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:51 AM.391] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:51 AM.391] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:51 AM.391] at Rage.GameFiber.Main()
[8/2/2025 3:41:51 AM.391] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:51 AM.391] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:51 AM.391] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:51 AM.391] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:51 AM.391] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:51 AM.918] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:51 AM.918] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:51 AM.918] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:51 AM.918] at System.Environment.get_StackTrace()
[8/2/2025 3:41:51 AM.918] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:51 AM.918] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:51 AM.918] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:51 AM.918] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:51 AM.918] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:51 AM.918] at Rage.GameFiber.Main()
[8/2/2025 3:41:51 AM.918] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:51 AM.918] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:51 AM.918] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:51 AM.918] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:51 AM.918] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:52 AM.449] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:52 AM.449] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:52 AM.449] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:52 AM.449] at System.Environment.get_StackTrace()
[8/2/2025 3:41:52 AM.449] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:52 AM.449] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:52 AM.449] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:52 AM.449] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:52 AM.449] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:52 AM.449] at Rage.GameFiber.Main()
[8/2/2025 3:41:52 AM.449] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:52 AM.449] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:52 AM.449] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:52 AM.449] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:52 AM.449] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:52 AM.985] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:52 AM.985] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:52 AM.986] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:52 AM.986] at System.Environment.get_StackTrace()
[8/2/2025 3:41:52 AM.986] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:52 AM.986] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:52 AM.986] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:52 AM.986] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:52 AM.986] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:52 AM.986] at Rage.GameFiber.Main()
[8/2/2025 3:41:52 AM.986] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:52 AM.986] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:52 AM.986] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:52 AM.986] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:52 AM.986] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:53 AM.516] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:53 AM.516] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:53 AM.516] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:53 AM.516] at System.Environment.get_StackTrace()
[8/2/2025 3:41:53 AM.516] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:53 AM.516] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:53 AM.516] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:53 AM.516] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:53 AM.516] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:53 AM.516] at Rage.GameFiber.Main()
[8/2/2025 3:41:53 AM.516] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:53 AM.516] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:53 AM.516] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:53 AM.516] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:53 AM.516] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:54 AM.024] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:54 AM.024] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:54 AM.024] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:54 AM.024] at System.Environment.get_StackTrace()
[8/2/2025 3:41:54 AM.024] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:54 AM.024] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:54 AM.024] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:54 AM.024] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:54 AM.024] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:54 AM.024] at Rage.GameFiber.Main()
[8/2/2025 3:41:54 AM.024] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:54 AM.024] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:54 AM.024] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:54 AM.024] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:54 AM.024] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:54 AM.546] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:54 AM.546] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:54 AM.546] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:54 AM.546] at System.Environment.get_StackTrace()
[8/2/2025 3:41:54 AM.546] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:54 AM.546] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:54 AM.546] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:54 AM.546] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:54 AM.546] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:54 AM.546] at Rage.GameFiber.Main()
[8/2/2025 3:41:54 AM.546] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:54 AM.546] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:54 AM.546] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:54 AM.546] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:54 AM.546] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:55 AM.049] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:55 AM.049] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:55 AM.049] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:55 AM.049] at System.Environment.get_StackTrace()
[8/2/2025 3:41:55 AM.049] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:55 AM.049] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:55 AM.049] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:55 AM.049] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:55 AM.049] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:55 AM.049] at Rage.GameFiber.Main()
[8/2/2025 3:41:55 AM.049] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:55 AM.050] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:55 AM.050] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:55 AM.050] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:55 AM.050] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:55 AM.583] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:55 AM.583] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:55 AM.583] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:55 AM.583] at System.Environment.get_StackTrace()
[8/2/2025 3:41:55 AM.583] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:55 AM.583] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:55 AM.583] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:55 AM.583] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:55 AM.583] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:55 AM.583] at Rage.GameFiber.Main()
[8/2/2025 3:41:55 AM.583] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:55 AM.583] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:55 AM.583] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:55 AM.583] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:55 AM.583] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:56 AM.117] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:56 AM.117] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:56 AM.117] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:56 AM.117] at System.Environment.get_StackTrace()
[8/2/2025 3:41:56 AM.117] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:56 AM.117] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:56 AM.117] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:56 AM.117] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:56 AM.117] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:56 AM.117] at Rage.GameFiber.Main()
[8/2/2025 3:41:56 AM.117] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:56 AM.117] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:56 AM.117] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:56 AM.117] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:56 AM.117] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:56 AM.620] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:56 AM.620] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:56 AM.620] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:56 AM.620] at System.Environment.get_StackTrace()
[8/2/2025 3:41:56 AM.620] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:56 AM.620] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:56 AM.620] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:56 AM.620] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:56 AM.620] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:56 AM.620] at Rage.GameFiber.Main()
[8/2/2025 3:41:56 AM.620] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:56 AM.620] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:56 AM.620] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:56 AM.620] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:56 AM.620] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:57 AM.151] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:57 AM.151] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:57 AM.151] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:57 AM.151] at System.Environment.get_StackTrace()
[8/2/2025 3:41:57 AM.151] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:57 AM.151] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:57 AM.151] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:57 AM.151] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:57 AM.151] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:57 AM.151] at Rage.GameFiber.Main()
[8/2/2025 3:41:57 AM.151] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:57 AM.151] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:57 AM.151] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:57 AM.151] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:57 AM.151] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:57 AM.658] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:57 AM.658] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:57 AM.658] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:57 AM.658] at System.Environment.get_StackTrace()
[8/2/2025 3:41:57 AM.658] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:57 AM.658] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:57 AM.658] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:57 AM.658] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:57 AM.658] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:57 AM.658] at Rage.GameFiber.Main()
[8/2/2025 3:41:57 AM.658] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:57 AM.658] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:57 AM.658] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:57 AM.658] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:57 AM.658] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:58 AM.179] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:58 AM.179] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:58 AM.179] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:58 AM.179] at System.Environment.get_StackTrace()
[8/2/2025 3:41:58 AM.179] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:58 AM.179] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:58 AM.179] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:58 AM.179] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:58 AM.179] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:58 AM.179] at Rage.GameFiber.Main()
[8/2/2025 3:41:58 AM.179] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:58 AM.179] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:58 AM.179] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:58 AM.179] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:58 AM.179] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:58 AM.714] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:58 AM.714] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:58 AM.714] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:58 AM.714] at System.Environment.get_StackTrace()
[8/2/2025 3:41:58 AM.714] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:58 AM.714] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:58 AM.714] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:58 AM.714] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:58 AM.714] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:58 AM.714] at Rage.GameFiber.Main()
[8/2/2025 3:41:58 AM.714] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:58 AM.714] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:58 AM.714] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:58 AM.714] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:58 AM.714] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:59 AM.216] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:59 AM.216] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:59 AM.216] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:59 AM.216] at System.Environment.get_StackTrace()
[8/2/2025 3:41:59 AM.216] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:59 AM.216] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:59 AM.216] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:59 AM.216] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:59 AM.216] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:59 AM.216] at Rage.GameFiber.Main()
[8/2/2025 3:41:59 AM.216] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:59 AM.216] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:59 AM.216] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:59 AM.216] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:59 AM.217] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:59 AM.761] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:41:59 AM.761] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:59 AM.761] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:41:59 AM.761] at System.Environment.get_StackTrace()
[8/2/2025 3:41:59 AM.761] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:59 AM.761] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:41:59 AM.761] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:41:59 AM.761] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:41:59 AM.761] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:41:59 AM.761] at Rage.GameFiber.Main()
[8/2/2025 3:41:59 AM.761] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:59 AM.761] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:41:59 AM.761] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:41:59 AM.761] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:41:59 AM.761] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:00 AM.280] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:00 AM.280] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:00 AM.280] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:00 AM.280] at System.Environment.get_StackTrace()
[8/2/2025 3:42:00 AM.280] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:00 AM.280] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:00 AM.280] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:00 AM.280] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:00 AM.280] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:00 AM.280] at Rage.GameFiber.Main()
[8/2/2025 3:42:00 AM.280] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:00 AM.280] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:00 AM.280] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:00 AM.280] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:00 AM.280] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:00 AM.814] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:00 AM.814] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:00 AM.814] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:00 AM.814] at System.Environment.get_StackTrace()
[8/2/2025 3:42:00 AM.814] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:00 AM.814] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:00 AM.814] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:00 AM.814] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:00 AM.814] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:00 AM.814] at Rage.GameFiber.Main()
[8/2/2025 3:42:00 AM.814] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:00 AM.814] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:00 AM.814] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:00 AM.814] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:00 AM.815] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:01 AM.346] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:01 AM.346] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:01 AM.346] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:01 AM.346] at System.Environment.get_StackTrace()
[8/2/2025 3:42:01 AM.346] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:01 AM.346] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:01 AM.346] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:01 AM.346] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:01 AM.346] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:01 AM.346] at Rage.GameFiber.Main()
[8/2/2025 3:42:01 AM.346] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:01 AM.346] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:01 AM.346] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:01 AM.346] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:01 AM.346] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:01 AM.848] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:01 AM.848] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:01 AM.848] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:01 AM.848] at System.Environment.get_StackTrace()
[8/2/2025 3:42:01 AM.848] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:01 AM.848] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:01 AM.848] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:01 AM.848] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:01 AM.848] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:01 AM.848] at Rage.GameFiber.Main()
[8/2/2025 3:42:01 AM.848] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:01 AM.848] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:01 AM.848] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:01 AM.848] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:01 AM.848] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:02 AM.355] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:02 AM.355] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:02 AM.355] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:02 AM.355] at System.Environment.get_StackTrace()
[8/2/2025 3:42:02 AM.355] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:02 AM.355] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:02 AM.357] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:02 AM.357] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:02 AM.357] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:02 AM.357] at Rage.GameFiber.Main()
[8/2/2025 3:42:02 AM.357] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:02 AM.357] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:02 AM.357] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:02 AM.357] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:02 AM.357] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:02 AM.881] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:02 AM.881] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:02 AM.881] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:02 AM.881] at System.Environment.get_StackTrace()
[8/2/2025 3:42:02 AM.881] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:02 AM.881] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:02 AM.881] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:02 AM.881] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:02 AM.881] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:02 AM.881] at Rage.GameFiber.Main()
[8/2/2025 3:42:02 AM.881] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:02 AM.881] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:02 AM.881] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:02 AM.881] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:02 AM.882] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:03 AM.413] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:03 AM.413] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:03 AM.413] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:03 AM.413] at System.Environment.get_StackTrace()
[8/2/2025 3:42:03 AM.413] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:03 AM.413] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:03 AM.413] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:03 AM.413] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:03 AM.413] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:03 AM.413] at Rage.GameFiber.Main()
[8/2/2025 3:42:03 AM.413] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:03 AM.413] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:03 AM.413] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:03 AM.413] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:03 AM.413] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:03 AM.917] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:03 AM.917] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:03 AM.917] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:03 AM.917] at System.Environment.get_StackTrace()
[8/2/2025 3:42:03 AM.917] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:03 AM.917] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:03 AM.917] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:03 AM.917] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:03 AM.917] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:03 AM.917] at Rage.GameFiber.Main()
[8/2/2025 3:42:03 AM.917] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:03 AM.917] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:03 AM.917] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:03 AM.917] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:03 AM.917] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:04 AM.450] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:04 AM.450] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:04 AM.451] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:04 AM.451] at System.Environment.get_StackTrace()
[8/2/2025 3:42:04 AM.451] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:04 AM.451] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:04 AM.451] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:04 AM.451] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:04 AM.451] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:04 AM.451] at Rage.GameFiber.Main()
[8/2/2025 3:42:04 AM.451] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:04 AM.451] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:04 AM.451] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:04 AM.451] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:04 AM.451] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:04 AM.987] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:04 AM.987] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:04 AM.987] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:04 AM.987] at System.Environment.get_StackTrace()
[8/2/2025 3:42:04 AM.987] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:04 AM.987] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:04 AM.987] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:04 AM.987] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:04 AM.987] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:04 AM.987] at Rage.GameFiber.Main()
[8/2/2025 3:42:04 AM.987] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:04 AM.987] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:04 AM.987] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:04 AM.987] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:04 AM.987] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:05 AM.516] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:05 AM.516] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:05 AM.516] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:05 AM.516] at System.Environment.get_StackTrace()
[8/2/2025 3:42:05 AM.516] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:05 AM.516] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:05 AM.516] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:05 AM.516] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:05 AM.516] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:05 AM.516] at Rage.GameFiber.Main()
[8/2/2025 3:42:05 AM.516] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:05 AM.516] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:05 AM.516] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:05 AM.516] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:05 AM.516] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:06 AM.043] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:06 AM.043] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:06 AM.043] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:06 AM.043] at System.Environment.get_StackTrace()
[8/2/2025 3:42:06 AM.043] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:06 AM.043] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:06 AM.043] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:06 AM.043] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:06 AM.043] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:06 AM.043] at Rage.GameFiber.Main()
[8/2/2025 3:42:06 AM.043] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:06 AM.043] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:06 AM.043] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:06 AM.043] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:06 AM.043] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:06 AM.554] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:06 AM.555] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:06 AM.555] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:06 AM.555] at System.Environment.get_StackTrace()
[8/2/2025 3:42:06 AM.555] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:06 AM.555] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:06 AM.555] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:06 AM.555] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:06 AM.555] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:06 AM.555] at Rage.GameFiber.Main()
[8/2/2025 3:42:06 AM.555] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:06 AM.555] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:06 AM.555] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:06 AM.555] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:06 AM.555] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:07 AM.060] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:07 AM.061] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:07 AM.061] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:07 AM.061] at System.Environment.get_StackTrace()
[8/2/2025 3:42:07 AM.061] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:07 AM.061] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:07 AM.061] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:07 AM.061] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:07 AM.061] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:07 AM.061] at Rage.GameFiber.Main()
[8/2/2025 3:42:07 AM.061] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:07 AM.061] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:07 AM.061] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:07 AM.061] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:07 AM.061] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:07 AM.568] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:07 AM.568] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:07 AM.568] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:07 AM.568] at System.Environment.get_StackTrace()
[8/2/2025 3:42:07 AM.568] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:07 AM.568] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:07 AM.568] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:07 AM.568] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:07 AM.568] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:07 AM.568] at Rage.GameFiber.Main()
[8/2/2025 3:42:07 AM.568] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:07 AM.568] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:07 AM.568] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:07 AM.568] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:07 AM.568] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:08 AM.078] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:08 AM.078] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:08 AM.078] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:08 AM.078] at System.Environment.get_StackTrace()
[8/2/2025 3:42:08 AM.078] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:08 AM.078] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:08 AM.078] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:08 AM.078] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:08 AM.078] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:08 AM.078] at Rage.GameFiber.Main()
[8/2/2025 3:42:08 AM.078] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:08 AM.078] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:08 AM.078] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:08 AM.078] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:08 AM.078] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:08 AM.596] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:08 AM.596] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:08 AM.596] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:08 AM.597] at System.Environment.get_StackTrace()
[8/2/2025 3:42:08 AM.597] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:08 AM.597] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:08 AM.597] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:08 AM.597] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:08 AM.597] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:08 AM.597] at Rage.GameFiber.Main()
[8/2/2025 3:42:08 AM.597] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:08 AM.597] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:08 AM.597] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:08 AM.597] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:08 AM.597] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:09 AM.116] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:09 AM.116] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:09 AM.116] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:09 AM.116] at System.Environment.get_StackTrace()
[8/2/2025 3:42:09 AM.116] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:09 AM.116] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:09 AM.116] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:09 AM.116] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:09 AM.116] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:09 AM.116] at Rage.GameFiber.Main()
[8/2/2025 3:42:09 AM.116] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:09 AM.116] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:09 AM.116] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:09 AM.116] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:09 AM.116] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:09 AM.626] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:09 AM.626] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:09 AM.626] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:09 AM.626] at System.Environment.get_StackTrace()
[8/2/2025 3:42:09 AM.626] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:09 AM.626] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:09 AM.626] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:09 AM.626] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:09 AM.626] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:09 AM.626] at Rage.GameFiber.Main()
[8/2/2025 3:42:09 AM.626] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:09 AM.626] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:09 AM.626] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:09 AM.626] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:09 AM.626] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:10 AM.149] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:10 AM.149] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:10 AM.149] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:10 AM.149] at System.Environment.get_StackTrace()
[8/2/2025 3:42:10 AM.149] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:10 AM.149] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:10 AM.149] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:10 AM.149] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:10 AM.149] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:10 AM.149] at Rage.GameFiber.Main()
[8/2/2025 3:42:10 AM.149] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:10 AM.149] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:10 AM.149] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:10 AM.149] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:10 AM.149] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:10 AM.680] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:10 AM.680] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:10 AM.680] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:10 AM.680] at System.Environment.get_StackTrace()
[8/2/2025 3:42:10 AM.680] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:10 AM.680] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:10 AM.680] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:10 AM.680] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:10 AM.680] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:10 AM.680] at Rage.GameFiber.Main()
[8/2/2025 3:42:10 AM.680] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:10 AM.680] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:10 AM.680] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:10 AM.680] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:10 AM.680] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:11 AM.209] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:11 AM.209] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:11 AM.209] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:11 AM.209] at System.Environment.get_StackTrace()
[8/2/2025 3:42:11 AM.209] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:11 AM.209] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:11 AM.209] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:11 AM.209] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:11 AM.209] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:11 AM.209] at Rage.GameFiber.Main()
[8/2/2025 3:42:11 AM.209] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:11 AM.209] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:11 AM.209] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:11 AM.209] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:11 AM.209] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:11 AM.730] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:11 AM.730] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:11 AM.731] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:11 AM.731] at System.Environment.get_StackTrace()
[8/2/2025 3:42:11 AM.731] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:11 AM.731] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:11 AM.731] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:11 AM.731] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:11 AM.731] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:11 AM.731] at Rage.GameFiber.Main()
[8/2/2025 3:42:11 AM.731] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:11 AM.731] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:11 AM.731] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:11 AM.731] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:11 AM.731] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:11 AM.769] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:42:11 AM.769] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:42:11 AM.769] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:42:12 AM.280] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:12 AM.280] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:12 AM.281] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:12 AM.281] at System.Environment.get_StackTrace()
[8/2/2025 3:42:12 AM.281] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:12 AM.281] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:12 AM.281] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:12 AM.281] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:12 AM.281] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:12 AM.281] at Rage.GameFiber.Main()
[8/2/2025 3:42:12 AM.281] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:12 AM.281] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:12 AM.281] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:12 AM.281] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:12 AM.281] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:12 AM.793] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:12 AM.793] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:12 AM.793] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:12 AM.793] at System.Environment.get_StackTrace()
[8/2/2025 3:42:12 AM.793] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:12 AM.793] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:12 AM.793] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:12 AM.793] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:12 AM.793] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:12 AM.793] at Rage.GameFiber.Main()
[8/2/2025 3:42:12 AM.793] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:12 AM.793] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:12 AM.793] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:12 AM.793] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:12 AM.793] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:13 AM.072] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:42:13 AM.072] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:42:13 AM.072] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:42:13 AM.250] LSPD First Response: [TRACE] navigated away later on after load
[8/2/2025 3:42:13 AM.286] Axon Signal: Game unpaused, resuming Sound Event interval timer.
[8/2/2025 3:42:13 AM.297] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:13 AM.297] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:13 AM.297] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:13 AM.297] at System.Environment.get_StackTrace()
[8/2/2025 3:42:13 AM.297] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:13 AM.297] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:13 AM.297] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:13 AM.297] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:13 AM.297] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:13 AM.297] at Rage.GameFiber.Main()
[8/2/2025 3:42:13 AM.297] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:13 AM.297] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:13 AM.297] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:13 AM.297] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:13 AM.298] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:13 AM.832] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:13 AM.832] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:13 AM.832] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:13 AM.832] at System.Environment.get_StackTrace()
[8/2/2025 3:42:13 AM.832] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:13 AM.832] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:13 AM.832] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:13 AM.832] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:13 AM.832] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:13 AM.832] at Rage.GameFiber.Main()
[8/2/2025 3:42:13 AM.832] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:13 AM.832] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:13 AM.832] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:13 AM.832] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:13 AM.832] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:14 AM.345] Axon Signal: Game paused, pausing Sound Event interval timer.
[8/2/2025 3:42:14 AM.355] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:14 AM.355] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:14 AM.355] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:14 AM.355] at System.Environment.get_StackTrace()
[8/2/2025 3:42:14 AM.355] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:14 AM.355] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:14 AM.356] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:14 AM.356] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:14 AM.356] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:14 AM.356] at Rage.GameFiber.Main()
[8/2/2025 3:42:14 AM.356] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:14 AM.356] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:14 AM.356] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:14 AM.356] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:14 AM.356] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:14 AM.875] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:14 AM.875] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:14 AM.875] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:14 AM.875] at System.Environment.get_StackTrace()
[8/2/2025 3:42:14 AM.875] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:14 AM.875] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:14 AM.875] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:14 AM.875] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:14 AM.875] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:14 AM.875] at Rage.GameFiber.Main()
[8/2/2025 3:42:14 AM.875] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:14 AM.875] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:14 AM.875] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:14 AM.875] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:14 AM.876] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:15 AM.384] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:15 AM.384] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:15 AM.384] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:15 AM.384] at System.Environment.get_StackTrace()
[8/2/2025 3:42:15 AM.384] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:15 AM.384] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:15 AM.384] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:15 AM.384] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:15 AM.384] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:15 AM.384] at Rage.GameFiber.Main()
[8/2/2025 3:42:15 AM.384] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:15 AM.384] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:15 AM.384] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:15 AM.384] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:15 AM.384] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:15 AM.896] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:15 AM.896] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:15 AM.896] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:15 AM.896] at System.Environment.get_StackTrace()
[8/2/2025 3:42:15 AM.896] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:15 AM.896] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:15 AM.896] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:15 AM.896] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:15 AM.896] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:15 AM.896] at Rage.GameFiber.Main()
[8/2/2025 3:42:15 AM.896] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:15 AM.896] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:15 AM.896] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:15 AM.896] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:15 AM.896] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:16 AM.409] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:16 AM.409] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:16 AM.409] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:16 AM.409] at System.Environment.get_StackTrace()
[8/2/2025 3:42:16 AM.409] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:16 AM.409] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:16 AM.409] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:16 AM.409] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:16 AM.409] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:16 AM.409] at Rage.GameFiber.Main()
[8/2/2025 3:42:16 AM.409] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:16 AM.409] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:16 AM.409] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:16 AM.409] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:16 AM.409] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:16 AM.920] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:16 AM.920] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:16 AM.920] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:16 AM.920] at System.Environment.get_StackTrace()
[8/2/2025 3:42:16 AM.920] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:16 AM.920] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:16 AM.920] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:16 AM.920] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:16 AM.921] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:16 AM.921] at Rage.GameFiber.Main()
[8/2/2025 3:42:16 AM.921] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:16 AM.921] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:16 AM.921] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:16 AM.921] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:16 AM.921] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:17 AM.433] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:17 AM.433] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:17 AM.434] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:17 AM.434] at System.Environment.get_StackTrace()
[8/2/2025 3:42:17 AM.434] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:17 AM.434] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:17 AM.434] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:17 AM.434] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:17 AM.434] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:17 AM.434] at Rage.GameFiber.Main()
[8/2/2025 3:42:17 AM.434] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:17 AM.434] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:17 AM.434] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:17 AM.434] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:17 AM.434] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:17 AM.944] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:17 AM.944] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:17 AM.945] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:17 AM.945] at System.Environment.get_StackTrace()
[8/2/2025 3:42:17 AM.945] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:17 AM.945] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:17 AM.945] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:17 AM.945] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:17 AM.945] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:17 AM.945] at Rage.GameFiber.Main()
[8/2/2025 3:42:17 AM.945] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:17 AM.945] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:17 AM.945] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:17 AM.945] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:17 AM.945] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:18 AM.463] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:18 AM.464] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:18 AM.464] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:18 AM.464] at System.Environment.get_StackTrace()
[8/2/2025 3:42:18 AM.464] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:18 AM.464] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:18 AM.464] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:18 AM.464] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:18 AM.464] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:18 AM.464] at Rage.GameFiber.Main()
[8/2/2025 3:42:18 AM.464] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:18 AM.464] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:18 AM.464] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:18 AM.464] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:18 AM.464] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:18 AM.970] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:18 AM.970] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:18 AM.970] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:18 AM.970] at System.Environment.get_StackTrace()
[8/2/2025 3:42:18 AM.970] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:18 AM.970] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:18 AM.970] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:18 AM.970] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:18 AM.970] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:18 AM.970] at Rage.GameFiber.Main()
[8/2/2025 3:42:18 AM.970] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:18 AM.970] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:18 AM.970] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:18 AM.970] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:18 AM.970] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:19 AM.474] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:19 AM.474] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:19 AM.474] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:19 AM.474] at System.Environment.get_StackTrace()
[8/2/2025 3:42:19 AM.474] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:19 AM.474] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:19 AM.474] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:19 AM.474] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:19 AM.474] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:19 AM.474] at Rage.GameFiber.Main()
[8/2/2025 3:42:19 AM.474] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:19 AM.474] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:19 AM.474] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:19 AM.474] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:19 AM.475] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:19 AM.999] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:19 AM.999] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:19 AM.999] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:19 AM.999] at System.Environment.get_StackTrace()
[8/2/2025 3:42:19 AM.999] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:19 AM.999] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:19 AM.999] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:19 AM.999] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:19 AM.999] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:19 AM.999] at Rage.GameFiber.Main()
[8/2/2025 3:42:19 AM.999] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:19 AM.999] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:19 AM.999] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:19 AM.999] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:19 AM.999] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:20 AM.504] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:20 AM.504] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:20 AM.504] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:20 AM.504] at System.Environment.get_StackTrace()
[8/2/2025 3:42:20 AM.504] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:20 AM.504] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:20 AM.504] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:20 AM.504] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:20 AM.504] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:20 AM.504] at Rage.GameFiber.Main()
[8/2/2025 3:42:20 AM.504] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:20 AM.504] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:20 AM.504] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:20 AM.504] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:20 AM.504] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:21 AM.010] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:21 AM.010] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:21 AM.011] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:21 AM.011] at System.Environment.get_StackTrace()
[8/2/2025 3:42:21 AM.011] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:21 AM.011] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:21 AM.011] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:21 AM.011] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:21 AM.011] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:21 AM.011] at Rage.GameFiber.Main()
[8/2/2025 3:42:21 AM.011] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:21 AM.011] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:21 AM.011] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:21 AM.011] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:21 AM.011] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:21 AM.529] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:21 AM.529] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:21 AM.529] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:21 AM.529] at System.Environment.get_StackTrace()
[8/2/2025 3:42:21 AM.529] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:21 AM.529] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:21 AM.529] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:21 AM.529] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:21 AM.529] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:21 AM.529] at Rage.GameFiber.Main()
[8/2/2025 3:42:21 AM.529] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:21 AM.529] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:21 AM.529] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:21 AM.529] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:21 AM.529] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:22 AM.047] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:22 AM.047] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:22 AM.047] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:22 AM.047] at System.Environment.get_StackTrace()
[8/2/2025 3:42:22 AM.047] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:22 AM.047] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:22 AM.047] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:22 AM.047] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:22 AM.047] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:22 AM.047] at Rage.GameFiber.Main()
[8/2/2025 3:42:22 AM.047] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:22 AM.047] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:22 AM.047] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:22 AM.047] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:22 AM.048] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:22 AM.561] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:22 AM.561] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:22 AM.561] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:22 AM.561] at System.Environment.get_StackTrace()
[8/2/2025 3:42:22 AM.561] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:22 AM.561] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:22 AM.561] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:22 AM.561] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:22 AM.561] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:22 AM.561] at Rage.GameFiber.Main()
[8/2/2025 3:42:22 AM.561] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:22 AM.561] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:22 AM.561] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:22 AM.561] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:22 AM.561] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:23 AM.073] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:23 AM.073] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:23 AM.074] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:23 AM.074] at System.Environment.get_StackTrace()
[8/2/2025 3:42:23 AM.074] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:23 AM.074] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:23 AM.074] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:23 AM.074] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:23 AM.074] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:23 AM.074] at Rage.GameFiber.Main()
[8/2/2025 3:42:23 AM.074] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:23 AM.074] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:23 AM.074] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:23 AM.074] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:23 AM.074] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:23 AM.586] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:23 AM.586] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:23 AM.586] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:23 AM.586] at System.Environment.get_StackTrace()
[8/2/2025 3:42:23 AM.586] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:23 AM.586] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:23 AM.586] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:23 AM.586] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:23 AM.586] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:23 AM.586] at Rage.GameFiber.Main()
[8/2/2025 3:42:23 AM.586] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:23 AM.586] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:23 AM.586] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:23 AM.586] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:23 AM.586] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:24 AM.098] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:24 AM.098] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:24 AM.098] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:24 AM.098] at System.Environment.get_StackTrace()
[8/2/2025 3:42:24 AM.098] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:24 AM.098] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:24 AM.098] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:24 AM.098] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:24 AM.098] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:24 AM.098] at Rage.GameFiber.Main()
[8/2/2025 3:42:24 AM.098] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:24 AM.098] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:24 AM.098] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:24 AM.098] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:24 AM.098] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:24 AM.607] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:24 AM.608] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:24 AM.608] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:24 AM.608] at System.Environment.get_StackTrace()
[8/2/2025 3:42:24 AM.608] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:24 AM.608] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:24 AM.608] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:24 AM.608] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:24 AM.608] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:24 AM.608] at Rage.GameFiber.Main()
[8/2/2025 3:42:24 AM.608] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:24 AM.608] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:24 AM.608] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:24 AM.608] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:24 AM.608] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:25 AM.122] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:25 AM.122] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:25 AM.122] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:25 AM.122] at System.Environment.get_StackTrace()
[8/2/2025 3:42:25 AM.122] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:25 AM.122] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:25 AM.122] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:25 AM.122] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:25 AM.122] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:25 AM.122] at Rage.GameFiber.Main()
[8/2/2025 3:42:25 AM.122] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:25 AM.122] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:25 AM.122] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:25 AM.122] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:25 AM.122] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:25 AM.632] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:25 AM.632] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:25 AM.632] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:25 AM.632] at System.Environment.get_StackTrace()
[8/2/2025 3:42:25 AM.632] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:25 AM.632] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:25 AM.632] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:25 AM.632] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:25 AM.632] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:25 AM.632] at Rage.GameFiber.Main()
[8/2/2025 3:42:25 AM.632] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:25 AM.632] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:25 AM.632] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:25 AM.632] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:25 AM.632] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:26 AM.142] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:26 AM.142] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:26 AM.142] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:26 AM.142] at System.Environment.get_StackTrace()
[8/2/2025 3:42:26 AM.142] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:26 AM.142] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:26 AM.142] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:26 AM.142] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:26 AM.142] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:26 AM.142] at Rage.GameFiber.Main()
[8/2/2025 3:42:26 AM.142] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:26 AM.142] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:26 AM.142] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:26 AM.142] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:26 AM.142] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:26 AM.657] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:26 AM.657] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:26 AM.657] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:26 AM.657] at System.Environment.get_StackTrace()
[8/2/2025 3:42:26 AM.657] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:26 AM.657] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:26 AM.657] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:26 AM.657] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:26 AM.658] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:26 AM.658] at Rage.GameFiber.Main()
[8/2/2025 3:42:26 AM.658] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:26 AM.658] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:26 AM.658] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:26 AM.658] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:26 AM.658] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:27 AM.171] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:27 AM.171] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:27 AM.171] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:27 AM.171] at System.Environment.get_StackTrace()
[8/2/2025 3:42:27 AM.171] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:27 AM.171] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:27 AM.171] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:27 AM.171] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:27 AM.171] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:27 AM.171] at Rage.GameFiber.Main()
[8/2/2025 3:42:27 AM.171] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:27 AM.171] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:27 AM.171] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:27 AM.171] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:27 AM.171] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:27 AM.679] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:27 AM.679] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:27 AM.679] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:27 AM.679] at System.Environment.get_StackTrace()
[8/2/2025 3:42:27 AM.679] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:27 AM.679] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:27 AM.679] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:27 AM.679] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:27 AM.679] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:27 AM.679] at Rage.GameFiber.Main()
[8/2/2025 3:42:27 AM.679] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:27 AM.679] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:27 AM.679] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:27 AM.679] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:27 AM.679] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:28 AM.184] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:28 AM.185] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:28 AM.185] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:28 AM.185] at System.Environment.get_StackTrace()
[8/2/2025 3:42:28 AM.185] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:28 AM.185] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:28 AM.185] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:28 AM.185] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:28 AM.185] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:28 AM.185] at Rage.GameFiber.Main()
[8/2/2025 3:42:28 AM.185] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:28 AM.185] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:28 AM.185] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:28 AM.185] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:28 AM.185] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:28 AM.539] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:42:28 AM.539] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:42:28 AM.539] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:42:28 AM.701] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:28 AM.701] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:28 AM.701] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:28 AM.701] at System.Environment.get_StackTrace()
[8/2/2025 3:42:28 AM.701] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:28 AM.701] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:28 AM.701] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:28 AM.701] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:28 AM.701] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:28 AM.701] at Rage.GameFiber.Main()
[8/2/2025 3:42:28 AM.701] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:28 AM.701] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:28 AM.701] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:28 AM.701] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:28 AM.701] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:29 AM.210] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:29 AM.210] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:29 AM.210] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:29 AM.210] at System.Environment.get_StackTrace()
[8/2/2025 3:42:29 AM.210] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:29 AM.210] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:29 AM.210] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:29 AM.210] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:29 AM.210] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:29 AM.210] at Rage.GameFiber.Main()
[8/2/2025 3:42:29 AM.210] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:29 AM.210] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:29 AM.210] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:29 AM.210] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:29 AM.210] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:29 AM.722] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:29 AM.723] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:29 AM.723] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:29 AM.723] at System.Environment.get_StackTrace()
[8/2/2025 3:42:29 AM.723] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:29 AM.723] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:29 AM.723] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:29 AM.723] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:29 AM.723] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:29 AM.723] at Rage.GameFiber.Main()
[8/2/2025 3:42:29 AM.723] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:29 AM.723] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:29 AM.723] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:29 AM.723] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:29 AM.723] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:30 AM.238] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:30 AM.239] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:30 AM.239] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:30 AM.239] at System.Environment.get_StackTrace()
[8/2/2025 3:42:30 AM.239] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:30 AM.239] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:30 AM.239] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:30 AM.239] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:30 AM.239] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:30 AM.239] at Rage.GameFiber.Main()
[8/2/2025 3:42:30 AM.239] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:30 AM.239] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:30 AM.239] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:30 AM.239] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:30 AM.239] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:30 AM.431] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:42:30 AM.431] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:42:30 AM.431] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:42:30 AM.750] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:30 AM.750] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:30 AM.750] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:30 AM.750] at System.Environment.get_StackTrace()
[8/2/2025 3:42:30 AM.750] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:30 AM.750] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:30 AM.750] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:30 AM.750] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:30 AM.750] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:30 AM.750] at Rage.GameFiber.Main()
[8/2/2025 3:42:30 AM.750] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:30 AM.750] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:30 AM.750] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:30 AM.750] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:30 AM.750] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:31 AM.253] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:31 AM.253] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:31 AM.253] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:31 AM.253] at System.Environment.get_StackTrace()
[8/2/2025 3:42:31 AM.253] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:31 AM.253] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:31 AM.253] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:31 AM.253] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:31 AM.253] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:31 AM.253] at Rage.GameFiber.Main()
[8/2/2025 3:42:31 AM.253] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:31 AM.253] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:31 AM.253] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:31 AM.253] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:31 AM.253] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:31 AM.771] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:31 AM.771] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:31 AM.772] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:31 AM.772] at System.Environment.get_StackTrace()
[8/2/2025 3:42:31 AM.772] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:31 AM.772] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:31 AM.772] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:31 AM.772] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:31 AM.772] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:31 AM.772] at Rage.GameFiber.Main()
[8/2/2025 3:42:31 AM.772] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:31 AM.772] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:31 AM.772] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:31 AM.772] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:31 AM.772] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:32 AM.275] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:32 AM.275] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:32 AM.275] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:32 AM.275] at System.Environment.get_StackTrace()
[8/2/2025 3:42:32 AM.275] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:32 AM.275] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:32 AM.275] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:32 AM.275] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:32 AM.275] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:32 AM.275] at Rage.GameFiber.Main()
[8/2/2025 3:42:32 AM.275] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:32 AM.275] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:32 AM.275] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:32 AM.275] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:32 AM.275] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:32 AM.783] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:32 AM.783] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:32 AM.783] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:32 AM.783] at System.Environment.get_StackTrace()
[8/2/2025 3:42:32 AM.783] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:32 AM.783] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:32 AM.783] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:32 AM.783] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:32 AM.783] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:32 AM.783] at Rage.GameFiber.Main()
[8/2/2025 3:42:32 AM.783] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:32 AM.783] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:32 AM.783] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:32 AM.783] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:32 AM.783] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:32 AM.925] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:42:32 AM.925] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:42:32 AM.925] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:42:33 AM.272] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:42:33 AM.272] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:42:33 AM.272] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:42:33 AM.290] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:33 AM.290] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:33 AM.290] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:33 AM.290] at System.Environment.get_StackTrace()
[8/2/2025 3:42:33 AM.290] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:33 AM.290] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:33 AM.290] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:33 AM.291] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:33 AM.291] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:33 AM.291] at Rage.GameFiber.Main()
[8/2/2025 3:42:33 AM.291] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:33 AM.291] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:33 AM.291] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:33 AM.291] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:33 AM.291] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:33 AM.587] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:42:33 AM.587] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:42:33 AM.587] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:42:33 AM.797] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:33 AM.797] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:33 AM.797] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:33 AM.797] at System.Environment.get_StackTrace()
[8/2/2025 3:42:33 AM.797] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:33 AM.797] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:33 AM.797] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:33 AM.797] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:33 AM.797] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:33 AM.797] at Rage.GameFiber.Main()
[8/2/2025 3:42:33 AM.797] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:33 AM.797] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:33 AM.797] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:33 AM.797] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:33 AM.797] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:34 AM.028] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:42:34 AM.028] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:42:34 AM.028] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:42:34 AM.321] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:34 AM.321] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:34 AM.321] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:34 AM.321] at System.Environment.get_StackTrace()
[8/2/2025 3:42:34 AM.321] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:34 AM.321] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:34 AM.321] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:34 AM.321] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:34 AM.321] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:34 AM.321] at Rage.GameFiber.Main()
[8/2/2025 3:42:34 AM.321] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:34 AM.321] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:34 AM.321] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:34 AM.321] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:34 AM.321] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:34 AM.327] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:42:34 AM.327] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:42:34 AM.327] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:42:34 AM.520] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:42:34 AM.520] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:42:34 AM.520] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:42:34 AM.836] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:34 AM.836] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:34 AM.836] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:34 AM.836] at System.Environment.get_StackTrace()
[8/2/2025 3:42:34 AM.836] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:34 AM.836] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:34 AM.836] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:34 AM.836] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:34 AM.836] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:34 AM.836] at Rage.GameFiber.Main()
[8/2/2025 3:42:34 AM.836] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:34 AM.836] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:34 AM.836] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:34 AM.836] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:34 AM.836] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:35 AM.349] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:35 AM.349] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:35 AM.349] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:35 AM.349] at System.Environment.get_StackTrace()
[8/2/2025 3:42:35 AM.349] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:35 AM.349] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:35 AM.349] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:35 AM.349] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:35 AM.349] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:35 AM.349] at Rage.GameFiber.Main()
[8/2/2025 3:42:35 AM.349] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:35 AM.349] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:35 AM.349] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:35 AM.349] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:35 AM.351] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:35 AM.857] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:35 AM.857] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:35 AM.857] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:35 AM.857] at System.Environment.get_StackTrace()
[8/2/2025 3:42:35 AM.857] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:35 AM.857] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:35 AM.857] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:35 AM.857] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:35 AM.857] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:35 AM.857] at Rage.GameFiber.Main()
[8/2/2025 3:42:35 AM.857] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:35 AM.857] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:35 AM.857] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:35 AM.857] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:35 AM.857] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:36 AM.382] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:36 AM.382] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:36 AM.382] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:36 AM.382] at System.Environment.get_StackTrace()
[8/2/2025 3:42:36 AM.382] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:36 AM.382] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:36 AM.382] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:36 AM.382] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:36 AM.382] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:36 AM.382] at Rage.GameFiber.Main()
[8/2/2025 3:42:36 AM.382] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:36 AM.382] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:36 AM.382] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:36 AM.382] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:36 AM.382] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:36 AM.895] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:36 AM.895] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:36 AM.895] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:36 AM.895] at System.Environment.get_StackTrace()
[8/2/2025 3:42:36 AM.895] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:36 AM.895] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:36 AM.895] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:36 AM.895] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:36 AM.895] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:36 AM.895] at Rage.GameFiber.Main()
[8/2/2025 3:42:36 AM.895] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:36 AM.895] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:36 AM.895] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:36 AM.895] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:36 AM.896] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:37 AM.421] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:37 AM.421] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:37 AM.421] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:37 AM.421] at System.Environment.get_StackTrace()
[8/2/2025 3:42:37 AM.421] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:37 AM.421] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:37 AM.421] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:37 AM.421] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:37 AM.421] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:37 AM.421] at Rage.GameFiber.Main()
[8/2/2025 3:42:37 AM.421] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:37 AM.421] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:37 AM.421] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:37 AM.421] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:37 AM.421] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:37 AM.933] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:37 AM.933] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:37 AM.933] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:37 AM.933] at System.Environment.get_StackTrace()
[8/2/2025 3:42:37 AM.933] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:37 AM.933] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:37 AM.933] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:37 AM.933] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:37 AM.933] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:37 AM.933] at Rage.GameFiber.Main()
[8/2/2025 3:42:37 AM.933] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:37 AM.933] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:37 AM.933] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:37 AM.933] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:37 AM.933] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:38 AM.436] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:38 AM.436] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:38 AM.436] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:38 AM.436] at System.Environment.get_StackTrace()
[8/2/2025 3:42:38 AM.436] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:38 AM.436] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:38 AM.436] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:38 AM.436] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:38 AM.436] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:38 AM.436] at Rage.GameFiber.Main()
[8/2/2025 3:42:38 AM.436] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:38 AM.436] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:38 AM.436] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:38 AM.436] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:38 AM.436] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:38 AM.957] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:38 AM.957] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:38 AM.958] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:38 AM.958] at System.Environment.get_StackTrace()
[8/2/2025 3:42:38 AM.958] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:38 AM.958] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:38 AM.958] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:38 AM.958] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:38 AM.958] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:38 AM.958] at Rage.GameFiber.Main()
[8/2/2025 3:42:38 AM.958] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:38 AM.958] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:38 AM.958] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:38 AM.958] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:38 AM.958] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:39 AM.468] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:39 AM.468] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:39 AM.468] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:39 AM.468] at System.Environment.get_StackTrace()
[8/2/2025 3:42:39 AM.468] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:39 AM.468] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:39 AM.468] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:39 AM.468] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:39 AM.468] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:39 AM.468] at Rage.GameFiber.Main()
[8/2/2025 3:42:39 AM.468] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:39 AM.468] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:39 AM.468] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:39 AM.468] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:39 AM.468] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:39 AM.998] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:39 AM.998] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:39 AM.998] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:39 AM.998] at System.Environment.get_StackTrace()
[8/2/2025 3:42:39 AM.998] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:39 AM.998] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:39 AM.998] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:39 AM.998] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:39 AM.998] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:39 AM.998] at Rage.GameFiber.Main()
[8/2/2025 3:42:39 AM.998] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:39 AM.998] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:39 AM.998] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:39 AM.999] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:39 AM.999] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:40 AM.514] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:40 AM.514] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:40 AM.515] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:40 AM.515] at System.Environment.get_StackTrace()
[8/2/2025 3:42:40 AM.515] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:40 AM.515] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:40 AM.515] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:40 AM.515] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:40 AM.515] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:40 AM.515] at Rage.GameFiber.Main()
[8/2/2025 3:42:40 AM.515] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:40 AM.515] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:40 AM.515] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:40 AM.515] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:40 AM.515] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:41 AM.019] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:41 AM.019] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:41 AM.019] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:41 AM.019] at System.Environment.get_StackTrace()
[8/2/2025 3:42:41 AM.019] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:41 AM.019] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:41 AM.019] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:41 AM.019] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:41 AM.019] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:41 AM.019] at Rage.GameFiber.Main()
[8/2/2025 3:42:41 AM.019] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:41 AM.019] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:41 AM.019] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:41 AM.019] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:41 AM.019] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:41 AM.543] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:41 AM.543] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:41 AM.543] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:41 AM.543] at System.Environment.get_StackTrace()
[8/2/2025 3:42:41 AM.543] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:41 AM.543] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:41 AM.543] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:41 AM.543] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:41 AM.543] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:41 AM.543] at Rage.GameFiber.Main()
[8/2/2025 3:42:41 AM.543] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:41 AM.543] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:41 AM.543] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:41 AM.543] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:41 AM.543] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:42 AM.046] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:42 AM.046] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:42 AM.046] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:42 AM.046] at System.Environment.get_StackTrace()
[8/2/2025 3:42:42 AM.046] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:42 AM.046] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:42 AM.046] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:42 AM.046] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:42 AM.046] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:42 AM.046] at Rage.GameFiber.Main()
[8/2/2025 3:42:42 AM.046] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:42 AM.046] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:42 AM.046] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:42 AM.046] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:42 AM.046] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:42 AM.553] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:42 AM.553] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:42 AM.554] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:42 AM.554] at System.Environment.get_StackTrace()
[8/2/2025 3:42:42 AM.554] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:42 AM.554] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:42 AM.554] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:42 AM.554] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:42 AM.554] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:42 AM.554] at Rage.GameFiber.Main()
[8/2/2025 3:42:42 AM.554] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:42 AM.554] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:42 AM.554] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:42 AM.554] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:42 AM.554] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:43 AM.083] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:43 AM.083] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:43 AM.083] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:43 AM.083] at System.Environment.get_StackTrace()
[8/2/2025 3:42:43 AM.083] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:43 AM.083] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:43 AM.083] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:43 AM.083] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:43 AM.083] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:43 AM.083] at Rage.GameFiber.Main()
[8/2/2025 3:42:43 AM.083] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:43 AM.083] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:43 AM.083] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:43 AM.083] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:43 AM.083] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:43 AM.601] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:43 AM.601] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:43 AM.601] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:43 AM.601] at System.Environment.get_StackTrace()
[8/2/2025 3:42:43 AM.601] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:43 AM.601] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:43 AM.601] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:43 AM.601] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:43 AM.601] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:43 AM.601] at Rage.GameFiber.Main()
[8/2/2025 3:42:43 AM.601] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:43 AM.601] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:43 AM.601] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:43 AM.601] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:43 AM.601] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:44 AM.105] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:44 AM.105] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:44 AM.105] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:44 AM.105] at System.Environment.get_StackTrace()
[8/2/2025 3:42:44 AM.105] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:44 AM.105] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:44 AM.105] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:44 AM.105] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:44 AM.105] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:44 AM.105] at Rage.GameFiber.Main()
[8/2/2025 3:42:44 AM.105] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:44 AM.105] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:44 AM.105] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:44 AM.105] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:44 AM.105] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:44 AM.612] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:44 AM.612] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:44 AM.612] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:44 AM.612] at System.Environment.get_StackTrace()
[8/2/2025 3:42:44 AM.612] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:44 AM.612] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:44 AM.612] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:44 AM.612] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:44 AM.612] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:44 AM.612] at Rage.GameFiber.Main()
[8/2/2025 3:42:44 AM.612] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:44 AM.612] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:44 AM.612] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:44 AM.612] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:44 AM.612] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:45 AM.131] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:45 AM.131] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:45 AM.131] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:45 AM.131] at System.Environment.get_StackTrace()
[8/2/2025 3:42:45 AM.131] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:45 AM.131] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:45 AM.131] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:45 AM.131] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:45 AM.131] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:45 AM.131] at Rage.GameFiber.Main()
[8/2/2025 3:42:45 AM.131] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:45 AM.131] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:45 AM.131] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:45 AM.131] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:45 AM.131] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:45 AM.638] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:45 AM.638] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:45 AM.638] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:45 AM.638] at System.Environment.get_StackTrace()
[8/2/2025 3:42:45 AM.638] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:45 AM.638] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:45 AM.638] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:45 AM.638] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:45 AM.638] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:45 AM.638] at Rage.GameFiber.Main()
[8/2/2025 3:42:45 AM.638] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:45 AM.638] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:45 AM.638] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:45 AM.638] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:45 AM.638] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:46 AM.149] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:46 AM.149] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:46 AM.149] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:46 AM.149] at System.Environment.get_StackTrace()
[8/2/2025 3:42:46 AM.149] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:46 AM.149] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:46 AM.149] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:46 AM.149] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:46 AM.149] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:46 AM.149] at Rage.GameFiber.Main()
[8/2/2025 3:42:46 AM.149] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:46 AM.149] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:46 AM.149] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:46 AM.149] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:46 AM.149] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:46 AM.662] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:46 AM.662] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:46 AM.662] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:46 AM.662] at System.Environment.get_StackTrace()
[8/2/2025 3:42:46 AM.662] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:46 AM.662] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:46 AM.662] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:46 AM.662] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:46 AM.662] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:46 AM.662] at Rage.GameFiber.Main()
[8/2/2025 3:42:46 AM.662] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:46 AM.662] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:46 AM.662] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:46 AM.662] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:46 AM.662] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:47 AM.165] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:47 AM.165] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:47 AM.165] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:47 AM.165] at System.Environment.get_StackTrace()
[8/2/2025 3:42:47 AM.165] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:47 AM.165] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:47 AM.165] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:47 AM.165] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:47 AM.165] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:47 AM.165] at Rage.GameFiber.Main()
[8/2/2025 3:42:47 AM.165] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:47 AM.166] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:47 AM.166] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:47 AM.166] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:47 AM.166] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:47 AM.686] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:47 AM.686] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:47 AM.686] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:47 AM.686] at System.Environment.get_StackTrace()
[8/2/2025 3:42:47 AM.686] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:47 AM.686] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:47 AM.686] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:47 AM.686] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:47 AM.686] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:47 AM.686] at Rage.GameFiber.Main()
[8/2/2025 3:42:47 AM.686] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:47 AM.686] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:47 AM.686] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:47 AM.686] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:47 AM.686] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:48 AM.217] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:48 AM.217] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:48 AM.217] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:48 AM.217] at System.Environment.get_StackTrace()
[8/2/2025 3:42:48 AM.217] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:48 AM.217] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:48 AM.217] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:48 AM.217] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:48 AM.217] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:48 AM.217] at Rage.GameFiber.Main()
[8/2/2025 3:42:48 AM.217] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:48 AM.217] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:48 AM.217] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:48 AM.217] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:48 AM.217] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:48 AM.741] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:48 AM.741] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:48 AM.741] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:48 AM.741] at System.Environment.get_StackTrace()
[8/2/2025 3:42:48 AM.741] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:48 AM.741] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:48 AM.741] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:48 AM.741] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:48 AM.741] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:48 AM.741] at Rage.GameFiber.Main()
[8/2/2025 3:42:48 AM.741] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:48 AM.741] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:48 AM.741] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:48 AM.741] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:48 AM.741] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:49 AM.245] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:49 AM.245] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:49 AM.245] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:49 AM.246] at System.Environment.get_StackTrace()
[8/2/2025 3:42:49 AM.246] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:49 AM.246] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:49 AM.246] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:49 AM.246] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:49 AM.246] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:49 AM.246] at Rage.GameFiber.Main()
[8/2/2025 3:42:49 AM.246] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:49 AM.246] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:49 AM.246] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:49 AM.246] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:49 AM.246] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:49 AM.760] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:49 AM.760] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:49 AM.760] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:49 AM.760] at System.Environment.get_StackTrace()
[8/2/2025 3:42:49 AM.760] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:49 AM.760] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:49 AM.760] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:49 AM.760] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:49 AM.760] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:49 AM.760] at Rage.GameFiber.Main()
[8/2/2025 3:42:49 AM.760] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:49 AM.760] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:49 AM.760] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:49 AM.760] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:49 AM.761] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:49 AM.868] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:42:49 AM.868] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:42:49 AM.868] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:42:50 AM.281] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:50 AM.281] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:50 AM.281] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:50 AM.281] at System.Environment.get_StackTrace()
[8/2/2025 3:42:50 AM.281] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:50 AM.281] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:50 AM.281] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:50 AM.281] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:50 AM.281] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:50 AM.281] at Rage.GameFiber.Main()
[8/2/2025 3:42:50 AM.281] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:50 AM.281] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:50 AM.281] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:50 AM.281] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:50 AM.281] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:50 AM.694] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:42:50 AM.694] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:42:50 AM.694] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:42:50 AM.796] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:50 AM.796] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:50 AM.796] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:50 AM.796] at System.Environment.get_StackTrace()
[8/2/2025 3:42:50 AM.796] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:50 AM.796] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:50 AM.796] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:50 AM.796] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:50 AM.796] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:50 AM.796] at Rage.GameFiber.Main()
[8/2/2025 3:42:50 AM.796] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:50 AM.796] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:50 AM.796] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:50 AM.804] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:50 AM.804] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:51 AM.114] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:42:51 AM.114] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:42:51 AM.114] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:42:51 AM.302] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:42:51 AM.302] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:42:51 AM.302] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:42:51 AM.325] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:51 AM.326] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:51 AM.326] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:51 AM.326] at System.Environment.get_StackTrace()
[8/2/2025 3:42:51 AM.326] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:51 AM.326] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:51 AM.326] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:51 AM.326] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:51 AM.326] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:51 AM.326] at Rage.GameFiber.Main()
[8/2/2025 3:42:51 AM.326] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:51 AM.326] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:51 AM.326] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:51 AM.326] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:51 AM.326] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:51 AM.845] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:51 AM.845] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:51 AM.845] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:51 AM.845] at System.Environment.get_StackTrace()
[8/2/2025 3:42:51 AM.845] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:51 AM.845] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:51 AM.845] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:51 AM.845] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:51 AM.845] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:51 AM.845] at Rage.GameFiber.Main()
[8/2/2025 3:42:51 AM.845] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:51 AM.845] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:51 AM.845] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:51 AM.845] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:51 AM.845] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:52 AM.352] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:52 AM.352] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:52 AM.357] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:52 AM.357] at System.Environment.get_StackTrace()
[8/2/2025 3:42:52 AM.357] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:52 AM.357] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:52 AM.357] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:52 AM.357] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:52 AM.357] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:52 AM.357] at Rage.GameFiber.Main()
[8/2/2025 3:42:52 AM.357] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:52 AM.357] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:52 AM.357] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:52 AM.357] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:52 AM.357] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:52 AM.859] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:52 AM.859] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:52 AM.859] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:52 AM.859] at System.Environment.get_StackTrace()
[8/2/2025 3:42:52 AM.859] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:52 AM.859] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:52 AM.859] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:52 AM.859] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:52 AM.859] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:52 AM.859] at Rage.GameFiber.Main()
[8/2/2025 3:42:52 AM.859] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:52 AM.859] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:52 AM.859] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:52 AM.859] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:52 AM.859] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:53 AM.375] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:53 AM.375] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:53 AM.375] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:53 AM.375] at System.Environment.get_StackTrace()
[8/2/2025 3:42:53 AM.375] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:53 AM.375] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:53 AM.375] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:53 AM.375] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:53 AM.375] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:53 AM.375] at Rage.GameFiber.Main()
[8/2/2025 3:42:53 AM.375] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:53 AM.376] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:53 AM.376] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:53 AM.376] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:53 AM.376] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:53 AM.981] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:53 AM.981] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:53 AM.981] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:53 AM.981] at System.Environment.get_StackTrace()
[8/2/2025 3:42:53 AM.981] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:53 AM.981] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:53 AM.981] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:53 AM.981] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:53 AM.981] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:53 AM.981] at Rage.GameFiber.Main()
[8/2/2025 3:42:53 AM.981] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:53 AM.981] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:53 AM.981] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:53 AM.981] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:53 AM.982] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:54 AM.527] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:54 AM.527] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:54 AM.529] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:54 AM.529] at System.Environment.get_StackTrace()
[8/2/2025 3:42:54 AM.529] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:54 AM.529] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:54 AM.529] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:54 AM.529] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:54 AM.529] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:54 AM.529] at Rage.GameFiber.Main()
[8/2/2025 3:42:54 AM.529] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:54 AM.529] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:54 AM.529] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:54 AM.529] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:54 AM.529] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:54 AM.645] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:42:54 AM.645] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:42:54 AM.645] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:42:55 AM.031] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:55 AM.031] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:55 AM.031] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:55 AM.031] at System.Environment.get_StackTrace()
[8/2/2025 3:42:55 AM.031] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:55 AM.031] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:55 AM.031] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:55 AM.031] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:55 AM.031] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:55 AM.031] at Rage.GameFiber.Main()
[8/2/2025 3:42:55 AM.031] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:55 AM.031] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:55 AM.031] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:55 AM.031] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:55 AM.031] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:55 AM.329] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:42:55 AM.329] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:42:55 AM.329] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:42:55 AM.551] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:55 AM.551] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:55 AM.553] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:55 AM.553] at System.Environment.get_StackTrace()
[8/2/2025 3:42:55 AM.553] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:55 AM.553] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:55 AM.553] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:55 AM.553] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:55 AM.553] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:55 AM.553] at Rage.GameFiber.Main()
[8/2/2025 3:42:55 AM.553] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:55 AM.553] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:55 AM.553] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:55 AM.553] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:55 AM.553] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:56 AM.079] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:56 AM.079] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:56 AM.080] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:56 AM.080] at System.Environment.get_StackTrace()
[8/2/2025 3:42:56 AM.080] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:56 AM.080] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:56 AM.080] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:56 AM.080] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:56 AM.080] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:56 AM.080] at Rage.GameFiber.Main()
[8/2/2025 3:42:56 AM.080] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:56 AM.080] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:56 AM.080] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:56 AM.080] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:56 AM.080] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:56 AM.617] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:56 AM.617] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:56 AM.619] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:56 AM.619] at System.Environment.get_StackTrace()
[8/2/2025 3:42:56 AM.619] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:56 AM.619] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:56 AM.619] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:56 AM.619] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:56 AM.619] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:56 AM.619] at Rage.GameFiber.Main()
[8/2/2025 3:42:56 AM.619] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:56 AM.619] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:56 AM.619] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:56 AM.619] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:56 AM.619] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:57 AM.143] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:57 AM.143] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:57 AM.143] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:57 AM.143] at System.Environment.get_StackTrace()
[8/2/2025 3:42:57 AM.143] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:57 AM.143] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:57 AM.143] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:57 AM.143] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:57 AM.143] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:57 AM.143] at Rage.GameFiber.Main()
[8/2/2025 3:42:57 AM.143] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:57 AM.143] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:57 AM.143] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:57 AM.143] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:57 AM.144] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:57 AM.646] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:57 AM.646] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:57 AM.646] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:57 AM.646] at System.Environment.get_StackTrace()
[8/2/2025 3:42:57 AM.646] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:57 AM.646] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:57 AM.646] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:57 AM.646] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:57 AM.646] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:57 AM.646] at Rage.GameFiber.Main()
[8/2/2025 3:42:57 AM.646] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:57 AM.646] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:57 AM.646] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:57 AM.646] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:57 AM.646] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:58 AM.181] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:58 AM.181] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:58 AM.181] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:58 AM.181] at System.Environment.get_StackTrace()
[8/2/2025 3:42:58 AM.181] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:58 AM.181] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:58 AM.181] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:58 AM.181] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:58 AM.181] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:58 AM.181] at Rage.GameFiber.Main()
[8/2/2025 3:42:58 AM.181] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:58 AM.181] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:58 AM.181] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:58 AM.181] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:58 AM.181] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:58 AM.691] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:58 AM.691] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:58 AM.691] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:58 AM.691] at System.Environment.get_StackTrace()
[8/2/2025 3:42:58 AM.691] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:58 AM.691] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:58 AM.691] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:58 AM.691] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:58 AM.691] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:58 AM.691] at Rage.GameFiber.Main()
[8/2/2025 3:42:58 AM.691] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:58 AM.691] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:58 AM.691] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:58 AM.691] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:58 AM.691] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:59 AM.195] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:59 AM.196] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:59 AM.196] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:59 AM.196] at System.Environment.get_StackTrace()
[8/2/2025 3:42:59 AM.196] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:59 AM.196] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:59 AM.196] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:59 AM.196] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:59 AM.196] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:59 AM.196] at Rage.GameFiber.Main()
[8/2/2025 3:42:59 AM.196] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:59 AM.196] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:59 AM.196] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:59 AM.196] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:59 AM.196] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:59 AM.750] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:42:59 AM.750] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:59 AM.751] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:42:59 AM.751] at System.Environment.get_StackTrace()
[8/2/2025 3:42:59 AM.751] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:59 AM.751] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:42:59 AM.751] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:42:59 AM.751] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:42:59 AM.751] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:42:59 AM.751] at Rage.GameFiber.Main()
[8/2/2025 3:42:59 AM.751] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:59 AM.751] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:42:59 AM.751] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:42:59 AM.751] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:42:59 AM.751] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:00 AM.306] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:00 AM.306] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:00 AM.307] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:00 AM.307] at System.Environment.get_StackTrace()
[8/2/2025 3:43:00 AM.307] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:00 AM.307] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:00 AM.307] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:00 AM.307] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:00 AM.307] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:00 AM.307] at Rage.GameFiber.Main()
[8/2/2025 3:43:00 AM.307] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:00 AM.307] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:00 AM.307] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:00 AM.307] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:00 AM.307] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:00 AM.813] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:00 AM.813] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:00 AM.814] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:00 AM.814] at System.Environment.get_StackTrace()
[8/2/2025 3:43:00 AM.814] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:00 AM.814] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:00 AM.814] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:00 AM.814] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:00 AM.814] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:00 AM.814] at Rage.GameFiber.Main()
[8/2/2025 3:43:00 AM.814] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:00 AM.814] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:00 AM.814] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:00 AM.814] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:00 AM.814] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:01 AM.352] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:01 AM.352] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:01 AM.352] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:01 AM.352] at System.Environment.get_StackTrace()
[8/2/2025 3:43:01 AM.352] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:01 AM.352] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:01 AM.352] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:01 AM.352] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:01 AM.352] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:01 AM.352] at Rage.GameFiber.Main()
[8/2/2025 3:43:01 AM.352] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:01 AM.352] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:01 AM.352] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:01 AM.352] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:01 AM.352] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:01 AM.887] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:01 AM.887] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:01 AM.887] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:01 AM.887] at System.Environment.get_StackTrace()
[8/2/2025 3:43:01 AM.887] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:01 AM.887] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:01 AM.887] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:01 AM.887] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:01 AM.887] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:01 AM.887] at Rage.GameFiber.Main()
[8/2/2025 3:43:01 AM.887] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:01 AM.887] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:01 AM.887] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:01 AM.887] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:01 AM.887] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:02 AM.434] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:02 AM.434] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:02 AM.434] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:02 AM.434] at System.Environment.get_StackTrace()
[8/2/2025 3:43:02 AM.434] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:02 AM.434] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:02 AM.434] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:02 AM.434] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:02 AM.434] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:02 AM.434] at Rage.GameFiber.Main()
[8/2/2025 3:43:02 AM.434] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:02 AM.434] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:02 AM.434] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:02 AM.434] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:02 AM.435] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:02 AM.939] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:02 AM.939] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:02 AM.939] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:02 AM.939] at System.Environment.get_StackTrace()
[8/2/2025 3:43:02 AM.939] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:02 AM.939] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:02 AM.939] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:02 AM.939] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:02 AM.939] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:02 AM.939] at Rage.GameFiber.Main()
[8/2/2025 3:43:02 AM.939] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:02 AM.939] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:02 AM.939] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:02 AM.939] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:02 AM.941] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:03 AM.480] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:03 AM.480] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:03 AM.480] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:03 AM.480] at System.Environment.get_StackTrace()
[8/2/2025 3:43:03 AM.480] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:03 AM.480] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:03 AM.480] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:03 AM.480] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:03 AM.480] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:03 AM.480] at Rage.GameFiber.Main()
[8/2/2025 3:43:03 AM.480] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:03 AM.480] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:03 AM.480] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:03 AM.480] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:03 AM.480] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:03 AM.987] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:03 AM.987] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:03 AM.988] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:03 AM.988] at System.Environment.get_StackTrace()
[8/2/2025 3:43:03 AM.988] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:03 AM.988] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:03 AM.988] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:03 AM.988] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:03 AM.988] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:03 AM.988] at Rage.GameFiber.Main()
[8/2/2025 3:43:03 AM.988] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:03 AM.988] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:03 AM.988] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:03 AM.988] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:03 AM.988] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:04 AM.529] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:04 AM.530] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:04 AM.530] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:04 AM.530] at System.Environment.get_StackTrace()
[8/2/2025 3:43:04 AM.530] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:04 AM.530] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:04 AM.531] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:04 AM.531] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:04 AM.531] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:04 AM.531] at Rage.GameFiber.Main()
[8/2/2025 3:43:04 AM.531] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:04 AM.531] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:04 AM.531] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:04 AM.531] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:04 AM.531] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:05 AM.075] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:05 AM.075] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:05 AM.075] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:05 AM.075] at System.Environment.get_StackTrace()
[8/2/2025 3:43:05 AM.075] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:05 AM.075] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:05 AM.075] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:05 AM.075] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:05 AM.075] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:05 AM.075] at Rage.GameFiber.Main()
[8/2/2025 3:43:05 AM.075] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:05 AM.075] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:05 AM.075] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:05 AM.075] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:05 AM.075] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:05 AM.595] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:05 AM.595] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:05 AM.595] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:05 AM.595] at System.Environment.get_StackTrace()
[8/2/2025 3:43:05 AM.595] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:05 AM.596] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:05 AM.596] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:05 AM.596] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:05 AM.596] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:05 AM.596] at Rage.GameFiber.Main()
[8/2/2025 3:43:05 AM.596] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:05 AM.596] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:05 AM.596] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:05 AM.596] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:05 AM.596] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:06 AM.102] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:06 AM.102] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:06 AM.103] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:06 AM.103] at System.Environment.get_StackTrace()
[8/2/2025 3:43:06 AM.103] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:06 AM.103] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:06 AM.103] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:06 AM.103] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:06 AM.103] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:06 AM.103] at Rage.GameFiber.Main()
[8/2/2025 3:43:06 AM.103] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:06 AM.103] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:06 AM.103] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:06 AM.103] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:06 AM.103] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:06 AM.660] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:06 AM.660] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:06 AM.660] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:06 AM.660] at System.Environment.get_StackTrace()
[8/2/2025 3:43:06 AM.660] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:06 AM.661] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:06 AM.661] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:06 AM.661] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:06 AM.661] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:06 AM.661] at Rage.GameFiber.Main()
[8/2/2025 3:43:06 AM.661] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:06 AM.661] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:06 AM.661] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:06 AM.661] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:06 AM.661] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:07 AM.213] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:07 AM.213] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:07 AM.213] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:07 AM.213] at System.Environment.get_StackTrace()
[8/2/2025 3:43:07 AM.213] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:07 AM.213] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:07 AM.213] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:07 AM.213] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:07 AM.213] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:07 AM.213] at Rage.GameFiber.Main()
[8/2/2025 3:43:07 AM.213] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:07 AM.213] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:07 AM.213] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:07 AM.213] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:07 AM.214] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:07 AM.718] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:07 AM.718] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:07 AM.719] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:07 AM.719] at System.Environment.get_StackTrace()
[8/2/2025 3:43:07 AM.719] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:07 AM.719] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:07 AM.719] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:07 AM.719] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:07 AM.719] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:07 AM.719] at Rage.GameFiber.Main()
[8/2/2025 3:43:07 AM.719] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:07 AM.719] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:07 AM.719] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:07 AM.719] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:07 AM.719] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:08 AM.234] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:08 AM.234] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:08 AM.234] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:08 AM.234] at System.Environment.get_StackTrace()
[8/2/2025 3:43:08 AM.234] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:08 AM.234] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:08 AM.234] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:08 AM.234] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:08 AM.234] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:08 AM.234] at Rage.GameFiber.Main()
[8/2/2025 3:43:08 AM.234] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:08 AM.234] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:08 AM.234] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:08 AM.234] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:08 AM.234] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:08 AM.743] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:08 AM.743] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:08 AM.743] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:08 AM.743] at System.Environment.get_StackTrace()
[8/2/2025 3:43:08 AM.743] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:08 AM.743] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:08 AM.743] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:08 AM.743] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:08 AM.743] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:08 AM.743] at Rage.GameFiber.Main()
[8/2/2025 3:43:08 AM.743] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:08 AM.743] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:08 AM.743] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:08 AM.743] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:08 AM.743] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:09 AM.255] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:09 AM.255] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:09 AM.255] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:09 AM.255] at System.Environment.get_StackTrace()
[8/2/2025 3:43:09 AM.255] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:09 AM.255] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:09 AM.255] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:09 AM.255] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:09 AM.255] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:09 AM.255] at Rage.GameFiber.Main()
[8/2/2025 3:43:09 AM.255] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:09 AM.255] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:09 AM.255] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:09 AM.255] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:09 AM.255] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:09 AM.759] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:09 AM.759] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:09 AM.760] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:09 AM.760] at System.Environment.get_StackTrace()
[8/2/2025 3:43:09 AM.760] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:09 AM.760] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:09 AM.760] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:09 AM.760] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:09 AM.760] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:09 AM.760] at Rage.GameFiber.Main()
[8/2/2025 3:43:09 AM.760] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:09 AM.760] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:09 AM.760] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:09 AM.760] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:09 AM.760] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:10 AM.273] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:10 AM.273] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:10 AM.273] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:10 AM.273] at System.Environment.get_StackTrace()
[8/2/2025 3:43:10 AM.273] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:10 AM.273] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:10 AM.273] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:10 AM.273] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:10 AM.273] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:10 AM.273] at Rage.GameFiber.Main()
[8/2/2025 3:43:10 AM.273] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:10 AM.273] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:10 AM.273] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:10 AM.273] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:10 AM.273] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:10 AM.775] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:10 AM.775] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:10 AM.775] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:10 AM.775] at System.Environment.get_StackTrace()
[8/2/2025 3:43:10 AM.775] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:10 AM.775] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:10 AM.775] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:10 AM.775] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:10 AM.775] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:10 AM.775] at Rage.GameFiber.Main()
[8/2/2025 3:43:10 AM.775] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:10 AM.775] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:10 AM.775] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:10 AM.775] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:10 AM.775] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:11 AM.288] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:11 AM.288] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:11 AM.289] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:11 AM.289] at System.Environment.get_StackTrace()
[8/2/2025 3:43:11 AM.289] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:11 AM.289] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:11 AM.289] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:11 AM.289] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:11 AM.289] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:11 AM.289] at Rage.GameFiber.Main()
[8/2/2025 3:43:11 AM.289] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:11 AM.289] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:11 AM.289] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:11 AM.289] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:11 AM.289] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:11 AM.791] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:11 AM.791] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:11 AM.791] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:11 AM.791] at System.Environment.get_StackTrace()
[8/2/2025 3:43:11 AM.791] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:11 AM.791] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:11 AM.791] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:11 AM.791] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:11 AM.791] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:11 AM.791] at Rage.GameFiber.Main()
[8/2/2025 3:43:11 AM.791] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:11 AM.791] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:11 AM.791] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:11 AM.791] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:11 AM.791] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:12 AM.295] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:12 AM.295] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:12 AM.295] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:12 AM.295] at System.Environment.get_StackTrace()
[8/2/2025 3:43:12 AM.295] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:12 AM.295] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:12 AM.295] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:12 AM.295] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:12 AM.295] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:12 AM.296] at Rage.GameFiber.Main()
[8/2/2025 3:43:12 AM.296] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:12 AM.296] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:12 AM.296] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:12 AM.296] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:12 AM.296] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:12 AM.819] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:12 AM.819] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:12 AM.819] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:12 AM.819] at System.Environment.get_StackTrace()
[8/2/2025 3:43:12 AM.819] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:12 AM.819] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:12 AM.819] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:12 AM.819] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:12 AM.819] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:12 AM.819] at Rage.GameFiber.Main()
[8/2/2025 3:43:12 AM.819] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:12 AM.819] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:12 AM.819] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:12 AM.819] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:12 AM.819] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:13 AM.336] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:13 AM.336] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:13 AM.336] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:13 AM.337] at System.Environment.get_StackTrace()
[8/2/2025 3:43:13 AM.337] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:13 AM.337] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:13 AM.337] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:13 AM.337] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:13 AM.337] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:13 AM.337] at Rage.GameFiber.Main()
[8/2/2025 3:43:13 AM.337] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:13 AM.337] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:13 AM.337] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:13 AM.337] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:13 AM.337] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:13 AM.845] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:13 AM.845] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:13 AM.845] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:13 AM.845] at System.Environment.get_StackTrace()
[8/2/2025 3:43:13 AM.845] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:13 AM.845] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:13 AM.845] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:13 AM.845] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:13 AM.845] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:13 AM.845] at Rage.GameFiber.Main()
[8/2/2025 3:43:13 AM.845] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:13 AM.845] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:13 AM.845] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:13 AM.845] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:13 AM.845] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:14 AM.361] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:14 AM.361] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:14 AM.361] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:14 AM.361] at System.Environment.get_StackTrace()
[8/2/2025 3:43:14 AM.361] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:14 AM.361] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:14 AM.361] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:14 AM.361] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:14 AM.361] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:14 AM.361] at Rage.GameFiber.Main()
[8/2/2025 3:43:14 AM.361] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:14 AM.361] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:14 AM.361] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:14 AM.361] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:14 AM.361] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:14 AM.892] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:14 AM.892] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:14 AM.892] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:14 AM.892] at System.Environment.get_StackTrace()
[8/2/2025 3:43:14 AM.892] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:14 AM.892] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:14 AM.892] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:14 AM.892] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:14 AM.892] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:14 AM.892] at Rage.GameFiber.Main()
[8/2/2025 3:43:14 AM.892] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:14 AM.892] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:14 AM.892] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:14 AM.892] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:14 AM.892] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:15 AM.408] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:15 AM.408] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:15 AM.408] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:15 AM.408] at System.Environment.get_StackTrace()
[8/2/2025 3:43:15 AM.408] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:15 AM.408] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:15 AM.408] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:15 AM.408] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:15 AM.408] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:15 AM.408] at Rage.GameFiber.Main()
[8/2/2025 3:43:15 AM.408] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:15 AM.408] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:15 AM.408] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:15 AM.408] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:15 AM.408] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:15 AM.933] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:15 AM.933] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:15 AM.934] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:15 AM.934] at System.Environment.get_StackTrace()
[8/2/2025 3:43:15 AM.934] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:15 AM.934] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:15 AM.934] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:15 AM.934] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:15 AM.934] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:15 AM.934] at Rage.GameFiber.Main()
[8/2/2025 3:43:15 AM.934] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:15 AM.934] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:15 AM.934] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:15 AM.934] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:15 AM.934] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:16 AM.438] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:16 AM.438] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:16 AM.438] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:16 AM.438] at System.Environment.get_StackTrace()
[8/2/2025 3:43:16 AM.438] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:16 AM.438] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:16 AM.438] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:16 AM.438] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:16 AM.438] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:16 AM.438] at Rage.GameFiber.Main()
[8/2/2025 3:43:16 AM.438] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:16 AM.438] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:16 AM.438] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:16 AM.438] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:16 AM.439] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:16 AM.939] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:16 AM.939] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:16 AM.939] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:16 AM.939] at System.Environment.get_StackTrace()
[8/2/2025 3:43:16 AM.939] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:16 AM.939] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:16 AM.939] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:16 AM.939] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:16 AM.939] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:16 AM.939] at Rage.GameFiber.Main()
[8/2/2025 3:43:16 AM.939] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:16 AM.939] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:16 AM.939] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:16 AM.939] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:16 AM.939] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:17 AM.446] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:17 AM.446] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:17 AM.446] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:17 AM.446] at System.Environment.get_StackTrace()
[8/2/2025 3:43:17 AM.446] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:17 AM.446] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:17 AM.446] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:17 AM.446] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:17 AM.446] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:17 AM.446] at Rage.GameFiber.Main()
[8/2/2025 3:43:17 AM.446] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:17 AM.446] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:17 AM.446] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:17 AM.446] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:17 AM.446] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:17 AM.970] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:17 AM.970] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:17 AM.970] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:17 AM.970] at System.Environment.get_StackTrace()
[8/2/2025 3:43:17 AM.970] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:17 AM.970] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:17 AM.970] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:17 AM.970] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:17 AM.970] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:17 AM.970] at Rage.GameFiber.Main()
[8/2/2025 3:43:17 AM.970] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:17 AM.970] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:17 AM.970] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:17 AM.970] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:17 AM.970] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:18 AM.487] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:18 AM.487] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:18 AM.487] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:18 AM.487] at System.Environment.get_StackTrace()
[8/2/2025 3:43:18 AM.487] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:18 AM.488] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:18 AM.488] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:18 AM.488] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:18 AM.488] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:18 AM.488] at Rage.GameFiber.Main()
[8/2/2025 3:43:18 AM.488] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:18 AM.488] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:18 AM.488] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:18 AM.488] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:18 AM.488] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:19 AM.011] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:19 AM.011] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:19 AM.011] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:19 AM.011] at System.Environment.get_StackTrace()
[8/2/2025 3:43:19 AM.011] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:19 AM.011] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:19 AM.011] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:19 AM.011] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:19 AM.011] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:19 AM.011] at Rage.GameFiber.Main()
[8/2/2025 3:43:19 AM.011] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:19 AM.011] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:19 AM.011] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:19 AM.011] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:19 AM.012] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:19 AM.543] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:19 AM.543] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:19 AM.543] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:19 AM.543] at System.Environment.get_StackTrace()
[8/2/2025 3:43:19 AM.543] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:19 AM.543] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:19 AM.543] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:19 AM.543] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:19 AM.543] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:19 AM.543] at Rage.GameFiber.Main()
[8/2/2025 3:43:19 AM.543] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:19 AM.543] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:19 AM.543] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:19 AM.543] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:19 AM.544] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:20 AM.058] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:20 AM.058] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:20 AM.058] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:20 AM.058] at System.Environment.get_StackTrace()
[8/2/2025 3:43:20 AM.058] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:20 AM.058] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:20 AM.058] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:20 AM.058] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:20 AM.058] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:20 AM.058] at Rage.GameFiber.Main()
[8/2/2025 3:43:20 AM.058] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:20 AM.058] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:20 AM.058] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:20 AM.058] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:20 AM.058] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:20 AM.571] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:20 AM.571] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:20 AM.571] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:20 AM.571] at System.Environment.get_StackTrace()
[8/2/2025 3:43:20 AM.571] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:20 AM.571] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:20 AM.571] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:20 AM.571] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:20 AM.571] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:20 AM.571] at Rage.GameFiber.Main()
[8/2/2025 3:43:20 AM.571] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:20 AM.571] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:20 AM.571] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:20 AM.571] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:20 AM.571] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:21 AM.074] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:21 AM.074] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:21 AM.074] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:21 AM.074] at System.Environment.get_StackTrace()
[8/2/2025 3:43:21 AM.074] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:21 AM.074] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:21 AM.074] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:21 AM.074] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:21 AM.074] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:21 AM.074] at Rage.GameFiber.Main()
[8/2/2025 3:43:21 AM.074] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:21 AM.074] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:21 AM.074] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:21 AM.074] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:21 AM.074] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:21 AM.592] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:21 AM.592] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:21 AM.592] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:21 AM.592] at System.Environment.get_StackTrace()
[8/2/2025 3:43:21 AM.592] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:21 AM.592] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:21 AM.592] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:21 AM.592] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:21 AM.592] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:21 AM.592] at Rage.GameFiber.Main()
[8/2/2025 3:43:21 AM.592] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:21 AM.592] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:21 AM.592] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:21 AM.592] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:21 AM.592] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:22 AM.093] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:22 AM.093] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:22 AM.093] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:22 AM.093] at System.Environment.get_StackTrace()
[8/2/2025 3:43:22 AM.093] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:22 AM.093] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:22 AM.093] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:22 AM.093] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:22 AM.093] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:22 AM.093] at Rage.GameFiber.Main()
[8/2/2025 3:43:22 AM.093] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:22 AM.093] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:22 AM.093] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:22 AM.093] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:22 AM.095] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:22 AM.601] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:22 AM.601] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:22 AM.601] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:22 AM.601] at System.Environment.get_StackTrace()
[8/2/2025 3:43:22 AM.601] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:22 AM.601] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:22 AM.601] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:22 AM.601] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:22 AM.601] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:22 AM.601] at Rage.GameFiber.Main()
[8/2/2025 3:43:22 AM.601] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:22 AM.601] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:22 AM.601] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:22 AM.601] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:22 AM.601] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:23 AM.103] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:23 AM.103] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:23 AM.103] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:23 AM.104] at System.Environment.get_StackTrace()
[8/2/2025 3:43:23 AM.104] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:23 AM.104] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:23 AM.104] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:23 AM.104] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:23 AM.104] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:23 AM.104] at Rage.GameFiber.Main()
[8/2/2025 3:43:23 AM.104] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:23 AM.104] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:23 AM.104] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:23 AM.104] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:23 AM.104] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:23 AM.607] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:23 AM.607] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:23 AM.608] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:23 AM.608] at System.Environment.get_StackTrace()
[8/2/2025 3:43:23 AM.608] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:23 AM.608] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:23 AM.608] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:23 AM.608] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:23 AM.608] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:23 AM.608] at Rage.GameFiber.Main()
[8/2/2025 3:43:23 AM.608] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:23 AM.608] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:23 AM.608] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:23 AM.608] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:23 AM.608] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:24 AM.136] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:24 AM.136] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:24 AM.136] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:24 AM.136] at System.Environment.get_StackTrace()
[8/2/2025 3:43:24 AM.136] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:24 AM.136] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:24 AM.136] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:24 AM.136] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:24 AM.136] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:24 AM.136] at Rage.GameFiber.Main()
[8/2/2025 3:43:24 AM.136] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:24 AM.136] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:24 AM.136] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:24 AM.136] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:24 AM.136] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:24 AM.653] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:24 AM.655] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:24 AM.655] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:24 AM.655] at System.Environment.get_StackTrace()
[8/2/2025 3:43:24 AM.655] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:24 AM.655] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:24 AM.655] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:24 AM.655] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:24 AM.656] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:24 AM.656] at Rage.GameFiber.Main()
[8/2/2025 3:43:24 AM.656] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:24 AM.656] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:24 AM.656] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:24 AM.656] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:24 AM.656] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:25 AM.165] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:25 AM.165] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:25 AM.165] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:25 AM.165] at System.Environment.get_StackTrace()
[8/2/2025 3:43:25 AM.165] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:25 AM.165] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:25 AM.165] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:25 AM.165] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:25 AM.165] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:25 AM.165] at Rage.GameFiber.Main()
[8/2/2025 3:43:25 AM.165] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:25 AM.165] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:25 AM.165] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:25 AM.165] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:25 AM.166] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:25 AM.673] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:25 AM.673] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:25 AM.673] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:25 AM.673] at System.Environment.get_StackTrace()
[8/2/2025 3:43:25 AM.673] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:25 AM.673] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:25 AM.673] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:25 AM.673] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:25 AM.673] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:25 AM.673] at Rage.GameFiber.Main()
[8/2/2025 3:43:25 AM.673] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:25 AM.673] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:25 AM.673] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:25 AM.673] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:25 AM.673] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:26 AM.186] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:26 AM.186] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:26 AM.186] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:26 AM.186] at System.Environment.get_StackTrace()
[8/2/2025 3:43:26 AM.186] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:26 AM.186] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:26 AM.186] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:26 AM.186] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:26 AM.186] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:26 AM.186] at Rage.GameFiber.Main()
[8/2/2025 3:43:26 AM.186] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:26 AM.186] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:26 AM.186] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:26 AM.186] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:26 AM.187] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:26 AM.707] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:26 AM.707] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:26 AM.707] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:26 AM.707] at System.Environment.get_StackTrace()
[8/2/2025 3:43:26 AM.707] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:26 AM.707] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:26 AM.707] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:26 AM.707] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:26 AM.707] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:26 AM.707] at Rage.GameFiber.Main()
[8/2/2025 3:43:26 AM.707] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:26 AM.707] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:26 AM.707] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:26 AM.707] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:26 AM.707] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:27 AM.227] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:27 AM.227] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:27 AM.227] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:27 AM.227] at System.Environment.get_StackTrace()
[8/2/2025 3:43:27 AM.227] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:27 AM.227] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:27 AM.227] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:27 AM.227] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:27 AM.227] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:27 AM.227] at Rage.GameFiber.Main()
[8/2/2025 3:43:27 AM.227] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:27 AM.227] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:27 AM.227] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:27 AM.227] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:27 AM.227] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:27 AM.748] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:27 AM.748] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:27 AM.748] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:27 AM.748] at System.Environment.get_StackTrace()
[8/2/2025 3:43:27 AM.748] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:27 AM.748] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:27 AM.748] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:27 AM.748] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:27 AM.748] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:27 AM.748] at Rage.GameFiber.Main()
[8/2/2025 3:43:27 AM.748] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:27 AM.748] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:27 AM.748] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:27 AM.748] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:27 AM.748] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:28 AM.264] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:28 AM.264] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:28 AM.264] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:28 AM.264] at System.Environment.get_StackTrace()
[8/2/2025 3:43:28 AM.264] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:28 AM.264] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:28 AM.264] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:28 AM.264] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:28 AM.264] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:28 AM.264] at Rage.GameFiber.Main()
[8/2/2025 3:43:28 AM.264] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:28 AM.264] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:28 AM.264] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:28 AM.264] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:28 AM.264] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:28 AM.781] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:28 AM.781] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:28 AM.781] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:28 AM.781] at System.Environment.get_StackTrace()
[8/2/2025 3:43:28 AM.781] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:28 AM.781] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:28 AM.781] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:28 AM.781] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:28 AM.781] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:28 AM.781] at Rage.GameFiber.Main()
[8/2/2025 3:43:28 AM.781] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:28 AM.781] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:28 AM.781] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:28 AM.781] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:28 AM.783] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:29 AM.309] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:29 AM.309] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:29 AM.309] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:29 AM.309] at System.Environment.get_StackTrace()
[8/2/2025 3:43:29 AM.309] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:29 AM.309] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:29 AM.309] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:29 AM.309] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:29 AM.309] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:29 AM.309] at Rage.GameFiber.Main()
[8/2/2025 3:43:29 AM.309] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:29 AM.309] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:29 AM.309] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:29 AM.309] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:29 AM.309] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:29 AM.811] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:29 AM.811] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:29 AM.811] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:29 AM.811] at System.Environment.get_StackTrace()
[8/2/2025 3:43:29 AM.811] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:29 AM.811] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:29 AM.811] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:29 AM.811] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:29 AM.811] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:29 AM.811] at Rage.GameFiber.Main()
[8/2/2025 3:43:29 AM.811] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:29 AM.811] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:29 AM.811] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:29 AM.811] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:29 AM.811] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:30 AM.334] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:30 AM.334] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:30 AM.335] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:30 AM.335] at System.Environment.get_StackTrace()
[8/2/2025 3:43:30 AM.335] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:30 AM.335] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:30 AM.335] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:30 AM.335] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:30 AM.335] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:30 AM.335] at Rage.GameFiber.Main()
[8/2/2025 3:43:30 AM.335] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:30 AM.335] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:30 AM.335] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:30 AM.335] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:30 AM.335] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:30 AM.840] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:30 AM.840] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:30 AM.840] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:30 AM.840] at System.Environment.get_StackTrace()
[8/2/2025 3:43:30 AM.840] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:30 AM.840] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:30 AM.840] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:30 AM.840] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:30 AM.840] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:30 AM.840] at Rage.GameFiber.Main()
[8/2/2025 3:43:30 AM.840] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:30 AM.840] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:30 AM.840] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:30 AM.840] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:30 AM.841] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:31 AM.762] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:31 AM.762] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:31 AM.762] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:31 AM.762] at System.Environment.get_StackTrace()
[8/2/2025 3:43:31 AM.762] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:31 AM.762] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:31 AM.762] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:31 AM.762] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:31 AM.762] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:31 AM.762] at Rage.GameFiber.Main()
[8/2/2025 3:43:31 AM.762] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:31 AM.762] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:31 AM.762] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:31 AM.762] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:31 AM.762] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:33 AM.091] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:33 AM.091] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:33 AM.091] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:33 AM.091] at System.Environment.get_StackTrace()
[8/2/2025 3:43:33 AM.091] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:33 AM.091] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:33 AM.091] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:33 AM.091] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:33 AM.091] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:33 AM.091] at Rage.GameFiber.Main()
[8/2/2025 3:43:33 AM.091] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:33 AM.091] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:33 AM.091] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:33 AM.091] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:33 AM.091] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:36 AM.028] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:36 AM.028] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:36 AM.028] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:36 AM.028] at System.Environment.get_StackTrace()
[8/2/2025 3:43:36 AM.028] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:36 AM.028] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:36 AM.028] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:36 AM.028] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:36 AM.028] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:36 AM.028] at Rage.GameFiber.Main()
[8/2/2025 3:43:36 AM.028] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:36 AM.028] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:36 AM.028] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:36 AM.028] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:36 AM.028] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:39 AM.494] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:39 AM.494] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:39 AM.495] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:39 AM.495] at System.Environment.get_StackTrace()
[8/2/2025 3:43:39 AM.495] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:39 AM.495] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:39 AM.495] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:39 AM.495] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:39 AM.495] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:39 AM.495] at Rage.GameFiber.Main()
[8/2/2025 3:43:39 AM.495] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:39 AM.495] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:39 AM.495] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:39 AM.495] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:39 AM.495] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:42 AM.287] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:42 AM.287] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:42 AM.287] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:42 AM.287] at System.Environment.get_StackTrace()
[8/2/2025 3:43:42 AM.287] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:42 AM.287] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:42 AM.287] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:42 AM.287] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:42 AM.287] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:42 AM.287] at Rage.GameFiber.Main()
[8/2/2025 3:43:42 AM.287] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:42 AM.287] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:42 AM.287] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:42 AM.287] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:42 AM.287] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:42 AM.797] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:42 AM.797] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:42 AM.797] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:42 AM.797] at System.Environment.get_StackTrace()
[8/2/2025 3:43:42 AM.797] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:42 AM.797] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:42 AM.797] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:42 AM.797] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:42 AM.797] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:42 AM.797] at Rage.GameFiber.Main()
[8/2/2025 3:43:42 AM.797] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:42 AM.797] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:42 AM.797] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:42 AM.797] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:42 AM.797] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:43 AM.328] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:43 AM.328] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:43 AM.328] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:43 AM.328] at System.Environment.get_StackTrace()
[8/2/2025 3:43:43 AM.328] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:43 AM.328] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:43 AM.328] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:43 AM.328] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:43 AM.328] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:43 AM.328] at Rage.GameFiber.Main()
[8/2/2025 3:43:43 AM.328] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:43 AM.328] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:43 AM.328] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:43 AM.328] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:43 AM.328] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:43 AM.846] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:43 AM.846] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:43 AM.846] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:43 AM.846] at System.Environment.get_StackTrace()
[8/2/2025 3:43:43 AM.847] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:43 AM.847] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:43 AM.847] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:43 AM.847] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:43 AM.847] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:43 AM.847] at Rage.GameFiber.Main()
[8/2/2025 3:43:43 AM.847] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:43 AM.847] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:43 AM.847] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:43 AM.847] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:43 AM.847] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:44 AM.357] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:44 AM.357] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:44 AM.357] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:44 AM.357] at System.Environment.get_StackTrace()
[8/2/2025 3:43:44 AM.357] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:44 AM.357] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:44 AM.357] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:44 AM.357] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:44 AM.357] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:44 AM.357] at Rage.GameFiber.Main()
[8/2/2025 3:43:44 AM.357] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:44 AM.357] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:44 AM.357] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:44 AM.357] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:44 AM.357] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:44 AM.874] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:44 AM.874] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:44 AM.875] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:44 AM.875] at System.Environment.get_StackTrace()
[8/2/2025 3:43:44 AM.875] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:44 AM.875] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:44 AM.875] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:44 AM.875] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:44 AM.875] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:44 AM.875] at Rage.GameFiber.Main()
[8/2/2025 3:43:44 AM.875] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:44 AM.875] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:44 AM.875] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:44 AM.875] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:44 AM.875] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:45 AM.375] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:45 AM.375] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:45 AM.375] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:45 AM.375] at System.Environment.get_StackTrace()
[8/2/2025 3:43:45 AM.375] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:45 AM.375] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:45 AM.375] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:45 AM.375] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:45 AM.375] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:45 AM.377] at Rage.GameFiber.Main()
[8/2/2025 3:43:45 AM.377] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:45 AM.377] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:45 AM.377] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:45 AM.377] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:45 AM.377] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:45 AM.552] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:43:45 AM.552] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:43:45 AM.552] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:43:45 AM.829] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:43:45 AM.829] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:43:45 AM.830] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:43:45 AM.898] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:45 AM.898] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:45 AM.898] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:45 AM.898] at System.Environment.get_StackTrace()
[8/2/2025 3:43:45 AM.898] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:45 AM.898] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:45 AM.898] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:45 AM.898] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:45 AM.898] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:45 AM.898] at Rage.GameFiber.Main()
[8/2/2025 3:43:45 AM.898] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:45 AM.898] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:45 AM.898] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:45 AM.898] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:45 AM.898] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:46 AM.018] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:43:46 AM.018] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:43:46 AM.019] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:43:46 AM.408] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:46 AM.408] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:46 AM.408] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:46 AM.408] at System.Environment.get_StackTrace()
[8/2/2025 3:43:46 AM.408] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:46 AM.408] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:46 AM.408] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:46 AM.408] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:46 AM.408] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:46 AM.408] at Rage.GameFiber.Main()
[8/2/2025 3:43:46 AM.408] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:46 AM.408] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:46 AM.408] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:46 AM.408] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:46 AM.408] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:46 AM.929] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:46 AM.929] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:46 AM.929] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:46 AM.929] at System.Environment.get_StackTrace()
[8/2/2025 3:43:46 AM.929] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:46 AM.929] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:46 AM.929] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:46 AM.929] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:46 AM.929] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:46 AM.929] at Rage.GameFiber.Main()
[8/2/2025 3:43:46 AM.929] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:46 AM.929] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:46 AM.929] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:46 AM.929] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:46 AM.929] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:47 AM.452] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:47 AM.452] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:47 AM.452] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:47 AM.452] at System.Environment.get_StackTrace()
[8/2/2025 3:43:47 AM.452] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:47 AM.452] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:47 AM.452] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:47 AM.452] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:47 AM.452] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:47 AM.452] at Rage.GameFiber.Main()
[8/2/2025 3:43:47 AM.452] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:47 AM.452] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:47 AM.452] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:47 AM.452] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:47 AM.452] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:47 AM.961] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:47 AM.961] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:47 AM.961] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:47 AM.961] at System.Environment.get_StackTrace()
[8/2/2025 3:43:47 AM.961] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:47 AM.962] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:47 AM.962] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:47 AM.962] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:47 AM.962] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:47 AM.962] at Rage.GameFiber.Main()
[8/2/2025 3:43:47 AM.962] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:47 AM.962] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:47 AM.962] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:47 AM.962] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:47 AM.962] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:48 AM.466] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:48 AM.466] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:48 AM.466] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:48 AM.466] at System.Environment.get_StackTrace()
[8/2/2025 3:43:48 AM.466] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:48 AM.466] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:48 AM.466] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:48 AM.466] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:48 AM.466] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:48 AM.466] at Rage.GameFiber.Main()
[8/2/2025 3:43:48 AM.466] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:48 AM.466] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:48 AM.466] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:48 AM.466] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:48 AM.466] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:48 AM.997] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:48 AM.997] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:48 AM.997] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:48 AM.997] at System.Environment.get_StackTrace()
[8/2/2025 3:43:48 AM.997] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:48 AM.998] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:48 AM.998] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:48 AM.998] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:48 AM.998] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:48 AM.998] at Rage.GameFiber.Main()
[8/2/2025 3:43:48 AM.998] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:48 AM.998] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:48 AM.998] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:48 AM.998] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:48 AM.998] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:49 AM.520] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:49 AM.520] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:49 AM.520] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:49 AM.520] at System.Environment.get_StackTrace()
[8/2/2025 3:43:49 AM.520] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:49 AM.520] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:49 AM.520] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:49 AM.520] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:49 AM.520] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:49 AM.520] at Rage.GameFiber.Main()
[8/2/2025 3:43:49 AM.520] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:49 AM.520] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:49 AM.520] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:49 AM.520] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:49 AM.520] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:50 AM.061] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:50 AM.061] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:50 AM.062] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:50 AM.062] at System.Environment.get_StackTrace()
[8/2/2025 3:43:50 AM.062] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:50 AM.062] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:50 AM.062] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:50 AM.062] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:50 AM.062] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:50 AM.062] at Rage.GameFiber.Main()
[8/2/2025 3:43:50 AM.062] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:50 AM.062] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:50 AM.062] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:50 AM.062] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:50 AM.062] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:50 AM.576] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:50 AM.576] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:50 AM.576] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:50 AM.576] at System.Environment.get_StackTrace()
[8/2/2025 3:43:50 AM.576] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:50 AM.576] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:50 AM.576] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:50 AM.576] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:50 AM.576] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:50 AM.576] at Rage.GameFiber.Main()
[8/2/2025 3:43:50 AM.576] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:50 AM.576] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:50 AM.576] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:50 AM.576] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:50 AM.576] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:51 AM.083] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:51 AM.083] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:51 AM.083] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:51 AM.083] at System.Environment.get_StackTrace()
[8/2/2025 3:43:51 AM.083] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:51 AM.083] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:51 AM.083] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:51 AM.083] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:51 AM.083] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:51 AM.083] at Rage.GameFiber.Main()
[8/2/2025 3:43:51 AM.083] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:51 AM.083] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:51 AM.083] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:51 AM.083] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:51 AM.083] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:51 AM.612] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:51 AM.612] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:51 AM.612] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:51 AM.612] at System.Environment.get_StackTrace()
[8/2/2025 3:43:51 AM.612] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:51 AM.612] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:51 AM.612] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:51 AM.612] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:51 AM.612] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:51 AM.612] at Rage.GameFiber.Main()
[8/2/2025 3:43:51 AM.612] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:51 AM.612] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:51 AM.612] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:51 AM.612] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:51 AM.612] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:52 AM.129] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:52 AM.129] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:52 AM.129] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:52 AM.129] at System.Environment.get_StackTrace()
[8/2/2025 3:43:52 AM.129] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:52 AM.129] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:52 AM.129] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:52 AM.129] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:52 AM.129] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:52 AM.129] at Rage.GameFiber.Main()
[8/2/2025 3:43:52 AM.129] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:52 AM.129] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:52 AM.129] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:52 AM.129] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:52 AM.129] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:52 AM.638] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:52 AM.638] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:52 AM.639] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:52 AM.639] at System.Environment.get_StackTrace()
[8/2/2025 3:43:52 AM.639] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:52 AM.639] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:52 AM.639] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:52 AM.639] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:52 AM.639] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:52 AM.639] at Rage.GameFiber.Main()
[8/2/2025 3:43:52 AM.639] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:52 AM.639] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:52 AM.639] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:52 AM.639] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:52 AM.639] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:53 AM.143] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:53 AM.143] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:53 AM.143] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:53 AM.143] at System.Environment.get_StackTrace()
[8/2/2025 3:43:53 AM.143] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:53 AM.143] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:53 AM.143] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:53 AM.143] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:53 AM.143] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:53 AM.143] at Rage.GameFiber.Main()
[8/2/2025 3:43:53 AM.143] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:53 AM.143] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:53 AM.143] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:53 AM.143] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:53 AM.143] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:53 AM.668] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:53 AM.668] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:53 AM.668] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:53 AM.668] at System.Environment.get_StackTrace()
[8/2/2025 3:43:53 AM.668] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:53 AM.668] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:53 AM.668] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:53 AM.668] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:53 AM.668] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:53 AM.668] at Rage.GameFiber.Main()
[8/2/2025 3:43:53 AM.668] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:53 AM.668] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:53 AM.668] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:53 AM.668] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:53 AM.668] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:54 AM.176] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:54 AM.176] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:54 AM.176] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:54 AM.176] at System.Environment.get_StackTrace()
[8/2/2025 3:43:54 AM.176] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:54 AM.176] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:54 AM.176] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:54 AM.176] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:54 AM.176] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:54 AM.176] at Rage.GameFiber.Main()
[8/2/2025 3:43:54 AM.176] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:54 AM.176] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:54 AM.176] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:54 AM.176] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:54 AM.176] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:54 AM.702] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:54 AM.702] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:54 AM.702] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:54 AM.702] at System.Environment.get_StackTrace()
[8/2/2025 3:43:54 AM.702] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:54 AM.702] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:54 AM.702] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:54 AM.702] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:54 AM.702] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:54 AM.702] at Rage.GameFiber.Main()
[8/2/2025 3:43:54 AM.702] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:54 AM.702] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:54 AM.702] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:54 AM.702] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:54 AM.702] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:55 AM.211] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:55 AM.211] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:55 AM.211] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:55 AM.211] at System.Environment.get_StackTrace()
[8/2/2025 3:43:55 AM.211] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:55 AM.211] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:55 AM.211] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:55 AM.211] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:55 AM.211] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:55 AM.211] at Rage.GameFiber.Main()
[8/2/2025 3:43:55 AM.211] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:55 AM.211] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:55 AM.211] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:55 AM.211] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:55 AM.211] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:55 AM.720] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:55 AM.720] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:55 AM.720] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:55 AM.720] at System.Environment.get_StackTrace()
[8/2/2025 3:43:55 AM.720] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:55 AM.720] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:55 AM.720] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:55 AM.720] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:55 AM.720] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:55 AM.720] at Rage.GameFiber.Main()
[8/2/2025 3:43:55 AM.720] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:55 AM.720] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:55 AM.720] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:55 AM.720] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:55 AM.720] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:56 AM.228] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:56 AM.228] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:56 AM.229] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:56 AM.229] at System.Environment.get_StackTrace()
[8/2/2025 3:43:56 AM.229] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:56 AM.229] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:56 AM.229] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:56 AM.229] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:56 AM.229] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:56 AM.229] at Rage.GameFiber.Main()
[8/2/2025 3:43:56 AM.229] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:56 AM.229] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:56 AM.229] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:56 AM.229] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:56 AM.229] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:56 AM.742] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:56 AM.742] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:56 AM.742] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:56 AM.742] at System.Environment.get_StackTrace()
[8/2/2025 3:43:56 AM.742] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:56 AM.742] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:56 AM.742] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:56 AM.742] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:56 AM.742] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:56 AM.742] at Rage.GameFiber.Main()
[8/2/2025 3:43:56 AM.742] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:56 AM.742] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:56 AM.742] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:56 AM.742] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:56 AM.742] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:57 AM.254] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:57 AM.254] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:57 AM.255] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:57 AM.255] at System.Environment.get_StackTrace()
[8/2/2025 3:43:57 AM.255] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:57 AM.255] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:57 AM.255] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:57 AM.255] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:57 AM.255] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:57 AM.255] at Rage.GameFiber.Main()
[8/2/2025 3:43:57 AM.255] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:57 AM.255] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:57 AM.255] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:57 AM.255] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:57 AM.255] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:57 AM.770] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:57 AM.770] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:57 AM.770] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:57 AM.770] at System.Environment.get_StackTrace()
[8/2/2025 3:43:57 AM.770] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:57 AM.770] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:57 AM.770] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:57 AM.770] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:57 AM.770] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:57 AM.770] at Rage.GameFiber.Main()
[8/2/2025 3:43:57 AM.770] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:57 AM.770] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:57 AM.770] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:57 AM.770] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:57 AM.770] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:58 AM.294] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:58 AM.294] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:58 AM.294] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:58 AM.294] at System.Environment.get_StackTrace()
[8/2/2025 3:43:58 AM.294] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:58 AM.294] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:58 AM.294] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:58 AM.294] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:58 AM.294] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:58 AM.294] at Rage.GameFiber.Main()
[8/2/2025 3:43:58 AM.294] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:58 AM.294] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:58 AM.294] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:58 AM.294] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:58 AM.294] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:58 AM.809] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:58 AM.809] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:58 AM.809] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:58 AM.809] at System.Environment.get_StackTrace()
[8/2/2025 3:43:58 AM.809] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:58 AM.809] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:58 AM.809] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:58 AM.809] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:58 AM.809] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:58 AM.809] at Rage.GameFiber.Main()
[8/2/2025 3:43:58 AM.809] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:58 AM.809] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:58 AM.809] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:58 AM.809] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:58 AM.809] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:59 AM.323] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:59 AM.323] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:59 AM.323] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:59 AM.323] at System.Environment.get_StackTrace()
[8/2/2025 3:43:59 AM.323] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:59 AM.323] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:59 AM.323] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:59 AM.323] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:59 AM.323] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:59 AM.323] at Rage.GameFiber.Main()
[8/2/2025 3:43:59 AM.323] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:59 AM.323] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:59 AM.323] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:59 AM.323] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:59 AM.323] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:59 AM.847] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:43:59 AM.847] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:59 AM.847] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:43:59 AM.847] at System.Environment.get_StackTrace()
[8/2/2025 3:43:59 AM.847] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:59 AM.847] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:43:59 AM.847] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:43:59 AM.847] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:43:59 AM.847] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:43:59 AM.848] at Rage.GameFiber.Main()
[8/2/2025 3:43:59 AM.848] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:59 AM.848] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:43:59 AM.848] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:43:59 AM.848] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:43:59 AM.848] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:00 AM.355] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:00 AM.355] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:00 AM.355] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:00 AM.355] at System.Environment.get_StackTrace()
[8/2/2025 3:44:00 AM.355] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:00 AM.355] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:00 AM.355] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:00 AM.355] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:00 AM.355] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:00 AM.355] at Rage.GameFiber.Main()
[8/2/2025 3:44:00 AM.355] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:00 AM.355] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:00 AM.355] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:00 AM.355] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:00 AM.355] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:00 AM.879] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:00 AM.879] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:00 AM.879] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:00 AM.879] at System.Environment.get_StackTrace()
[8/2/2025 3:44:00 AM.879] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:00 AM.879] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:00 AM.879] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:00 AM.879] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:00 AM.879] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:00 AM.879] at Rage.GameFiber.Main()
[8/2/2025 3:44:00 AM.879] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:00 AM.879] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:00 AM.879] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:00 AM.879] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:00 AM.879] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:01 AM.381] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:01 AM.381] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:01 AM.381] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:01 AM.381] at System.Environment.get_StackTrace()
[8/2/2025 3:44:01 AM.381] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:01 AM.381] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:01 AM.381] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:01 AM.381] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:01 AM.381] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:01 AM.381] at Rage.GameFiber.Main()
[8/2/2025 3:44:01 AM.381] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:01 AM.381] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:01 AM.381] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:01 AM.381] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:01 AM.381] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:01 AM.884] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:01 AM.884] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:01 AM.884] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:01 AM.884] at System.Environment.get_StackTrace()
[8/2/2025 3:44:01 AM.884] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:01 AM.884] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:01 AM.884] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:01 AM.884] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:01 AM.884] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:01 AM.884] at Rage.GameFiber.Main()
[8/2/2025 3:44:01 AM.884] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:01 AM.884] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:01 AM.884] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:01 AM.884] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:01 AM.884] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:02 AM.397] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:02 AM.397] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:02 AM.397] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:02 AM.397] at System.Environment.get_StackTrace()
[8/2/2025 3:44:02 AM.397] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:02 AM.397] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:02 AM.397] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:02 AM.397] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:02 AM.397] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:02 AM.397] at Rage.GameFiber.Main()
[8/2/2025 3:44:02 AM.397] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:02 AM.397] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:02 AM.397] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:02 AM.397] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:02 AM.397] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:02 AM.924] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:02 AM.924] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:02 AM.925] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:02 AM.925] at System.Environment.get_StackTrace()
[8/2/2025 3:44:02 AM.925] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:02 AM.925] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:02 AM.925] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:02 AM.925] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:02 AM.925] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:02 AM.925] at Rage.GameFiber.Main()
[8/2/2025 3:44:02 AM.925] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:02 AM.925] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:02 AM.925] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:02 AM.925] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:02 AM.925] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:03 AM.439] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:03 AM.439] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:03 AM.439] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:03 AM.439] at System.Environment.get_StackTrace()
[8/2/2025 3:44:03 AM.439] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:03 AM.439] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:03 AM.439] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:03 AM.439] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:03 AM.439] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:03 AM.439] at Rage.GameFiber.Main()
[8/2/2025 3:44:03 AM.439] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:03 AM.439] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:03 AM.439] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:03 AM.439] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:03 AM.439] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:03 AM.949] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:03 AM.949] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:03 AM.949] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:03 AM.949] at System.Environment.get_StackTrace()
[8/2/2025 3:44:03 AM.949] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:03 AM.949] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:03 AM.949] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:03 AM.949] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:03 AM.949] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:03 AM.949] at Rage.GameFiber.Main()
[8/2/2025 3:44:03 AM.949] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:03 AM.949] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:03 AM.949] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:03 AM.949] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:03 AM.949] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:04 AM.455] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:04 AM.455] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:04 AM.455] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:04 AM.455] at System.Environment.get_StackTrace()
[8/2/2025 3:44:04 AM.455] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:04 AM.455] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:04 AM.455] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:04 AM.455] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:04 AM.455] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:04 AM.455] at Rage.GameFiber.Main()
[8/2/2025 3:44:04 AM.455] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:04 AM.455] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:04 AM.455] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:04 AM.455] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:04 AM.456] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:04 AM.957] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:04 AM.957] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:04 AM.958] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:04 AM.958] at System.Environment.get_StackTrace()
[8/2/2025 3:44:04 AM.958] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:04 AM.958] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:04 AM.958] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:04 AM.958] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:04 AM.958] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:04 AM.958] at Rage.GameFiber.Main()
[8/2/2025 3:44:04 AM.958] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:04 AM.958] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:04 AM.958] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:04 AM.958] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:04 AM.958] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:05 AM.461] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:05 AM.461] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:05 AM.461] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:05 AM.461] at System.Environment.get_StackTrace()
[8/2/2025 3:44:05 AM.461] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:05 AM.461] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:05 AM.461] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:05 AM.461] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:05 AM.461] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:05 AM.461] at Rage.GameFiber.Main()
[8/2/2025 3:44:05 AM.461] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:05 AM.461] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:05 AM.461] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:05 AM.461] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:05 AM.461] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:05 AM.970] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:05 AM.970] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:05 AM.970] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:05 AM.970] at System.Environment.get_StackTrace()
[8/2/2025 3:44:05 AM.970] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:05 AM.970] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:05 AM.970] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:05 AM.970] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:05 AM.970] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:05 AM.970] at Rage.GameFiber.Main()
[8/2/2025 3:44:05 AM.970] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:05 AM.970] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:05 AM.970] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:05 AM.970] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:05 AM.970] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:06 AM.477] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:06 AM.478] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:06 AM.478] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:06 AM.478] at System.Environment.get_StackTrace()
[8/2/2025 3:44:06 AM.478] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:06 AM.478] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:06 AM.478] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:06 AM.478] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:06 AM.478] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:06 AM.478] at Rage.GameFiber.Main()
[8/2/2025 3:44:06 AM.478] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:06 AM.478] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:06 AM.478] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:06 AM.478] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:06 AM.478] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:06 AM.995] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:06 AM.995] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:06 AM.995] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:06 AM.995] at System.Environment.get_StackTrace()
[8/2/2025 3:44:06 AM.995] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:06 AM.995] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:06 AM.995] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:06 AM.995] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:06 AM.995] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:06 AM.995] at Rage.GameFiber.Main()
[8/2/2025 3:44:06 AM.995] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:06 AM.995] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:06 AM.995] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:06 AM.995] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:06 AM.995] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:07 AM.516] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:07 AM.516] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:07 AM.516] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:07 AM.516] at System.Environment.get_StackTrace()
[8/2/2025 3:44:07 AM.516] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:07 AM.516] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:07 AM.516] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:07 AM.516] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:07 AM.516] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:07 AM.516] at Rage.GameFiber.Main()
[8/2/2025 3:44:07 AM.516] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:07 AM.516] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:07 AM.516] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:07 AM.516] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:07 AM.516] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:08 AM.028] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:08 AM.028] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:08 AM.028] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:08 AM.028] at System.Environment.get_StackTrace()
[8/2/2025 3:44:08 AM.028] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:08 AM.028] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:08 AM.028] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:08 AM.028] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:08 AM.028] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:08 AM.028] at Rage.GameFiber.Main()
[8/2/2025 3:44:08 AM.028] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:08 AM.028] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:08 AM.028] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:08 AM.028] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:08 AM.029] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:08 AM.540] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:08 AM.540] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:08 AM.540] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:08 AM.540] at System.Environment.get_StackTrace()
[8/2/2025 3:44:08 AM.540] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:08 AM.540] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:08 AM.540] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:08 AM.540] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:08 AM.540] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:08 AM.540] at Rage.GameFiber.Main()
[8/2/2025 3:44:08 AM.540] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:08 AM.540] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:08 AM.540] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:08 AM.540] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:08 AM.540] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:09 AM.064] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:09 AM.064] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:09 AM.064] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:09 AM.064] at System.Environment.get_StackTrace()
[8/2/2025 3:44:09 AM.064] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:09 AM.064] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:09 AM.064] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:09 AM.064] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:09 AM.064] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:09 AM.064] at Rage.GameFiber.Main()
[8/2/2025 3:44:09 AM.064] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:09 AM.064] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:09 AM.064] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:09 AM.064] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:09 AM.064] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:09 AM.567] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:09 AM.567] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:09 AM.567] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:09 AM.567] at System.Environment.get_StackTrace()
[8/2/2025 3:44:09 AM.567] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:09 AM.567] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:09 AM.567] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:09 AM.567] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:09 AM.567] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:09 AM.567] at Rage.GameFiber.Main()
[8/2/2025 3:44:09 AM.567] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:09 AM.567] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:09 AM.567] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:09 AM.567] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:09 AM.567] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:10 AM.078] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:10 AM.078] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:10 AM.079] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:10 AM.079] at System.Environment.get_StackTrace()
[8/2/2025 3:44:10 AM.079] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:10 AM.079] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:10 AM.079] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:10 AM.079] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:10 AM.079] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:10 AM.079] at Rage.GameFiber.Main()
[8/2/2025 3:44:10 AM.079] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:10 AM.079] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:10 AM.079] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:10 AM.079] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:10 AM.079] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:10 AM.595] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:10 AM.595] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:10 AM.595] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:10 AM.595] at System.Environment.get_StackTrace()
[8/2/2025 3:44:10 AM.595] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:10 AM.595] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:10 AM.595] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:10 AM.595] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:10 AM.595] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:10 AM.595] at Rage.GameFiber.Main()
[8/2/2025 3:44:10 AM.595] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:10 AM.595] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:10 AM.595] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:10 AM.595] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:10 AM.595] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:11 AM.102] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:11 AM.102] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:11 AM.102] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:11 AM.102] at System.Environment.get_StackTrace()
[8/2/2025 3:44:11 AM.102] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:11 AM.102] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:11 AM.102] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:11 AM.102] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:11 AM.102] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:11 AM.102] at Rage.GameFiber.Main()
[8/2/2025 3:44:11 AM.102] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:11 AM.102] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:11 AM.102] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:11 AM.102] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:11 AM.102] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:11 AM.612] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:11 AM.612] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:11 AM.612] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:11 AM.612] at System.Environment.get_StackTrace()
[8/2/2025 3:44:11 AM.612] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:11 AM.612] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:11 AM.612] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:11 AM.612] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:11 AM.612] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:11 AM.612] at Rage.GameFiber.Main()
[8/2/2025 3:44:11 AM.612] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:11 AM.612] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:11 AM.612] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:11 AM.612] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:11 AM.614] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:12 AM.123] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:12 AM.123] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:12 AM.123] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:12 AM.123] at System.Environment.get_StackTrace()
[8/2/2025 3:44:12 AM.123] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:12 AM.123] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:12 AM.123] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:12 AM.123] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:12 AM.123] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:12 AM.123] at Rage.GameFiber.Main()
[8/2/2025 3:44:12 AM.123] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:12 AM.123] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:12 AM.123] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:12 AM.123] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:12 AM.123] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:12 AM.639] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:12 AM.639] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:12 AM.639] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:12 AM.639] at System.Environment.get_StackTrace()
[8/2/2025 3:44:12 AM.639] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:12 AM.639] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:12 AM.639] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:12 AM.639] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:12 AM.639] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:12 AM.639] at Rage.GameFiber.Main()
[8/2/2025 3:44:12 AM.639] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:12 AM.639] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:12 AM.639] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:12 AM.639] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:12 AM.640] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:13 AM.154] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:13 AM.154] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:13 AM.154] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:13 AM.154] at System.Environment.get_StackTrace()
[8/2/2025 3:44:13 AM.154] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:13 AM.154] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:13 AM.154] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:13 AM.154] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:13 AM.154] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:13 AM.154] at Rage.GameFiber.Main()
[8/2/2025 3:44:13 AM.154] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:13 AM.154] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:13 AM.154] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:13 AM.154] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:13 AM.154] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:13 AM.671] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:13 AM.671] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:13 AM.672] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:13 AM.672] at System.Environment.get_StackTrace()
[8/2/2025 3:44:13 AM.672] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:13 AM.672] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:13 AM.672] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:13 AM.672] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:13 AM.672] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:13 AM.672] at Rage.GameFiber.Main()
[8/2/2025 3:44:13 AM.672] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:13 AM.672] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:13 AM.672] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:13 AM.672] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:13 AM.672] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:14 AM.175] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:14 AM.176] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:14 AM.176] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:14 AM.176] at System.Environment.get_StackTrace()
[8/2/2025 3:44:14 AM.176] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:14 AM.176] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:14 AM.176] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:14 AM.176] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:14 AM.176] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:14 AM.176] at Rage.GameFiber.Main()
[8/2/2025 3:44:14 AM.176] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:14 AM.176] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:14 AM.176] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:14 AM.176] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:14 AM.176] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:14 AM.684] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:14 AM.684] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:14 AM.684] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:14 AM.684] at System.Environment.get_StackTrace()
[8/2/2025 3:44:14 AM.684] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:14 AM.684] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:14 AM.684] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:14 AM.684] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:14 AM.684] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:14 AM.684] at Rage.GameFiber.Main()
[8/2/2025 3:44:14 AM.684] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:14 AM.684] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:14 AM.684] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:14 AM.684] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:14 AM.685] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:15 AM.193] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:15 AM.193] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:15 AM.194] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:15 AM.194] at System.Environment.get_StackTrace()
[8/2/2025 3:44:15 AM.194] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:15 AM.194] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:15 AM.194] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:15 AM.194] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:15 AM.194] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:15 AM.194] at Rage.GameFiber.Main()
[8/2/2025 3:44:15 AM.194] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:15 AM.194] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:15 AM.194] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:15 AM.194] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:15 AM.194] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:15 AM.705] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:15 AM.705] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:15 AM.705] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:15 AM.705] at System.Environment.get_StackTrace()
[8/2/2025 3:44:15 AM.705] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:15 AM.705] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:15 AM.705] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:15 AM.705] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:15 AM.705] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:15 AM.705] at Rage.GameFiber.Main()
[8/2/2025 3:44:15 AM.705] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:15 AM.705] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:15 AM.705] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:15 AM.705] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:15 AM.705] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:16 AM.221] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:16 AM.222] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:16 AM.222] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:16 AM.222] at System.Environment.get_StackTrace()
[8/2/2025 3:44:16 AM.222] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:16 AM.222] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:16 AM.222] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:16 AM.222] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:16 AM.222] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:16 AM.222] at Rage.GameFiber.Main()
[8/2/2025 3:44:16 AM.222] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:16 AM.222] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:16 AM.222] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:16 AM.222] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:16 AM.222] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:16 AM.727] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:16 AM.727] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:16 AM.727] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:16 AM.727] at System.Environment.get_StackTrace()
[8/2/2025 3:44:16 AM.727] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:16 AM.727] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:16 AM.728] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:16 AM.728] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:16 AM.728] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:16 AM.728] at Rage.GameFiber.Main()
[8/2/2025 3:44:16 AM.728] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:16 AM.728] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:16 AM.728] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:16 AM.728] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:16 AM.728] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:17 AM.247] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:17 AM.247] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:17 AM.247] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:17 AM.247] at System.Environment.get_StackTrace()
[8/2/2025 3:44:17 AM.247] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:17 AM.247] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:17 AM.247] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:17 AM.247] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:17 AM.247] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:17 AM.247] at Rage.GameFiber.Main()
[8/2/2025 3:44:17 AM.247] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:17 AM.247] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:17 AM.247] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:17 AM.247] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:17 AM.247] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:17 AM.770] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:17 AM.770] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:17 AM.770] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:17 AM.770] at System.Environment.get_StackTrace()
[8/2/2025 3:44:17 AM.770] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:17 AM.770] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:17 AM.770] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:17 AM.770] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:17 AM.770] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:17 AM.770] at Rage.GameFiber.Main()
[8/2/2025 3:44:17 AM.770] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:17 AM.770] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:17 AM.770] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:17 AM.770] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:17 AM.770] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:18 AM.275] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:18 AM.275] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:18 AM.275] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:18 AM.275] at System.Environment.get_StackTrace()
[8/2/2025 3:44:18 AM.275] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:18 AM.275] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:18 AM.275] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:18 AM.275] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:18 AM.275] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:18 AM.275] at Rage.GameFiber.Main()
[8/2/2025 3:44:18 AM.275] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:18 AM.275] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:18 AM.275] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:18 AM.275] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:18 AM.275] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:18 AM.782] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:18 AM.782] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:18 AM.782] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:18 AM.782] at System.Environment.get_StackTrace()
[8/2/2025 3:44:18 AM.782] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:18 AM.782] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:18 AM.782] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:18 AM.782] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:18 AM.782] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:18 AM.782] at Rage.GameFiber.Main()
[8/2/2025 3:44:18 AM.782] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:18 AM.782] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:18 AM.782] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:18 AM.782] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:18 AM.782] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:19 AM.290] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:19 AM.290] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:19 AM.290] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:19 AM.290] at System.Environment.get_StackTrace()
[8/2/2025 3:44:19 AM.290] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:19 AM.290] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:19 AM.290] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:19 AM.290] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:19 AM.290] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:19 AM.290] at Rage.GameFiber.Main()
[8/2/2025 3:44:19 AM.290] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:19 AM.290] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:19 AM.290] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:19 AM.290] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:19 AM.290] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:19 AM.807] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:19 AM.807] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:19 AM.808] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:19 AM.808] at System.Environment.get_StackTrace()
[8/2/2025 3:44:19 AM.808] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:19 AM.808] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:19 AM.808] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:19 AM.808] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:19 AM.808] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:19 AM.808] at Rage.GameFiber.Main()
[8/2/2025 3:44:19 AM.808] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:19 AM.808] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:19 AM.808] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:19 AM.808] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:19 AM.808] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:20 AM.310] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:20 AM.310] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:20 AM.310] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:20 AM.310] at System.Environment.get_StackTrace()
[8/2/2025 3:44:20 AM.310] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:20 AM.310] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:20 AM.310] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:20 AM.310] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:20 AM.310] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:20 AM.310] at Rage.GameFiber.Main()
[8/2/2025 3:44:20 AM.310] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:20 AM.310] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:20 AM.310] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:20 AM.310] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:20 AM.310] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:20 AM.818] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:20 AM.818] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:20 AM.818] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:20 AM.818] at System.Environment.get_StackTrace()
[8/2/2025 3:44:20 AM.818] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:20 AM.818] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:20 AM.818] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:20 AM.818] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:20 AM.818] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:20 AM.818] at Rage.GameFiber.Main()
[8/2/2025 3:44:20 AM.818] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:20 AM.818] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:20 AM.818] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:20 AM.818] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:20 AM.818] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:21 AM.321] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:21 AM.321] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:21 AM.321] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:21 AM.321] at System.Environment.get_StackTrace()
[8/2/2025 3:44:21 AM.321] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:21 AM.321] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:21 AM.321] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:21 AM.321] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:21 AM.321] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:21 AM.321] at Rage.GameFiber.Main()
[8/2/2025 3:44:21 AM.321] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:21 AM.321] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:21 AM.321] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:21 AM.321] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:21 AM.321] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:21 AM.835] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:21 AM.835] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:21 AM.835] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:21 AM.835] at System.Environment.get_StackTrace()
[8/2/2025 3:44:21 AM.835] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:21 AM.835] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:21 AM.835] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:21 AM.835] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:21 AM.835] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:21 AM.835] at Rage.GameFiber.Main()
[8/2/2025 3:44:21 AM.835] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:21 AM.835] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:21 AM.835] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:21 AM.835] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:21 AM.835] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:22 AM.354] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:22 AM.354] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:22 AM.354] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:22 AM.354] at System.Environment.get_StackTrace()
[8/2/2025 3:44:22 AM.354] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:22 AM.354] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:22 AM.354] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:22 AM.354] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:22 AM.354] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:22 AM.354] at Rage.GameFiber.Main()
[8/2/2025 3:44:22 AM.354] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:22 AM.354] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:22 AM.354] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:22 AM.354] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:22 AM.355] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:22 AM.867] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:22 AM.867] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:22 AM.868] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:22 AM.868] at System.Environment.get_StackTrace()
[8/2/2025 3:44:22 AM.868] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:22 AM.868] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:22 AM.868] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:22 AM.868] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:22 AM.868] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:22 AM.868] at Rage.GameFiber.Main()
[8/2/2025 3:44:22 AM.868] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:22 AM.868] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:22 AM.868] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:22 AM.868] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:22 AM.868] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:23 AM.371] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:23 AM.371] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:23 AM.371] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:23 AM.371] at System.Environment.get_StackTrace()
[8/2/2025 3:44:23 AM.371] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:23 AM.371] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:23 AM.371] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:23 AM.371] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:23 AM.371] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:23 AM.371] at Rage.GameFiber.Main()
[8/2/2025 3:44:23 AM.371] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:23 AM.371] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:23 AM.371] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:23 AM.371] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:23 AM.371] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:23 AM.888] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:23 AM.888] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:23 AM.888] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:23 AM.888] at System.Environment.get_StackTrace()
[8/2/2025 3:44:23 AM.888] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:23 AM.888] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:23 AM.888] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:23 AM.888] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:23 AM.888] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:23 AM.888] at Rage.GameFiber.Main()
[8/2/2025 3:44:23 AM.888] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:23 AM.888] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:23 AM.888] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:23 AM.888] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:23 AM.888] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:24 AM.402] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:24 AM.402] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:24 AM.402] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:24 AM.402] at System.Environment.get_StackTrace()
[8/2/2025 3:44:24 AM.402] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:24 AM.402] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:24 AM.402] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:24 AM.402] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:24 AM.402] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:24 AM.402] at Rage.GameFiber.Main()
[8/2/2025 3:44:24 AM.402] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:24 AM.402] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:24 AM.402] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:24 AM.402] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:24 AM.402] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:24 AM.913] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:24 AM.913] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:24 AM.913] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:24 AM.913] at System.Environment.get_StackTrace()
[8/2/2025 3:44:24 AM.913] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:24 AM.913] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:24 AM.913] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:24 AM.913] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:24 AM.913] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:24 AM.913] at Rage.GameFiber.Main()
[8/2/2025 3:44:24 AM.913] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:24 AM.913] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:24 AM.913] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:24 AM.913] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:24 AM.913] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:25 AM.420] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:25 AM.420] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:25 AM.421] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:25 AM.421] at System.Environment.get_StackTrace()
[8/2/2025 3:44:25 AM.421] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:25 AM.421] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:25 AM.421] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:25 AM.421] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:25 AM.421] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:25 AM.421] at Rage.GameFiber.Main()
[8/2/2025 3:44:25 AM.421] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:25 AM.421] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:25 AM.421] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:25 AM.421] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:25 AM.421] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:25 AM.931] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:25 AM.931] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:25 AM.931] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:25 AM.931] at System.Environment.get_StackTrace()
[8/2/2025 3:44:25 AM.931] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:25 AM.931] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:25 AM.931] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:25 AM.931] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:25 AM.931] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:25 AM.931] at Rage.GameFiber.Main()
[8/2/2025 3:44:25 AM.931] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:25 AM.931] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:25 AM.931] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:25 AM.931] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:25 AM.931] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:26 AM.446] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:26 AM.446] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:26 AM.446] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:26 AM.446] at System.Environment.get_StackTrace()
[8/2/2025 3:44:26 AM.446] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:26 AM.446] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:26 AM.446] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:26 AM.446] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:26 AM.446] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:26 AM.446] at Rage.GameFiber.Main()
[8/2/2025 3:44:26 AM.446] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:26 AM.446] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:26 AM.446] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:26 AM.446] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:26 AM.446] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:26 AM.951] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:26 AM.951] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:26 AM.952] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:26 AM.952] at System.Environment.get_StackTrace()
[8/2/2025 3:44:26 AM.952] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:26 AM.952] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:26 AM.952] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:26 AM.952] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:26 AM.952] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:26 AM.952] at Rage.GameFiber.Main()
[8/2/2025 3:44:26 AM.952] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:26 AM.952] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:26 AM.952] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:26 AM.952] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:26 AM.952] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:27 AM.460] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:27 AM.460] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:27 AM.460] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:27 AM.460] at System.Environment.get_StackTrace()
[8/2/2025 3:44:27 AM.460] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:27 AM.460] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:27 AM.460] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:27 AM.460] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:27 AM.460] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:27 AM.460] at Rage.GameFiber.Main()
[8/2/2025 3:44:27 AM.460] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:27 AM.460] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:27 AM.460] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:27 AM.460] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:27 AM.460] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:27 AM.966] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:27 AM.966] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:27 AM.966] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:27 AM.966] at System.Environment.get_StackTrace()
[8/2/2025 3:44:27 AM.966] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:27 AM.966] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:27 AM.966] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:27 AM.966] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:27 AM.966] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:27 AM.966] at Rage.GameFiber.Main()
[8/2/2025 3:44:27 AM.966] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:27 AM.966] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:27 AM.966] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:27 AM.966] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:27 AM.966] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:28 AM.477] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:28 AM.477] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:28 AM.477] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:28 AM.477] at System.Environment.get_StackTrace()
[8/2/2025 3:44:28 AM.477] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:28 AM.477] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:28 AM.477] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:28 AM.477] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:28 AM.477] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:28 AM.477] at Rage.GameFiber.Main()
[8/2/2025 3:44:28 AM.477] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:28 AM.477] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:28 AM.477] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:28 AM.477] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:28 AM.477] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:28 AM.979] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:28 AM.979] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:28 AM.979] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:28 AM.979] at System.Environment.get_StackTrace()
[8/2/2025 3:44:28 AM.979] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:28 AM.979] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:28 AM.979] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:28 AM.979] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:28 AM.979] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:28 AM.979] at Rage.GameFiber.Main()
[8/2/2025 3:44:28 AM.979] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:28 AM.979] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:28 AM.979] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:28 AM.979] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:28 AM.979] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:29 AM.484] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:29 AM.484] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:29 AM.484] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:29 AM.484] at System.Environment.get_StackTrace()
[8/2/2025 3:44:29 AM.484] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:29 AM.484] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:29 AM.484] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:29 AM.484] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:29 AM.484] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:29 AM.484] at Rage.GameFiber.Main()
[8/2/2025 3:44:29 AM.484] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:29 AM.484] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:29 AM.484] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:29 AM.484] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:29 AM.484] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:29 AM.987] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:29 AM.987] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:29 AM.987] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:29 AM.987] at System.Environment.get_StackTrace()
[8/2/2025 3:44:29 AM.987] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:29 AM.987] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:29 AM.987] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:29 AM.987] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:29 AM.987] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:29 AM.987] at Rage.GameFiber.Main()
[8/2/2025 3:44:29 AM.987] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:29 AM.987] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:29 AM.987] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:29 AM.987] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:29 AM.987] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:30 AM.491] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:30 AM.491] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:30 AM.491] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:30 AM.491] at System.Environment.get_StackTrace()
[8/2/2025 3:44:30 AM.491] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:30 AM.491] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:30 AM.491] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:30 AM.491] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:30 AM.491] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:30 AM.491] at Rage.GameFiber.Main()
[8/2/2025 3:44:30 AM.491] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:30 AM.491] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:30 AM.491] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:30 AM.491] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:30 AM.491] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:30 AM.968] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:44:30 AM.968] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:44:30 AM.968] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:44:30 AM.994] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:30 AM.994] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:30 AM.994] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:30 AM.994] at System.Environment.get_StackTrace()
[8/2/2025 3:44:30 AM.994] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:30 AM.994] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:30 AM.994] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:30 AM.994] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:30 AM.994] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:30 AM.994] at Rage.GameFiber.Main()
[8/2/2025 3:44:30 AM.994] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:30 AM.994] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:30 AM.994] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:30 AM.994] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:30 AM.994] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:31 AM.504] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:31 AM.504] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:31 AM.504] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:31 AM.504] at System.Environment.get_StackTrace()
[8/2/2025 3:44:31 AM.504] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:31 AM.504] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:31 AM.505] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:31 AM.505] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:31 AM.505] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:31 AM.505] at Rage.GameFiber.Main()
[8/2/2025 3:44:31 AM.505] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:31 AM.505] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:31 AM.505] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:31 AM.505] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:31 AM.505] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:32 AM.013] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:32 AM.013] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:32 AM.013] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:32 AM.013] at System.Environment.get_StackTrace()
[8/2/2025 3:44:32 AM.013] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:32 AM.013] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:32 AM.013] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:32 AM.013] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:32 AM.013] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:32 AM.013] at Rage.GameFiber.Main()
[8/2/2025 3:44:32 AM.013] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:32 AM.013] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:32 AM.013] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:32 AM.014] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:32 AM.014] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:32 AM.521] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:32 AM.522] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:32 AM.522] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:32 AM.522] at System.Environment.get_StackTrace()
[8/2/2025 3:44:32 AM.522] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:32 AM.522] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:32 AM.522] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:32 AM.522] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:32 AM.522] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:32 AM.522] at Rage.GameFiber.Main()
[8/2/2025 3:44:32 AM.522] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:32 AM.522] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:32 AM.522] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:32 AM.522] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:32 AM.522] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:33 AM.035] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:33 AM.035] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:33 AM.035] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:33 AM.035] at System.Environment.get_StackTrace()
[8/2/2025 3:44:33 AM.035] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:33 AM.035] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:33 AM.035] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:33 AM.035] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:33 AM.035] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:33 AM.035] at Rage.GameFiber.Main()
[8/2/2025 3:44:33 AM.035] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:33 AM.035] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:33 AM.035] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:33 AM.035] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:33 AM.035] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:33 AM.552] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:33 AM.552] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:33 AM.554] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:33 AM.554] at System.Environment.get_StackTrace()
[8/2/2025 3:44:33 AM.554] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:33 AM.554] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:33 AM.554] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:33 AM.554] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:33 AM.554] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:33 AM.554] at Rage.GameFiber.Main()
[8/2/2025 3:44:33 AM.554] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:33 AM.554] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:33 AM.554] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:33 AM.554] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:33 AM.554] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:34 AM.058] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:34 AM.058] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:34 AM.064] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:34 AM.064] at System.Environment.get_StackTrace()
[8/2/2025 3:44:34 AM.064] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:34 AM.064] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:34 AM.064] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:34 AM.064] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:34 AM.064] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:34 AM.064] at Rage.GameFiber.Main()
[8/2/2025 3:44:34 AM.064] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:34 AM.064] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:34 AM.064] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:34 AM.064] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:34 AM.065] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:34 AM.578] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:34 AM.578] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:34 AM.578] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:34 AM.578] at System.Environment.get_StackTrace()
[8/2/2025 3:44:34 AM.578] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:34 AM.578] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:34 AM.578] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:34 AM.578] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:34 AM.578] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:34 AM.578] at Rage.GameFiber.Main()
[8/2/2025 3:44:34 AM.578] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:34 AM.578] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:34 AM.578] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:34 AM.578] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:34 AM.578] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:35 AM.102] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:35 AM.102] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:35 AM.102] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:35 AM.102] at System.Environment.get_StackTrace()
[8/2/2025 3:44:35 AM.102] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:35 AM.102] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:35 AM.102] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:35 AM.102] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:35 AM.102] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:35 AM.102] at Rage.GameFiber.Main()
[8/2/2025 3:44:35 AM.102] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:35 AM.102] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:35 AM.102] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:35 AM.102] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:35 AM.102] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:35 AM.609] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:35 AM.611] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:35 AM.611] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:35 AM.611] at System.Environment.get_StackTrace()
[8/2/2025 3:44:35 AM.611] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:35 AM.611] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:35 AM.611] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:35 AM.611] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:35 AM.611] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:35 AM.611] at Rage.GameFiber.Main()
[8/2/2025 3:44:35 AM.611] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:35 AM.611] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:35 AM.611] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:35 AM.611] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:35 AM.611] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:36 AM.164] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:36 AM.165] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:36 AM.165] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:36 AM.166] at System.Environment.get_StackTrace()
[8/2/2025 3:44:36 AM.166] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:36 AM.166] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:36 AM.166] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:36 AM.166] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:36 AM.166] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:36 AM.166] at Rage.GameFiber.Main()
[8/2/2025 3:44:36 AM.166] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:36 AM.166] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:36 AM.166] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:36 AM.166] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:36 AM.166] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:36 AM.295] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:44:36 AM.295] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:44:36 AM.295] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:44:36 AM.693] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:36 AM.693] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:36 AM.694] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:36 AM.694] at System.Environment.get_StackTrace()
[8/2/2025 3:44:36 AM.694] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:36 AM.694] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:36 AM.694] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:36 AM.694] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:36 AM.694] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:36 AM.694] at Rage.GameFiber.Main()
[8/2/2025 3:44:36 AM.694] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:36 AM.694] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:36 AM.694] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:36 AM.694] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:36 AM.694] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:36 AM.986] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:44:36 AM.986] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:44:36 AM.987] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:44:37 AM.248] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:37 AM.248] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:37 AM.248] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:37 AM.248] at System.Environment.get_StackTrace()
[8/2/2025 3:44:37 AM.248] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:37 AM.248] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:37 AM.248] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:37 AM.248] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:37 AM.248] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:37 AM.248] at Rage.GameFiber.Main()
[8/2/2025 3:44:37 AM.248] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:37 AM.248] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:37 AM.248] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:37 AM.248] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:37 AM.248] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:37 AM.256] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:44:37 AM.256] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:44:37 AM.256] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:44:37 AM.676] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:44:37 AM.676] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:44:37 AM.676] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:44:37 AM.791] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:37 AM.791] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:37 AM.792] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:37 AM.792] at System.Environment.get_StackTrace()
[8/2/2025 3:44:37 AM.792] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:37 AM.792] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:37 AM.792] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:37 AM.792] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:37 AM.792] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:37 AM.792] at Rage.GameFiber.Main()
[8/2/2025 3:44:37 AM.792] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:37 AM.792] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:37 AM.792] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:37 AM.792] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:37 AM.793] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:37 AM.863] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:44:37 AM.863] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:44:37 AM.863] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:44:38 AM.060] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:44:38 AM.060] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:44:38 AM.060] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:44:38 AM.262] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:44:38 AM.263] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:44:38 AM.263] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:44:38 AM.323] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:38 AM.323] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:38 AM.324] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:38 AM.324] at System.Environment.get_StackTrace()
[8/2/2025 3:44:38 AM.324] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:38 AM.324] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:38 AM.324] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:38 AM.324] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:38 AM.324] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:38 AM.324] at Rage.GameFiber.Main()
[8/2/2025 3:44:38 AM.324] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:38 AM.324] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:38 AM.324] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:38 AM.324] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:38 AM.324] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:38 AM.454] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:44:38 AM.454] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:44:38 AM.454] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:44:38 AM.636] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:44:38 AM.636] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:44:38 AM.637] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:44:38 AM.837] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:38 AM.837] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:38 AM.837] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:38 AM.837] at System.Environment.get_StackTrace()
[8/2/2025 3:44:38 AM.837] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:38 AM.837] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:38 AM.837] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:38 AM.837] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:38 AM.837] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:38 AM.837] at Rage.GameFiber.Main()
[8/2/2025 3:44:38 AM.837] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:38 AM.837] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:38 AM.837] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:38 AM.837] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:38 AM.838] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:38 AM.846] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:44:38 AM.846] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:44:38 AM.846] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:44:39 AM.396] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:39 AM.396] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:39 AM.397] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:39 AM.397] at System.Environment.get_StackTrace()
[8/2/2025 3:44:39 AM.397] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:39 AM.397] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:39 AM.397] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:39 AM.397] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:39 AM.397] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:39 AM.397] at Rage.GameFiber.Main()
[8/2/2025 3:44:39 AM.397] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:39 AM.397] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:39 AM.397] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:39 AM.397] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:39 AM.398] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:39 AM.916] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:39 AM.916] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:39 AM.917] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:39 AM.917] at System.Environment.get_StackTrace()
[8/2/2025 3:44:39 AM.917] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:39 AM.917] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:39 AM.917] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:39 AM.917] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:39 AM.917] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:39 AM.917] at Rage.GameFiber.Main()
[8/2/2025 3:44:39 AM.917] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:39 AM.917] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:39 AM.917] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:39 AM.917] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:39 AM.917] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:40 AM.444] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:40 AM.445] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:40 AM.445] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:40 AM.445] at System.Environment.get_StackTrace()
[8/2/2025 3:44:40 AM.445] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:40 AM.445] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:40 AM.445] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:40 AM.445] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:40 AM.445] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:40 AM.445] at Rage.GameFiber.Main()
[8/2/2025 3:44:40 AM.445] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:40 AM.445] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:40 AM.445] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:40 AM.445] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:40 AM.445] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:40 AM.961] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:40 AM.961] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:40 AM.961] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:40 AM.961] at System.Environment.get_StackTrace()
[8/2/2025 3:44:40 AM.961] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:40 AM.961] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:40 AM.961] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:40 AM.961] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:40 AM.961] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:40 AM.961] at Rage.GameFiber.Main()
[8/2/2025 3:44:40 AM.962] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:40 AM.962] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:40 AM.962] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:40 AM.962] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:40 AM.962] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:41 AM.468] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:41 AM.469] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:41 AM.469] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:41 AM.469] at System.Environment.get_StackTrace()
[8/2/2025 3:44:41 AM.469] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:41 AM.469] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:41 AM.469] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:41 AM.469] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:41 AM.469] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:41 AM.469] at Rage.GameFiber.Main()
[8/2/2025 3:44:41 AM.469] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:41 AM.469] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:41 AM.469] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:41 AM.469] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:41 AM.469] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:42 AM.000] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:42 AM.000] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:42 AM.000] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:42 AM.000] at System.Environment.get_StackTrace()
[8/2/2025 3:44:42 AM.000] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:42 AM.000] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:42 AM.000] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:42 AM.000] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:42 AM.000] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:42 AM.000] at Rage.GameFiber.Main()
[8/2/2025 3:44:42 AM.000] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:42 AM.000] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:42 AM.000] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:42 AM.000] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:42 AM.001] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:42 AM.535] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:42 AM.535] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:42 AM.535] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:42 AM.535] at System.Environment.get_StackTrace()
[8/2/2025 3:44:42 AM.535] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:42 AM.535] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:42 AM.535] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:42 AM.535] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:42 AM.535] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:42 AM.535] at Rage.GameFiber.Main()
[8/2/2025 3:44:42 AM.535] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:42 AM.535] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:42 AM.535] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:42 AM.535] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:42 AM.535] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:43 AM.061] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:43 AM.061] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:43 AM.061] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:43 AM.061] at System.Environment.get_StackTrace()
[8/2/2025 3:44:43 AM.061] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:43 AM.061] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:43 AM.061] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:43 AM.061] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:43 AM.061] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:43 AM.061] at Rage.GameFiber.Main()
[8/2/2025 3:44:43 AM.061] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:43 AM.061] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:43 AM.061] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:43 AM.061] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:43 AM.061] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:43 AM.597] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:43 AM.597] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:43 AM.597] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:43 AM.597] at System.Environment.get_StackTrace()
[8/2/2025 3:44:43 AM.597] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:43 AM.597] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:43 AM.597] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:43 AM.597] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:43 AM.597] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:43 AM.598] at Rage.GameFiber.Main()
[8/2/2025 3:44:43 AM.598] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:43 AM.598] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:43 AM.598] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:43 AM.598] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:43 AM.598] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:44 AM.141] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:44 AM.141] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:44 AM.142] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:44 AM.142] at System.Environment.get_StackTrace()
[8/2/2025 3:44:44 AM.142] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:44 AM.142] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:44 AM.142] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:44 AM.142] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:44 AM.142] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:44 AM.142] at Rage.GameFiber.Main()
[8/2/2025 3:44:44 AM.142] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:44 AM.142] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:44 AM.142] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:44 AM.142] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:44 AM.142] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:44 AM.678] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:44 AM.678] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:44 AM.680] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:44 AM.680] at System.Environment.get_StackTrace()
[8/2/2025 3:44:44 AM.680] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:44 AM.680] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:44 AM.680] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:44 AM.680] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:44 AM.680] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:44 AM.680] at Rage.GameFiber.Main()
[8/2/2025 3:44:44 AM.680] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:44 AM.680] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:44 AM.680] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:44 AM.680] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:44 AM.680] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:45 AM.220] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:45 AM.220] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:45 AM.220] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:45 AM.220] at System.Environment.get_StackTrace()
[8/2/2025 3:44:45 AM.220] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:45 AM.220] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:45 AM.220] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:45 AM.220] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:45 AM.220] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:45 AM.220] at Rage.GameFiber.Main()
[8/2/2025 3:44:45 AM.220] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:45 AM.221] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:45 AM.221] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:45 AM.221] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:45 AM.221] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:45 AM.723] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:45 AM.723] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:45 AM.723] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:45 AM.723] at System.Environment.get_StackTrace()
[8/2/2025 3:44:45 AM.723] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:45 AM.723] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:45 AM.723] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:45 AM.723] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:45 AM.723] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:45 AM.723] at Rage.GameFiber.Main()
[8/2/2025 3:44:45 AM.723] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:45 AM.723] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:45 AM.723] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:45 AM.723] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:45 AM.723] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:46 AM.272] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:46 AM.272] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:46 AM.272] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:46 AM.272] at System.Environment.get_StackTrace()
[8/2/2025 3:44:46 AM.272] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:46 AM.272] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:46 AM.272] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:46 AM.272] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:46 AM.272] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:46 AM.272] at Rage.GameFiber.Main()
[8/2/2025 3:44:46 AM.272] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:46 AM.272] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:46 AM.272] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:46 AM.272] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:46 AM.272] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:46 AM.805] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:46 AM.805] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:46 AM.805] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:46 AM.805] at System.Environment.get_StackTrace()
[8/2/2025 3:44:46 AM.805] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:46 AM.805] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:46 AM.805] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:46 AM.805] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:46 AM.805] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:46 AM.805] at Rage.GameFiber.Main()
[8/2/2025 3:44:46 AM.805] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:46 AM.805] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:46 AM.805] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:46 AM.805] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:46 AM.805] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:47 AM.335] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:47 AM.335] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:47 AM.335] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:47 AM.335] at System.Environment.get_StackTrace()
[8/2/2025 3:44:47 AM.335] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:47 AM.335] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:47 AM.335] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:47 AM.335] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:47 AM.336] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:47 AM.336] at Rage.GameFiber.Main()
[8/2/2025 3:44:47 AM.336] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:47 AM.336] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:47 AM.336] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:47 AM.336] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:47 AM.336] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:47 AM.882] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:47 AM.882] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:47 AM.882] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:47 AM.882] at System.Environment.get_StackTrace()
[8/2/2025 3:44:47 AM.882] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:47 AM.882] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:47 AM.882] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:47 AM.882] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:47 AM.882] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:47 AM.882] at Rage.GameFiber.Main()
[8/2/2025 3:44:47 AM.882] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:47 AM.882] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:47 AM.882] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:47 AM.882] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:47 AM.882] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:48 AM.401] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:48 AM.401] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:48 AM.401] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:48 AM.401] at System.Environment.get_StackTrace()
[8/2/2025 3:44:48 AM.401] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:48 AM.401] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:48 AM.401] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:48 AM.402] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:48 AM.402] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:48 AM.402] at Rage.GameFiber.Main()
[8/2/2025 3:44:48 AM.402] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:48 AM.402] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:48 AM.402] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:48 AM.402] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:48 AM.402] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:48 AM.933] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:48 AM.933] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:48 AM.933] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:48 AM.933] at System.Environment.get_StackTrace()
[8/2/2025 3:44:48 AM.933] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:48 AM.933] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:48 AM.933] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:48 AM.933] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:48 AM.933] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:48 AM.933] at Rage.GameFiber.Main()
[8/2/2025 3:44:48 AM.933] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:48 AM.933] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:48 AM.933] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:48 AM.933] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:48 AM.933] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:49 AM.460] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:49 AM.460] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:49 AM.460] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:49 AM.460] at System.Environment.get_StackTrace()
[8/2/2025 3:44:49 AM.460] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:49 AM.462] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:49 AM.462] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:49 AM.462] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:49 AM.462] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:49 AM.462] at Rage.GameFiber.Main()
[8/2/2025 3:44:49 AM.462] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:49 AM.462] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:49 AM.462] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:49 AM.462] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:49 AM.462] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:49 AM.992] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:49 AM.992] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:49 AM.993] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:49 AM.993] at System.Environment.get_StackTrace()
[8/2/2025 3:44:49 AM.993] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:49 AM.993] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:49 AM.993] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:49 AM.993] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:49 AM.993] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:49 AM.993] at Rage.GameFiber.Main()
[8/2/2025 3:44:49 AM.993] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:49 AM.993] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:49 AM.993] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:49 AM.993] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:49 AM.993] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:50 AM.501] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:50 AM.501] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:50 AM.502] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:50 AM.502] at System.Environment.get_StackTrace()
[8/2/2025 3:44:50 AM.502] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:50 AM.502] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:50 AM.502] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:50 AM.502] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:50 AM.502] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:50 AM.502] at Rage.GameFiber.Main()
[8/2/2025 3:44:50 AM.502] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:50 AM.502] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:50 AM.502] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:50 AM.502] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:50 AM.502] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:51 AM.021] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:51 AM.021] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:51 AM.022] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:51 AM.022] at System.Environment.get_StackTrace()
[8/2/2025 3:44:51 AM.022] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:51 AM.022] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:51 AM.022] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:51 AM.022] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:51 AM.022] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:51 AM.022] at Rage.GameFiber.Main()
[8/2/2025 3:44:51 AM.022] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:51 AM.022] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:51 AM.022] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:51 AM.022] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:51 AM.022] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:51 AM.525] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:51 AM.525] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:51 AM.526] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:51 AM.526] at System.Environment.get_StackTrace()
[8/2/2025 3:44:51 AM.526] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:51 AM.526] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:51 AM.526] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:51 AM.526] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:51 AM.526] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:51 AM.526] at Rage.GameFiber.Main()
[8/2/2025 3:44:51 AM.526] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:51 AM.526] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:51 AM.526] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:51 AM.526] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:51 AM.527] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:52 AM.045] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:52 AM.045] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:52 AM.045] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:52 AM.045] at System.Environment.get_StackTrace()
[8/2/2025 3:44:52 AM.045] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:52 AM.045] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:52 AM.045] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:52 AM.045] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:52 AM.045] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:52 AM.045] at Rage.GameFiber.Main()
[8/2/2025 3:44:52 AM.045] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:52 AM.046] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:52 AM.046] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:52 AM.046] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:52 AM.046] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:52 AM.597] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:52 AM.597] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:52 AM.597] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:52 AM.597] at System.Environment.get_StackTrace()
[8/2/2025 3:44:52 AM.597] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:52 AM.597] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:52 AM.597] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:52 AM.597] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:52 AM.597] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:52 AM.597] at Rage.GameFiber.Main()
[8/2/2025 3:44:52 AM.597] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:52 AM.597] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:52 AM.597] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:52 AM.597] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:52 AM.597] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:53 AM.149] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:53 AM.150] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:53 AM.150] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:53 AM.150] at System.Environment.get_StackTrace()
[8/2/2025 3:44:53 AM.150] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:53 AM.150] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:53 AM.150] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:53 AM.150] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:53 AM.150] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:53 AM.150] at Rage.GameFiber.Main()
[8/2/2025 3:44:53 AM.150] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:53 AM.150] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:53 AM.150] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:53 AM.150] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:53 AM.150] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:53 AM.672] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:53 AM.672] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:53 AM.672] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:53 AM.672] at System.Environment.get_StackTrace()
[8/2/2025 3:44:53 AM.672] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:53 AM.672] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:53 AM.672] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:53 AM.672] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:53 AM.672] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:53 AM.672] at Rage.GameFiber.Main()
[8/2/2025 3:44:53 AM.672] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:53 AM.672] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:53 AM.672] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:53 AM.672] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:53 AM.672] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:54 AM.221] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:54 AM.221] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:54 AM.221] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:54 AM.221] at System.Environment.get_StackTrace()
[8/2/2025 3:44:54 AM.221] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:54 AM.221] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:54 AM.221] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:54 AM.221] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:54 AM.221] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:54 AM.221] at Rage.GameFiber.Main()
[8/2/2025 3:44:54 AM.221] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:54 AM.221] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:54 AM.221] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:54 AM.221] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:54 AM.221] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:54 AM.775] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:54 AM.775] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:54 AM.775] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:54 AM.775] at System.Environment.get_StackTrace()
[8/2/2025 3:44:54 AM.775] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:54 AM.775] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:54 AM.775] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:54 AM.775] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:54 AM.775] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:54 AM.775] at Rage.GameFiber.Main()
[8/2/2025 3:44:54 AM.775] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:54 AM.776] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:54 AM.776] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:54 AM.776] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:54 AM.776] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:55 AM.320] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:55 AM.320] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:55 AM.320] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:55 AM.320] at System.Environment.get_StackTrace()
[8/2/2025 3:44:55 AM.320] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:55 AM.320] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:55 AM.320] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:55 AM.320] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:55 AM.320] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:55 AM.320] at Rage.GameFiber.Main()
[8/2/2025 3:44:55 AM.320] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:55 AM.320] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:55 AM.320] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:55 AM.320] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:55 AM.320] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:55 AM.839] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:55 AM.839] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:55 AM.839] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:55 AM.839] at System.Environment.get_StackTrace()
[8/2/2025 3:44:55 AM.839] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:55 AM.839] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:55 AM.839] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:55 AM.839] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:55 AM.839] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:55 AM.839] at Rage.GameFiber.Main()
[8/2/2025 3:44:55 AM.839] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:55 AM.839] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:55 AM.839] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:55 AM.839] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:55 AM.839] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:56 AM.387] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:56 AM.387] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:56 AM.387] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:56 AM.387] at System.Environment.get_StackTrace()
[8/2/2025 3:44:56 AM.387] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:56 AM.387] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:56 AM.387] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:56 AM.387] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:56 AM.387] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:56 AM.387] at Rage.GameFiber.Main()
[8/2/2025 3:44:56 AM.387] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:56 AM.387] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:56 AM.387] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:56 AM.387] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:56 AM.387] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:56 AM.893] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:56 AM.893] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:56 AM.894] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:56 AM.894] at System.Environment.get_StackTrace()
[8/2/2025 3:44:56 AM.894] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:56 AM.894] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:56 AM.894] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:56 AM.894] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:56 AM.894] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:56 AM.894] at Rage.GameFiber.Main()
[8/2/2025 3:44:56 AM.894] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:56 AM.894] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:56 AM.894] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:56 AM.894] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:56 AM.894] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:57 AM.450] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:57 AM.450] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:57 AM.450] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:57 AM.450] at System.Environment.get_StackTrace()
[8/2/2025 3:44:57 AM.450] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:57 AM.450] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:57 AM.450] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:57 AM.450] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:57 AM.450] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:57 AM.450] at Rage.GameFiber.Main()
[8/2/2025 3:44:57 AM.450] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:57 AM.452] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:57 AM.452] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:57 AM.452] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:57 AM.452] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:57 AM.989] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:57 AM.990] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:57 AM.990] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:57 AM.990] at System.Environment.get_StackTrace()
[8/2/2025 3:44:57 AM.990] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:57 AM.990] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:57 AM.990] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:57 AM.990] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:57 AM.990] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:57 AM.990] at Rage.GameFiber.Main()
[8/2/2025 3:44:57 AM.990] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:57 AM.990] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:57 AM.990] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:57 AM.990] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:57 AM.990] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:58 AM.508] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:58 AM.508] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:58 AM.508] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:58 AM.508] at System.Environment.get_StackTrace()
[8/2/2025 3:44:58 AM.508] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:58 AM.508] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:58 AM.508] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:58 AM.508] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:58 AM.508] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:58 AM.508] at Rage.GameFiber.Main()
[8/2/2025 3:44:58 AM.508] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:58 AM.508] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:58 AM.508] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:58 AM.508] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:58 AM.508] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:59 AM.045] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:59 AM.045] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:59 AM.045] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:59 AM.045] at System.Environment.get_StackTrace()
[8/2/2025 3:44:59 AM.045] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:59 AM.045] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:59 AM.045] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:59 AM.045] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:59 AM.045] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:59 AM.045] at Rage.GameFiber.Main()
[8/2/2025 3:44:59 AM.045] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:59 AM.045] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:59 AM.045] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:59 AM.045] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:59 AM.045] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:59 AM.552] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:44:59 AM.552] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:59 AM.553] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:44:59 AM.553] at System.Environment.get_StackTrace()
[8/2/2025 3:44:59 AM.553] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:59 AM.553] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:44:59 AM.553] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:44:59 AM.553] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:44:59 AM.553] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:44:59 AM.553] at Rage.GameFiber.Main()
[8/2/2025 3:44:59 AM.553] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:59 AM.553] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:44:59 AM.553] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:44:59 AM.553] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:44:59 AM.553] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:00 AM.057] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:00 AM.057] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:00 AM.058] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:00 AM.058] at System.Environment.get_StackTrace()
[8/2/2025 3:45:00 AM.058] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:00 AM.058] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:00 AM.058] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:00 AM.058] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:00 AM.058] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:00 AM.058] at Rage.GameFiber.Main()
[8/2/2025 3:45:00 AM.058] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:00 AM.058] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:00 AM.058] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:00 AM.058] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:00 AM.058] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:00 AM.589] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:00 AM.589] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:00 AM.590] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:00 AM.590] at System.Environment.get_StackTrace()
[8/2/2025 3:45:00 AM.590] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:00 AM.590] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:00 AM.590] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:00 AM.590] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:00 AM.590] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:00 AM.590] at Rage.GameFiber.Main()
[8/2/2025 3:45:00 AM.590] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:00 AM.590] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:00 AM.590] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:00 AM.590] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:00 AM.590] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:01 AM.100] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:01 AM.100] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:01 AM.100] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:01 AM.101] at System.Environment.get_StackTrace()
[8/2/2025 3:45:01 AM.101] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:01 AM.101] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:01 AM.101] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:01 AM.101] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:01 AM.101] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:01 AM.101] at Rage.GameFiber.Main()
[8/2/2025 3:45:01 AM.101] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:01 AM.101] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:01 AM.101] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:01 AM.101] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:01 AM.101] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:01 AM.653] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:01 AM.653] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:01 AM.653] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:01 AM.653] at System.Environment.get_StackTrace()
[8/2/2025 3:45:01 AM.653] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:01 AM.653] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:01 AM.653] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:01 AM.653] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:01 AM.653] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:01 AM.653] at Rage.GameFiber.Main()
[8/2/2025 3:45:01 AM.653] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:01 AM.653] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:01 AM.653] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:01 AM.653] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:01 AM.653] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:02 AM.212] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:02 AM.212] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:02 AM.214] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:02 AM.214] at System.Environment.get_StackTrace()
[8/2/2025 3:45:02 AM.214] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:02 AM.214] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:02 AM.214] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:02 AM.214] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:02 AM.214] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:02 AM.214] at Rage.GameFiber.Main()
[8/2/2025 3:45:02 AM.214] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:02 AM.214] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:02 AM.214] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:02 AM.214] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:02 AM.214] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:02 AM.755] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:02 AM.755] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:02 AM.755] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:02 AM.755] at System.Environment.get_StackTrace()
[8/2/2025 3:45:02 AM.755] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:02 AM.755] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:02 AM.755] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:02 AM.755] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:02 AM.755] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:02 AM.755] at Rage.GameFiber.Main()
[8/2/2025 3:45:02 AM.755] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:02 AM.755] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:02 AM.755] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:02 AM.755] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:02 AM.755] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:02 AM.929] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:45:02 AM.929] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:45:02 AM.929] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:45:03 AM.271] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:03 AM.271] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:03 AM.271] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:03 AM.271] at System.Environment.get_StackTrace()
[8/2/2025 3:45:03 AM.271] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:03 AM.271] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:03 AM.271] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:03 AM.271] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:03 AM.271] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:03 AM.271] at Rage.GameFiber.Main()
[8/2/2025 3:45:03 AM.271] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:03 AM.271] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:03 AM.271] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:03 AM.271] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:03 AM.271] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:03 AM.304] Axon Signal: Game unpaused, resuming Sound Event interval timer.
[8/2/2025 3:45:03 AM.828] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[8/2/2025 3:45:03 AM.828] at UQNkfXaEAvFCELNYNBIKFRLwOpFr.OQvlWrPpuwIwkZBgehQGOfPRnfSO(Int64 ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2739
[8/2/2025 3:45:03 AM.828] at ytaHDamvhSDbagDJFUPioKtnJRQd.XeOSZiMlGPtWrTJPUzciTlOMEeSJ() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1627
[8/2/2025 3:45:03 AM.828] at OSFETMwZRIgHCEPwuMEGfICAfHkcA.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN )
[8/2/2025 3:45:03 AM.832] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:03 AM.832] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:03 AM.832] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:03 AM.832] at System.Environment.get_StackTrace()
[8/2/2025 3:45:03 AM.832] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:03 AM.832] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:03 AM.832] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:03 AM.832] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:03 AM.832] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:03 AM.832] at Rage.GameFiber.Main()
[8/2/2025 3:45:03 AM.832] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:03 AM.832] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:03 AM.832] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:03 AM.832] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:03 AM.833] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:04 AM.358] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:04 AM.358] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:04 AM.358] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:04 AM.358] at System.Environment.get_StackTrace()
[8/2/2025 3:45:04 AM.358] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:04 AM.358] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:04 AM.358] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:04 AM.358] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:04 AM.358] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:04 AM.358] at Rage.GameFiber.Main()
[8/2/2025 3:45:04 AM.358] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:04 AM.358] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:04 AM.358] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:04 AM.358] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:04 AM.359] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:04 AM.756] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:04 AM.872] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:04 AM.873] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:04 AM.874] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:04 AM.874] at System.Environment.get_StackTrace()
[8/2/2025 3:45:04 AM.874] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:04 AM.874] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:04 AM.874] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:04 AM.874] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:04 AM.874] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:04 AM.874] at Rage.GameFiber.Main()
[8/2/2025 3:45:04 AM.874] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:04 AM.874] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:04 AM.874] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:04 AM.874] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:04 AM.874] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:05 AM.397] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:05 AM.397] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:05 AM.397] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:05 AM.397] at System.Environment.get_StackTrace()
[8/2/2025 3:45:05 AM.397] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:05 AM.397] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:05 AM.397] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:05 AM.397] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:05 AM.397] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:05 AM.397] at Rage.GameFiber.Main()
[8/2/2025 3:45:05 AM.397] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:05 AM.397] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:05 AM.397] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:05 AM.397] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:05 AM.397] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:05 AM.942] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:05 AM.942] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:05 AM.943] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:05 AM.943] at System.Environment.get_StackTrace()
[8/2/2025 3:45:05 AM.943] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:05 AM.943] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:05 AM.943] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:05 AM.943] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:05 AM.943] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:05 AM.943] at Rage.GameFiber.Main()
[8/2/2025 3:45:05 AM.943] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:05 AM.943] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:05 AM.943] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:05 AM.943] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:05 AM.943] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:06 AM.475] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:06 AM.475] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:06 AM.475] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:06 AM.475] at System.Environment.get_StackTrace()
[8/2/2025 3:45:06 AM.475] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:06 AM.475] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:06 AM.475] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:06 AM.475] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:06 AM.475] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:06 AM.475] at Rage.GameFiber.Main()
[8/2/2025 3:45:06 AM.475] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:06 AM.475] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:06 AM.475] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:06 AM.475] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:06 AM.475] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:07 AM.012] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:07 AM.012] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:07 AM.012] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:07 AM.012] at System.Environment.get_StackTrace()
[8/2/2025 3:45:07 AM.012] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:07 AM.012] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:07 AM.012] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:07 AM.012] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:07 AM.012] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:07 AM.012] at Rage.GameFiber.Main()
[8/2/2025 3:45:07 AM.012] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:07 AM.012] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:07 AM.012] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:07 AM.012] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:07 AM.012] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:07 AM.189] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:45:07 AM.189] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:45:07 AM.189] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:45:07 AM.280] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:07 AM.543] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:07 AM.543] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:07 AM.544] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:07 AM.544] at System.Environment.get_StackTrace()
[8/2/2025 3:45:07 AM.544] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:07 AM.544] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:07 AM.544] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:07 AM.544] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:07 AM.544] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:07 AM.544] at Rage.GameFiber.Main()
[8/2/2025 3:45:07 AM.544] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:07 AM.544] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:07 AM.544] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:07 AM.544] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:07 AM.545] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:08 AM.115] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:08 AM.115] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:08 AM.115] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:08 AM.115] at System.Environment.get_StackTrace()
[8/2/2025 3:45:08 AM.115] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:08 AM.115] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:08 AM.115] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:08 AM.115] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:08 AM.115] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:08 AM.115] at Rage.GameFiber.Main()
[8/2/2025 3:45:08 AM.115] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:08 AM.115] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:08 AM.115] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:08 AM.115] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:08 AM.115] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:08 AM.701] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:08 AM.701] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:08 AM.701] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:08 AM.701] at System.Environment.get_StackTrace()
[8/2/2025 3:45:08 AM.701] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:08 AM.701] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:08 AM.701] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:08 AM.701] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:08 AM.701] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:08 AM.701] at Rage.GameFiber.Main()
[8/2/2025 3:45:08 AM.701] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:08 AM.701] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:08 AM.701] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:08 AM.701] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:08 AM.701] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:09 AM.173] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[8/2/2025 3:45:09 AM.250] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:09 AM.251] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:09 AM.251] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:09 AM.251] at System.Environment.get_StackTrace()
[8/2/2025 3:45:09 AM.251] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:09 AM.251] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:09 AM.251] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:09 AM.251] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:09 AM.251] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:09 AM.251] at Rage.GameFiber.Main()
[8/2/2025 3:45:09 AM.251] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:09 AM.251] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:09 AM.251] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:09 AM.251] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:09 AM.251] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:09 AM.778] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:09 AM.778] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:09 AM.780] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:09 AM.780] at System.Environment.get_StackTrace()
[8/2/2025 3:45:09 AM.780] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:09 AM.780] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:09 AM.780] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:09 AM.780] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:09 AM.780] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:09 AM.780] at Rage.GameFiber.Main()
[8/2/2025 3:45:09 AM.780] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:09 AM.780] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:09 AM.780] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:09 AM.780] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:09 AM.780] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:09 AM.872] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:09 AM.944] LSPD First Response: [TRACE] Extended route by 20
[8/2/2025 3:45:10 AM.317] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:10 AM.317] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:10 AM.318] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:10 AM.318] at System.Environment.get_StackTrace()
[8/2/2025 3:45:10 AM.318] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:10 AM.318] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:10 AM.318] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:10 AM.318] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:10 AM.318] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:10 AM.318] at Rage.GameFiber.Main()
[8/2/2025 3:45:10 AM.318] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:10 AM.318] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:10 AM.318] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:10 AM.318] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:10 AM.318] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:10 AM.889] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:10 AM.889] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:10 AM.890] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:10 AM.890] at System.Environment.get_StackTrace()
[8/2/2025 3:45:10 AM.890] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:10 AM.890] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:10 AM.890] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:10 AM.890] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:10 AM.890] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:10 AM.890] at Rage.GameFiber.Main()
[8/2/2025 3:45:10 AM.890] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:10 AM.890] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:10 AM.890] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:10 AM.890] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:10 AM.890] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:11 AM.442] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:11 AM.442] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:11 AM.442] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:11 AM.442] at System.Environment.get_StackTrace()
[8/2/2025 3:45:11 AM.442] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:11 AM.442] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:11 AM.442] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:11 AM.442] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:11 AM.442] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:11 AM.442] at Rage.GameFiber.Main()
[8/2/2025 3:45:11 AM.442] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:11 AM.442] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:11 AM.442] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:11 AM.442] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:11 AM.442] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:11 AM.575] LSPD First Response: [Urban Callouts] Next event in: 6 minutes.
[8/2/2025 3:45:12 AM.015] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:12 AM.015] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:12 AM.016] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:12 AM.016] at System.Environment.get_StackTrace()
[8/2/2025 3:45:12 AM.016] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:12 AM.016] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:12 AM.016] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:12 AM.016] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:12 AM.016] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:12 AM.016] at Rage.GameFiber.Main()
[8/2/2025 3:45:12 AM.016] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:12 AM.016] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:12 AM.016] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:12 AM.016] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:12 AM.016] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:12 AM.218] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:12 AM.555] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:12 AM.555] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:12 AM.555] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:12 AM.555] at System.Environment.get_StackTrace()
[8/2/2025 3:45:12 AM.555] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:12 AM.555] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:12 AM.555] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:12 AM.555] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:12 AM.555] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:12 AM.555] at Rage.GameFiber.Main()
[8/2/2025 3:45:12 AM.555] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:12 AM.555] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:12 AM.555] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:12 AM.555] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:12 AM.555] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:13 AM.073] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:13 AM.073] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:13 AM.073] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:13 AM.073] at System.Environment.get_StackTrace()
[8/2/2025 3:45:13 AM.073] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:13 AM.073] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:13 AM.073] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:13 AM.073] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:13 AM.073] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:13 AM.073] at Rage.GameFiber.Main()
[8/2/2025 3:45:13 AM.073] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:13 AM.073] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:13 AM.073] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:13 AM.073] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:13 AM.073] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:13 AM.667] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:13 AM.667] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:13 AM.668] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:13 AM.668] at System.Environment.get_StackTrace()
[8/2/2025 3:45:13 AM.668] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:13 AM.668] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:13 AM.668] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:13 AM.668] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:13 AM.668] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:13 AM.668] at Rage.GameFiber.Main()
[8/2/2025 3:45:13 AM.668] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:13 AM.668] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:13 AM.668] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:13 AM.668] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:13 AM.669] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:14 AM.204] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:14 AM.204] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:14 AM.204] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:14 AM.204] at System.Environment.get_StackTrace()
[8/2/2025 3:45:14 AM.204] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:14 AM.204] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:14 AM.204] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:14 AM.204] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:14 AM.204] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:14 AM.204] at Rage.GameFiber.Main()
[8/2/2025 3:45:14 AM.204] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:14 AM.204] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:14 AM.204] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:14 AM.204] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:14 AM.205] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:14 AM.719] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:14 AM.719] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:14 AM.727] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:14 AM.727] at System.Environment.get_StackTrace()
[8/2/2025 3:45:14 AM.727] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:14 AM.727] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:14 AM.727] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:14 AM.727] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:14 AM.727] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:14 AM.727] at Rage.GameFiber.Main()
[8/2/2025 3:45:14 AM.727] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:14 AM.727] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:14 AM.727] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:14 AM.727] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:14 AM.727] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:14 AM.796] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:15 AM.244] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:15 AM.244] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:15 AM.244] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:15 AM.244] at System.Environment.get_StackTrace()
[8/2/2025 3:45:15 AM.244] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:15 AM.244] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:15 AM.244] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:15 AM.244] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:15 AM.244] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:15 AM.244] at Rage.GameFiber.Main()
[8/2/2025 3:45:15 AM.244] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:15 AM.244] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:15 AM.244] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:15 AM.244] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:15 AM.244] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:15 AM.780] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:15 AM.780] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:15 AM.781] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:15 AM.781] at System.Environment.get_StackTrace()
[8/2/2025 3:45:15 AM.781] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:15 AM.781] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:15 AM.781] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:15 AM.781] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:15 AM.781] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:15 AM.781] at Rage.GameFiber.Main()
[8/2/2025 3:45:15 AM.781] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:15 AM.781] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:15 AM.781] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:15 AM.781] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:15 AM.781] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:16 AM.356] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:16 AM.356] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:16 AM.357] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:16 AM.358] at System.Environment.get_StackTrace()
[8/2/2025 3:45:16 AM.358] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:16 AM.358] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:16 AM.358] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:16 AM.358] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:16 AM.358] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:16 AM.358] at Rage.GameFiber.Main()
[8/2/2025 3:45:16 AM.358] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:16 AM.358] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:16 AM.358] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:16 AM.358] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:16 AM.359] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:16 AM.503] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[8/2/2025 3:45:16 AM.923] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:16 AM.923] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:16 AM.924] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:16 AM.924] at System.Environment.get_StackTrace()
[8/2/2025 3:45:16 AM.924] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:16 AM.924] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:16 AM.924] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:16 AM.924] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:16 AM.924] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:16 AM.924] at Rage.GameFiber.Main()
[8/2/2025 3:45:16 AM.924] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:16 AM.924] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:16 AM.924] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:16 AM.924] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:16 AM.924] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:17 AM.230] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:17 AM.495] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:17 AM.495] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:17 AM.496] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:17 AM.496] at System.Environment.get_StackTrace()
[8/2/2025 3:45:17 AM.496] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:17 AM.496] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:17 AM.496] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:17 AM.496] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:17 AM.496] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:17 AM.496] at Rage.GameFiber.Main()
[8/2/2025 3:45:17 AM.496] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:17 AM.496] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:17 AM.496] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:17 AM.496] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:17 AM.496] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:17 AM.594] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 3:45:17 AM.595] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:45:18 AM.075] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:18 AM.075] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:18 AM.075] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:18 AM.075] at System.Environment.get_StackTrace()
[8/2/2025 3:45:18 AM.075] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:18 AM.075] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:18 AM.075] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:18 AM.075] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:18 AM.075] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:18 AM.075] at Rage.GameFiber.Main()
[8/2/2025 3:45:18 AM.075] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:18 AM.075] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:18 AM.075] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:18 AM.075] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:18 AM.077] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:18 AM.590] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:18 AM.590] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:18 AM.591] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:18 AM.591] at System.Environment.get_StackTrace()
[8/2/2025 3:45:18 AM.591] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:18 AM.591] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:18 AM.591] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:18 AM.591] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:18 AM.591] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:18 AM.591] at Rage.GameFiber.Main()
[8/2/2025 3:45:18 AM.591] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:18 AM.591] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:18 AM.591] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:18 AM.591] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:18 AM.591] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:19 AM.127] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:19 AM.127] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:19 AM.128] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:19 AM.128] at System.Environment.get_StackTrace()
[8/2/2025 3:45:19 AM.128] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:19 AM.128] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:19 AM.128] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:19 AM.128] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:19 AM.128] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:19 AM.129] at Rage.GameFiber.Main()
[8/2/2025 3:45:19 AM.129] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:19 AM.129] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:19 AM.129] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:19 AM.129] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:19 AM.131] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:19 AM.538] LSPD First Response: [TRACE] A new world event should be started
[8/2/2025 3:45:19 AM.539] LSPD First Response: [TRACE] Starting world event Agitation
[8/2/2025 3:45:19 AM.539] LSPD First Response: [TRACE] Setting up world event: Agitation #1
[8/2/2025 3:45:19 AM.560] LSPD First Response: [TRACE] Assigned ped to Agitation #1 (Ambient)
[8/2/2025 3:45:19 AM.560] LSPD First Response: [TRACE] Assigned ped to Agitation #1 (Ambient)
[8/2/2025 3:45:19 AM.710] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:19 AM.710] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:19 AM.711] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:19 AM.711] at System.Environment.get_StackTrace()
[8/2/2025 3:45:19 AM.711] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:19 AM.711] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:19 AM.711] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:19 AM.711] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:19 AM.711] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:19 AM.711] at Rage.GameFiber.Main()
[8/2/2025 3:45:19 AM.711] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:19 AM.711] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:19 AM.711] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:19 AM.711] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:19 AM.711] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:19 AM.856] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:19 AM.953] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:45:19 AM.954] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:45:19 AM.954] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:45:20 AM.245] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:20 AM.245] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:20 AM.245] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:20 AM.245] at System.Environment.get_StackTrace()
[8/2/2025 3:45:20 AM.245] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:20 AM.245] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:20 AM.245] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:20 AM.245] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:20 AM.245] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:20 AM.245] at Rage.GameFiber.Main()
[8/2/2025 3:45:20 AM.245] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:20 AM.245] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:20 AM.245] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:20 AM.245] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:20 AM.245] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:20 AM.464] LSPD First Response: [TRACE] Extended route by 20
[8/2/2025 3:45:20 AM.827] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:20 AM.827] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:20 AM.827] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:20 AM.827] at System.Environment.get_StackTrace()
[8/2/2025 3:45:20 AM.827] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:20 AM.827] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:20 AM.827] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:20 AM.827] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:20 AM.827] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:20 AM.827] at Rage.GameFiber.Main()
[8/2/2025 3:45:20 AM.827] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:20 AM.827] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:20 AM.827] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:20 AM.827] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:20 AM.828] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:21 AM.391] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:21 AM.391] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:21 AM.391] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:21 AM.391] at System.Environment.get_StackTrace()
[8/2/2025 3:45:21 AM.391] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:21 AM.391] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:21 AM.391] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:21 AM.391] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:21 AM.391] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:21 AM.391] at Rage.GameFiber.Main()
[8/2/2025 3:45:21 AM.391] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:21 AM.391] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:21 AM.391] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:21 AM.391] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:21 AM.391] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:21 AM.939] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:21 AM.939] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:21 AM.940] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:21 AM.940] at System.Environment.get_StackTrace()
[8/2/2025 3:45:21 AM.940] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:21 AM.940] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:21 AM.940] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:21 AM.940] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:21 AM.940] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:21 AM.940] at Rage.GameFiber.Main()
[8/2/2025 3:45:21 AM.940] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:21 AM.940] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:21 AM.940] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:21 AM.940] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:21 AM.940] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:22 AM.513] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:22 AM.517] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:22 AM.517] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:22 AM.517] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:22 AM.517] at System.Environment.get_StackTrace()
[8/2/2025 3:45:22 AM.517] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:22 AM.517] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:22 AM.517] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:22 AM.517] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:22 AM.517] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:22 AM.517] at Rage.GameFiber.Main()
[8/2/2025 3:45:22 AM.517] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:22 AM.517] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:22 AM.517] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:22 AM.517] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:22 AM.517] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:22 AM.994] LSPD First Response: [XScanner][WARN] > [POLICESCANNER::PLAYSCANNERUSINGPOSITION] Ditching request SUSPECT_HEADING DIRECTION_HEADING_WEST 60_MPH IN_OR_ON_POSITION
[8/2/2025 3:45:22 AM.994] from RadioRealismFR
[8/2/2025 3:45:22 AM.994] Reason: Spam threshold assert.
[8/2/2025 3:45:22 AM.994] STOP HAMMERING
[8/2/2025 3:45:23 AM.071] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:23 AM.071] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:23 AM.071] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:23 AM.071] at System.Environment.get_StackTrace()
[8/2/2025 3:45:23 AM.071] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:23 AM.071] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:23 AM.071] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:23 AM.071] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:23 AM.071] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:23 AM.071] at Rage.GameFiber.Main()
[8/2/2025 3:45:23 AM.071] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:23 AM.071] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:23 AM.071] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:23 AM.071] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:23 AM.071] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:23 AM.612] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:23 AM.612] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:23 AM.612] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:23 AM.612] at System.Environment.get_StackTrace()
[8/2/2025 3:45:23 AM.612] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:23 AM.612] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:23 AM.612] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:23 AM.612] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:23 AM.612] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:23 AM.612] at Rage.GameFiber.Main()
[8/2/2025 3:45:23 AM.612] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:23 AM.612] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:23 AM.612] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:23 AM.612] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:23 AM.612] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:24 AM.160] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:24 AM.160] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:24 AM.161] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:24 AM.161] at System.Environment.get_StackTrace()
[8/2/2025 3:45:24 AM.161] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:24 AM.161] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:24 AM.161] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:24 AM.161] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:24 AM.161] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:24 AM.161] at Rage.GameFiber.Main()
[8/2/2025 3:45:24 AM.161] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:24 AM.161] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:24 AM.161] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:24 AM.161] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:24 AM.161] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:24 AM.714] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:24 AM.714] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:24 AM.716] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:24 AM.716] at System.Environment.get_StackTrace()
[8/2/2025 3:45:24 AM.716] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:24 AM.716] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:24 AM.716] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:24 AM.716] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:24 AM.716] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:24 AM.716] at Rage.GameFiber.Main()
[8/2/2025 3:45:24 AM.716] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:24 AM.716] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:24 AM.716] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:24 AM.716] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:24 AM.716] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:24 AM.949] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:45:24 AM.949] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:45:24 AM.949] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:45:25 AM.017] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:25 AM.252] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:25 AM.252] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:25 AM.252] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:25 AM.252] at System.Environment.get_StackTrace()
[8/2/2025 3:45:25 AM.252] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:25 AM.252] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:25 AM.252] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:25 AM.252] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:25 AM.252] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:25 AM.252] at Rage.GameFiber.Main()
[8/2/2025 3:45:25 AM.252] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:25 AM.252] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:25 AM.252] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:25 AM.252] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:25 AM.252] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:25 AM.746] LSPD First Response: [TRACE] Assigned new agitation action Confront
[8/2/2025 3:45:25 AM.825] LSPD First Response: [TRACE] Assigned new agitation action Coward
[8/2/2025 3:45:25 AM.830] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:25 AM.830] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:25 AM.831] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:25 AM.831] at System.Environment.get_StackTrace()
[8/2/2025 3:45:25 AM.831] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:25 AM.831] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:25 AM.831] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:25 AM.831] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:25 AM.831] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:25 AM.831] at Rage.GameFiber.Main()
[8/2/2025 3:45:25 AM.831] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:25 AM.831] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:25 AM.831] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:25 AM.831] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:25 AM.831] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:26 AM.395] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:26 AM.395] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:26 AM.395] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:26 AM.395] at System.Environment.get_StackTrace()
[8/2/2025 3:45:26 AM.395] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:26 AM.395] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:26 AM.395] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:26 AM.395] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:26 AM.395] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:26 AM.395] at Rage.GameFiber.Main()
[8/2/2025 3:45:26 AM.395] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:26 AM.395] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:26 AM.395] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:26 AM.395] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:26 AM.395] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:26 AM.934] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:26 AM.934] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:26 AM.934] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:26 AM.934] at System.Environment.get_StackTrace()
[8/2/2025 3:45:26 AM.934] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:26 AM.934] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:26 AM.934] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:26 AM.934] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:26 AM.934] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:26 AM.934] at Rage.GameFiber.Main()
[8/2/2025 3:45:26 AM.934] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:26 AM.934] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:26 AM.934] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:26 AM.934] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:26 AM.934] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:27 AM.492] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:27 AM.492] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:27 AM.493] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:27 AM.493] at System.Environment.get_StackTrace()
[8/2/2025 3:45:27 AM.493] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:27 AM.493] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:27 AM.493] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:27 AM.493] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:27 AM.493] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:27 AM.493] at Rage.GameFiber.Main()
[8/2/2025 3:45:27 AM.493] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:27 AM.493] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:27 AM.493] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:27 AM.493] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:27 AM.493] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:27 AM.563] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:27 AM.982] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[8/2/2025 3:45:28 AM.054] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:28 AM.054] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:28 AM.054] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:28 AM.054] at System.Environment.get_StackTrace()
[8/2/2025 3:45:28 AM.054] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:28 AM.054] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:28 AM.054] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:28 AM.054] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:28 AM.054] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:28 AM.054] at Rage.GameFiber.Main()
[8/2/2025 3:45:28 AM.054] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:28 AM.054] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:28 AM.054] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:28 AM.054] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:28 AM.055] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:28 AM.572] LSPD First Response: [TRACE] Using new pursuit spawn
[8/2/2025 3:45:28 AM.624] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 3:45:28 AM.625] LSPD First Response: [TRACE] Created police at X:-745.5 Y:-879.25 Z:20.53125
[8/2/2025 3:45:28 AM.625] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:45:28 AM.629] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:28 AM.629] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:28 AM.629] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:28 AM.629] at System.Environment.get_StackTrace()
[8/2/2025 3:45:28 AM.629] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:28 AM.629] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:28 AM.629] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:28 AM.629] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:28 AM.629] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:28 AM.629] at Rage.GameFiber.Main()
[8/2/2025 3:45:28 AM.629] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:28 AM.629] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:28 AM.629] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:28 AM.629] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:28 AM.629] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:29 AM.143] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:29 AM.143] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:29 AM.143] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:29 AM.143] at System.Environment.get_StackTrace()
[8/2/2025 3:45:29 AM.143] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:29 AM.143] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:29 AM.143] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:29 AM.143] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:29 AM.143] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:29 AM.143] at Rage.GameFiber.Main()
[8/2/2025 3:45:29 AM.143] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:29 AM.143] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:29 AM.143] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:29 AM.143] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:29 AM.143] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:29 AM.424] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:45:29 AM.438] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[8/2/2025 3:45:29 AM.482] LSPD First Response: [TRACE] Cached 1522 decorators for index 4
[8/2/2025 3:45:29 AM.483] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[8/2/2025 3:45:29 AM.484] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[8/2/2025 3:45:29 AM.485] LSPD First Response: [TRACE] Nathan Brueske (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 3:45:29 AM.500] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[8/2/2025 3:45:29 AM.500] LSPD First Response: [TRACE] Took ownership of cop for chase
[8/2/2025 3:45:29 AM.500] LSPD First Response: [TRACE] Cop Nathan Brueske reassigned to Amy Adams
[8/2/2025 3:45:29 AM.501] LSPD First Response: [TRACE] Cop added to chase
[8/2/2025 3:45:29 AM.501] LSPD First Response: [TRACE] Added cop to existing chase
[8/2/2025 3:45:29 AM.611] LSPD First Response: [TRACE] Nathan Brueske now monitoring Amy Adams
[8/2/2025 3:45:29 AM.614] LSPD First Response: [TRACE] Extended route by 20
[8/2/2025 3:45:29 AM.693] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:29 AM.693] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:29 AM.693] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:29 AM.694] at System.Environment.get_StackTrace()
[8/2/2025 3:45:29 AM.694] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:29 AM.694] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:29 AM.694] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:29 AM.694] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:29 AM.694] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:29 AM.694] at Rage.GameFiber.Main()
[8/2/2025 3:45:29 AM.694] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:29 AM.694] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:29 AM.694] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:29 AM.694] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:29 AM.694] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:30 AM.140] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:30 AM.216] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:30 AM.216] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:30 AM.216] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:30 AM.216] at System.Environment.get_StackTrace()
[8/2/2025 3:45:30 AM.216] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:30 AM.216] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:30 AM.216] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:30 AM.216] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:30 AM.216] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:30 AM.216] at Rage.GameFiber.Main()
[8/2/2025 3:45:30 AM.216] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:30 AM.216] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:30 AM.216] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:30 AM.216] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:30 AM.216] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:30 AM.798] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:30 AM.799] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:30 AM.799] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:30 AM.799] at System.Environment.get_StackTrace()
[8/2/2025 3:45:30 AM.799] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:30 AM.799] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:30 AM.799] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:30 AM.799] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:30 AM.799] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:30 AM.799] at Rage.GameFiber.Main()
[8/2/2025 3:45:30 AM.799] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:30 AM.799] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:30 AM.799] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:30 AM.799] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:30 AM.817] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:31 AM.344] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:31 AM.344] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:31 AM.344] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:31 AM.344] at System.Environment.get_StackTrace()
[8/2/2025 3:45:31 AM.344] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:31 AM.344] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:31 AM.344] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:31 AM.344] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:31 AM.344] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:31 AM.344] at Rage.GameFiber.Main()
[8/2/2025 3:45:31 AM.344] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:31 AM.344] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:31 AM.344] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:31 AM.344] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:31 AM.345] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:31 AM.895] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:31 AM.897] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:31 AM.897] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:31 AM.897] at System.Environment.get_StackTrace()
[8/2/2025 3:45:31 AM.897] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:31 AM.897] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:31 AM.897] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:31 AM.897] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:31 AM.897] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:31 AM.897] at Rage.GameFiber.Main()
[8/2/2025 3:45:31 AM.897] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:31 AM.897] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:31 AM.897] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:31 AM.897] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:31 AM.897] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:31 AM.951] Seatbelt: Seatbelt fastened
[8/2/2025 3:45:32 AM.024] Seatbelt: Starting chime
[8/2/2025 3:45:32 AM.073] LSPD First Response: [TRACE] World event Agitation #1 reports that it can be freed
[8/2/2025 3:45:32 AM.073] LSPD First Response: [TRACE] Removing ped from Agitation #1 (Ambient)
[8/2/2025 3:45:32 AM.074] LSPD First Response: [TRACE] Removing ped from Agitation #1 (Ambient)
[8/2/2025 3:45:32 AM.074] LSPD First Response: [TRACE] Released 0 entities from Agitation #1 Content Manager
[8/2/2025 3:45:32 AM.074] LSPD First Response: [TRACE] Instance cleaned (Agitation #1)
[8/2/2025 3:45:32 AM.074] LSPD First Response: [TRACE] Released 0 entities from ScenarioPedsAgitated #1 Content Manager
[8/2/2025 3:45:32 AM.074] LSPD First Response: [TRACE] Instance cleaned (ScenarioPedsAgitated #1)
[8/2/2025 3:45:32 AM.077] LSPD First Response: [TRACE] Scenario ScenarioPedsAgitated #1 aborted
[8/2/2025 3:45:32 AM.077] LSPD First Response: [TRACE] World event Agitation #1 has ended
[8/2/2025 3:45:32 AM.148] LSPD First Response: [TRACE] Ped Jacki Ivancho has become idle again
[8/2/2025 3:45:32 AM.148] LSPD First Response: [TRACE] Ped Banko Jerem has become idle again
[8/2/2025 3:45:32 AM.463] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:32 AM.463] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:32 AM.463] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:32 AM.463] at System.Environment.get_StackTrace()
[8/2/2025 3:45:32 AM.463] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:32 AM.463] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:32 AM.463] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:32 AM.463] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:32 AM.463] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:32 AM.463] at Rage.GameFiber.Main()
[8/2/2025 3:45:32 AM.463] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:32 AM.463] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:32 AM.463] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:32 AM.463] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:32 AM.463] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:32 AM.794] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:33 AM.172] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:33 AM.173] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:33 AM.173] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:33 AM.173] at System.Environment.get_StackTrace()
[8/2/2025 3:45:33 AM.173] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:33 AM.173] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:33 AM.173] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:33 AM.173] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:33 AM.173] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:33 AM.173] at Rage.GameFiber.Main()
[8/2/2025 3:45:33 AM.173] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:33 AM.173] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:33 AM.173] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:33 AM.173] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:33 AM.173] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:33 AM.650] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:33 AM.730] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:33 AM.730] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:33 AM.731] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:33 AM.731] at System.Environment.get_StackTrace()
[8/2/2025 3:45:33 AM.731] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:33 AM.731] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:33 AM.731] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:33 AM.731] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:33 AM.731] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:33 AM.731] at Rage.GameFiber.Main()
[8/2/2025 3:45:33 AM.731] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:33 AM.731] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:33 AM.731] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:33 AM.731] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:33 AM.731] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:33 AM.797] LSPD First Response: [TRACE] Nathan Brueske (MP_F_FREEMODE_01) entered combat with target: Amy Adams (A_F_Y_TOURIST_01)
[8/2/2025 3:45:34 AM.304] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:34 AM.304] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:34 AM.304] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:34 AM.304] at System.Environment.get_StackTrace()
[8/2/2025 3:45:34 AM.304] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:34 AM.304] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:34 AM.304] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:34 AM.304] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:34 AM.304] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:34 AM.304] at Rage.GameFiber.Main()
[8/2/2025 3:45:34 AM.304] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:34 AM.304] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:34 AM.304] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:34 AM.304] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:34 AM.305] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:34 AM.346] Seatbelt: Stopped chime
[8/2/2025 3:45:34 AM.462] Seatbelt: Starting chime
[8/2/2025 3:45:34 AM.814] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:34 AM.814] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:34 AM.815] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:34 AM.815] at System.Environment.get_StackTrace()
[8/2/2025 3:45:34 AM.815] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:34 AM.815] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:34 AM.815] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:34 AM.815] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:34 AM.815] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:34 AM.815] at Rage.GameFiber.Main()
[8/2/2025 3:45:34 AM.815] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:34 AM.815] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:34 AM.815] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:34 AM.815] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:34 AM.815] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:35 AM.035] LSPD First Response: [TRACE] Invoking PedGainedVisual
[8/2/2025 3:45:35 AM.035] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_black_full_02
[8/2/2025 3:45:35 AM.431] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:35 AM.431] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:35 AM.432] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:35 AM.432] at System.Environment.get_StackTrace()
[8/2/2025 3:45:35 AM.432] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:35 AM.432] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:35 AM.432] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:35 AM.432] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:35 AM.432] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:35 AM.432] at Rage.GameFiber.Main()
[8/2/2025 3:45:35 AM.432] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:35 AM.432] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:35 AM.432] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:35 AM.432] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:35 AM.432] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:35 AM.990] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[8/2/2025 3:45:35 AM.990] at UQNkfXaEAvFCELNYNBIKFRLwOpFr.OQvlWrPpuwIwkZBgehQGOfPRnfSO(Int64 ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2739
[8/2/2025 3:45:35 AM.990] at ytaHDamvhSDbagDJFUPioKtnJRQd.XeOSZiMlGPtWrTJPUzciTlOMEeSJ() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1627
[8/2/2025 3:45:35 AM.990] at OSFETMwZRIgHCEPwuMEGfICAfHkcA.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN )
[8/2/2025 3:45:36 AM.004] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:36 AM.005] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:36 AM.006] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:36 AM.006] at System.Environment.get_StackTrace()
[8/2/2025 3:45:36 AM.006] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:36 AM.006] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:36 AM.006] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:36 AM.006] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:36 AM.006] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:36 AM.006] at Rage.GameFiber.Main()
[8/2/2025 3:45:36 AM.006] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:36 AM.006] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:36 AM.006] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:36 AM.007] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:36 AM.007] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:36 AM.410] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:36 AM.502] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[8/2/2025 3:45:36 AM.510] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:36 AM.511] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:36 AM.511] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:36 AM.511] at System.Environment.get_StackTrace()
[8/2/2025 3:45:36 AM.511] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:36 AM.511] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:36 AM.511] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:36 AM.511] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:36 AM.511] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:36 AM.511] at Rage.GameFiber.Main()
[8/2/2025 3:45:36 AM.511] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:36 AM.511] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:36 AM.511] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:36 AM.511] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:36 AM.511] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:37 AM.080] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:37 AM.080] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:37 AM.081] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:37 AM.081] at System.Environment.get_StackTrace()
[8/2/2025 3:45:37 AM.081] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:37 AM.081] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:37 AM.081] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:37 AM.081] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:37 AM.081] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:37 AM.081] at Rage.GameFiber.Main()
[8/2/2025 3:45:37 AM.081] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:37 AM.081] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:37 AM.081] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:37 AM.081] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:37 AM.081] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:37 AM.392] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:45:37 AM.392] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:45:37 AM.392] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:45:37 AM.611] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:37 AM.611] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:37 AM.612] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:37 AM.612] at System.Environment.get_StackTrace()
[8/2/2025 3:45:37 AM.612] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:37 AM.612] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:37 AM.612] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:37 AM.612] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:37 AM.612] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:37 AM.612] at Rage.GameFiber.Main()
[8/2/2025 3:45:37 AM.612] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:37 AM.612] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:37 AM.612] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:37 AM.612] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:37 AM.612] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:38 AM.104] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[8/2/2025 3:45:38 AM.104] at UQNkfXaEAvFCELNYNBIKFRLwOpFr.OQvlWrPpuwIwkZBgehQGOfPRnfSO(Int64 ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2739
[8/2/2025 3:45:38 AM.104] at ytaHDamvhSDbagDJFUPioKtnJRQd.XeOSZiMlGPtWrTJPUzciTlOMEeSJ() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1627
[8/2/2025 3:45:38 AM.104] at OSFETMwZRIgHCEPwuMEGfICAfHkcA.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN )
[8/2/2025 3:45:38 AM.115] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:38 AM.115] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:38 AM.115] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:38 AM.115] at System.Environment.get_StackTrace()
[8/2/2025 3:45:38 AM.115] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:38 AM.115] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:38 AM.116] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:38 AM.116] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:38 AM.116] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:38 AM.116] at Rage.GameFiber.Main()
[8/2/2025 3:45:38 AM.116] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:38 AM.116] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:38 AM.116] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:38 AM.116] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:38 AM.116] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:38 AM.656] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:38 AM.656] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:38 AM.656] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:38 AM.656] at System.Environment.get_StackTrace()
[8/2/2025 3:45:38 AM.656] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:38 AM.656] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:38 AM.656] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:38 AM.656] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:38 AM.656] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:38 AM.656] at Rage.GameFiber.Main()
[8/2/2025 3:45:38 AM.656] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:38 AM.656] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:38 AM.656] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:38 AM.656] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:38 AM.656] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:39 AM.044] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:39 AM.241] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:39 AM.241] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:39 AM.241] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:39 AM.241] at System.Environment.get_StackTrace()
[8/2/2025 3:45:39 AM.241] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:39 AM.241] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:39 AM.241] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:39 AM.241] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:39 AM.241] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:39 AM.241] at Rage.GameFiber.Main()
[8/2/2025 3:45:39 AM.241] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:39 AM.241] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:39 AM.241] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:39 AM.241] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:39 AM.241] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:39 AM.548] LSPD First Response: [TRACE] Extended route by 20
[8/2/2025 3:45:39 AM.792] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:39 AM.792] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:39 AM.793] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:39 AM.793] at System.Environment.get_StackTrace()
[8/2/2025 3:45:39 AM.793] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:39 AM.793] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:39 AM.793] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:39 AM.793] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:39 AM.793] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:39 AM.793] at Rage.GameFiber.Main()
[8/2/2025 3:45:39 AM.793] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:39 AM.793] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:39 AM.793] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:39 AM.793] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:39 AM.793] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:40 AM.315] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:40 AM.315] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:40 AM.315] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:40 AM.315] at System.Environment.get_StackTrace()
[8/2/2025 3:45:40 AM.315] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:40 AM.315] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:40 AM.315] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:40 AM.315] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:40 AM.315] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:40 AM.315] at Rage.GameFiber.Main()
[8/2/2025 3:45:40 AM.315] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:40 AM.315] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:40 AM.315] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:40 AM.315] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:40 AM.315] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:40 AM.861] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:40 AM.861] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:40 AM.861] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:40 AM.861] at System.Environment.get_StackTrace()
[8/2/2025 3:45:40 AM.861] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:40 AM.861] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:40 AM.861] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:40 AM.861] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:40 AM.861] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:40 AM.861] at Rage.GameFiber.Main()
[8/2/2025 3:45:40 AM.861] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:40 AM.861] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:40 AM.861] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:40 AM.861] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:40 AM.861] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:40 AM.933] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:41 AM.396] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:41 AM.396] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:41 AM.397] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:41 AM.397] at System.Environment.get_StackTrace()
[8/2/2025 3:45:41 AM.397] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:41 AM.397] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:41 AM.397] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:41 AM.397] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:41 AM.397] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:41 AM.397] at Rage.GameFiber.Main()
[8/2/2025 3:45:41 AM.397] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:41 AM.397] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:41 AM.397] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:41 AM.397] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:41 AM.412] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:41 AM.661] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:41 AM.922] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:41 AM.923] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:41 AM.929] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:41 AM.929] at System.Environment.get_StackTrace()
[8/2/2025 3:45:41 AM.929] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:41 AM.929] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:41 AM.929] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:41 AM.929] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:41 AM.929] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:41 AM.929] at Rage.GameFiber.Main()
[8/2/2025 3:45:41 AM.929] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:41 AM.929] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:41 AM.929] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:41 AM.929] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:41 AM.929] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:42 AM.517] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:42 AM.517] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:42 AM.518] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:42 AM.518] at System.Environment.get_StackTrace()
[8/2/2025 3:45:42 AM.518] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:42 AM.518] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:42 AM.518] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:42 AM.518] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:42 AM.518] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:42 AM.518] at Rage.GameFiber.Main()
[8/2/2025 3:45:42 AM.518] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:42 AM.518] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:42 AM.518] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:42 AM.518] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:42 AM.518] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:42 AM.737] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[8/2/2025 3:45:43 AM.093] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:43 AM.093] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:43 AM.093] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:43 AM.093] at System.Environment.get_StackTrace()
[8/2/2025 3:45:43 AM.093] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:43 AM.093] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:43 AM.093] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:43 AM.093] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:43 AM.093] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:43 AM.093] at Rage.GameFiber.Main()
[8/2/2025 3:45:43 AM.093] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:43 AM.093] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:43 AM.093] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:43 AM.093] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:43 AM.093] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:43 AM.564] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:43 AM.648] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:43 AM.650] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:43 AM.650] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:43 AM.650] at System.Environment.get_StackTrace()
[8/2/2025 3:45:43 AM.650] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:43 AM.650] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:43 AM.650] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:43 AM.650] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:43 AM.650] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:43 AM.650] at Rage.GameFiber.Main()
[8/2/2025 3:45:43 AM.650] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:43 AM.650] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:43 AM.650] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:43 AM.650] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:43 AM.650] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:44 AM.192] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:44 AM.192] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:44 AM.193] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:44 AM.193] at System.Environment.get_StackTrace()
[8/2/2025 3:45:44 AM.193] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:44 AM.193] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:44 AM.193] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:44 AM.193] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:44 AM.193] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:44 AM.193] at Rage.GameFiber.Main()
[8/2/2025 3:45:44 AM.193] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:44 AM.193] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:44 AM.193] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:44 AM.193] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:44 AM.193] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:44 AM.261] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:44 AM.278] Seatbelt: Seatbelt fastened
[8/2/2025 3:45:44 AM.701] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:44 AM.701] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:44 AM.701] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:44 AM.701] at System.Environment.get_StackTrace()
[8/2/2025 3:45:44 AM.701] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:44 AM.701] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:44 AM.701] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:44 AM.701] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:44 AM.701] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:44 AM.701] at Rage.GameFiber.Main()
[8/2/2025 3:45:44 AM.701] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:44 AM.701] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:44 AM.701] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:44 AM.701] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:44 AM.701] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:45 AM.274] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:45 AM.274] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:45 AM.274] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:45 AM.274] at System.Environment.get_StackTrace()
[8/2/2025 3:45:45 AM.274] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:45 AM.274] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:45 AM.274] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:45 AM.274] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:45 AM.274] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:45 AM.274] at Rage.GameFiber.Main()
[8/2/2025 3:45:45 AM.274] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:45 AM.274] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:45 AM.274] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:45 AM.274] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:45 AM.274] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:45 AM.303] Seatbelt: Stopped chime
[8/2/2025 3:45:45 AM.817] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:45 AM.817] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:45 AM.818] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:45 AM.818] at System.Environment.get_StackTrace()
[8/2/2025 3:45:45 AM.818] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:45 AM.818] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:45 AM.818] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:45 AM.818] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:45 AM.818] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:45 AM.818] at Rage.GameFiber.Main()
[8/2/2025 3:45:45 AM.818] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:45 AM.818] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:45 AM.818] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:45 AM.818] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:45 AM.818] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:45 AM.887] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:46 AM.184] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[8/2/2025 3:45:46 AM.328] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[8/2/2025 3:45:46 AM.334] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 3:45:46 AM.335] LSPD First Response: [TRACE] Created police at X:-1138.613 Y:-845.7916 Z:13.98058
[8/2/2025 3:45:46 AM.336] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:45:46 AM.336] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Vespucci Police Station
[8/2/2025 3:45:46 AM.336] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:45:46 AM.338] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[8/2/2025 3:45:46 AM.342] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[8/2/2025 3:45:46 AM.342] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[8/2/2025 3:45:46 AM.345] LSPD First Response: [TRACE] Amy Ryan (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 3:45:46 AM.346] LSPD First Response: [TRACE] Assigned ped to PoliceStation #4 (Ambient)
[8/2/2025 3:45:46 AM.362] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:46 AM.362] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:46 AM.362] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:46 AM.362] at System.Environment.get_StackTrace()
[8/2/2025 3:45:46 AM.362] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:46 AM.362] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:46 AM.362] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:46 AM.362] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:46 AM.362] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:46 AM.362] at Rage.GameFiber.Main()
[8/2/2025 3:45:46 AM.362] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:46 AM.362] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:46 AM.362] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:46 AM.362] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:46 AM.362] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:46 AM.485] LSPD First Response: [TRACE] AddFreeNearbyUnits: Cop is not free, cancelling their action
[8/2/2025 3:45:46 AM.486] LSPD First Response: [TRACE] Removing ped from PoliceStation #4 (Ambient)
[8/2/2025 3:45:46 AM.486] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[8/2/2025 3:45:46 AM.486] LSPD First Response: [TRACE] Cop Amy Ryan reassigned to Amy Adams
[8/2/2025 3:45:46 AM.486] LSPD First Response: [TRACE] Cop added to chase
[8/2/2025 3:45:46 AM.491] LSPD First Response: [TRACE] Amy Ryan now monitoring Amy Adams
[8/2/2025 3:45:46 AM.783] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[8/2/2025 3:45:46 AM.783] at kNhHsebyExkTCqHThgsXViUuSdKT.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[8/2/2025 3:45:46 AM.783] at fnoNMiQxSnftbGcDuBELAqvGNDdR.UuQSiLKbJxKNeAZbtLOnrIPvqPYT(WkugoeIdyzuRqbEhWzuqrosdGVzN )
[8/2/2025 3:45:46 AM.783] at vQjtYWydyWBMWojvzujqfTxyxRyl.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790
[8/2/2025 3:45:46 AM.788] LSPD First Response: [TRACE] Nathan Brueske (MP_F_FREEMODE_01) left combat.
[8/2/2025 3:45:46 AM.869] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:46 AM.877] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:46 AM.877] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:46 AM.878] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:46 AM.878] at System.Environment.get_StackTrace()
[8/2/2025 3:45:46 AM.878] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:46 AM.878] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:46 AM.878] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:46 AM.878] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:46 AM.878] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:46 AM.878] at Rage.GameFiber.Main()
[8/2/2025 3:45:46 AM.878] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:46 AM.878] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:46 AM.878] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:46 AM.878] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:46 AM.879] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:47 AM.301] LSPD First Response: [TRACE] Nathan Brueske (MP_F_FREEMODE_01) entered combat with target: Amy Adams (A_F_Y_TOURIST_01)
[8/2/2025 3:45:47 AM.383] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:47 AM.383] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:47 AM.383] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:47 AM.383] at System.Environment.get_StackTrace()
[8/2/2025 3:45:47 AM.383] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:47 AM.383] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:47 AM.383] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:47 AM.383] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:47 AM.383] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:47 AM.383] at Rage.GameFiber.Main()
[8/2/2025 3:45:47 AM.383] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:47 AM.383] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:47 AM.383] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:47 AM.383] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:47 AM.383] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:47 AM.947] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:47 AM.947] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:47 AM.947] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:47 AM.947] at System.Environment.get_StackTrace()
[8/2/2025 3:45:47 AM.947] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:47 AM.947] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:47 AM.947] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:47 AM.947] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:47 AM.947] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:47 AM.947] at Rage.GameFiber.Main()
[8/2/2025 3:45:47 AM.947] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:47 AM.947] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:47 AM.947] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:47 AM.947] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:47 AM.947] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:48 AM.367] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:48 AM.472] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:48 AM.472] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:48 AM.474] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:48 AM.474] at System.Environment.get_StackTrace()
[8/2/2025 3:45:48 AM.474] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:48 AM.474] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:48 AM.474] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:48 AM.474] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:48 AM.475] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:48 AM.475] at Rage.GameFiber.Main()
[8/2/2025 3:45:48 AM.475] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:48 AM.475] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:48 AM.475] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:48 AM.475] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:48 AM.475] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:48 AM.990] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:48 AM.990] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:48 AM.991] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:48 AM.991] at System.Environment.get_StackTrace()
[8/2/2025 3:45:48 AM.991] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:48 AM.991] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:48 AM.991] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:48 AM.991] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:48 AM.991] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:48 AM.991] at Rage.GameFiber.Main()
[8/2/2025 3:45:48 AM.991] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:48 AM.991] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:48 AM.991] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:48 AM.991] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:48 AM.991] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:49 AM.131] LSPD First Response: [TRACE] Extended route by 20
[8/2/2025 3:45:49 AM.510] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:49 AM.510] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:49 AM.510] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:49 AM.510] at System.Environment.get_StackTrace()
[8/2/2025 3:45:49 AM.510] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:49 AM.510] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:49 AM.510] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:49 AM.510] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:49 AM.510] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:49 AM.510] at Rage.GameFiber.Main()
[8/2/2025 3:45:49 AM.510] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:49 AM.510] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:49 AM.510] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:49 AM.510] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:49 AM.510] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:50 AM.012] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:50 AM.012] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:50 AM.013] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:50 AM.013] at System.Environment.get_StackTrace()
[8/2/2025 3:45:50 AM.013] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:50 AM.013] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:50 AM.013] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:50 AM.013] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:50 AM.013] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:50 AM.013] at Rage.GameFiber.Main()
[8/2/2025 3:45:50 AM.013] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:50 AM.013] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:50 AM.013] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:50 AM.013] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:50 AM.013] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:50 AM.082] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[8/2/2025 3:45:50 AM.569] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:50 AM.569] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:50 AM.569] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:50 AM.569] at System.Environment.get_StackTrace()
[8/2/2025 3:45:50 AM.569] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:50 AM.569] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:50 AM.569] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:50 AM.569] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:50 AM.569] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:50 AM.569] at Rage.GameFiber.Main()
[8/2/2025 3:45:50 AM.569] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:50 AM.569] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:50 AM.569] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:50 AM.569] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:50 AM.569] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:50 AM.757] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:50 AM.850] Seatbelt: Seatbelt fastened
[8/2/2025 3:45:50 AM.940] Seatbelt: Starting chime
[8/2/2025 3:45:51 AM.124] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:51 AM.124] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:51 AM.124] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:51 AM.124] at System.Environment.get_StackTrace()
[8/2/2025 3:45:51 AM.124] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:51 AM.124] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:51 AM.124] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:51 AM.124] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:51 AM.124] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:51 AM.124] at Rage.GameFiber.Main()
[8/2/2025 3:45:51 AM.124] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:51 AM.124] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:51 AM.124] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:51 AM.124] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:51 AM.124] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:51 AM.706] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:51 AM.706] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:51 AM.706] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:51 AM.706] at System.Environment.get_StackTrace()
[8/2/2025 3:45:51 AM.706] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:51 AM.706] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:51 AM.706] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:51 AM.706] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:51 AM.706] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:51 AM.706] at Rage.GameFiber.Main()
[8/2/2025 3:45:51 AM.706] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:51 AM.706] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:51 AM.706] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:51 AM.706] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:51 AM.706] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:52 AM.268] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:52 AM.268] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:52 AM.268] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:52 AM.268] at System.Environment.get_StackTrace()
[8/2/2025 3:45:52 AM.268] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:52 AM.268] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:52 AM.268] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:52 AM.268] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:52 AM.268] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:52 AM.268] at Rage.GameFiber.Main()
[8/2/2025 3:45:52 AM.268] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:52 AM.268] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:52 AM.268] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:52 AM.268] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:52 AM.268] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:52 AM.789] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:52 AM.789] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:52 AM.789] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:52 AM.789] at System.Environment.get_StackTrace()
[8/2/2025 3:45:52 AM.789] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:52 AM.789] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:52 AM.789] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:52 AM.789] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:52 AM.789] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:52 AM.789] at Rage.GameFiber.Main()
[8/2/2025 3:45:52 AM.789] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:52 AM.789] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:52 AM.789] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:52 AM.789] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:52 AM.794] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:53 AM.110] Seatbelt: Stopped chime
[8/2/2025 3:45:53 AM.125] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:53 AM.199] Seatbelt: Starting chime
[8/2/2025 3:45:53 AM.323] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:53 AM.323] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:53 AM.323] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:53 AM.323] at System.Environment.get_StackTrace()
[8/2/2025 3:45:53 AM.323] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:53 AM.323] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:53 AM.323] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:53 AM.323] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:53 AM.323] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:53 AM.323] at Rage.GameFiber.Main()
[8/2/2025 3:45:53 AM.323] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:53 AM.323] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:53 AM.323] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:53 AM.323] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:53 AM.323] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:53 AM.865] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:53 AM.865] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:53 AM.866] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:53 AM.866] at System.Environment.get_StackTrace()
[8/2/2025 3:45:53 AM.866] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:53 AM.866] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:53 AM.866] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:53 AM.866] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:53 AM.866] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:53 AM.866] at Rage.GameFiber.Main()
[8/2/2025 3:45:53 AM.866] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:53 AM.866] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:53 AM.866] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:53 AM.866] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:53 AM.866] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:54 AM.400] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:54 AM.400] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:54 AM.400] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:54 AM.400] at System.Environment.get_StackTrace()
[8/2/2025 3:45:54 AM.400] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:54 AM.400] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:54 AM.400] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:54 AM.400] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:54 AM.400] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:54 AM.400] at Rage.GameFiber.Main()
[8/2/2025 3:45:54 AM.400] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:54 AM.400] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:54 AM.400] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:54 AM.400] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:54 AM.400] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:54 AM.754] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[8/2/2025 3:45:54 AM.754] LSPD First Response: UB: DETECTED ZONE: VCANA
[8/2/2025 3:45:54 AM.754] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[8/2/2025 3:45:54 AM.782] LSPD First Response: UB: STARTED PURSUIT >> OSB-1
[8/2/2025 3:45:54 AM.983] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:54 AM.983] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:54 AM.983] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:54 AM.983] at System.Environment.get_StackTrace()
[8/2/2025 3:45:54 AM.983] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:54 AM.983] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:54 AM.983] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:54 AM.983] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:54 AM.983] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:54 AM.983] at Rage.GameFiber.Main()
[8/2/2025 3:45:54 AM.983] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:54 AM.983] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:54 AM.983] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:54 AM.983] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:54 AM.983] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:55 AM.246] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:45:55 AM.494] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:55 AM.494] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:55 AM.494] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:55 AM.494] at System.Environment.get_StackTrace()
[8/2/2025 3:45:55 AM.494] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:55 AM.494] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:55 AM.494] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:55 AM.494] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:55 AM.494] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:55 AM.494] at Rage.GameFiber.Main()
[8/2/2025 3:45:55 AM.494] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:55 AM.494] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:55 AM.494] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:55 AM.494] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:55 AM.494] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:55 AM.683] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:55 AM.752] LSPD First Response: [TRACE] Extended route by 20
[8/2/2025 3:45:55 AM.883] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:45:55 AM.884] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:45:55 AM.884] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:45:55 AM.884] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:45:55 AM.988] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[8/2/2025 3:45:55 AM.998] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:55 AM.998] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:55 AM.999] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:55 AM.999] at System.Environment.get_StackTrace()
[8/2/2025 3:45:55 AM.999] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:55 AM.999] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:55 AM.999] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:55 AM.999] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:55 AM.999] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:55 AM.999] at Rage.GameFiber.Main()
[8/2/2025 3:45:55 AM.999] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:55 AM.999] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:55 AM.999] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:55 AM.999] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:55 AM.999] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:56 AM.159] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory)
[8/2/2025 3:45:56 AM.159] LSPD First Response: [TRACE] Took ownership of cop for chase
[8/2/2025 3:45:56 AM.159] LSPD First Response: [WARN] Added cop without proper cop data
[8/2/2025 3:45:56 AM.159] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 3:45:56 AM.160] LSPD First Response: [TRACE] Martin Levon (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 3:45:56 AM.160] LSPD First Response: [TRACE] Cop Martin Levon reassigned to Amy Adams
[8/2/2025 3:45:56 AM.160] LSPD First Response: [TRACE] Cop added to chase
[8/2/2025 3:45:56 AM.285] LSPD First Response: [TRACE] Martin Levon now monitoring Amy Adams
[8/2/2025 3:45:56 AM.566] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:56 AM.566] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:56 AM.566] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:56 AM.566] at System.Environment.get_StackTrace()
[8/2/2025 3:45:56 AM.566] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:56 AM.567] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:56 AM.567] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:56 AM.567] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:56 AM.567] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:56 AM.567] at Rage.GameFiber.Main()
[8/2/2025 3:45:56 AM.567] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:56 AM.567] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:56 AM.567] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:56 AM.567] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:56 AM.567] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:56 AM.660] LSPD First Response: [TRACE] Thread Marker #7 initialized
[8/2/2025 3:45:57 AM.119] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:57 AM.119] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:57 AM.120] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:57 AM.120] at System.Environment.get_StackTrace()
[8/2/2025 3:45:57 AM.120] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:57 AM.120] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:57 AM.120] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:57 AM.120] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:57 AM.120] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:57 AM.120] at Rage.GameFiber.Main()
[8/2/2025 3:45:57 AM.120] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:57 AM.120] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:57 AM.120] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:57 AM.120] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:57 AM.120] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:57 AM.684] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:57 AM.684] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:57 AM.684] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:57 AM.684] at System.Environment.get_StackTrace()
[8/2/2025 3:45:57 AM.684] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:57 AM.684] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:57 AM.684] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:57 AM.684] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:57 AM.684] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:57 AM.684] at Rage.GameFiber.Main()
[8/2/2025 3:45:57 AM.684] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:57 AM.684] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:57 AM.684] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:57 AM.684] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:57 AM.684] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:57 AM.960] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:58 AM.142] Seatbelt: Seatbelt fastened
[8/2/2025 3:45:58 AM.258] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:58 AM.258] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:58 AM.258] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:58 AM.258] at System.Environment.get_StackTrace()
[8/2/2025 3:45:58 AM.258] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:58 AM.258] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:58 AM.258] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:58 AM.258] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:58 AM.258] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:58 AM.258] at Rage.GameFiber.Main()
[8/2/2025 3:45:58 AM.258] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:58 AM.258] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:58 AM.258] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:58 AM.258] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:58 AM.258] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:58 AM.442] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[8/2/2025 3:45:58 AM.831] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:58 AM.831] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:58 AM.831] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:58 AM.831] at System.Environment.get_StackTrace()
[8/2/2025 3:45:58 AM.831] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:58 AM.831] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:58 AM.831] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:58 AM.831] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:58 AM.831] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:58 AM.831] at Rage.GameFiber.Main()
[8/2/2025 3:45:58 AM.831] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:58 AM.831] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:58 AM.831] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:58 AM.831] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:58 AM.831] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:58 AM.970] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:45:59 AM.349] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:59 AM.349] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:59 AM.349] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:59 AM.349] at System.Environment.get_StackTrace()
[8/2/2025 3:45:59 AM.349] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:59 AM.349] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:59 AM.349] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:59 AM.349] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:59 AM.349] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:59 AM.349] at Rage.GameFiber.Main()
[8/2/2025 3:45:59 AM.349] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:59 AM.349] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:59 AM.349] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:59 AM.349] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:59 AM.350] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:59 AM.426] LSPD First Response: [TRACE] Martin Levon (MP_M_FREEMODE_01) entered combat with target: Amy Adams (A_F_Y_TOURIST_01)
[8/2/2025 3:45:59 AM.877] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:45:59 AM.877] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:59 AM.878] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:45:59 AM.878] at System.Environment.get_StackTrace()
[8/2/2025 3:45:59 AM.878] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:59 AM.878] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:45:59 AM.878] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:45:59 AM.878] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:45:59 AM.878] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:45:59 AM.878] at Rage.GameFiber.Main()
[8/2/2025 3:45:59 AM.878] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:59 AM.878] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:45:59 AM.878] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:45:59 AM.878] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:45:59 AM.878] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:00 AM.177] LSPD First Response: [TRACE] Released 0 entities from Marker #7 Content Manager
[8/2/2025 3:46:00 AM.177] LSPD First Response: [TRACE] Instance cleaned (Marker #7)
[8/2/2025 3:46:00 AM.197] LSPD First Response: [TRACE] Thread Marker #7 has been shut down
[8/2/2025 3:46:00 AM.229] Seatbelt: Stopped chime
[8/2/2025 3:46:00 AM.413] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:00 AM.413] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:00 AM.413] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:00 AM.413] at System.Environment.get_StackTrace()
[8/2/2025 3:46:00 AM.413] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:00 AM.413] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:00 AM.413] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:00 AM.413] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:00 AM.413] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:00 AM.413] at Rage.GameFiber.Main()
[8/2/2025 3:46:00 AM.413] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:00 AM.413] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:00 AM.413] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:00 AM.413] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:00 AM.414] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:00 AM.563] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:46:00 AM.956] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:00 AM.956] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:00 AM.957] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:00 AM.957] at System.Environment.get_StackTrace()
[8/2/2025 3:46:00 AM.957] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:00 AM.957] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:00 AM.957] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:00 AM.957] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:00 AM.957] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:00 AM.957] at Rage.GameFiber.Main()
[8/2/2025 3:46:00 AM.957] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:00 AM.957] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:00 AM.957] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:00 AM.957] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:00 AM.957] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:01 AM.384] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:46:01 AM.472] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:01 AM.472] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:01 AM.472] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:01 AM.472] at System.Environment.get_StackTrace()
[8/2/2025 3:46:01 AM.472] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:01 AM.472] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:01 AM.472] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:01 AM.472] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:01 AM.472] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:01 AM.472] at Rage.GameFiber.Main()
[8/2/2025 3:46:01 AM.472] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:01 AM.472] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:01 AM.472] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:01 AM.472] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:01 AM.472] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:02 AM.036] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:02 AM.036] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:02 AM.036] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:02 AM.036] at System.Environment.get_StackTrace()
[8/2/2025 3:46:02 AM.036] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:02 AM.036] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:02 AM.036] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:02 AM.036] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:02 AM.036] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:02 AM.037] at Rage.GameFiber.Main()
[8/2/2025 3:46:02 AM.037] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:02 AM.037] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:02 AM.037] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:02 AM.037] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:02 AM.037] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:02 AM.602] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:02 AM.602] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:02 AM.602] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:02 AM.602] at System.Environment.get_StackTrace()
[8/2/2025 3:46:02 AM.602] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:02 AM.602] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:02 AM.602] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:02 AM.602] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:02 AM.602] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:02 AM.602] at Rage.GameFiber.Main()
[8/2/2025 3:46:02 AM.602] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:02 AM.602] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:02 AM.602] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:02 AM.602] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:02 AM.603] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:02 AM.927] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:46:02 AM.927] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:46:02 AM.927] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:46:03 AM.037] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:46:03 AM.176] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:03 AM.176] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:03 AM.176] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:03 AM.176] at System.Environment.get_StackTrace()
[8/2/2025 3:46:03 AM.176] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:03 AM.176] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:03 AM.176] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:03 AM.176] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:03 AM.176] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:03 AM.176] at Rage.GameFiber.Main()
[8/2/2025 3:46:03 AM.176] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:03 AM.176] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:03 AM.176] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:03 AM.176] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:03 AM.176] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:03 AM.724] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:03 AM.724] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:03 AM.726] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:03 AM.726] at System.Environment.get_StackTrace()
[8/2/2025 3:46:03 AM.726] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:03 AM.726] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:03 AM.726] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:03 AM.726] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:03 AM.726] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:03 AM.726] at Rage.GameFiber.Main()
[8/2/2025 3:46:03 AM.726] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:03 AM.726] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:03 AM.726] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:03 AM.726] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:03 AM.726] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:04 AM.133] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:46:04 AM.266] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:04 AM.266] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:04 AM.266] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:04 AM.266] at System.Environment.get_StackTrace()
[8/2/2025 3:46:04 AM.266] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:04 AM.266] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:04 AM.266] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:04 AM.266] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:04 AM.266] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:04 AM.266] at Rage.GameFiber.Main()
[8/2/2025 3:46:04 AM.266] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:04 AM.266] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:04 AM.266] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:04 AM.266] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:04 AM.266] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:04 AM.848] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:04 AM.848] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:04 AM.849] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:04 AM.849] at System.Environment.get_StackTrace()
[8/2/2025 3:46:04 AM.849] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:04 AM.849] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:04 AM.849] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:04 AM.849] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:04 AM.849] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:04 AM.849] at Rage.GameFiber.Main()
[8/2/2025 3:46:04 AM.849] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:04 AM.849] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:04 AM.849] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:04 AM.849] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:04 AM.849] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:04 AM.938] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:46:04 AM.938] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:46:04 AM.938] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:46:05 AM.352] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:05 AM.352] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:05 AM.353] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:05 AM.353] at System.Environment.get_StackTrace()
[8/2/2025 3:46:05 AM.353] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:05 AM.353] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:05 AM.353] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:05 AM.353] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:05 AM.353] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:05 AM.353] at Rage.GameFiber.Main()
[8/2/2025 3:46:05 AM.353] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:05 AM.353] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:05 AM.353] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:05 AM.353] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:05 AM.353] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:05 AM.787] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:46:05 AM.868] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:05 AM.868] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:05 AM.868] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:05 AM.868] at System.Environment.get_StackTrace()
[8/2/2025 3:46:05 AM.868] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:05 AM.868] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:05 AM.868] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:05 AM.868] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:05 AM.868] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:05 AM.868] at Rage.GameFiber.Main()
[8/2/2025 3:46:05 AM.868] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:05 AM.868] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:05 AM.868] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:05 AM.868] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:05 AM.869] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:06 AM.213] LSPD First Response: [TRACE] Anthony Ryan (A_M_Y_BEVHILLS_01) was damaged.
[8/2/2025 3:46:06 AM.416] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:06 AM.417] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:06 AM.418] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:06 AM.418] at System.Environment.get_StackTrace()
[8/2/2025 3:46:06 AM.418] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:06 AM.418] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:06 AM.418] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:06 AM.418] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:06 AM.418] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:06 AM.418] at Rage.GameFiber.Main()
[8/2/2025 3:46:06 AM.418] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:06 AM.418] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:06 AM.418] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:06 AM.418] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:06 AM.418] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:06 AM.576] LSPD First Response: [TRACE] [CONSOLE] System.NullReferenceException: Object reference not set to an instance of an object.
[8/2/2025 3:46:06 AM.576] at UQNkfXaEAvFCELNYNBIKFRLwOpFr.OQvlWrPpuwIwkZBgehQGOfPRnfSO(Int64 ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Functions.cs:line 2739
[8/2/2025 3:46:06 AM.576] at ytaHDamvhSDbagDJFUPioKtnJRQd.XeOSZiMlGPtWrTJPUzciTlOMEeSJ() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Tasks\TaskCopChasePedAdv.cs:line 1627
[8/2/2025 3:46:06 AM.576] at OSFETMwZRIgHCEPwuMEGfICAfHkcA.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN )
[8/2/2025 3:46:06 AM.815] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_black_full_02
[8/2/2025 3:46:06 AM.893] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:46:07 AM.015] LSPD First Response: [TRACE] Martin Levon (MP_M_FREEMODE_01) left combat.
[8/2/2025 3:46:07 AM.036] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:07 AM.036] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:07 AM.038] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:07 AM.038] at System.Environment.get_StackTrace()
[8/2/2025 3:46:07 AM.038] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:07 AM.038] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:07 AM.038] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:07 AM.038] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:07 AM.038] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:07 AM.038] at Rage.GameFiber.Main()
[8/2/2025 3:46:07 AM.038] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:07 AM.038] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:07 AM.038] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:07 AM.038] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:07 AM.038] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:07 AM.584] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:07 AM.584] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:07 AM.585] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:07 AM.585] at System.Environment.get_StackTrace()
[8/2/2025 3:46:07 AM.585] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:07 AM.585] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:07 AM.585] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:07 AM.585] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:07 AM.585] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:07 AM.585] at Rage.GameFiber.Main()
[8/2/2025 3:46:07 AM.585] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:07 AM.585] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:07 AM.585] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:07 AM.585] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:07 AM.585] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:07 AM.894] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[8/2/2025 3:46:07 AM.896] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Kidnapping in Progress  Status = Open
[8/2/2025 3:46:07 AM.896] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Kidnapping in Progress
[8/2/2025 3:46:07 AM.903] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[8/2/2025 3:46:07 AM.903] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[8/2/2025 3:46:07 AM.910] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[8/2/2025 3:46:08 AM.020] LSPD First Response: CalloutInterface: [DEBUG] start time: 8/2/2025 10:40:27 PM for [686] Kidnapping in Progress
[8/2/2025 3:46:08 AM.020] LSPD First Response: CalloutInterface: [DEBUG] waiting 39 in-game minutes for [686] Kidnapping in Progress
[8/2/2025 3:46:08 AM.020] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 24 minutes
[8/2/2025 3:46:08 AM.134] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:08 AM.134] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:08 AM.136] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:08 AM.136] at System.Environment.get_StackTrace()
[8/2/2025 3:46:08 AM.136] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:08 AM.136] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:08 AM.136] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:08 AM.136] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:08 AM.136] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:08 AM.136] at Rage.GameFiber.Main()
[8/2/2025 3:46:08 AM.136] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:08 AM.136] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:08 AM.136] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:08 AM.136] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:08 AM.136] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:08 AM.415] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:46:08 AM.686] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:08 AM.686] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:08 AM.687] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:08 AM.687] at System.Environment.get_StackTrace()
[8/2/2025 3:46:08 AM.687] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:08 AM.687] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:08 AM.687] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:08 AM.687] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:08 AM.687] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:08 AM.687] at Rage.GameFiber.Main()
[8/2/2025 3:46:08 AM.687] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:08 AM.687] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:08 AM.687] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:08 AM.687] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:08 AM.687] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:09 AM.205] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:09 AM.205] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:09 AM.206] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:09 AM.206] at System.Environment.get_StackTrace()
[8/2/2025 3:46:09 AM.206] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:09 AM.206] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:09 AM.206] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:09 AM.206] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:09 AM.206] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:09 AM.206] at Rage.GameFiber.Main()
[8/2/2025 3:46:09 AM.206] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:09 AM.206] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:09 AM.206] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:09 AM.206] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:09 AM.206] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:09 AM.429] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:46:09 AM.774] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:09 AM.774] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:09 AM.775] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:09 AM.775] at System.Environment.get_StackTrace()
[8/2/2025 3:46:09 AM.775] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:09 AM.775] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:09 AM.775] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:09 AM.775] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:09 AM.775] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:09 AM.775] at Rage.GameFiber.Main()
[8/2/2025 3:46:09 AM.775] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:09 AM.775] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:09 AM.775] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:09 AM.775] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:09 AM.775] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:10 AM.305] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:10 AM.305] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:10 AM.306] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:10 AM.306] at System.Environment.get_StackTrace()
[8/2/2025 3:46:10 AM.306] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:10 AM.306] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:10 AM.306] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:10 AM.306] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:10 AM.306] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:10 AM.306] at Rage.GameFiber.Main()
[8/2/2025 3:46:10 AM.306] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:10 AM.306] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:10 AM.306] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:10 AM.306] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:10 AM.306] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:10 AM.700] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[8/2/2025 3:46:10 AM.837] LSPD First Response: [TRACE] Entering at Driver
[8/2/2025 3:46:10 AM.838] LSPD First Response: [TRACE] Nathan Brueske (MP_F_FREEMODE_01) left combat.
[8/2/2025 3:46:10 AM.849] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:10 AM.850] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:10 AM.850] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:10 AM.850] at System.Environment.get_StackTrace()
[8/2/2025 3:46:10 AM.850] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:10 AM.850] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:10 AM.850] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:10 AM.850] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:10 AM.850] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:10 AM.850] at Rage.GameFiber.Main()
[8/2/2025 3:46:10 AM.850] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:10 AM.850] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:10 AM.850] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:10 AM.850] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:10 AM.850] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:11 AM.007] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:46:11 AM.401] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:11 AM.408] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:11 AM.408] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:11 AM.408] at System.Environment.get_StackTrace()
[8/2/2025 3:46:11 AM.408] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:11 AM.408] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:11 AM.408] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:11 AM.408] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:11 AM.408] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:11 AM.408] at Rage.GameFiber.Main()
[8/2/2025 3:46:11 AM.408] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:11 AM.408] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:11 AM.408] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:11 AM.408] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:11 AM.408] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:11 AM.998] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:11 AM.998] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:11 AM.998] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:11 AM.998] at System.Environment.get_StackTrace()
[8/2/2025 3:46:11 AM.998] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:11 AM.998] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:11 AM.998] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:11 AM.998] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:11 AM.998] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:11 AM.998] at Rage.GameFiber.Main()
[8/2/2025 3:46:11 AM.998] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:11 AM.998] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:11 AM.998] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:11 AM.998] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:11 AM.998] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:12 AM.035] Seatbelt: Seatbelt fastened
[8/2/2025 3:46:12 AM.432] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:46:12 AM.529] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:12 AM.529] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:12 AM.529] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:12 AM.529] at System.Environment.get_StackTrace()
[8/2/2025 3:46:12 AM.529] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:12 AM.529] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:12 AM.529] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:12 AM.529] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:12 AM.529] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:12 AM.529] at Rage.GameFiber.Main()
[8/2/2025 3:46:12 AM.529] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:12 AM.529] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:12 AM.529] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:12 AM.529] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:12 AM.529] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:13 AM.052] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:13 AM.052] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:13 AM.052] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:46:13 AM.052] at System.Environment.get_StackTrace()
[8/2/2025 3:46:13 AM.052] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:13 AM.052] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:46:13 AM.052] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:46:13 AM.052] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:46:13 AM.052] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:46:13 AM.052] at Rage.GameFiber.Main()
[8/2/2025 3:46:13 AM.052] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:13 AM.052] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:46:13 AM.052] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:46:13 AM.052] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:46:13 AM.052] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:46:13 AM.609] LSPD First Response: [RealisticTrafficAI] Vehicle 0000f317 ran a red light.
[8/2/2025 3:46:13 AM.612] LSPD First Response: [RealisticTrafficAI] Vehicle 00011117 stopping at red light.
[8/2/2025 3:46:14 AM.399] LSPD First Response: [TRACE] DragSuspectOutOfVehicle
[8/2/2025 3:46:14 AM.516] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:46:14 AM.661] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:46:15 AM.618] LSPD First Response: [RealisticTrafficAI] Vehicle 00094603 stopping at red light.
[8/2/2025 3:46:15 AM.749] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:46:17 AM.140] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:46:17 AM.700] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:46:18 AM.868] LSPD First Response: [TRACE] Entering at Driver
[8/2/2025 3:46:19 AM.759] LSPD First Response: [RealisticTrafficAI] Vehicle 00010b17 stopping at red light.
[8/2/2025 3:46:20 AM.330] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:46:20 AM.330] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[8/2/2025 3:46:20 AM.399] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[8/2/2025 3:46:20 AM.627] LSPD First Response: [TRACE] Julian Calderon (MP_M_FREEMODE_01) left combat.
[8/2/2025 3:46:21 AM.011] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 3:46:21 AM.602] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 3:46:21 AM.603] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:46:21 AM.682] LSPD First Response: [TRACE] Amy Ryan (MP_F_FREEMODE_01) entered combat with target: Amy Adams (A_F_Y_TOURIST_01)
[8/2/2025 3:46:22 AM.238] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 3:46:22 AM.327] LSPD First Response: [RealisticTrafficAI] Vehicle 0000f317 stopping at red light.
[8/2/2025 3:46:22 AM.547] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:46:22 AM.630] LSPD First Response: [TRACE] Passenger exiting vehicle due to being stuck
[8/2/2025 3:46:22 AM.631] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active
[8/2/2025 3:46:22 AM.636] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[8/2/2025 3:46:22 AM.987] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON POLICE
[8/2/2025 3:46:24 AM.160] LSPD First Response: [TRACE] Reapplied
[8/2/2025 3:46:24 AM.425] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:46:24 AM.517] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON POLICE
[8/2/2025 3:46:24 AM.595] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON POLICE
[8/2/2025 3:46:25 AM.226] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_black_full_02
[8/2/2025 3:46:25 AM.308] LSPD First Response: [TRACE] DragSuspectOutOfVehicleCleanUpAction
[8/2/2025 3:46:25 AM.426] LSPD First Response: Automatic Roadblocks: [INFO] Pursuit state has changed to ActiveOnFoot
[8/2/2025 3:46:25 AM.428] LSPD First Response: Automatic Roadblocks: [INFO] Released a total of 0 roadblocks which were still active
[8/2/2025 3:46:25 AM.475] LSPD First Response: [TRACE] Nathan Brueske (MP_F_FREEMODE_01) entered combat with target: Amy Adams (A_F_Y_TOURIST_01)
[8/2/2025 3:46:25 AM.878] LSPD First Response: [TRACE] Probing 0 cops
[8/2/2025 3:46:25 AM.880] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 3:46:27 AM.012] LSPD First Response: [RealisticTrafficAI] Vehicle 0000f317 stopping at red light.
[8/2/2025 3:46:27 AM.085] LSPD First Response: [TRACE] Nathan Brueske (MP_F_FREEMODE_01) left combat.
[8/2/2025 3:46:27 AM.150] LSPD First Response: [TRACE] Probing 0 cops
[8/2/2025 3:46:27 AM.151] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 3:46:27 AM.449] LSPD First Response: [TRACE] Julian Calderon TaseSuspect 
[8/2/2025 3:46:27 AM.449] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[8/2/2025 3:46:27 AM.802] LSPD First Response: [TRACE] Julian Calderon TaseSuspect True
[8/2/2025 3:46:27 AM.802] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[8/2/2025 3:46:27 AM.885] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:46:28 AM.111] LSPD First Response: [TRACE] Julian Calderon TaseSuspect True
[8/2/2025 3:46:28 AM.111] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[8/2/2025 3:46:28 AM.389] LSPD First Response: [TRACE] Probing 0 cops
[8/2/2025 3:46:28 AM.389] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 3:46:28 AM.393] LSPD First Response: [TRACE] Julian Calderon TaseSuspect True
[8/2/2025 3:46:28 AM.394] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[8/2/2025 3:46:28 AM.667] LSPD First Response: [TRACE] Julian Calderon TaseSuspect True
[8/2/2025 3:46:28 AM.667] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[8/2/2025 3:46:28 AM.974] LSPD First Response: [TRACE] Julian Calderon TaseSuspect True
[8/2/2025 3:46:28 AM.974] LSPD First Response: [TRACE] PunchSuspectCleanUpAction
[8/2/2025 3:46:29 AM.063] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:46:29 AM.449] LSPD First Response: [TRACE] Amy Adams (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 3:46:29 AM.785] LSPD First Response: [TRACE] Surrender 2?
[8/2/2025 3:46:30 AM.853] LSPD First Response: [TRACE] Julian Calderon (MP_M_FREEMODE_01) entered combat with target: Amy Adams (A_F_Y_TOURIST_01)
[8/2/2025 3:46:30 AM.923] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 3:46:30 AM.928] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[8/2/2025 3:46:30 AM.928] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[8/2/2025 3:46:31 AM.350] LSPD First Response: [TRACE] Invoking PedGainedVisual
[8/2/2025 3:46:31 AM.491] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[8/2/2025 3:46:31 AM.652] LSPD First Response: [RealisticTrafficAI] Vehicle 0000f317 stopping at red light.
[8/2/2025 3:46:31 AM.845] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[8/2/2025 3:46:31 AM.845] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[8/2/2025 3:46:31 AM.865] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[8/2/2025 3:46:31 AM.979] LSPD First Response: [TRACE] Julian Calderon (MP_M_FREEMODE_01) left combat.
[8/2/2025 3:46:32 AM.126] LSPD First Response: [TRACE] Probing 0 cops
[8/2/2025 3:46:32 AM.126] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 3:46:32 AM.557] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[8/2/2025 3:46:33 AM.304] LSPD First Response: [TRACE] Probing 0 cops
[8/2/2025 3:46:33 AM.304] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 3:46:33 AM.683] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:46:34 AM.471] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 3:46:34 AM.471] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 1
[8/2/2025 3:46:34 AM.471] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[8/2/2025 3:46:35 AM.327] LSPD First Response: [TRACE] Ped Amy Adams tased by Julian Calderon
[8/2/2025 3:46:35 AM.663] LSPD First Response: [TRACE] Amy Adams (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 3:46:36 AM.345] LSPD First Response: [RealisticTrafficAI] Vehicle 0000f317 stopping at red light.
[8/2/2025 3:46:38 AM.372] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:46:40 AM.925] LSPD First Response: [RealisticTrafficAI] Vehicle 00000417 stopping at red light.
[8/2/2025 3:46:41 AM.154] LSPD First Response: [TRACE] Amy Ryan (MP_F_FREEMODE_01) left combat.
[8/2/2025 3:46:42 AM.184] LSPD First Response: [TRACE] Nathan Brueske (MP_F_FREEMODE_01) entered combat with target: Amy Adams (A_F_Y_TOURIST_01)
[8/2/2025 3:46:42 AM.686] LSPD First Response: [TRACE] Amy Ryan (MP_F_FREEMODE_01) entered combat with target: Amy Adams (A_F_Y_TOURIST_01)
[8/2/2025 3:46:42 AM.937] LSPD First Response: [RealisticTrafficAI] Vehicle 0000f317 stopping at red light.
[8/2/2025 3:46:43 AM.202] LSPD First Response: [TRACE] Amy Ryan (MP_F_FREEMODE_01) left combat.
[8/2/2025 3:46:43 AM.731] LSPD First Response: [TRACE] Amy Ryan (MP_F_FREEMODE_01) entered combat with target: Amy Adams (A_F_Y_TOURIST_01)
[8/2/2025 3:46:44 AM.671] LSPD First Response: [TRACE] ConfrontSuspectCleanupAction
[8/2/2025 3:46:44 AM.802] LSPD First Response: [TRACE] Nathan Brueske (MP_F_FREEMODE_01) left combat.
[8/2/2025 3:46:44 AM.889] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[8/2/2025 3:46:44 AM.996] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:46:46 AM.913] LSPD First Response: [TRACE] Amy Ryan (MP_F_FREEMODE_01) left combat.
[8/2/2025 3:46:47 AM.524] LSPD First Response: [RealisticTrafficAI] Vehicle 0000f317 stopping at red light.
[8/2/2025 3:46:48 AM.965] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:46:48 AM.965] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:46:48 AM.965] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:46:49 AM.551] LSPD First Response: [TRACE] Amy Ryan (MP_F_FREEMODE_01) entered combat with target: Amy Adams (A_F_Y_TOURIST_01)
[8/2/2025 3:46:49 AM.562] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:46:51 AM.912] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[8/2/2025 3:46:52 AM.204] LSPD First Response: [RealisticTrafficAI] Vehicle 0006ae17 stopping at red light.
[8/2/2025 3:46:53 AM.301] LSPD First Response: [TRACE] Nathan Brueske (MP_F_FREEMODE_01) entered combat with target: Amy Adams (A_F_Y_TOURIST_01)
[8/2/2025 3:46:54 AM.271] LSPD First Response: [RealisticTrafficAI] Vehicle 0000f317 stopping at red light.
[8/2/2025 3:46:55 AM.299] LSPD First Response: [TRACE] Eric Kerr (MP_M_FREEMODE_01) was damaged.
[8/2/2025 3:46:56 AM.290] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:46:56 AM.505] LSPD First Response: [TRACE] Amy Ryan (MP_F_FREEMODE_01) left combat.
[8/2/2025 3:46:57 AM.255] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:46:57 AM.255] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:46:57 AM.255] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:46:58 AM.901] LSPD First Response: [RealisticTrafficAI] Vehicle 0000f317 stopping at red light.
[8/2/2025 3:47:00 AM.728] LSPD First Response: [TRACE] Task CopBustPed finished: Busting done
[8/2/2025 3:47:00 AM.731] ABORT BUST
[8/2/2025 3:47:00 AM.766] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[8/2/2025 3:47:00 AM.768] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[8/2/2025 3:47:00 AM.768] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[8/2/2025 3:47:00 AM.768] LSPD First Response: [TRACE] Removed ped chase strategy
[8/2/2025 3:47:00 AM.770] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[8/2/2025 3:47:00 AM.770] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[8/2/2025 3:47:00 AM.770] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[8/2/2025 3:47:00 AM.770] LSPD First Response: [TRACE] Removed ped chase strategy
[8/2/2025 3:47:00 AM.770] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[8/2/2025 3:47:00 AM.770] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[8/2/2025 3:47:00 AM.770] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[8/2/2025 3:47:00 AM.770] LSPD First Response: [TRACE] Removed ped chase strategy
[8/2/2025 3:47:00 AM.770] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[8/2/2025 3:47:00 AM.771] LSPD First Response: [TRACE] Visual lost event fired
[8/2/2025 3:47:00 AM.771] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[8/2/2025 3:47:00 AM.771] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[8/2/2025 3:47:00 AM.771] LSPD First Response: [TRACE] Removed ped chase strategy
[8/2/2025 3:47:00 AM.771] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[8/2/2025 3:47:00 AM.771] LSPD First Response: [TRACE] Suspect freed
[8/2/2025 3:47:00 AM.771] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[8/2/2025 3:47:00 AM.771] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[8/2/2025 3:47:00 AM.771] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[8/2/2025 3:47:00 AM.773] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[8/2/2025 3:47:00 AM.775] LSPD First Response: [TRACE] Freeing cop: Julian Calderon
[8/2/2025 3:47:00 AM.775] LSPD First Response: [TRACE] Cop freed
[8/2/2025 3:47:00 AM.775] LSPD First Response: [TRACE] SuspectTransportManager::AddSuspect: Removed from chase
[8/2/2025 3:47:00 AM.775] LSPD First Response: [TRACE] Assigned ped to SuspectTransportManager #1 (Blocker)
[8/2/2025 3:47:00 AM.775] LSPD First Response: [TRACE] Task CopBustPed finished: Arrest finished nicely.
[8/2/2025 3:47:00 AM.794] LSPD First Response: [TRACE] TryStartTransportWithNearbyVehicle: Found valid vehicle
[8/2/2025 3:47:00 AM.795] LSPD First Response: [TRACE] Secondary suspect cop became main cop for transport with local vehicle
[8/2/2025 3:47:00 AM.805] LSPD First Response: STP: PURSUIT SUSPECT ARRESTED BY UB COP
[8/2/2025 3:47:00 AM.829] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[8/2/2025 3:47:00 AM.835] LSPD First Response: [TRACE] Ending chase
[8/2/2025 3:47:00 AM.835] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[8/2/2025 3:47:00 AM.835] LSPD First Response: [TRACE] Freeing cop: Nathan Brueske
[8/2/2025 3:47:00 AM.835] LSPD First Response: [TRACE] Cop freed
[8/2/2025 3:47:00 AM.835] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[8/2/2025 3:47:00 AM.835] LSPD First Response: [TRACE] Freeing cop: Amy Ryan
[8/2/2025 3:47:00 AM.835] LSPD First Response: [TRACE] Cop freed
[8/2/2025 3:47:00 AM.835] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[8/2/2025 3:47:00 AM.835] LSPD First Response: [TRACE] Freeing cop: Martin Levon
[8/2/2025 3:47:00 AM.843] LSPD First Response: [TRACE] Cop freed
[8/2/2025 3:47:00 AM.847] LSPD First Response: Automatic Roadblocks: [INFO] Pursuit state has changed to Inactive
[8/2/2025 3:47:00 AM.847] LSPD First Response: Automatic Roadblocks: [INFO] Released a total of 0 roadblocks which were still active
[8/2/2025 3:47:00 AM.882] LSPD First Response: [TRACE] Main cop is not busy and re-assigned for transport
[8/2/2025 3:47:00 AM.937] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:47:01 AM.006] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[8/2/2025 3:47:01 AM.006] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[8/2/2025 3:47:01 AM.006] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[8/2/2025 3:47:01 AM.006] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[8/2/2025 3:47:01 AM.006] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[8/2/2025 3:47:01 AM.006] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[8/2/2025 3:47:01 AM.006] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[8/2/2025 3:47:01 AM.006] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[8/2/2025 3:47:01 AM.006] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory)
[8/2/2025 3:47:01 AM.006] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager
[8/2/2025 3:47:01 AM.006] LSPD First Response: [TRACE] Instance cleaned (Chase #1)
[8/2/2025 3:47:01 AM.008] LSPD First Response: [TRACE] Ped Amy Ryan has become idle again
[8/2/2025 3:47:01 AM.009] LSPD First Response: [TRACE] Ped Nathan Brueske has become idle again
[8/2/2025 3:47:01 AM.009] LSPD First Response: [TRACE] Nathan Brueske (MP_F_FREEMODE_01) left combat.
[8/2/2025 3:47:01 AM.009] LSPD First Response: [TRACE] Ped Martin Levon has become idle again
[8/2/2025 3:47:01 AM.210] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 3:47:01 AM.210] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:47:01 AM.214] LSPD First Response: [TRACE] Grab task starting
[8/2/2025 3:47:01 AM.214] LSPD First Response: [TRACE] Grab task initailized
[8/2/2025 3:47:01 AM.284] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 3:47:01 AM.285] LSPD First Response: [TRACE] Created police2 at X:-1248.148 Y:-440.1494 Z:34.17225
[8/2/2025 3:47:01 AM.285] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:47:01 AM.365] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:47:01 AM.368] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:47:01 AM.376] LSPD First Response: [TRACE] Charlie Star (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 3:47:01 AM.527] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:47:01 AM.529] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:47:01 AM.535] LSPD First Response: [TRACE] Grandle Cooper (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 3:47:01 AM.597] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[8/2/2025 3:47:01 AM.987] LSPD First Response: [TRACE] TaskTransportSuspect: OnAbort
[8/2/2025 3:47:01 AM.987] LSPD First Response: [TRACE] Aborting GrabPed: Transport ended
[8/2/2025 3:47:02 AM.002] LSPD First Response: [TRACE] ProcessTransportUnit: No suspects assigned
[8/2/2025 3:47:02 AM.070] LSPD First Response: [TRACE] SuspectTransportManager::Process: Suspect in custody
[8/2/2025 3:47:02 AM.080] LSPD First Response: [TRACE] Prisoner transport done
[8/2/2025 3:47:02 AM.510] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Parent task aborted
[8/2/2025 3:47:02 AM.513] LSPD First Response: [TRACE] Aborting LeaveSceneAdvanced: Ped ceased to exist
[8/2/2025 3:47:03 AM.311] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:47:03 AM.311] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:47:03 AM.311] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:47:03 AM.326] Axon Signal: Playing bodycam recording interval sound...
[8/2/2025 3:47:03 AM.478] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:03 AM.479] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:03 AM.479] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:47:03 AM.479] at System.Environment.get_StackTrace()
[8/2/2025 3:47:03 AM.479] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:03 AM.479] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:03 AM.479] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:47:03 AM.479] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:47:03 AM.479] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:47:03 AM.479] at Rage.GameFiber.Main()
[8/2/2025 3:47:03 AM.479] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:03 AM.479] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:03 AM.479] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:47:03 AM.479] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:47:03 AM.479] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:03 AM.999] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:03 AM.999] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:03 AM.999] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:47:03 AM.999] at System.Environment.get_StackTrace()
[8/2/2025 3:47:03 AM.999] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:03 AM.999] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:03 AM.999] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:47:03 AM.999] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:47:03 AM.999] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:47:03 AM.999] at Rage.GameFiber.Main()
[8/2/2025 3:47:03 AM.999] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:03 AM.999] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:03 AM.999] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:47:03 AM.999] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:47:03 AM.999] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:04 AM.157] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:47:04 AM.157] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:47:04 AM.157] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:47:04 AM.507] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:04 AM.507] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:04 AM.507] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:47:04 AM.507] at System.Environment.get_StackTrace()
[8/2/2025 3:47:04 AM.507] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:04 AM.507] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:04 AM.507] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:47:04 AM.507] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:47:04 AM.507] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:47:04 AM.507] at Rage.GameFiber.Main()
[8/2/2025 3:47:04 AM.507] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:04 AM.507] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:04 AM.507] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:47:04 AM.507] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:47:04 AM.508] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:05 AM.013] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:47:05 AM.013] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:47:05 AM.013] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:47:05 AM.059] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:05 AM.059] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:05 AM.059] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:47:05 AM.059] at System.Environment.get_StackTrace()
[8/2/2025 3:47:05 AM.059] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:05 AM.059] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:05 AM.059] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:47:05 AM.059] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:47:05 AM.059] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:47:05 AM.059] at Rage.GameFiber.Main()
[8/2/2025 3:47:05 AM.059] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:05 AM.059] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:05 AM.059] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:47:05 AM.059] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:47:05 AM.059] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:05 AM.576] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:05 AM.576] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:05 AM.577] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:47:05 AM.577] at System.Environment.get_StackTrace()
[8/2/2025 3:47:05 AM.577] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:05 AM.577] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:05 AM.577] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:47:05 AM.577] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:47:05 AM.577] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:47:05 AM.577] at Rage.GameFiber.Main()
[8/2/2025 3:47:05 AM.577] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:05 AM.577] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:05 AM.577] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:47:05 AM.577] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:47:05 AM.577] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:05 AM.904] LSPD First Response: UB: GUARD THE PED AFTER PURSUIT >> OSB-0 PAX-0
[8/2/2025 3:47:05 AM.905] LSPD First Response: UB: FINISHED PURSUIT >> OSB-0 PAX-0
[8/2/2025 3:47:06 AM.103] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:06 AM.103] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:06 AM.104] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:47:06 AM.104] at System.Environment.get_StackTrace()
[8/2/2025 3:47:06 AM.104] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:06 AM.104] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:06 AM.104] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:47:06 AM.104] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:47:06 AM.104] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:47:06 AM.104] at Rage.GameFiber.Main()
[8/2/2025 3:47:06 AM.104] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:06 AM.104] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:06 AM.104] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:47:06 AM.104] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:47:06 AM.104] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:06 AM.635] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:06 AM.635] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:06 AM.637] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:47:06 AM.637] at System.Environment.get_StackTrace()
[8/2/2025 3:47:06 AM.638] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:06 AM.638] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:06 AM.638] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:47:06 AM.638] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:47:06 AM.638] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:47:06 AM.638] at Rage.GameFiber.Main()
[8/2/2025 3:47:06 AM.638] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:06 AM.638] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:06 AM.638] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:47:06 AM.638] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:47:06 AM.638] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:07 AM.137] LSPD First Response: UB: FINISHED PURSUIT >> OSB-1 PAX-0
[8/2/2025 3:47:07 AM.212] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:07 AM.212] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:07 AM.213] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:47:07 AM.213] at System.Environment.get_StackTrace()
[8/2/2025 3:47:07 AM.213] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:07 AM.213] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:07 AM.213] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:47:07 AM.213] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:47:07 AM.213] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:47:07 AM.213] at Rage.GameFiber.Main()
[8/2/2025 3:47:07 AM.213] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:07 AM.213] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:07 AM.213] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:47:07 AM.213] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:47:07 AM.213] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:07 AM.583] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[8/2/2025 3:47:07 AM.583] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = Rest Area Disturbance  Status = Open
[8/2/2025 3:47:07 AM.583] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for Rest Area Disturbance
[8/2/2025 3:47:07 AM.587] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[8/2/2025 3:47:07 AM.587] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[8/2/2025 3:47:07 AM.587] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[8/2/2025 3:47:07 AM.727] LSPD First Response: CalloutInterface: [DEBUG] start time: 8/2/2025 11:04:39 PM for Rest Area Disturbance
[8/2/2025 3:47:07 AM.727] LSPD First Response: CalloutInterface: [DEBUG] waiting 35 in-game minutes for Rest Area Disturbance
[8/2/2025 3:47:07 AM.729] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 40 minutes
[8/2/2025 3:47:07 AM.766] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:07 AM.766] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:07 AM.767] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:47:07 AM.767] at System.Environment.get_StackTrace()
[8/2/2025 3:47:07 AM.767] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:07 AM.767] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:07 AM.767] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:47:07 AM.767] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:47:07 AM.767] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:47:07 AM.767] at Rage.GameFiber.Main()
[8/2/2025 3:47:07 AM.767] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:07 AM.767] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:07 AM.767] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:47:07 AM.767] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:47:07 AM.767] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:08 AM.315] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:08 AM.315] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:08 AM.315] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:47:08 AM.315] at System.Environment.get_StackTrace()
[8/2/2025 3:47:08 AM.315] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:08 AM.315] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:08 AM.315] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:47:08 AM.315] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:47:08 AM.315] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:47:08 AM.315] at Rage.GameFiber.Main()
[8/2/2025 3:47:08 AM.315] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:08 AM.315] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:08 AM.315] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:47:08 AM.315] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:47:08 AM.315] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:08 AM.599] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0
[8/2/2025 3:47:08 AM.862] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:08 AM.862] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:08 AM.863] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:47:08 AM.863] at System.Environment.get_StackTrace()
[8/2/2025 3:47:08 AM.863] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:08 AM.863] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:08 AM.863] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:47:08 AM.863] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:47:08 AM.863] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:47:08 AM.863] at Rage.GameFiber.Main()
[8/2/2025 3:47:08 AM.863] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:08 AM.863] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:08 AM.863] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:47:08 AM.863] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:47:08 AM.863] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:09 AM.402] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:09 AM.402] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:09 AM.403] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:47:09 AM.403] at System.Environment.get_StackTrace()
[8/2/2025 3:47:09 AM.403] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:09 AM.403] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:09 AM.403] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:47:09 AM.403] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:47:09 AM.403] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:47:09 AM.403] at Rage.GameFiber.Main()
[8/2/2025 3:47:09 AM.403] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:09 AM.403] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:09 AM.403] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:47:09 AM.403] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:47:09 AM.403] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:09 AM.512] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0
[8/2/2025 3:47:09 AM.920] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:09 AM.920] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:09 AM.920] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:47:09 AM.920] at System.Environment.get_StackTrace()
[8/2/2025 3:47:09 AM.920] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:09 AM.920] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:09 AM.920] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:47:09 AM.920] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:47:09 AM.920] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:47:09 AM.920] at Rage.GameFiber.Main()
[8/2/2025 3:47:09 AM.920] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:09 AM.920] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:09 AM.920] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:47:09 AM.920] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:47:09 AM.920] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:10 AM.494] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:10 AM.494] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:10 AM.495] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:47:10 AM.495] at System.Environment.get_StackTrace()
[8/2/2025 3:47:10 AM.495] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:10 AM.495] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:47:10 AM.495] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:47:10 AM.495] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:47:10 AM.495] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:47:10 AM.495] at Rage.GameFiber.Main()
[8/2/2025 3:47:10 AM.495] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:10 AM.495] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:47:10 AM.495] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:47:10 AM.495] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:47:10 AM.495] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:47:11 AM.035] LSPD First Response: [RealisticTrafficAI] Vehicle 0007bc17 stopping at red light.
[8/2/2025 3:47:13 AM.117] LSPD First Response: [RealisticTrafficAI] Vehicle 0000f317 stopping at red light.
[8/2/2025 3:47:15 AM.744] LSPD First Response: [RealisticTrafficAI] Vehicle 0007bc17 stopping at red light.
[8/2/2025 3:47:17 AM.806] LSPD First Response: [RealisticTrafficAI] Vehicle 00000417 stopping at red light.
[8/2/2025 3:47:19 AM.819] LSPD First Response: [RealisticTrafficAI] Vehicle 0000f317 ran a red light.
[8/2/2025 3:47:19 AM.822] LSPD First Response: [RealisticTrafficAI] Vehicle 0005aa16 stopping at red light.
[8/2/2025 3:47:22 AM.373] LSPD First Response: [RealisticTrafficAI] Vehicle 00000417 stopping at red light.
[8/2/2025 3:47:23 AM.020] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[8/2/2025 3:47:24 AM.395] LSPD First Response: [RealisticTrafficAI] Vehicle 0000f317 stopping at red light.
[8/2/2025 3:47:24 AM.536] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:47:26 AM.460] LSPD First Response: [RealisticTrafficAI] Vehicle 0005aa16 stopping at red light.
[8/2/2025 3:47:28 AM.657] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[8/2/2025 3:47:28 AM.657] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:47:29 AM.029] LSPD First Response: [RealisticTrafficAI] Vehicle 00000417 stopping at red light.
[8/2/2025 3:47:31 AM.082] LSPD First Response: [RealisticTrafficAI] Vehicle 0000f317 stopping at red light.
[8/2/2025 3:47:33 AM.100] LSPD First Response: [RealisticTrafficAI] Vehicle 0005aa16 stopping at red light.
[8/2/2025 3:47:35 AM.656] LSPD First Response: [RealisticTrafficAI] Vehicle 00000417 stopping at red light.
[8/2/2025 3:47:37 AM.709] LSPD First Response: [RealisticTrafficAI] Vehicle 0000f317 stopping at red light.
[8/2/2025 3:47:39 AM.773] LSPD First Response: [RealisticTrafficAI] Vehicle 0005aa16 stopping at red light.
[8/2/2025 3:47:40 AM.669] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Kidnapping in Progress
[8/2/2025 3:47:40 AM.670] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 6-PAUL-11 to [686] Kidnapping in Progress
[8/2/2025 3:47:40 AM.670] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Kidnapping in Progress
[8/2/2025 3:47:40 AM.670] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Kidnapping in Progress
[8/2/2025 3:47:40 AM.670] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Kidnapping in Progress
[8/2/2025 3:47:40 AM.670] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Kidnapping in Progress
[8/2/2025 3:47:42 AM.363] LSPD First Response: [RealisticTrafficAI] Vehicle 00000417 stopping at red light.
[8/2/2025 3:47:44 AM.413] LSPD First Response: [RealisticTrafficAI] Vehicle 0000f317 stopping at red light.
[8/2/2025 3:47:45 AM.659] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 3:47:45 AM.660] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:47:45 AM.720] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 3:47:45 AM.730] LSPD First Response: [TRACE] Created police4 at X:-1247.47 Y:-704.9544 Z:11.48704
[8/2/2025 3:47:45 AM.730] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:47:45 AM.782] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:47:45 AM.785] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:47:45 AM.790] LSPD First Response: [TRACE] Daphne Feryl (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 3:47:45 AM.840] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[8/2/2025 3:47:46 AM.438] LSPD First Response: [RealisticTrafficAI] Vehicle 0005aa16 stopping at red light.
[8/2/2025 3:47:49 AM.014] LSPD First Response: [RealisticTrafficAI] Vehicle 0000f317 stopping at red light.
[8/2/2025 3:47:51 AM.031] LSPD First Response: [RealisticTrafficAI] Vehicle 0005aa16 stopping at red light.
[8/2/2025 3:47:53 AM.075] LSPD First Response: [RealisticTrafficAI] Vehicle 00069717 stopping at red light.
[8/2/2025 3:47:55 AM.712] LSPD First Response: [RealisticTrafficAI] Vehicle 0000f317 stopping at red light.
[8/2/2025 3:47:56 AM.012] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 3:47:56 AM.012] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:47:56 AM.067] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 3:47:56 AM.069] LSPD First Response: [TRACE] Created police at X:-1118.382 Y:-405.924 Z:37.04173
[8/2/2025 3:47:56 AM.070] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:47:56 AM.137] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:47:56 AM.139] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:47:56 AM.147] LSPD First Response: [TRACE] Ralph Bucardo (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 3:47:56 AM.219] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:47:56 AM.222] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:47:56 AM.226] LSPD First Response: [TRACE] Damond Smith (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 3:47:56 AM.293] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[8/2/2025 3:47:56 AM.422] LSPD First Response: [TRACE] Aborting OpenVehicleDoor: Opened door.
[8/2/2025 3:47:57 AM.726] LSPD First Response: [RealisticTrafficAI] Vehicle 0005aa16 stopping at red light.
[8/2/2025 3:47:59 AM.864] LSPD First Response: [Police Menu] PedProfile: Checking for Citations
[8/2/2025 3:47:59 AM.864] LSPD First Response: [Police Menu] Stop The Ped found running!
[8/2/2025 3:47:59 AM.870] LSPD First Response: [Police Menu] Stop The Ped found running!
[8/2/2025 3:47:59 AM.876] LSPD First Response: [Police Menu] Created new Profile
[8/2/2025 3:48:00 AM.355] LSPD First Response: [RealisticTrafficAI] Vehicle 0000f317 stopping at red light.
[8/2/2025 3:48:02 AM.391] LSPD First Response: [RealisticTrafficAI] Vehicle 0005aa16 stopping at red light.
[8/2/2025 3:48:03 AM.109] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:48:05 AM.125] LSPD First Response: [RealisticTrafficAI] Vehicle 00086217 stopping at red light.
[8/2/2025 3:48:07 AM.189] LSPD First Response: [RealisticTrafficAI] Vehicle 0000f317 stopping at red light.
[8/2/2025 3:48:07 AM.553] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[8/2/2025 3:48:07 AM.554] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:48:09 AM.251] LSPD First Response: [RealisticTrafficAI] Vehicle 0005aa16 ran a red light.
[8/2/2025 3:48:09 AM.794] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:09 AM.794] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:09 AM.795] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:09 AM.795] at System.Environment.get_StackTrace()
[8/2/2025 3:48:09 AM.795] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:09 AM.795] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:09 AM.795] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:09 AM.795] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:09 AM.795] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:09 AM.795] at Rage.GameFiber.Main()
[8/2/2025 3:48:09 AM.795] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:09 AM.795] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:09 AM.795] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:09 AM.795] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:09 AM.795] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:10 AM.311] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:10 AM.311] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:10 AM.312] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:10 AM.312] at System.Environment.get_StackTrace()
[8/2/2025 3:48:10 AM.312] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:10 AM.312] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:10 AM.312] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:10 AM.312] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:10 AM.312] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:10 AM.312] at Rage.GameFiber.Main()
[8/2/2025 3:48:10 AM.312] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:10 AM.312] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:10 AM.312] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:10 AM.312] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:10 AM.312] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:10 AM.859] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:10 AM.859] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:10 AM.859] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:10 AM.860] at System.Environment.get_StackTrace()
[8/2/2025 3:48:10 AM.860] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:10 AM.860] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:10 AM.860] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:10 AM.860] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:10 AM.860] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:10 AM.860] at Rage.GameFiber.Main()
[8/2/2025 3:48:10 AM.860] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:10 AM.860] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:10 AM.860] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:10 AM.860] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:10 AM.860] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:11 AM.389] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:11 AM.389] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:11 AM.390] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:11 AM.390] at System.Environment.get_StackTrace()
[8/2/2025 3:48:11 AM.390] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:11 AM.390] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:11 AM.390] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:11 AM.390] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:11 AM.390] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:11 AM.390] at Rage.GameFiber.Main()
[8/2/2025 3:48:11 AM.390] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:11 AM.390] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:11 AM.390] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:11 AM.390] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:11 AM.390] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:11 AM.915] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:11 AM.915] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:11 AM.916] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:11 AM.916] at System.Environment.get_StackTrace()
[8/2/2025 3:48:11 AM.916] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:11 AM.916] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:11 AM.916] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:11 AM.916] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:11 AM.916] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:11 AM.916] at Rage.GameFiber.Main()
[8/2/2025 3:48:11 AM.916] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:11 AM.916] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:11 AM.916] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:11 AM.916] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:11 AM.916] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:12 AM.483] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:12 AM.483] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:12 AM.483] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:12 AM.483] at System.Environment.get_StackTrace()
[8/2/2025 3:48:12 AM.483] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:12 AM.483] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:12 AM.483] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:12 AM.483] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:12 AM.483] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:12 AM.483] at Rage.GameFiber.Main()
[8/2/2025 3:48:12 AM.483] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:12 AM.483] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:12 AM.483] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:12 AM.483] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:12 AM.483] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:13 AM.035] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:13 AM.035] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:13 AM.036] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:13 AM.036] at System.Environment.get_StackTrace()
[8/2/2025 3:48:13 AM.036] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:13 AM.036] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:13 AM.036] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:13 AM.036] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:13 AM.036] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:13 AM.036] at Rage.GameFiber.Main()
[8/2/2025 3:48:13 AM.036] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:13 AM.036] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:13 AM.036] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:13 AM.036] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:13 AM.036] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:13 AM.567] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:13 AM.567] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:13 AM.568] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:13 AM.568] at System.Environment.get_StackTrace()
[8/2/2025 3:48:13 AM.568] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:13 AM.568] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:13 AM.568] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:13 AM.568] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:13 AM.568] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:13 AM.568] at Rage.GameFiber.Main()
[8/2/2025 3:48:13 AM.568] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:13 AM.568] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:13 AM.568] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:13 AM.568] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:13 AM.568] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:14 AM.138] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:14 AM.138] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:14 AM.139] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:14 AM.139] at System.Environment.get_StackTrace()
[8/2/2025 3:48:14 AM.139] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:14 AM.139] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:14 AM.139] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:14 AM.139] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:14 AM.139] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:14 AM.139] at Rage.GameFiber.Main()
[8/2/2025 3:48:14 AM.139] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:14 AM.139] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:14 AM.139] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:14 AM.139] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:14 AM.139] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:14 AM.658] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:14 AM.658] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:14 AM.658] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:14 AM.658] at System.Environment.get_StackTrace()
[8/2/2025 3:48:14 AM.658] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:14 AM.658] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:14 AM.658] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:14 AM.658] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:14 AM.658] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:14 AM.658] at Rage.GameFiber.Main()
[8/2/2025 3:48:14 AM.658] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:14 AM.658] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:14 AM.658] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:14 AM.658] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:14 AM.658] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:15 AM.234] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:15 AM.234] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:15 AM.234] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:15 AM.234] at System.Environment.get_StackTrace()
[8/2/2025 3:48:15 AM.234] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:15 AM.234] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:15 AM.234] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:15 AM.234] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:15 AM.234] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:15 AM.234] at Rage.GameFiber.Main()
[8/2/2025 3:48:15 AM.234] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:15 AM.234] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:15 AM.234] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:15 AM.234] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:15 AM.234] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:15 AM.775] LSPD First Response: [RealisticTrafficAI] Vehicle 00086217 stopping at red light.
[8/2/2025 3:48:17 AM.839] LSPD First Response: [RealisticTrafficAI] Vehicle 0000f317 stopping at red light.
[8/2/2025 3:48:19 AM.887] LSPD First Response: [RealisticTrafficAI] Vehicle 0005aa16 stopping at red light.
[8/2/2025 3:48:21 AM.897] LSPD First Response: [RealisticTrafficAI] Vehicle 0008a717 ran a red light.
[8/2/2025 3:48:21 AM.898] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 ran a red light.
[8/2/2025 3:48:22 AM.446] LSPD First Response: [RealisticTrafficAI] Vehicle 00086217 stopping at red light.
[8/2/2025 3:48:23 AM.071] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for Rest Area Disturbance
[8/2/2025 3:48:23 AM.072] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: CHARLIE-04 to Rest Area Disturbance
[8/2/2025 3:48:23 AM.072] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Rest Area Disturbance
[8/2/2025 3:48:23 AM.072] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Rest Area Disturbance
[8/2/2025 3:48:23 AM.072] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Rest Area Disturbance
[8/2/2025 3:48:23 AM.072] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Rest Area Disturbance
[8/2/2025 3:48:24 AM.498] LSPD First Response: [RealisticTrafficAI] Vehicle 0000f317 ran a red light.
[8/2/2025 3:48:24 AM.503] LSPD First Response: [RealisticTrafficAI] Vehicle 0005aa16 stopping at red light.
[8/2/2025 3:48:26 AM.521] LSPD First Response: [RealisticTrafficAI] Vehicle 0008a717 stopping at red light.
[8/2/2025 3:48:28 AM.526] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:48:29 AM.387] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 3:48:29 AM.387] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:48:29 AM.463] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 3:48:29 AM.466] LSPD First Response: [TRACE] Created police2 at X:-1203.484 Y:-696.9065 Z:11.62565
[8/2/2025 3:48:29 AM.467] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:48:29 AM.557] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:48:29 AM.560] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:48:29 AM.567] LSPD First Response: [TRACE] Billy Muldoon (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 3:48:29 AM.642] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:48:29 AM.645] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:48:29 AM.650] LSPD First Response: [TRACE] Brandon Nelson (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 3:48:29 AM.725] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[8/2/2025 3:48:31 AM.037] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:31 AM.037] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:31 AM.037] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:31 AM.037] at System.Environment.get_StackTrace()
[8/2/2025 3:48:31 AM.037] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:31 AM.037] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:31 AM.046] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:31 AM.046] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:31 AM.046] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:31 AM.046] at Rage.GameFiber.Main()
[8/2/2025 3:48:31 AM.046] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:31 AM.046] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:31 AM.046] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:31 AM.046] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:31 AM.047] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:31 AM.597] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:31 AM.597] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:31 AM.598] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:31 AM.598] at System.Environment.get_StackTrace()
[8/2/2025 3:48:31 AM.598] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:31 AM.598] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:31 AM.598] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:31 AM.598] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:31 AM.598] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:31 AM.598] at Rage.GameFiber.Main()
[8/2/2025 3:48:31 AM.598] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:31 AM.598] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:31 AM.598] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:31 AM.598] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:31 AM.598] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:32 AM.149] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:32 AM.149] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:32 AM.149] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:32 AM.149] at System.Environment.get_StackTrace()
[8/2/2025 3:48:32 AM.149] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:32 AM.149] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:32 AM.149] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:32 AM.149] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:32 AM.149] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:32 AM.149] at Rage.GameFiber.Main()
[8/2/2025 3:48:32 AM.149] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:32 AM.149] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:32 AM.149] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:32 AM.149] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:32 AM.149] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:32 AM.656] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:32 AM.656] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:32 AM.656] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:32 AM.656] at System.Environment.get_StackTrace()
[8/2/2025 3:48:32 AM.656] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:32 AM.656] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:32 AM.656] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:32 AM.656] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:32 AM.656] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:32 AM.656] at Rage.GameFiber.Main()
[8/2/2025 3:48:32 AM.656] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:32 AM.656] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:32 AM.656] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:32 AM.656] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:32 AM.656] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:33 AM.184] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:33 AM.184] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:33 AM.184] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:33 AM.184] at System.Environment.get_StackTrace()
[8/2/2025 3:48:33 AM.184] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:33 AM.184] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:33 AM.184] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:33 AM.184] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:33 AM.184] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:33 AM.184] at Rage.GameFiber.Main()
[8/2/2025 3:48:33 AM.184] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:33 AM.184] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:33 AM.184] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:33 AM.184] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:33 AM.184] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:33 AM.740] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:33 AM.740] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:33 AM.740] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:33 AM.740] at System.Environment.get_StackTrace()
[8/2/2025 3:48:33 AM.740] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:33 AM.740] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:33 AM.740] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:33 AM.740] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:33 AM.740] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:33 AM.740] at Rage.GameFiber.Main()
[8/2/2025 3:48:33 AM.740] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:33 AM.740] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:33 AM.740] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:33 AM.740] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:33 AM.740] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:34 AM.355] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:34 AM.355] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:34 AM.355] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:34 AM.355] at System.Environment.get_StackTrace()
[8/2/2025 3:48:34 AM.355] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:34 AM.355] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:34 AM.355] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:34 AM.355] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:34 AM.355] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:34 AM.355] at Rage.GameFiber.Main()
[8/2/2025 3:48:34 AM.355] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:34 AM.355] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:34 AM.355] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:34 AM.355] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:34 AM.355] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:34 AM.360] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:48:34 AM.360] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:48:34 AM.360] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:48:34 AM.421] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[8/2/2025 3:48:34 AM.421] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Vehicle On Sidewalk  Status = Open
[8/2/2025 3:48:34 AM.421] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Vehicle On Sidewalk
[8/2/2025 3:48:34 AM.426] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[8/2/2025 3:48:34 AM.426] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[8/2/2025 3:48:34 AM.426] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[8/2/2025 3:48:34 AM.521] LSPD First Response: CalloutInterface: [DEBUG] start time: 8/2/2025 11:44:49 PM for [686] Vehicle On Sidewalk
[8/2/2025 3:48:34 AM.521] LSPD First Response: CalloutInterface: [DEBUG] waiting 75 in-game minutes for [686] Vehicle On Sidewalk
[8/2/2025 3:48:34 AM.521] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 22 minutes
[8/2/2025 3:48:34 AM.919] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:34 AM.919] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:34 AM.919] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:34 AM.919] at System.Environment.get_StackTrace()
[8/2/2025 3:48:34 AM.919] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:34 AM.919] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:34 AM.919] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:34 AM.919] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:34 AM.919] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:34 AM.919] at Rage.GameFiber.Main()
[8/2/2025 3:48:34 AM.919] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:34 AM.919] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:34 AM.919] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:34 AM.919] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:34 AM.919] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:35 AM.463] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:35 AM.463] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:35 AM.463] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:35 AM.463] at System.Environment.get_StackTrace()
[8/2/2025 3:48:35 AM.463] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:35 AM.463] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:35 AM.463] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:35 AM.463] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:35 AM.463] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:35 AM.463] at Rage.GameFiber.Main()
[8/2/2025 3:48:35 AM.463] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:35 AM.463] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:35 AM.463] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:35 AM.463] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:35 AM.463] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:36 AM.014] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:36 AM.014] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:36 AM.014] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:36 AM.014] at System.Environment.get_StackTrace()
[8/2/2025 3:48:36 AM.014] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:36 AM.014] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:36 AM.014] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:36 AM.014] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:36 AM.014] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:36 AM.014] at Rage.GameFiber.Main()
[8/2/2025 3:48:36 AM.014] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:36 AM.014] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:36 AM.014] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:36 AM.014] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:36 AM.014] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:36 AM.540] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:36 AM.540] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:36 AM.540] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:36 AM.540] at System.Environment.get_StackTrace()
[8/2/2025 3:48:36 AM.540] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:36 AM.540] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:36 AM.540] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:36 AM.540] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:36 AM.540] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:36 AM.541] at Rage.GameFiber.Main()
[8/2/2025 3:48:36 AM.541] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:36 AM.541] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:36 AM.541] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:36 AM.541] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:36 AM.541] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:37 AM.094] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:37 AM.094] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:37 AM.094] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:48:37 AM.094] at System.Environment.get_StackTrace()
[8/2/2025 3:48:37 AM.094] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:37 AM.094] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:48:37 AM.094] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:48:37 AM.094] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:48:37 AM.094] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:48:37 AM.094] at Rage.GameFiber.Main()
[8/2/2025 3:48:37 AM.094] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:37 AM.094] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:48:37 AM.094] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:48:37 AM.094] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:48:37 AM.095] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:48:37 AM.624] LSPD First Response: [RealisticTrafficAI] Vehicle 00097917 stopping at red light.
[8/2/2025 3:48:39 AM.666] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:48:42 AM.219] LSPD First Response: [RealisticTrafficAI] Vehicle 00097917 stopping at red light.
[8/2/2025 3:48:44 AM.252] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:48:46 AM.840] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:48:49 AM.395] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:48:51 AM.951] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:48:53 AM.615] LSPD First Response: [Police Menu] Profile found
[8/2/2025 3:48:54 AM.510] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:48:57 AM.107] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:48:59 AM.728] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:49:01 AM.356] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 3:49:01 AM.356] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:49:01 AM.412] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 3:49:01 AM.413] LSPD First Response: [TRACE] Created police4 at X:-1105.868 Y:-640.8305 Z:14.28821
[8/2/2025 3:49:01 AM.415] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:49:01 AM.481] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:49:01 AM.484] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:49:01 AM.491] LSPD First Response: [TRACE] Jacki Ivancho (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 3:49:01 AM.553] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:49:01 AM.556] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:49:01 AM.561] LSPD First Response: [TRACE] Allegra Dal (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 3:49:01 AM.624] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[8/2/2025 3:49:02 AM.303] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:49:03 AM.331] Axon Signal: Playing bodycam recording interval sound...
[8/2/2025 3:49:04 AM.919] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:49:07 AM.510] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:49:10 AM.043] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:49:10 AM.505] LSPD First Response: [TRACE] Removed group 0
[8/2/2025 3:49:12 AM.646] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:49:15 AM.216] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:49:17 AM.776] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:49:17 AM.794] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:49:17 AM.795] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:49:17 AM.795] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:49:20 AM.362] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:49:21 AM.188] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[8/2/2025 3:49:21 AM.188] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [CC] Hit and Run  Status = Open
[8/2/2025 3:49:21 AM.188] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [CC] Hit and Run
[8/2/2025 3:49:21 AM.190] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[8/2/2025 3:49:21 AM.191] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[8/2/2025 3:49:21 AM.191] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[8/2/2025 3:49:21 AM.261] LSPD First Response: CalloutInterface: [DEBUG] start time: 8/3/2025 12:07:07 AM for [CC] Hit and Run
[8/2/2025 3:49:21 AM.261] LSPD First Response: CalloutInterface: [DEBUG] waiting 70 in-game minutes for [CC] Hit and Run
[8/2/2025 3:49:21 AM.261] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 43 minutes
[8/2/2025 3:49:22 AM.341] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 3:49:22 AM.341] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:49:22 AM.422] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 3:49:22 AM.424] LSPD First Response: [TRACE] Created police4 at X:-1088.396 Y:-642.1086 Z:13.59381
[8/2/2025 3:49:22 AM.425] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:49:22 AM.493] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:49:22 AM.495] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:49:22 AM.500] LSPD First Response: [TRACE] Monica Matthewson (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 3:49:22 AM.560] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:49:22 AM.563] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:49:22 AM.570] LSPD First Response: [TRACE] Hannah Green (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 3:49:22 AM.625] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[8/2/2025 3:49:22 AM.976] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:49:25 AM.529] LSPD First Response: [RealisticTrafficAI] Vehicle 0005f817 stopping at red light.
[8/2/2025 3:49:27 AM.539] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 ran a red light.
[8/2/2025 3:49:28 AM.064] LSPD First Response: [RealisticTrafficAI] Vehicle 0005f817 stopping at red light.
[8/2/2025 3:49:30 AM.090] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:49:32 AM.672] LSPD First Response: [RealisticTrafficAI] Vehicle 00098e17 stopping at red light.
[8/2/2025 3:49:34 AM.742] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:49:37 AM.333] LSPD First Response: [RealisticTrafficAI] Vehicle 00098e17 stopping at red light.
[8/2/2025 3:49:37 AM.960] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 3:49:37 AM.960] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:49:38 AM.027] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 3:49:38 AM.029] LSPD First Response: [TRACE] Created police4 at X:-978.5577 Y:-580.4996 Z:19.12912
[8/2/2025 3:49:38 AM.029] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:49:38 AM.097] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:49:38 AM.100] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:49:38 AM.105] LSPD First Response: [TRACE] Hannah Kamore (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 3:49:38 AM.183] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[8/2/2025 3:49:38 AM.521] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:49:38 AM.521] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:49:38 AM.521] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:49:39 AM.205] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:49:39 AM.205] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:49:39 AM.205] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:49:39 AM.412] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:49:41 AM.933] LSPD First Response: [RealisticTrafficAI] Vehicle 00098e17 stopping at red light.
[8/2/2025 3:49:43 AM.147] LSPD First Response: [TRACE] Preloading POLICE3
[8/2/2025 3:49:43 AM.148] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:49:43 AM.213] LSPD First Response: [TRACE] Preloading POLICE3
[8/2/2025 3:49:43 AM.222] LSPD First Response: [TRACE] Created police3 at X:-1038.226 Y:-578.0811 Z:18.7142
[8/2/2025 3:49:43 AM.223] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:49:43 AM.280] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:49:43 AM.283] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:49:43 AM.286] LSPD First Response: [TRACE] Rosie Water (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 3:49:43 AM.350] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[8/2/2025 3:49:43 AM.983] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:49:44 AM.739] LSPD First Response: [TRACE] Added stopped ped: MP_M_FREEMODE_01
[8/2/2025 3:49:46 AM.547] LSPD First Response: CalloutInterface: [DEBUG] closing incident [686] Kidnapping in Progress and releasing unit 6-PAUL-11
[8/2/2025 3:49:46 AM.547] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Kidnapping in Progress
[8/2/2025 3:49:46 AM.547] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Kidnapping in Progress
[8/2/2025 3:49:46 AM.547] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Kidnapping in Progress
[8/2/2025 3:49:46 AM.595] LSPD First Response: [RealisticTrafficAI] Vehicle 00098e17 stopping at red light.
[8/2/2025 3:49:47 AM.138] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:49:48 AM.356] LSPD First Response: [TRACE] Preloading POLICE3
[8/2/2025 3:49:48 AM.356] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:49:48 AM.417] LSPD First Response: [TRACE] Preloading POLICE3
[8/2/2025 3:49:48 AM.421] LSPD First Response: [TRACE] Created police3 at X:-985.0405 Y:-563.423 Z:18.73365
[8/2/2025 3:49:48 AM.422] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:49:48 AM.492] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:49:48 AM.495] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:49:48 AM.498] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_a
[8/2/2025 3:49:48 AM.498] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_a
[8/2/2025 3:49:48 AM.501] LSPD First Response: [TRACE] Jayden Shelby (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 3:49:48 AM.575] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:49:48 AM.579] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:49:48 AM.581] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_a
[8/2/2025 3:49:48 AM.582] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_a
[8/2/2025 3:49:48 AM.584] LSPD First Response: [TRACE] Kurt Battaglia (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 3:49:48 AM.656] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[8/2/2025 3:49:48 AM.677] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:49:49 AM.426] LSPD First Response: [XScanner][WARN] > [POLICESCANNER::PLAYSCANNERUSINGPOSITION] Ditching request ASSISTANCE_REQUIRED_01 IN_OR_ON_POSITION
[8/2/2025 3:49:49 AM.426] from StopThePed
[8/2/2025 3:49:49 AM.426] Reason: Spam threshold assert.
[8/2/2025 3:49:49 AM.426] STOP HAMMERING
[8/2/2025 3:49:50 AM.610] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 3:49:50 AM.611] LSPD First Response: [TRACE] Joseph Carravagio (S_M_Y_COP_01) was set as a cop
[8/2/2025 3:49:51 AM.252] LSPD First Response: [RealisticTrafficAI] Vehicle 00098e17 ran a red light.
[8/2/2025 3:49:51 AM.290] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:49:51 AM.428] LSPD First Response: UB: ABOUT TO BE DISMISSED (WAIT) >> OSB-0 PAX-0
[8/2/2025 3:49:51 AM.543] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[8/2/2025 3:49:51 AM.543] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:49:52 AM.219] SuperCallouts: Stolen Police Vehicle callout has been forcefully cleaned up.
[8/2/2025 3:49:52 AM.221] SuperCallouts: Ending Stolen Police Vehicle Callout.
[8/2/2025 3:49:52 AM.222] LSPD First Response: [TRACE] Cleaning UI
[8/2/2025 3:49:52 AM.223] LSPD First Response: [TRACE] Released 0 entities from  #1 Content Manager
[8/2/2025 3:49:52 AM.223] LSPD First Response: [TRACE] Instance cleaned ( #1)
[8/2/2025 3:49:52 AM.230] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed
[8/2/2025 3:49:52 AM.231] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Stolen PD Vehicle
[8/2/2025 3:49:52 AM.231] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 3:49:52 AM.231] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen PD Vehicle
[8/2/2025 3:49:52 AM.231] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Stolen PD Vehicle
[8/2/2025 3:49:52 AM.231] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 3:49:52 AM.231] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen PD Vehicle
[8/2/2025 3:49:52 AM.231] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [SC] Stolen PD Vehicle
[8/2/2025 3:49:52 AM.231] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 3:49:52 AM.231] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [SC] Stolen PD Vehicle
[8/2/2025 3:49:52 AM.607] LSPD First Response: STP: RELEASE PED FROM STOP
[8/2/2025 3:49:53 AM.144] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available
[8/2/2025 3:49:53 AM.880] LSPD First Response: [RealisticTrafficAI] Vehicle 00098e17 ran a red light.
[8/2/2025 3:49:53 AM.889] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:49:55 AM.414] LSPD First Response: [TRACE] Mattias Junttila (MP_M_FREEMODE_01) was damaged.
[8/2/2025 3:49:56 AM.103] LSPD First Response: CalloutInterface: [DEBUG] closing incident Rest Area Disturbance and releasing unit CHARLIE-04
[8/2/2025 3:49:56 AM.103] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Rest Area Disturbance
[8/2/2025 3:49:56 AM.104] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Rest Area Disturbance
[8/2/2025 3:49:56 AM.104] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  Rest Area Disturbance
[8/2/2025 3:49:56 AM.428] LSPD First Response: [RealisticTrafficAI] Vehicle 00098e17 stopping at red light.
[8/2/2025 3:49:57 AM.753] LSPD First Response: UB: ABOUT TO BE DISMISSED >> OSB-0 PAX-0
[8/2/2025 3:49:58 AM.052] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0
[8/2/2025 3:49:58 AM.141] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 1
[8/2/2025 3:49:58 AM.458] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 ran a red light.
[8/2/2025 3:49:58 AM.969] LSPD First Response: [RealisticTrafficAI] Vehicle 00098e17 stopping at red light.
[8/2/2025 3:50:00 AM.993] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:50:02 AM.918] Axon Signal: No valid offset data found for this entry, setting default values.
[8/2/2025 3:50:03 AM.557] LSPD First Response: [RealisticTrafficAI] Vehicle 00098e17 stopping at red light.
[8/2/2025 3:50:05 AM.602] LSPD First Response: [RealisticTrafficAI] Vehicle 000a0f17 stopping at red light.
[8/2/2025 3:50:05 AM.610] LSPD First Response: Creating Speeder Event
[8/2/2025 3:50:07 AM.653] LSPD First Response: [RealisticTrafficAI] Vehicle 0008d117 stopping at red light.
[8/2/2025 3:50:10 AM.216] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:10 AM.216] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:10 AM.216] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:10 AM.216] at System.Environment.get_StackTrace()
[8/2/2025 3:50:10 AM.216] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:10 AM.216] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:10 AM.216] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:10 AM.216] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:10 AM.216] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:10 AM.216] at Rage.GameFiber.Main()
[8/2/2025 3:50:10 AM.216] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:10 AM.216] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:10 AM.216] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:10 AM.216] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:10 AM.217] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:10 AM.732] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:10 AM.732] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:10 AM.732] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:10 AM.734] at System.Environment.get_StackTrace()
[8/2/2025 3:50:10 AM.734] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:10 AM.734] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:10 AM.734] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:10 AM.734] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:10 AM.734] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:10 AM.734] at Rage.GameFiber.Main()
[8/2/2025 3:50:10 AM.734] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:10 AM.734] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:10 AM.734] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:10 AM.734] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:10 AM.734] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:11 AM.257] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:11 AM.257] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:11 AM.258] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:11 AM.258] at System.Environment.get_StackTrace()
[8/2/2025 3:50:11 AM.258] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:11 AM.258] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:11 AM.258] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:11 AM.258] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:11 AM.258] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:11 AM.258] at Rage.GameFiber.Main()
[8/2/2025 3:50:11 AM.258] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:11 AM.258] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:11 AM.258] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:11 AM.258] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:11 AM.258] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:11 AM.785] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:11 AM.786] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:11 AM.786] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:11 AM.786] at System.Environment.get_StackTrace()
[8/2/2025 3:50:11 AM.786] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:11 AM.786] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:11 AM.786] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:11 AM.786] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:11 AM.786] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:11 AM.786] at Rage.GameFiber.Main()
[8/2/2025 3:50:11 AM.786] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:11 AM.786] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:11 AM.786] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:11 AM.786] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:11 AM.786] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:12 AM.321] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:12 AM.322] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:12 AM.322] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:12 AM.322] at System.Environment.get_StackTrace()
[8/2/2025 3:50:12 AM.322] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:12 AM.322] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:12 AM.322] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:12 AM.322] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:12 AM.322] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:12 AM.322] at Rage.GameFiber.Main()
[8/2/2025 3:50:12 AM.322] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:12 AM.322] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:12 AM.322] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:12 AM.322] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:12 AM.322] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:12 AM.835] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:12 AM.835] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:12 AM.835] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:12 AM.835] at System.Environment.get_StackTrace()
[8/2/2025 3:50:12 AM.835] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:12 AM.835] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:12 AM.835] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:12 AM.835] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:12 AM.835] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:12 AM.835] at Rage.GameFiber.Main()
[8/2/2025 3:50:12 AM.835] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:12 AM.835] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:12 AM.835] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:12 AM.835] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:12 AM.835] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:13 AM.390] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:13 AM.390] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:13 AM.390] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:13 AM.390] at System.Environment.get_StackTrace()
[8/2/2025 3:50:13 AM.390] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:13 AM.390] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:13 AM.390] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:13 AM.390] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:13 AM.390] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:13 AM.390] at Rage.GameFiber.Main()
[8/2/2025 3:50:13 AM.390] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:13 AM.390] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:13 AM.390] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:13 AM.390] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:13 AM.390] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:13 AM.915] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:13 AM.916] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:13 AM.916] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:13 AM.916] at System.Environment.get_StackTrace()
[8/2/2025 3:50:13 AM.916] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:13 AM.916] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:13 AM.916] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:13 AM.916] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:13 AM.916] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:13 AM.916] at Rage.GameFiber.Main()
[8/2/2025 3:50:13 AM.916] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:13 AM.916] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:13 AM.916] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:13 AM.916] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:13 AM.916] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:14 AM.418] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:14 AM.418] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:14 AM.419] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:14 AM.419] at System.Environment.get_StackTrace()
[8/2/2025 3:50:14 AM.419] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:14 AM.419] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:14 AM.419] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:14 AM.419] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:14 AM.419] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:14 AM.419] at Rage.GameFiber.Main()
[8/2/2025 3:50:14 AM.419] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:14 AM.419] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:14 AM.419] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:14 AM.419] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:14 AM.419] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:14 AM.829] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio  isPressed = True
[8/2/2025 3:50:14 AM.892] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[8/2/2025 3:50:14 AM.948] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:14 AM.948] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:14 AM.948] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:14 AM.948] at System.Environment.get_StackTrace()
[8/2/2025 3:50:14 AM.948] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:14 AM.948] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:14 AM.948] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:14 AM.948] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:14 AM.948] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:14 AM.948] at Rage.GameFiber.Main()
[8/2/2025 3:50:14 AM.948] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:14 AM.948] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:14 AM.948] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:14 AM.948] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:14 AM.948] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:15 AM.502] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:15 AM.502] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:15 AM.503] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:15 AM.503] at System.Environment.get_StackTrace()
[8/2/2025 3:50:15 AM.503] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:15 AM.503] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:15 AM.503] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:15 AM.503] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:15 AM.503] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:15 AM.503] at Rage.GameFiber.Main()
[8/2/2025 3:50:15 AM.503] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:15 AM.503] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:15 AM.503] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:15 AM.503] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:15 AM.503] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:15 AM.510] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 3:50:16 AM.049] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:16 AM.049] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:16 AM.049] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:16 AM.049] at System.Environment.get_StackTrace()
[8/2/2025 3:50:16 AM.049] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:16 AM.049] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:16 AM.049] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:16 AM.049] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:16 AM.049] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:16 AM.049] at Rage.GameFiber.Main()
[8/2/2025 3:50:16 AM.049] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:16 AM.049] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:16 AM.049] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:16 AM.050] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:16 AM.050] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:16 AM.565] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:16 AM.565] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:16 AM.566] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:16 AM.566] at System.Environment.get_StackTrace()
[8/2/2025 3:50:16 AM.566] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:16 AM.566] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:16 AM.566] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:16 AM.566] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:16 AM.566] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:16 AM.566] at Rage.GameFiber.Main()
[8/2/2025 3:50:16 AM.566] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:16 AM.566] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:16 AM.566] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:16 AM.566] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:16 AM.566] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:16 AM.766] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[8/2/2025 3:50:16 AM.873] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[8/2/2025 3:50:17 AM.129] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:17 AM.129] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:17 AM.129] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:17 AM.129] at System.Environment.get_StackTrace()
[8/2/2025 3:50:17 AM.129] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:17 AM.129] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:17 AM.129] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:17 AM.129] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:17 AM.129] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:17 AM.129] at Rage.GameFiber.Main()
[8/2/2025 3:50:17 AM.129] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:17 AM.130] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:17 AM.130] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:17 AM.130] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:17 AM.130] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:17 AM.670] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:17 AM.670] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:17 AM.670] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:17 AM.670] at System.Environment.get_StackTrace()
[8/2/2025 3:50:17 AM.670] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:17 AM.670] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:17 AM.670] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:17 AM.670] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:17 AM.670] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:17 AM.670] at Rage.GameFiber.Main()
[8/2/2025 3:50:17 AM.670] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:17 AM.670] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:17 AM.670] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:17 AM.670] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:17 AM.670] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:17 AM.881] LSPD First Response: GrammarPolice: [Events] firing action event, action = available
[8/2/2025 3:50:17 AM.881] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler
[8/2/2025 3:50:17 AM.885] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available
[8/2/2025 3:50:17 AM.885] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[8/2/2025 3:50:17 AM.996] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available
[8/2/2025 3:50:18 AM.058] LSPD First Response: Immersive Ambient Events: Player is available, waiting for 15 seconds before starting UpdatedInfoTimer again
[8/2/2025 3:50:18 AM.176] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:18 AM.176] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:18 AM.176] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:18 AM.176] at System.Environment.get_StackTrace()
[8/2/2025 3:50:18 AM.176] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:18 AM.176] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:18 AM.176] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:18 AM.176] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:18 AM.176] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:18 AM.176] at Rage.GameFiber.Main()
[8/2/2025 3:50:18 AM.176] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:18 AM.176] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:18 AM.176] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:18 AM.176] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:18 AM.176] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:18 AM.673] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available
[8/2/2025 3:50:18 AM.673] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available
[8/2/2025 3:50:18 AM.741] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:18 AM.741] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:18 AM.741] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:18 AM.741] at System.Environment.get_StackTrace()
[8/2/2025 3:50:18 AM.741] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:18 AM.741] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:18 AM.741] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:18 AM.741] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:18 AM.741] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:18 AM.741] at Rage.GameFiber.Main()
[8/2/2025 3:50:18 AM.742] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:18 AM.742] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:18 AM.742] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:18 AM.742] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:18 AM.742] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:18 AM.825] Seatbelt: Seatbelt fastened
[8/2/2025 3:50:19 AM.288] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:19 AM.288] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:19 AM.289] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:19 AM.289] at System.Environment.get_StackTrace()
[8/2/2025 3:50:19 AM.289] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:19 AM.289] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:19 AM.289] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:19 AM.289] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:19 AM.289] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:19 AM.289] at Rage.GameFiber.Main()
[8/2/2025 3:50:19 AM.289] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:19 AM.289] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:19 AM.289] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:19 AM.289] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:19 AM.289] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:19 AM.834] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:19 AM.834] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:19 AM.835] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:19 AM.835] at System.Environment.get_StackTrace()
[8/2/2025 3:50:19 AM.835] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:19 AM.835] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:19 AM.835] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:19 AM.835] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:19 AM.835] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:19 AM.835] at Rage.GameFiber.Main()
[8/2/2025 3:50:19 AM.835] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:19 AM.835] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:19 AM.835] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:19 AM.835] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:19 AM.835] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:20 AM.353] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:20 AM.353] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:20 AM.354] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:20 AM.354] at System.Environment.get_StackTrace()
[8/2/2025 3:50:20 AM.354] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:20 AM.354] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:20 AM.354] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:20 AM.354] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:20 AM.354] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:20 AM.354] at Rage.GameFiber.Main()
[8/2/2025 3:50:20 AM.354] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:20 AM.354] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:20 AM.354] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:20 AM.354] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:20 AM.354] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:20 AM.903] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:20 AM.903] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:20 AM.904] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:20 AM.904] at System.Environment.get_StackTrace()
[8/2/2025 3:50:20 AM.904] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:20 AM.904] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:20 AM.904] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:20 AM.904] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:20 AM.904] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:20 AM.904] at Rage.GameFiber.Main()
[8/2/2025 3:50:20 AM.904] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:20 AM.904] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:20 AM.904] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:20 AM.904] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:20 AM.904] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:21 AM.469] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:21 AM.469] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:21 AM.469] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:21 AM.469] at System.Environment.get_StackTrace()
[8/2/2025 3:50:21 AM.469] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:21 AM.469] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:21 AM.469] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:21 AM.469] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:21 AM.469] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:21 AM.469] at Rage.GameFiber.Main()
[8/2/2025 3:50:21 AM.469] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:21 AM.469] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:21 AM.469] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:21 AM.469] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:21 AM.469] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:22 AM.021] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:22 AM.021] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:22 AM.021] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:22 AM.022] at System.Environment.get_StackTrace()
[8/2/2025 3:50:22 AM.022] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:22 AM.022] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:22 AM.022] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:22 AM.022] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:22 AM.022] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:22 AM.022] at Rage.GameFiber.Main()
[8/2/2025 3:50:22 AM.022] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:22 AM.022] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:22 AM.022] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:22 AM.022] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:22 AM.022] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:22 AM.609] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:22 AM.609] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:22 AM.609] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:22 AM.609] at System.Environment.get_StackTrace()
[8/2/2025 3:50:22 AM.609] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:22 AM.609] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:22 AM.609] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:22 AM.609] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:22 AM.609] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:22 AM.609] at Rage.GameFiber.Main()
[8/2/2025 3:50:22 AM.609] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:22 AM.609] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:22 AM.609] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:22 AM.609] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:22 AM.609] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:23 AM.139] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:23 AM.139] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:23 AM.139] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:23 AM.139] at System.Environment.get_StackTrace()
[8/2/2025 3:50:23 AM.139] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:23 AM.139] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:23 AM.139] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:23 AM.139] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:23 AM.139] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:23 AM.139] at Rage.GameFiber.Main()
[8/2/2025 3:50:23 AM.139] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:23 AM.139] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:23 AM.139] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:23 AM.139] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:23 AM.139] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:23 AM.689] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:23 AM.689] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:23 AM.689] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:23 AM.689] at System.Environment.get_StackTrace()
[8/2/2025 3:50:23 AM.689] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:23 AM.689] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:23 AM.689] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:23 AM.689] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:23 AM.689] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:23 AM.689] at Rage.GameFiber.Main()
[8/2/2025 3:50:23 AM.689] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:23 AM.689] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:23 AM.689] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:23 AM.689] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:23 AM.689] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:24 AM.208] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:24 AM.208] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:24 AM.208] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:24 AM.208] at System.Environment.get_StackTrace()
[8/2/2025 3:50:24 AM.208] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:24 AM.208] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:24 AM.208] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:24 AM.208] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:24 AM.208] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:24 AM.208] at Rage.GameFiber.Main()
[8/2/2025 3:50:24 AM.208] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:24 AM.208] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:24 AM.208] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:24 AM.208] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:24 AM.208] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:24 AM.743] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:24 AM.743] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:24 AM.743] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:24 AM.743] at System.Environment.get_StackTrace()
[8/2/2025 3:50:24 AM.743] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:24 AM.743] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:24 AM.743] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:24 AM.743] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:24 AM.743] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:24 AM.743] at Rage.GameFiber.Main()
[8/2/2025 3:50:24 AM.743] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:24 AM.743] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:24 AM.743] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:24 AM.743] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:24 AM.743] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:25 AM.293] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:25 AM.293] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:25 AM.293] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:25 AM.293] at System.Environment.get_StackTrace()
[8/2/2025 3:50:25 AM.293] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:25 AM.293] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:25 AM.293] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:25 AM.293] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:25 AM.293] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:25 AM.293] at Rage.GameFiber.Main()
[8/2/2025 3:50:25 AM.293] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:25 AM.293] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:25 AM.293] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:25 AM.293] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:25 AM.293] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:25 AM.298] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:50:25 AM.298] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:50:25 AM.298] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:50:25 AM.502] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:50:25 AM.503] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:50:25 AM.503] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:50:25 AM.829] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:25 AM.829] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:25 AM.829] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:25 AM.829] at System.Environment.get_StackTrace()
[8/2/2025 3:50:25 AM.829] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:25 AM.829] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:25 AM.829] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:25 AM.829] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:25 AM.829] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:25 AM.829] at Rage.GameFiber.Main()
[8/2/2025 3:50:25 AM.829] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:25 AM.829] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:25 AM.829] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:25 AM.829] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:25 AM.829] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:26 AM.342] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:26 AM.342] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:26 AM.342] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:26 AM.342] at System.Environment.get_StackTrace()
[8/2/2025 3:50:26 AM.342] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:26 AM.342] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:26 AM.342] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:26 AM.342] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:26 AM.342] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:26 AM.342] at Rage.GameFiber.Main()
[8/2/2025 3:50:26 AM.342] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:26 AM.342] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:26 AM.342] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:26 AM.342] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:26 AM.342] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:26 AM.854] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:26 AM.854] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:26 AM.855] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:26 AM.855] at System.Environment.get_StackTrace()
[8/2/2025 3:50:26 AM.855] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:26 AM.855] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:26 AM.855] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:26 AM.855] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:26 AM.855] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:26 AM.855] at Rage.GameFiber.Main()
[8/2/2025 3:50:26 AM.855] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:26 AM.855] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:26 AM.855] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:26 AM.855] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:26 AM.855] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:27 AM.369] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:27 AM.370] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:27 AM.370] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:27 AM.370] at System.Environment.get_StackTrace()
[8/2/2025 3:50:27 AM.370] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:27 AM.370] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:27 AM.370] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:27 AM.370] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:27 AM.370] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:27 AM.370] at Rage.GameFiber.Main()
[8/2/2025 3:50:27 AM.370] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:27 AM.370] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:27 AM.370] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:27 AM.370] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:27 AM.370] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:27 AM.934] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:27 AM.934] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:27 AM.935] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:27 AM.935] at System.Environment.get_StackTrace()
[8/2/2025 3:50:27 AM.935] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:27 AM.935] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:27 AM.935] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:27 AM.935] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:27 AM.935] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:27 AM.935] at Rage.GameFiber.Main()
[8/2/2025 3:50:27 AM.935] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:27 AM.935] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:27 AM.935] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:27 AM.935] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:27 AM.935] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:28 AM.442] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:28 AM.442] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:28 AM.442] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:28 AM.443] at System.Environment.get_StackTrace()
[8/2/2025 3:50:28 AM.443] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:28 AM.443] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:28 AM.443] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:28 AM.443] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:28 AM.443] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:28 AM.443] at Rage.GameFiber.Main()
[8/2/2025 3:50:28 AM.443] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:28 AM.443] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:28 AM.443] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:28 AM.443] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:28 AM.443] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:28 AM.969] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:28 AM.969] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:28 AM.969] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:28 AM.969] at System.Environment.get_StackTrace()
[8/2/2025 3:50:28 AM.969] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:28 AM.969] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:28 AM.969] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:28 AM.969] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:28 AM.969] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:28 AM.969] at Rage.GameFiber.Main()
[8/2/2025 3:50:28 AM.969] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:28 AM.969] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:28 AM.969] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:28 AM.969] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:28 AM.969] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:29 AM.487] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:29 AM.487] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:29 AM.488] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:29 AM.488] at System.Environment.get_StackTrace()
[8/2/2025 3:50:29 AM.488] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:29 AM.488] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:29 AM.488] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:29 AM.488] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:29 AM.488] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:29 AM.488] at Rage.GameFiber.Main()
[8/2/2025 3:50:29 AM.488] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:29 AM.488] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:29 AM.488] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:29 AM.488] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:29 AM.488] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:30 AM.052] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:30 AM.052] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:30 AM.052] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:30 AM.052] at System.Environment.get_StackTrace()
[8/2/2025 3:50:30 AM.052] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:30 AM.052] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:30 AM.052] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:30 AM.052] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:30 AM.052] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:30 AM.052] at Rage.GameFiber.Main()
[8/2/2025 3:50:30 AM.052] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:30 AM.052] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:30 AM.052] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:30 AM.052] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:30 AM.052] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:30 AM.607] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:30 AM.607] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:30 AM.607] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:30 AM.607] at System.Environment.get_StackTrace()
[8/2/2025 3:50:30 AM.607] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:30 AM.607] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:30 AM.607] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:30 AM.607] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:30 AM.607] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:30 AM.607] at Rage.GameFiber.Main()
[8/2/2025 3:50:30 AM.607] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:30 AM.607] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:30 AM.607] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:30 AM.607] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:30 AM.607] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:31 AM.126] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:31 AM.126] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:31 AM.126] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:31 AM.126] at System.Environment.get_StackTrace()
[8/2/2025 3:50:31 AM.126] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:31 AM.126] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:31 AM.126] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:31 AM.126] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:31 AM.126] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:31 AM.126] at Rage.GameFiber.Main()
[8/2/2025 3:50:31 AM.126] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:31 AM.126] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:31 AM.126] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:31 AM.126] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:31 AM.126] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:31 AM.632] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:31 AM.632] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:31 AM.632] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:31 AM.632] at System.Environment.get_StackTrace()
[8/2/2025 3:50:31 AM.632] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:31 AM.632] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:31 AM.632] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:31 AM.632] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:31 AM.632] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:31 AM.632] at Rage.GameFiber.Main()
[8/2/2025 3:50:31 AM.632] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:31 AM.632] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:31 AM.632] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:31 AM.632] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:31 AM.632] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:32 AM.188] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:32 AM.189] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:32 AM.189] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:32 AM.189] at System.Environment.get_StackTrace()
[8/2/2025 3:50:32 AM.189] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:32 AM.189] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:32 AM.189] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:32 AM.189] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:32 AM.189] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:32 AM.189] at Rage.GameFiber.Main()
[8/2/2025 3:50:32 AM.189] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:32 AM.189] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:32 AM.189] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:32 AM.189] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:32 AM.189] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:32 AM.698] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:32 AM.698] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:32 AM.699] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:32 AM.699] at System.Environment.get_StackTrace()
[8/2/2025 3:50:32 AM.699] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:32 AM.699] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:32 AM.699] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:32 AM.699] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:32 AM.699] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:32 AM.699] at Rage.GameFiber.Main()
[8/2/2025 3:50:32 AM.699] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:32 AM.699] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:32 AM.699] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:32 AM.699] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:32 AM.699] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:33 AM.210] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:33 AM.210] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:33 AM.211] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:33 AM.211] at System.Environment.get_StackTrace()
[8/2/2025 3:50:33 AM.211] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:33 AM.211] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:33 AM.211] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:33 AM.211] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:33 AM.211] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:33 AM.211] at Rage.GameFiber.Main()
[8/2/2025 3:50:33 AM.211] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:33 AM.211] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:33 AM.211] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:33 AM.211] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:33 AM.211] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:33 AM.671] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[8/2/2025 3:50:33 AM.721] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:33 AM.721] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:33 AM.722] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:33 AM.722] at System.Environment.get_StackTrace()
[8/2/2025 3:50:33 AM.722] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:33 AM.722] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:33 AM.722] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:33 AM.722] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:33 AM.722] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:33 AM.722] at Rage.GameFiber.Main()
[8/2/2025 3:50:33 AM.722] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:33 AM.722] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:33 AM.722] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:33 AM.722] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:33 AM.722] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:34 AM.237] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:34 AM.237] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:34 AM.239] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:34 AM.239] at System.Environment.get_StackTrace()
[8/2/2025 3:50:34 AM.239] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:34 AM.239] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:34 AM.239] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:34 AM.239] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:34 AM.239] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:34 AM.239] at Rage.GameFiber.Main()
[8/2/2025 3:50:34 AM.239] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:34 AM.239] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:34 AM.239] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:34 AM.239] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:34 AM.239] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:34 AM.742] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:34 AM.742] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:34 AM.742] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:34 AM.742] at System.Environment.get_StackTrace()
[8/2/2025 3:50:34 AM.742] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:34 AM.742] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:34 AM.742] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:34 AM.742] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:34 AM.742] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:34 AM.742] at Rage.GameFiber.Main()
[8/2/2025 3:50:34 AM.742] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:34 AM.742] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:34 AM.744] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:34 AM.744] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:34 AM.744] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:35 AM.254] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:35 AM.254] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:35 AM.254] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:35 AM.254] at System.Environment.get_StackTrace()
[8/2/2025 3:50:35 AM.254] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:35 AM.254] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:35 AM.254] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:35 AM.254] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:35 AM.254] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:35 AM.254] at Rage.GameFiber.Main()
[8/2/2025 3:50:35 AM.254] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:35 AM.254] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:35 AM.254] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:35 AM.254] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:35 AM.254] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:35 AM.259] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio  isPressed = True
[8/2/2025 3:50:35 AM.323] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[8/2/2025 3:50:35 AM.370] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 3:50:35 AM.370] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:50:35 AM.437] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 3:50:35 AM.439] LSPD First Response: [TRACE] Created police2 at X:-1147.861 Y:-844.2612 Z:15.14541
[8/2/2025 3:50:35 AM.439] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:50:35 AM.512] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:50:35 AM.514] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:50:35 AM.518] LSPD First Response: [TRACE] Jamie Nyan (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 3:50:35 AM.590] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[8/2/2025 3:50:35 AM.791] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:35 AM.791] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:35 AM.791] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:35 AM.791] at System.Environment.get_StackTrace()
[8/2/2025 3:50:35 AM.791] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:35 AM.791] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:35 AM.791] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:35 AM.791] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:35 AM.791] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:35 AM.791] at Rage.GameFiber.Main()
[8/2/2025 3:50:35 AM.791] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:35 AM.791] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:35 AM.791] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:35 AM.791] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:35 AM.791] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:36 AM.306] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:36 AM.307] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:36 AM.307] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:36 AM.307] at System.Environment.get_StackTrace()
[8/2/2025 3:50:36 AM.307] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:36 AM.307] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:36 AM.307] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:36 AM.307] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:36 AM.307] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:36 AM.307] at Rage.GameFiber.Main()
[8/2/2025 3:50:36 AM.307] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:36 AM.307] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:36 AM.307] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:36 AM.307] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:36 AM.307] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:36 AM.722] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[8/2/2025 3:50:36 AM.789] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[8/2/2025 3:50:36 AM.860] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:36 AM.860] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:36 AM.860] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:36 AM.860] at System.Environment.get_StackTrace()
[8/2/2025 3:50:36 AM.860] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:36 AM.860] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:36 AM.860] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:36 AM.860] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:36 AM.860] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:36 AM.860] at Rage.GameFiber.Main()
[8/2/2025 3:50:36 AM.860] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:36 AM.860] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:36 AM.860] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:36 AM.860] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:36 AM.861] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:36 AM.886] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED
[8/2/2025 3:50:37 AM.422] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:37 AM.422] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:37 AM.422] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:37 AM.422] at System.Environment.get_StackTrace()
[8/2/2025 3:50:37 AM.422] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:37 AM.422] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:37 AM.422] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:37 AM.422] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:37 AM.422] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:37 AM.422] at Rage.GameFiber.Main()
[8/2/2025 3:50:37 AM.422] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:37 AM.422] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:37 AM.422] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:37 AM.422] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:37 AM.423] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:37 AM.904] LSPD First Response: GrammarPolice: [Events] firing action event, action = code4
[8/2/2025 3:50:37 AM.904] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code4, invoking ActionHandler
[8/2/2025 3:50:37 AM.904] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code4
[8/2/2025 3:50:37 AM.905] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[8/2/2025 3:50:37 AM.958] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:37 AM.958] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:37 AM.958] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:37 AM.958] at System.Environment.get_StackTrace()
[8/2/2025 3:50:37 AM.958] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:37 AM.958] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:37 AM.958] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:37 AM.958] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:37 AM.958] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:37 AM.958] at Rage.GameFiber.Main()
[8/2/2025 3:50:37 AM.958] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:37 AM.958] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:37 AM.958] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:37 AM.958] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:37 AM.958] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:38 AM.117] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available
[8/2/2025 3:50:38 AM.132] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup
[8/2/2025 3:50:38 AM.134] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits
[8/2/2025 3:50:38 AM.181] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code4
[8/2/2025 3:50:38 AM.516] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:38 AM.516] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:38 AM.517] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:38 AM.517] at System.Environment.get_StackTrace()
[8/2/2025 3:50:38 AM.517] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:38 AM.517] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:38 AM.517] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:38 AM.517] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:38 AM.517] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:38 AM.517] at Rage.GameFiber.Main()
[8/2/2025 3:50:38 AM.517] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:38 AM.517] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:38 AM.517] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:38 AM.517] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:38 AM.517] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:38 AM.537] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-0
[8/2/2025 3:50:38 AM.667] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 0
[8/2/2025 3:50:39 AM.054] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:39 AM.054] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:39 AM.055] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:39 AM.055] at System.Environment.get_StackTrace()
[8/2/2025 3:50:39 AM.055] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:39 AM.055] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:39 AM.055] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:39 AM.055] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:39 AM.055] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:39 AM.055] at Rage.GameFiber.Main()
[8/2/2025 3:50:39 AM.055] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:39 AM.055] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:39 AM.055] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:39 AM.055] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:39 AM.055] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:39 AM.588] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:39 AM.589] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:39 AM.589] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:39 AM.589] at System.Environment.get_StackTrace()
[8/2/2025 3:50:39 AM.589] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:39 AM.589] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:39 AM.589] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:39 AM.589] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:39 AM.589] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:39 AM.589] at Rage.GameFiber.Main()
[8/2/2025 3:50:39 AM.589] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:39 AM.589] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:39 AM.589] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:39 AM.589] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:39 AM.589] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:40 AM.137] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:40 AM.138] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:40 AM.145] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:40 AM.146] at System.Environment.get_StackTrace()
[8/2/2025 3:50:40 AM.146] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:40 AM.146] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:40 AM.146] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:40 AM.146] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:40 AM.146] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:40 AM.146] at Rage.GameFiber.Main()
[8/2/2025 3:50:40 AM.146] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:40 AM.146] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:40 AM.146] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:40 AM.146] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:40 AM.146] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:40 AM.713] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:40 AM.713] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:40 AM.714] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:40 AM.714] at System.Environment.get_StackTrace()
[8/2/2025 3:50:40 AM.714] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:40 AM.714] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:40 AM.714] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:40 AM.714] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:40 AM.714] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:40 AM.714] at Rage.GameFiber.Main()
[8/2/2025 3:50:40 AM.714] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:40 AM.714] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:40 AM.714] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:40 AM.714] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:40 AM.714] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:40 AM.774] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 3:50:40 AM.775] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:50:40 AM.831] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 3:50:40 AM.833] LSPD First Response: [TRACE] Created police2 at X:-1246.153 Y:-452.2385 Z:33.92949
[8/2/2025 3:50:40 AM.834] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:50:40 AM.897] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:50:40 AM.900] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:50:40 AM.904] LSPD First Response: [TRACE] Amora Valentine (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 3:50:40 AM.964] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[8/2/2025 3:50:41 AM.218] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:41 AM.218] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:41 AM.218] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:41 AM.218] at System.Environment.get_StackTrace()
[8/2/2025 3:50:41 AM.218] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:41 AM.218] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:41 AM.218] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:41 AM.218] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:41 AM.218] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:41 AM.218] at Rage.GameFiber.Main()
[8/2/2025 3:50:41 AM.218] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:41 AM.218] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:41 AM.218] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:41 AM.218] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:41 AM.218] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:41 AM.744] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:41 AM.744] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:41 AM.744] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:41 AM.744] at System.Environment.get_StackTrace()
[8/2/2025 3:50:41 AM.744] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:41 AM.744] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:41 AM.744] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:41 AM.744] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:41 AM.744] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:41 AM.744] at Rage.GameFiber.Main()
[8/2/2025 3:50:41 AM.744] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:41 AM.744] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:41 AM.744] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:41 AM.744] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:41 AM.744] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:42 AM.256] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:42 AM.258] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:42 AM.258] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:42 AM.258] at System.Environment.get_StackTrace()
[8/2/2025 3:50:42 AM.258] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:42 AM.258] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:42 AM.258] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:42 AM.258] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:42 AM.258] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:42 AM.258] at Rage.GameFiber.Main()
[8/2/2025 3:50:42 AM.258] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:42 AM.258] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:42 AM.258] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:42 AM.258] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:42 AM.258] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:42 AM.782] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:42 AM.782] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:42 AM.782] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:42 AM.782] at System.Environment.get_StackTrace()
[8/2/2025 3:50:42 AM.782] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:42 AM.782] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:42 AM.782] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:42 AM.782] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:42 AM.782] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:42 AM.782] at Rage.GameFiber.Main()
[8/2/2025 3:50:42 AM.782] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:42 AM.782] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:42 AM.782] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:42 AM.783] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:42 AM.783] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:43 AM.327] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:43 AM.327] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:43 AM.327] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:43 AM.327] at System.Environment.get_StackTrace()
[8/2/2025 3:50:43 AM.327] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:43 AM.327] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:43 AM.327] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:43 AM.327] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:43 AM.327] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:43 AM.327] at Rage.GameFiber.Main()
[8/2/2025 3:50:43 AM.327] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:43 AM.327] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:43 AM.327] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:43 AM.327] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:43 AM.327] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:43 AM.863] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:43 AM.863] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:43 AM.863] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:43 AM.864] at System.Environment.get_StackTrace()
[8/2/2025 3:50:43 AM.864] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:43 AM.864] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:43 AM.864] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:43 AM.864] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:43 AM.864] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:43 AM.864] at Rage.GameFiber.Main()
[8/2/2025 3:50:43 AM.864] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:43 AM.864] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:43 AM.864] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:43 AM.864] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:43 AM.864] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:44 AM.374] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:44 AM.374] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:44 AM.380] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:44 AM.380] at System.Environment.get_StackTrace()
[8/2/2025 3:50:44 AM.380] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:44 AM.380] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:44 AM.380] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:44 AM.380] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:44 AM.380] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:44 AM.380] at Rage.GameFiber.Main()
[8/2/2025 3:50:44 AM.380] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:44 AM.380] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:44 AM.380] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:44 AM.380] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:44 AM.380] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:44 AM.914] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:44 AM.914] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:44 AM.915] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:44 AM.915] at System.Environment.get_StackTrace()
[8/2/2025 3:50:44 AM.915] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:44 AM.915] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:44 AM.915] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:44 AM.915] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:44 AM.915] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:44 AM.915] at Rage.GameFiber.Main()
[8/2/2025 3:50:44 AM.915] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:44 AM.915] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:44 AM.915] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:44 AM.915] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:44 AM.915] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:45 AM.439] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:45 AM.439] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:45 AM.439] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:45 AM.439] at System.Environment.get_StackTrace()
[8/2/2025 3:50:45 AM.439] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:45 AM.439] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:45 AM.439] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:45 AM.439] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:45 AM.439] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:45 AM.439] at Rage.GameFiber.Main()
[8/2/2025 3:50:45 AM.439] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:45 AM.439] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:45 AM.439] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:45 AM.439] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:45 AM.441] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:45 AM.980] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:45 AM.980] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:45 AM.980] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:45 AM.980] at System.Environment.get_StackTrace()
[8/2/2025 3:50:45 AM.980] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:45 AM.980] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:45 AM.980] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:45 AM.980] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:45 AM.980] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:45 AM.980] at Rage.GameFiber.Main()
[8/2/2025 3:50:45 AM.980] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:45 AM.980] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:45 AM.980] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:45 AM.980] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:45 AM.980] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:46 AM.518] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:46 AM.518] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:46 AM.519] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:46 AM.519] at System.Environment.get_StackTrace()
[8/2/2025 3:50:46 AM.519] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:46 AM.519] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:46 AM.519] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:46 AM.519] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:46 AM.519] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:46 AM.519] at Rage.GameFiber.Main()
[8/2/2025 3:50:46 AM.519] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:46 AM.519] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:46 AM.519] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:46 AM.519] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:46 AM.519] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:47 AM.070] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:47 AM.070] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:47 AM.071] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:47 AM.071] at System.Environment.get_StackTrace()
[8/2/2025 3:50:47 AM.071] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:47 AM.071] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:47 AM.071] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:47 AM.071] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:47 AM.071] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:47 AM.071] at Rage.GameFiber.Main()
[8/2/2025 3:50:47 AM.071] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:47 AM.071] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:47 AM.071] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:47 AM.071] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:47 AM.071] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:47 AM.574] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:47 AM.574] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:47 AM.574] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:47 AM.574] at System.Environment.get_StackTrace()
[8/2/2025 3:50:47 AM.574] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:47 AM.574] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:47 AM.574] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:47 AM.574] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:47 AM.574] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:47 AM.574] at Rage.GameFiber.Main()
[8/2/2025 3:50:47 AM.574] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:47 AM.574] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:47 AM.574] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:47 AM.574] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:47 AM.574] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:48 AM.076] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:48 AM.076] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:48 AM.076] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:48 AM.076] at System.Environment.get_StackTrace()
[8/2/2025 3:50:48 AM.076] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:48 AM.076] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:48 AM.076] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:48 AM.076] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:48 AM.076] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:48 AM.076] at Rage.GameFiber.Main()
[8/2/2025 3:50:48 AM.076] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:48 AM.076] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:48 AM.076] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:48 AM.076] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:48 AM.077] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:48 AM.635] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:48 AM.635] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:48 AM.635] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:48 AM.635] at System.Environment.get_StackTrace()
[8/2/2025 3:50:48 AM.635] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:48 AM.635] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:48 AM.635] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:48 AM.635] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:48 AM.635] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:48 AM.635] at Rage.GameFiber.Main()
[8/2/2025 3:50:48 AM.635] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:48 AM.635] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:48 AM.635] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:48 AM.635] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:48 AM.636] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:49 AM.168] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:49 AM.168] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:49 AM.168] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:49 AM.168] at System.Environment.get_StackTrace()
[8/2/2025 3:50:49 AM.168] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:49 AM.168] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:49 AM.168] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:49 AM.168] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:49 AM.168] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:49 AM.168] at Rage.GameFiber.Main()
[8/2/2025 3:50:49 AM.168] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:49 AM.168] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:49 AM.168] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:49 AM.168] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:49 AM.168] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:49 AM.739] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:49 AM.739] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:49 AM.739] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:49 AM.739] at System.Environment.get_StackTrace()
[8/2/2025 3:50:49 AM.739] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:49 AM.739] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:49 AM.739] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:49 AM.739] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:49 AM.739] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:49 AM.739] at Rage.GameFiber.Main()
[8/2/2025 3:50:49 AM.739] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:49 AM.739] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:49 AM.739] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:49 AM.739] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:49 AM.740] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:50 AM.287] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:50 AM.287] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:50 AM.289] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:50 AM.289] at System.Environment.get_StackTrace()
[8/2/2025 3:50:50 AM.289] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:50 AM.289] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:50 AM.289] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:50 AM.289] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:50 AM.289] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:50 AM.289] at Rage.GameFiber.Main()
[8/2/2025 3:50:50 AM.289] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:50 AM.289] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:50 AM.289] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:50 AM.289] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:50 AM.289] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:50 AM.806] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:50 AM.806] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:50 AM.806] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:50 AM.806] at System.Environment.get_StackTrace()
[8/2/2025 3:50:50 AM.806] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:50 AM.806] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:50 AM.806] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:50 AM.806] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:50 AM.806] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:50 AM.806] at Rage.GameFiber.Main()
[8/2/2025 3:50:50 AM.806] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:50 AM.806] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:50 AM.806] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:50 AM.806] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:50 AM.806] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:51 AM.335] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:51 AM.335] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:51 AM.335] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:51 AM.335] at System.Environment.get_StackTrace()
[8/2/2025 3:50:51 AM.335] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:51 AM.335] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:51 AM.335] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:51 AM.335] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:51 AM.335] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:51 AM.335] at Rage.GameFiber.Main()
[8/2/2025 3:50:51 AM.335] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:51 AM.335] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:51 AM.335] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:51 AM.335] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:51 AM.335] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:51 AM.534] LSPD First Response: [TRACE] Michael Opes (MP_M_FREEMODE_01) was damaged.
[8/2/2025 3:50:51 AM.536] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftThigh. Could see player: False
[8/2/2025 3:50:51 AM.875] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:51 AM.875] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:51 AM.876] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:51 AM.876] at System.Environment.get_StackTrace()
[8/2/2025 3:50:51 AM.876] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:51 AM.876] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:51 AM.876] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:51 AM.876] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:51 AM.876] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:51 AM.876] at Rage.GameFiber.Main()
[8/2/2025 3:50:51 AM.876] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:51 AM.876] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:51 AM.876] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:51 AM.876] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:51 AM.876] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:52 AM.393] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:52 AM.393] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:52 AM.396] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:52 AM.396] at System.Environment.get_StackTrace()
[8/2/2025 3:50:52 AM.396] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:52 AM.396] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:52 AM.396] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:52 AM.396] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:52 AM.396] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:52 AM.396] at Rage.GameFiber.Main()
[8/2/2025 3:50:52 AM.396] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:52 AM.396] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:52 AM.396] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:52 AM.396] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:52 AM.396] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:52 AM.919] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:52 AM.920] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:52 AM.921] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:52 AM.921] at System.Environment.get_StackTrace()
[8/2/2025 3:50:52 AM.921] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:52 AM.921] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:52 AM.921] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:52 AM.921] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:52 AM.921] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:52 AM.921] at Rage.GameFiber.Main()
[8/2/2025 3:50:52 AM.921] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:52 AM.921] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:52 AM.921] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:52 AM.921] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:52 AM.922] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:53 AM.432] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:53 AM.432] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:53 AM.433] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:53 AM.433] at System.Environment.get_StackTrace()
[8/2/2025 3:50:53 AM.433] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:53 AM.433] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:53 AM.433] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:53 AM.433] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:53 AM.433] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:53 AM.433] at Rage.GameFiber.Main()
[8/2/2025 3:50:53 AM.433] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:53 AM.433] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:53 AM.433] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:53 AM.433] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:53 AM.433] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:53 AM.948] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:53 AM.948] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:53 AM.948] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:53 AM.948] at System.Environment.get_StackTrace()
[8/2/2025 3:50:53 AM.948] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:53 AM.948] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:53 AM.948] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:53 AM.948] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:53 AM.948] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:53 AM.948] at Rage.GameFiber.Main()
[8/2/2025 3:50:53 AM.948] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:53 AM.948] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:53 AM.948] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:53 AM.948] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:53 AM.948] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:54 AM.493] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:54 AM.493] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:54 AM.500] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:54 AM.500] at System.Environment.get_StackTrace()
[8/2/2025 3:50:54 AM.500] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:54 AM.500] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:54 AM.500] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:54 AM.500] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:54 AM.500] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:54 AM.500] at Rage.GameFiber.Main()
[8/2/2025 3:50:54 AM.500] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:54 AM.500] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:54 AM.500] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:54 AM.500] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:54 AM.501] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:55 AM.016] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:55 AM.016] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:55 AM.016] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:55 AM.016] at System.Environment.get_StackTrace()
[8/2/2025 3:50:55 AM.016] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:55 AM.016] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:55 AM.016] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:55 AM.016] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:55 AM.016] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:55 AM.016] at Rage.GameFiber.Main()
[8/2/2025 3:50:55 AM.016] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:55 AM.016] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:55 AM.016] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:55 AM.016] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:55 AM.016] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:55 AM.542] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:55 AM.542] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:55 AM.543] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:55 AM.543] at System.Environment.get_StackTrace()
[8/2/2025 3:50:55 AM.543] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:55 AM.543] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:55 AM.543] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:55 AM.543] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:55 AM.543] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:55 AM.543] at Rage.GameFiber.Main()
[8/2/2025 3:50:55 AM.543] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:55 AM.543] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:55 AM.543] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:55 AM.543] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:55 AM.543] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:56 AM.066] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:56 AM.066] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:56 AM.066] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:56 AM.066] at System.Environment.get_StackTrace()
[8/2/2025 3:50:56 AM.066] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:56 AM.066] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:56 AM.066] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:56 AM.066] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:56 AM.066] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:56 AM.066] at Rage.GameFiber.Main()
[8/2/2025 3:50:56 AM.066] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:56 AM.066] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:56 AM.066] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:56 AM.066] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:56 AM.066] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:56 AM.602] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:56 AM.602] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:56 AM.603] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:56 AM.603] at System.Environment.get_StackTrace()
[8/2/2025 3:50:56 AM.603] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:56 AM.603] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:56 AM.603] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:56 AM.603] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:56 AM.603] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:56 AM.603] at Rage.GameFiber.Main()
[8/2/2025 3:50:56 AM.603] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:56 AM.603] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:56 AM.603] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:56 AM.603] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:56 AM.603] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:57 AM.112] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:57 AM.112] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:57 AM.113] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:57 AM.113] at System.Environment.get_StackTrace()
[8/2/2025 3:50:57 AM.113] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:57 AM.113] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:57 AM.113] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:57 AM.113] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:57 AM.113] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:57 AM.113] at Rage.GameFiber.Main()
[8/2/2025 3:50:57 AM.113] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:57 AM.113] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:57 AM.113] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:57 AM.113] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:57 AM.113] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:57 AM.649] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:57 AM.650] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:57 AM.650] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:57 AM.650] at System.Environment.get_StackTrace()
[8/2/2025 3:50:57 AM.650] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:57 AM.650] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:57 AM.650] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:57 AM.650] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:57 AM.650] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:57 AM.650] at Rage.GameFiber.Main()
[8/2/2025 3:50:57 AM.650] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:57 AM.650] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:57 AM.650] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:57 AM.650] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:57 AM.650] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:57 AM.670] Seatbelt: Seatbelt fastened
[8/2/2025 3:50:58 AM.186] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:58 AM.186] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:58 AM.186] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 3:50:58 AM.186] at System.Environment.get_StackTrace()
[8/2/2025 3:50:58 AM.186] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:58 AM.186] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 3:50:58 AM.186] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 3:50:58 AM.186] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 3:50:58 AM.186] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 3:50:58 AM.186] at Rage.GameFiber.Main()
[8/2/2025 3:50:58 AM.186] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:58 AM.186] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 3:50:58 AM.186] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 3:50:58 AM.186] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 3:50:58 AM.187] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 3:50:58 AM.700] LSPD First Response: [RealisticTrafficAI] Vehicle 000b8e17 stopping at red light.
[8/2/2025 3:50:59 AM.514] LSPD First Response: Creating phone event
[8/2/2025 3:51:00 AM.480] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[8/2/2025 3:51:00 AM.711] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 ran a red light.
[8/2/2025 3:51:00 AM.982] LSPD First Response: [TRACE] Michael Opes (MP_M_FREEMODE_01) was damaged.
[8/2/2025 3:51:00 AM.984] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at Spine2. Could see player: False
[8/2/2025 3:51:01 AM.224] LSPD First Response: [RealisticTrafficAI] Vehicle 00052d17 stopping at red light.
[8/2/2025 3:51:03 AM.109] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[8/2/2025 3:51:03 AM.250] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:51:03 AM.330] Axon Signal: Playing bodycam recording interval sound...
[8/2/2025 3:51:03 AM.530] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:51:03 AM.530] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:51:03 AM.530] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:51:05 AM.804] LSPD First Response: [RealisticTrafficAI] Vehicle 00052d17 stopping at red light.
[8/2/2025 3:51:06 AM.485] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 3:51:06 AM.485] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:51:06 AM.535] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 3:51:06 AM.536] LSPD First Response: [TRACE] Created police at X:-1122.48 Y:-398.0547 Z:37.15437
[8/2/2025 3:51:06 AM.536] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:51:06 AM.596] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:51:06 AM.599] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:51:06 AM.601] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[8/2/2025 3:51:06 AM.601] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[8/2/2025 3:51:06 AM.604] LSPD First Response: [TRACE] Robert Colfax (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 3:51:06 AM.663] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[8/2/2025 3:51:07 AM.825] LSPD First Response: [RealisticTrafficAI] Vehicle 00014f18 ran a red light.
[8/2/2025 3:51:07 AM.828] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:51:10 AM.384] LSPD First Response: [RealisticTrafficAI] Vehicle 00052d17 stopping at red light.
[8/2/2025 3:51:10 AM.720] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Vehicle On Sidewalk
[8/2/2025 3:51:10 AM.720] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-05 to [686] Vehicle On Sidewalk
[8/2/2025 3:51:10 AM.720] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Vehicle On Sidewalk
[8/2/2025 3:51:10 AM.720] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Vehicle On Sidewalk
[8/2/2025 3:51:10 AM.720] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Vehicle On Sidewalk
[8/2/2025 3:51:10 AM.720] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Vehicle On Sidewalk
[8/2/2025 3:51:11 AM.606] LSPD First Response: [Urban Callouts] Next event in: 6 minutes.
[8/2/2025 3:51:11 AM.660] LSPD First Response: [Urban Callouts] New Event: ArmedPersonEvent
[8/2/2025 3:51:11 AM.669] LSPD First Response: [Urban Callouts] Initializing Event: ArmedPersonEvent
[8/2/2025 3:51:11 AM.674] LSPD First Response: [Urban Callouts] Creating Blip for Event: ArmedPersonEvent
[8/2/2025 3:51:11 AM.725] LSPD First Response: [Urban Callouts] Starting Event: ArmedPersonEvent
[8/2/2025 3:51:12 AM.205] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[8/2/2025 3:51:12 AM.413] LSPD First Response: [RealisticTrafficAI] Vehicle 00014f18 stopping at red light.
[8/2/2025 3:51:14 AM.152] LSPD First Response: [TRACE] Michael Opes killed by Eric Kerr
[8/2/2025 3:51:14 AM.152] LSPD First Response: [TRACE] Michael Opes (MP_M_FREEMODE_01) was damaged.
[8/2/2025 3:51:14 AM.152] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Head. Could see player: False
[8/2/2025 3:51:14 AM.152] LSPD First Response: [TRACE] Damage killed ped
[8/2/2025 3:51:14 AM.460] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:51:15 AM.892] LSPD First Response: [TRACE] Aborting AnimatedSwitchWeapon: Animation stopped.
[8/2/2025 3:51:15 AM.905] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[8/2/2025 3:51:15 AM.978] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[8/2/2025 3:51:17 AM.010] LSPD First Response: [RealisticTrafficAI] Vehicle 00052d17 stopping at red light.
[8/2/2025 3:51:18 AM.374] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 3:51:18 AM.806] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 3:51:19 AM.024] LSPD First Response: [RealisticTrafficAI] Vehicle 00014f18 stopping at red light.
[8/2/2025 3:51:19 AM.453] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 3:51:21 AM.038] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:51:22 AM.132] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 3:51:23 AM.602] LSPD First Response: [RealisticTrafficAI] Vehicle 00052d17 stopping at red light.
[8/2/2025 3:51:25 AM.660] LSPD First Response: [RealisticTrafficAI] Vehicle 00014f18 stopping at red light.
[8/2/2025 3:51:26 AM.669] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 3:51:26 AM.669] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:51:26 AM.730] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 3:51:26 AM.730] LSPD First Response: [TRACE] Created police4 at X:-1235.777 Y:-724.2219 Z:11.50735
[8/2/2025 3:51:26 AM.730] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:51:26 AM.786] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:51:26 AM.787] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:51:26 AM.790] LSPD First Response: [TRACE] Alice West (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 3:51:26 AM.851] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:51:26 AM.853] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:51:26 AM.855] LSPD First Response: [TRACE] Alena Angel (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 3:51:26 AM.906] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[8/2/2025 3:51:27 AM.667] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 ran a red light.
[8/2/2025 3:51:27 AM.670] LSPD First Response: [RealisticTrafficAI] Vehicle 00037a18 stopping at red light.
[8/2/2025 3:51:29 AM.172] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 3:51:29 AM.610] LSPD First Response: [TRACE] Eric Kerr (MP_M_FREEMODE_01) was damaged.
[8/2/2025 3:51:30 AM.126] LSPD First Response: [TRACE] Eric Kerr (MP_M_FREEMODE_01) was damaged.
[8/2/2025 3:51:30 AM.250] LSPD First Response: [RealisticTrafficAI] Vehicle 00052d17 stopping at red light.
[8/2/2025 3:51:32 AM.257] LSPD First Response: [RealisticTrafficAI] Vehicle 00014f18 stopping at red light.
[8/2/2025 3:51:34 AM.316] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:51:34 AM.461] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:51:34 AM.817] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 3:51:35 AM.152] LSPD First Response: [TRACE] A new world event should be started
[8/2/2025 3:51:35 AM.152] LSPD First Response: [TRACE] Starting world event RunLights
[8/2/2025 3:51:35 AM.152] LSPD First Response: [TRACE] Setting up world event: RunLights #2
[8/2/2025 3:51:35 AM.153] LSPD First Response: [TRACE] Failed to set up RunLights #2
[8/2/2025 3:51:35 AM.153] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager
[8/2/2025 3:51:35 AM.153] LSPD First Response: [TRACE] Instance cleaned (RunLights #2)
[8/2/2025 3:51:35 AM.156] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:51:35 AM.156] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:51:35 AM.158] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:51:35 AM.158] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:51:35 AM.478] LSPD First Response: UB: REQUESTED TYPE: LocalSWAT
[8/2/2025 3:51:35 AM.478] LSPD First Response: UB: DETECTED ZONE: MOVIE
[8/2/2025 3:51:35 AM.478] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[8/2/2025 3:51:36 AM.366] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 3:51:36 AM.366] LSPD First Response: [TRACE] Dan Dixon (S_M_Y_SWAT_01) was set as a cop
[8/2/2025 3:51:36 AM.373] LSPD First Response: [RealisticTrafficAI] Vehicle 00037a18 stopping at red light.
[8/2/2025 3:51:38 AM.774] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 3:51:38 AM.937] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:51:39 AM.454] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 3:51:40 AM.989] LSPD First Response: [RealisticTrafficAI] Vehicle 0003d918 stopping at red light.
[8/2/2025 3:51:43 AM.282] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[8/2/2025 3:51:43 AM.330] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[8/2/2025 3:51:43 AM.550] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:51:45 AM.600] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:51:45 AM.955] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [CC] Hit and Run
[8/2/2025 3:51:45 AM.955] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 1-ADAM-12 to [CC] Hit and Run
[8/2/2025 3:51:45 AM.955] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [CC] Hit and Run
[8/2/2025 3:51:45 AM.955] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [CC] Hit and Run
[8/2/2025 3:51:45 AM.957] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [CC] Hit and Run
[8/2/2025 3:51:45 AM.957] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [CC] Hit and Run
[8/2/2025 3:51:47 AM.090] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:51:47 AM.090] LSPD First Response: [Officerporci] B key pressed, playing animation.
[8/2/2025 3:51:48 AM.157] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:51:48 AM.841] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:51:48 AM.842] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:51:48 AM.842] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:51:48 AM.842] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:51:50 AM.204] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:51:52 AM.830] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:51:54 AM.888] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:51:56 AM.900] LSPD First Response: [RealisticTrafficAI] Vehicle 0003ca18 stopping at red light.
[8/2/2025 3:51:57 AM.355] LSPD First Response: [TRACE] Preloading POLICE3
[8/2/2025 3:51:57 AM.357] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:51:57 AM.416] LSPD First Response: [TRACE] Preloading POLICE3
[8/2/2025 3:51:57 AM.418] LSPD First Response: [TRACE] Created police3 at X:-1116.593 Y:-633.7903 Z:13.86305
[8/2/2025 3:51:57 AM.419] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:51:57 AM.473] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:51:57 AM.475] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:51:57 AM.476] LSPD First Response: [TRACE] Rachele Russo (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 3:51:57 AM.545] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:51:57 AM.546] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:51:57 AM.548] LSPD First Response: [TRACE] Tina Venito (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 3:51:57 AM.607] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[8/2/2025 3:51:58 AM.941] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:51:58 AM.947] LSPD First Response: Creating No Brake Lights event
[8/2/2025 3:52:01 AM.470] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:52:03 AM.534] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 ran a red light.
[8/2/2025 3:52:03 AM.540] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:52:04 AM.546] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-0
[8/2/2025 3:52:04 AM.680] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-4
[8/2/2025 3:52:04 AM.864] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-1
[8/2/2025 3:52:05 AM.544] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:05 AM.605] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:05 AM.890] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:06 AM.103] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:52:06 AM.195] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-2
[8/2/2025 3:52:06 AM.195] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-3
[8/2/2025 3:52:07 AM.107] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:07 AM.160] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:07 AM.961] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:08 AM.146] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:08 AM.155] LSPD First Response: [RealisticTrafficAI] Vehicle 00047c18 stopping at red light.
[8/2/2025 3:52:10 AM.056] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:10 AM.195] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:52:10 AM.727] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:12 AM.234] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:12 AM.242] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:52:12 AM.268] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 3:52:13 AM.366] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:14 AM.786] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:14 AM.852] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 ran a red light.
[8/2/2025 3:52:14 AM.854] LSPD First Response: [RealisticTrafficAI] Vehicle 00047c18 stopping at red light.
[8/2/2025 3:52:15 AM.461] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:16 AM.877] LSPD First Response: [RealisticTrafficAI] Vehicle 00044118 stopping at red light.
[8/2/2025 3:52:17 AM.401] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:17 AM.721] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:18 AM.933] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 ran a red light.
[8/2/2025 3:52:18 AM.938] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:52:19 AM.934] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:20 AM.711] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:21 AM.508] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:52:22 AM.293] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:23 AM.089] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:23 AM.561] LSPD First Response: [RealisticTrafficAI] Vehicle 00044118 stopping at red light.
[8/2/2025 3:52:25 AM.455] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:25 AM.528] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:25 AM.607] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:52:27 AM.235] LSPD First Response: CalloutInterface: [DEBUG] closing incident [686] Vehicle On Sidewalk and releasing unit ADAM-05
[8/2/2025 3:52:27 AM.235] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Vehicle On Sidewalk
[8/2/2025 3:52:27 AM.235] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Vehicle On Sidewalk
[8/2/2025 3:52:27 AM.235] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Vehicle On Sidewalk
[8/2/2025 3:52:27 AM.985] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:28 AM.064] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:28 AM.157] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:52:29 AM.147] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 3:52:29 AM.147] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:52:29 AM.318] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 3:52:29 AM.320] LSPD First Response: [TRACE] Created police at X:-1371.979 Y:-701.959 Z:25.30376
[8/2/2025 3:52:29 AM.320] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:52:29 AM.411] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:52:29 AM.413] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:52:29 AM.421] LSPD First Response: [TRACE] Josh Smith (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 3:52:29 AM.485] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[8/2/2025 3:52:30 AM.219] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:52:30 AM.504] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:30 AM.730] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:32 AM.261] LSPD First Response: [RealisticTrafficAI] Vehicle 000b0105 stopping at red light.
[8/2/2025 3:52:33 AM.960] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:34 AM.216] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:34 AM.316] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:52:36 AM.992] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 ran a red light.
[8/2/2025 3:52:37 AM.019] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:52:37 AM.631] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:37 AM.826] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:39 AM.081] LSPD First Response: [RealisticTrafficAI] Vehicle 000b0105 stopping at red light.
[8/2/2025 3:52:39 AM.424] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:39 AM.424] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:39 AM.912] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:40 AM.455] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:40 AM.660] LSPD First Response: [TRACE] A new world event should be started
[8/2/2025 3:52:40 AM.660] LSPD First Response: [TRACE] Starting world event StealCar
[8/2/2025 3:52:40 AM.661] LSPD First Response: [TRACE] Setting up world event: StealCar #1
[8/2/2025 3:52:41 AM.173] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:52:41 AM.175] LSPD First Response: [TRACE] Assigned ped to StealCar #1 (Ambient)
[8/2/2025 3:52:41 AM.651] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 3:52:41 AM.651] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:52:41 AM.724] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 3:52:41 AM.725] LSPD First Response: [TRACE] Created police2 at X:-1090.662 Y:-777.6843 Z:19.9511
[8/2/2025 3:52:41 AM.726] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:52:41 AM.915] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:52:41 AM.917] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:52:41 AM.918] LSPD First Response: [TRACE] Blake Newsham (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 3:52:42 AM.015] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[8/2/2025 3:52:42 AM.633] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:43 AM.622] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:43 AM.785] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:52:45 AM.852] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:52:45 AM.918] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:46 AM.146] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:47 AM.897] LSPD First Response: [RealisticTrafficAI] Vehicle 000b0105 stopping at red light.
[8/2/2025 3:52:48 AM.213] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[8/2/2025 3:52:48 AM.291] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[8/2/2025 3:52:48 AM.748] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:49 AM.883] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:49 AM.969] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:52:52 AM.163] LSPD First Response: [TRACE] It has been 171 seconds since the last callout
[8/2/2025 3:52:52 AM.165] LSPD First Response: Creating SuspectWarrant from KucheraCallouts.Callouts.SuspectWarrant, KucheraCallouts, Version=2.0.2.1, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:52:52 AM.170] LSPD First Response: [TRACE] Callout created:  #2
[8/2/2025 3:52:52 AM.191] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident
[8/2/2025 3:52:52 AM.191] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = SuspectWarrant  Status = New
[8/2/2025 3:52:52 AM.192] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for SuspectWarrant
[8/2/2025 3:52:52 AM.194] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[8/2/2025 3:52:52 AM.194] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[8/2/2025 3:52:52 AM.194] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  SuspectWarrant
[8/2/2025 3:52:52 AM.194] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 3:52:52 AM.194] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for SuspectWarrant
[8/2/2025 3:52:52 AM.476] LSPD First Response: CalloutInterface: [DEBUG] start time: 8/3/2025 1:47:43 AM for SuspectWarrant
[8/2/2025 3:52:52 AM.476] LSPD First Response: CalloutInterface: [DEBUG] waiting 37 in-game minutes for SuspectWarrant
[8/2/2025 3:52:52 AM.527] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:52 AM.547] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:52:53 AM.096] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:54 AM.643] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:52:55 AM.057] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:55 AM.844] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio  isPressed = True
[8/2/2025 3:52:55 AM.940] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[8/2/2025 3:52:56 AM.645] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:56 AM.658] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:52:57 AM.895] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:58 AM.020] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[8/2/2025 3:52:58 AM.021] LSPD First Response: GrammarPolice: [TargetHandler] new target: 40AQV104
[8/2/2025 3:52:58 AM.021] LSPD First Response: GrammarPolice: [Events] firing target change event
[8/2/2025 3:52:58 AM.086] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[8/2/2025 3:52:58 AM.717] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 ran a red light.
[8/2/2025 3:52:59 AM.221] LSPD First Response: GrammarPolice: [Events] firing action event, action = busy
[8/2/2025 3:52:59 AM.221] LSPD First Response: GrammarPolice: [DispatchHandler] received action: busy, invoking ActionHandler
[8/2/2025 3:52:59 AM.221] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: busy
[8/2/2025 3:52:59 AM.222] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[8/2/2025 3:52:59 AM.295] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:52:59 AM.403] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Busy
[8/2/2025 3:52:59 AM.545] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 3:52:59 AM.704] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:52:59 AM.885] LSPD First Response: Immersive Ambient Events: Event timer instance ended
[8/2/2025 3:52:59 AM.974] LSPD First Response: Immersive Ambient Events: Starting event timer...
[8/2/2025 3:53:00 AM.126] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:00 AM.126] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:00 AM.141] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: busy
[8/2/2025 3:53:00 AM.141] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Busy
[8/2/2025 3:53:00 AM.754] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:01 AM.344] LSPD First Response: [RealisticTrafficAI] Vehicle 00070518 stopping at red light.
[8/2/2025 3:53:02 AM.440] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:02 AM.516] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:02 AM.751] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:03 AM.180] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 3:53:03 AM.330] Axon Signal: Playing bodycam recording interval sound...
[8/2/2025 3:53:03 AM.427] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:53:03 AM.832] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:03 AM.833] LSPD First Response: [TRACE] Eric Kerr (MP_M_FREEMODE_01) was damaged.
[8/2/2025 3:53:04 AM.376] LSPD First Response: [TRACE] Eric Kerr (MP_M_FREEMODE_01) was damaged.
[8/2/2025 3:53:04 AM.376] LSPD First Response: [TRACE] Maigon Justice (A_M_Y_GENSTREET_01) was damaged.
[8/2/2025 3:53:04 AM.809] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-0
[8/2/2025 3:53:04 AM.877] LSPD First Response: [TRACE] Eric Kerr (MP_M_FREEMODE_01) was damaged.
[8/2/2025 3:53:05 AM.181] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:05 AM.453] LSPD First Response: [TRACE] Josh Smith (MP_M_FREEMODE_01) entered combat with target: Maigon Justice (A_M_Y_GENSTREET_01)
[8/2/2025 3:53:05 AM.464] LSPD First Response: [RealisticTrafficAI] Vehicle 0000d117 stopping at red light.
[8/2/2025 3:53:05 AM.925] LSPD First Response: [TRACE] Eric Kerr (MP_M_FREEMODE_01) was damaged.
[8/2/2025 3:53:06 AM.554] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:06 AM.629] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:07 AM.286] LSPD First Response: [TRACE] Cleaning UI
[8/2/2025 3:53:07 AM.288] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.NotAccepted, marking incident as open
[8/2/2025 3:53:07 AM.289] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  SuspectWarrant
[8/2/2025 3:53:07 AM.289] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 3:53:07 AM.289] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected that the player ignored SuspectWarrant
[8/2/2025 3:53:07 AM.289] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[8/2/2025 3:53:07 AM.289] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  SuspectWarrant
[8/2/2025 3:53:07 AM.552] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Operation is not valid because the specified  Rage.Vehicle is invalid.
[8/2/2025 3:53:08 AM.075] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 ran a red light.
[8/2/2025 3:53:08 AM.085] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:53:08 AM.851] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:08 AM.922] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:09 AM.550] SuperEvents: New events can now generate.
[8/2/2025 3:53:10 AM.102] LSPD First Response: Creating Street Race Event
[8/2/2025 3:53:10 AM.592] SuperEvents: Generating random event.
[8/2/2025 3:53:10 AM.592] SuperEvents: Loading CarAccident from SuperEvents, Version=3.1.0.6, Culture=neutral, PublicKeyToken=null
[8/2/2025 3:53:10 AM.707] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:53:11 AM.275] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:11 AM.347] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:11 AM.656] SuperEvents: Car Accident Scenario #2
[8/2/2025 3:53:13 AM.263] LSPD First Response: [RealisticTrafficAI] Vehicle 00071318 stopping at red light.
[8/2/2025 3:53:13 AM.597] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:13 AM.671] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:14 AM.008] LSPD First Response: CalloutInterface: [DEBUG] closing incident [CC] Hit and Run and releasing unit 1-ADAM-12
[8/2/2025 3:53:14 AM.008] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [CC] Hit and Run
[8/2/2025 3:53:14 AM.008] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [CC] Hit and Run
[8/2/2025 3:53:14 AM.008] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [CC] Hit and Run
[8/2/2025 3:53:15 AM.271] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:53:15 AM.919] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:16 AM.127] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:16 AM.775] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:17 AM.860] LSPD First Response: [RealisticTrafficAI] Vehicle 00071318 stopping at red light.
[8/2/2025 3:53:18 AM.113] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:18 AM.296] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:18 AM.357] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:19 AM.140] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:19 AM.261] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:19 AM.907] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:19 AM.919] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:53:20 AM.402] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:20 AM.841] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:21 AM.155] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:53:21 AM.156] LSPD First Response: [Officerporci] B key pressed, playing animation.
[8/2/2025 3:53:21 AM.326] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:21 AM.440] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:22 AM.492] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:22 AM.503] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:53:22 AM.968] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:23 AM.402] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:23 AM.462] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:23 AM.797] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:53:23 AM.797] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:53:23 AM.969] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:24 AM.518] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:24 AM.705] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:24 AM.781] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:24 AM.858] LSPD First Response: UB: REQUESTED TYPE: NooseSWAT
[8/2/2025 3:53:24 AM.858] LSPD First Response: UB: DETECTED ZONE: MOVIE
[8/2/2025 3:53:24 AM.858] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[8/2/2025 3:53:25 AM.093] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 3:53:25 AM.095] LSPD First Response: [TRACE] Burak Yilmaz (S_M_Y_SWAT_01) was set as a cop
[8/2/2025 3:53:25 AM.098] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:25 AM.112] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:53:25 AM.563] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:25 AM.718] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:25 AM.855] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:25 AM.928] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:26 AM.278] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:26 AM.339] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:26 AM.855] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:26 AM.855] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:26 AM.942] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:27 AM.729] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:53:27 AM.873] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:27 AM.941] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:28 AM.247] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:28 AM.247] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:28 AM.391] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[8/2/2025 3:53:28 AM.391] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:53:28 AM.608] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:29 AM.950] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:29 AM.950] LSPD First Response: [TRACE] Alissa Keeran (MP_F_FREEMODE_01) was damaged.
[8/2/2025 3:53:30 AM.141] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:53:30 AM.280] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:53:30 AM.490] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:30 AM.490] LSPD First Response: [TRACE] Alissa Keeran (MP_F_FREEMODE_01) was damaged.
[8/2/2025 3:53:31 AM.012] LSPD First Response: [TRACE] Alissa Keeran (MP_F_FREEMODE_01) was damaged.
[8/2/2025 3:53:31 AM.250] LSPD First Response: UB: REQUESTED TYPE: Air SWAT Unit
[8/2/2025 3:53:31 AM.250] LSPD First Response: UB: DETECTED ZONE: MOVIE
[8/2/2025 3:53:31 AM.250] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[8/2/2025 3:53:32 AM.073] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 3:53:32 AM.073] LSPD First Response: [TRACE] Greg Smith (S_M_Y_SWAT_01) was set as a cop
[8/2/2025 3:53:32 AM.595] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:32 AM.607] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:53:32 AM.607] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:53:32 AM.609] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:53:32 AM.609] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:53:32 AM.666] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:32 AM.805] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:32 AM.890] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:53:33 AM.019] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:33 AM.297] LSPD First Response: [TRACE] Josh Smith (MP_M_FREEMODE_01) left combat.
[8/2/2025 3:53:34 AM.933] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:53:35 AM.198] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:35 AM.995] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:36 AM.347] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:36 AM.548] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:37 AM.526] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 ran a red light.
[8/2/2025 3:53:37 AM.536] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:53:37 AM.549] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:53:37 AM.550] LSPD First Response: [Officerporci] B key pressed, playing animation.
[8/2/2025 3:53:38 AM.220] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:38 AM.368] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 3:53:38 AM.667] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:39 AM.419] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:53:39 AM.421] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:53:39 AM.421] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:53:39 AM.421] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:53:39 AM.670] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 3:53:39 AM.670] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:53:39 AM.737] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 3:53:39 AM.738] LSPD First Response: [TRACE] Created police4 at X:-1379.124 Y:-741.2165 Z:11.81181
[8/2/2025 3:53:39 AM.738] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:53:39 AM.814] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:53:39 AM.818] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:53:39 AM.823] LSPD First Response: [TRACE] James Doogle (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 3:53:39 AM.896] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:53:39 AM.900] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:53:39 AM.903] LSPD First Response: [TRACE] Mike Plaskin (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 3:53:39 AM.968] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[8/2/2025 3:53:40 AM.060] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:53:40 AM.763] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:41 AM.405] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:41 AM.587] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:42 AM.145] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:53:42 AM.943] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:43 AM.766] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:44 AM.713] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:53:45 AM.209] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:45 AM.958] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:46 AM.758] LSPD First Response: [RealisticTrafficAI] Vehicle 00086f18 stopping at red light.
[8/2/2025 3:53:47 AM.078] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:47 AM.635] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:48 AM.795] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:53:49 AM.085] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:49 AM.948] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:50 AM.300] LSPD First Response: [TRACE] Preloading POLICE3
[8/2/2025 3:53:50 AM.300] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:53:50 AM.370] LSPD First Response: [TRACE] Preloading POLICE3
[8/2/2025 3:53:50 AM.372] LSPD First Response: [TRACE] Created police3 at X:-1087.693 Y:-641.454 Z:15.96862
[8/2/2025 3:53:50 AM.373] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:53:50 AM.448] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:53:50 AM.452] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:53:50 AM.455] LSPD First Response: [TRACE] Julia Ramirez (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 3:53:50 AM.520] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:53:50 AM.523] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:53:50 AM.528] LSPD First Response: [TRACE] Emory Zane (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 3:53:50 AM.528] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:50 AM.589] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[8/2/2025 3:53:50 AM.653] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:51 AM.358] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:51 AM.368] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:53:51 AM.760] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:52 AM.006] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[8/2/2025 3:53:52 AM.006] LSPD First Response: Immersive Ambient Events: Player is not available, waiting until player is available before starting UpdatedInfoTimer
[8/2/2025 3:53:53 AM.238] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:53 AM.298] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:53 AM.436] LSPD First Response: [RealisticTrafficAI] Vehicle 0007f218 stopping at red light.
[8/2/2025 3:53:53 AM.623] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:53 AM.839] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-1 PAX-4
[8/2/2025 3:53:54 AM.453] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-1 PAX-0
[8/2/2025 3:53:54 AM.783] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-1 PAX-1
[8/2/2025 3:53:55 AM.072] LSPD First Response: [TRACE] Josh Smith (MP_M_FREEMODE_01) entered combat with target: Maigon Justice (A_M_Y_GENSTREET_01)
[8/2/2025 3:53:55 AM.270] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:55 AM.493] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:55 AM.505] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:53:55 AM.638] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:55 AM.827] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:56 AM.293] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-1 PAX-3
[8/2/2025 3:53:56 AM.357] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-1 PAX-2
[8/2/2025 3:53:56 AM.878] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:57 AM.195] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:57 AM.263] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:57 AM.325] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:58 AM.058] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:53:58 AM.113] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:58 AM.285] LSPD First Response: [TRACE] Josh Smith (MP_M_FREEMODE_01) left combat.
[8/2/2025 3:53:58 AM.386] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:53:58 AM.914] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:00 AM.100] LSPD First Response: [RealisticTrafficAI] Vehicle 0007f218 stopping at red light.
[8/2/2025 3:54:00 AM.564] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:01 AM.056] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:01 AM.263] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:02 AM.111] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:54:03 AM.570] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:04 AM.308] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:04 AM.732] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:54:04 AM.735] LSPD First Response: Creating drunk driver event
[8/2/2025 3:54:04 AM.813] LSPD First Response: Setting alcohol levels
[8/2/2025 3:54:05 AM.182] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:05 AM.245] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:05 AM.493] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:06 AM.007] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 3:54:06 AM.007] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:54:06 AM.008] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:06 AM.070] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 3:54:06 AM.071] LSPD First Response: [TRACE] Created police2 at X:-1314.629 Y:-661.7946 Z:27.20345
[8/2/2025 3:54:06 AM.071] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:54:06 AM.122] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:54:06 AM.125] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:54:06 AM.128] LSPD First Response: [TRACE] Lizzie Parker (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 3:54:06 AM.194] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[8/2/2025 3:54:06 AM.328] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:06 AM.514] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:06 AM.773] LSPD First Response: [RealisticTrafficAI] Vehicle 0007f218 stopping at red light.
[8/2/2025 3:54:07 AM.308] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:07 AM.370] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:07 AM.752] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:08 AM.141] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:08 AM.638] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:08 AM.811] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:54:09 AM.476] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:09 AM.721] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:10 AM.310] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:10 AM.779] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:11 AM.388] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:54:11 AM.442] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:12 AM.414] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:12 AM.734] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:12 AM.925] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:13 AM.400] LSPD First Response: [RealisticTrafficAI] Vehicle 0007f218 stopping at red light.
[8/2/2025 3:54:13 AM.631] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for SuspectWarrant
[8/2/2025 3:54:13 AM.631] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: ADAM-04 to SuspectWarrant
[8/2/2025 3:54:13 AM.632] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  SuspectWarrant
[8/2/2025 3:54:13 AM.632] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  SuspectWarrant
[8/2/2025 3:54:13 AM.632] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  SuspectWarrant
[8/2/2025 3:54:13 AM.632] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  SuspectWarrant
[8/2/2025 3:54:13 AM.632] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  SuspectWarrant
[8/2/2025 3:54:13 AM.808] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:14 AM.837] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:15 AM.183] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:15 AM.405] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:15 AM.412] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:54:16 AM.679] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:17 AM.398] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:17 AM.598] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:17 AM.856] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:17 AM.991] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:54:19 AM.044] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:19 AM.592] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-2 PAX-0
[8/2/2025 3:54:19 AM.663] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-2 PAX-1
[8/2/2025 3:54:19 AM.739] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-2 PAX-2
[8/2/2025 3:54:20 AM.044] LSPD First Response: [RealisticTrafficAI] Vehicle 0007f218 stopping at red light.
[8/2/2025 3:54:20 AM.236] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:20 AM.411] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:20 AM.718] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:20 AM.718] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:20 AM.834] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:21 AM.198] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:21 AM.516] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:21 AM.570] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:22 AM.102] LSPD First Response: [RealisticTrafficAI] Vehicle 0000ca17 ran a red light.
[8/2/2025 3:54:22 AM.108] LSPD First Response: [RealisticTrafficAI] Vehicle 00089918 stopping at red light.
[8/2/2025 3:54:22 AM.463] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:22 AM.751] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:22 AM.879] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:22 AM.880] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:23 AM.004] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:23 AM.061] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:23 AM.310] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:23 AM.606] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:23 AM.792] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:23 AM.792] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:24 AM.121] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:54:24 AM.493] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:24 AM.567] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:24 AM.639] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:24 AM.770] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:24 AM.770] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:24 AM.770] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:24 AM.835] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:24 AM.836] LSPD First Response: [TRACE] Lizzie Parker (MP_F_FREEMODE_01) entered combat with target: Maigon Justice (A_M_Y_GENSTREET_01)
[8/2/2025 3:54:24 AM.836] LSPD First Response: [TRACE] Josh Smith (MP_M_FREEMODE_01) entered combat with target: Maigon Justice (A_M_Y_GENSTREET_01)
[8/2/2025 3:54:26 AM.255] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:26 AM.394] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:26 AM.395] LSPD First Response: [TRACE] Lizzie Parker (MP_F_FREEMODE_01) left combat.
[8/2/2025 3:54:26 AM.681] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:54:26 AM.821] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:26 AM.961] LSPD First Response: [TRACE] Josh Smith (MP_M_FREEMODE_01) left combat.
[8/2/2025 3:54:27 AM.033] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:27 AM.033] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:27 AM.172] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:27 AM.380] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:27 AM.457] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:27 AM.540] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:27 AM.779] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:27 AM.779] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:28 AM.428] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:28 AM.723] LSPD First Response: [RealisticTrafficAI] Vehicle 0000ca17 stopping at red light.
[8/2/2025 3:54:29 AM.154] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:29 AM.426] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:29 AM.722] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:29 AM.802] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:30 AM.305] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:30 AM.672] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:30 AM.745] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:54:30 AM.942] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:32 AM.277] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:32 AM.706] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:33 AM.313] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:54:35 AM.040] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:35 AM.101] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:35 AM.368] LSPD First Response: [RealisticTrafficAI] Vehicle 0007f218 stopping at red light.
[8/2/2025 3:54:36 AM.391] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:37 AM.172] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:37 AM.228] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:37 AM.432] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:54:40 AM.287] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:54:40 AM.847] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:40 AM.913] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:41 AM.041] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:41 AM.482] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:41 AM.639] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:42 AM.294] LSPD First Response: [RealisticTrafficAI] Vehicle 0007f218 stopping at red light.
[8/2/2025 3:54:42 AM.359] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:43 AM.276] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:43 AM.360] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:43 AM.614] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:43 AM.614] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:44 AM.297] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 ran a red light.
[8/2/2025 3:54:44 AM.683] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:44 AM.861] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:44 AM.873] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 ran a red light.
[8/2/2025 3:54:44 AM.876] LSPD First Response: [RealisticTrafficAI] Vehicle 0007f218 stopping at red light.
[8/2/2025 3:54:44 AM.959] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:46 AM.121] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:46 AM.480] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:46 AM.938] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:54:47 AM.484] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:47 AM.843] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:48 AM.003] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:48 AM.087] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:48 AM.225] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:48 AM.434] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:48 AM.709] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:48 AM.845] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:49 AM.523] LSPD First Response: [RealisticTrafficAI] Vehicle 00087215 stopping at red light.
[8/2/2025 3:54:50 AM.950] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:51 AM.149] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:51 AM.289] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:51 AM.361] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:51 AM.433] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:51 AM.507] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:51 AM.587] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:54:51 AM.741] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:53 AM.651] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:54:54 AM.157] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:54 AM.309] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:54 AM.310] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:54 AM.391] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:55 AM.144] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:55 AM.459] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:55 AM.543] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:55 AM.693] LSPD First Response: [RealisticTrafficAI] Vehicle 0007f218 stopping at red light.
[8/2/2025 3:54:56 AM.813] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:57 AM.741] LSPD First Response: [RealisticTrafficAI] Vehicle 00059118 stopping at red light.
[8/2/2025 3:54:57 AM.928] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:58 AM.349] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:59 AM.447] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:54:59 AM.770] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:55:00 AM.402] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:00 AM.402] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:02 AM.352] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:02 AM.362] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:55:03 AM.128] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:03 AM.331] Axon Signal: Playing bodycam recording interval sound...
[8/2/2025 3:55:04 AM.393] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:55:05 AM.103] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:06 AM.165] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:06 AM.452] LSPD First Response: [RealisticTrafficAI] Vehicle 0007f218 stopping at red light.
[8/2/2025 3:55:06 AM.792] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:07 AM.509] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:08 AM.485] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:55:08 AM.927] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:10 AM.052] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:10 AM.552] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 3:55:11 AM.054] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:55:11 AM.607] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:11 AM.675] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:11 AM.675] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:12 AM.466] LSPD First Response: [TRACE] Setting shield animation to 1
[8/2/2025 3:55:12 AM.787] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:13 AM.063] LSPD First Response: [RealisticTrafficAI] Vehicle 00058718 ran a red light.
[8/2/2025 3:55:13 AM.066] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:55:13 AM.841] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:55:13 AM.841] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:55:13 AM.841] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:55:14 AM.168] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:14 AM.759] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:55:14 AM.759] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:55:14 AM.759] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:55:14 AM.824] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:14 AM.919] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:15 AM.147] LSPD First Response: [RealisticTrafficAI] Vehicle 0007f218 stopping at red light.
[8/2/2025 3:55:15 AM.958] LSPD First Response: [TRACE] Setting shield animation to 4
[8/2/2025 3:55:16 AM.046] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:16 AM.047] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:16 AM.402] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:17 AM.168] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:55:17 AM.637] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:17 AM.703] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:17 AM.704] LSPD First Response: [TRACE] Setting shield animation to 1
[8/2/2025 3:55:18 AM.138] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:18 AM.335] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:19 AM.726] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:55:21 AM.281] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:21 AM.775] LSPD First Response: [RealisticTrafficAI] Vehicle 0000ca17 stopping at red light.
[8/2/2025 3:55:22 AM.560] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:22 AM.711] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:23 AM.790] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:55:24 AM.808] LSPD First Response: [TRACE] Setting shield animation to 1
[8/2/2025 3:55:24 AM.974] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:25 AM.147] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:25 AM.457] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:25 AM.964] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:26 AM.375] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:55:27 AM.145] LSPD First Response: Creating phone event
[8/2/2025 3:55:27 AM.663] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:27 AM.904] LSPD First Response: [TRACE] Setting shield animation to 4
[8/2/2025 3:55:28 AM.097] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:28 AM.443] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:55:30 AM.142] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:30 AM.469] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:55:30 AM.585] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:32 AM.289] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:32 AM.627] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:32 AM.825] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:33 AM.032] LSPD First Response: [RealisticTrafficAI] Vehicle 00058318 stopping at red light.
[8/2/2025 3:55:33 AM.108] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:35 AM.088] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:55:35 AM.209] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:35 AM.704] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:36 AM.407] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:37 AM.152] LSPD First Response: [RealisticTrafficAI] Vehicle 0000ca17 ran a red light.
[8/2/2025 3:55:37 AM.155] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:55:37 AM.389] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:37 AM.564] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:37 AM.839] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:39 AM.182] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:55:39 AM.346] LSPD First Response: [TRACE] Setting shield animation to 1
[8/2/2025 3:55:39 AM.452] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:39 AM.917] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:40 AM.610] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:41 AM.740] LSPD First Response: [RealisticTrafficAI] Vehicle 00032e18 stopping at red light.
[8/2/2025 3:55:41 AM.917] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:42 AM.034] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:43 AM.424] LSPD First Response: [Urban Callouts] Ped is not fighting (ArmedPersonEvent)
[8/2/2025 3:55:43 AM.769] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:55:43 AM.872] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:44 AM.359] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:44 AM.494] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:44 AM.553] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:45 AM.092] LSPD First Response: [TRACE] Setting shield animation to 4
[8/2/2025 3:55:45 AM.286] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:45 AM.782] LSPD First Response: [RealisticTrafficAI] Vehicle 0007f218 ran a red light.
[8/2/2025 3:55:45 AM.785] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:55:45 AM.847] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:47 AM.011] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:47 AM.344] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:47 AM.480] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:47 AM.732] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:47 AM.815] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:55:47 AM.935] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:48 AM.135] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:49 AM.711] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:49 AM.961] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:50 AM.025] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:50 AM.373] LSPD First Response: [RealisticTrafficAI] Vehicle 00032e18 stopping at red light.
[8/2/2025 3:55:52 AM.077] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:52 AM.193] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:52 AM.383] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 ran a red light.
[8/2/2025 3:55:52 AM.384] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:55:52 AM.435] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:54 AM.241] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:54 AM.421] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:55:54 AM.541] LSPD First Response: [TRACE] Setting shield animation to 1
[8/2/2025 3:55:54 AM.659] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:55 AM.885] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:56 AM.736] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:57 AM.002] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:55:57 AM.195] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:59 AM.046] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:55:59 AM.279] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:55:59 AM.944] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:00 AM.118] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:01 AM.054] LSPD First Response: [RealisticTrafficAI] Vehicle 000b9718 stopping at red light.
[8/2/2025 3:56:01 AM.341] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:01 AM.642] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:02 AM.377] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:03 AM.078] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:56:03 AM.403] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #1 (Blocker)
[8/2/2025 3:56:03 AM.406] HAS WEAPON
[8/2/2025 3:56:03 AM.501] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized
[8/2/2025 3:56:05 AM.090] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:56:05 AM.662] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-0
[8/2/2025 3:56:05 AM.662] LSPD First Response: UB: FINISHED COMBAT >> OSB-1 PAX-1
[8/2/2025 3:56:05 AM.662] LSPD First Response: UB: FINISHED COMBAT >> OSB-2 PAX-2
[8/2/2025 3:56:05 AM.723] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-1
[8/2/2025 3:56:05 AM.725] LSPD First Response: UB: FINISHED COMBAT >> OSB-1 PAX-2
[8/2/2025 3:56:05 AM.782] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-2
[8/2/2025 3:56:05 AM.782] LSPD First Response: UB: FINISHED COMBAT >> OSB-1 PAX-3
[8/2/2025 3:56:05 AM.899] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-3
[8/2/2025 3:56:05 AM.900] LSPD First Response: UB: FINISHED COMBAT >> OSB-1 PAX-4
[8/2/2025 3:56:05 AM.900] LSPD First Response: UB: FINISHED COMBAT >> OSB-2 PAX-0
[8/2/2025 3:56:05 AM.979] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-4
[8/2/2025 3:56:05 AM.979] LSPD First Response: UB: FINISHED COMBAT >> OSB-2 PAX-1
[8/2/2025 3:56:06 AM.108] LSPD First Response: UB: FINISHED COMBAT >> OSB-1 PAX-0
[8/2/2025 3:56:07 AM.089] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-2 PAX-2
[8/2/2025 3:56:07 AM.201] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-1
[8/2/2025 3:56:07 AM.260] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-2
[8/2/2025 3:56:07 AM.343] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-3
[8/2/2025 3:56:07 AM.401] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-4
[8/2/2025 3:56:07 AM.469] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
[8/2/2025 3:56:07 AM.556] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-2
[8/2/2025 3:56:07 AM.557] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-2 PAX-1
[8/2/2025 3:56:07 AM.617] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-3
[8/2/2025 3:56:07 AM.662] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:56:07 AM.694] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-4
[8/2/2025 3:56:08 AM.678] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:09 AM.233] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:09 AM.674] LSPD First Response: [RealisticTrafficAI] Vehicle 00059e18 ran a red light.
[8/2/2025 3:56:09 AM.675] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:56:09 AM.819] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-2 PAX-2
[8/2/2025 3:56:11 AM.097] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:11 AM.521] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:11 AM.647] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:11 AM.712] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:56:12 AM.513] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-1
[8/2/2025 3:56:12 AM.513] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-2
[8/2/2025 3:56:12 AM.863] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:12 AM.863] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:13 AM.854] LSPD First Response: CalloutInterface: [DEBUG] closing incident SuspectWarrant and releasing unit ADAM-04
[8/2/2025 3:56:13 AM.855] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  SuspectWarrant
[8/2/2025 3:56:13 AM.855] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  SuspectWarrant
[8/2/2025 3:56:13 AM.855] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  SuspectWarrant
[8/2/2025 3:56:14 AM.263] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:56:15 AM.123] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-1 PAX-2
[8/2/2025 3:56:15 AM.361] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-1
[8/2/2025 3:56:15 AM.681] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-2
[8/2/2025 3:56:16 AM.308] LSPD First Response: [RealisticTrafficAI] Vehicle 00059e18 stopping at red light.
[8/2/2025 3:56:16 AM.679] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-2
[8/2/2025 3:56:16 AM.924] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-1
[8/2/2025 3:56:17 AM.959] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-0 PAX-2
[8/2/2025 3:56:18 AM.127] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:18 AM.315] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:56:19 AM.436] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-2 PAX-2
[8/2/2025 3:56:19 AM.550] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-0 PAX-2
[8/2/2025 3:56:20 AM.319] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:56:21 AM.058] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0
[8/2/2025 3:56:21 AM.107] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:21 AM.235] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:21 AM.403] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:22 AM.873] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 ran a red light.
[8/2/2025 3:56:22 AM.879] LSPD First Response: [RealisticTrafficAI] Vehicle 00059e18 stopping at red light.
[8/2/2025 3:56:23 AM.389] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:23 AM.543] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:24 AM.947] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:56:25 AM.765] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:25 AM.888] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:26 AM.133] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:26 AM.135] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:26 AM.289] LSPD First Response: UB: IN STANDBY POSITION >> OSB-2 PAX-0
[8/2/2025 3:56:26 AM.342] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:26 AM.461] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:26 AM.987] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:56:28 AM.015] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:28 AM.146] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:28 AM.548] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[8/2/2025 3:56:28 AM.611] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:28 AM.759] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:29 AM.570] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:56:30 AM.085] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:30 AM.289] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:30 AM.425] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:30 AM.879] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:31 AM.027] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:31 AM.592] LSPD First Response: [RealisticTrafficAI] Vehicle 00059e18 stopping at red light.
[8/2/2025 3:56:32 AM.186] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[8/2/2025 3:56:32 AM.232] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:32 AM.366] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:32 AM.589] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:32 AM.723] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:33 AM.193] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:33 AM.328] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:33 AM.395] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[8/2/2025 3:56:33 AM.596] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Operation is not valid because the specified  Rage.Vehicle is invalid.
[8/2/2025 3:56:34 AM.115] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:56:34 AM.543] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:34 AM.658] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:34 AM.842] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:34 AM.960] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:35 AM.438] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:35 AM.567] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:36 AM.182] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:56:36 AM.795] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:36 AM.910] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:37 AM.085] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:37 AM.209] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:37 AM.653] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:37 AM.770] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:38 AM.189] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:56:39 AM.026] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:39 AM.148] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:39 AM.316] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:39 AM.425] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:39 AM.895] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:40 AM.033] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:40 AM.712] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:56:41 AM.159] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[8/2/2025 3:56:41 AM.225] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:41 AM.345] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:41 AM.515] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:41 AM.628] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:42 AM.109] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:42 AM.239] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:42 AM.388] LSPD First Response: Creating No Brake Lights event
[8/2/2025 3:56:42 AM.736] LSPD First Response: [RealisticTrafficAI] Vehicle 00028918 stopping at red light.
[8/2/2025 3:56:43 AM.488] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:43 AM.617] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:43 AM.785] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:43 AM.910] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:44 AM.421] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:44 AM.549] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:44 AM.745] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 ran a red light.
[8/2/2025 3:56:44 AM.751] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 ran a red light.
[8/2/2025 3:56:44 AM.756] LSPD First Response: [RealisticTrafficAI] Vehicle 0005f318 stopping at red light.
[8/2/2025 3:56:45 AM.220] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[8/2/2025 3:56:45 AM.778] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:45 AM.909] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:46 AM.713] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:46 AM.839] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:47 AM.335] LSPD First Response: [RealisticTrafficAI] Vehicle 00028918 stopping at red light.
[8/2/2025 3:56:48 AM.022] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:48 AM.146] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:48 AM.958] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:49 AM.075] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:49 AM.389] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 ran a red light.
[8/2/2025 3:56:49 AM.392] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:56:50 AM.303] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:50 AM.421] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:51 AM.200] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:51 AM.200] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[8/2/2025 3:56:51 AM.335] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:51 AM.400] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:56:52 AM.502] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:52 AM.640] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:53 AM.428] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:53 AM.438] LSPD First Response: [RealisticTrafficAI] Vehicle 0005f318 stopping at red light.
[8/2/2025 3:56:53 AM.562] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:54 AM.747] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:54 AM.877] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:55 AM.746] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:55 AM.875] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:56 AM.013] LSPD First Response: [RealisticTrafficAI] Vehicle 00028918 stopping at red light.
[8/2/2025 3:56:58 AM.010] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:56:58 AM.072] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:56:58 AM.125] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:00 AM.139] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:57:00 AM.251] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:00 AM.382] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:00 AM.518] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:02 AM.199] LSPD First Response: [RealisticTrafficAI] Vehicle 0005f318 stopping at red light.
[8/2/2025 3:57:02 AM.529] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:02 AM.609] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:02 AM.742] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:02 AM.742] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:02 AM.926] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:03 AM.347] Axon Signal: Playing bodycam recording interval sound...
[8/2/2025 3:57:04 AM.682] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:04 AM.803] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:04 AM.813] LSPD First Response: [RealisticTrafficAI] Vehicle 00028918 stopping at red light.
[8/2/2025 3:57:04 AM.874] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:05 AM.022] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:05 AM.092] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:06 AM.622] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:06 AM.819] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 ran a red light.
[8/2/2025 3:57:06 AM.824] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:57:06 AM.941] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:07 AM.066] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:07 AM.124] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:07 AM.242] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:08 AM.551] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[8/2/2025 3:57:08 AM.741] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:08 AM.872] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:08 AM.880] LSPD First Response: [RealisticTrafficAI] Vehicle 0005f318 stopping at red light.
[8/2/2025 3:57:09 AM.186] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:09 AM.308] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:09 AM.372] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:09 AM.490] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:11 AM.005] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:11 AM.132] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:11 AM.476] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:11 AM.493] LSPD First Response: [RealisticTrafficAI] Vehicle 00028918 ran a red light.
[8/2/2025 3:57:11 AM.493] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:57:11 AM.617] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:11 AM.626] LSPD First Response: [Urban Callouts] Next event in: 7 minutes.
[8/2/2025 3:57:11 AM.679] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:11 AM.804] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:12 AM.791] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:13 AM.318] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:13 AM.445] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:13 AM.510] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:57:13 AM.747] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:13 AM.886] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:13 AM.954] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:14 AM.075] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:14 AM.904] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:15 AM.535] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:15 AM.670] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:15 AM.989] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:16 AM.059] LSPD First Response: [RealisticTrafficAI] Vehicle 00028918 stopping at red light.
[8/2/2025 3:57:16 AM.117] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:16 AM.180] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:16 AM.321] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:17 AM.358] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:17 AM.802] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:17 AM.928] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:18 AM.042] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:18 AM.115] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:57:18 AM.232] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:18 AM.291] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[8/2/2025 3:57:18 AM.351] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:18 AM.472] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:18 AM.582] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:19 AM.132] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:19 AM.495] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:20 AM.070] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:20 AM.150] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:57:20 AM.212] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:20 AM.212] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:20 AM.341] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:20 AM.471] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:20 AM.611] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:20 AM.738] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:20 AM.872] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:21 AM.300] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:22 AM.193] LSPD First Response: [RealisticTrafficAI] Vehicle 000a9806 stopping at red light.
[8/2/2025 3:57:22 AM.390] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:22 AM.524] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:22 AM.524] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:22 AM.677] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:22 AM.805] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:22 AM.927] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:23 AM.060] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:23 AM.188] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:23 AM.373] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:24 AM.636] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:24 AM.710] LSPD First Response: [RealisticTrafficAI] Vehicle 00028918 stopping at red light.
[8/2/2025 3:57:24 AM.765] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:24 AM.765] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:24 AM.896] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:25 AM.022] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:25 AM.160] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:25 AM.283] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:25 AM.400] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:25 AM.525] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:25 AM.645] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:26 AM.743] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:57:26 AM.862] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:26 AM.981] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:26 AM.981] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:27 AM.100] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:27 AM.291] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:27 AM.415] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:27 AM.475] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:27 AM.618] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:27 AM.730] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:27 AM.861] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:28 AM.349] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[8/2/2025 3:57:28 AM.417] LSPD First Response: Creating No Lights at Dark event
[8/2/2025 3:57:28 AM.781] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:57:29 AM.231] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:29 AM.353] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:29 AM.526] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:29 AM.599] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:29 AM.660] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:29 AM.723] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:29 AM.842] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:29 AM.964] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:30 AM.085] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:30 AM.831] LSPD First Response: [RealisticTrafficAI] Vehicle 0001d119 stopping at red light.
[8/2/2025 3:57:31 AM.516] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:31 AM.633] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:31 AM.699] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:31 AM.763] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:31 AM.819] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:31 AM.880] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:31 AM.938] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:32 AM.071] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:32 AM.198] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:32 AM.330] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:32 AM.901] LSPD First Response: [RealisticTrafficAI] Vehicle 000a9806 stopping at red light.
[8/2/2025 3:57:33 AM.857] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:34 AM.016] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:34 AM.016] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:34 AM.087] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:34 AM.151] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:34 AM.215] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:34 AM.287] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:34 AM.422] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:34 AM.556] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:34 AM.692] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:35 AM.457] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:57:36 AM.254] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:36 AM.393] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:36 AM.393] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:36 AM.472] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:36 AM.545] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:36 AM.619] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:36 AM.686] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:36 AM.822] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:36 AM.961] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:37 AM.100] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:37 AM.509] LSPD First Response: [RealisticTrafficAI] Vehicle 00028918 stopping at red light.
[8/2/2025 3:57:38 AM.629] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:38 AM.755] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:38 AM.756] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:38 AM.826] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:38 AM.897] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:38 AM.978] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:39 AM.047] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:39 AM.170] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:39 AM.299] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:39 AM.431] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:39 AM.561] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:57:40 AM.895] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:41 AM.025] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:41 AM.026] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:41 AM.086] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:41 AM.149] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:41 AM.211] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:41 AM.269] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:41 AM.409] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:41 AM.561] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:41 AM.567] LSPD First Response: [RealisticTrafficAI] Vehicle 0007f218 stopping at red light.
[8/2/2025 3:57:41 AM.700] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:43 AM.172] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:43 AM.291] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:43 AM.291] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:43 AM.353] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:43 AM.413] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:43 AM.471] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:43 AM.531] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:43 AM.599] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 ran a red light.
[8/2/2025 3:57:43 AM.602] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:57:43 AM.667] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:43 AM.782] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:43 AM.925] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:45 AM.399] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:45 AM.516] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:45 AM.516] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:45 AM.577] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:45 AM.646] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:45 AM.664] LSPD First Response: [RealisticTrafficAI] Vehicle 0001d119 ran a red light.
[8/2/2025 3:57:45 AM.673] LSPD First Response: [RealisticTrafficAI] Vehicle 000a9806 stopping at red light.
[8/2/2025 3:57:45 AM.727] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:45 AM.798] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:45 AM.941] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:46 AM.077] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:46 AM.204] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:46 AM.326] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[8/2/2025 3:57:47 AM.707] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:47 AM.841] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:47 AM.841] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:47 AM.900] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:47 AM.960] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:48 AM.020] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:48 AM.078] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:48 AM.194] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:48 AM.292] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:57:48 AM.333] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:48 AM.457] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:49 AM.331] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:57:49 AM.331] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:57:49 AM.331] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:57:49 AM.966] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:50 AM.050] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 3:57:50 AM.050] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:57:50 AM.050] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:57:50 AM.106] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:50 AM.106] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:50 AM.182] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:50 AM.256] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:50 AM.327] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:50 AM.335] LSPD First Response: [RealisticTrafficAI] Vehicle 00028918 stopping at red light.
[8/2/2025 3:57:50 AM.385] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:50 AM.504] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:50 AM.623] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:50 AM.745] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:52 AM.241] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:52 AM.365] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:52 AM.371] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:57:52 AM.428] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:52 AM.489] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:52 AM.546] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:52 AM.669] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:52 AM.696] LSPD First Response: [Urban Callouts] Aborting event (Event completed): ArmedPersonEvent
[8/2/2025 3:57:52 AM.697] LSPD First Response: [Urban Callouts] Cleaning Up Event: ArmedPersonEvent
[8/2/2025 3:57:52 AM.751] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:52 AM.893] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:52 AM.954] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:53 AM.088] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 3:57:54 AM.024] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-1
[8/2/2025 3:57:54 AM.412] LSPD First Response: [RealisticTrafficAI] Vehicle 0007f218 stopping at red light.
[8/2/2025 3:57:56 AM.448] LSPD First Response: [RealisticTrafficAI] Vehicle 00041519 stopping at red light.
[8/2/2025 3:57:57 AM.374] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified
[8/2/2025 3:57:57 AM.376] LSPD First Response: [TRACE] Removing ped from PlayerArrest #1 (Blocker)
[8/2/2025 3:57:57 AM.377] LSPD First Response: [TRACE] PlayerArrest #1 is aborting already
[8/2/2025 3:57:57 AM.377] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager
[8/2/2025 3:57:57 AM.377] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1)
[8/2/2025 3:57:57 AM.418] LSPD First Response: [TRACE] Ped Maigon Justice has become idle again
[8/2/2025 3:57:57 AM.432] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down
[8/2/2025 3:57:57 AM.436] LSPD First Response: [TRACE] Assigned ped to PlayerSuspectTransportNew #1 (Blocker)
[8/2/2025 3:57:57 AM.436] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 initialized
[8/2/2025 3:57:57 AM.579] LSPD First Response: [TRACE] Suspect died in player custody
[8/2/2025 3:57:57 AM.579] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportNew #1 to abort: Suspect is dead
[8/2/2025 3:57:57 AM.581] LSPD First Response: [TRACE] Removing ped from PlayerSuspectTransportNew #1 (Blocker)
[8/2/2025 3:57:57 AM.582] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportNew #1 Content Manager
[8/2/2025 3:57:57 AM.582] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportNew #1)
[8/2/2025 3:57:57 AM.582] LSPD First Response: [TRACE] PlayerSuspectTransportNew #1 is aborting already
[8/2/2025 3:57:57 AM.619] LSPD First Response: [TRACE] Ped Maigon Justice has become idle again
[8/2/2025 3:57:57 AM.630] LSPD First Response: [TRACE] Thread PlayerSuspectTransportNew #1 has been shut down
[8/2/2025 3:57:58 AM.460] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:57:59 AM.045] LSPD First Response: [TRACE] Aborting WatchEvent: Timed out
[8/2/2025 3:58:00 AM.491] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 ran a red light.
[8/2/2025 3:58:00 AM.494] LSPD First Response: [RealisticTrafficAI] Vehicle 0001d119 stopping at red light.
[8/2/2025 3:58:01 AM.638] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-1 PAX-1
[8/2/2025 3:58:02 AM.214] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:58:02 AM.518] LSPD First Response: [RealisticTrafficAI] Vehicle 000a9806 stopping at red light.
[8/2/2025 3:58:05 AM.101] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:58:06 AM.226] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[8/2/2025 3:58:06 AM.226] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:58:07 AM.126] LSPD First Response: [RealisticTrafficAI] Vehicle 00028918 stopping at red light.
[8/2/2025 3:58:09 AM.190] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:58:09 AM.256] LSPD First Response: Creating No Lights at Dark event
[8/2/2025 3:58:11 AM.207] LSPD First Response: [RealisticTrafficAI] Vehicle 0007f218 stopping at red light.
[8/2/2025 3:58:11 AM.459] LSPD First Response: [TRACE] Added stopped ped: MP_F_FREEMODE_01
[8/2/2025 3:58:13 AM.232] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:58:15 AM.243] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:58:17 AM.255] LSPD First Response: [RealisticTrafficAI] Vehicle 0001d119 stopping at red light.
[8/2/2025 3:58:19 AM.323] LSPD First Response: [RealisticTrafficAI] Vehicle 000a9806 stopping at red light.
[8/2/2025 3:58:21 AM.913] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:58:23 AM.966] LSPD First Response: [RealisticTrafficAI] Vehicle 00028918 ran a red light.
[8/2/2025 3:58:23 AM.968] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:58:25 AM.979] LSPD First Response: [RealisticTrafficAI] Vehicle 0007f218 stopping at red light.
[8/2/2025 3:58:28 AM.005] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:58:30 AM.060] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:58:32 AM.107] LSPD First Response: [TRACE] Added stopped ped: MP_F_FREEMODE_01
[8/2/2025 3:58:32 AM.110] LSPD First Response: [RealisticTrafficAI] Vehicle 0001d119 stopping at red light.
[8/2/2025 3:58:33 AM.628] LSPD First Response: [TRACE] Added stopped ped: MP_F_FREEMODE_01
[8/2/2025 3:58:34 AM.160] LSPD First Response: [RealisticTrafficAI] Vehicle 000a9806 stopping at red light.
[8/2/2025 3:58:34 AM.846] LSPD First Response: [TRACE] Added stopped ped: MP_F_FREEMODE_01
[8/2/2025 3:58:36 AM.758] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:58:38 AM.797] LSPD First Response: [RealisticTrafficAI] Vehicle 00028918 stopping at red light.
[8/2/2025 3:58:40 AM.861] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:58:42 AM.867] LSPD First Response: [RealisticTrafficAI] Vehicle 0007f218 stopping at red light.
[8/2/2025 3:58:44 AM.919] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:58:46 AM.930] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:58:48 AM.418] LSPD First Response: [Police Menu] PedProfile: Checking for Citations
[8/2/2025 3:58:48 AM.418] LSPD First Response: [Police Menu] Created History 0 / Citations: 2
[8/2/2025 3:58:48 AM.419] LSPD First Response: [Police Menu] Stop The Ped found running!
[8/2/2025 3:58:48 AM.419] LSPD First Response: [Police Menu] Stop The Ped found running!
[8/2/2025 3:58:48 AM.420] LSPD First Response: [Police Menu] Created new Profile
[8/2/2025 3:58:48 AM.959] LSPD First Response: [TRACE] Added stopped ped: MP_F_FREEMODE_01
[8/2/2025 3:58:48 AM.962] LSPD First Response: [RealisticTrafficAI] Vehicle 0001d119 stopping at red light.
[8/2/2025 3:58:50 AM.975] LSPD First Response: [RealisticTrafficAI] Vehicle 000a9806 stopping at red light.
[8/2/2025 3:58:52 AM.493] LSPD First Response: Creating unroadworthy vehicle event
[8/2/2025 3:58:53 AM.493] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:58:55 AM.552] LSPD First Response: [RealisticTrafficAI] Vehicle 00028918 stopping at red light.
[8/2/2025 3:58:57 AM.562] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:58:59 AM.569] LSPD First Response: [RealisticTrafficAI] Vehicle 0007f218 ran a red light.
[8/2/2025 3:58:59 AM.573] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:59:00 AM.959] LSPD First Response: [TRACE] Daniel Wakefield (S_M_M_PILOT_02) was damaged.
[8/2/2025 3:59:00 AM.960] LSPD First Response: [TRACE] Ped damaged by player with Pistol at RightThigh. Could see player: False
[8/2/2025 3:59:01 AM.580] LSPD First Response: [RealisticTrafficAI] Vehicle 00026119 stopping at red light.
[8/2/2025 3:59:02 AM.530] LSPD First Response: [Police Menu] Profile found
[8/2/2025 3:59:03 AM.347] Axon Signal: Playing bodycam recording interval sound...
[8/2/2025 3:59:03 AM.586] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 ran a red light.
[8/2/2025 3:59:03 AM.589] LSPD First Response: [RealisticTrafficAI] Vehicle 0001d119 stopping at red light.
[8/2/2025 3:59:04 AM.552] LSPD First Response: [TRACE] Added stopped ped: MP_F_FREEMODE_01
[8/2/2025 3:59:05 AM.549] LSPD First Response: [TRACE] Added stopped ped: MP_F_FREEMODE_01
[8/2/2025 3:59:05 AM.622] LSPD First Response: [RealisticTrafficAI] Vehicle 000a9806 stopping at red light.
[8/2/2025 3:59:08 AM.182] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 3:59:08 AM.572] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 3:59:10 AM.216] LSPD First Response: [RealisticTrafficAI] Vehicle 00000007 stopping at red light.
[8/2/2025 3:59:11 AM.285] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 3:59:11 AM.287] LSPD First Response: [TRACE] Frank Young (S_M_Y_COP_01) was set as a cop
[8/2/2025 3:59:12 AM.273] LSPD First Response: [RealisticTrafficAI] Vehicle 00028918 ran a red light.
[8/2/2025 3:59:12 AM.276] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:59:12 AM.791] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[8/2/2025 3:59:12 AM.791] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 3:59:14 AM.235] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio  isPressed = True
[8/2/2025 3:59:14 AM.308] LSPD First Response: [RealisticTrafficAI] Vehicle 0007f218 stopping at red light.
[8/2/2025 3:59:14 AM.317] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[8/2/2025 3:59:16 AM.325] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:59:16 AM.519] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[8/2/2025 3:59:16 AM.584] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[8/2/2025 3:59:17 AM.158] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 3:59:17 AM.158] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:59:17 AM.229] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 3:59:17 AM.231] LSPD First Response: [TRACE] Created police4 at X:-1344.321 Y:-756.9846 Z:12.08498
[8/2/2025 3:59:17 AM.231] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:59:17 AM.299] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 3:59:17 AM.302] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:59:17 AM.304] LSPD First Response: [TRACE] Isaac Lindberger (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 3:59:17 AM.368] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[8/2/2025 3:59:17 AM.703] LSPD First Response: GrammarPolice: [Events] firing action event, action = code4
[8/2/2025 3:59:17 AM.703] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code4, invoking ActionHandler
[8/2/2025 3:59:17 AM.703] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code4
[8/2/2025 3:59:17 AM.704] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[8/2/2025 3:59:17 AM.889] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available
[8/2/2025 3:59:17 AM.890] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup
[8/2/2025 3:59:17 AM.890] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits
[8/2/2025 3:59:17 AM.955] LSPD First Response: Immersive Ambient Events: Player is available, waiting for 15 seconds before starting UpdatedInfoTimer again
[8/2/2025 3:59:18 AM.033] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-1
[8/2/2025 3:59:18 AM.111] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-1
[8/2/2025 3:59:18 AM.112] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-2
[8/2/2025 3:59:18 AM.170] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-2
[8/2/2025 3:59:18 AM.171] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-3
[8/2/2025 3:59:18 AM.236] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-3
[8/2/2025 3:59:18 AM.237] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-4
[8/2/2025 3:59:18 AM.305] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-4
[8/2/2025 3:59:18 AM.305] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-2
[8/2/2025 3:59:18 AM.356] LSPD First Response: [RealisticTrafficAI] Vehicle 00026119 stopping at red light.
[8/2/2025 3:59:18 AM.447] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-0
[8/2/2025 3:59:18 AM.507] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0
[8/2/2025 3:59:18 AM.508] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-0
[8/2/2025 3:59:18 AM.593] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-2 PAX-1
[8/2/2025 3:59:18 AM.714] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code4
[8/2/2025 3:59:18 AM.714] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available
[8/2/2025 3:59:18 AM.779] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-2 | TOTAL ACTIVE UNIT >> 2
[8/2/2025 3:59:18 AM.842] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 1
[8/2/2025 3:59:18 AM.908] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0
[8/2/2025 3:59:20 AM.403] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:59:20 AM.601] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-2 PAX-1
[8/2/2025 3:59:22 AM.433] LSPD First Response: [RealisticTrafficAI] Vehicle 0001d119 ran a red light.
[8/2/2025 3:59:22 AM.434] LSPD First Response: [RealisticTrafficAI] Vehicle 000a9806 stopping at red light.
[8/2/2025 3:59:25 AM.003] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 ran a red light.
[8/2/2025 3:59:25 AM.006] LSPD First Response: [RealisticTrafficAI] Vehicle 00000007 stopping at red light.
[8/2/2025 3:59:27 AM.013] LSPD First Response: [RealisticTrafficAI] Vehicle 00028918 stopping at red light.
[8/2/2025 3:59:29 AM.074] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:59:31 AM.133] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:59:31 AM.247] Axon Signal: No valid offset data found for this entry, setting default values.
[8/2/2025 3:59:33 AM.177] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:59:33 AM.453] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[8/2/2025 3:59:35 AM.221] LSPD First Response: [RealisticTrafficAI] Vehicle 0001d119 stopping at red light.
[8/2/2025 3:59:37 AM.268] LSPD First Response: [RealisticTrafficAI] Vehicle 000a9806 stopping at red light.
[8/2/2025 3:59:39 AM.807] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:59:41 AM.810] LSPD First Response: [RealisticTrafficAI] Vehicle 00086f18 stopping at red light.
[8/2/2025 3:59:43 AM.829] LSPD First Response: [RealisticTrafficAI] Vehicle 0007f218 stopping at red light.
[8/2/2025 3:59:45 AM.555] LSPD First Response: [TRACE] Alice West (MP_F_FREEMODE_01) was damaged.
[8/2/2025 3:59:45 AM.863] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 3:59:46 AM.084] LSPD First Response: STP: RELEASE PED FROM STOP
[8/2/2025 3:59:47 AM.889] LSPD First Response: [RealisticTrafficAI] Vehicle 00026119 stopping at red light.
[8/2/2025 3:59:48 AM.368] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 3:59:48 AM.368] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:59:48 AM.441] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 3:59:48 AM.442] LSPD First Response: [TRACE] Created police at X:-1419.714 Y:-588.297 Z:31.54697
[8/2/2025 3:59:48 AM.442] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 3:59:48 AM.512] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 3:59:48 AM.513] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 3:59:48 AM.517] LSPD First Response: [TRACE] Ashley Hunter (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 3:59:48 AM.580] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[8/2/2025 3:59:49 AM.905] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 3:59:51 AM.964] LSPD First Response: [RealisticTrafficAI] Vehicle 0001d119 stopping at red light.
[8/2/2025 3:59:53 AM.993] LSPD First Response: [RealisticTrafficAI] Vehicle 000a9806 ran a red light.
[8/2/2025 3:59:54 AM.527] LSPD First Response: [RealisticTrafficAI] Vehicle 00087b19 ran a red light.
[8/2/2025 3:59:54 AM.531] LSPD First Response: [RealisticTrafficAI] Vehicle 00084f19 stopping at red light.
[8/2/2025 3:59:55 AM.165] LSPD First Response: Creating unroadworthy vehicle event
[8/2/2025 3:59:56 AM.566] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 3:59:58 AM.567] LSPD First Response: [RealisticTrafficAI] Vehicle 00086f18 ran a red light.
[8/2/2025 3:59:58 AM.569] LSPD First Response: [RealisticTrafficAI] Vehicle 0007f218 ran a red light.
[8/2/2025 3:59:58 AM.571] LSPD First Response: [RealisticTrafficAI] Vehicle 0003ca18 ran a red light.
[8/2/2025 3:59:58 AM.575] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 4:00:00 AM.587] LSPD First Response: [RealisticTrafficAI] Vehicle 00026119 stopping at red light.
[8/2/2025 4:00:02 AM.602] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 4:00:04 AM.656] LSPD First Response: [RealisticTrafficAI] Vehicle 0001d119 stopping at red light.
[8/2/2025 4:00:06 AM.669] LSPD First Response: [RealisticTrafficAI] Vehicle 000a9806 stopping at red light.
[8/2/2025 4:00:09 AM.223] LSPD First Response: [RealisticTrafficAI] Vehicle 00084f19 stopping at red light.
[8/2/2025 4:00:11 AM.250] LSPD First Response: [RealisticTrafficAI] Vehicle 0006be18 stopping at red light.
[8/2/2025 4:00:13 AM.270] LSPD First Response: [RealisticTrafficAI] Vehicle 00086f18 stopping at red light.
[8/2/2025 4:00:14 AM.910] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:00:14 AM.911] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:00:14 AM.978] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:00:14 AM.980] LSPD First Response: [TRACE] Created police2 at X:-1256.993 Y:-436.1378 Z:34.18826
[8/2/2025 4:00:14 AM.980] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:00:15 AM.054] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:00:15 AM.057] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:00:15 AM.060] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[8/2/2025 4:00:15 AM.060] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a
[8/2/2025 4:00:15 AM.062] LSPD First Response: [TRACE] David Lish (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 4:00:15 AM.147] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[8/2/2025 4:00:15 AM.289] LSPD First Response: [RealisticTrafficAI] Vehicle 0003ca18 stopping at red light.
[8/2/2025 4:00:17 AM.341] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 4:00:19 AM.271] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:00:19 AM.271] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:00:19 AM.271] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:00:19 AM.345] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 4:00:21 AM.177] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-2
[8/2/2025 4:00:21 AM.402] LSPD First Response: [RealisticTrafficAI] Vehicle 0001d119 ran a red light.
[8/2/2025 4:00:21 AM.403] LSPD First Response: [RealisticTrafficAI] Vehicle 000a9806 stopping at red light.
[8/2/2025 4:00:21 AM.413] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-1
[8/2/2025 4:00:23 AM.996] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:00:23 AM.996] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:23 AM.996] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:00:23 AM.996] at System.Environment.get_StackTrace()
[8/2/2025 4:00:23 AM.996] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:23 AM.996] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:23 AM.996] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:00:23 AM.996] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:00:23 AM.996] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:00:23 AM.996] at Rage.GameFiber.Main()
[8/2/2025 4:00:23 AM.996] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:00:23 AM.996] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:00:23 AM.996] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:00:23 AM.996] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:00:23 AM.996] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:00:24 AM.536] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:00:24 AM.536] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:24 AM.536] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:00:24 AM.536] at System.Environment.get_StackTrace()
[8/2/2025 4:00:24 AM.536] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:24 AM.536] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:24 AM.536] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:00:24 AM.536] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:00:24 AM.536] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:00:24 AM.536] at Rage.GameFiber.Main()
[8/2/2025 4:00:24 AM.536] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:00:24 AM.536] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:00:24 AM.536] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:00:24 AM.536] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:00:24 AM.536] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:00:25 AM.082] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:00:25 AM.082] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:25 AM.082] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:00:25 AM.082] at System.Environment.get_StackTrace()
[8/2/2025 4:00:25 AM.082] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:25 AM.082] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:25 AM.082] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:00:25 AM.082] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:00:25 AM.082] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:00:25 AM.082] at Rage.GameFiber.Main()
[8/2/2025 4:00:25 AM.082] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:00:25 AM.082] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:00:25 AM.082] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:00:25 AM.082] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:00:25 AM.082] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:00:25 AM.536] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:00:25 AM.536] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:00:25 AM.536] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:00:25 AM.651] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:00:25 AM.651] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:25 AM.651] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:00:25 AM.651] at System.Environment.get_StackTrace()
[8/2/2025 4:00:25 AM.651] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:25 AM.651] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:25 AM.651] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:00:25 AM.651] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:00:25 AM.651] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:00:25 AM.651] at Rage.GameFiber.Main()
[8/2/2025 4:00:25 AM.651] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:00:25 AM.651] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:00:25 AM.651] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:00:25 AM.651] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:00:25 AM.651] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:00:26 AM.101] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:00:26 AM.101] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:00:26 AM.101] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:00:26 AM.222] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:00:26 AM.222] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:26 AM.222] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:00:26 AM.222] at System.Environment.get_StackTrace()
[8/2/2025 4:00:26 AM.222] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:26 AM.222] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:26 AM.222] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:00:26 AM.222] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:00:26 AM.222] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:00:26 AM.222] at Rage.GameFiber.Main()
[8/2/2025 4:00:26 AM.222] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:00:26 AM.222] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:00:26 AM.222] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:00:26 AM.222] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:00:26 AM.223] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:00:26 AM.735] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:00:26 AM.736] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:26 AM.736] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:00:26 AM.736] at System.Environment.get_StackTrace()
[8/2/2025 4:00:26 AM.736] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:26 AM.736] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:26 AM.736] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:00:26 AM.736] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:00:26 AM.736] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:00:26 AM.736] at Rage.GameFiber.Main()
[8/2/2025 4:00:26 AM.736] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:00:26 AM.736] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:00:26 AM.736] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:00:26 AM.736] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:00:26 AM.736] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:00:27 AM.295] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:00:27 AM.295] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:27 AM.295] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:00:27 AM.295] at System.Environment.get_StackTrace()
[8/2/2025 4:00:27 AM.295] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:27 AM.295] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:27 AM.295] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:00:27 AM.295] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:00:27 AM.295] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:00:27 AM.295] at Rage.GameFiber.Main()
[8/2/2025 4:00:27 AM.295] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:00:27 AM.295] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:00:27 AM.295] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:00:27 AM.295] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:00:27 AM.295] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:00:27 AM.864] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:00:27 AM.864] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:27 AM.864] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:00:27 AM.864] at System.Environment.get_StackTrace()
[8/2/2025 4:00:27 AM.864] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:27 AM.864] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:00:27 AM.864] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:00:27 AM.864] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:00:27 AM.864] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:00:27 AM.864] at Rage.GameFiber.Main()
[8/2/2025 4:00:27 AM.864] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:00:27 AM.864] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:00:27 AM.864] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:00:27 AM.864] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:00:27 AM.864] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:00:28 AM.382] LSPD First Response: [RealisticTrafficAI] Vehicle 00084f19 stopping at red light.
[8/2/2025 4:00:30 AM.399] LSPD First Response: [RealisticTrafficAI] Vehicle 00086f18 stopping at red light.
[8/2/2025 4:00:32 AM.403] LSPD First Response: [RealisticTrafficAI] Vehicle 0003ca18 stopping at red light.
[8/2/2025 4:00:34 AM.433] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 ran a red light.
[8/2/2025 4:00:34 AM.435] LSPD First Response: [RealisticTrafficAI] Vehicle 00026119 stopping at red light.
[8/2/2025 4:00:36 AM.472] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 4:00:38 AM.130] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[8/2/2025 4:00:38 AM.197] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[8/2/2025 4:00:38 AM.502] LSPD First Response: [RealisticTrafficAI] Vehicle 0001d119 stopping at red light.
[8/2/2025 4:00:40 AM.557] LSPD First Response: [RealisticTrafficAI] Vehicle 000a9806 stopping at red light.
[8/2/2025 4:00:43 AM.161] LSPD First Response: [RealisticTrafficAI] Vehicle 0009fd19 stopping at red light.
[8/2/2025 4:00:44 AM.216] LSPD First Response: Creating stolen vehicle event
[8/2/2025 4:00:45 AM.218] LSPD First Response: [RealisticTrafficAI] Vehicle 00098603 stopping at red light.
[8/2/2025 4:00:45 AM.438] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-4
[8/2/2025 4:00:45 AM.659] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-2 PAX-0
[8/2/2025 4:00:47 AM.267] LSPD First Response: [RealisticTrafficAI] Vehicle 00084f19 stopping at red light.
[8/2/2025 4:00:48 AM.098] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:00:48 AM.098] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:00:48 AM.098] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:00:49 AM.316] LSPD First Response: [RealisticTrafficAI] Vehicle 00028918 stopping at red light.
[8/2/2025 4:00:49 AM.839] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-3
[8/2/2025 4:00:49 AM.912] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-2
[8/2/2025 4:00:51 AM.321] LSPD First Response: [RealisticTrafficAI] Vehicle 00086f18 ran a red light.
[8/2/2025 4:00:51 AM.322] LSPD First Response: [RealisticTrafficAI] Vehicle 0003ca18 stopping at red light.
[8/2/2025 4:00:51 AM.732] Seatbelt: Seatbelt fastened
[8/2/2025 4:00:53 AM.350] LSPD First Response: [RealisticTrafficAI] Vehicle 00033f18 stopping at red light.
[8/2/2025 4:00:54 AM.206] LSPD First Response: [TRACE] World event StealCar #1 reports that it can be freed
[8/2/2025 4:00:54 AM.206] LSPD First Response: [TRACE] Removing ped from StealCar #1 (Ambient)
[8/2/2025 4:00:54 AM.207] LSPD First Response: [TRACE] Released 0 entities from StealCar #1 Content Manager
[8/2/2025 4:00:54 AM.207] LSPD First Response: [TRACE] Instance cleaned (StealCar #1)
[8/2/2025 4:00:54 AM.207] LSPD First Response: [TRACE] World event StealCar #1 has ended
[8/2/2025 4:00:54 AM.269] LSPD First Response: [TRACE] Ped Dixie Exstra has become idle again
[8/2/2025 4:00:55 AM.380] LSPD First Response: [RealisticTrafficAI] Vehicle 00026119 stopping at red light.
[8/2/2025 4:00:57 AM.388] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 4:00:59 AM.103] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio  isPressed = True
[8/2/2025 4:00:59 AM.178] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[8/2/2025 4:00:59 AM.473] LSPD First Response: [RealisticTrafficAI] Vehicle 0009d119 stopping at red light.
[8/2/2025 4:01:00 AM.892] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[8/2/2025 4:01:00 AM.894] LSPD First Response: GrammarPolice: [TargetHandler] new target: 45XGN901
[8/2/2025 4:01:00 AM.894] LSPD First Response: GrammarPolice: [Events] firing target change event
[8/2/2025 4:01:00 AM.958] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[8/2/2025 4:01:01 AM.478] LSPD First Response: [RealisticTrafficAI] Vehicle 0009e319 ran a red light.
[8/2/2025 4:01:01 AM.659] LSPD First Response: Automatic Roadblocks: [INFO] Pursuit state has changed to ActiveOnFoot
[8/2/2025 4:01:01 AM.659] LSPD First Response: Automatic Roadblocks: [INFO] Released a total of 0 roadblocks which were still active
[8/2/2025 4:01:01 AM.661] LSPD First Response: [TRACE] Created new chase
[8/2/2025 4:01:01 AM.662] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[8/2/2025 4:01:01 AM.662] LSPD First Response: [TRACE] Took ownership of suspect for chase
[8/2/2025 4:01:01 AM.662] LSPD First Response: [TRACE] Suspect added to chase
[8/2/2025 4:01:01 AM.667] LSPD First Response: [TRACE] Pursuit menu was reset.
[8/2/2025 4:01:01 AM.709] LSPD First Response: [TRACE] Starting chase
[8/2/2025 4:01:01 AM.798] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[8/2/2025 4:01:01 AM.798] LSPD First Response: [TRACE] Took ownership of cop for chase
[8/2/2025 4:01:01 AM.798] LSPD First Response: [TRACE] Cop Frank Young reassigned to Lorenzo Ellison
[8/2/2025 4:01:01 AM.798] LSPD First Response: [TRACE] Cop added to chase
[8/2/2025 4:01:01 AM.798] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[8/2/2025 4:01:01 AM.798] LSPD First Response: [TRACE] Took ownership of cop for chase
[8/2/2025 4:01:01 AM.799] LSPD First Response: [TRACE] Cop Josh Smith reassigned to Lorenzo Ellison
[8/2/2025 4:01:01 AM.799] LSPD First Response: [TRACE] Cop added to chase
[8/2/2025 4:01:01 AM.799] LSPD First Response: [TRACE] Frank Young now monitoring Lorenzo Ellison
[8/2/2025 4:01:01 AM.799] LSPD First Response: [TRACE] Josh Smith now monitoring Lorenzo Ellison
[8/2/2025 4:01:01 AM.799] LSPD First Response: [TRACE] Player now monitoring Lorenzo Ellison
[8/2/2025 4:01:01 AM.801] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[8/2/2025 4:01:01 AM.801] at kNhHsebyExkTCqHThgsXViUuSdKT.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\Cooldown.cs:line 48
[8/2/2025 4:01:01 AM.801] at fnoNMiQxSnftbGcDuBELAqvGNDdR.UuQSiLKbJxKNeAZbtLOnrIPvqPYT(WkugoeIdyzuRqbEhWzuqrosdGVzN )
[8/2/2025 4:01:01 AM.801] at dNePbTGUUPlhANWzsdXhtWCrmDkO.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 866
[8/2/2025 4:01:01 AM.802] LSPD First Response: [TRACE] [CONSOLE] System.NotImplementedException: The method or operation is not implemented.
[8/2/2025 4:01:01 AM.802] at bfzaiENsPIszkcgsHenugAOvptEC.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\AI\CooldownFail.cs:line 48
[8/2/2025 4:01:01 AM.802] at fnoNMiQxSnftbGcDuBELAqvGNDdR.UuQSiLKbJxKNeAZbtLOnrIPvqPYT(WkugoeIdyzuRqbEhWzuqrosdGVzN )
[8/2/2025 4:01:01 AM.802] at vQjtYWydyWBMWojvzujqfTxyxRyl.EBGkhEgqupqCGySVSPbLqGSwFItk(WkugoeIdyzuRqbEhWzuqrosdGVzN ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\BackupManager.cs:line 790
[8/2/2025 4:01:01 AM.990] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:01 AM.990] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:01 AM.990] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:01 AM.990] at System.Environment.get_StackTrace()
[8/2/2025 4:01:01 AM.990] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:01 AM.990] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:01 AM.990] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:01 AM.990] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:01 AM.990] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:01 AM.990] at Rage.GameFiber.Main()
[8/2/2025 4:01:01 AM.990] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:01 AM.990] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:01 AM.990] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:01 AM.991] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:01 AM.991] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:02 AM.080] LSPD First Response: Immersive Ambient Events: Event timer instance ended
[8/2/2025 4:01:02 AM.083] LSPD First Response: GrammarPolice: [Events] firing action event, action = available
[8/2/2025 4:01:02 AM.083] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler
[8/2/2025 4:01:02 AM.083] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available
[8/2/2025 4:01:02 AM.086] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[8/2/2025 4:01:02 AM.157] LSPD First Response: Immersive Ambient Events: Starting event timer...
[8/2/2025 4:01:02 AM.239] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available
[8/2/2025 4:01:02 AM.325] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-4
[8/2/2025 4:01:02 AM.522] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:02 AM.522] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:02 AM.522] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:02 AM.522] at System.Environment.get_StackTrace()
[8/2/2025 4:01:02 AM.522] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:02 AM.522] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:02 AM.522] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:02 AM.522] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:02 AM.522] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:02 AM.522] at Rage.GameFiber.Main()
[8/2/2025 4:01:02 AM.522] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:02 AM.522] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:02 AM.522] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:02 AM.522] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:02 AM.522] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:02 AM.526] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available
[8/2/2025 4:01:02 AM.937] LSPD First Response: [TRACE] Probing 0 cops
[8/2/2025 4:01:02 AM.937] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:03 AM.035] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:03 AM.035] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:03 AM.036] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:03 AM.036] at System.Environment.get_StackTrace()
[8/2/2025 4:01:03 AM.036] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:03 AM.036] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:03 AM.036] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:03 AM.036] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:03 AM.036] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:03 AM.036] at Rage.GameFiber.Main()
[8/2/2025 4:01:03 AM.036] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:03 AM.036] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:03 AM.036] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:03 AM.036] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:03 AM.036] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:03 AM.363] Axon Signal: Playing bodycam recording interval sound...
[8/2/2025 4:01:03 AM.541] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:03 AM.541] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:03 AM.542] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:03 AM.542] at System.Environment.get_StackTrace()
[8/2/2025 4:01:03 AM.542] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:03 AM.542] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:03 AM.542] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:03 AM.542] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:03 AM.542] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:03 AM.542] at Rage.GameFiber.Main()
[8/2/2025 4:01:03 AM.542] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:03 AM.542] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:03 AM.542] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:03 AM.542] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:03 AM.542] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:04 AM.113] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:04 AM.113] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:04 AM.115] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:04 AM.115] at System.Environment.get_StackTrace()
[8/2/2025 4:01:04 AM.115] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:04 AM.115] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:04 AM.115] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:04 AM.115] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:04 AM.115] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:04 AM.115] at Rage.GameFiber.Main()
[8/2/2025 4:01:04 AM.115] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:04 AM.115] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:04 AM.115] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:04 AM.115] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:04 AM.115] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:04 AM.269] LSPD First Response: [TRACE] Probing 2 cops
[8/2/2025 4:01:04 AM.275] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:04 AM.695] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:04 AM.695] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:04 AM.696] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:04 AM.696] at System.Environment.get_StackTrace()
[8/2/2025 4:01:04 AM.696] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:04 AM.696] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:04 AM.696] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:04 AM.696] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:04 AM.696] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:04 AM.696] at Rage.GameFiber.Main()
[8/2/2025 4:01:04 AM.696] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:04 AM.696] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:04 AM.696] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:04 AM.696] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:04 AM.696] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:05 AM.206] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:05 AM.206] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:05 AM.206] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:05 AM.206] at System.Environment.get_StackTrace()
[8/2/2025 4:01:05 AM.206] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:05 AM.206] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:05 AM.206] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:05 AM.206] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:05 AM.206] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:05 AM.206] at Rage.GameFiber.Main()
[8/2/2025 4:01:05 AM.206] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:05 AM.206] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:05 AM.206] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:05 AM.206] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:05 AM.206] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:05 AM.577] LSPD First Response: [TRACE] Probing 2 cops
[8/2/2025 4:01:05 AM.577] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:05 AM.756] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:05 AM.756] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:05 AM.756] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:05 AM.756] at System.Environment.get_StackTrace()
[8/2/2025 4:01:05 AM.756] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:05 AM.756] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:05 AM.756] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:05 AM.756] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:05 AM.756] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:05 AM.756] at Rage.GameFiber.Main()
[8/2/2025 4:01:05 AM.756] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:05 AM.756] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:05 AM.756] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:05 AM.756] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:05 AM.756] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:06 AM.292] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:06 AM.293] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:06 AM.293] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:06 AM.293] at System.Environment.get_StackTrace()
[8/2/2025 4:01:06 AM.293] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:06 AM.293] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:06 AM.293] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:06 AM.293] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:06 AM.293] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:06 AM.293] at Rage.GameFiber.Main()
[8/2/2025 4:01:06 AM.293] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:06 AM.293] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:06 AM.293] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:06 AM.293] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:06 AM.293] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:06 AM.780] LSPD First Response: [TRACE] Probing 2 cops
[8/2/2025 4:01:06 AM.780] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:06 AM.856] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:06 AM.856] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:06 AM.857] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:06 AM.857] at System.Environment.get_StackTrace()
[8/2/2025 4:01:06 AM.857] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:06 AM.857] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:06 AM.857] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:06 AM.857] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:06 AM.857] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:06 AM.857] at Rage.GameFiber.Main()
[8/2/2025 4:01:06 AM.857] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:06 AM.857] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:06 AM.857] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:06 AM.857] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:06 AM.857] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:07 AM.414] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:07 AM.414] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:07 AM.414] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:07 AM.414] at System.Environment.get_StackTrace()
[8/2/2025 4:01:07 AM.414] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:07 AM.414] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:07 AM.414] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:07 AM.414] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:07 AM.414] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:07 AM.414] at Rage.GameFiber.Main()
[8/2/2025 4:01:07 AM.414] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:07 AM.414] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:07 AM.414] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:07 AM.414] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:07 AM.414] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:07 AM.868] LSPD First Response: [TRACE] Probing 2 cops
[8/2/2025 4:01:07 AM.868] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:07 AM.937] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:07 AM.937] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:07 AM.938] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:07 AM.938] at System.Environment.get_StackTrace()
[8/2/2025 4:01:07 AM.938] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:07 AM.938] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:07 AM.938] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:07 AM.938] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:07 AM.938] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:07 AM.938] at Rage.GameFiber.Main()
[8/2/2025 4:01:07 AM.938] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:07 AM.938] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:07 AM.938] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:07 AM.938] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:07 AM.938] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:08 AM.490] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:08 AM.490] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:08 AM.490] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:08 AM.490] at System.Environment.get_StackTrace()
[8/2/2025 4:01:08 AM.490] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:08 AM.490] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:08 AM.490] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:08 AM.490] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:08 AM.490] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:08 AM.490] at Rage.GameFiber.Main()
[8/2/2025 4:01:08 AM.490] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:08 AM.490] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:08 AM.490] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:08 AM.490] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:08 AM.490] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:08 AM.925] LSPD First Response: [TRACE] Probing 2 cops
[8/2/2025 4:01:08 AM.925] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:08 AM.945] Seatbelt: Seatbelt fastened
[8/2/2025 4:01:09 AM.017] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:09 AM.017] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:09 AM.017] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:09 AM.017] at System.Environment.get_StackTrace()
[8/2/2025 4:01:09 AM.017] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:09 AM.017] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:09 AM.017] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:09 AM.017] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:09 AM.017] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:09 AM.017] at Rage.GameFiber.Main()
[8/2/2025 4:01:09 AM.017] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:09 AM.017] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:09 AM.017] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:09 AM.017] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:09 AM.017] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:09 AM.534] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:09 AM.534] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:09 AM.534] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:09 AM.534] at System.Environment.get_StackTrace()
[8/2/2025 4:01:09 AM.534] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:09 AM.534] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:09 AM.534] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:09 AM.536] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:09 AM.536] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:09 AM.536] at Rage.GameFiber.Main()
[8/2/2025 4:01:09 AM.536] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:09 AM.536] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:09 AM.536] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:09 AM.536] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:09 AM.536] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:09 AM.979] LSPD First Response: [TRACE] Probing 2 cops
[8/2/2025 4:01:09 AM.979] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:10 AM.054] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:10 AM.054] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:10 AM.054] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:10 AM.054] at System.Environment.get_StackTrace()
[8/2/2025 4:01:10 AM.054] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:10 AM.054] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:10 AM.054] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:10 AM.054] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:10 AM.054] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:10 AM.054] at Rage.GameFiber.Main()
[8/2/2025 4:01:10 AM.054] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:10 AM.054] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:10 AM.054] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:10 AM.054] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:10 AM.054] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:10 AM.595] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:10 AM.595] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:10 AM.595] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:10 AM.595] at System.Environment.get_StackTrace()
[8/2/2025 4:01:10 AM.595] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:10 AM.595] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:10 AM.595] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:10 AM.595] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:10 AM.595] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:10 AM.595] at Rage.GameFiber.Main()
[8/2/2025 4:01:10 AM.595] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:10 AM.595] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:10 AM.595] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:10 AM.595] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:10 AM.595] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:11 AM.066] LSPD First Response: [TRACE] Probing 2 cops
[8/2/2025 4:01:11 AM.067] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:11 AM.140] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:11 AM.140] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:11 AM.140] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:11 AM.140] at System.Environment.get_StackTrace()
[8/2/2025 4:01:11 AM.140] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:11 AM.140] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:11 AM.140] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:11 AM.140] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:11 AM.140] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:11 AM.140] at Rage.GameFiber.Main()
[8/2/2025 4:01:11 AM.140] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:11 AM.140] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:11 AM.140] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:11 AM.140] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:11 AM.140] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:11 AM.684] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:11 AM.684] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:11 AM.685] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:11 AM.685] at System.Environment.get_StackTrace()
[8/2/2025 4:01:11 AM.685] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:11 AM.685] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:11 AM.685] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:11 AM.685] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:11 AM.685] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:11 AM.685] at Rage.GameFiber.Main()
[8/2/2025 4:01:11 AM.685] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:11 AM.685] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:11 AM.685] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:11 AM.685] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:11 AM.685] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:12 AM.169] LSPD First Response: [TRACE] Probing 2 cops
[8/2/2025 4:01:12 AM.169] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:12 AM.243] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:12 AM.244] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:12 AM.244] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:12 AM.244] at System.Environment.get_StackTrace()
[8/2/2025 4:01:12 AM.244] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:12 AM.244] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:12 AM.244] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:12 AM.244] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:12 AM.244] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:12 AM.244] at Rage.GameFiber.Main()
[8/2/2025 4:01:12 AM.244] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:12 AM.244] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:12 AM.244] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:12 AM.244] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:12 AM.244] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:12 AM.798] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:12 AM.798] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:12 AM.799] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:12 AM.799] at System.Environment.get_StackTrace()
[8/2/2025 4:01:12 AM.799] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:12 AM.799] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:12 AM.799] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:12 AM.799] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:12 AM.799] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:12 AM.799] at Rage.GameFiber.Main()
[8/2/2025 4:01:12 AM.799] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:12 AM.799] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:12 AM.799] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:12 AM.799] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:12 AM.799] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:13 AM.299] LSPD First Response: [TRACE] Probing 2 cops
[8/2/2025 4:01:13 AM.299] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:13 AM.307] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:13 AM.307] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:13 AM.308] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:13 AM.308] at System.Environment.get_StackTrace()
[8/2/2025 4:01:13 AM.308] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:13 AM.308] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:13 AM.308] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:13 AM.308] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:13 AM.308] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:13 AM.308] at Rage.GameFiber.Main()
[8/2/2025 4:01:13 AM.308] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:13 AM.308] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:13 AM.308] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:13 AM.308] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:13 AM.308] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:13 AM.603] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:01:13 AM.605] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:01:13 AM.605] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:01:13 AM.865] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:13 AM.865] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:13 AM.865] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:13 AM.865] at System.Environment.get_StackTrace()
[8/2/2025 4:01:13 AM.865] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:13 AM.865] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:13 AM.865] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:13 AM.865] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:13 AM.865] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:13 AM.865] at Rage.GameFiber.Main()
[8/2/2025 4:01:13 AM.865] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:13 AM.865] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:13 AM.865] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:13 AM.865] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:13 AM.865] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:13 AM.869] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:01:13 AM.869] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:01:13 AM.869] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:01:14 AM.197] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:01:14 AM.197] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:01:14 AM.197] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:01:14 AM.261] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-1
[8/2/2025 4:01:14 AM.264] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-1
[8/2/2025 4:01:14 AM.417] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:14 AM.417] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:14 AM.427] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:14 AM.427] at System.Environment.get_StackTrace()
[8/2/2025 4:01:14 AM.427] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:14 AM.427] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:14 AM.427] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:14 AM.427] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:14 AM.427] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:14 AM.427] at Rage.GameFiber.Main()
[8/2/2025 4:01:14 AM.427] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:14 AM.427] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:14 AM.427] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:14 AM.427] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:14 AM.429] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:14 AM.439] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:01:14 AM.439] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:01:14 AM.439] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:01:14 AM.452] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-2
[8/2/2025 4:01:14 AM.491] LSPD First Response: [TRACE] Probing 2 cops
[8/2/2025 4:01:14 AM.492] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:14 AM.987] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:14 AM.987] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:14 AM.987] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:14 AM.987] at System.Environment.get_StackTrace()
[8/2/2025 4:01:14 AM.987] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:14 AM.987] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:14 AM.987] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:14 AM.987] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:14 AM.987] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:14 AM.987] at Rage.GameFiber.Main()
[8/2/2025 4:01:14 AM.987] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:14 AM.987] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:14 AM.987] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:14 AM.987] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:14 AM.987] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:15 AM.516] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:15 AM.516] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:15 AM.516] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:15 AM.516] at System.Environment.get_StackTrace()
[8/2/2025 4:01:15 AM.516] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:15 AM.516] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:15 AM.516] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:15 AM.516] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:15 AM.516] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:15 AM.516] at Rage.GameFiber.Main()
[8/2/2025 4:01:15 AM.516] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:15 AM.516] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:15 AM.516] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:15 AM.516] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:15 AM.516] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:15 AM.576] LSPD First Response: [TRACE] Probing 2 cops
[8/2/2025 4:01:15 AM.576] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:16 AM.069] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:16 AM.069] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:16 AM.069] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:16 AM.069] at System.Environment.get_StackTrace()
[8/2/2025 4:01:16 AM.069] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:16 AM.069] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:16 AM.069] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:16 AM.069] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:16 AM.069] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:16 AM.069] at Rage.GameFiber.Main()
[8/2/2025 4:01:16 AM.069] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:16 AM.069] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:16 AM.069] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:16 AM.069] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:16 AM.069] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:16 AM.597] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:16 AM.597] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:16 AM.597] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:16 AM.597] at System.Environment.get_StackTrace()
[8/2/2025 4:01:16 AM.597] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:16 AM.597] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:16 AM.597] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:16 AM.597] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:16 AM.597] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:16 AM.597] at Rage.GameFiber.Main()
[8/2/2025 4:01:16 AM.597] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:16 AM.598] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:16 AM.598] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:16 AM.598] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:16 AM.598] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:16 AM.658] LSPD First Response: [TRACE] Probing 2 cops
[8/2/2025 4:01:16 AM.658] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:17 AM.135] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:17 AM.135] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:17 AM.136] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:17 AM.136] at System.Environment.get_StackTrace()
[8/2/2025 4:01:17 AM.136] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:17 AM.136] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:17 AM.136] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:17 AM.136] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:17 AM.136] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:17 AM.136] at Rage.GameFiber.Main()
[8/2/2025 4:01:17 AM.136] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:17 AM.136] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:17 AM.136] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:17 AM.136] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:17 AM.136] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:17 AM.682] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:17 AM.682] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:17 AM.682] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:17 AM.682] at System.Environment.get_StackTrace()
[8/2/2025 4:01:17 AM.682] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:17 AM.682] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:17 AM.682] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:17 AM.682] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:17 AM.682] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:17 AM.682] at Rage.GameFiber.Main()
[8/2/2025 4:01:17 AM.682] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:17 AM.682] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:17 AM.682] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:17 AM.682] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:17 AM.682] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:17 AM.741] LSPD First Response: [TRACE] Probing 2 cops
[8/2/2025 4:01:17 AM.742] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:17 AM.751] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio  isPressed = True
[8/2/2025 4:01:17 AM.823] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[8/2/2025 4:01:18 AM.229] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:18 AM.229] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:18 AM.230] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:18 AM.230] at System.Environment.get_StackTrace()
[8/2/2025 4:01:18 AM.230] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:18 AM.230] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:18 AM.230] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:18 AM.230] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:18 AM.230] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:18 AM.230] at Rage.GameFiber.Main()
[8/2/2025 4:01:18 AM.230] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:18 AM.230] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:18 AM.230] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:18 AM.230] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:18 AM.230] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:18 AM.379] LSPD First Response: [TRACE] Told to go to far position on foot
[8/2/2025 4:01:18 AM.781] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:18 AM.781] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:18 AM.781] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:18 AM.781] at System.Environment.get_StackTrace()
[8/2/2025 4:01:18 AM.781] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:18 AM.781] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:18 AM.781] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:18 AM.781] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:18 AM.781] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:18 AM.781] at Rage.GameFiber.Main()
[8/2/2025 4:01:18 AM.781] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:18 AM.781] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:18 AM.781] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:18 AM.781] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:18 AM.782] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:18 AM.790] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-3
[8/2/2025 4:01:18 AM.840] LSPD First Response: [TRACE] Probing 2 cops
[8/2/2025 4:01:18 AM.840] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:19 AM.334] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:19 AM.334] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:19 AM.334] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:19 AM.334] at System.Environment.get_StackTrace()
[8/2/2025 4:01:19 AM.334] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:19 AM.334] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:19 AM.334] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:19 AM.334] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:19 AM.334] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:19 AM.334] at Rage.GameFiber.Main()
[8/2/2025 4:01:19 AM.334] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:19 AM.334] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:19 AM.334] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:19 AM.334] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:19 AM.334] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:19 AM.560] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:01:19 AM.560] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:01:19 AM.560] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:01:19 AM.881] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:19 AM.882] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:19 AM.882] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:19 AM.882] at System.Environment.get_StackTrace()
[8/2/2025 4:01:19 AM.882] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:19 AM.882] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:19 AM.882] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:19 AM.882] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:19 AM.882] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:19 AM.882] at Rage.GameFiber.Main()
[8/2/2025 4:01:19 AM.882] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:19 AM.882] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:19 AM.882] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:19 AM.882] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:19 AM.882] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:19 AM.945] LSPD First Response: [TRACE] Probing 2 cops
[8/2/2025 4:01:19 AM.945] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:20 AM.072] LSPD First Response: [TRACE] Told to go to far position on foot
[8/2/2025 4:01:20 AM.427] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:20 AM.427] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:20 AM.427] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:20 AM.427] at System.Environment.get_StackTrace()
[8/2/2025 4:01:20 AM.427] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:20 AM.427] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:20 AM.427] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:20 AM.427] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:20 AM.427] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:20 AM.427] at Rage.GameFiber.Main()
[8/2/2025 4:01:20 AM.427] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:20 AM.427] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:20 AM.427] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:20 AM.427] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:20 AM.428] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:20 AM.932] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:20 AM.932] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:20 AM.932] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:20 AM.932] at System.Environment.get_StackTrace()
[8/2/2025 4:01:20 AM.932] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:20 AM.932] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:20 AM.932] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:20 AM.932] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:20 AM.932] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:20 AM.932] at Rage.GameFiber.Main()
[8/2/2025 4:01:20 AM.932] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:20 AM.932] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:20 AM.932] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:20 AM.932] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:20 AM.932] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:21 AM.056] LSPD First Response: [TRACE] Probing 2 cops
[8/2/2025 4:01:21 AM.056] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:21 AM.460] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:21 AM.460] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:21 AM.460] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:21 AM.460] at System.Environment.get_StackTrace()
[8/2/2025 4:01:21 AM.460] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:21 AM.460] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:21 AM.460] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:21 AM.460] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:21 AM.460] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:21 AM.460] at Rage.GameFiber.Main()
[8/2/2025 4:01:21 AM.460] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:21 AM.461] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:21 AM.461] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:21 AM.461] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:21 AM.461] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:22 AM.005] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:22 AM.005] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:22 AM.005] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:22 AM.005] at System.Environment.get_StackTrace()
[8/2/2025 4:01:22 AM.005] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:22 AM.005] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:22 AM.005] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:22 AM.006] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:22 AM.006] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:22 AM.006] at Rage.GameFiber.Main()
[8/2/2025 4:01:22 AM.006] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:22 AM.006] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:22 AM.006] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:22 AM.006] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:22 AM.006] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:22 AM.142] LSPD First Response: [TRACE] Probing 2 cops
[8/2/2025 4:01:22 AM.142] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:22 AM.541] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:22 AM.541] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:22 AM.548] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:22 AM.548] at System.Environment.get_StackTrace()
[8/2/2025 4:01:22 AM.548] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:22 AM.548] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:22 AM.548] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:22 AM.548] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:22 AM.548] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:22 AM.548] at Rage.GameFiber.Main()
[8/2/2025 4:01:22 AM.548] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:22 AM.548] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:22 AM.548] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:22 AM.548] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:22 AM.549] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:23 AM.053] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:23 AM.053] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:23 AM.053] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:23 AM.053] at System.Environment.get_StackTrace()
[8/2/2025 4:01:23 AM.053] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:23 AM.053] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:23 AM.053] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:23 AM.053] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:23 AM.053] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:23 AM.053] at Rage.GameFiber.Main()
[8/2/2025 4:01:23 AM.053] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:23 AM.053] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:23 AM.053] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:23 AM.053] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:23 AM.053] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:23 AM.271] LSPD First Response: [TRACE] Probing 2 cops
[8/2/2025 4:01:23 AM.271] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:23 AM.579] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:23 AM.579] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:23 AM.579] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:23 AM.580] at System.Environment.get_StackTrace()
[8/2/2025 4:01:23 AM.580] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:23 AM.580] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:23 AM.580] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:23 AM.580] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:23 AM.580] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:23 AM.580] at Rage.GameFiber.Main()
[8/2/2025 4:01:23 AM.580] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:23 AM.580] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:23 AM.580] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:23 AM.580] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:23 AM.580] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:24 AM.014] LSPD First Response: [TRACE] Told to go to far position on foot
[8/2/2025 4:01:24 AM.088] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:24 AM.088] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:24 AM.088] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:24 AM.088] at System.Environment.get_StackTrace()
[8/2/2025 4:01:24 AM.088] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:24 AM.088] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:24 AM.088] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:24 AM.088] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:24 AM.088] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:24 AM.088] at Rage.GameFiber.Main()
[8/2/2025 4:01:24 AM.088] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:24 AM.088] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:24 AM.088] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:24 AM.088] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:24 AM.088] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:24 AM.193] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[8/2/2025 4:01:24 AM.258] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[8/2/2025 4:01:24 AM.460] LSPD First Response: [TRACE] Probing 2 cops
[8/2/2025 4:01:24 AM.460] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:24 AM.634] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:24 AM.634] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:24 AM.634] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:24 AM.634] at System.Environment.get_StackTrace()
[8/2/2025 4:01:24 AM.634] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:24 AM.634] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:24 AM.634] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:24 AM.634] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:24 AM.634] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:24 AM.634] at Rage.GameFiber.Main()
[8/2/2025 4:01:24 AM.634] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:24 AM.634] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:24 AM.634] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:24 AM.634] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:24 AM.634] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:25 AM.198] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:25 AM.198] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:25 AM.198] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:25 AM.198] at System.Environment.get_StackTrace()
[8/2/2025 4:01:25 AM.198] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:25 AM.198] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:25 AM.198] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:25 AM.198] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:25 AM.198] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:25 AM.198] at Rage.GameFiber.Main()
[8/2/2025 4:01:25 AM.198] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:25 AM.198] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:25 AM.198] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:25 AM.198] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:25 AM.198] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:25 AM.372] LSPD First Response: GrammarPolice: [Events] firing action event, action = busy
[8/2/2025 4:01:25 AM.372] LSPD First Response: GrammarPolice: [DispatchHandler] received action: busy, invoking ActionHandler
[8/2/2025 4:01:25 AM.372] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: busy
[8/2/2025 4:01:25 AM.372] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[8/2/2025 4:01:25 AM.516] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Busy
[8/2/2025 4:01:25 AM.625] LSPD First Response: [TRACE] Probing 2 cops
[8/2/2025 4:01:25 AM.625] LSPD First Response: [TRACE] We found a cop eligible to switch, importance: 3
[8/2/2025 4:01:25 AM.625] LSPD First Response: [WARN] DistributeCops: Assigned to same suspect, skipping
[8/2/2025 4:01:25 AM.701] LSPD First Response: [TRACE] Freeing dead cop
[8/2/2025 4:01:25 AM.701] LSPD First Response: [TRACE] Cop freed
[8/2/2025 4:01:25 AM.701] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[8/2/2025 4:01:25 AM.701] LSPD First Response: [TRACE] Removed ped chase strategy
[8/2/2025 4:01:25 AM.709] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:25 AM.716] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:25 AM.717] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:25 AM.717] at System.Environment.get_StackTrace()
[8/2/2025 4:01:25 AM.717] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:25 AM.717] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:25 AM.717] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:25 AM.717] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:25 AM.717] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:25 AM.717] at Rage.GameFiber.Main()
[8/2/2025 4:01:25 AM.717] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:25 AM.717] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:25 AM.717] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:25 AM.717] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:25 AM.717] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:26 AM.264] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:26 AM.264] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:26 AM.265] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:26 AM.265] at System.Environment.get_StackTrace()
[8/2/2025 4:01:26 AM.265] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:26 AM.265] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:26 AM.265] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:26 AM.265] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:26 AM.265] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:26 AM.265] at Rage.GameFiber.Main()
[8/2/2025 4:01:26 AM.265] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:26 AM.265] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:26 AM.265] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:26 AM.265] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:26 AM.265] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:26 AM.334] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: busy
[8/2/2025 4:01:26 AM.334] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Busy
[8/2/2025 4:01:26 AM.772] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:26 AM.772] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:26 AM.773] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:01:26 AM.773] at System.Environment.get_StackTrace()
[8/2/2025 4:01:26 AM.773] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:26 AM.773] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:01:26 AM.773] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:01:26 AM.773] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:01:26 AM.773] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:01:26 AM.773] at Rage.GameFiber.Main()
[8/2/2025 4:01:26 AM.773] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:26 AM.773] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:01:26 AM.773] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:01:26 AM.773] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:01:26 AM.773] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:01:26 AM.849] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:01:26 AM.849] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:27 AM.327] LSPD First Response: [RealisticTrafficAI] Vehicle 0006e318 stopping at red light.
[8/2/2025 4:01:27 AM.406] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio  isPressed = True
[8/2/2025 4:01:27 AM.475] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[8/2/2025 4:01:28 AM.015] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:01:28 AM.015] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:29 AM.222] LSPD First Response: [TRACE] Probing 0 cops
[8/2/2025 4:01:29 AM.222] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:29 AM.365] LSPD First Response: [RealisticTrafficAI] Vehicle 00066419 ran a red light.
[8/2/2025 4:01:29 AM.366] LSPD First Response: [RealisticTrafficAI] Vehicle 000a1619 stopping at red light.
[8/2/2025 4:01:29 AM.948] LSPD First Response: [TRACE] Told to go to far position on foot
[8/2/2025 4:01:30 AM.342] LSPD First Response: [TRACE] Probing 0 cops
[8/2/2025 4:01:30 AM.342] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:31 AM.474] LSPD First Response: [TRACE] Probing 0 cops
[8/2/2025 4:01:31 AM.474] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:31 AM.735] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0
[8/2/2025 4:01:31 AM.977] LSPD First Response: [RealisticTrafficAI] Vehicle 0006e318 ran a red light.
[8/2/2025 4:01:31 AM.982] LSPD First Response: [RealisticTrafficAI] Vehicle 000a1619 stopping at red light.
[8/2/2025 4:01:32 AM.554] LSPD First Response: [TRACE] Probing 0 cops
[8/2/2025 4:01:32 AM.554] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:33 AM.652] LSPD First Response: [TRACE] Probing 0 cops
[8/2/2025 4:01:33 AM.652] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:33 AM.879] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[8/2/2025 4:01:33 AM.881] LSPD First Response: GrammarPolice: [TargetHandler] new target: 00NXC474
[8/2/2025 4:01:33 AM.881] LSPD First Response: GrammarPolice: [Events] firing target change event
[8/2/2025 4:01:33 AM.958] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[8/2/2025 4:01:34 AM.014] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[8/2/2025 4:01:34 AM.014] LSPD First Response: Immersive Ambient Events: Player is not available, waiting until player is available before starting UpdatedInfoTimer
[8/2/2025 4:01:34 AM.564] LSPD First Response: [RealisticTrafficAI] Vehicle 0006e318 stopping at red light.
[8/2/2025 4:01:34 AM.778] LSPD First Response: [TRACE] Probing 0 cops
[8/2/2025 4:01:34 AM.779] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:35 AM.038] LSPD First Response: [TRACE] Visual lost event fired
[8/2/2025 4:01:35 AM.065] LSPD First Response: GrammarPolice: [Events] firing action event, action = traffic_control_stop
[8/2/2025 4:01:35 AM.067] LSPD First Response: GrammarPolice: [DispatchHandler] received action: traffic_control_stop, invoking ActionHandler
[8/2/2025 4:01:35 AM.067] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: traffic_control_stop
[8/2/2025 4:01:35 AM.069] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[8/2/2025 4:01:35 AM.541] LSPD First Response: [TRACE] Told to go to far position on foot
[8/2/2025 4:01:35 AM.682] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: traffic_control_stop
[8/2/2025 4:01:35 AM.944] LSPD First Response: [TRACE] Probing 0 cops
[8/2/2025 4:01:35 AM.944] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:36 AM.620] LSPD First Response: [RealisticTrafficAI] Vehicle 000a1619 stopping at red light.
[8/2/2025 4:01:37 AM.119] LSPD First Response: [TRACE] Probing 0 cops
[8/2/2025 4:01:37 AM.119] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:37 AM.967] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type
[8/2/2025 4:01:37 AM.969] LSPD First Response: GrammarPolice: [TrafficController] stopping vehicle, group = CIVMALE
[8/2/2025 4:01:37 AM.971] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:01:37 AM.972] LSPD First Response: GrammarPolice: [TrafficController] stopping vehicle, group = NO_RELATIONSHIP
[8/2/2025 4:01:37 AM.973] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:01:37 AM.973] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:01:37 AM.974] LSPD First Response: GrammarPolice: [TrafficController] stopping vehicle, group = CIVMALE
[8/2/2025 4:01:37 AM.974] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:01:37 AM.974] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:01:37 AM.975] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:01:37 AM.975] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:01:37 AM.976] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:01:37 AM.976] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:01:37 AM.976] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:01:38 AM.051] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 54646218
[8/2/2025 4:01:38 AM.051] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 54646218 has stopped, freezing
[8/2/2025 4:01:38 AM.052] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 61858890
[8/2/2025 4:01:38 AM.052] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 61858890 has stopped, freezing
[8/2/2025 4:01:38 AM.052] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 66934214
[8/2/2025 4:01:38 AM.052] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 66934214 has stopped, freezing
[8/2/2025 4:01:38 AM.052] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 57901760
[8/2/2025 4:01:38 AM.052] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 57901760 has stopped, freezing
[8/2/2025 4:01:38 AM.052] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 59056871
[8/2/2025 4:01:38 AM.052] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 59056871 has stopped, freezing
[8/2/2025 4:01:38 AM.054] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 62734593
[8/2/2025 4:01:38 AM.054] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 62734593 has stopped, freezing
[8/2/2025 4:01:38 AM.054] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 43585992
[8/2/2025 4:01:38 AM.054] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 43585992 has stopped, freezing
[8/2/2025 4:01:38 AM.054] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 1011187
[8/2/2025 4:01:38 AM.054] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 1011187 has stopped, freezing
[8/2/2025 4:01:38 AM.054] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 49552526
[8/2/2025 4:01:38 AM.054] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 49552526 has stopped, freezing
[8/2/2025 4:01:38 AM.054] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 14963033
[8/2/2025 4:01:38 AM.054] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 14963033 has stopped, freezing
[8/2/2025 4:01:38 AM.055] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 25142002
[8/2/2025 4:01:38 AM.055] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 25142002 has stopped, freezing
[8/2/2025 4:01:38 AM.055] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 30471556
[8/2/2025 4:01:38 AM.055] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 30471556 has stopped, freezing
[8/2/2025 4:01:38 AM.055] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 59435246
[8/2/2025 4:01:38 AM.055] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 59435246 has stopped, freezing
[8/2/2025 4:01:38 AM.279] LSPD First Response: [TRACE] Probing 0 cops
[8/2/2025 4:01:38 AM.279] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:39 AM.079] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:01:39 AM.145] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 10443060
[8/2/2025 4:01:39 AM.152] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 10443060 is still moving at 26.4193, waiting...
[8/2/2025 4:01:39 AM.196] LSPD First Response: [RealisticTrafficAI] Vehicle 0006e318 stopping at red light.
[8/2/2025 4:01:39 AM.392] LSPD First Response: [TRACE] Probing 0 cops
[8/2/2025 4:01:39 AM.392] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:39 AM.684] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 10443060 is still moving at 25.21471, waiting...
[8/2/2025 4:01:40 AM.227] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 10443060 is still moving at 16.90923, waiting...
[8/2/2025 4:01:40 AM.551] LSPD First Response: [TRACE] Probing 0 cops
[8/2/2025 4:01:40 AM.551] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:40 AM.794] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 10443060 is still moving at 6.866179, waiting...
[8/2/2025 4:01:41 AM.273] LSPD First Response: [RealisticTrafficAI] Vehicle 000a1619 stopping at red light.
[8/2/2025 4:01:41 AM.293] LSPD First Response: GrammarPolice: [TrafficController] stopping vehicle, group = CIVMALE
[8/2/2025 4:01:41 AM.370] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 10443060 has stopped, freezing
[8/2/2025 4:01:41 AM.371] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 35739387
[8/2/2025 4:01:41 AM.371] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 35739387 is still moving at 6.388864, waiting...
[8/2/2025 4:01:41 AM.655] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:01:41 AM.655] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:41 AM.901] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 35739387 has stopped, freezing
[8/2/2025 4:01:42 AM.087] LSPD First Response: [TRACE] Told to go to far position on foot
[8/2/2025 4:01:42 AM.758] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:01:42 AM.758] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:43 AM.303] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Object reference not set to an instance of an object.
[8/2/2025 4:01:43 AM.846] LSPD First Response: [RealisticTrafficAI] Vehicle 00063919 stopping at red light.
[8/2/2025 4:01:44 AM.011] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:01:44 AM.011] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:45 AM.155] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:01:45 AM.155] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:45 AM.533] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:01:45 AM.620] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 7912018
[8/2/2025 4:01:45 AM.620] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 7912018 is still moving at 25.3134, waiting...
[8/2/2025 4:01:45 AM.863] LSPD First Response: [RealisticTrafficAI] Vehicle 000b3219 ran a red light.
[8/2/2025 4:01:45 AM.867] LSPD First Response: [RealisticTrafficAI] Vehicle 0006e318 stopping at red light.
[8/2/2025 4:01:46 AM.158] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 7912018 is still moving at 21.88095, waiting...
[8/2/2025 4:01:46 AM.391] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:01:46 AM.391] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:46 AM.405] LSPD First Response: [TRACE] Visual lost longer
[8/2/2025 4:01:46 AM.663] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 7912018 is still moving at 17.9073, waiting...
[8/2/2025 4:01:47 AM.173] LSPD First Response: [TRACE] Flashlight initialized
[8/2/2025 4:01:47 AM.196] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 7912018 is still moving at 13.72165, waiting...
[8/2/2025 4:01:47 AM.750] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 7912018 has stopped, freezing
[8/2/2025 4:01:47 AM.933] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:01:47 AM.933] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:48 AM.297] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:01:48 AM.350] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 35327431
[8/2/2025 4:01:48 AM.351] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 35327431 is still moving at 11.48482, waiting...
[8/2/2025 4:01:48 AM.492] LSPD First Response: [RealisticTrafficAI] Vehicle 00063919 stopping at red light.
[8/2/2025 4:01:48 AM.588] LSPD First Response: [TRACE] Torch created and attached.
[8/2/2025 4:01:48 AM.883] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 35327431 is still moving at 4.936528, waiting...
[8/2/2025 4:01:49 AM.309] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:01:49 AM.309] LSPD First Response: [Officerporci] B key pressed, playing animation.
[8/2/2025 4:01:49 AM.329] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 4:01:49 AM.423] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 35327431 has stopped, freezing
[8/2/2025 4:01:49 AM.489] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:01:49 AM.489] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:50 AM.501] LSPD First Response: [RealisticTrafficAI] Vehicle 0006e318 stopping at red light.
[8/2/2025 4:01:51 AM.265] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:01:51 AM.265] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:52 AM.568] LSPD First Response: [RealisticTrafficAI] Vehicle 000a1619 stopping at red light.
[8/2/2025 4:01:52 AM.698] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:01:52 AM.744] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:01:52 AM.744] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:52 AM.761] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 59814111
[8/2/2025 4:01:52 AM.761] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 59814111 is still moving at 20.92311, waiting...
[8/2/2025 4:01:53 AM.307] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 59814111 is still moving at 17.19488, waiting...
[8/2/2025 4:01:53 AM.809] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 59814111 is still moving at 9.913344, waiting...
[8/2/2025 4:01:53 AM.908] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:01:53 AM.908] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:54 AM.355] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 59814111 has stopped, freezing
[8/2/2025 4:01:54 AM.683] LSPD First Response: UB: REQUESTED TYPE: LocalAir
[8/2/2025 4:01:54 AM.684] LSPD First Response: UB: DETECTED ZONE: DELPE
[8/2/2025 4:01:54 AM.684] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[8/2/2025 4:01:54 AM.788] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:01:54 AM.788] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:01:55 AM.171] LSPD First Response: [RealisticTrafficAI] Vehicle 00057f19 stopping at red light.
[8/2/2025 4:01:55 AM.243] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:01:55 AM.245] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:56 AM.105] LSPD First Response: GrammarPolice: [TrafficController] stopping vehicle, group = CIVMALE
[8/2/2025 4:01:56 AM.187] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 65898959
[8/2/2025 4:01:56 AM.187] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 65898959 is still moving at 13.55217, waiting...
[8/2/2025 4:01:56 AM.550] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[8/2/2025 4:01:56 AM.550] LSPD First Response: [TRACE] Took ownership of cop for chase
[8/2/2025 4:01:56 AM.550] LSPD First Response: [WARN] Added cop without proper cop data
[8/2/2025 4:01:56 AM.550] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 4:01:56 AM.550] LSPD First Response: [TRACE] Esteban Alvarez (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 4:01:56 AM.550] LSPD First Response: [TRACE] Report Voice: 
[8/2/2025 4:01:56 AM.558] LSPD First Response: [TRACE] Cop Esteban Alvarez reassigned to Lorenzo Ellison
[8/2/2025 4:01:56 AM.558] LSPD First Response: [TRACE] Cop added to chase
[8/2/2025 4:01:56 AM.618] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[8/2/2025 4:01:56 AM.618] LSPD First Response: [TRACE] Took ownership of cop for chase
[8/2/2025 4:01:56 AM.618] LSPD First Response: [WARN] Added cop without proper cop data
[8/2/2025 4:01:56 AM.618] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 4:01:56 AM.618] LSPD First Response: [TRACE] Jessy Pinkman (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 4:01:56 AM.621] LSPD First Response: [TRACE] Cop Jessy Pinkman reassigned to Lorenzo Ellison
[8/2/2025 4:01:56 AM.622] LSPD First Response: [TRACE] Cop added to chase
[8/2/2025 4:01:56 AM.760] LSPD First Response: [TRACE] Esteban Alvarez now monitoring Lorenzo Ellison
[8/2/2025 4:01:56 AM.760] LSPD First Response: [TRACE] Jessy Pinkman now monitoring Lorenzo Ellison
[8/2/2025 4:01:56 AM.760] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:01:56 AM.760] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:56 AM.769] LSPD First Response: [XScanner][E] > > Unable to parse MP_M_FREEMODE_01\REQUEST_GUIDANCE_DISPATCH
[8/2/2025 4:01:56 AM.769] LSPD First Response: [XScanner][E] > > Requested by LSPDFR
[8/2/2025 4:01:56 AM.816] LSPD First Response: [TRACE] Assigned ped to Chase #2 (GameplayMandatory)
[8/2/2025 4:01:56 AM.816] LSPD First Response: [TRACE] Took ownership of cop for chase
[8/2/2025 4:01:56 AM.816] LSPD First Response: [WARN] Added cop without proper cop data
[8/2/2025 4:01:56 AM.816] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 4:01:56 AM.816] LSPD First Response: [TRACE] Dan Ronchetti (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 4:01:56 AM.816] LSPD First Response: [TRACE] Cop Dan Ronchetti reassigned to Lorenzo Ellison
[8/2/2025 4:01:56 AM.817] LSPD First Response: [TRACE] Cop added to chase
[8/2/2025 4:01:56 AM.817] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 65898959 is still moving at 6.353004, waiting...
[8/2/2025 4:01:56 AM.927] LSPD First Response: [TRACE] Dan Ronchetti now monitoring Lorenzo Ellison
[8/2/2025 4:01:57 AM.016] LSPD First Response: [TRACE] Using Heli Cheat
[8/2/2025 4:01:57 AM.047] LSPD First Response: [TRACE] Using Heli Cheat
[8/2/2025 4:01:57 AM.226] LSPD First Response: [RealisticTrafficAI] Vehicle 00063919 stopping at red light.
[8/2/2025 4:01:57 AM.369] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 65898959 has stopped, freezing
[8/2/2025 4:01:57 AM.666] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:01:57 AM.754] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 13093904
[8/2/2025 4:01:57 AM.754] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 13093904 is still moving at 30.38668, waiting...
[8/2/2025 4:01:57 AM.991] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:01:57 AM.991] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:57 AM.992] LSPD First Response: [TRACE] Invoking PedGainedVisual
[8/2/2025 4:01:57 AM.992] LSPD First Response: [TRACE] Invoking PedGainedVisual
[8/2/2025 4:01:58 AM.145] LSPD First Response: [TRACE] Invoking PedGainedVisual
[8/2/2025 4:01:58 AM.301] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 13093904 is still moving at 20.78915, waiting...
[8/2/2025 4:01:58 AM.851] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 13093904 is still moving at 11.63488, waiting...
[8/2/2025 4:01:59 AM.191] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:01:59 AM.191] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:01:59 AM.191] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectAfterLostLongerEvent
[8/2/2025 4:01:59 AM.192] LSPD First Response: [TRACE] Report Voice: 
[8/2/2025 4:01:59 AM.195] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[8/2/2025 4:01:59 AM.195] LSPD First Response: [TRACE] Visual regained event fired
[8/2/2025 4:01:59 AM.196] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[8/2/2025 4:01:59 AM.262] LSPD First Response: [TRACE] Told to go to far position on foot
[8/2/2025 4:01:59 AM.270] LSPD First Response: [RealisticTrafficAI] Vehicle 0006e318 stopping at red light.
[8/2/2025 4:01:59 AM.429] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[8/2/2025 4:01:59 AM.464] LSPD First Response: [XScanner][E] > > Unable to parse MP_M_FREEMODE_01\HELI_VISUAL_HEADING_SOUTH_DISPATCH
[8/2/2025 4:01:59 AM.464] LSPD First Response: [XScanner][E] > > Requested by LSPDFR
[8/2/2025 4:01:59 AM.474] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 13093904 is still moving at 2.32791, waiting...
[8/2/2025 4:01:59 AM.517] LSPD First Response: [TRACE] Aborting PoliceHelicopter: Changed to ChaseInHelicopter
[8/2/2025 4:01:59 AM.521] LSPD First Response: [TRACE] Using Heli Cheat
[8/2/2025 4:01:59 AM.945] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[8/2/2025 4:01:59 AM.945] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:01:59 AM.983] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 13093904 has stopped, freezing
[8/2/2025 4:02:00 AM.699] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:02:00 AM.699] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:02:01 AM.282] LSPD First Response: [RealisticTrafficAI] Vehicle 0004ca19 stopping at red light.
[8/2/2025 4:02:01 AM.468] LSPD First Response: GrammarPolice: [TrafficController] ignoring vehicle due to its type
[8/2/2025 4:02:01 AM.939] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:02:01 AM.939] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:02:03 AM.302] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:02:03 AM.302] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:02:03 AM.313] LSPD First Response: [RealisticTrafficAI] Vehicle 000a1619 ran a red light.
[8/2/2025 4:02:03 AM.314] LSPD First Response: [RealisticTrafficAI] Vehicle 00075019 stopping at red light.
[8/2/2025 4:02:04 AM.752] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:02:04 AM.752] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:02:05 AM.396] LSPD First Response: GrammarPolice: [TrafficController] stopping vehicle, group = NO_RELATIONSHIP
[8/2/2025 4:02:05 AM.465] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 18007298
[8/2/2025 4:02:05 AM.465] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 18007298 is still moving at 7.012382, waiting...
[8/2/2025 4:02:05 AM.869] LSPD First Response: [TRACE] Told to go to far position on foot
[8/2/2025 4:02:05 AM.879] LSPD First Response: [RealisticTrafficAI] Vehicle 00057f19 stopping at red light.
[8/2/2025 4:02:06 AM.003] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 18007298 is still moving at 3.000856, waiting...
[8/2/2025 4:02:06 AM.067] LSPD First Response: [TRACE] Using Heli Cheat
[8/2/2025 4:02:06 AM.150] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:02:06 AM.151] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:02:06 AM.571] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 18007298 has stopped, freezing
[8/2/2025 4:02:07 AM.348] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:02:07 AM.348] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:02:07 AM.658] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:02:07 AM.718] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 1040518
[8/2/2025 4:02:07 AM.718] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 1040518 has stopped, freezing
[8/2/2025 4:02:07 AM.925] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Object reference not set to an instance of an object.
[8/2/2025 4:02:08 AM.469] LSPD First Response: [TRACE] Probing 1 cops
[8/2/2025 4:02:08 AM.469] LSPD First Response: [TRACE] No eligible cop found
[8/2/2025 4:02:08 AM.482] LSPD First Response: [RealisticTrafficAI] Vehicle 00063919 stopping at red light.
[8/2/2025 4:02:08 AM.847] LSPD First Response: [TRACE] Report Voice: 
[8/2/2025 4:02:08 AM.907] LSPD First Response: [TRACE] Extended route by 20
[8/2/2025 4:02:09 AM.069] LSPD First Response: [XScanner][E] > > Unable to parse MP_M_FREEMODE_01\REPORT_SUSPECT_IS_IN_CAR
[8/2/2025 4:02:09 AM.069] LSPD First Response: [XScanner][E] > > Requested by LSPDFR
[8/2/2025 4:02:09 AM.282] LSPD First Response: Automatic Roadblocks: [INFO] Pursuit state has changed to ActiveChase
[8/2/2025 4:02:10 AM.546] LSPD First Response: [RealisticTrafficAI] Vehicle 000a0719 stopping at red light.
[8/2/2025 4:02:12 AM.319] LSPD First Response: [TRACE] Using Heli Cheat
[8/2/2025 4:02:12 AM.628] LSPD First Response: [RealisticTrafficAI] Vehicle 0006e318 stopping at red light.
[8/2/2025 4:02:14 AM.675] LSPD First Response: [RealisticTrafficAI] Vehicle 000b7419 stopping at red light.
[8/2/2025 4:02:14 AM.857] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:02:14 AM.947] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 41101900
[8/2/2025 4:02:14 AM.947] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 41101900 is still moving at 23.57295, waiting...
[8/2/2025 4:02:14 AM.984] LSPD First Response: [TRACE] Extended route by 20
[8/2/2025 4:02:15 AM.496] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 41101900 is still moving at 4.940706, waiting...
[8/2/2025 4:02:15 AM.981] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:02:16 AM.043] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 41101900 has stopped, freezing
[8/2/2025 4:02:16 AM.044] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 62925731
[8/2/2025 4:02:16 AM.045] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 62925731 is still moving at 3.545867, waiting...
[8/2/2025 4:02:16 AM.547] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 62925731 has stopped, freezing
[8/2/2025 4:02:16 AM.686] LSPD First Response: [RealisticTrafficAI] Vehicle 000a2c18 stopping at red light.
[8/2/2025 4:02:16 AM.893] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:02:16 AM.893] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:02:16 AM.893] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:02:17 AM.851] LSPD First Response: [TRACE] Extended route by 20
[8/2/2025 4:02:17 AM.853] LSPD First Response: [TRACE] Extended route by 20
[8/2/2025 4:02:17 AM.854] LSPD First Response: [TRACE] Extended route by 20
[8/2/2025 4:02:17 AM.855] LSPD First Response: [TRACE] Extended route by 20
[8/2/2025 4:02:18 AM.117] LSPD First Response: [TRACE] Using Heli Cheat
[8/2/2025 4:02:18 AM.735] LSPD First Response: [RealisticTrafficAI] Vehicle 000a1619 stopping at red light.
[8/2/2025 4:02:19 AM.843] LSPD First Response: [TRACE] Aborting UseFlashlight: Flashlight weapon wasn't selected.
[8/2/2025 4:02:19 AM.846] LSPD First Response: [TRACE] Deleting torch
[8/2/2025 4:02:19 AM.847] LSPD First Response: [TRACE] Set weapon object visible again
[8/2/2025 4:02:20 AM.717] LSPD First Response: [TRACE] Invoking PedGainedVisual
[8/2/2025 4:02:20 AM.717] LSPD First Response: [TRACE] Report Voice: s_m_y_cop_01_white_mini_02
[8/2/2025 4:02:20 AM.748] LSPD First Response: [RealisticTrafficAI] Vehicle 00075019 stopping at red light.
[8/2/2025 4:02:20 AM.952] LSPD First Response: [XScanner][E] > > Unable to parse s_m_y_cop_01_white_mini_02\REPORT_SUSPECT_SPOTTED
[8/2/2025 4:02:20 AM.952] LSPD First Response: [XScanner][E] > > Requested by LSPDFR
[8/2/2025 4:02:21 AM.505] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:02:21 AM.567] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 20191873
[8/2/2025 4:02:21 AM.567] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 20191873 is still moving at 15.12498, waiting...
[8/2/2025 4:02:21 AM.924] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[8/2/2025 4:02:22 AM.130] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 20191873 is still moving at 11.25721, waiting...
[8/2/2025 4:02:22 AM.188] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:02:22 AM.188] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:02:22 AM.190] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:02:22 AM.670] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 20191873 is still moving at 5.618118, waiting...
[8/2/2025 4:02:23 AM.233] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 20191873 is still moving at 1.933311, waiting...
[8/2/2025 4:02:23 AM.348] LSPD First Response: [RealisticTrafficAI] Vehicle 000ac319 stopping at red light.
[8/2/2025 4:02:23 AM.756] LSPD First Response: [TRACE] Using Heli Cheat
[8/2/2025 4:02:23 AM.800] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 20191873 has stopped, freezing
[8/2/2025 4:02:24 AM.721] SuperEvents: Ending Event.
[8/2/2025 4:02:24 AM.781] LSPD First Response: [TRACE] Freeing not existing suspect
[8/2/2025 4:02:24 AM.782] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[8/2/2025 4:02:24 AM.782] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[8/2/2025 4:02:24 AM.782] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[8/2/2025 4:02:24 AM.782] LSPD First Response: [TRACE] Removed ped chase strategy
[8/2/2025 4:02:24 AM.782] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[8/2/2025 4:02:24 AM.782] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[8/2/2025 4:02:24 AM.782] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[8/2/2025 4:02:24 AM.782] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending
[8/2/2025 4:02:24 AM.782] LSPD First Response: [TRACE] Aborting PoliceHelicopter: TaskCopChasePedAdv ending
[8/2/2025 4:02:24 AM.782] LSPD First Response: [TRACE] Removed ped chase strategy
[8/2/2025 4:02:24 AM.782] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[8/2/2025 4:02:24 AM.782] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[8/2/2025 4:02:24 AM.782] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[8/2/2025 4:02:24 AM.782] LSPD First Response: [TRACE] Removed ped chase strategy
[8/2/2025 4:02:24 AM.782] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[8/2/2025 4:02:24 AM.782] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[8/2/2025 4:02:24 AM.782] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[8/2/2025 4:02:24 AM.782] LSPD First Response: [TRACE] Removed ped chase strategy
[8/2/2025 4:02:24 AM.782] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[8/2/2025 4:02:24 AM.782] LSPD First Response: [TRACE] Suspect freed
[8/2/2025 4:02:24 AM.782] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[8/2/2025 4:02:24 AM.783] LSPD First Response: [TRACE] Ending chase
[8/2/2025 4:02:24 AM.783] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[8/2/2025 4:02:24 AM.783] LSPD First Response: [TRACE] Freeing cop: Josh Smith
[8/2/2025 4:02:24 AM.783] LSPD First Response: [TRACE] Cop freed
[8/2/2025 4:02:24 AM.783] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[8/2/2025 4:02:24 AM.783] LSPD First Response: [TRACE] Freeing cop: Esteban Alvarez
[8/2/2025 4:02:24 AM.783] LSPD First Response: [TRACE] Cop freed
[8/2/2025 4:02:24 AM.783] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[8/2/2025 4:02:24 AM.783] LSPD First Response: [TRACE] Freeing cop: Jessy Pinkman
[8/2/2025 4:02:24 AM.783] LSPD First Response: [TRACE] Cop freed
[8/2/2025 4:02:24 AM.783] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[8/2/2025 4:02:24 AM.783] LSPD First Response: [TRACE] Freeing cop: Dan Ronchetti
[8/2/2025 4:02:24 AM.783] LSPD First Response: [TRACE] Cop freed
[8/2/2025 4:02:24 AM.783] LSPD First Response: Automatic Roadblocks: [INFO] Pursuit state has changed to Inactive
[8/2/2025 4:02:24 AM.783] LSPD First Response: Automatic Roadblocks: [INFO] Released a total of 0 roadblocks which were still active
[8/2/2025 4:02:24 AM.794] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 asked to abort: Suspect ceased to exist
[8/2/2025 4:02:24 AM.794] LSPD First Response: [TRACE] Released 0 entities from ScenarioChaseSuspectLost #1 Content Manager
[8/2/2025 4:02:24 AM.794] LSPD First Response: [TRACE] Instance cleaned (ScenarioChaseSuspectLost #1)
[8/2/2025 4:02:24 AM.794] LSPD First Response: [TRACE] Scenario ScenarioChaseSuspectLost #1 aborted
[8/2/2025 4:02:24 AM.799] LSPD First Response: Creating drunk driver event
[8/2/2025 4:02:24 AM.909] LSPD First Response: Setting alcohol levels
[8/2/2025 4:02:24 AM.967] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[8/2/2025 4:02:24 AM.967] LSPD First Response: [TRACE] Removing ped from Chase #2 (GameplayMandatory)
[8/2/2025 4:02:24 AM.967] LSPD First Response: [TRACE] Released 0 entities from Chase #2 Content Manager
[8/2/2025 4:02:24 AM.967] LSPD First Response: [TRACE] Instance cleaned (Chase #2)
[8/2/2025 4:02:24 AM.967] LSPD First Response: [TRACE] Ped Jessy Pinkman has become idle again
[8/2/2025 4:02:24 AM.967] LSPD First Response: [TRACE] Ped Esteban Alvarez has become idle again
[8/2/2025 4:02:24 AM.967] LSPD First Response: [TRACE] Ped Dan Ronchetti has become idle again
[8/2/2025 4:02:24 AM.967] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[8/2/2025 4:02:24 AM.968] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[8/2/2025 4:02:24 AM.968] LSPD First Response: [TRACE] Ped Josh Smith has become idle again
[8/2/2025 4:02:25 AM.126] LSPD First Response: [TRACE] Ivan Diego (A_M_Y_BEVHILLS_01) was damaged.
[8/2/2025 4:02:25 AM.380] LSPD First Response: [RealisticTrafficAI] Vehicle 00063919 stopping at red light.
[8/2/2025 4:02:25 AM.619] SuperEvents: Event Timer started for: 305 seconds.
[8/2/2025 4:02:25 AM.658] LSPD First Response: [TRACE] Ivan Diego (A_M_Y_BEVHILLS_01) was damaged.
[8/2/2025 4:02:26 AM.904] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:02:26 AM.907] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:02:26 AM.962] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 45228914
[8/2/2025 4:02:26 AM.962] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 45228914 is still moving at 19.57177, waiting...
[8/2/2025 4:02:26 AM.963] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 12128795
[8/2/2025 4:02:26 AM.963] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 12128795 is still moving at 19.42532, waiting...
[8/2/2025 4:02:27 AM.066] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:02:27 AM.066] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:02:27 AM.122] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:02:27 AM.124] LSPD First Response: [TRACE] Created police2 at X:-1253.553 Y:-610.7467 Z:27.71634
[8/2/2025 4:02:27 AM.124] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:02:27 AM.179] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:02:27 AM.180] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:02:27 AM.182] LSPD First Response: [TRACE] Kate West (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 4:02:27 AM.256] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[8/2/2025 4:02:27 AM.446] LSPD First Response: [RealisticTrafficAI] Vehicle 000b5b19 stopping at red light.
[8/2/2025 4:02:27 AM.531] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 45228914 is still moving at 12.50926, waiting...
[8/2/2025 4:02:27 AM.532] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 12128795 is still moving at 12.03518, waiting...
[8/2/2025 4:02:28 AM.045] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 45228914 is still moving at 9.306729, waiting...
[8/2/2025 4:02:28 AM.045] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 12128795 is still moving at 4.911709, waiting...
[8/2/2025 4:02:28 AM.602] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 45228914 is still moving at 3.908037, waiting...
[8/2/2025 4:02:28 AM.602] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 12128795 has stopped, freezing
[8/2/2025 4:02:29 AM.115] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 45228914 has stopped, freezing
[8/2/2025 4:02:29 AM.485] LSPD First Response: [RealisticTrafficAI] Vehicle 00060819 stopping at red light.
[8/2/2025 4:02:30 AM.137] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:02:30 AM.215] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 28994698
[8/2/2025 4:02:30 AM.215] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 28994698 is still moving at 7.12114, waiting...
[8/2/2025 4:02:30 AM.741] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 28994698 is still moving at 1.429347, waiting...
[8/2/2025 4:02:31 AM.263] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 28994698 has stopped, freezing
[8/2/2025 4:02:31 AM.535] LSPD First Response: [RealisticTrafficAI] Vehicle 0006e318 stopping at red light.
[8/2/2025 4:02:31 AM.585] LSPD First Response: [TRACE] Jose Jalepeno (A_M_Y_LATINO_01) was damaged.
[8/2/2025 4:02:32 AM.481] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:02:32 AM.482] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:02:32 AM.545] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:02:32 AM.546] LSPD First Response: [TRACE] Created police2 at X:-1017.967 Y:-708.5634 Z:21.25695
[8/2/2025 4:02:32 AM.546] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:02:32 AM.608] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:02:32 AM.610] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:02:32 AM.610] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[8/2/2025 4:02:32 AM.610] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[8/2/2025 4:02:32 AM.613] LSPD First Response: [TRACE] Josh Sandman (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 4:02:32 AM.666] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:02:32 AM.667] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:02:32 AM.669] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[8/2/2025 4:02:32 AM.669] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[8/2/2025 4:02:32 AM.670] LSPD First Response: [TRACE] Alexander Sparrow (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 4:02:32 AM.736] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[8/2/2025 4:02:32 AM.767] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:02:32 AM.811] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 57153200
[8/2/2025 4:02:32 AM.811] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 57153200 is still moving at 10.41581, waiting...
[8/2/2025 4:02:33 AM.372] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 57153200 is still moving at 4.373238, waiting...
[8/2/2025 4:02:33 AM.558] LSPD First Response: [RealisticTrafficAI] Vehicle 0007ed19 stopping at red light.
[8/2/2025 4:02:33 AM.828] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:02:33 AM.876] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 57153200 is still moving at 4.48122, waiting...
[8/2/2025 4:02:33 AM.876] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 37575807
[8/2/2025 4:02:33 AM.876] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 37575807 is still moving at 6.979324, waiting...
[8/2/2025 4:02:34 AM.418] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 57153200 is still moving at 2.08865, waiting...
[8/2/2025 4:02:34 AM.418] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 37575807 has stopped, freezing
[8/2/2025 4:02:34 AM.928] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:02:34 AM.929] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 57153200 is still moving at 1.851734, waiting...
[8/2/2025 4:02:35 AM.029] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 15628791
[8/2/2025 4:02:35 AM.029] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 15628791 is still moving at 12.72049, waiting...
[8/2/2025 4:02:35 AM.190] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-0
[8/2/2025 4:02:35 AM.459] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 57153200 is still moving at 2.811771, waiting...
[8/2/2025 4:02:35 AM.533] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 15628791 is still moving at 4.562117, waiting...
[8/2/2025 4:02:35 AM.581] LSPD First Response: [RealisticTrafficAI] Vehicle 000a1619 stopping at red light.
[8/2/2025 4:02:36 AM.009] LSPD First Response: GrammarPolice: [TrafficController] stopping vehicle, group = CIVFEMALE
[8/2/2025 4:02:36 AM.011] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 57153200 is still moving at 3.62937, waiting...
[8/2/2025 4:02:36 AM.079] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 15628791 has stopped, freezing
[8/2/2025 4:02:36 AM.079] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 40236301
[8/2/2025 4:02:36 AM.079] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 40236301 has stopped, freezing
[8/2/2025 4:02:36 AM.552] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 57153200 has stopped, freezing
[8/2/2025 4:02:36 AM.565] Seatbelt: Seatbelt fastened
[8/2/2025 4:02:37 AM.644] LSPD First Response: [RealisticTrafficAI] Vehicle 00032b19 stopping at red light.
[8/2/2025 4:02:40 AM.180] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:40 AM.180] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:40 AM.187] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:40 AM.187] at System.Environment.get_StackTrace()
[8/2/2025 4:02:40 AM.187] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:40 AM.187] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:40 AM.187] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:40 AM.187] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:40 AM.187] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:40 AM.187] at Rage.GameFiber.Main()
[8/2/2025 4:02:40 AM.187] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:40 AM.187] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:40 AM.187] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:40 AM.187] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:40 AM.188] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:40 AM.700] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:40 AM.700] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:40 AM.700] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:40 AM.701] at System.Environment.get_StackTrace()
[8/2/2025 4:02:40 AM.701] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:40 AM.701] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:40 AM.701] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:40 AM.701] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:40 AM.701] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:40 AM.701] at Rage.GameFiber.Main()
[8/2/2025 4:02:40 AM.701] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:40 AM.701] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:40 AM.701] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:40 AM.701] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:40 AM.701] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:41 AM.222] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:41 AM.222] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:41 AM.223] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:41 AM.223] at System.Environment.get_StackTrace()
[8/2/2025 4:02:41 AM.223] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:41 AM.223] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:41 AM.223] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:41 AM.223] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:41 AM.223] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:41 AM.223] at Rage.GameFiber.Main()
[8/2/2025 4:02:41 AM.223] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:41 AM.223] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:41 AM.223] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:41 AM.223] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:41 AM.223] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:41 AM.313] LSPD First Response: GrammarPolice: [TrafficController] freezing vehicle without driver
[8/2/2025 4:02:41 AM.387] LSPD First Response: GrammarPolice: [VehicleWrapper] stopping vehicle 62700514
[8/2/2025 4:02:41 AM.387] LSPD First Response: GrammarPolice: [VehicleWrapper] vehicle 62700514 has stopped, freezing
[8/2/2025 4:02:41 AM.741] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:41 AM.741] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:41 AM.742] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:41 AM.742] at System.Environment.get_StackTrace()
[8/2/2025 4:02:41 AM.742] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:41 AM.742] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:41 AM.742] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:41 AM.742] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:41 AM.742] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:41 AM.742] at Rage.GameFiber.Main()
[8/2/2025 4:02:41 AM.742] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:41 AM.742] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:41 AM.742] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:41 AM.742] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:41 AM.742] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:42 AM.250] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:42 AM.250] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:42 AM.250] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:42 AM.250] at System.Environment.get_StackTrace()
[8/2/2025 4:02:42 AM.250] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:42 AM.250] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:42 AM.250] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:42 AM.250] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:42 AM.250] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:42 AM.250] at Rage.GameFiber.Main()
[8/2/2025 4:02:42 AM.250] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:42 AM.250] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:42 AM.250] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:42 AM.250] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:42 AM.250] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:42 AM.655] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:02:42 AM.655] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:02:42 AM.655] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:02:42 AM.785] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:42 AM.785] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:42 AM.785] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:42 AM.785] at System.Environment.get_StackTrace()
[8/2/2025 4:02:42 AM.785] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:42 AM.785] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:42 AM.785] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:42 AM.785] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:42 AM.785] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:42 AM.785] at Rage.GameFiber.Main()
[8/2/2025 4:02:42 AM.785] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:42 AM.785] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:42 AM.785] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:42 AM.785] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:42 AM.785] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:43 AM.335] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:43 AM.335] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:43 AM.335] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:43 AM.336] at System.Environment.get_StackTrace()
[8/2/2025 4:02:43 AM.336] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:43 AM.336] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:43 AM.336] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:43 AM.336] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:43 AM.336] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:43 AM.336] at Rage.GameFiber.Main()
[8/2/2025 4:02:43 AM.336] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:43 AM.336] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:43 AM.336] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:43 AM.336] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:43 AM.336] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:43 AM.875] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:43 AM.875] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:43 AM.875] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:43 AM.875] at System.Environment.get_StackTrace()
[8/2/2025 4:02:43 AM.875] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:43 AM.875] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:43 AM.875] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:43 AM.875] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:43 AM.875] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:43 AM.875] at Rage.GameFiber.Main()
[8/2/2025 4:02:43 AM.875] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:43 AM.875] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:43 AM.875] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:43 AM.875] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:43 AM.877] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:44 AM.439] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:44 AM.439] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:44 AM.439] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:44 AM.439] at System.Environment.get_StackTrace()
[8/2/2025 4:02:44 AM.439] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:44 AM.439] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:44 AM.439] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:44 AM.439] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:44 AM.439] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:44 AM.439] at Rage.GameFiber.Main()
[8/2/2025 4:02:44 AM.439] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:44 AM.439] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:44 AM.439] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:44 AM.439] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:44 AM.439] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:44 AM.933] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio  isPressed = True
[8/2/2025 4:02:45 AM.001] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:45 AM.001] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:45 AM.001] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:45 AM.001] at System.Environment.get_StackTrace()
[8/2/2025 4:02:45 AM.001] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:45 AM.001] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:45 AM.001] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:45 AM.001] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:45 AM.001] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:45 AM.001] at Rage.GameFiber.Main()
[8/2/2025 4:02:45 AM.001] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:45 AM.001] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:45 AM.001] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:45 AM.001] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:45 AM.001] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:45 AM.012] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[8/2/2025 4:02:45 AM.537] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:45 AM.537] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:45 AM.538] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:45 AM.538] at System.Environment.get_StackTrace()
[8/2/2025 4:02:45 AM.538] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:45 AM.538] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:45 AM.538] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:45 AM.538] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:45 AM.538] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:45 AM.538] at Rage.GameFiber.Main()
[8/2/2025 4:02:45 AM.538] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:45 AM.538] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:45 AM.538] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:45 AM.538] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:45 AM.538] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:46 AM.092] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:46 AM.092] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:46 AM.092] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:46 AM.092] at System.Environment.get_StackTrace()
[8/2/2025 4:02:46 AM.092] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:46 AM.092] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:46 AM.092] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:46 AM.092] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:46 AM.092] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:46 AM.092] at Rage.GameFiber.Main()
[8/2/2025 4:02:46 AM.092] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:46 AM.092] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:46 AM.093] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:46 AM.093] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:46 AM.093] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:46 AM.558] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR system
[8/2/2025 4:02:46 AM.560] LSPD First Response: CalloutInterface: [DEBUG] Enabling cameras
[8/2/2025 4:02:46 AM.578] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontLeft: active, updating texture
[8/2/2025 4:02:46 AM.579] LSPD First Response: CalloutInterface: [DEBUG] Camera FrontRight: active, updating texture
[8/2/2025 4:02:46 AM.579] LSPD First Response: CalloutInterface: [DEBUG] Camera RearLeft: active, updating texture
[8/2/2025 4:02:46 AM.579] LSPD First Response: CalloutInterface: [DEBUG] Camera RearRight: active, updating texture
[8/2/2025 4:02:46 AM.583] LSPD First Response: CalloutInterface: [DEBUG] Starting ALPR fiber
[8/2/2025 4:02:46 AM.631] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:46 AM.631] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:46 AM.631] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:46 AM.631] at System.Environment.get_StackTrace()
[8/2/2025 4:02:46 AM.631] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:46 AM.631] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:46 AM.631] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:46 AM.631] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:46 AM.631] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:46 AM.631] at Rage.GameFiber.Main()
[8/2/2025 4:02:46 AM.631] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:46 AM.631] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:46 AM.631] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:46 AM.631] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:46 AM.631] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:46 AM.647] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontLeft
[8/2/2025 4:02:46 AM.659] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for FrontRight
[8/2/2025 4:02:46 AM.659] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearLeft
[8/2/2025 4:02:46 AM.659] LSPD First Response: CalloutInterface: [DEBUG] starting camera fiber for RearRight
[8/2/2025 4:02:46 AM.704] LSPD First Response: [TRACE] Monica Matthewson killed by Andrew Field
[8/2/2025 4:02:47 AM.094] LSPD First Response: CalloutInterface: [DEBUG] pruned 0 records from ALPR data
[8/2/2025 4:02:47 AM.098] LSPD First Response: CalloutInterfaceAPI pruning ped data older than 30 minute(s)
[8/2/2025 4:02:47 AM.098] LSPD First Response:   total entries: 0
[8/2/2025 4:02:47 AM.098] LSPD First Response:   invalid licenses: 0
[8/2/2025 4:02:47 AM.098] LSPD First Response:   wanted count    : 0
[8/2/2025 4:02:47 AM.100] LSPD First Response:   entries removed : 0
[8/2/2025 4:02:47 AM.165] LSPD First Response: CalloutInterfaceAPI pruning vehicle data older than 30 minute(s)
[8/2/2025 4:02:47 AM.165] LSPD First Response:   total entries    : 0
[8/2/2025 4:02:47 AM.165] LSPD First Response:   invalid documents: 0
[8/2/2025 4:02:47 AM.165] LSPD First Response:   entries removed  : 0
[8/2/2025 4:02:47 AM.291] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:47 AM.291] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:47 AM.291] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:47 AM.291] at System.Environment.get_StackTrace()
[8/2/2025 4:02:47 AM.291] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:47 AM.291] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:47 AM.291] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:47 AM.291] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:47 AM.291] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:47 AM.291] at Rage.GameFiber.Main()
[8/2/2025 4:02:47 AM.291] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:47 AM.291] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:47 AM.291] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:47 AM.291] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:47 AM.291] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:47 AM.865] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:47 AM.865] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:47 AM.865] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:47 AM.865] at System.Environment.get_StackTrace()
[8/2/2025 4:02:47 AM.865] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:47 AM.865] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:47 AM.865] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:47 AM.865] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:47 AM.865] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:47 AM.865] at Rage.GameFiber.Main()
[8/2/2025 4:02:47 AM.865] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:47 AM.865] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:47 AM.865] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:47 AM.865] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:47 AM.866] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:48 AM.407] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:48 AM.408] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:48 AM.408] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:48 AM.408] at System.Environment.get_StackTrace()
[8/2/2025 4:02:48 AM.408] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:48 AM.408] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:48 AM.408] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:48 AM.408] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:48 AM.408] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:48 AM.408] at Rage.GameFiber.Main()
[8/2/2025 4:02:48 AM.408] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:48 AM.408] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:48 AM.408] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:48 AM.408] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:48 AM.408] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:48 AM.998] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:48 AM.998] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:48 AM.998] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:48 AM.998] at System.Environment.get_StackTrace()
[8/2/2025 4:02:48 AM.998] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:48 AM.998] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:48 AM.998] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:48 AM.998] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:48 AM.998] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:48 AM.998] at Rage.GameFiber.Main()
[8/2/2025 4:02:48 AM.998] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:48 AM.998] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:48 AM.998] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:48 AM.998] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:48 AM.998] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:49 AM.539] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:49 AM.540] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:49 AM.540] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:49 AM.540] at System.Environment.get_StackTrace()
[8/2/2025 4:02:49 AM.540] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:49 AM.540] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:49 AM.540] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:49 AM.540] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:49 AM.540] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:49 AM.540] at Rage.GameFiber.Main()
[8/2/2025 4:02:49 AM.540] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:49 AM.540] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:49 AM.540] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:49 AM.540] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:49 AM.540] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:50 AM.045] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:50 AM.045] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:50 AM.046] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:50 AM.046] at System.Environment.get_StackTrace()
[8/2/2025 4:02:50 AM.046] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:50 AM.046] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:50 AM.046] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:50 AM.046] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:50 AM.046] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:50 AM.046] at Rage.GameFiber.Main()
[8/2/2025 4:02:50 AM.046] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:50 AM.046] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:50 AM.046] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:50 AM.046] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:50 AM.046] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:50 AM.604] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:50 AM.604] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:50 AM.605] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:50 AM.605] at System.Environment.get_StackTrace()
[8/2/2025 4:02:50 AM.605] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:50 AM.605] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:50 AM.605] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:50 AM.605] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:50 AM.605] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:50 AM.606] at Rage.GameFiber.Main()
[8/2/2025 4:02:50 AM.606] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:50 AM.606] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:50 AM.606] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:50 AM.606] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:50 AM.606] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:51 AM.125] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:51 AM.125] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:51 AM.126] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:51 AM.126] at System.Environment.get_StackTrace()
[8/2/2025 4:02:51 AM.126] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:51 AM.126] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:51 AM.126] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:51 AM.126] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:51 AM.126] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:51 AM.126] at Rage.GameFiber.Main()
[8/2/2025 4:02:51 AM.126] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:51 AM.126] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:51 AM.126] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:51 AM.126] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:51 AM.126] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:51 AM.202] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[8/2/2025 4:02:51 AM.267] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[8/2/2025 4:02:51 AM.666] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:51 AM.666] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:51 AM.666] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:51 AM.666] at System.Environment.get_StackTrace()
[8/2/2025 4:02:51 AM.666] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:51 AM.666] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:51 AM.666] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:51 AM.666] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:51 AM.666] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:51 AM.666] at Rage.GameFiber.Main()
[8/2/2025 4:02:51 AM.666] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:51 AM.666] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:51 AM.666] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:51 AM.666] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:51 AM.666] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:52 AM.186] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:52 AM.186] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:52 AM.187] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:52 AM.187] at System.Environment.get_StackTrace()
[8/2/2025 4:02:52 AM.187] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:52 AM.187] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:52 AM.187] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:52 AM.187] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:52 AM.187] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:52 AM.187] at Rage.GameFiber.Main()
[8/2/2025 4:02:52 AM.187] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:52 AM.187] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:52 AM.187] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:52 AM.187] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:52 AM.187] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:52 AM.409] LSPD First Response: GrammarPolice: [Events] firing action event, action = available
[8/2/2025 4:02:52 AM.409] LSPD First Response: GrammarPolice: [DispatchHandler] received action: available, invoking ActionHandler
[8/2/2025 4:02:52 AM.409] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: available
[8/2/2025 4:02:52 AM.412] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[8/2/2025 4:02:52 AM.550] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available
[8/2/2025 4:02:52 AM.623] LSPD First Response: Immersive Ambient Events: Player is available, waiting for 15 seconds before starting UpdatedInfoTimer again
[8/2/2025 4:02:52 AM.745] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:52 AM.745] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:52 AM.745] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:52 AM.745] at System.Environment.get_StackTrace()
[8/2/2025 4:02:52 AM.745] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:52 AM.745] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:52 AM.745] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:52 AM.745] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:52 AM.745] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:52 AM.745] at Rage.GameFiber.Main()
[8/2/2025 4:02:52 AM.745] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:52 AM.745] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:52 AM.745] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:52 AM.745] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:52 AM.745] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:52 AM.756] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: available
[8/2/2025 4:02:52 AM.756] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available
[8/2/2025 4:02:53 AM.252] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:53 AM.252] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:53 AM.252] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:53 AM.252] at System.Environment.get_StackTrace()
[8/2/2025 4:02:53 AM.253] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:53 AM.253] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:53 AM.253] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:53 AM.253] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:53 AM.253] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:53 AM.253] at Rage.GameFiber.Main()
[8/2/2025 4:02:53 AM.253] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:53 AM.253] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:53 AM.253] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:53 AM.253] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:53 AM.253] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:53 AM.817] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:53 AM.817] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:53 AM.817] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:53 AM.817] at System.Environment.get_StackTrace()
[8/2/2025 4:02:53 AM.817] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:53 AM.817] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:53 AM.817] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:53 AM.817] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:53 AM.817] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:53 AM.817] at Rage.GameFiber.Main()
[8/2/2025 4:02:53 AM.817] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:53 AM.818] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:53 AM.818] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:53 AM.818] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:53 AM.818] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:54 AM.368] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:54 AM.368] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:54 AM.369] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:54 AM.369] at System.Environment.get_StackTrace()
[8/2/2025 4:02:54 AM.369] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:54 AM.369] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:54 AM.369] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:54 AM.369] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:54 AM.369] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:54 AM.369] at Rage.GameFiber.Main()
[8/2/2025 4:02:54 AM.369] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:54 AM.369] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:54 AM.369] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:54 AM.369] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:54 AM.369] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:54 AM.888] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:54 AM.888] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:54 AM.888] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:54 AM.888] at System.Environment.get_StackTrace()
[8/2/2025 4:02:54 AM.888] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:54 AM.888] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:54 AM.888] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:54 AM.888] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:54 AM.888] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:54 AM.888] at Rage.GameFiber.Main()
[8/2/2025 4:02:54 AM.888] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:54 AM.888] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:54 AM.888] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:54 AM.888] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:54 AM.888] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:55 AM.396] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:55 AM.396] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:55 AM.396] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:55 AM.396] at System.Environment.get_StackTrace()
[8/2/2025 4:02:55 AM.396] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:55 AM.396] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:55 AM.396] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:55 AM.396] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:55 AM.396] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:55 AM.396] at Rage.GameFiber.Main()
[8/2/2025 4:02:55 AM.396] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:55 AM.396] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:55 AM.396] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:55 AM.396] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:55 AM.396] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:55 AM.465] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio  isPressed = True
[8/2/2025 4:02:55 AM.565] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[8/2/2025 4:02:55 AM.902] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:55 AM.902] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:55 AM.902] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:55 AM.902] at System.Environment.get_StackTrace()
[8/2/2025 4:02:55 AM.902] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:55 AM.902] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:55 AM.902] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:55 AM.902] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:55 AM.902] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:55 AM.902] at Rage.GameFiber.Main()
[8/2/2025 4:02:55 AM.902] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:55 AM.902] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:55 AM.902] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:55 AM.902] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:55 AM.902] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:56 AM.431] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:56 AM.431] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:56 AM.432] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:56 AM.432] at System.Environment.get_StackTrace()
[8/2/2025 4:02:56 AM.432] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:56 AM.432] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:56 AM.432] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:56 AM.432] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:56 AM.432] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:56 AM.432] at Rage.GameFiber.Main()
[8/2/2025 4:02:56 AM.432] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:56 AM.432] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:56 AM.432] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:56 AM.432] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:56 AM.432] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:56 AM.998] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:56 AM.998] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:56 AM.998] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:56 AM.998] at System.Environment.get_StackTrace()
[8/2/2025 4:02:56 AM.998] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:56 AM.998] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:56 AM.998] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:56 AM.998] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:56 AM.998] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:56 AM.998] at Rage.GameFiber.Main()
[8/2/2025 4:02:56 AM.998] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:56 AM.998] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:56 AM.998] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:56 AM.998] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:56 AM.998] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:57 AM.517] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:57 AM.517] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:57 AM.517] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:57 AM.517] at System.Environment.get_StackTrace()
[8/2/2025 4:02:57 AM.517] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:57 AM.517] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:57 AM.517] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:57 AM.518] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:57 AM.518] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:57 AM.518] at Rage.GameFiber.Main()
[8/2/2025 4:02:57 AM.518] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:57 AM.518] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:57 AM.518] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:57 AM.518] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:57 AM.518] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:57 AM.583] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[8/2/2025 4:02:57 AM.644] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[8/2/2025 4:02:58 AM.075] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:58 AM.075] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:58 AM.075] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:58 AM.075] at System.Environment.get_StackTrace()
[8/2/2025 4:02:58 AM.075] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:58 AM.075] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:58 AM.075] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:58 AM.076] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:58 AM.076] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:58 AM.076] at Rage.GameFiber.Main()
[8/2/2025 4:02:58 AM.076] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:58 AM.076] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:58 AM.076] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:58 AM.076] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:58 AM.076] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:58 AM.603] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:58 AM.603] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:58 AM.603] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:58 AM.603] at System.Environment.get_StackTrace()
[8/2/2025 4:02:58 AM.603] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:58 AM.603] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:58 AM.603] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:58 AM.603] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:58 AM.603] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:58 AM.603] at Rage.GameFiber.Main()
[8/2/2025 4:02:58 AM.603] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:58 AM.603] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:58 AM.603] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:58 AM.603] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:58 AM.604] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:58 AM.723] LSPD First Response: GrammarPolice: [Events] firing action event, action = code4
[8/2/2025 4:02:58 AM.723] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code4, invoking ActionHandler
[8/2/2025 4:02:58 AM.723] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code4
[8/2/2025 4:02:58 AM.724] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[8/2/2025 4:02:58 AM.896] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available
[8/2/2025 4:02:58 AM.896] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup
[8/2/2025 4:02:58 AM.897] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits
[8/2/2025 4:02:59 AM.102] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code4
[8/2/2025 4:02:59 AM.109] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 54646218
[8/2/2025 4:02:59 AM.110] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 61858890
[8/2/2025 4:02:59 AM.111] LSPD First Response: GrammarPolice: [VehicleWrapper] cannot release invalid vehicle!
[8/2/2025 4:02:59 AM.111] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 57901760
[8/2/2025 4:02:59 AM.111] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 59056871
[8/2/2025 4:02:59 AM.112] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 62734593
[8/2/2025 4:02:59 AM.112] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 43585992
[8/2/2025 4:02:59 AM.113] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 1011187
[8/2/2025 4:02:59 AM.113] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 49552526
[8/2/2025 4:02:59 AM.114] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 14963033
[8/2/2025 4:02:59 AM.114] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 25142002
[8/2/2025 4:02:59 AM.114] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 30471556
[8/2/2025 4:02:59 AM.114] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 59435246
[8/2/2025 4:02:59 AM.115] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 10443060
[8/2/2025 4:02:59 AM.115] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 35739387
[8/2/2025 4:02:59 AM.115] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 7912018
[8/2/2025 4:02:59 AM.115] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 35327431
[8/2/2025 4:02:59 AM.115] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 59814111
[8/2/2025 4:02:59 AM.117] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 65898959
[8/2/2025 4:02:59 AM.117] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 13093904
[8/2/2025 4:02:59 AM.117] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 18007298
[8/2/2025 4:02:59 AM.118] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 1040518
[8/2/2025 4:02:59 AM.118] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 41101900
[8/2/2025 4:02:59 AM.118] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 62925731
[8/2/2025 4:02:59 AM.119] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 20191873
[8/2/2025 4:02:59 AM.119] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 45228914
[8/2/2025 4:02:59 AM.120] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 12128795
[8/2/2025 4:02:59 AM.120] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 28994698
[8/2/2025 4:02:59 AM.120] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 57153200
[8/2/2025 4:02:59 AM.120] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 37575807
[8/2/2025 4:02:59 AM.121] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 15628791
[8/2/2025 4:02:59 AM.121] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 40236301
[8/2/2025 4:02:59 AM.121] LSPD First Response: GrammarPolice: [VehicleWrapper] releasing vehicle 62700514
[8/2/2025 4:02:59 AM.180] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:59 AM.180] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:59 AM.180] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:59 AM.180] at System.Environment.get_StackTrace()
[8/2/2025 4:02:59 AM.180] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:59 AM.180] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:59 AM.180] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:59 AM.180] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:59 AM.180] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:59 AM.180] at Rage.GameFiber.Main()
[8/2/2025 4:02:59 AM.180] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:59 AM.180] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:59 AM.180] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:59 AM.180] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:59 AM.180] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:59 AM.355] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED
[8/2/2025 4:02:59 AM.707] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:02:59 AM.707] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:59 AM.707] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:02:59 AM.707] at System.Environment.get_StackTrace()
[8/2/2025 4:02:59 AM.707] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:59 AM.707] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:02:59 AM.707] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:02:59 AM.707] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:02:59 AM.707] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:02:59 AM.707] at Rage.GameFiber.Main()
[8/2/2025 4:02:59 AM.707] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:59 AM.707] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:02:59 AM.707] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:02:59 AM.707] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:02:59 AM.707] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:00 AM.227] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:00 AM.227] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:00 AM.227] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:00 AM.227] at System.Environment.get_StackTrace()
[8/2/2025 4:03:00 AM.227] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:00 AM.227] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:00 AM.227] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:00 AM.227] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:00 AM.227] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:00 AM.227] at Rage.GameFiber.Main()
[8/2/2025 4:03:00 AM.227] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:00 AM.227] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:00 AM.227] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:00 AM.227] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:00 AM.227] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:00 AM.732] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:00 AM.732] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:00 AM.733] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:00 AM.733] at System.Environment.get_StackTrace()
[8/2/2025 4:03:00 AM.733] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:00 AM.733] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:00 AM.733] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:00 AM.733] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:00 AM.733] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:00 AM.733] at Rage.GameFiber.Main()
[8/2/2025 4:03:00 AM.733] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:00 AM.733] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:00 AM.733] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:00 AM.733] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:00 AM.733] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:01 AM.312] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:01 AM.312] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:01 AM.313] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:01 AM.313] at System.Environment.get_StackTrace()
[8/2/2025 4:03:01 AM.313] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:01 AM.313] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:01 AM.313] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:01 AM.313] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:01 AM.313] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:01 AM.313] at Rage.GameFiber.Main()
[8/2/2025 4:03:01 AM.313] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:01 AM.313] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:01 AM.313] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:01 AM.313] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:01 AM.313] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:01 AM.839] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:01 AM.839] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:01 AM.840] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:01 AM.840] at System.Environment.get_StackTrace()
[8/2/2025 4:03:01 AM.840] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:01 AM.840] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:01 AM.840] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:01 AM.840] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:01 AM.840] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:01 AM.840] at Rage.GameFiber.Main()
[8/2/2025 4:03:01 AM.840] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:01 AM.840] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:01 AM.840] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:01 AM.840] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:01 AM.840] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:02 AM.383] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:02 AM.383] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:02 AM.384] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:02 AM.384] at System.Environment.get_StackTrace()
[8/2/2025 4:03:02 AM.384] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:02 AM.384] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:02 AM.384] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:02 AM.384] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:02 AM.384] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:02 AM.384] at Rage.GameFiber.Main()
[8/2/2025 4:03:02 AM.384] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:02 AM.384] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:02 AM.384] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:02 AM.384] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:02 AM.384] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:02 AM.962] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:02 AM.962] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:02 AM.963] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:02 AM.963] at System.Environment.get_StackTrace()
[8/2/2025 4:03:02 AM.963] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:02 AM.963] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:02 AM.963] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:02 AM.963] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:02 AM.963] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:02 AM.963] at Rage.GameFiber.Main()
[8/2/2025 4:03:02 AM.963] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:02 AM.963] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:02 AM.963] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:02 AM.963] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:02 AM.963] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:03 AM.074] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:03:03 AM.074] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:03:03 AM.074] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:03:03 AM.379] Axon Signal: Playing bodycam recording interval sound...
[8/2/2025 4:03:03 AM.470] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:03 AM.470] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:03 AM.471] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:03 AM.471] at System.Environment.get_StackTrace()
[8/2/2025 4:03:03 AM.471] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:03 AM.471] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:03 AM.471] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:03 AM.471] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:03 AM.471] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:03 AM.471] at Rage.GameFiber.Main()
[8/2/2025 4:03:03 AM.471] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:03 AM.471] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:03 AM.471] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:03 AM.471] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:03 AM.471] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:03 AM.976] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:03 AM.976] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:03 AM.977] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:03 AM.977] at System.Environment.get_StackTrace()
[8/2/2025 4:03:03 AM.977] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:03 AM.977] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:03 AM.977] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:03 AM.977] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:03 AM.977] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:03 AM.977] at Rage.GameFiber.Main()
[8/2/2025 4:03:03 AM.977] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:03 AM.977] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:03 AM.977] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:03 AM.989] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:03 AM.989] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:04 AM.537] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:04 AM.537] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:04 AM.537] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:04 AM.537] at System.Environment.get_StackTrace()
[8/2/2025 4:03:04 AM.537] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:04 AM.537] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:04 AM.537] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:04 AM.537] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:04 AM.537] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:04 AM.537] at Rage.GameFiber.Main()
[8/2/2025 4:03:04 AM.537] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:04 AM.537] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:04 AM.537] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:04 AM.537] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:04 AM.537] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:05 AM.059] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:05 AM.060] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:05 AM.060] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:05 AM.060] at System.Environment.get_StackTrace()
[8/2/2025 4:03:05 AM.060] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:05 AM.060] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:05 AM.060] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:05 AM.060] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:05 AM.060] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:05 AM.060] at Rage.GameFiber.Main()
[8/2/2025 4:03:05 AM.060] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:05 AM.060] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:05 AM.060] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:05 AM.060] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:05 AM.060] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:05 AM.572] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:05 AM.572] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:05 AM.572] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:05 AM.572] at System.Environment.get_StackTrace()
[8/2/2025 4:03:05 AM.572] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:05 AM.572] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:05 AM.572] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:05 AM.572] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:05 AM.572] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:05 AM.572] at Rage.GameFiber.Main()
[8/2/2025 4:03:05 AM.572] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:05 AM.572] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:05 AM.572] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:05 AM.572] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:05 AM.572] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:05 AM.771] LSPD First Response: Creating phone event
[8/2/2025 4:03:06 AM.099] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:06 AM.099] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:06 AM.099] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:06 AM.099] at System.Environment.get_StackTrace()
[8/2/2025 4:03:06 AM.099] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:06 AM.099] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:06 AM.099] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:06 AM.099] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:06 AM.099] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:06 AM.099] at Rage.GameFiber.Main()
[8/2/2025 4:03:06 AM.099] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:06 AM.099] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:06 AM.099] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:06 AM.099] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:06 AM.099] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:06 AM.651] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:06 AM.651] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:06 AM.653] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:06 AM.653] at System.Environment.get_StackTrace()
[8/2/2025 4:03:06 AM.653] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:06 AM.653] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:06 AM.653] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:06 AM.653] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:06 AM.653] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:06 AM.653] at Rage.GameFiber.Main()
[8/2/2025 4:03:06 AM.653] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:06 AM.653] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:06 AM.653] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:06 AM.653] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:06 AM.653] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:07 AM.181] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:07 AM.181] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:07 AM.181] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:07 AM.181] at System.Environment.get_StackTrace()
[8/2/2025 4:03:07 AM.181] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:07 AM.181] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:07 AM.181] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:07 AM.181] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:07 AM.181] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:07 AM.181] at Rage.GameFiber.Main()
[8/2/2025 4:03:07 AM.181] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:07 AM.181] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:07 AM.181] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:07 AM.181] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:07 AM.181] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:07 AM.736] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:07 AM.736] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:07 AM.737] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:07 AM.737] at System.Environment.get_StackTrace()
[8/2/2025 4:03:07 AM.737] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:07 AM.737] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:07 AM.737] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:07 AM.737] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:07 AM.737] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:07 AM.737] at Rage.GameFiber.Main()
[8/2/2025 4:03:07 AM.737] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:07 AM.737] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:07 AM.737] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:07 AM.737] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:07 AM.737] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:08 AM.272] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:08 AM.273] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:08 AM.273] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:08 AM.273] at System.Environment.get_StackTrace()
[8/2/2025 4:03:08 AM.273] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:08 AM.273] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:08 AM.273] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:08 AM.273] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:08 AM.273] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:08 AM.273] at Rage.GameFiber.Main()
[8/2/2025 4:03:08 AM.273] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:08 AM.273] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:08 AM.273] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:08 AM.273] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:08 AM.273] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:08 AM.506] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[8/2/2025 4:03:08 AM.772] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:03:08 AM.772] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:03:08 AM.772] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:03:08 AM.813] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:08 AM.813] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:08 AM.813] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:08 AM.813] at System.Environment.get_StackTrace()
[8/2/2025 4:03:08 AM.813] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:08 AM.813] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:08 AM.813] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:08 AM.813] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:08 AM.813] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:08 AM.813] at Rage.GameFiber.Main()
[8/2/2025 4:03:08 AM.813] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:08 AM.813] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:08 AM.813] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:08 AM.813] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:08 AM.813] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:09 AM.342] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:09 AM.342] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:09 AM.343] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:09 AM.343] at System.Environment.get_StackTrace()
[8/2/2025 4:03:09 AM.343] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:09 AM.343] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:09 AM.343] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:09 AM.343] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:09 AM.343] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:09 AM.343] at Rage.GameFiber.Main()
[8/2/2025 4:03:09 AM.343] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:09 AM.343] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:09 AM.343] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:09 AM.343] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:09 AM.343] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:09 AM.897] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:09 AM.897] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:09 AM.897] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:09 AM.897] at System.Environment.get_StackTrace()
[8/2/2025 4:03:09 AM.897] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:09 AM.897] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:09 AM.897] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:09 AM.897] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:09 AM.897] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:09 AM.897] at Rage.GameFiber.Main()
[8/2/2025 4:03:09 AM.897] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:09 AM.897] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:09 AM.897] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:09 AM.897] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:09 AM.897] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:10 AM.452] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:10 AM.452] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:10 AM.452] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:10 AM.452] at System.Environment.get_StackTrace()
[8/2/2025 4:03:10 AM.452] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:10 AM.452] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:10 AM.452] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:10 AM.452] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:10 AM.452] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:10 AM.452] at Rage.GameFiber.Main()
[8/2/2025 4:03:10 AM.452] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:10 AM.452] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:10 AM.452] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:10 AM.452] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:10 AM.452] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:10 AM.978] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:10 AM.978] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:10 AM.978] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:10 AM.978] at System.Environment.get_StackTrace()
[8/2/2025 4:03:10 AM.978] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:10 AM.978] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:10 AM.978] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:10 AM.978] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:10 AM.978] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:10 AM.978] at Rage.GameFiber.Main()
[8/2/2025 4:03:10 AM.978] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:10 AM.978] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:10 AM.978] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:10 AM.978] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:10 AM.978] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:11 AM.511] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:11 AM.511] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:11 AM.511] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:11 AM.511] at System.Environment.get_StackTrace()
[8/2/2025 4:03:11 AM.511] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:11 AM.511] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:11 AM.511] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:11 AM.511] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:11 AM.511] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:11 AM.512] at Rage.GameFiber.Main()
[8/2/2025 4:03:11 AM.512] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:11 AM.512] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:11 AM.512] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:11 AM.512] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:11 AM.512] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:12 AM.049] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:12 AM.049] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:12 AM.050] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:12 AM.050] at System.Environment.get_StackTrace()
[8/2/2025 4:03:12 AM.050] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:12 AM.050] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:12 AM.050] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:12 AM.050] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:12 AM.050] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:12 AM.050] at Rage.GameFiber.Main()
[8/2/2025 4:03:12 AM.050] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:12 AM.050] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:12 AM.050] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:12 AM.050] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:12 AM.050] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:12 AM.115] Seatbelt: Seatbelt fastened
[8/2/2025 4:03:12 AM.603] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:12 AM.603] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:12 AM.605] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:12 AM.605] at System.Environment.get_StackTrace()
[8/2/2025 4:03:12 AM.605] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:12 AM.605] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:12 AM.605] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:12 AM.605] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:12 AM.605] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:12 AM.605] at Rage.GameFiber.Main()
[8/2/2025 4:03:12 AM.605] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:12 AM.605] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:12 AM.605] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:12 AM.605] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:12 AM.605] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:13 AM.167] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:13 AM.167] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:13 AM.167] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:13 AM.167] at System.Environment.get_StackTrace()
[8/2/2025 4:03:13 AM.167] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:13 AM.167] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:13 AM.167] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:13 AM.167] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:13 AM.167] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:13 AM.167] at Rage.GameFiber.Main()
[8/2/2025 4:03:13 AM.167] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:13 AM.167] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:13 AM.167] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:13 AM.167] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:13 AM.168] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:13 AM.240] Seatbelt: Seatbelt fastened
[8/2/2025 4:03:13 AM.709] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:13 AM.709] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:13 AM.709] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:13 AM.709] at System.Environment.get_StackTrace()
[8/2/2025 4:03:13 AM.709] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:13 AM.709] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:13 AM.709] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:13 AM.709] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:13 AM.709] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:13 AM.709] at Rage.GameFiber.Main()
[8/2/2025 4:03:13 AM.709] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:13 AM.709] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:13 AM.709] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:13 AM.709] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:13 AM.709] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:14 AM.214] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:14 AM.214] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:14 AM.214] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:14 AM.214] at System.Environment.get_StackTrace()
[8/2/2025 4:03:14 AM.214] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:14 AM.214] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:14 AM.214] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:14 AM.214] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:14 AM.214] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:14 AM.214] at Rage.GameFiber.Main()
[8/2/2025 4:03:14 AM.214] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:14 AM.214] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:14 AM.214] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:14 AM.214] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:14 AM.214] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:14 AM.755] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:14 AM.755] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:14 AM.755] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:14 AM.755] at System.Environment.get_StackTrace()
[8/2/2025 4:03:14 AM.755] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:14 AM.755] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:14 AM.755] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:14 AM.755] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:14 AM.755] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:14 AM.755] at Rage.GameFiber.Main()
[8/2/2025 4:03:14 AM.755] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:14 AM.755] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:14 AM.755] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:14 AM.755] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:14 AM.755] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:15 AM.265] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:15 AM.265] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:15 AM.265] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:15 AM.265] at System.Environment.get_StackTrace()
[8/2/2025 4:03:15 AM.265] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:15 AM.265] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:15 AM.265] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:15 AM.265] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:15 AM.265] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:15 AM.265] at Rage.GameFiber.Main()
[8/2/2025 4:03:15 AM.265] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:15 AM.265] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:15 AM.265] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:15 AM.265] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:15 AM.265] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:15 AM.773] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:15 AM.773] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:15 AM.773] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:15 AM.773] at System.Environment.get_StackTrace()
[8/2/2025 4:03:15 AM.773] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:15 AM.773] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:15 AM.773] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:15 AM.773] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:15 AM.774] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:15 AM.774] at Rage.GameFiber.Main()
[8/2/2025 4:03:15 AM.774] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:15 AM.774] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:15 AM.774] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:15 AM.774] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:15 AM.774] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:16 AM.343] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:16 AM.343] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:16 AM.345] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:16 AM.345] at System.Environment.get_StackTrace()
[8/2/2025 4:03:16 AM.345] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:16 AM.345] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:16 AM.345] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:16 AM.345] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:16 AM.345] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:16 AM.345] at Rage.GameFiber.Main()
[8/2/2025 4:03:16 AM.345] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:16 AM.345] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:16 AM.345] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:16 AM.345] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:16 AM.345] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:16 AM.700] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:03:16 AM.700] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:03:16 AM.700] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:03:16 AM.876] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:16 AM.876] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:16 AM.878] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:16 AM.878] at System.Environment.get_StackTrace()
[8/2/2025 4:03:16 AM.878] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:16 AM.878] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:16 AM.878] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:16 AM.878] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:16 AM.878] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:16 AM.878] at Rage.GameFiber.Main()
[8/2/2025 4:03:16 AM.878] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:16 AM.878] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:16 AM.878] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:16 AM.878] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:16 AM.878] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:17 AM.407] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:17 AM.408] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:17 AM.408] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:17 AM.408] at System.Environment.get_StackTrace()
[8/2/2025 4:03:17 AM.408] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:17 AM.408] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:17 AM.408] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:17 AM.408] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:17 AM.408] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:17 AM.408] at Rage.GameFiber.Main()
[8/2/2025 4:03:17 AM.408] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:17 AM.408] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:17 AM.408] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:17 AM.408] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:17 AM.408] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:17 AM.968] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:17 AM.968] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:17 AM.969] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:17 AM.969] at System.Environment.get_StackTrace()
[8/2/2025 4:03:17 AM.969] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:17 AM.969] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:17 AM.969] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:17 AM.969] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:17 AM.969] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:17 AM.969] at Rage.GameFiber.Main()
[8/2/2025 4:03:17 AM.969] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:17 AM.969] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:17 AM.969] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:17 AM.969] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:17 AM.969] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:18 AM.485] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:18 AM.485] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:18 AM.485] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:18 AM.485] at System.Environment.get_StackTrace()
[8/2/2025 4:03:18 AM.485] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:18 AM.485] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:18 AM.485] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:18 AM.485] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:18 AM.485] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:18 AM.485] at Rage.GameFiber.Main()
[8/2/2025 4:03:18 AM.485] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:18 AM.485] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:18 AM.485] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:18 AM.485] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:18 AM.485] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:19 AM.003] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:19 AM.003] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:19 AM.004] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:19 AM.004] at System.Environment.get_StackTrace()
[8/2/2025 4:03:19 AM.004] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:19 AM.004] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:19 AM.004] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:19 AM.004] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:19 AM.004] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:19 AM.004] at Rage.GameFiber.Main()
[8/2/2025 4:03:19 AM.004] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:19 AM.004] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:19 AM.004] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:19 AM.004] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:19 AM.004] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:19 AM.031] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 4:03:19 AM.542] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:19 AM.542] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:19 AM.542] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:19 AM.542] at System.Environment.get_StackTrace()
[8/2/2025 4:03:19 AM.542] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:19 AM.542] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:19 AM.542] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:19 AM.542] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:19 AM.542] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:19 AM.542] at Rage.GameFiber.Main()
[8/2/2025 4:03:19 AM.542] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:19 AM.542] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:19 AM.542] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:19 AM.542] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:19 AM.542] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:20 AM.065] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:20 AM.065] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:20 AM.065] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:20 AM.065] at System.Environment.get_StackTrace()
[8/2/2025 4:03:20 AM.065] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:20 AM.065] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:20 AM.065] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:20 AM.065] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:20 AM.065] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:20 AM.065] at Rage.GameFiber.Main()
[8/2/2025 4:03:20 AM.065] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:20 AM.065] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:20 AM.065] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:20 AM.065] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:20 AM.065] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:20 AM.610] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:20 AM.610] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:20 AM.611] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:20 AM.611] at System.Environment.get_StackTrace()
[8/2/2025 4:03:20 AM.611] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:20 AM.611] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:20 AM.611] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:20 AM.611] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:20 AM.611] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:20 AM.611] at Rage.GameFiber.Main()
[8/2/2025 4:03:20 AM.611] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:20 AM.611] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:20 AM.611] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:20 AM.611] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:20 AM.611] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:21 AM.164] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:21 AM.164] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:21 AM.164] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:21 AM.164] at System.Environment.get_StackTrace()
[8/2/2025 4:03:21 AM.164] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:21 AM.164] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:21 AM.164] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:21 AM.164] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:21 AM.164] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:21 AM.164] at Rage.GameFiber.Main()
[8/2/2025 4:03:21 AM.164] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:21 AM.164] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:21 AM.164] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:21 AM.164] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:21 AM.164] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:21 AM.692] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:21 AM.693] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:21 AM.693] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:21 AM.693] at System.Environment.get_StackTrace()
[8/2/2025 4:03:21 AM.693] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:21 AM.693] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:21 AM.693] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:21 AM.693] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:21 AM.693] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:21 AM.693] at Rage.GameFiber.Main()
[8/2/2025 4:03:21 AM.693] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:21 AM.693] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:21 AM.693] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:21 AM.693] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:21 AM.693] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:22 AM.197] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:22 AM.197] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:22 AM.197] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:22 AM.197] at System.Environment.get_StackTrace()
[8/2/2025 4:03:22 AM.197] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:22 AM.197] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:22 AM.197] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:22 AM.197] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:22 AM.197] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:22 AM.197] at Rage.GameFiber.Main()
[8/2/2025 4:03:22 AM.197] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:22 AM.197] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:22 AM.197] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:22 AM.197] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:22 AM.198] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:22 AM.720] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:22 AM.720] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:22 AM.720] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:22 AM.720] at System.Environment.get_StackTrace()
[8/2/2025 4:03:22 AM.720] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:22 AM.720] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:22 AM.720] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:22 AM.720] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:22 AM.720] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:22 AM.720] at Rage.GameFiber.Main()
[8/2/2025 4:03:22 AM.720] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:22 AM.720] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:22 AM.720] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:22 AM.720] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:22 AM.721] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:23 AM.275] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:23 AM.275] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:23 AM.275] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:23 AM.275] at System.Environment.get_StackTrace()
[8/2/2025 4:03:23 AM.275] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:23 AM.275] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:23 AM.275] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:23 AM.275] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:23 AM.275] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:23 AM.275] at Rage.GameFiber.Main()
[8/2/2025 4:03:23 AM.275] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:23 AM.275] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:23 AM.275] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:23 AM.275] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:23 AM.275] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:23 AM.808] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:23 AM.808] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:23 AM.809] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:23 AM.809] at System.Environment.get_StackTrace()
[8/2/2025 4:03:23 AM.809] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:23 AM.809] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:23 AM.809] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:23 AM.809] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:23 AM.809] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:23 AM.809] at Rage.GameFiber.Main()
[8/2/2025 4:03:23 AM.809] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:23 AM.809] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:23 AM.809] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:23 AM.809] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:23 AM.809] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:24 AM.328] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:24 AM.328] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:24 AM.329] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:24 AM.329] at System.Environment.get_StackTrace()
[8/2/2025 4:03:24 AM.329] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:24 AM.329] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:24 AM.329] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:24 AM.329] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:24 AM.329] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:24 AM.329] at Rage.GameFiber.Main()
[8/2/2025 4:03:24 AM.329] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:24 AM.329] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:24 AM.329] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:24 AM.329] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:24 AM.329] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:24 AM.411] Seatbelt: Seatbelt fastened
[8/2/2025 4:03:24 AM.889] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:24 AM.889] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:24 AM.889] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:24 AM.889] at System.Environment.get_StackTrace()
[8/2/2025 4:03:24 AM.889] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:24 AM.889] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:24 AM.889] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:24 AM.889] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:24 AM.889] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:24 AM.889] at Rage.GameFiber.Main()
[8/2/2025 4:03:24 AM.889] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:24 AM.889] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:24 AM.889] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:24 AM.889] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:24 AM.889] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:25 AM.397] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:25 AM.397] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:25 AM.398] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:25 AM.398] at System.Environment.get_StackTrace()
[8/2/2025 4:03:25 AM.398] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:25 AM.398] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:25 AM.398] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:25 AM.398] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:25 AM.398] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:25 AM.398] at Rage.GameFiber.Main()
[8/2/2025 4:03:25 AM.398] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:25 AM.398] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:25 AM.398] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:25 AM.398] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:25 AM.398] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:25 AM.793] Seatbelt: Seatbelt fastened
[8/2/2025 4:03:25 AM.917] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:25 AM.917] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:25 AM.917] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:25 AM.917] at System.Environment.get_StackTrace()
[8/2/2025 4:03:25 AM.917] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:25 AM.917] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:25 AM.917] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:25 AM.917] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:25 AM.917] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:25 AM.917] at Rage.GameFiber.Main()
[8/2/2025 4:03:25 AM.917] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:25 AM.917] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:25 AM.917] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:25 AM.917] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:25 AM.917] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:26 AM.440] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:26 AM.440] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:26 AM.440] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:26 AM.440] at System.Environment.get_StackTrace()
[8/2/2025 4:03:26 AM.440] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:26 AM.440] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:26 AM.440] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:26 AM.440] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:26 AM.440] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:26 AM.440] at Rage.GameFiber.Main()
[8/2/2025 4:03:26 AM.440] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:26 AM.440] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:26 AM.440] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:26 AM.440] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:26 AM.440] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:26 AM.957] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:26 AM.957] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:26 AM.957] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:26 AM.957] at System.Environment.get_StackTrace()
[8/2/2025 4:03:26 AM.957] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:26 AM.957] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:26 AM.957] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:26 AM.957] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:26 AM.957] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:26 AM.957] at Rage.GameFiber.Main()
[8/2/2025 4:03:26 AM.957] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:26 AM.957] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:26 AM.957] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:26 AM.957] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:26 AM.957] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:27 AM.461] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:27 AM.461] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:27 AM.461] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:27 AM.461] at System.Environment.get_StackTrace()
[8/2/2025 4:03:27 AM.461] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:27 AM.461] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:27 AM.461] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:27 AM.461] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:27 AM.461] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:27 AM.461] at Rage.GameFiber.Main()
[8/2/2025 4:03:27 AM.461] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:27 AM.461] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:27 AM.461] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:27 AM.461] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:27 AM.461] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:27 AM.573] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:03:27 AM.573] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:03:27 AM.573] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:03:27 AM.889] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:03:27 AM.889] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:03:27 AM.889] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:03:27 AM.989] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:27 AM.989] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:27 AM.989] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:27 AM.989] at System.Environment.get_StackTrace()
[8/2/2025 4:03:27 AM.989] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:27 AM.989] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:27 AM.989] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:27 AM.989] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:27 AM.989] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:27 AM.989] at Rage.GameFiber.Main()
[8/2/2025 4:03:27 AM.989] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:27 AM.989] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:27 AM.989] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:27 AM.989] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:27 AM.989] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:28 AM.283] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:03:28 AM.283] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:03:28 AM.283] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:03:28 AM.501] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:28 AM.501] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:28 AM.501] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:28 AM.501] at System.Environment.get_StackTrace()
[8/2/2025 4:03:28 AM.501] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:28 AM.501] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:28 AM.501] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:28 AM.501] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:28 AM.501] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:28 AM.501] at Rage.GameFiber.Main()
[8/2/2025 4:03:28 AM.501] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:28 AM.501] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:28 AM.501] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:28 AM.501] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:28 AM.501] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:28 AM.666] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:03:28 AM.666] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:03:28 AM.666] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:03:29 AM.035] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:29 AM.035] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:29 AM.035] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:29 AM.035] at System.Environment.get_StackTrace()
[8/2/2025 4:03:29 AM.035] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:29 AM.035] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:29 AM.035] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:29 AM.035] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:29 AM.035] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:29 AM.035] at Rage.GameFiber.Main()
[8/2/2025 4:03:29 AM.035] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:29 AM.035] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:29 AM.035] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:29 AM.035] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:29 AM.035] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:29 AM.587] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:29 AM.587] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:29 AM.587] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:29 AM.587] at System.Environment.get_StackTrace()
[8/2/2025 4:03:29 AM.587] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:29 AM.587] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:29 AM.587] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:29 AM.587] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:29 AM.587] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:29 AM.587] at Rage.GameFiber.Main()
[8/2/2025 4:03:29 AM.587] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:29 AM.587] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:29 AM.587] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:29 AM.587] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:29 AM.587] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:30 AM.106] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:30 AM.106] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:30 AM.106] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:30 AM.106] at System.Environment.get_StackTrace()
[8/2/2025 4:03:30 AM.106] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:30 AM.106] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:30 AM.106] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:30 AM.106] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:30 AM.106] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:30 AM.106] at Rage.GameFiber.Main()
[8/2/2025 4:03:30 AM.106] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:30 AM.106] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:30 AM.106] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:30 AM.106] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:30 AM.106] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:30 AM.651] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:30 AM.651] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:30 AM.652] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:30 AM.652] at System.Environment.get_StackTrace()
[8/2/2025 4:03:30 AM.652] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:30 AM.652] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:30 AM.652] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:30 AM.652] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:30 AM.652] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:30 AM.652] at Rage.GameFiber.Main()
[8/2/2025 4:03:30 AM.652] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:30 AM.652] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:30 AM.652] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:30 AM.652] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:30 AM.652] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:31 AM.176] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:31 AM.176] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:31 AM.176] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:31 AM.176] at System.Environment.get_StackTrace()
[8/2/2025 4:03:31 AM.176] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:31 AM.176] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:31 AM.176] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:31 AM.176] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:31 AM.176] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:31 AM.176] at Rage.GameFiber.Main()
[8/2/2025 4:03:31 AM.176] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:31 AM.176] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:31 AM.176] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:31 AM.176] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:31 AM.176] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:31 AM.681] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:31 AM.681] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:31 AM.681] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:31 AM.681] at System.Environment.get_StackTrace()
[8/2/2025 4:03:31 AM.681] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:31 AM.681] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:31 AM.681] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:31 AM.681] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:31 AM.681] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:31 AM.682] at Rage.GameFiber.Main()
[8/2/2025 4:03:31 AM.682] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:31 AM.682] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:31 AM.682] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:31 AM.682] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:31 AM.682] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:32 AM.218] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:32 AM.218] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:32 AM.218] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:32 AM.218] at System.Environment.get_StackTrace()
[8/2/2025 4:03:32 AM.218] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:32 AM.218] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:32 AM.218] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:32 AM.218] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:32 AM.218] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:32 AM.218] at Rage.GameFiber.Main()
[8/2/2025 4:03:32 AM.218] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:32 AM.218] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:32 AM.218] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:32 AM.218] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:32 AM.218] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:32 AM.771] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:32 AM.771] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:32 AM.772] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:32 AM.772] at System.Environment.get_StackTrace()
[8/2/2025 4:03:32 AM.772] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:32 AM.772] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:32 AM.772] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:32 AM.772] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:32 AM.772] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:32 AM.772] at Rage.GameFiber.Main()
[8/2/2025 4:03:32 AM.772] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:32 AM.772] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:32 AM.772] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:32 AM.772] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:32 AM.772] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:33 AM.231] LSPD First Response: [TRACE] Thread Marker #8 initialized
[8/2/2025 4:03:33 AM.278] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:33 AM.278] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:33 AM.278] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:33 AM.278] at System.Environment.get_StackTrace()
[8/2/2025 4:03:33 AM.278] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:33 AM.278] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:33 AM.278] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:33 AM.278] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:33 AM.278] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:33 AM.278] at Rage.GameFiber.Main()
[8/2/2025 4:03:33 AM.278] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:33 AM.278] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:33 AM.278] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:33 AM.278] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:33 AM.278] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:33 AM.815] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:33 AM.815] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:33 AM.815] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:33 AM.815] at System.Environment.get_StackTrace()
[8/2/2025 4:03:33 AM.815] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:33 AM.815] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:33 AM.815] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:33 AM.815] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:33 AM.815] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:33 AM.815] at Rage.GameFiber.Main()
[8/2/2025 4:03:33 AM.815] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:33 AM.815] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:33 AM.815] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:33 AM.815] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:33 AM.816] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:34 AM.321] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:34 AM.321] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:34 AM.321] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:34 AM.321] at System.Environment.get_StackTrace()
[8/2/2025 4:03:34 AM.321] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:34 AM.321] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:34 AM.321] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:34 AM.321] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:34 AM.321] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:34 AM.321] at Rage.GameFiber.Main()
[8/2/2025 4:03:34 AM.321] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:34 AM.321] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:34 AM.321] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:34 AM.321] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:34 AM.321] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:34 AM.833] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:34 AM.833] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:34 AM.833] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:34 AM.833] at System.Environment.get_StackTrace()
[8/2/2025 4:03:34 AM.833] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:34 AM.833] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:34 AM.833] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:34 AM.833] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:34 AM.834] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:34 AM.834] at Rage.GameFiber.Main()
[8/2/2025 4:03:34 AM.834] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:34 AM.834] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:34 AM.834] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:34 AM.834] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:34 AM.834] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:35 AM.349] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:35 AM.350] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:35 AM.350] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:35 AM.350] at System.Environment.get_StackTrace()
[8/2/2025 4:03:35 AM.350] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:35 AM.350] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:35 AM.350] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:35 AM.350] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:35 AM.350] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:35 AM.350] at Rage.GameFiber.Main()
[8/2/2025 4:03:35 AM.350] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:35 AM.350] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:35 AM.350] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:35 AM.350] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:35 AM.350] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:35 AM.914] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:35 AM.915] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:35 AM.915] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:35 AM.915] at System.Environment.get_StackTrace()
[8/2/2025 4:03:35 AM.915] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:35 AM.915] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:35 AM.916] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:35 AM.916] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:35 AM.916] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:35 AM.916] at Rage.GameFiber.Main()
[8/2/2025 4:03:35 AM.916] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:35 AM.916] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:35 AM.916] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:35 AM.916] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:35 AM.916] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:36 AM.435] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:36 AM.435] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:36 AM.435] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:36 AM.435] at System.Environment.get_StackTrace()
[8/2/2025 4:03:36 AM.435] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:36 AM.435] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:36 AM.435] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:36 AM.435] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:36 AM.435] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:36 AM.435] at Rage.GameFiber.Main()
[8/2/2025 4:03:36 AM.435] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:36 AM.435] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:36 AM.435] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:36 AM.435] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:36 AM.435] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:36 AM.998] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:36 AM.998] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:36 AM.999] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:36 AM.999] at System.Environment.get_StackTrace()
[8/2/2025 4:03:36 AM.999] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:36 AM.999] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:36 AM.999] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:36 AM.999] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:36 AM.999] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:36 AM.999] at Rage.GameFiber.Main()
[8/2/2025 4:03:36 AM.999] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:36 AM.999] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:36 AM.999] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:36 AM.999] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:36 AM.999] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:37 AM.503] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:37 AM.503] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:37 AM.504] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:37 AM.504] at System.Environment.get_StackTrace()
[8/2/2025 4:03:37 AM.504] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:37 AM.504] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:37 AM.504] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:37 AM.504] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:37 AM.504] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:37 AM.504] at Rage.GameFiber.Main()
[8/2/2025 4:03:37 AM.504] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:37 AM.504] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:37 AM.504] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:37 AM.504] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:37 AM.504] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:37 AM.823] Axon Signal: Game paused, pausing Sound Event interval timer.
[8/2/2025 4:03:38 AM.028] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:38 AM.028] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:38 AM.028] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:38 AM.028] at System.Environment.get_StackTrace()
[8/2/2025 4:03:38 AM.028] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:38 AM.028] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:38 AM.028] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:38 AM.028] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:38 AM.028] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:38 AM.028] at Rage.GameFiber.Main()
[8/2/2025 4:03:38 AM.028] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:38 AM.028] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:38 AM.028] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:38 AM.028] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:38 AM.028] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:38 AM.398] LSPD First Response: [TRACE] we're on the lspdfr page
[8/2/2025 4:03:38 AM.398] LSPD First Response: [TRACE] 7FF6B5E01F93
[8/2/2025 4:03:38 AM.560] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:38 AM.560] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:38 AM.560] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:38 AM.560] at System.Environment.get_StackTrace()
[8/2/2025 4:03:38 AM.560] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:38 AM.560] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:38 AM.560] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:38 AM.560] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:38 AM.560] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:38 AM.560] at Rage.GameFiber.Main()
[8/2/2025 4:03:38 AM.560] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:38 AM.560] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:38 AM.560] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:38 AM.560] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:38 AM.560] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:38 AM.921] LSPD First Response: [TRACE] TAKE_CONTROL_OF_FRONTEND()
[8/2/2025 4:03:39 AM.025] LSPD First Response: [TRACE] KILL stats page
[8/2/2025 4:03:39 AM.025] LSPD First Response: [TRACE] request settings page
[8/2/2025 4:03:39 AM.025] LSPD First Response: [TRACE] load settings gfx
[8/2/2025 4:03:39 AM.074] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:39 AM.074] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:39 AM.074] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:39 AM.075] at System.Environment.get_StackTrace()
[8/2/2025 4:03:39 AM.075] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:39 AM.075] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:39 AM.075] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:39 AM.075] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:39 AM.075] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:39 AM.075] at Rage.GameFiber.Main()
[8/2/2025 4:03:39 AM.075] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:39 AM.075] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:39 AM.075] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:39 AM.075] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:39 AM.075] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:39 AM.211] LSPD First Response: [TRACE] lspdfr page finalizalation
[8/2/2025 4:03:39 AM.592] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:39 AM.592] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:39 AM.592] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:39 AM.592] at System.Environment.get_StackTrace()
[8/2/2025 4:03:39 AM.592] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:39 AM.592] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:39 AM.592] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:39 AM.592] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:39 AM.592] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:39 AM.592] at Rage.GameFiber.Main()
[8/2/2025 4:03:39 AM.592] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:39 AM.592] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:39 AM.592] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:39 AM.592] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:39 AM.592] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:40 AM.124] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:40 AM.124] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:40 AM.124] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:40 AM.124] at System.Environment.get_StackTrace()
[8/2/2025 4:03:40 AM.124] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:40 AM.124] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:40 AM.124] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:40 AM.124] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:40 AM.124] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:40 AM.124] at Rage.GameFiber.Main()
[8/2/2025 4:03:40 AM.124] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:40 AM.124] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:40 AM.124] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:40 AM.124] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:40 AM.124] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:40 AM.658] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:40 AM.658] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:40 AM.659] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:40 AM.659] at System.Environment.get_StackTrace()
[8/2/2025 4:03:40 AM.659] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:40 AM.659] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:40 AM.659] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:40 AM.659] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:40 AM.659] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:40 AM.659] at Rage.GameFiber.Main()
[8/2/2025 4:03:40 AM.659] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:40 AM.659] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:40 AM.659] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:40 AM.659] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:40 AM.659] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:41 AM.179] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:41 AM.179] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:41 AM.180] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:41 AM.180] at System.Environment.get_StackTrace()
[8/2/2025 4:03:41 AM.180] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:41 AM.180] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:41 AM.180] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:41 AM.180] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:41 AM.180] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:41 AM.180] at Rage.GameFiber.Main()
[8/2/2025 4:03:41 AM.180] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:41 AM.180] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:41 AM.180] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:41 AM.180] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:41 AM.180] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:41 AM.512] LSPD First Response: [TRACE] currentsubitem: 0
[8/2/2025 4:03:41 AM.512] LSPD First Response: [TRACE] Built-in Callout
[8/2/2025 4:03:41 AM.708] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:41 AM.708] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:41 AM.708] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:41 AM.708] at System.Environment.get_StackTrace()
[8/2/2025 4:03:41 AM.708] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:41 AM.708] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:41 AM.708] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:41 AM.708] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:41 AM.708] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:41 AM.708] at Rage.GameFiber.Main()
[8/2/2025 4:03:41 AM.708] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:41 AM.708] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:41 AM.708] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:41 AM.708] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:41 AM.708] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:41 AM.770] LSPD First Response: [TRACE] Last PM render had a description
[8/2/2025 4:03:41 AM.797] LSPD First Response: [TRACE] Scroll bar requested
[8/2/2025 4:03:41 AM.797] LSPD First Response: [TRACE] currentsubitem: 1
[8/2/2025 4:03:41 AM.797] LSPD First Response: [TRACE] Built-in Callout
[8/2/2025 4:03:42 AM.030] LSPD First Response: [TRACE] Last PM render had a description
[8/2/2025 4:03:42 AM.063] LSPD First Response: [TRACE] Scroll bar requested
[8/2/2025 4:03:42 AM.063] LSPD First Response: [TRACE] currentsubitem: 2
[8/2/2025 4:03:42 AM.063] LSPD First Response: [TRACE] Built-in Callout
[8/2/2025 4:03:42 AM.228] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:42 AM.228] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:42 AM.228] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:42 AM.228] at System.Environment.get_StackTrace()
[8/2/2025 4:03:42 AM.228] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:42 AM.228] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:42 AM.228] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:42 AM.228] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:42 AM.228] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:42 AM.228] at Rage.GameFiber.Main()
[8/2/2025 4:03:42 AM.228] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:42 AM.228] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:42 AM.228] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:42 AM.228] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:42 AM.228] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:42 AM.261] LSPD First Response: [TRACE] Last PM render had a description
[8/2/2025 4:03:42 AM.284] LSPD First Response: [TRACE] Scroll bar requested
[8/2/2025 4:03:42 AM.284] LSPD First Response: [TRACE] currentsubitem: 3
[8/2/2025 4:03:42 AM.284] LSPD First Response: [TRACE] Callout provided by '686Callouts' plugin
[8/2/2025 4:03:42 AM.467] LSPD First Response: [TRACE] Last PM render had a description
[8/2/2025 4:03:42 AM.489] LSPD First Response: [TRACE] Scroll bar requested
[8/2/2025 4:03:42 AM.490] LSPD First Response: [TRACE] currentsubitem: 4
[8/2/2025 4:03:42 AM.490] LSPD First Response: [TRACE] Callout provided by '686Callouts' plugin
[8/2/2025 4:03:42 AM.742] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:42 AM.742] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:42 AM.742] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:42 AM.742] at System.Environment.get_StackTrace()
[8/2/2025 4:03:42 AM.742] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:42 AM.742] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:42 AM.742] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:42 AM.742] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:42 AM.742] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:42 AM.742] at Rage.GameFiber.Main()
[8/2/2025 4:03:42 AM.742] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:42 AM.742] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:42 AM.742] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:42 AM.742] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:42 AM.743] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:42 AM.810] LSPD First Response: [TRACE] Last PM render had a description
[8/2/2025 4:03:42 AM.833] LSPD First Response: [TRACE] Scroll bar requested
[8/2/2025 4:03:42 AM.833] LSPD First Response: [TRACE] currentsubitem: 5
[8/2/2025 4:03:42 AM.833] LSPD First Response: [TRACE] Callout provided by '686Callouts' plugin
[8/2/2025 4:03:43 AM.141] LSPD First Response: [TRACE] Last PM render had a description
[8/2/2025 4:03:43 AM.161] LSPD First Response: [TRACE] Scroll bar requested
[8/2/2025 4:03:43 AM.161] LSPD First Response: [TRACE] currentsubitem: 6
[8/2/2025 4:03:43 AM.161] LSPD First Response: [TRACE] Callout provided by '686Callouts' plugin
[8/2/2025 4:03:43 AM.246] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:43 AM.246] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:43 AM.246] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:43 AM.246] at System.Environment.get_StackTrace()
[8/2/2025 4:03:43 AM.246] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:43 AM.246] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:43 AM.246] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:43 AM.246] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:43 AM.246] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:43 AM.246] at Rage.GameFiber.Main()
[8/2/2025 4:03:43 AM.246] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:43 AM.246] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:43 AM.246] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:43 AM.246] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:43 AM.246] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:43 AM.762] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:43 AM.762] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:43 AM.763] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:43 AM.763] at System.Environment.get_StackTrace()
[8/2/2025 4:03:43 AM.763] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:43 AM.763] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:43 AM.763] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:43 AM.763] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:43 AM.763] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:43 AM.763] at Rage.GameFiber.Main()
[8/2/2025 4:03:43 AM.763] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:43 AM.763] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:43 AM.763] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:43 AM.763] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:43 AM.763] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:44 AM.282] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:44 AM.282] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:44 AM.282] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:44 AM.282] at System.Environment.get_StackTrace()
[8/2/2025 4:03:44 AM.282] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:44 AM.282] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:44 AM.282] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:44 AM.282] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:44 AM.282] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:44 AM.282] at Rage.GameFiber.Main()
[8/2/2025 4:03:44 AM.282] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:44 AM.282] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:44 AM.282] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:44 AM.282] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:44 AM.282] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:44 AM.373] LSPD First Response: [TRACE] Last PM render had a description
[8/2/2025 4:03:44 AM.395] LSPD First Response: [TRACE] Scroll bar requested
[8/2/2025 4:03:44 AM.395] LSPD First Response: [TRACE] currentsubitem: 7
[8/2/2025 4:03:44 AM.395] LSPD First Response: [TRACE] Callout provided by '686Callouts' plugin
[8/2/2025 4:03:44 AM.776] LSPD First Response: [TRACE] Last PM render had a description
[8/2/2025 4:03:44 AM.803] LSPD First Response: [TRACE] Scroll bar requested
[8/2/2025 4:03:44 AM.803] LSPD First Response: [TRACE] currentsubitem: 8
[8/2/2025 4:03:44 AM.803] LSPD First Response: [TRACE] Callout provided by '686Callouts' plugin
[8/2/2025 4:03:44 AM.807] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:44 AM.807] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:44 AM.807] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:44 AM.807] at System.Environment.get_StackTrace()
[8/2/2025 4:03:44 AM.807] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:44 AM.807] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:44 AM.807] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:44 AM.807] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:44 AM.807] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:44 AM.807] at Rage.GameFiber.Main()
[8/2/2025 4:03:44 AM.807] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:44 AM.807] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:44 AM.807] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:44 AM.807] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:44 AM.807] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:44 AM.999] LSPD First Response: [TRACE] Last PM render had a description
[8/2/2025 4:03:45 AM.020] LSPD First Response: [TRACE] Scroll bar requested
[8/2/2025 4:03:45 AM.021] LSPD First Response: [TRACE] currentsubitem: 9
[8/2/2025 4:03:45 AM.021] LSPD First Response: [TRACE] Callout provided by '686Callouts' plugin
[8/2/2025 4:03:45 AM.227] LSPD First Response: [TRACE] Last PM render had a description
[8/2/2025 4:03:45 AM.244] LSPD First Response: [TRACE] Scroll bar requested
[8/2/2025 4:03:45 AM.244] LSPD First Response: [TRACE] currentsubitem: 10
[8/2/2025 4:03:45 AM.245] LSPD First Response: [TRACE] Callout provided by '686Callouts' plugin
[8/2/2025 4:03:45 AM.308] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:45 AM.308] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:45 AM.308] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:45 AM.308] at System.Environment.get_StackTrace()
[8/2/2025 4:03:45 AM.308] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:45 AM.308] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:45 AM.308] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:45 AM.308] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:45 AM.308] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:45 AM.308] at Rage.GameFiber.Main()
[8/2/2025 4:03:45 AM.308] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:45 AM.308] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:45 AM.308] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:45 AM.308] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:45 AM.308] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:45 AM.728] LSPD First Response: [TRACE] Last PM render had a description
[8/2/2025 4:03:45 AM.753] LSPD First Response: [TRACE] Scroll bar requested
[8/2/2025 4:03:45 AM.754] LSPD First Response: [TRACE] currentsubitem: 11
[8/2/2025 4:03:45 AM.754] LSPD First Response: [TRACE] Callout provided by '686Callouts' plugin
[8/2/2025 4:03:45 AM.810] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:45 AM.810] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:45 AM.810] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:45 AM.810] at System.Environment.get_StackTrace()
[8/2/2025 4:03:45 AM.810] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:45 AM.810] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:45 AM.810] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:45 AM.810] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:45 AM.810] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:45 AM.810] at Rage.GameFiber.Main()
[8/2/2025 4:03:45 AM.810] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:45 AM.810] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:45 AM.810] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:45 AM.810] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:45 AM.810] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:45 AM.936] LSPD First Response: [TRACE] Last PM render had a description
[8/2/2025 4:03:45 AM.957] LSPD First Response: [TRACE] Scroll bar requested
[8/2/2025 4:03:45 AM.957] LSPD First Response: [TRACE] currentsubitem: 12
[8/2/2025 4:03:45 AM.957] LSPD First Response: [TRACE] Callout provided by '686Callouts' plugin
[8/2/2025 4:03:46 AM.170] LSPD First Response: [TRACE] Last PM render had a description
[8/2/2025 4:03:46 AM.192] LSPD First Response: [TRACE] Scroll bar requested
[8/2/2025 4:03:46 AM.192] LSPD First Response: [TRACE] currentsubitem: 13
[8/2/2025 4:03:46 AM.192] LSPD First Response: [TRACE] Callout provided by '686Callouts' plugin
[8/2/2025 4:03:46 AM.321] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:46 AM.321] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:46 AM.321] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:46 AM.321] at System.Environment.get_StackTrace()
[8/2/2025 4:03:46 AM.322] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:46 AM.322] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:46 AM.322] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:46 AM.322] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:46 AM.322] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:46 AM.322] at Rage.GameFiber.Main()
[8/2/2025 4:03:46 AM.322] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:46 AM.322] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:46 AM.322] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:46 AM.322] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:46 AM.322] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:46 AM.387] LSPD First Response: [TRACE] Last PM render had a description
[8/2/2025 4:03:46 AM.409] LSPD First Response: [TRACE] Scroll bar requested
[8/2/2025 4:03:46 AM.409] LSPD First Response: [TRACE] currentsubitem: 14
[8/2/2025 4:03:46 AM.409] LSPD First Response: [TRACE] Callout provided by '686Callouts' plugin
[8/2/2025 4:03:46 AM.603] LSPD First Response: [TRACE] Last PM render had a description
[8/2/2025 4:03:46 AM.632] LSPD First Response: [TRACE] Scroll bar requested
[8/2/2025 4:03:46 AM.632] LSPD First Response: [TRACE] currentsubitem: 15
[8/2/2025 4:03:46 AM.632] LSPD First Response: [TRACE] Callout provided by '686Callouts' plugin
[8/2/2025 4:03:46 AM.796] LSPD First Response: [TRACE] Last PM render had a description
[8/2/2025 4:03:46 AM.820] LSPD First Response: [TRACE] Scroll bar requested
[8/2/2025 4:03:46 AM.820] LSPD First Response: [TRACE] currentsubitem: 16
[8/2/2025 4:03:46 AM.820] LSPD First Response: [TRACE] Callout provided by '686Callouts' plugin
[8/2/2025 4:03:46 AM.845] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:46 AM.845] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:46 AM.845] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:46 AM.845] at System.Environment.get_StackTrace()
[8/2/2025 4:03:46 AM.845] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:46 AM.845] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:46 AM.845] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:46 AM.845] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:46 AM.845] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:46 AM.845] at Rage.GameFiber.Main()
[8/2/2025 4:03:46 AM.845] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:46 AM.845] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:46 AM.845] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:46 AM.845] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:46 AM.845] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:46 AM.971] LSPD First Response: [TRACE] Last PM render had a description
[8/2/2025 4:03:46 AM.993] LSPD First Response: [TRACE] Scroll bar requested
[8/2/2025 4:03:46 AM.993] LSPD First Response: [TRACE] currentsubitem: 17
[8/2/2025 4:03:46 AM.993] LSPD First Response: [TRACE] Callout provided by '686Callouts' plugin
[8/2/2025 4:03:47 AM.304] LSPD First Response: [TRACE] Last PM render had a description
[8/2/2025 4:03:47 AM.327] LSPD First Response: [TRACE] Scroll bar requested
[8/2/2025 4:03:47 AM.327] LSPD First Response: [TRACE] currentsubitem: 18
[8/2/2025 4:03:47 AM.327] LSPD First Response: [TRACE] Callout provided by '686Callouts' plugin
[8/2/2025 4:03:47 AM.352] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:47 AM.352] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:47 AM.352] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:47 AM.352] at System.Environment.get_StackTrace()
[8/2/2025 4:03:47 AM.352] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:47 AM.352] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:47 AM.352] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:47 AM.352] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:47 AM.352] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:47 AM.352] at Rage.GameFiber.Main()
[8/2/2025 4:03:47 AM.352] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:47 AM.352] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:47 AM.352] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:47 AM.352] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:47 AM.352] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:47 AM.877] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:47 AM.877] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:47 AM.877] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:47 AM.877] at System.Environment.get_StackTrace()
[8/2/2025 4:03:47 AM.877] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:47 AM.877] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:47 AM.877] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:47 AM.877] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:47 AM.877] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:47 AM.877] at Rage.GameFiber.Main()
[8/2/2025 4:03:47 AM.877] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:47 AM.877] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:47 AM.877] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:47 AM.877] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:47 AM.877] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:48 AM.352] LSPD First Response: [TRACE] Last PM render had a description
[8/2/2025 4:03:48 AM.373] LSPD First Response: [TRACE] Scroll bar requested
[8/2/2025 4:03:48 AM.373] LSPD First Response: [TRACE] currentsubitem: 19
[8/2/2025 4:03:48 AM.373] LSPD First Response: [TRACE] Callout provided by '686Callouts' plugin
[8/2/2025 4:03:48 AM.403] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:48 AM.403] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:48 AM.403] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:48 AM.403] at System.Environment.get_StackTrace()
[8/2/2025 4:03:48 AM.403] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:48 AM.403] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:48 AM.403] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:48 AM.403] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:48 AM.403] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:48 AM.403] at Rage.GameFiber.Main()
[8/2/2025 4:03:48 AM.403] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:48 AM.403] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:48 AM.403] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:48 AM.403] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:48 AM.403] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:48 AM.912] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:48 AM.912] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:48 AM.912] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:48 AM.912] at System.Environment.get_StackTrace()
[8/2/2025 4:03:48 AM.913] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:48 AM.913] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:48 AM.913] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:48 AM.913] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:48 AM.913] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:48 AM.913] at Rage.GameFiber.Main()
[8/2/2025 4:03:48 AM.913] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:48 AM.913] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:48 AM.913] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:48 AM.913] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:48 AM.913] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:49 AM.103] LSPD First Response: Creating AllewayRobbery from _686_Callouts.Callouts.AllewayRobbery, 686Callouts, Version=2.1.0.1, Culture=neutral, PublicKeyToken=null
[8/2/2025 4:03:49 AM.110] LSPD First Response: [TRACE] Callout created:  #3
[8/2/2025 4:03:49 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Before, creating new incident
[8/2/2025 4:03:49 AM.173] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Alleyway Robbery  Status = New
[8/2/2025 4:03:49 AM.173] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Alleyway Robbery
[8/2/2025 4:03:49 AM.177] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[8/2/2025 4:03:49 AM.177] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget resetting
[8/2/2025 4:03:49 AM.177] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Alleyway Robbery
[8/2/2025 4:03:49 AM.177] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 4:03:49 AM.177] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Alleyway Robbery
[8/2/2025 4:03:49 AM.320] LSPD First Response: CalloutInterface: [DEBUG] start time: 8/3/2025 6:48:38 AM for [686] Alleyway Robbery
[8/2/2025 4:03:49 AM.320] LSPD First Response: CalloutInterface: [DEBUG] waiting 26 in-game minutes for [686] Alleyway Robbery
[8/2/2025 4:03:49 AM.381] LSPD First Response: [TRACE] navigated away later on after load
[8/2/2025 4:03:49 AM.406] Axon Signal: Game unpaused, resuming Sound Event interval timer.
[8/2/2025 4:03:49 AM.415] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:49 AM.415] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:49 AM.416] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:49 AM.416] at System.Environment.get_StackTrace()
[8/2/2025 4:03:49 AM.416] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:49 AM.416] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:49 AM.416] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:49 AM.416] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:49 AM.416] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:49 AM.416] at Rage.GameFiber.Main()
[8/2/2025 4:03:49 AM.416] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:49 AM.416] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:49 AM.416] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:49 AM.417] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:49 AM.417] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:49 AM.437] LSPD First Response: [686 Callouts] Displaying OnBeforeCalloutDisplayed() notification with location of: Vespucci Canals.
[8/2/2025 4:03:49 AM.944] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:49 AM.944] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:49 AM.945] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:49 AM.945] at System.Environment.get_StackTrace()
[8/2/2025 4:03:49 AM.945] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:49 AM.945] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:49 AM.945] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:49 AM.945] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:49 AM.945] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:49 AM.945] at Rage.GameFiber.Main()
[8/2/2025 4:03:49 AM.945] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:49 AM.945] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:49 AM.945] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:49 AM.945] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:49 AM.945] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:50 AM.497] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:50 AM.498] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:50 AM.498] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:50 AM.498] at System.Environment.get_StackTrace()
[8/2/2025 4:03:50 AM.498] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:50 AM.498] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:50 AM.498] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:50 AM.498] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:50 AM.498] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:50 AM.498] at Rage.GameFiber.Main()
[8/2/2025 4:03:50 AM.498] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:50 AM.498] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:50 AM.498] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:50 AM.498] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:50 AM.499] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:51 AM.061] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:51 AM.061] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:51 AM.061] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:51 AM.061] at System.Environment.get_StackTrace()
[8/2/2025 4:03:51 AM.061] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:51 AM.061] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:51 AM.061] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:51 AM.061] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:51 AM.061] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:51 AM.061] at Rage.GameFiber.Main()
[8/2/2025 4:03:51 AM.061] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:51 AM.061] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:51 AM.061] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:51 AM.061] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:51 AM.061] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:51 AM.622] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:51 AM.622] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:51 AM.622] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:51 AM.622] at System.Environment.get_StackTrace()
[8/2/2025 4:03:51 AM.622] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:51 AM.622] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:51 AM.622] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:51 AM.622] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:51 AM.622] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:51 AM.622] at Rage.GameFiber.Main()
[8/2/2025 4:03:51 AM.622] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:51 AM.622] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:51 AM.622] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:51 AM.622] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:51 AM.622] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:51 AM.778] LSPD First Response: [686 Callouts] Scenario 0 has been chosen out of 4.
[8/2/2025 4:03:52 AM.171] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:52 AM.171] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:52 AM.172] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:52 AM.172] at System.Environment.get_StackTrace()
[8/2/2025 4:03:52 AM.172] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:52 AM.172] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:52 AM.172] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:52 AM.172] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:52 AM.172] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:52 AM.172] at Rage.GameFiber.Main()
[8/2/2025 4:03:52 AM.172] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:52 AM.172] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:52 AM.172] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:52 AM.172] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:52 AM.172] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:52 AM.184] LSPD First Response: [TRACE] Cleaning UI
[8/2/2025 4:03:52 AM.185] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Accepted, attaching player
[8/2/2025 4:03:52 AM.186] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Alleyway Robbery
[8/2/2025 4:03:52 AM.186] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 4:03:52 AM.186] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Alleyway Robbery
[8/2/2025 4:03:52 AM.188] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Alleyway Robbery
[8/2/2025 4:03:52 AM.188] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 4:03:52 AM.188] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Alleyway Robbery
[8/2/2025 4:03:52 AM.188] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Alleyway Robbery
[8/2/2025 4:03:52 AM.188] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 4:03:52 AM.188] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Alleyway Robbery
[8/2/2025 4:03:52 AM.206] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Alleyway Robbery
[8/2/2025 4:03:52 AM.207] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 4:03:52 AM.207] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Alleyway Robbery
[8/2/2025 4:03:52 AM.207] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Alleyway Robbery
[8/2/2025 4:03:52 AM.207] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 4:03:52 AM.207] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Alleyway Robbery
[8/2/2025 4:03:52 AM.208] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[8/2/2025 4:03:52 AM.212] LSPD First Response: GrammarPolice: [StatusHandler] detected callout accepted
[8/2/2025 4:03:52 AM.212] LSPD First Response: GrammarPolice: [StatusHandler] setting player status to en route
[8/2/2025 4:03:52 AM.343] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 35 minutes
[8/2/2025 4:03:52 AM.460] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Alleyway Robbery
[8/2/2025 4:03:52 AM.460] LSPD First Response: CalloutInterface: [DEBUG] call no longer open, ending simulation for [686] Alleyway Robbery
[8/2/2025 4:03:52 AM.524] LSPD First Response: Immersive Ambient Events: Event timer instance ended
[8/2/2025 4:03:52 AM.583] LSPD First Response: Immersive Ambient Events: Starting event timer...
[8/2/2025 4:03:52 AM.639] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: EnRoute
[8/2/2025 4:03:52 AM.701] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:52 AM.701] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:52 AM.701] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:52 AM.701] at System.Environment.get_StackTrace()
[8/2/2025 4:03:52 AM.701] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:52 AM.701] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:52 AM.701] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:52 AM.701] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:52 AM.701] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:52 AM.701] at Rage.GameFiber.Main()
[8/2/2025 4:03:52 AM.701] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:52 AM.702] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:52 AM.702] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:52 AM.702] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:52 AM.702] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:53 AM.232] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:53 AM.232] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:53 AM.232] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:53 AM.232] at System.Environment.get_StackTrace()
[8/2/2025 4:03:53 AM.232] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:53 AM.232] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:53 AM.232] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:53 AM.232] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:53 AM.232] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:53 AM.232] at Rage.GameFiber.Main()
[8/2/2025 4:03:53 AM.232] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:53 AM.232] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:53 AM.232] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:53 AM.232] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:53 AM.232] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:53 AM.767] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:53 AM.767] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:53 AM.767] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:53 AM.767] at System.Environment.get_StackTrace()
[8/2/2025 4:03:53 AM.767] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:53 AM.767] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:53 AM.767] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:53 AM.767] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:53 AM.767] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:53 AM.767] at Rage.GameFiber.Main()
[8/2/2025 4:03:53 AM.767] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:53 AM.767] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:53 AM.767] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:53 AM.767] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:53 AM.767] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:54 AM.325] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:54 AM.325] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:54 AM.325] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:54 AM.325] at System.Environment.get_StackTrace()
[8/2/2025 4:03:54 AM.325] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:54 AM.325] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:54 AM.325] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:54 AM.325] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:54 AM.325] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:54 AM.325] at Rage.GameFiber.Main()
[8/2/2025 4:03:54 AM.325] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:54 AM.325] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:54 AM.325] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:54 AM.325] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:54 AM.325] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:54 AM.829] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:54 AM.829] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:54 AM.829] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:54 AM.829] at System.Environment.get_StackTrace()
[8/2/2025 4:03:54 AM.829] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:54 AM.829] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:54 AM.829] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:54 AM.829] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:54 AM.829] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:54 AM.829] at Rage.GameFiber.Main()
[8/2/2025 4:03:54 AM.829] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:54 AM.829] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:54 AM.829] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:54 AM.829] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:54 AM.829] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:55 AM.341] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:55 AM.341] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:55 AM.342] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:55 AM.342] at System.Environment.get_StackTrace()
[8/2/2025 4:03:55 AM.342] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:55 AM.342] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:55 AM.342] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:55 AM.342] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:55 AM.342] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:55 AM.342] at Rage.GameFiber.Main()
[8/2/2025 4:03:55 AM.342] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:55 AM.342] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:55 AM.342] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:55 AM.342] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:55 AM.342] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:55 AM.511] LSPD First Response: [TRACE] User accepted callout
[8/2/2025 4:03:55 AM.873] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:55 AM.873] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:55 AM.873] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:55 AM.873] at System.Environment.get_StackTrace()
[8/2/2025 4:03:55 AM.873] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:55 AM.873] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:55 AM.873] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:55 AM.873] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:55 AM.873] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:55 AM.873] at Rage.GameFiber.Main()
[8/2/2025 4:03:55 AM.873] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:55 AM.873] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:55 AM.873] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:55 AM.873] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:55 AM.873] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:56 AM.395] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:56 AM.395] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:56 AM.395] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:56 AM.395] at System.Environment.get_StackTrace()
[8/2/2025 4:03:56 AM.395] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:56 AM.395] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:56 AM.395] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:56 AM.395] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:56 AM.395] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:56 AM.395] at Rage.GameFiber.Main()
[8/2/2025 4:03:56 AM.395] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:56 AM.395] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:56 AM.395] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:56 AM.395] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:56 AM.395] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:56 AM.835] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:03:56 AM.835] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:03:56 AM.835] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:03:56 AM.920] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:56 AM.920] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:56 AM.920] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:56 AM.920] at System.Environment.get_StackTrace()
[8/2/2025 4:03:56 AM.920] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:56 AM.920] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:56 AM.920] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:56 AM.920] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:56 AM.920] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:56 AM.920] at Rage.GameFiber.Main()
[8/2/2025 4:03:56 AM.920] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:56 AM.920] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:56 AM.920] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:56 AM.920] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:56 AM.920] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:57 AM.493] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:57 AM.494] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:57 AM.494] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:57 AM.494] at System.Environment.get_StackTrace()
[8/2/2025 4:03:57 AM.494] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:57 AM.494] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:57 AM.494] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:57 AM.494] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:57 AM.494] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:57 AM.494] at Rage.GameFiber.Main()
[8/2/2025 4:03:57 AM.494] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:57 AM.494] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:57 AM.494] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:57 AM.494] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:57 AM.494] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:58 AM.038] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:58 AM.038] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:58 AM.039] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:58 AM.039] at System.Environment.get_StackTrace()
[8/2/2025 4:03:58 AM.039] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:58 AM.039] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:58 AM.039] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:58 AM.039] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:58 AM.039] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:58 AM.039] at Rage.GameFiber.Main()
[8/2/2025 4:03:58 AM.039] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:58 AM.039] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:58 AM.039] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:58 AM.039] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:58 AM.039] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:58 AM.596] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:58 AM.596] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:58 AM.596] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:58 AM.596] at System.Environment.get_StackTrace()
[8/2/2025 4:03:58 AM.596] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:58 AM.596] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:58 AM.596] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:58 AM.596] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:58 AM.596] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:58 AM.596] at Rage.GameFiber.Main()
[8/2/2025 4:03:58 AM.596] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:58 AM.596] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:58 AM.596] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:58 AM.596] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:58 AM.596] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:59 AM.001] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:03:59 AM.002] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:03:59 AM.002] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:03:59 AM.164] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:59 AM.164] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:59 AM.164] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:59 AM.164] at System.Environment.get_StackTrace()
[8/2/2025 4:03:59 AM.164] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:59 AM.164] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:59 AM.164] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:59 AM.164] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:59 AM.164] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:59 AM.164] at Rage.GameFiber.Main()
[8/2/2025 4:03:59 AM.164] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:59 AM.164] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:59 AM.165] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:59 AM.165] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:59 AM.165] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:59 AM.711] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:59 AM.711] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:59 AM.711] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:03:59 AM.711] at System.Environment.get_StackTrace()
[8/2/2025 4:03:59 AM.711] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:59 AM.711] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:03:59 AM.711] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:03:59 AM.711] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:03:59 AM.711] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:03:59 AM.711] at Rage.GameFiber.Main()
[8/2/2025 4:03:59 AM.711] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:59 AM.711] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:03:59 AM.711] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:03:59 AM.711] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:03:59 AM.712] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:03:59 AM.809] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:03:59 AM.809] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:03:59 AM.809] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:04:00 AM.131] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:04:00 AM.131] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:04:00 AM.192] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:04:00 AM.194] LSPD First Response: [TRACE] Created police2 at X:-1356.185 Y:-815.973 Z:19.42446
[8/2/2025 4:04:00 AM.195] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:04:00 AM.268] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:04:00 AM.270] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:04:00 AM.272] LSPD First Response: [TRACE] Holly Woods (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 4:04:00 AM.276] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:00 AM.277] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:00 AM.277] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:00 AM.277] at System.Environment.get_StackTrace()
[8/2/2025 4:04:00 AM.277] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:00 AM.277] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:00 AM.277] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:00 AM.277] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:00 AM.277] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:00 AM.277] at Rage.GameFiber.Main()
[8/2/2025 4:04:00 AM.277] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:00 AM.277] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:00 AM.277] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:00 AM.277] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:00 AM.278] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:00 AM.361] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:04:00 AM.363] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:04:00 AM.366] LSPD First Response: [TRACE] Tahlil Chowdhury (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 4:04:00 AM.453] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[8/2/2025 4:04:00 AM.839] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:00 AM.839] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:00 AM.839] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:00 AM.839] at System.Environment.get_StackTrace()
[8/2/2025 4:04:00 AM.839] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:00 AM.839] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:00 AM.839] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:00 AM.839] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:00 AM.839] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:00 AM.839] at Rage.GameFiber.Main()
[8/2/2025 4:04:00 AM.839] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:00 AM.839] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:00 AM.839] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:00 AM.839] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:00 AM.839] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:01 AM.445] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:01 AM.446] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:01 AM.446] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:01 AM.446] at System.Environment.get_StackTrace()
[8/2/2025 4:04:01 AM.447] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:01 AM.447] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:01 AM.447] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:01 AM.447] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:01 AM.447] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:01 AM.447] at Rage.GameFiber.Main()
[8/2/2025 4:04:01 AM.447] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:01 AM.447] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:01 AM.447] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:01 AM.447] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:01 AM.447] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:01 AM.985] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:01 AM.985] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:01 AM.986] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:01 AM.986] at System.Environment.get_StackTrace()
[8/2/2025 4:04:01 AM.986] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:01 AM.986] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:01 AM.986] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:01 AM.986] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:01 AM.986] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:01 AM.986] at Rage.GameFiber.Main()
[8/2/2025 4:04:01 AM.986] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:01 AM.986] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:01 AM.995] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:01 AM.995] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:01 AM.996] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:02 AM.076] LSPD First Response: [TRACE] Released 0 entities from Marker #8 Content Manager
[8/2/2025 4:04:02 AM.076] LSPD First Response: [TRACE] Instance cleaned (Marker #8)
[8/2/2025 4:04:02 AM.099] LSPD First Response: [TRACE] Thread Marker #8 has been shut down
[8/2/2025 4:04:02 AM.506] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:02 AM.506] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:02 AM.506] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:02 AM.506] at System.Environment.get_StackTrace()
[8/2/2025 4:04:02 AM.506] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:02 AM.506] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:02 AM.506] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:02 AM.506] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:02 AM.506] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:02 AM.506] at Rage.GameFiber.Main()
[8/2/2025 4:04:02 AM.506] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:02 AM.506] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:02 AM.506] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:02 AM.506] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:02 AM.506] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:02 AM.973] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 4:04:03 AM.045] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:03 AM.046] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:03 AM.046] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:03 AM.046] at System.Environment.get_StackTrace()
[8/2/2025 4:04:03 AM.046] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:03 AM.046] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:03 AM.046] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:03 AM.046] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:03 AM.046] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:03 AM.046] at Rage.GameFiber.Main()
[8/2/2025 4:04:03 AM.046] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:03 AM.046] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:03 AM.046] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:03 AM.046] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:03 AM.047] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:03 AM.118] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 4:04:03 AM.423] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 4:04:03 AM.641] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:03 AM.641] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:03 AM.641] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:03 AM.642] at System.Environment.get_StackTrace()
[8/2/2025 4:04:03 AM.642] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:03 AM.642] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:03 AM.642] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:03 AM.642] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:03 AM.642] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:03 AM.642] at Rage.GameFiber.Main()
[8/2/2025 4:04:03 AM.642] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:03 AM.642] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:03 AM.642] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:03 AM.642] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:03 AM.642] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:04 AM.166] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:04 AM.167] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:04 AM.167] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:04 AM.167] at System.Environment.get_StackTrace()
[8/2/2025 4:04:04 AM.167] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:04 AM.167] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:04 AM.167] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:04 AM.167] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:04 AM.167] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:04 AM.167] at Rage.GameFiber.Main()
[8/2/2025 4:04:04 AM.167] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:04 AM.167] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:04 AM.167] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:04 AM.167] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:04 AM.167] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:04 AM.182] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 4:04:04 AM.276] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 4:04:04 AM.356] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 4:04:04 AM.706] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:04 AM.707] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:04 AM.707] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:04 AM.707] at System.Environment.get_StackTrace()
[8/2/2025 4:04:04 AM.707] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:04 AM.707] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:04 AM.707] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:04 AM.707] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:04 AM.707] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:04 AM.707] at Rage.GameFiber.Main()
[8/2/2025 4:04:04 AM.707] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:04 AM.707] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:04 AM.707] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:04 AM.707] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:04 AM.709] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:05 AM.249] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:05 AM.250] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:05 AM.250] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:05 AM.250] at System.Environment.get_StackTrace()
[8/2/2025 4:04:05 AM.250] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:05 AM.250] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:05 AM.250] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:05 AM.250] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:05 AM.250] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:05 AM.250] at Rage.GameFiber.Main()
[8/2/2025 4:04:05 AM.250] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:05 AM.250] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:05 AM.250] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:05 AM.250] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:05 AM.250] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:05 AM.499] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 4:04:05 AM.805] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:05 AM.805] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:05 AM.806] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:05 AM.806] at System.Environment.get_StackTrace()
[8/2/2025 4:04:05 AM.806] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:05 AM.806] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:05 AM.806] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:05 AM.806] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:05 AM.806] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:05 AM.806] at Rage.GameFiber.Main()
[8/2/2025 4:04:05 AM.806] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:05 AM.806] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:05 AM.806] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:05 AM.806] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:05 AM.806] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:06 AM.219] LSPD First Response: STP: POLICE TRANSPORT IS FULLY DISMISSED
[8/2/2025 4:04:06 AM.329] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:06 AM.329] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:06 AM.329] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:06 AM.329] at System.Environment.get_StackTrace()
[8/2/2025 4:04:06 AM.329] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:06 AM.329] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:06 AM.329] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:06 AM.329] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:06 AM.329] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:06 AM.329] at Rage.GameFiber.Main()
[8/2/2025 4:04:06 AM.329] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:06 AM.329] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:06 AM.329] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:06 AM.329] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:06 AM.329] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:06 AM.763] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:04:06 AM.763] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:04:06 AM.763] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:04:06 AM.833] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:06 AM.833] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:06 AM.833] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:06 AM.833] at System.Environment.get_StackTrace()
[8/2/2025 4:04:06 AM.833] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:06 AM.833] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:06 AM.833] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:06 AM.833] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:06 AM.833] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:06 AM.833] at Rage.GameFiber.Main()
[8/2/2025 4:04:06 AM.833] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:06 AM.833] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:06 AM.833] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:06 AM.833] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:06 AM.833] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:07 AM.406] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:07 AM.406] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:07 AM.406] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:07 AM.406] at System.Environment.get_StackTrace()
[8/2/2025 4:04:07 AM.406] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:07 AM.406] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:07 AM.406] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:07 AM.406] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:07 AM.406] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:07 AM.406] at Rage.GameFiber.Main()
[8/2/2025 4:04:07 AM.406] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:07 AM.406] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:07 AM.406] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:07 AM.406] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:07 AM.406] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:07 AM.940] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:07 AM.940] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:07 AM.940] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:07 AM.940] at System.Environment.get_StackTrace()
[8/2/2025 4:04:07 AM.940] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:07 AM.940] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:07 AM.940] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:07 AM.940] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:07 AM.940] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:07 AM.940] at Rage.GameFiber.Main()
[8/2/2025 4:04:07 AM.940] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:07 AM.940] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:07 AM.940] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:07 AM.940] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:07 AM.940] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:08 AM.473] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:08 AM.473] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:08 AM.473] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:08 AM.473] at System.Environment.get_StackTrace()
[8/2/2025 4:04:08 AM.473] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:08 AM.473] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:08 AM.473] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:08 AM.473] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:08 AM.473] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:08 AM.473] at Rage.GameFiber.Main()
[8/2/2025 4:04:08 AM.473] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:08 AM.473] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:08 AM.473] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:08 AM.473] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:08 AM.473] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:08 AM.851] LSPD First Response: CalloutInterface: [DEBUG] received message: A ~y~suspected robbery~w~ is occurring around Bay City Ave. Investigate the scene.
[8/2/2025 4:04:08 AM.853] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Alleyway Robbery
[8/2/2025 4:04:08 AM.853] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 4:04:08 AM.853] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Alleyway Robbery
[8/2/2025 4:04:08 AM.853] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Alleyway Robbery
[8/2/2025 4:04:08 AM.853] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 4:04:08 AM.853] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Alleyway Robbery
[8/2/2025 4:04:08 AM.982] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:08 AM.982] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:08 AM.982] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:08 AM.982] at System.Environment.get_StackTrace()
[8/2/2025 4:04:08 AM.982] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:08 AM.982] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:08 AM.982] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:08 AM.982] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:08 AM.982] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:08 AM.982] at Rage.GameFiber.Main()
[8/2/2025 4:04:08 AM.982] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:08 AM.982] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:08 AM.982] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:08 AM.982] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:08 AM.982] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:09 AM.556] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:09 AM.557] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:09 AM.557] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:09 AM.557] at System.Environment.get_StackTrace()
[8/2/2025 4:04:09 AM.557] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:09 AM.557] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:09 AM.557] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:09 AM.557] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:09 AM.557] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:09 AM.557] at Rage.GameFiber.Main()
[8/2/2025 4:04:09 AM.557] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:09 AM.557] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:09 AM.557] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:09 AM.557] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:09 AM.557] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:09 AM.629] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 4:04:09 AM.704] LSPD First Response: [TRACE] Madeline Cole (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 4:04:10 AM.073] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:10 AM.073] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:10 AM.073] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:10 AM.073] at System.Environment.get_StackTrace()
[8/2/2025 4:04:10 AM.073] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:10 AM.073] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:10 AM.073] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:10 AM.073] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:10 AM.073] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:10 AM.073] at Rage.GameFiber.Main()
[8/2/2025 4:04:10 AM.073] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:10 AM.073] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:10 AM.073] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:10 AM.073] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:10 AM.073] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:10 AM.587] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:10 AM.587] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:10 AM.589] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:10 AM.589] at System.Environment.get_StackTrace()
[8/2/2025 4:04:10 AM.589] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:10 AM.589] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:10 AM.589] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:10 AM.589] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:10 AM.589] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:10 AM.589] at Rage.GameFiber.Main()
[8/2/2025 4:04:10 AM.589] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:10 AM.589] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:10 AM.589] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:10 AM.589] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:10 AM.589] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:10 AM.899] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 4:04:11 AM.154] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:11 AM.154] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:11 AM.154] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:11 AM.155] at System.Environment.get_StackTrace()
[8/2/2025 4:04:11 AM.155] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:11 AM.155] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:11 AM.155] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:11 AM.155] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:11 AM.155] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:11 AM.155] at Rage.GameFiber.Main()
[8/2/2025 4:04:11 AM.155] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:11 AM.155] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:11 AM.155] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:11 AM.155] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:11 AM.155] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:11 AM.633] LSPD First Response: [Urban Callouts] Next event in: 7 minutes.
[8/2/2025 4:04:11 AM.691] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:11 AM.691] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:11 AM.692] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:11 AM.692] at System.Environment.get_StackTrace()
[8/2/2025 4:04:11 AM.692] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:11 AM.692] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:11 AM.692] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:11 AM.692] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:11 AM.692] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:11 AM.692] at Rage.GameFiber.Main()
[8/2/2025 4:04:11 AM.692] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:11 AM.692] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:11 AM.692] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:11 AM.692] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:11 AM.692] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:11 AM.816] LSPD First Response: [TRACE] Madeline Cole (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 4:04:12 AM.247] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:12 AM.247] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:12 AM.247] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:12 AM.247] at System.Environment.get_StackTrace()
[8/2/2025 4:04:12 AM.247] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:12 AM.247] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:12 AM.247] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:12 AM.247] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:12 AM.247] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:12 AM.247] at Rage.GameFiber.Main()
[8/2/2025 4:04:12 AM.247] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:12 AM.247] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:12 AM.247] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:12 AM.247] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:12 AM.248] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:12 AM.317] LSPD First Response: [TRACE] Madeline Cole (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 4:04:12 AM.468] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 4:04:12 AM.758] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:12 AM.758] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:12 AM.758] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:12 AM.758] at System.Environment.get_StackTrace()
[8/2/2025 4:04:12 AM.758] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:12 AM.758] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:12 AM.758] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:12 AM.758] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:12 AM.758] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:12 AM.758] at Rage.GameFiber.Main()
[8/2/2025 4:04:12 AM.758] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:12 AM.758] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:12 AM.758] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:12 AM.758] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:12 AM.758] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:12 AM.823] LSPD First Response: [TRACE] John Goodman (A_M_Y_STBLA_02) was damaged.
[8/2/2025 4:04:13 AM.324] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:13 AM.324] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:13 AM.324] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:13 AM.324] at System.Environment.get_StackTrace()
[8/2/2025 4:04:13 AM.324] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:13 AM.324] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:13 AM.324] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:13 AM.324] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:13 AM.324] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:13 AM.324] at Rage.GameFiber.Main()
[8/2/2025 4:04:13 AM.324] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:13 AM.324] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:13 AM.324] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:13 AM.324] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:13 AM.324] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:13 AM.837] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:13 AM.837] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:13 AM.837] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:13 AM.837] at System.Environment.get_StackTrace()
[8/2/2025 4:04:13 AM.837] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:13 AM.837] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:13 AM.837] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:13 AM.837] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:13 AM.837] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:13 AM.837] at Rage.GameFiber.Main()
[8/2/2025 4:04:13 AM.837] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:13 AM.837] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:13 AM.837] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:13 AM.837] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:13 AM.837] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:13 AM.904] LSPD First Response: [TRACE] Madeline Cole (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 4:04:14 AM.404] LSPD First Response: [TRACE] Madeline Cole (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 4:04:14 AM.421] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:14 AM.421] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:14 AM.421] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:14 AM.421] at System.Environment.get_StackTrace()
[8/2/2025 4:04:14 AM.421] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:14 AM.421] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:14 AM.421] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:14 AM.421] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:14 AM.421] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:14 AM.421] at Rage.GameFiber.Main()
[8/2/2025 4:04:14 AM.421] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:14 AM.421] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:14 AM.421] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:14 AM.421] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:14 AM.421] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:14 AM.974] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:14 AM.974] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:14 AM.975] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:14 AM.975] at System.Environment.get_StackTrace()
[8/2/2025 4:04:14 AM.975] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:14 AM.975] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:14 AM.975] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:14 AM.975] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:14 AM.975] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:14 AM.975] at Rage.GameFiber.Main()
[8/2/2025 4:04:14 AM.975] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:14 AM.975] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:14 AM.975] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:14 AM.975] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:14 AM.975] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:15 AM.489] LSPD First Response: [TRACE] Madeline Cole (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 4:04:15 AM.497] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:15 AM.497] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:15 AM.497] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:15 AM.497] at System.Environment.get_StackTrace()
[8/2/2025 4:04:15 AM.497] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:15 AM.497] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:15 AM.497] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:15 AM.497] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:15 AM.497] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:15 AM.497] at Rage.GameFiber.Main()
[8/2/2025 4:04:15 AM.497] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:15 AM.497] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:15 AM.497] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:15 AM.497] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:15 AM.497] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:15 AM.721] Seatbelt: Seatbelt fastened
[8/2/2025 4:04:16 AM.017] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:16 AM.017] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:16 AM.017] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:16 AM.017] at System.Environment.get_StackTrace()
[8/2/2025 4:04:16 AM.017] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:16 AM.017] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:16 AM.017] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:16 AM.017] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:16 AM.017] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:16 AM.017] at Rage.GameFiber.Main()
[8/2/2025 4:04:16 AM.018] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:16 AM.018] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:16 AM.018] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:16 AM.018] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:16 AM.018] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:16 AM.537] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:16 AM.537] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:16 AM.537] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:04:16 AM.537] at System.Environment.get_StackTrace()
[8/2/2025 4:04:16 AM.537] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:16 AM.537] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:04:16 AM.537] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:04:16 AM.537] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:04:16 AM.538] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:04:16 AM.538] at Rage.GameFiber.Main()
[8/2/2025 4:04:16 AM.538] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:16 AM.538] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:04:16 AM.538] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:04:16 AM.538] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:04:16 AM.538] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:04:16 AM.991] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:04:16 AM.991] LSPD First Response: [Officerporci] B key pressed, playing animation.
[8/2/2025 4:04:17 AM.042] LSPD First Response: [RealisticTrafficAI] Vehicle 0003af1a stopping at red light.
[8/2/2025 4:04:18 AM.039] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 4:04:18 AM.331] LSPD First Response: [TRACE] John Goodman (A_M_Y_STBLA_02) was damaged.
[8/2/2025 4:04:18 AM.599] LSPD First Response: [TRACE] Madeline Cole (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 4:04:18 AM.876] LSPD First Response: [TRACE] John Goodman (A_M_Y_STBLA_02) was damaged.
[8/2/2025 4:04:19 AM.621] LSPD First Response: [RealisticTrafficAI] Vehicle 0003af1a stopping at red light.
[8/2/2025 4:04:19 AM.682] LSPD First Response: [TRACE] Madeline Cole (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 4:04:19 AM.800] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 4:04:20 AM.776] LSPD First Response: [TRACE] Madeline Cole (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 4:04:21 AM.301] LSPD First Response: [TRACE] Madeline Cole (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 4:04:21 AM.393] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:04:21 AM.394] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:04:21 AM.838] LSPD First Response: [TRACE] Madeline Cole (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 4:04:22 AM.448] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[8/2/2025 4:04:22 AM.448] LSPD First Response: UB: DETECTED ZONE: VCANA
[8/2/2025 4:04:22 AM.448] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[8/2/2025 4:04:22 AM.503] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:04:22 AM.503] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:04:22 AM.503] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:04:22 AM.503] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:04:22 AM.831] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 4:04:22 AM.832] LSPD First Response: [TRACE] Frank Helbert (S_M_Y_COP_01) was set as a cop
[8/2/2025 4:04:22 AM.910] LSPD First Response: [TRACE] Madeline Cole (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 4:04:23 AM.345] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 4:04:23 AM.969] LSPD First Response: [TRACE] Madeline Cole (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 4:04:24 AM.537] LSPD First Response: [TRACE] Madeline Cole (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 4:04:25 AM.605] LSPD First Response: [TRACE] Madeline Cole (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 4:04:26 AM.728] LSPD First Response: [TRACE] Madeline Cole (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 4:04:26 AM.847] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[8/2/2025 4:04:26 AM.847] LSPD First Response: Immersive Ambient Events: Player is not available, waiting until player is available before starting UpdatedInfoTimer
[8/2/2025 4:04:28 AM.330] LSPD First Response: [TRACE] Madeline Cole (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 4:04:28 AM.593] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 4:04:28 AM.593] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:04:28 AM.643] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 4:04:28 AM.646] LSPD First Response: [TRACE] Created police at X:-1031.375 Y:-1071.731 Z:3.99027
[8/2/2025 4:04:28 AM.648] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:04:28 AM.707] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:04:28 AM.708] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:04:28 AM.710] LSPD First Response: [TRACE] Lucas tywon (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 4:04:28 AM.758] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:04:28 AM.760] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:04:28 AM.762] LSPD First Response: [TRACE] Matt Salvesen (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 4:04:28 AM.810] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[8/2/2025 4:04:28 AM.863] LSPD First Response: [TRACE] Madeline Cole (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 4:04:29 AM.420] LSPD First Response: [TRACE] Madeline Cole (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 4:04:31 AM.597] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 4:04:31 AM.908] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 4:04:32 AM.104] LSPD First Response: [TRACE] Madeline Cole (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 4:04:32 AM.638] LSPD First Response: [TRACE] Madeline Cole killed by John Goodman
[8/2/2025 4:04:32 AM.640] LSPD First Response: [TRACE] Madeline Cole (A_F_Y_TOURIST_01) was damaged.
[8/2/2025 4:04:34 AM.424] LSPD First Response: CalloutInterface: [DEBUG] received message: Suspect is down.
[8/2/2025 4:04:34 AM.424] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Alleyway Robbery
[8/2/2025 4:04:34 AM.424] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 4:04:34 AM.424] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Alleyway Robbery
[8/2/2025 4:04:34 AM.424] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Alleyway Robbery
[8/2/2025 4:04:34 AM.424] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 4:04:34 AM.424] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Alleyway Robbery
[8/2/2025 4:04:36 AM.332] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:04:36 AM.612] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:04:36 AM.724] LSPD First Response: [TRACE] Eric Kerr (MP_M_FREEMODE_01) was damaged.
[8/2/2025 4:04:37 AM.245] LSPD First Response: [TRACE] Eric Kerr (MP_M_FREEMODE_01) was damaged.
[8/2/2025 4:04:38 AM.162] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:04:38 AM.802] LSPD First Response: [TRACE] Eric Kerr (MP_M_FREEMODE_01) was damaged.
[8/2/2025 4:04:39 AM.189] LSPD First Response: [TRACE] John Goodman (A_M_Y_STBLA_02) was damaged.
[8/2/2025 4:04:39 AM.190] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine1. Could see player: True
[8/2/2025 4:04:39 AM.745] LSPD First Response: [TRACE] John Goodman (A_M_Y_STBLA_02) was damaged.
[8/2/2025 4:04:39 AM.746] LSPD First Response: [TRACE] Ped damaged by player with Pistol at Spine1. Could see player: True
[8/2/2025 4:04:41 AM.687] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:04:43 AM.929] LSPD First Response: UB: FIGHTING COMBAT SUSPECT >> OSB-0 PAX-0
[8/2/2025 4:04:44 AM.944] LSPD First Response: [TRACE] Allowed non-ambient ped to shoot due to flag
[8/2/2025 4:04:49 AM.765] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:04:49 AM.810] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:04:52 AM.893] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:04:53 AM.179] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:05:01 AM.407] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:05:01 AM.608] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:05:02 AM.387] LSPD First Response: UB: REQUESTED TYPE: LocalSWAT
[8/2/2025 4:05:02 AM.387] LSPD First Response: UB: DETECTED ZONE: VCANA
[8/2/2025 4:05:02 AM.389] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[8/2/2025 4:05:02 AM.426] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:05:02 AM.441] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:05:02 AM.442] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:05:02 AM.442] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:05:02 AM.442] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:05:02 AM.711] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 4:05:02 AM.711] LSPD First Response: [TRACE] Adrian Black (S_M_Y_SWAT_01) was set as a cop
[8/2/2025 4:05:08 AM.803] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[8/2/2025 4:05:08 AM.803] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [Adam69 Callouts] Officer Down  Status = Open
[8/2/2025 4:05:08 AM.803] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [Adam69 Callouts] Officer Down
[8/2/2025 4:05:08 AM.804] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[8/2/2025 4:05:08 AM.804] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[8/2/2025 4:05:08 AM.804] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[8/2/2025 4:05:08 AM.860] LSPD First Response: CalloutInterface: [DEBUG] start time: 8/3/2025 7:25:02 AM for [Adam69 Callouts] Officer Down
[8/2/2025 4:05:08 AM.861] LSPD First Response: CalloutInterface: [DEBUG] waiting 42 in-game minutes for [Adam69 Callouts] Officer Down
[8/2/2025 4:05:08 AM.861] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 21 minutes
[8/2/2025 4:05:09 AM.467] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:05:13 AM.044] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:05:15 AM.909] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:05:16 AM.185] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:05:26 AM.093] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:05:26 AM.148] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:05:26 AM.482] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:05:27 AM.286] LSPD First Response: [TRACE] Eric Kerr (MP_M_FREEMODE_01) was damaged.
[8/2/2025 4:05:27 AM.719] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:05:27 AM.777] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:05:28 AM.009] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:05:28 AM.376] LSPD First Response: [TRACE] Eric Kerr (MP_M_FREEMODE_01) was damaged.
[8/2/2025 4:05:28 AM.736] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:05:29 AM.444] LSPD First Response: [TRACE] Eric Kerr (MP_M_FREEMODE_01) was damaged.
[8/2/2025 4:05:30 AM.578] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:05:30 AM.640] LSPD First Response: [TRACE] Allowed civilian to shoot
[8/2/2025 4:05:30 AM.898] LSPD First Response: [TRACE] John Goodman killed by Eric Kerr
[8/2/2025 4:05:30 AM.898] LSPD First Response: [TRACE] John Goodman (A_M_Y_STBLA_02) was damaged.
[8/2/2025 4:05:30 AM.900] LSPD First Response: [TRACE] Ped damaged by player with CarbineRifle at Neck. Could see player: True
[8/2/2025 4:05:30 AM.901] LSPD First Response: [TRACE] Damage killed ped
[8/2/2025 4:05:33 AM.034] LSPD First Response: UB: FINISHED COMBAT >> OSB-0 PAX-0
[8/2/2025 4:05:40 AM.843] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 4:05:40 AM.843] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:05:40 AM.962] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:05:40 AM.963] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:05:40 AM.970] LSPD First Response: [XScanner][WARN] > [INTERNALFUNCTIONS::PLAYLSPDSCANNERRELAY] Assert on internal relay
[8/2/2025 4:05:41 AM.161] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:05:41 AM.161] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:05:42 AM.339] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 4:05:42 AM.339] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:05:42 AM.343] LSPD First Response: [XScanner][WARN] > [INTERNALFUNCTIONS::PLAYLSPDSCANNERRELAY] Assert on internal relay
[8/2/2025 4:05:42 AM.500] LSPD First Response: [TRACE] Preloading POLICE3
[8/2/2025 4:05:42 AM.500] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:05:43 AM.521] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:05:43 AM.521] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:05:43 AM.521] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:05:46 AM.680] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:05:46 AM.680] LSPD First Response: [Officerporci] B key pressed, playing animation.
[8/2/2025 4:05:47 AM.683] LSPD First Response: [TRACE] Using new link spawn
[8/2/2025 4:05:47 AM.685] LSPD First Response: [TRACE] Using random spawn at X:-1191.725 Y:-1087.085 Z:2.509843
[8/2/2025 4:05:47 AM.710] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:05:47 AM.711] LSPD First Response: [TRACE] Created police2 at X:-1281.75 Y:-971 Z:9.5625
[8/2/2025 4:05:47 AM.711] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:05:47 AM.711] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:05:47 AM.713] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[8/2/2025 4:05:47 AM.713] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[8/2/2025 4:05:47 AM.713] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_c
[8/2/2025 4:05:47 AM.715] LSPD First Response: [TRACE] Yamato Silver (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 4:05:47 AM.720] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[8/2/2025 4:05:47 AM.834] LSPD First Response: UB: BACKUP IS MOVING TO STANDY POSITION >> OSB-1 PAX-0
[8/2/2025 4:05:48 AM.027] LSPD First Response: [TRACE] Using random spawn at X:-1191.725 Y:-1087.085 Z:2.509843
[8/2/2025 4:05:48 AM.054] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 4:05:48 AM.055] LSPD First Response: [TRACE] Created police4 at X:-1298.5 Y:-1081.75 Z:5.875
[8/2/2025 4:05:48 AM.055] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:05:48 AM.055] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:05:48 AM.056] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: HighwayPatrol (sahp)
[8/2/2025 4:05:48 AM.057] LSPD First Response: [TRACE] Lucas tywon (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 4:05:48 AM.061] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[8/2/2025 4:05:48 AM.076] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-1 PAX-4
[8/2/2025 4:05:48 AM.218] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-1 PAX-1
[8/2/2025 4:05:49 AM.409] Axon Signal: Playing bodycam recording interval sound...
[8/2/2025 4:05:49 AM.525] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-1 PAX-3
[8/2/2025 4:05:49 AM.525] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-1
[8/2/2025 4:05:49 AM.688] LSPD First Response: UB: BACKUP IS MOVING TO PERIMITER POSITION >> OSB-1 PAX-2
[8/2/2025 4:05:49 AM.746] LSPD First Response: [TRACE] Using random spawn at X:-1191.725 Y:-1087.085 Z:2.509843
[8/2/2025 4:05:49 AM.759] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 4:05:49 AM.761] LSPD First Response: [TRACE] Created police at X:-1189 Y:-847.5 Z:13.1875
[8/2/2025 4:05:49 AM.761] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:05:49 AM.761] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:05:49 AM.761] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[8/2/2025 4:05:49 AM.763] LSPD First Response: [TRACE] Whitney Hodges (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 4:05:49 AM.764] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_01
[8/2/2025 4:05:49 AM.787] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[8/2/2025 4:05:49 AM.796] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:05:49 AM.796] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:05:49 AM.796] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:05:49 AM.796] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:05:49 AM.799] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-4
[8/2/2025 4:05:50 AM.352] LSPD First Response: [TRACE] Using random spawn at X:-1191.725 Y:-1087.085 Z:2.509843
[8/2/2025 4:05:50 AM.375] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:05:50 AM.376] LSPD First Response: [TRACE] Created police2 at X:-1301.75 Y:-1171.25 Z:3.9375
[8/2/2025 4:05:50 AM.376] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:05:50 AM.376] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:05:50 AM.385] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[8/2/2025 4:05:50 AM.387] LSPD First Response: [TRACE] Luissa Diaz (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 4:05:50 AM.391] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[8/2/2025 4:05:51 AM.267] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-2
[8/2/2025 4:05:51 AM.320] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-3
[8/2/2025 4:05:52 AM.190] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-1
[8/2/2025 4:05:52 AM.426] LSPD First Response: [TRACE] Using random spawn at X:-1191.725 Y:-1087.085 Z:2.509843
[8/2/2025 4:05:52 AM.436] LSPD First Response: [TRACE] Preloading POLICE3
[8/2/2025 4:05:52 AM.437] LSPD First Response: [TRACE] Created police3 at X:-1165.5 Y:-835 Z:13.1875
[8/2/2025 4:05:52 AM.437] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:05:52 AM.437] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:05:52 AM.438] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: HighwayPatrol (sahp)
[8/2/2025 4:05:52 AM.440] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c
[8/2/2025 4:05:52 AM.441] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_c
[8/2/2025 4:05:52 AM.443] LSPD First Response: [TRACE] Tara Holzi (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 4:05:52 AM.446] LSPD First Response: [TRACE] Report Voice: s_f_y_cop_01_white_full_02
[8/2/2025 4:05:52 AM.454] LSPD First Response: [TRACE] Assigned ped to BackupManager #1 (Gameplay)
[8/2/2025 4:05:53 AM.375] LSPD First Response: CalloutInterface: [DEBUG] silently spawning incident
[8/2/2025 4:05:53 AM.375] LSPD First Response: CalloutInterface: [DEBUG] Adding new incident to the model, FriendlyName = [686] Large Vehicle Pursuit  Status = Open
[8/2/2025 4:05:53 AM.375] LSPD First Response: CalloutInterface: [DEBUG] simulating incident response for [686] Large Vehicle Pursuit
[8/2/2025 4:05:53 AM.376] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget detected a new callout
[8/2/2025 4:05:53 AM.376] LSPD First Response: mscorlib: [DEBUG] But there's already an active callout, so ignoring
[8/2/2025 4:05:53 AM.376] LSPD First Response: CalloutInterface: [DEBUG] starting silent spawner
[8/2/2025 4:05:53 AM.431] LSPD First Response: CalloutInterface: [DEBUG] start time: 8/3/2025 7:46:08 AM for [686] Large Vehicle Pursuit
[8/2/2025 4:05:53 AM.431] LSPD First Response: CalloutInterface: [DEBUG] waiting 83 in-game minutes for [686] Large Vehicle Pursuit
[8/2/2025 4:05:53 AM.431] LSPD First Response: CalloutInterface: [DEBUG] spawner waiting 46 minutes
[8/2/2025 4:05:54 AM.509] LSPD First Response: UB: IN STANDBY POSITION >> OSB-0 PAX-0
[8/2/2025 4:05:54 AM.987] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-1 PAX-1
[8/2/2025 4:05:55 AM.395] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-1 PAX-4
[8/2/2025 4:05:56 AM.407] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-1
[8/2/2025 4:05:58 AM.182] LSPD First Response: UB: CANCELLED MOVING TO GUARDING POSITION >> OSB-1 PAX-4
[8/2/2025 4:06:00 AM.213] LSPD First Response: UB: MOVING TO GUARD THE SUSPECT >> OSB-0 PAX-0
[8/2/2025 4:06:02 AM.829] LSPD First Response: UB: IN PERIMETER POSITION >> OSB-1 PAX-4
[8/2/2025 4:06:03 AM.964] LSPD First Response: [RealisticTrafficAI] Vehicle 0002141a stopping at red light.
[8/2/2025 4:06:04 AM.219] LSPD First Response: [TRACE] Amy Adams (MP_F_FREEMODE_01) was damaged.
[8/2/2025 4:06:04 AM.311] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[8/2/2025 4:06:05 AM.918] LSPD First Response: [TRACE] Aborting SoundHorn: Finished
[8/2/2025 4:06:05 AM.981] LSPD First Response: [RealisticTrafficAI] Vehicle 000a9c19 stopping at red light.
[8/2/2025 4:06:06 AM.280] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[8/2/2025 4:06:06 AM.495] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[8/2/2025 4:06:06 AM.498] LSPD First Response: [TRACE] Set current state to: GoToCaller
[8/2/2025 4:06:06 AM.697] LSPD First Response: [TRACE] Use caller position: True
[8/2/2025 4:06:06 AM.963] LSPD First Response: [TRACE] Yamato Silver (MP_M_FREEMODE_01) was damaged.
[8/2/2025 4:06:07 AM.220] LSPD First Response: UB: GUARDING THE SUSPECT >> OSB-0 PAX-0
[8/2/2025 4:06:08 AM.001] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Object reference not set to an instance of an object.
[8/2/2025 4:06:08 AM.846] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[8/2/2025 4:06:08 AM.848] LSPD First Response: [TRACE] Set current state to: GoToCaller
[8/2/2025 4:06:08 AM.848] LSPD First Response: [TRACE] Use caller position: True
[8/2/2025 4:06:10 AM.179] LSPD First Response: [RealisticTrafficAI] Vehicle 000b131a ran a red light.
[8/2/2025 4:06:10 AM.700] LSPD First Response: [RealisticTrafficAI] Vehicle 000b131a stopping at red light.
[8/2/2025 4:06:10 AM.955] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[8/2/2025 4:06:12 AM.590] LSPD First Response: [TRACE] Using safe pos
[8/2/2025 4:06:12 AM.590] LSPD First Response: [TRACE] Going to: X:-1197.633 Y:-1100.213 Z:4.75
[8/2/2025 4:06:12 AM.712] LSPD First Response: [RealisticTrafficAI] Vehicle 0002e61a stopping at red light.
[8/2/2025 4:06:12 AM.888] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[8/2/2025 4:06:14 AM.154] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[8/2/2025 4:06:14 AM.154] LSPD First Response: [TRACE] Set current state to: GoToCaller
[8/2/2025 4:06:14 AM.402] LSPD First Response: [TRACE] Use caller position: True
[8/2/2025 4:06:14 AM.730] LSPD First Response: [RealisticTrafficAI] Vehicle 0007b119 stopping at red light.
[8/2/2025 4:06:14 AM.919] LSPD First Response: UB: IN STANDBY POSITION >> OSB-1 PAX-0
[8/2/2025 4:06:15 AM.887] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[8/2/2025 4:06:15 AM.887] LSPD First Response: [TRACE] Set current state to: GoToCaller
[8/2/2025 4:06:15 AM.888] LSPD First Response: [TRACE] Use caller position: True
[8/2/2025 4:06:17 AM.348] LSPD First Response: [RealisticTrafficAI] Vehicle 0007b119 stopping at red light.
[8/2/2025 4:06:19 AM.705] LSPD First Response: [TRACE] Contacting caller
[8/2/2025 4:06:19 AM.821] LSPD First Response: [TRACE] Yamato Silver (MP_M_FREEMODE_01) was damaged.
[8/2/2025 4:06:19 AM.945] LSPD First Response: [RealisticTrafficAI] Vehicle 000b931a stopping at red light.
[8/2/2025 4:06:20 AM.169] LSPD First Response: GrammarPolice: [Events] firing key press change event, hotkey action = radio  isPressed = True
[8/2/2025 4:06:20 AM.231] LSPD First Response: GrammarPolice: [AnimationHandler] starting the animation...
[8/2/2025 4:06:20 AM.280] LSPD First Response: [TRACE] Set current state to: Investigate
[8/2/2025 4:06:21 AM.086] LSPD First Response: [TRACE] Task DriveCode finished: Reached destination
[8/2/2025 4:06:21 AM.659] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[8/2/2025 4:06:21 AM.659] LSPD First Response: [TRACE] Set current state to: Investigate
[8/2/2025 4:06:21 AM.966] LSPD First Response: [RealisticTrafficAI] Vehicle 0007b119 stopping at red light.
[8/2/2025 4:06:23 AM.287] LSPD First Response: [TRACE] Set current state to: LeavingVehicle
[8/2/2025 4:06:23 AM.287] LSPD First Response: [TRACE] Set current state to: GoToCaller
[8/2/2025 4:06:23 AM.290] LSPD First Response: [TRACE] Use caller position: True
[8/2/2025 4:06:23 AM.959] LSPD First Response: GrammarPolice: [TargetHandler] updating target
[8/2/2025 4:06:24 AM.021] LSPD First Response: GrammarPolice: [AnimationHandler] stopping the animation...
[8/2/2025 4:06:24 AM.588] LSPD First Response: [RealisticTrafficAI] Vehicle 0007b119 stopping at red light.
[8/2/2025 4:06:24 AM.939] LSPD First Response: [TRACE] Using safe pos
[8/2/2025 4:06:24 AM.939] LSPD First Response: [TRACE] Going to: X:-1201.418 Y:-1102.188 Z:5.625
[8/2/2025 4:06:25 AM.124] LSPD First Response: GrammarPolice: [Events] firing action event, action = code4
[8/2/2025 4:06:25 AM.124] LSPD First Response: GrammarPolice: [DispatchHandler] received action: code4, invoking ActionHandler
[8/2/2025 4:06:25 AM.124] LSPD First Response: GrammarPolice: [ActionHandler] invoking action: code4
[8/2/2025 4:06:25 AM.127] LSPD First Response: GrammarPolice: [DispatchHandler] adding to dispatcher queue
[8/2/2025 4:06:25 AM.301] LSPD First Response: GrammarPolice: [PlayerHandler] setting player status to Available
[8/2/2025 4:06:25 AM.303] LSPD First Response: GrammarPolice: [BackupHandler] Releasing 0 vehicles and 0 cops from backup
[8/2/2025 4:06:25 AM.306] LSPD First Response: GrammarPolice: [UltimateBackup] calling UltimateBackup: dismissAllBackupUnits
[8/2/2025 4:06:25 AM.353] LSPD First Response: Immersive Ambient Events: Player is available, waiting for 15 seconds before starting UpdatedInfoTimer again
[8/2/2025 4:06:25 AM.680] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0
[8/2/2025 4:06:25 AM.764] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-0
[8/2/2025 4:06:25 AM.825] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 1
[8/2/2025 4:06:25 AM.829] LSPD First Response: EndCurrentCallout: Finishing...
[8/2/2025 4:06:25 AM.847] LSPD First Response: [686 Callouts] This 686 Callout has now ended.
[8/2/2025 4:06:25 AM.847] LSPD First Response: [686 Callouts] Keeping Los Santos safe one call at a time.
[8/2/2025 4:06:25 AM.850] LSPD First Response: [TRACE] Cleaning UI
[8/2/2025 4:06:25 AM.850] LSPD First Response: [TRACE] Released 0 entities from  #3 Content Manager
[8/2/2025 4:06:25 AM.850] LSPD First Response: [TRACE] Instance cleaned ( #3)
[8/2/2025 4:06:25 AM.851] LSPD First Response: CalloutInterface: [DEBUG] Detected CalloutEvent.Finished, marking incident as closed
[8/2/2025 4:06:25 AM.851] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Alleyway Robbery
[8/2/2025 4:06:25 AM.851] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 4:06:25 AM.851] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Alleyway Robbery
[8/2/2025 4:06:25 AM.852] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Alleyway Robbery
[8/2/2025 4:06:25 AM.852] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 4:06:25 AM.852] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Alleyway Robbery
[8/2/2025 4:06:25 AM.852] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Alleyway Robbery
[8/2/2025 4:06:25 AM.853] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updated item matches our current item
[8/2/2025 4:06:25 AM.853] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget updating the details for [686] Alleyway Robbery
[8/2/2025 4:06:25 AM.854] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-1
[8/2/2025 4:06:25 AM.923] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-2
[8/2/2025 4:06:25 AM.983] LSPD First Response: GrammarPolice: [DispatchHandler] detected action: code4
[8/2/2025 4:06:25 AM.983] LSPD First Response: GrammarPolice: [DispatchHandler] detected player status: Available
[8/2/2025 4:06:25 AM.996] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-3
[8/2/2025 4:06:26 AM.092] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-1 PAX-4
[8/2/2025 4:06:26 AM.214] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-1 | TOTAL ACTIVE UNIT >> 0
[8/2/2025 4:06:26 AM.369] LSPD First Response: CalloutInterface: [DEBUG] either the spawner is no longer running, it ran out of callouts, or there aren't any units available
[8/2/2025 4:06:27 AM.181] LSPD First Response: [RealisticTrafficAI] Vehicle 0007b119 stopping at red light.
[8/2/2025 4:06:27 AM.982] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[8/2/2025 4:06:27 AM.982] LSPD First Response: [TRACE] Set current state to: Investigate
[8/2/2025 4:06:28 AM.490] LSPD First Response: [TRACE] Joey Brooks (MP_M_FREEMODE_01) was damaged.
[8/2/2025 4:06:29 AM.048] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[8/2/2025 4:06:29 AM.048] LSPD First Response: [TRACE] Set current state to: Investigate
[8/2/2025 4:06:29 AM.150] LSPD First Response: Creating BurnoutWhenStationary event
[8/2/2025 4:06:29 AM.744] LSPD First Response: [RealisticTrafficAI] Vehicle 0002a11a stopping at red light.
[8/2/2025 4:06:30 AM.650] LSPD First Response: [TRACE] James Bradshaw (A_M_Y_STBLA_02) was damaged.
[8/2/2025 4:06:31 AM.119] LSPD First Response: [TRACE] Mcjadon Bennett (A_M_M_BEVHILLS_02) was damaged.
[8/2/2025 4:06:31 AM.120] LSPD First Response: [TRACE] Hit and run was invalid
[8/2/2025 4:06:31 AM.784] LSPD First Response: [RealisticTrafficAI] Vehicle 0000e418 stopping at red light.
[8/2/2025 4:06:33 AM.847] LSPD First Response: [RealisticTrafficAI] Vehicle 0007b119 stopping at red light.
[8/2/2025 4:06:36 AM.420] LSPD First Response: [RealisticTrafficAI] Vehicle 0000aa17 stopping at red light.
[8/2/2025 4:06:38 AM.467] LSPD First Response: [RealisticTrafficAI] Vehicle 0002a11a stopping at red light.
[8/2/2025 4:06:38 AM.757] LSPD First Response: [TRACE] Starting investigation because of timeout or arrival
[8/2/2025 4:06:38 AM.757] LSPD First Response: [TRACE] Set current state to: Investigate
[8/2/2025 4:06:40 AM.509] LSPD First Response: [RealisticTrafficAI] Vehicle 0000e418 stopping at red light.
[8/2/2025 4:06:40 AM.799] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [Adam69 Callouts] Officer Down
[8/2/2025 4:06:40 AM.799] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: 2-DAVID-5 to [Adam69 Callouts] Officer Down
[8/2/2025 4:06:40 AM.799] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [Adam69 Callouts] Officer Down
[8/2/2025 4:06:40 AM.799] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [Adam69 Callouts] Officer Down
[8/2/2025 4:06:40 AM.799] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [Adam69 Callouts] Officer Down
[8/2/2025 4:06:40 AM.799] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [Adam69 Callouts] Officer Down
[8/2/2025 4:06:41 AM.203] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[8/2/2025 4:06:41 AM.906] LSPD First Response: [TRACE] A new world event should be started
[8/2/2025 4:06:41 AM.906] LSPD First Response: [TRACE] Starting world event RunLights
[8/2/2025 4:06:41 AM.906] LSPD First Response: [TRACE] Setting up world event: RunLights #3
[8/2/2025 4:06:41 AM.907] LSPD First Response: [TRACE] Assigned ped to RunLights #3 (Ambient)
[8/2/2025 4:06:42 AM.515] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[8/2/2025 4:06:42 AM.517] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[8/2/2025 4:06:42 AM.517] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[8/2/2025 4:06:42 AM.529] LSPD First Response: [RealisticTrafficAI] Vehicle 0007b119 stopping at red light.
[8/2/2025 4:06:43 AM.673] LSPD First Response: [TRACE] Holster weapon
[8/2/2025 4:06:44 AM.745] LSPD First Response: [TRACE] Enter vehicle: -1
[8/2/2025 4:06:45 AM.074] LSPD First Response: [RealisticTrafficAI] Vehicle 0000aa17 stopping at red light.
[8/2/2025 4:06:47 AM.085] LSPD First Response: [RealisticTrafficAI] Vehicle 0002a11a stopping at red light.
[8/2/2025 4:06:48 AM.688] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[8/2/2025 4:06:48 AM.689] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[8/2/2025 4:06:48 AM.689] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[8/2/2025 4:06:49 AM.116] LSPD First Response: [RealisticTrafficAI] Vehicle 0000e418 stopping at red light.
[8/2/2025 4:06:50 AM.125] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[8/2/2025 4:06:50 AM.125] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[8/2/2025 4:06:50 AM.125] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[8/2/2025 4:06:50 AM.125] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[8/2/2025 4:06:50 AM.126] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[8/2/2025 4:06:50 AM.126] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[8/2/2025 4:06:50 AM.939] LSPD First Response: [TRACE] Enter vehicle: -1
[8/2/2025 4:06:51 AM.163] LSPD First Response: [RealisticTrafficAI] Vehicle 0007b119 stopping at red light.
[8/2/2025 4:06:52 AM.281] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[8/2/2025 4:06:52 AM.282] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[8/2/2025 4:06:52 AM.355] LSPD First Response: [TRACE] Enter vehicle: -1
[8/2/2025 4:06:52 AM.355] LSPD First Response: [TRACE] Enter vehicle: -1
[8/2/2025 4:06:53 AM.728] LSPD First Response: [RealisticTrafficAI] Vehicle 0004031a stopping at red light.
[8/2/2025 4:06:54 AM.538] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[8/2/2025 4:06:54 AM.542] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[8/2/2025 4:06:54 AM.543] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[8/2/2025 4:06:54 AM.543] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[8/2/2025 4:06:54 AM.547] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[8/2/2025 4:06:54 AM.547] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[8/2/2025 4:06:54 AM.551] LSPD First Response: [TRACE] Ped Luissa Diaz has become idle again
[8/2/2025 4:06:55 AM.794] LSPD First Response: [RealisticTrafficAI] Vehicle 0002721b stopping at red light.
[8/2/2025 4:06:56 AM.680] LSPD First Response: [TRACE] Task CopInvestigateBackup finished: InvestigateTimer timed out - complete.
[8/2/2025 4:06:56 AM.680] LSPD First Response: [TRACE] TaskCopInvestigate_ended
[8/2/2025 4:06:56 AM.680] LSPD First Response: [TRACE] Set current state to: ReturnToVehicle
[8/2/2025 4:06:57 AM.834] LSPD First Response: [RealisticTrafficAI] Vehicle 0006ff1b stopping at red light.
[8/2/2025 4:06:58 AM.845] LSPD First Response: [TRACE] Enter vehicle: -1
[8/2/2025 4:06:59 AM.876] LSPD First Response: [RealisticTrafficAI] Vehicle 0009571a stopping at red light.
[8/2/2025 4:07:00 AM.829] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[8/2/2025 4:07:00 AM.829] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[8/2/2025 4:07:01 AM.568] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[8/2/2025 4:07:01 AM.568] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[8/2/2025 4:07:01 AM.931] LSPD First Response: [RealisticTrafficAI] Vehicle 0003ce08 stopping at red light.
[8/2/2025 4:07:03 AM.000] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[8/2/2025 4:07:03 AM.000] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[8/2/2025 4:07:03 AM.078] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[8/2/2025 4:07:03 AM.078] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[8/2/2025 4:07:03 AM.078] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[8/2/2025 4:07:03 AM.078] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[8/2/2025 4:07:03 AM.079] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[8/2/2025 4:07:03 AM.079] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[8/2/2025 4:07:03 AM.079] LSPD First Response: [TRACE] Ped Lucas tywon has become idle again
[8/2/2025 4:07:03 AM.865] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[8/2/2025 4:07:03 AM.865] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[8/2/2025 4:07:03 AM.865] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[8/2/2025 4:07:03 AM.865] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[8/2/2025 4:07:03 AM.865] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[8/2/2025 4:07:03 AM.865] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[8/2/2025 4:07:03 AM.865] LSPD First Response: [TRACE] Ped Tara Holzi has become idle again
[8/2/2025 4:07:03 AM.939] LSPD First Response: [RealisticTrafficAI] Vehicle 0000aa17 stopping at red light.
[8/2/2025 4:07:05 AM.273] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as driver
[8/2/2025 4:07:05 AM.273] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[8/2/2025 4:07:05 AM.273] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[8/2/2025 4:07:05 AM.273] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[8/2/2025 4:07:05 AM.273] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[8/2/2025 4:07:05 AM.273] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[8/2/2025 4:07:05 AM.274] LSPD First Response: [TRACE] Ped Whitney Hodges has become idle again
[8/2/2025 4:07:05 AM.959] LSPD First Response: [RealisticTrafficAI] Vehicle 0000e418 stopping at red light.
[8/2/2025 4:07:07 AM.479] LSPD First Response: [TRACE] Aborting CopRespondBackup: Ped successfully returned to vehicle
[8/2/2025 4:07:07 AM.479] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[8/2/2025 4:07:07 AM.609] LSPD First Response: [TRACE] Aborting RespondBackup: Finished as passenger
[8/2/2025 4:07:07 AM.609] LSPD First Response: [TRACE] TaskRespondBackup::OnAbort
[8/2/2025 4:07:07 AM.609] LSPD First Response: [TRACE] Aborting CopRespondBackup: Parent task is aborting
[8/2/2025 4:07:07 AM.609] LSPD First Response: [TRACE] TaskCopRespondBackupNew::OnAbort
[8/2/2025 4:07:07 AM.610] LSPD First Response: [TRACE] TaskRespondBackup_Ended: Releasing control
[8/2/2025 4:07:07 AM.610] LSPD First Response: [TRACE] Removing ped from BackupManager #1 (Gameplay)
[8/2/2025 4:07:07 AM.610] LSPD First Response: [TRACE] Ped Yamato Silver has become idle again
[8/2/2025 4:07:08 AM.002] LSPD First Response: [RealisticTrafficAI] Vehicle 0007b119 stopping at red light.
[8/2/2025 4:07:10 AM.177] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[8/2/2025 4:07:10 AM.248] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[8/2/2025 4:07:10 AM.570] LSPD First Response: [RealisticTrafficAI] Vehicle 0004031a stopping at red light.
[8/2/2025 4:07:12 AM.606] LSPD First Response: [RealisticTrafficAI] Vehicle 0009571a stopping at red light.
[8/2/2025 4:07:14 AM.651] LSPD First Response: [RealisticTrafficAI] Vehicle 00044a1a stopping at red light.
[8/2/2025 4:07:15 AM.122] Seatbelt: Seatbelt fastened
[8/2/2025 4:07:16 AM.687] LSPD First Response: [RealisticTrafficAI] Vehicle 0003ce08 stopping at red light.
[8/2/2025 4:07:19 AM.254] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:19 AM.254] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:19 AM.256] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:19 AM.256] at System.Environment.get_StackTrace()
[8/2/2025 4:07:19 AM.256] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:19 AM.256] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:19 AM.256] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:19 AM.256] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:19 AM.256] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:19 AM.256] at Rage.GameFiber.Main()
[8/2/2025 4:07:19 AM.256] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:19 AM.256] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:19 AM.256] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:19 AM.256] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:19 AM.257] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:19 AM.760] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:19 AM.760] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:19 AM.761] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:19 AM.761] at System.Environment.get_StackTrace()
[8/2/2025 4:07:19 AM.761] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:19 AM.761] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:19 AM.761] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:19 AM.761] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:19 AM.761] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:19 AM.761] at Rage.GameFiber.Main()
[8/2/2025 4:07:19 AM.761] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:19 AM.761] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:19 AM.761] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:19 AM.761] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:19 AM.761] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:20 AM.315] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:20 AM.315] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:20 AM.315] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:20 AM.315] at System.Environment.get_StackTrace()
[8/2/2025 4:07:20 AM.315] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:20 AM.315] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:20 AM.315] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:20 AM.315] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:20 AM.315] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:20 AM.315] at Rage.GameFiber.Main()
[8/2/2025 4:07:20 AM.315] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:20 AM.315] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:20 AM.315] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:20 AM.315] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:20 AM.315] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:20 AM.857] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:20 AM.857] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:20 AM.858] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:20 AM.858] at System.Environment.get_StackTrace()
[8/2/2025 4:07:20 AM.858] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:20 AM.858] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:20 AM.858] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:20 AM.858] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:20 AM.858] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:20 AM.858] at Rage.GameFiber.Main()
[8/2/2025 4:07:20 AM.858] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:20 AM.858] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:20 AM.858] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:20 AM.858] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:20 AM.858] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:21 AM.411] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:21 AM.411] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:21 AM.411] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:21 AM.411] at System.Environment.get_StackTrace()
[8/2/2025 4:07:21 AM.411] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:21 AM.411] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:21 AM.411] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:21 AM.411] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:21 AM.411] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:21 AM.411] at Rage.GameFiber.Main()
[8/2/2025 4:07:21 AM.411] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:21 AM.411] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:21 AM.411] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:21 AM.411] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:21 AM.411] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:21 AM.934] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:21 AM.935] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:21 AM.935] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:21 AM.935] at System.Environment.get_StackTrace()
[8/2/2025 4:07:21 AM.935] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:21 AM.935] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:21 AM.935] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:21 AM.935] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:21 AM.935] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:21 AM.935] at Rage.GameFiber.Main()
[8/2/2025 4:07:21 AM.935] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:21 AM.935] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:21 AM.935] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:21 AM.936] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:21 AM.936] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:22 AM.481] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:22 AM.481] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:22 AM.481] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:22 AM.481] at System.Environment.get_StackTrace()
[8/2/2025 4:07:22 AM.481] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:22 AM.481] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:22 AM.481] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:22 AM.481] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:22 AM.481] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:22 AM.481] at Rage.GameFiber.Main()
[8/2/2025 4:07:22 AM.481] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:22 AM.481] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:22 AM.481] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:22 AM.481] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:22 AM.481] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:23 AM.008] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:23 AM.010] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:23 AM.010] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:23 AM.010] at System.Environment.get_StackTrace()
[8/2/2025 4:07:23 AM.010] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:23 AM.010] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:23 AM.010] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:23 AM.010] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:23 AM.010] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:23 AM.010] at Rage.GameFiber.Main()
[8/2/2025 4:07:23 AM.010] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:23 AM.010] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:23 AM.010] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:23 AM.010] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:23 AM.010] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:23 AM.566] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:23 AM.566] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:23 AM.566] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:23 AM.566] at System.Environment.get_StackTrace()
[8/2/2025 4:07:23 AM.566] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:23 AM.566] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:23 AM.566] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:23 AM.566] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:23 AM.566] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:23 AM.566] at Rage.GameFiber.Main()
[8/2/2025 4:07:23 AM.566] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:23 AM.566] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:23 AM.566] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:23 AM.566] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:23 AM.566] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:23 AM.858] LSPD First Response: [TRACE] Removed group 0
[8/2/2025 4:07:24 AM.076] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:24 AM.076] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:24 AM.076] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:24 AM.076] at System.Environment.get_StackTrace()
[8/2/2025 4:07:24 AM.076] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:24 AM.076] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:24 AM.076] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:24 AM.076] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:24 AM.076] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:24 AM.076] at Rage.GameFiber.Main()
[8/2/2025 4:07:24 AM.076] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:24 AM.076] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:24 AM.076] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:24 AM.076] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:24 AM.076] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:24 AM.606] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:24 AM.606] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:24 AM.606] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:24 AM.606] at System.Environment.get_StackTrace()
[8/2/2025 4:07:24 AM.606] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:24 AM.606] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:24 AM.606] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:24 AM.606] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:24 AM.606] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:24 AM.606] at Rage.GameFiber.Main()
[8/2/2025 4:07:24 AM.606] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:24 AM.606] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:24 AM.606] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:24 AM.606] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:24 AM.606] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:25 AM.150] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:25 AM.150] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:25 AM.150] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:25 AM.150] at System.Environment.get_StackTrace()
[8/2/2025 4:07:25 AM.150] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:25 AM.150] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:25 AM.150] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:25 AM.150] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:25 AM.150] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:25 AM.150] at Rage.GameFiber.Main()
[8/2/2025 4:07:25 AM.150] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:25 AM.150] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:25 AM.150] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:25 AM.150] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:25 AM.150] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:25 AM.662] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:25 AM.662] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:25 AM.662] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:25 AM.662] at System.Environment.get_StackTrace()
[8/2/2025 4:07:25 AM.662] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:25 AM.662] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:25 AM.662] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:25 AM.662] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:25 AM.662] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:25 AM.662] at Rage.GameFiber.Main()
[8/2/2025 4:07:25 AM.662] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:25 AM.662] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:25 AM.662] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:25 AM.662] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:25 AM.662] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:26 AM.178] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:26 AM.178] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:26 AM.184] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:26 AM.184] at System.Environment.get_StackTrace()
[8/2/2025 4:07:26 AM.184] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:26 AM.184] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:26 AM.184] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:26 AM.184] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:26 AM.184] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:26 AM.184] at Rage.GameFiber.Main()
[8/2/2025 4:07:26 AM.184] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:26 AM.184] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:26 AM.184] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:26 AM.184] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:26 AM.184] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:26 AM.717] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:26 AM.717] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:26 AM.717] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:26 AM.717] at System.Environment.get_StackTrace()
[8/2/2025 4:07:26 AM.717] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:26 AM.717] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:26 AM.717] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:26 AM.717] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:26 AM.717] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:26 AM.717] at Rage.GameFiber.Main()
[8/2/2025 4:07:26 AM.717] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:26 AM.717] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:26 AM.717] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:26 AM.717] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:26 AM.717] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:27 AM.241] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:27 AM.241] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:27 AM.241] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:27 AM.241] at System.Environment.get_StackTrace()
[8/2/2025 4:07:27 AM.242] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:27 AM.242] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:27 AM.242] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:27 AM.242] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:27 AM.242] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:27 AM.242] at Rage.GameFiber.Main()
[8/2/2025 4:07:27 AM.242] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:27 AM.242] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:27 AM.242] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:27 AM.242] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:27 AM.242] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:27 AM.575] LSPD First Response: [TRACE] Removed group 0
[8/2/2025 4:07:27 AM.791] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:27 AM.791] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:27 AM.791] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:27 AM.791] at System.Environment.get_StackTrace()
[8/2/2025 4:07:27 AM.791] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:27 AM.791] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:27 AM.791] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:27 AM.791] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:27 AM.791] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:27 AM.791] at Rage.GameFiber.Main()
[8/2/2025 4:07:27 AM.791] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:27 AM.791] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:27 AM.791] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:27 AM.791] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:27 AM.791] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:27 AM.906] LSPD First Response: [TRACE] Removed group 0
[8/2/2025 4:07:28 AM.303] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:28 AM.303] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:28 AM.303] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:28 AM.303] at System.Environment.get_StackTrace()
[8/2/2025 4:07:28 AM.303] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:28 AM.303] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:28 AM.303] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:28 AM.303] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:28 AM.303] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:28 AM.303] at Rage.GameFiber.Main()
[8/2/2025 4:07:28 AM.303] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:28 AM.303] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:28 AM.303] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:28 AM.303] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:28 AM.303] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:28 AM.874] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:28 AM.874] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:28 AM.874] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:28 AM.874] at System.Environment.get_StackTrace()
[8/2/2025 4:07:28 AM.874] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:28 AM.874] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:28 AM.874] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:28 AM.874] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:28 AM.874] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:28 AM.874] at Rage.GameFiber.Main()
[8/2/2025 4:07:28 AM.874] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:28 AM.874] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:28 AM.874] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:28 AM.874] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:28 AM.874] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:29 AM.404] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:29 AM.404] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:29 AM.404] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:29 AM.404] at System.Environment.get_StackTrace()
[8/2/2025 4:07:29 AM.404] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:29 AM.404] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:29 AM.404] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:29 AM.404] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:29 AM.404] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:29 AM.404] at Rage.GameFiber.Main()
[8/2/2025 4:07:29 AM.404] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:29 AM.404] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:29 AM.404] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:29 AM.404] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:29 AM.404] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:29 AM.918] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:29 AM.918] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:29 AM.919] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:29 AM.919] at System.Environment.get_StackTrace()
[8/2/2025 4:07:29 AM.919] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:29 AM.919] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:29 AM.919] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:29 AM.919] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:29 AM.919] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:29 AM.919] at Rage.GameFiber.Main()
[8/2/2025 4:07:29 AM.919] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:29 AM.919] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:29 AM.919] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:29 AM.919] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:29 AM.919] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:30 AM.464] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:30 AM.464] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:30 AM.465] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:30 AM.465] at System.Environment.get_StackTrace()
[8/2/2025 4:07:30 AM.465] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:30 AM.465] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:30 AM.465] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:30 AM.465] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:30 AM.465] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:30 AM.465] at Rage.GameFiber.Main()
[8/2/2025 4:07:30 AM.465] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:30 AM.465] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:30 AM.465] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:30 AM.465] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:30 AM.465] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:30 AM.979] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:30 AM.979] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:30 AM.979] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:30 AM.979] at System.Environment.get_StackTrace()
[8/2/2025 4:07:30 AM.979] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:30 AM.979] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:30 AM.979] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:30 AM.979] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:30 AM.979] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:30 AM.979] at Rage.GameFiber.Main()
[8/2/2025 4:07:30 AM.979] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:30 AM.979] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:30 AM.979] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:30 AM.979] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:30 AM.979] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:31 AM.516] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:31 AM.516] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:31 AM.517] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:31 AM.517] at System.Environment.get_StackTrace()
[8/2/2025 4:07:31 AM.517] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:31 AM.517] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:31 AM.517] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:31 AM.517] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:31 AM.517] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:31 AM.517] at Rage.GameFiber.Main()
[8/2/2025 4:07:31 AM.517] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:31 AM.517] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:31 AM.517] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:31 AM.517] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:31 AM.517] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:31 AM.766] LSPD First Response: [TRACE] Removed group 0
[8/2/2025 4:07:32 AM.019] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:32 AM.019] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:32 AM.020] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:32 AM.020] at System.Environment.get_StackTrace()
[8/2/2025 4:07:32 AM.020] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:32 AM.020] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:32 AM.020] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:32 AM.020] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:32 AM.020] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:32 AM.020] at Rage.GameFiber.Main()
[8/2/2025 4:07:32 AM.020] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:32 AM.020] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:32 AM.020] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:32 AM.020] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:32 AM.021] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:32 AM.570] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:32 AM.570] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:32 AM.570] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:32 AM.570] at System.Environment.get_StackTrace()
[8/2/2025 4:07:32 AM.570] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:32 AM.570] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:32 AM.570] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:32 AM.570] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:32 AM.570] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:32 AM.570] at Rage.GameFiber.Main()
[8/2/2025 4:07:32 AM.570] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:32 AM.570] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:32 AM.570] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:32 AM.570] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:32 AM.571] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:33 AM.124] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:33 AM.124] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:33 AM.124] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:33 AM.124] at System.Environment.get_StackTrace()
[8/2/2025 4:07:33 AM.124] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:33 AM.124] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:33 AM.124] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:33 AM.124] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:33 AM.124] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:33 AM.124] at Rage.GameFiber.Main()
[8/2/2025 4:07:33 AM.124] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:33 AM.124] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:33 AM.124] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:33 AM.124] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:33 AM.124] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:33 AM.677] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:33 AM.677] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:33 AM.677] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:33 AM.677] at System.Environment.get_StackTrace()
[8/2/2025 4:07:33 AM.677] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:33 AM.677] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:33 AM.677] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:33 AM.677] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:33 AM.677] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:33 AM.677] at Rage.GameFiber.Main()
[8/2/2025 4:07:33 AM.677] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:33 AM.677] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:33 AM.677] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:33 AM.677] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:33 AM.677] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:34 AM.199] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:34 AM.199] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:34 AM.199] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:34 AM.199] at System.Environment.get_StackTrace()
[8/2/2025 4:07:34 AM.199] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:34 AM.199] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:34 AM.199] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:34 AM.199] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:34 AM.199] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:34 AM.199] at Rage.GameFiber.Main()
[8/2/2025 4:07:34 AM.201] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:34 AM.201] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:34 AM.201] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:34 AM.201] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:34 AM.201] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:34 AM.778] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:34 AM.778] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:34 AM.778] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:34 AM.778] at System.Environment.get_StackTrace()
[8/2/2025 4:07:34 AM.778] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:34 AM.778] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:34 AM.778] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:34 AM.778] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:34 AM.778] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:34 AM.778] at Rage.GameFiber.Main()
[8/2/2025 4:07:34 AM.778] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:34 AM.778] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:34 AM.778] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:34 AM.778] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:34 AM.778] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:35 AM.309] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:35 AM.309] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:35 AM.309] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:35 AM.309] at System.Environment.get_StackTrace()
[8/2/2025 4:07:35 AM.309] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:35 AM.309] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:35 AM.309] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:35 AM.309] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:35 AM.309] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:35 AM.309] at Rage.GameFiber.Main()
[8/2/2025 4:07:35 AM.309] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:35 AM.309] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:35 AM.309] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:35 AM.309] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:35 AM.310] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:35 AM.338] LSPD First Response: [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory)
[8/2/2025 4:07:35 AM.339] LSPD First Response: [TRACE] Thread TrafficStop #1 initialized
[8/2/2025 4:07:35 AM.473] LSPD First Response: [NORMAL] RiskierTrafficStops: Performing IAE compatibility check...
[8/2/2025 4:07:35 AM.793] LSPD First Response: Immersive Ambient Events: Event timer instance ended
[8/2/2025 4:07:35 AM.846] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:35 AM.846] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:35 AM.846] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:35 AM.846] at System.Environment.get_StackTrace()
[8/2/2025 4:07:35 AM.846] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:35 AM.846] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:35 AM.846] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:35 AM.846] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:35 AM.846] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:35 AM.846] at Rage.GameFiber.Main()
[8/2/2025 4:07:35 AM.846] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:35 AM.846] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:35 AM.846] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:35 AM.846] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:35 AM.846] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:35 AM.864] LSPD First Response: Immersive Ambient Events: Starting event timer...
[8/2/2025 4:07:36 AM.415] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:36 AM.415] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:36 AM.417] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:36 AM.417] at System.Environment.get_StackTrace()
[8/2/2025 4:07:36 AM.417] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:36 AM.417] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:36 AM.417] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:36 AM.417] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:36 AM.417] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:36 AM.417] at Rage.GameFiber.Main()
[8/2/2025 4:07:36 AM.417] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:36 AM.417] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:36 AM.417] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:36 AM.417] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:36 AM.417] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:36 AM.921] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:36 AM.921] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:36 AM.921] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:36 AM.921] at System.Environment.get_StackTrace()
[8/2/2025 4:07:36 AM.921] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:36 AM.921] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:36 AM.921] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:36 AM.921] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:36 AM.921] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:36 AM.921] at Rage.GameFiber.Main()
[8/2/2025 4:07:36 AM.921] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:36 AM.921] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:36 AM.921] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:36 AM.921] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:36 AM.921] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:37 AM.335] LSPD First Response: [TRACE] Anthony Marzio (A_M_Y_GENSTREET_02) was damaged.
[8/2/2025 4:07:37 AM.445] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:37 AM.446] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:37 AM.446] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:37 AM.446] at System.Environment.get_StackTrace()
[8/2/2025 4:07:37 AM.446] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:37 AM.446] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:37 AM.446] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:37 AM.446] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:37 AM.446] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:37 AM.446] at Rage.GameFiber.Main()
[8/2/2025 4:07:37 AM.446] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:37 AM.446] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:37 AM.446] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:37 AM.446] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:37 AM.446] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:38 AM.001] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:38 AM.001] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:38 AM.001] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:38 AM.001] at System.Environment.get_StackTrace()
[8/2/2025 4:07:38 AM.001] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:38 AM.001] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:38 AM.001] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:38 AM.001] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:38 AM.001] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:38 AM.001] at Rage.GameFiber.Main()
[8/2/2025 4:07:38 AM.001] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:38 AM.001] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:38 AM.001] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:38 AM.001] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:38 AM.001] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:38 AM.095] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:07:38 AM.095] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:07:38 AM.095] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:07:38 AM.162] LSPD First Response: [TRACE] Asked thread TrafficStop #1 to abort: Suspect out of range and not on screen
[8/2/2025 4:07:38 AM.164] LSPD First Response: [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory)
[8/2/2025 4:07:38 AM.164] LSPD First Response: [TRACE] Released 0 entities from TrafficStop #1 Content Manager
[8/2/2025 4:07:38 AM.164] LSPD First Response: [TRACE] Instance cleaned (TrafficStop #1)
[8/2/2025 4:07:38 AM.198] LSPD First Response: [TRACE] Ped Josh Adams has become idle again
[8/2/2025 4:07:38 AM.225] LSPD First Response: [TRACE] Thread TrafficStop #1 has been shut down
[8/2/2025 4:07:38 AM.548] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:38 AM.548] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:38 AM.549] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:38 AM.549] at System.Environment.get_StackTrace()
[8/2/2025 4:07:38 AM.549] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:38 AM.549] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:38 AM.549] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:38 AM.549] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:38 AM.549] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:38 AM.549] at Rage.GameFiber.Main()
[8/2/2025 4:07:38 AM.549] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:38 AM.549] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:38 AM.549] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:38 AM.549] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:38 AM.549] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:38 AM.640] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:07:38 AM.640] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:07:38 AM.640] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:07:39 AM.145] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:39 AM.145] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:39 AM.145] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:39 AM.145] at System.Environment.get_StackTrace()
[8/2/2025 4:07:39 AM.145] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:39 AM.145] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:39 AM.145] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:39 AM.145] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:39 AM.145] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:39 AM.145] at Rage.GameFiber.Main()
[8/2/2025 4:07:39 AM.145] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:39 AM.145] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:39 AM.145] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:39 AM.145] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:39 AM.145] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:39 AM.148] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:07:39 AM.148] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:07:39 AM.148] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:07:39 AM.704] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:39 AM.704] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:39 AM.704] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:39 AM.704] at System.Environment.get_StackTrace()
[8/2/2025 4:07:39 AM.704] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:39 AM.704] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:39 AM.704] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:39 AM.704] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:39 AM.704] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:39 AM.704] at Rage.GameFiber.Main()
[8/2/2025 4:07:39 AM.704] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:39 AM.704] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:39 AM.704] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:39 AM.704] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:39 AM.704] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:39 AM.858] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:07:39 AM.858] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:07:39 AM.858] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:07:40 AM.018] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:07:40 AM.018] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:07:40 AM.018] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:07:40 AM.266] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:40 AM.266] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:40 AM.266] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:40 AM.266] at System.Environment.get_StackTrace()
[8/2/2025 4:07:40 AM.266] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:40 AM.266] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:40 AM.266] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:40 AM.266] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:40 AM.266] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:40 AM.266] at Rage.GameFiber.Main()
[8/2/2025 4:07:40 AM.266] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:40 AM.266] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:40 AM.267] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:40 AM.267] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:40 AM.267] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:40 AM.411] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:07:40 AM.411] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:07:40 AM.411] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:07:40 AM.611] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:07:40 AM.611] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:07:40 AM.611] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:07:40 AM.723] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:07:40 AM.723] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:07:40 AM.723] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:07:40 AM.775] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:40 AM.775] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:40 AM.775] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:40 AM.775] at System.Environment.get_StackTrace()
[8/2/2025 4:07:40 AM.775] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:40 AM.775] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:40 AM.775] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:40 AM.775] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:40 AM.775] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:40 AM.775] at Rage.GameFiber.Main()
[8/2/2025 4:07:40 AM.775] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:40 AM.775] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:40 AM.776] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:40 AM.776] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:40 AM.776] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:41 AM.323] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:41 AM.323] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:41 AM.323] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:41 AM.323] at System.Environment.get_StackTrace()
[8/2/2025 4:07:41 AM.323] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:41 AM.323] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:41 AM.323] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:41 AM.323] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:41 AM.323] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:41 AM.323] at Rage.GameFiber.Main()
[8/2/2025 4:07:41 AM.323] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:41 AM.323] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:41 AM.323] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:41 AM.323] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:41 AM.323] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:41 AM.853] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:41 AM.853] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:41 AM.853] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:41 AM.853] at System.Environment.get_StackTrace()
[8/2/2025 4:07:41 AM.853] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:41 AM.853] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:41 AM.853] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:41 AM.853] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:41 AM.853] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:41 AM.853] at Rage.GameFiber.Main()
[8/2/2025 4:07:41 AM.853] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:41 AM.853] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:41 AM.853] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:41 AM.853] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:41 AM.853] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:42 AM.358] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:42 AM.358] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:42 AM.359] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:42 AM.359] at System.Environment.get_StackTrace()
[8/2/2025 4:07:42 AM.359] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:42 AM.359] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:42 AM.359] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:42 AM.359] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:42 AM.359] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:42 AM.359] at Rage.GameFiber.Main()
[8/2/2025 4:07:42 AM.359] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:42 AM.359] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:42 AM.359] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:42 AM.359] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:42 AM.359] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:42 AM.888] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:42 AM.888] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:42 AM.888] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:42 AM.888] at System.Environment.get_StackTrace()
[8/2/2025 4:07:42 AM.888] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:42 AM.888] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:42 AM.888] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:42 AM.888] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:42 AM.888] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:42 AM.888] at Rage.GameFiber.Main()
[8/2/2025 4:07:42 AM.888] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:42 AM.888] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:42 AM.888] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:42 AM.888] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:42 AM.888] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:43 AM.229] Seatbelt: Seatbelt fastened
[8/2/2025 4:07:43 AM.404] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:43 AM.404] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:43 AM.404] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:43 AM.404] at System.Environment.get_StackTrace()
[8/2/2025 4:07:43 AM.404] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:43 AM.404] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:43 AM.404] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:43 AM.404] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:43 AM.404] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:43 AM.404] at Rage.GameFiber.Main()
[8/2/2025 4:07:43 AM.404] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:43 AM.404] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:43 AM.404] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:43 AM.404] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:43 AM.404] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:43 AM.632] LSPD First Response: CalloutInterface: [DEBUG] closing incident [Adam69 Callouts] Officer Down and releasing unit 2-DAVID-5
[8/2/2025 4:07:43 AM.632] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [Adam69 Callouts] Officer Down
[8/2/2025 4:07:43 AM.632] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [Adam69 Callouts] Officer Down
[8/2/2025 4:07:43 AM.632] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [Adam69 Callouts] Officer Down
[8/2/2025 4:07:43 AM.906] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:43 AM.906] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:43 AM.916] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:07:43 AM.916] at System.Environment.get_StackTrace()
[8/2/2025 4:07:43 AM.916] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:43 AM.916] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:07:43 AM.916] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:07:43 AM.916] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:07:43 AM.916] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:07:43 AM.916] at Rage.GameFiber.Main()
[8/2/2025 4:07:43 AM.916] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:43 AM.916] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:07:43 AM.916] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:07:43 AM.916] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:07:43 AM.916] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:07:49 AM.317] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-4
[8/2/2025 4:07:49 AM.409] Axon Signal: Playing bodycam recording interval sound...
[8/2/2025 4:07:49 AM.806] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-1
[8/2/2025 4:07:50 AM.845] LSPD First Response: [RealisticTrafficAI] Vehicle 0007e71a ran a red light.
[8/2/2025 4:07:51 AM.397] LSPD First Response: [RealisticTrafficAI] Vehicle 0007e71a ran a red light.
[8/2/2025 4:07:51 AM.521] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:07:51 AM.890] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-3
[8/2/2025 4:07:51 AM.942] LSPD First Response: [RealisticTrafficAI] Vehicle 0007e71a stopping at red light.
[8/2/2025 4:07:53 AM.019] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-2
[8/2/2025 4:07:54 AM.543] LSPD First Response: [RealisticTrafficAI] Vehicle 0007e71a stopping at red light.
[8/2/2025 4:07:55 AM.843] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[8/2/2025 4:07:55 AM.843] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:07:57 AM.117] LSPD First Response: [RealisticTrafficAI] Vehicle 0007e71a stopping at red light.
[8/2/2025 4:07:59 AM.680] LSPD First Response: [RealisticTrafficAI] Vehicle 0007e71a ran a red light.
[8/2/2025 4:08:00 AM.202] LSPD First Response: [RealisticTrafficAI] Vehicle 0007e71a stopping at red light.
[8/2/2025 4:08:02 AM.139] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[8/2/2025 4:08:02 AM.196] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[8/2/2025 4:08:02 AM.778] LSPD First Response: [RealisticTrafficAI] Vehicle 00084c1b stopping at red light.
[8/2/2025 4:08:04 AM.791] LSPD First Response: [RealisticTrafficAI] Vehicle 0007e71a stopping at red light.
[8/2/2025 4:08:06 AM.894] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:08:06 AM.896] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:08:06 AM.946] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:08:06 AM.948] LSPD First Response: [TRACE] Created police2 at X:-1557.13 Y:-839.6754 Z:10.74244
[8/2/2025 4:08:06 AM.948] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:08:07 AM.007] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:08:07 AM.010] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:08:07 AM.015] LSPD First Response: [TRACE] Bobby Black (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 4:08:07 AM.058] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:08:07 AM.060] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:08:07 AM.062] LSPD First Response: [TRACE] Charlie Crews (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 4:08:07 AM.112] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[8/2/2025 4:08:07 AM.380] LSPD First Response: [RealisticTrafficAI] Vehicle 0005971b stopping at red light.
[8/2/2025 4:08:09 AM.390] LSPD First Response: [RealisticTrafficAI] Vehicle 00084c1b stopping at red light.
[8/2/2025 4:08:11 AM.510] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0
[8/2/2025 4:08:11 AM.932] LSPD First Response: [RealisticTrafficAI] Vehicle 00074b1b stopping at red light.
[8/2/2025 4:08:13 AM.994] LSPD First Response: [RealisticTrafficAI] Vehicle 0005971b stopping at red light.
[8/2/2025 4:08:16 AM.013] LSPD First Response: [RealisticTrafficAI] Vehicle 0009ca1b stopping at red light.
[8/2/2025 4:08:18 AM.055] LSPD First Response: [RealisticTrafficAI] Vehicle 00084c1b stopping at red light.
[8/2/2025 4:08:19 AM.493] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:08:19 AM.493] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:08:19 AM.493] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:08:20 AM.628] LSPD First Response: [RealisticTrafficAI] Vehicle 00074b1b stopping at red light.
[8/2/2025 4:08:22 AM.634] LSPD First Response: [RealisticTrafficAI] Vehicle 0005971b stopping at red light.
[8/2/2025 4:08:22 AM.893] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:08:22 AM.893] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:08:22 AM.893] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:08:23 AM.486] LSPD First Response: Creating No Brake Lights event
[8/2/2025 4:08:24 AM.651] LSPD First Response: [RealisticTrafficAI] Vehicle 0009ca1b stopping at red light.
[8/2/2025 4:08:26 AM.687] LSPD First Response: [RealisticTrafficAI] Vehicle 00084c1b stopping at red light.
[8/2/2025 4:08:26 AM.789] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:08:26 AM.789] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:08:26 AM.789] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:08:29 AM.253] LSPD First Response: [RealisticTrafficAI] Vehicle 00074b1b stopping at red light.
[8/2/2025 4:08:31 AM.273] LSPD First Response: [RealisticTrafficAI] Vehicle 0005971b stopping at red light.
[8/2/2025 4:08:33 AM.304] LSPD First Response: [RealisticTrafficAI] Vehicle 00084c1b stopping at red light.
[8/2/2025 4:08:35 AM.876] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b ran a red light.
[8/2/2025 4:08:35 AM.879] LSPD First Response: [RealisticTrafficAI] Vehicle 00074b1b stopping at red light.
[8/2/2025 4:08:37 AM.910] LSPD First Response: [RealisticTrafficAI] Vehicle 0009781b stopping at red light.
[8/2/2025 4:08:39 AM.960] LSPD First Response: [RealisticTrafficAI] Vehicle 0005971b stopping at red light.
[8/2/2025 4:08:42 AM.019] LSPD First Response: [RealisticTrafficAI] Vehicle 000b931a stopping at red light.
[8/2/2025 4:08:43 AM.905] LSPD First Response: [TRACE] Jesse Miller (A_M_Y_LATINO_01) was damaged.
[8/2/2025 4:08:43 AM.905] LSPD First Response: [TRACE] Hit and run was invalid
[8/2/2025 4:08:44 AM.618] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:08:46 AM.680] LSPD First Response: [RealisticTrafficAI] Vehicle 00074b1b stopping at red light.
[8/2/2025 4:08:48 AM.546] LSPD First Response: CalloutInterface: [DEBUG] finished waiting for timeout for [686] Large Vehicle Pursuit
[8/2/2025 4:08:48 AM.546] LSPD First Response: CalloutInterface: [DEBUG] attaching unit: CHARLIE-04 to [686] Large Vehicle Pursuit
[8/2/2025 4:08:48 AM.546] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Large Vehicle Pursuit
[8/2/2025 4:08:48 AM.546] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Large Vehicle Pursuit
[8/2/2025 4:08:48 AM.546] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Large Vehicle Pursuit
[8/2/2025 4:08:48 AM.546] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Large Vehicle Pursuit
[8/2/2025 4:08:48 AM.696] LSPD First Response: [RealisticTrafficAI] Vehicle 0003f01b stopping at red light.
[8/2/2025 4:08:50 AM.728] LSPD First Response: [RealisticTrafficAI] Vehicle 000a0e1b stopping at red light.
[8/2/2025 4:08:50 AM.999] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[8/2/2025 4:08:51 AM.047] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[8/2/2025 4:08:52 AM.733] LSPD First Response: [RealisticTrafficAI] Vehicle 0005971b stopping at red light.
[8/2/2025 4:08:54 AM.745] LSPD First Response: [RealisticTrafficAI] Vehicle 000b931a stopping at red light.
[8/2/2025 4:08:57 AM.304] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:08:59 AM.334] LSPD First Response: [RealisticTrafficAI] Vehicle 0003f01b stopping at red light.
[8/2/2025 4:09:01 AM.380] LSPD First Response: [RealisticTrafficAI] Vehicle 0005971b stopping at red light.
[8/2/2025 4:09:03 AM.396] LSPD First Response: [RealisticTrafficAI] Vehicle 000b931a stopping at red light.
[8/2/2025 4:09:05 AM.951] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:09:07 AM.986] LSPD First Response: [RealisticTrafficAI] Vehicle 0003f01b stopping at red light.
[8/2/2025 4:09:09 AM.027] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-1 PAX-0
[8/2/2025 4:09:10 AM.029] LSPD First Response: [RealisticTrafficAI] Vehicle 000a931b stopping at red light.
[8/2/2025 4:09:12 AM.053] LSPD First Response: [RealisticTrafficAI] Vehicle 0005971b stopping at red light.
[8/2/2025 4:09:14 AM.061] LSPD First Response: [RealisticTrafficAI] Vehicle 000b931a stopping at red light.
[8/2/2025 4:09:16 AM.651] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b ran a red light.
[8/2/2025 4:09:16 AM.655] LSPD First Response: [RealisticTrafficAI] Vehicle 0003f01b stopping at red light.
[8/2/2025 4:09:18 AM.699] LSPD First Response: [RealisticTrafficAI] Vehicle 000a931b stopping at red light.
[8/2/2025 4:09:20 AM.709] LSPD First Response: [RealisticTrafficAI] Vehicle 0005971b stopping at red light.
[8/2/2025 4:09:22 AM.770] LSPD First Response: [RealisticTrafficAI] Vehicle 000a511b stopping at red light.
[8/2/2025 4:09:25 AM.317] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:09:27 AM.366] LSPD First Response: [RealisticTrafficAI] Vehicle 0005971b stopping at red light.
[8/2/2025 4:09:29 AM.391] LSPD First Response: [RealisticTrafficAI] Vehicle 0002a11a stopping at red light.
[8/2/2025 4:09:31 AM.932] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:09:33 AM.994] LSPD First Response: [RealisticTrafficAI] Vehicle 0005971b stopping at red light.
[8/2/2025 4:09:36 AM.047] LSPD First Response: [RealisticTrafficAI] Vehicle 0002a11a stopping at red light.
[8/2/2025 4:09:38 AM.608] LSPD First Response: [RealisticTrafficAI] Vehicle 000aea1b stopping at red light.
[8/2/2025 4:09:39 AM.964] LSPD First Response: [TRACE] World event RunLights #3 reports that it can be freed
[8/2/2025 4:09:39 AM.964] LSPD First Response: [TRACE] Removing ped from RunLights #3 (Ambient)
[8/2/2025 4:09:39 AM.965] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager
[8/2/2025 4:09:39 AM.965] LSPD First Response: [TRACE] Instance cleaned (RunLights #3)
[8/2/2025 4:09:39 AM.965] LSPD First Response: [TRACE] World event RunLights #3 has ended
[8/2/2025 4:09:40 AM.631] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:09:42 AM.639] LSPD First Response: [RealisticTrafficAI] Vehicle 0005971b stopping at red light.
[8/2/2025 4:09:42 AM.958] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[8/2/2025 4:09:45 AM.209] LSPD First Response: [RealisticTrafficAI] Vehicle 000aea1b ran a red light.
[8/2/2025 4:09:45 AM.214] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:09:47 AM.086] LSPD First Response: Automatic Roadblocks: [INFO] Pursuit state has changed to ActiveOnFoot
[8/2/2025 4:09:47 AM.086] LSPD First Response: Automatic Roadblocks: [INFO] Released a total of 0 roadblocks which were still active
[8/2/2025 4:09:47 AM.086] LSPD First Response: [TRACE] Created new chase
[8/2/2025 4:09:47 AM.095] LSPD First Response: [TRACE] Pursuit menu was reset.
[8/2/2025 4:09:47 AM.145] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[8/2/2025 4:09:47 AM.145] LSPD First Response: [TRACE] Took ownership of suspect for chase
[8/2/2025 4:09:47 AM.147] LSPD First Response: [TRACE] Suspect added to chase
[8/2/2025 4:09:47 AM.147] LSPD First Response: Immersive Ambient Events: Started pursuit with BOLO suspect(s)
[8/2/2025 4:09:47 AM.158] LSPD First Response: Automatic Roadblocks: [INFO] Pursuit state has changed to ActiveChase
[8/2/2025 4:09:47 AM.198] LSPD First Response: [TRACE] Starting chase
[8/2/2025 4:09:47 AM.213] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[8/2/2025 4:09:47 AM.249] LSPD First Response: [TRACE] Player now monitoring Howard Jackson
[8/2/2025 4:09:47 AM.251] LSPD First Response: [TRACE] Extended route by 20
[8/2/2025 4:09:47 AM.275] LSPD First Response: [RealisticTrafficAI] Vehicle 0005971b stopping at red light.
[8/2/2025 4:09:47 AM.431] LSPD First Response: Immersive Ambient Events: Event timer instance ended
[8/2/2025 4:09:47 AM.469] LSPD First Response: Immersive Ambient Events: Starting event timer...
[8/2/2025 4:09:48 AM.302] LSPD First Response: UB: REQUESTED TYPE: LocalPatrol
[8/2/2025 4:09:48 AM.302] LSPD First Response: UB: DETECTED ZONE: DELPE
[8/2/2025 4:09:48 AM.302] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity
[8/2/2025 4:09:48 AM.313] LSPD First Response: UB: STARTED PURSUIT >> OSB-0
[8/2/2025 4:09:48 AM.380] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:09:49 AM.409] Axon Signal: Playing bodycam recording interval sound...
[8/2/2025 4:09:49 AM.518] LSPD First Response: [TRACE] Assigned ped to Chase #3 (GameplayMandatory)
[8/2/2025 4:09:49 AM.518] LSPD First Response: [TRACE] Took ownership of cop for chase
[8/2/2025 4:09:49 AM.518] LSPD First Response: [WARN] Added cop without proper cop data
[8/2/2025 4:09:49 AM.518] LSPD First Response: [TRACE] New cop added without cop data!
[8/2/2025 4:09:49 AM.519] LSPD First Response: [TRACE] Alexandria Jamone (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 4:09:49 AM.519] LSPD First Response: [TRACE] Cop Alexandria Jamone reassigned to Howard Jackson
[8/2/2025 4:09:49 AM.519] LSPD First Response: [TRACE] Cop added to chase
[8/2/2025 4:09:49 AM.636] LSPD First Response: [TRACE] Alexandria Jamone now monitoring Howard Jackson
[8/2/2025 4:09:49 AM.841] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:09:51 AM.221] LSPD First Response: [TRACE] Suspect stuck, trying to reverse
[8/2/2025 4:09:51 AM.889] LSPD First Response: [RealisticTrafficAI] Vehicle 0005971b stopping at red light.
[8/2/2025 4:09:52 AM.170] LSPD First Response: [TRACE] Reapplied
[8/2/2025 4:09:52 AM.705] LSPD First Response: [TRACE] Alexandria Jamone (MP_F_FREEMODE_01) entered combat with target: Howard Jackson (A_M_Y_EASTSA_02)
[8/2/2025 4:09:52 AM.780] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: Timed out
[8/2/2025 4:09:52 AM.780] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:09:54 AM.241] LSPD First Response: CalloutInterface: [DEBUG] closing incident [686] Large Vehicle Pursuit and releasing unit CHARLIE-04
[8/2/2025 4:09:54 AM.241] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Large Vehicle Pursuit
[8/2/2025 4:09:54 AM.241] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Large Vehicle Pursuit
[8/2/2025 4:09:54 AM.241] LSPD First Response: CalloutInterface: [DEBUG] IncidentWidget received an UpdateItem event for  [686] Large Vehicle Pursuit
[8/2/2025 4:09:54 AM.362] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:09:54 AM.441] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:09:54 AM.711] LSPD First Response: [TRACE] Reapplied
[8/2/2025 4:09:54 AM.914] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:09:55 AM.484] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:09:56 AM.117] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:09:56 AM.484] LSPD First Response: [RealisticTrafficAI] Vehicle 0005971b ran a red light.
[8/2/2025 4:09:56 AM.628] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:09:56 AM.681] LSPD First Response: [TRACE] Invoking PedGainedVisual
[8/2/2025 4:09:56 AM.681] LSPD First Response: [TRACE] Report Voice: 
[8/2/2025 4:09:56 AM.892] LSPD First Response: [XScanner][E] > > Unable to parse MP_F_FREEMODE_01\REPORT_SUSPECT_SPOTTED
[8/2/2025 4:09:56 AM.893] LSPD First Response: [XScanner][E] > > Requested by LSPDFR
[8/2/2025 4:09:57 AM.011] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:09:57 AM.227] LSPD First Response: [TRACE] Reapplied
[8/2/2025 4:09:57 AM.305] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:09:57 AM.865] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:09:57 AM.865] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent
[8/2/2025 4:09:57 AM.865] LSPD First Response: [TRACE] Visual regained event fired
[8/2/2025 4:09:58 AM.402] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:09:58 AM.940] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:09:59 AM.066] LSPD First Response: [RealisticTrafficAI] Vehicle 0005971b stopping at red light.
[8/2/2025 4:09:59 AM.472] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:09:59 AM.522] LSPD First Response: [TRACE] Reapplied
[8/2/2025 4:10:00 AM.009] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:00 AM.151] LSPD First Response: [XScanner][WARN] > [POLICESCANNER::PLAYSCANNERUSINGPOSITION] Unable to parse ATTENTION_ALL_UNITS SUSPECT_SPOTTED   DRIVING_A COLOR_RED MANUFACTURER_LAMPADATI MODEL_KOMODA VEHICLE_CATEGORY_SPORT IN_OR_ON_POSITION INTRO SUSPECT_ELUDED_PT_2
[8/2/2025 4:10:00 AM.151] LSPD First Response: [XScanner][WARN] > [POLICESCANNER::PLAYSCANNERUSINGPOSITION] Requested by RadioRealismFR
[8/2/2025 4:10:00 AM.581] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:01 AM.095] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:01 AM.625] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:01 AM.636] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:10:01 AM.874] LSPD First Response: [TRACE] Reapplied
[8/2/2025 4:10:02 AM.133] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:02 AM.641] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:03 AM.185] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:03 AM.664] LSPD First Response: [RealisticTrafficAI] Vehicle 0005971b stopping at red light.
[8/2/2025 4:10:03 AM.705] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:04 AM.121] LSPD First Response: [TRACE] Reapplied
[8/2/2025 4:10:04 AM.208] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:04 AM.730] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:05 AM.248] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:05 AM.794] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:06 AM.223] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:10:06 AM.322] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:06 AM.369] LSPD First Response: [TRACE] Reapplied
[8/2/2025 4:10:06 AM.848] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:07 AM.384] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:07 AM.913] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:08 AM.273] LSPD First Response: [RealisticTrafficAI] Vehicle 0005971b stopping at red light.
[8/2/2025 4:10:08 AM.456] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:08 AM.548] LSPD First Response: [TRACE] Reapplied
[8/2/2025 4:10:08 AM.994] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:09 AM.515] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:10 AM.029] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:10 AM.319] LSPD First Response: [RealisticTrafficAI] Vehicle 0003321b stopping at red light.
[8/2/2025 4:10:10 AM.530] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:11 AM.061] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:11 AM.583] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:12 AM.119] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:12 AM.654] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:12 AM.889] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:10:13 AM.188] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:13 AM.728] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:14 AM.240] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:14 AM.774] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:14 AM.946] LSPD First Response: [RealisticTrafficAI] Vehicle 0001c11b stopping at red light.
[8/2/2025 4:10:15 AM.414] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:15 AM.767] LSPD First Response: STP: TOW SERVICE IS FULLY DISMISSED
[8/2/2025 4:10:15 AM.976] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:16 AM.521] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:16 AM.992] LSPD First Response: [RealisticTrafficAI] Vehicle 0005971b stopping at red light.
[8/2/2025 4:10:17 AM.049] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:17 AM.573] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:18 AM.127] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:18 AM.544] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_SOUCENT_02
[8/2/2025 4:10:18 AM.651] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:19 AM.039] LSPD First Response: [RealisticTrafficAI] Vehicle 00019b1b stopping at red light.
[8/2/2025 4:10:19 AM.191] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:19 AM.695] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:20 AM.208] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:20 AM.736] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:21 AM.094] LSPD First Response: [RealisticTrafficAI] Vehicle 0003321b stopping at red light.
[8/2/2025 4:10:21 AM.237] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:21 AM.758] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:22 AM.259] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:22 AM.780] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:23 AM.334] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:23 AM.660] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:10:23 AM.842] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:24 AM.354] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:24 AM.866] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:25 AM.374] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:25 AM.693] LSPD First Response: [RealisticTrafficAI] Vehicle 00019b1b stopping at red light.
[8/2/2025 4:10:26 AM.112] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:26 AM.632] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:27 AM.181] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:27 AM.733] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:28 AM.300] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:28 AM.312] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:10:28 AM.794] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:28 AM.856] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[8/2/2025 4:10:28 AM.856] LSPD First Response: Immersive Ambient Events: Player is not available, waiting until player is available before starting UpdatedInfoTimer
[8/2/2025 4:10:29 AM.321] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:29 AM.862] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:30 AM.401] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:30 AM.903] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:10:30 AM.944] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:31 AM.503] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:32 AM.059] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:32 AM.615] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:32 AM.926] LSPD First Response: [RealisticTrafficAI] Vehicle 000ac91b stopping at red light.
[8/2/2025 4:10:33 AM.129] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:33 AM.626] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:34 AM.148] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:34 AM.660] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:35 AM.100] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_SOUCENT_02
[8/2/2025 4:10:35 AM.192] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:35 AM.404] LSPD First Response: [TRACE] Added stopped ped: A_M_Y_SOUCENT_02
[8/2/2025 4:10:35 AM.516] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:10:35 AM.721] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:35 AM.886] LSPD First Response: [TRACE] Removed group 0
[8/2/2025 4:10:36 AM.223] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:36 AM.739] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:37 AM.260] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:37 AM.532] LSPD First Response: [RealisticTrafficAI] Vehicle 000ac91b stopping at red light.
[8/2/2025 4:10:37 AM.787] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:38 AM.315] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:38 AM.844] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:39 AM.337] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:39 AM.875] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:40 AM.065] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b ran a red light.
[8/2/2025 4:10:40 AM.067] LSPD First Response: [RealisticTrafficAI] Vehicle 000ac91b stopping at red light.
[8/2/2025 4:10:40 AM.391] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:40 AM.910] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:41 AM.439] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:41 AM.960] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:42 AM.473] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:42 AM.642] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:10:43 AM.020] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:43 AM.530] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:44 AM.032] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:44 AM.556] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:45 AM.088] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:45 AM.189] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:10:45 AM.313] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 4:10:45 AM.597] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:46 AM.109] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:46 AM.626] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:47 AM.136] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:47 AM.645] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:47 AM.759] LSPD First Response: [RealisticTrafficAI] Vehicle 0001d419 stopping at red light.
[8/2/2025 4:10:48 AM.156] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:48 AM.663] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:49 AM.178] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:49 AM.726] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:49 AM.777] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:10:50 AM.273] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:50 AM.780] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:51 AM.323] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:51 AM.868] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:52 AM.364] LSPD First Response: [RealisticTrafficAI] Vehicle 0001d419 ran a red light.
[8/2/2025 4:10:52 AM.366] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:10:52 AM.406] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:52 AM.926] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:53 AM.465] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:54 AM.007] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:54 AM.530] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:54 AM.886] LSPD First Response: [RealisticTrafficAI] Vehicle 0001d419 stopping at red light.
[8/2/2025 4:10:55 AM.031] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:55 AM.552] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:56 AM.081] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:56 AM.626] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:56 AM.944] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:10:57 AM.140] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:57 AM.692] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:58 AM.198] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:58 AM.724] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:59 AM.231] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:10:59 AM.536] LSPD First Response: [RealisticTrafficAI] Vehicle 000bb71b stopping at red light.
[8/2/2025 4:10:59 AM.739] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:00 AM.275] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:00 AM.823] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:01 AM.338] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:01 AM.556] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:11:01 AM.858] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:02 AM.396] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:02 AM.931] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:03 AM.444] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:03 AM.946] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:04 AM.108] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:11:04 AM.467] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:04 AM.984] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:05 AM.527] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:06 AM.060] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:06 AM.570] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:06 AM.635] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:11:07 AM.122] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:07 AM.618] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:08 AM.122] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:08 AM.623] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:09 AM.172] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:09 AM.189] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:11:09 AM.707] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:10 AM.210] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:10 AM.727] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:10 AM.745] LSPD First Response: UB: RETURNING TO VEHICLE >> OSB-0 PAX-0
[8/2/2025 4:11:10 AM.860] LSPD First Response: UB: UNIT FULLY DISMISSED >> OSB-0 | TOTAL ACTIVE UNIT >> 0
[8/2/2025 4:11:11 AM.247] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:11 AM.673] LSPD First Response: [Urban Callouts] Next event in: 8 minutes.
[8/2/2025 4:11:11 AM.721] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:11:11 AM.766] LSPD First Response: [TRACE] Suspect stuck, leaving vehicle
[8/2/2025 4:11:11 AM.771] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect
[8/2/2025 4:11:11 AM.772] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task
[8/2/2025 4:11:11 AM.772] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort
[8/2/2025 4:11:11 AM.772] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[8/2/2025 4:11:11 AM.772] LSPD First Response: [TRACE] Aborting CopChasePed: Suspect freed
[8/2/2025 4:11:11 AM.772] LSPD First Response: [TRACE] TaskCopChasePedAdv::OnAbort
[8/2/2025 4:11:11 AM.772] LSPD First Response: [TRACE] Removed ped chase strategy
[8/2/2025 4:11:11 AM.772] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed
[8/2/2025 4:11:11 AM.772] LSPD First Response: [TRACE] Visual lost event fired
[8/2/2025 4:11:11 AM.772] LSPD First Response: [TRACE] Suspect freed
[8/2/2025 4:11:11 AM.773] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[8/2/2025 4:11:11 AM.774] LSPD First Response: [TRACE] Freeing cop: Alexandria Jamone
[8/2/2025 4:11:11 AM.774] LSPD First Response: [TRACE] Cop freed
[8/2/2025 4:11:11 AM.775] LSPD First Response: [TRACE] Ending chase
[8/2/2025 4:11:11 AM.775] LSPD First Response: Automatic Roadblocks: [INFO] Pursuit state has changed to Inactive
[8/2/2025 4:11:11 AM.775] LSPD First Response: Automatic Roadblocks: [INFO] Released a total of 0 roadblocks which were still active
[8/2/2025 4:11:11 AM.785] LSPD First Response: Immersive Ambient Events: Player is available, waiting for 15 seconds before starting UpdatedInfoTimer again
[8/2/2025 4:11:11 AM.822] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[8/2/2025 4:11:11 AM.823] LSPD First Response: [TRACE] PAAEXNQAwTwrVrItBBqTTKiYPKHS is ending already
[8/2/2025 4:11:11 AM.827] LSPD First Response:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:11:11 AM.827] at System.Environment.get_StackTrace()
[8/2/2025 4:11:11 AM.827] at LSPD_First_Response.Engine.BaseComponent.ETWMZBIdzySOLXBrgTPcELEczDSj() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68
[8/2/2025 4:11:11 AM.827] at PAAEXNQAwTwrVrItBBqTTKiYPKHS.eAZVVmQeHPBlVdajgGfZnrPpaDNG() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 228
[8/2/2025 4:11:11 AM.827] at oFTZNmdsuKgSmAMCconpQiLrlQFm.eAZVVmQeHPBlVdajgGfZnrPpaDNG() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 50
[8/2/2025 4:11:11 AM.827] at dxIbJMIvSZmtYuVoMjTdWKeMGOweA.FkZBgghwiMRGDyityfwcDOuViidxA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 822
[8/2/2025 4:11:11 AM.827] at Rage.GameFiber.Main()
[8/2/2025 4:11:11 AM.827] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:11:11 AM.827] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:11:11 AM.827] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:11:11 AM.827] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:11:11 AM.827] LSPD First Response: [TRACE] Ped Alexandria Jamone has become idle again
[8/2/2025 4:11:11 AM.875] LSPD First Response: [TRACE] No more fleeing suspects, ending chase
[8/2/2025 4:11:11 AM.875] LSPD First Response: [TRACE] PAAEXNQAwTwrVrItBBqTTKiYPKHS is ending already
[8/2/2025 4:11:11 AM.875] LSPD First Response:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:11:11 AM.875] at System.Environment.get_StackTrace()
[8/2/2025 4:11:11 AM.875] at LSPD_First_Response.Engine.BaseComponent.ETWMZBIdzySOLXBrgTPcELEczDSj() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\BaseComponent.cs:line 68
[8/2/2025 4:11:11 AM.875] at PAAEXNQAwTwrVrItBBqTTKiYPKHS.eAZVVmQeHPBlVdajgGfZnrPpaDNG() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Chase.cs:line 228
[8/2/2025 4:11:11 AM.875] at oFTZNmdsuKgSmAMCconpQiLrlQFm.eAZVVmQeHPBlVdajgGfZnrPpaDNG() in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Main.cs:line 50
[8/2/2025 4:11:11 AM.875] at dxIbJMIvSZmtYuVoMjTdWKeMGOweA.FkZBgghwiMRGDyityfwcDOuViidxA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 822
[8/2/2025 4:11:11 AM.875] at Rage.GameFiber.Main()
[8/2/2025 4:11:11 AM.875] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:11:11 AM.875] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:11:11 AM.875] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:11:11 AM.875] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:11:11 AM.877] LSPD First Response: [TRACE] Removing ped from Chase #3 (GameplayMandatory)
[8/2/2025 4:11:11 AM.877] LSPD First Response: [TRACE] Released 0 entities from Chase #3 Content Manager
[8/2/2025 4:11:11 AM.877] LSPD First Response: [TRACE] Instance cleaned (Chase #3)
[8/2/2025 4:11:11 AM.926] LSPD First Response: [TRACE] Ped Howard Jackson has become idle again
[8/2/2025 4:11:12 AM.600] LSPD First Response: Immersive Ambient Events: Driver either left the vehicle, is dead, or does not exist, bolo cannot continue
[8/2/2025 4:11:12 AM.600] LSPD First Response: Immersive Ambient Events: started VehicleBOLO cleanup
[8/2/2025 4:11:12 AM.604] LSPD First Response: Immersive Ambient Events: VehicleBOLO event cleaned up
[8/2/2025 4:11:12 AM.605] LSPD First Response: Immersive Ambient Events: AreaBlipDistanceCheck ended
[8/2/2025 4:11:13 AM.762] LSPD First Response: [RealisticTrafficAI] Vehicle 0001411c stopping at red light.
[8/2/2025 4:11:15 AM.744] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:11:15 AM.745] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:11:15 AM.745] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:11:16 AM.333] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:11:18 AM.379] LSPD First Response: [RealisticTrafficAI] Vehicle 0001411c stopping at red light.
[8/2/2025 4:11:19 AM.837] LSPD First Response: [TRACE] Preloading POLICE3
[8/2/2025 4:11:19 AM.837] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:11:19 AM.889] LSPD First Response: [TRACE] Preloading POLICE3
[8/2/2025 4:11:19 AM.890] LSPD First Response: [TRACE] Created police3 at X:-1387.791 Y:-738.8154 Z:11.79973
[8/2/2025 4:11:19 AM.890] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:11:19 AM.936] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:11:19 AM.938] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:11:19 AM.942] LSPD First Response: [TRACE] Luissa Diaz (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 4:11:19 AM.991] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:11:19 AM.993] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:11:19 AM.996] LSPD First Response: [TRACE] Hannah Ettleman (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 4:11:20 AM.047] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[8/2/2025 4:11:20 AM.933] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:11:22 AM.976] LSPD First Response: [RealisticTrafficAI] Vehicle 0001411c stopping at red light.
[8/2/2025 4:11:25 AM.513] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:11:26 AM.810] LSPD First Response: Immersive Ambient Events: EventProcess ended
[8/2/2025 4:11:27 AM.584] LSPD First Response: Creating drunk driver event
[8/2/2025 4:11:27 AM.651] LSPD First Response: Setting alcohol levels
[8/2/2025 4:11:28 AM.051] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:11:30 AM.613] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:11:33 AM.198] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:11:35 AM.227] LSPD First Response: [RealisticTrafficAI] Vehicle 0006c31b stopping at red light.
[8/2/2025 4:11:37 AM.781] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:11:39 AM.803] LSPD First Response: [RealisticTrafficAI] Vehicle 0006ee1b ran a red light.
[8/2/2025 4:11:39 AM.808] LSPD First Response: [RealisticTrafficAI] Vehicle 0006c31b stopping at red light.
[8/2/2025 4:11:39 AM.889] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:11:39 AM.889] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:11:39 AM.933] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:11:39 AM.934] LSPD First Response: [TRACE] Created police2 at X:-1517.959 Y:-681.3441 Z:29.7639
[8/2/2025 4:11:39 AM.936] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:11:39 AM.985] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:11:39 AM.986] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:11:39 AM.990] LSPD First Response: [TRACE] Felix Johnson (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 4:11:40 AM.038] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:11:40 AM.040] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:11:40 AM.042] LSPD First Response: [TRACE] John McGimley (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 4:11:40 AM.087] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[8/2/2025 4:11:42 AM.352] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:11:44 AM.364] LSPD First Response: [RealisticTrafficAI] Vehicle 0006ee1b stopping at red light.
[8/2/2025 4:11:46 AM.920] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:11:48 AM.937] LSPD First Response: [RealisticTrafficAI] Vehicle 00025b1c stopping at red light.
[8/2/2025 4:11:49 AM.424] Axon Signal: Playing bodycam recording interval sound...
[8/2/2025 4:11:50 AM.749] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:11:50 AM.749] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:11:50 AM.749] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:11:50 AM.995] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:11:50 AM.995] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:11:50 AM.995] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:11:51 AM.165] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:11:51 AM.165] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:11:51 AM.166] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:11:51 AM.518] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:11:53 AM.540] LSPD First Response: [RealisticTrafficAI] Vehicle 00025b1c stopping at red light.
[8/2/2025 4:11:54 AM.085] SuperEvents: New events can now generate.
[8/2/2025 4:11:54 AM.226] SuperEvents: Generating random event.
[8/2/2025 4:11:54 AM.226] SuperEvents: Loading WeirdCar from SuperEvents, Version=3.1.0.6, Culture=neutral, PublicKeyToken=null
[8/2/2025 4:11:56 AM.104] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:11:58 AM.152] LSPD First Response: [RealisticTrafficAI] Vehicle 0001651c stopping at red light.
[8/2/2025 4:11:59 AM.969] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 4:11:59 AM.969] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:12:00 AM.014] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 4:12:00 AM.017] LSPD First Response: [TRACE] Created police at X:-1371.458 Y:-696.0286 Z:25.26123
[8/2/2025 4:12:00 AM.017] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:12:00 AM.061] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:12:00 AM.063] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:12:00 AM.067] LSPD First Response: [TRACE] Megan Wild (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 4:12:00 AM.111] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[8/2/2025 4:12:00 AM.164] LSPD First Response: [RealisticTrafficAI] Vehicle 00025b1c stopping at red light.
[8/2/2025 4:12:02 AM.702] LSPD First Response: [RealisticTrafficAI] Vehicle 0002ed1b stopping at red light.
[8/2/2025 4:12:03 AM.682] LSPD First Response: CalloutInterface: [DEBUG] pruned 0 records from ALPR data
[8/2/2025 4:12:04 AM.276] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:12:04 AM.276] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:12:04 AM.276] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:12:04 AM.609] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:12:04 AM.609] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:12:04 AM.609] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:12:05 AM.058] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 4:12:05 AM.058] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:12:05 AM.118] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 4:12:05 AM.120] LSPD First Response: [TRACE] Created police4 at X:-1261.728 Y:-700.0134 Z:12.01281
[8/2/2025 4:12:05 AM.121] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:12:05 AM.173] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:12:05 AM.174] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:12:05 AM.178] LSPD First Response: [TRACE] Jim Wells (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 4:12:05 AM.238] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[8/2/2025 4:12:05 AM.243] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:05 AM.243] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:05 AM.243] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:05 AM.243] at System.Environment.get_StackTrace()
[8/2/2025 4:12:05 AM.243] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:05 AM.243] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:05 AM.243] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:05 AM.243] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:05 AM.243] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:05 AM.243] at Rage.GameFiber.Main()
[8/2/2025 4:12:05 AM.243] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:05 AM.243] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:05 AM.243] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:05 AM.243] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:05 AM.243] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:05 AM.490] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:12:05 AM.490] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:12:05 AM.490] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:12:05 AM.746] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:05 AM.746] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:05 AM.747] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:05 AM.747] at System.Environment.get_StackTrace()
[8/2/2025 4:12:05 AM.747] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:05 AM.747] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:05 AM.747] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:05 AM.747] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:05 AM.747] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:05 AM.747] at Rage.GameFiber.Main()
[8/2/2025 4:12:05 AM.747] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:05 AM.747] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:05 AM.747] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:05 AM.747] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:05 AM.747] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:05 AM.839] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:12:05 AM.839] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:12:05 AM.839] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:12:06 AM.041] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:12:06 AM.041] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:12:06 AM.041] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:12:06 AM.250] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:06 AM.251] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:06 AM.251] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:06 AM.251] at System.Environment.get_StackTrace()
[8/2/2025 4:12:06 AM.251] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:06 AM.251] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:06 AM.251] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:06 AM.251] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:06 AM.251] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:06 AM.251] at Rage.GameFiber.Main()
[8/2/2025 4:12:06 AM.251] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:06 AM.251] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:06 AM.251] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:06 AM.251] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:06 AM.251] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:06 AM.254] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:12:06 AM.254] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:12:06 AM.255] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:12:06 AM.778] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:06 AM.778] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:06 AM.780] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:06 AM.780] at System.Environment.get_StackTrace()
[8/2/2025 4:12:06 AM.780] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:06 AM.780] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:06 AM.780] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:06 AM.780] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:06 AM.780] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:06 AM.780] at Rage.GameFiber.Main()
[8/2/2025 4:12:06 AM.780] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:06 AM.780] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:06 AM.780] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:06 AM.780] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:06 AM.780] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:07 AM.282] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:07 AM.282] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:07 AM.282] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:07 AM.282] at System.Environment.get_StackTrace()
[8/2/2025 4:12:07 AM.282] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:07 AM.282] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:07 AM.282] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:07 AM.282] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:07 AM.282] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:07 AM.282] at Rage.GameFiber.Main()
[8/2/2025 4:12:07 AM.282] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:07 AM.282] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:07 AM.282] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:07 AM.282] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:07 AM.282] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:07 AM.797] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:07 AM.797] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:07 AM.798] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:07 AM.798] at System.Environment.get_StackTrace()
[8/2/2025 4:12:07 AM.798] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:07 AM.798] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:07 AM.798] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:07 AM.798] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:07 AM.798] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:07 AM.798] at Rage.GameFiber.Main()
[8/2/2025 4:12:07 AM.798] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:07 AM.798] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:07 AM.798] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:07 AM.798] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:07 AM.798] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:08 AM.346] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:08 AM.346] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:08 AM.347] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:08 AM.347] at System.Environment.get_StackTrace()
[8/2/2025 4:12:08 AM.347] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:08 AM.347] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:08 AM.347] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:08 AM.347] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:08 AM.347] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:08 AM.347] at Rage.GameFiber.Main()
[8/2/2025 4:12:08 AM.347] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:08 AM.347] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:08 AM.347] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:08 AM.347] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:08 AM.347] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:08 AM.894] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:08 AM.894] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:08 AM.894] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:08 AM.894] at System.Environment.get_StackTrace()
[8/2/2025 4:12:08 AM.894] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:08 AM.894] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:08 AM.894] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:08 AM.894] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:08 AM.894] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:08 AM.894] at Rage.GameFiber.Main()
[8/2/2025 4:12:08 AM.894] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:08 AM.894] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:08 AM.894] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:08 AM.894] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:08 AM.894] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:08 AM.914] Seatbelt: Seatbelt fastened
[8/2/2025 4:12:09 AM.323] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 4:12:09 AM.410] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:09 AM.410] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:09 AM.410] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:09 AM.410] at System.Environment.get_StackTrace()
[8/2/2025 4:12:09 AM.410] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:09 AM.410] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:09 AM.410] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:09 AM.410] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:09 AM.410] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:09 AM.410] at Rage.GameFiber.Main()
[8/2/2025 4:12:09 AM.410] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:09 AM.410] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:09 AM.410] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:09 AM.410] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:09 AM.410] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:09 AM.923] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:09 AM.923] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:09 AM.924] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:09 AM.924] at System.Environment.get_StackTrace()
[8/2/2025 4:12:09 AM.924] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:09 AM.924] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:09 AM.924] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:09 AM.924] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:09 AM.924] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:09 AM.924] at Rage.GameFiber.Main()
[8/2/2025 4:12:09 AM.924] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:09 AM.924] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:09 AM.924] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:09 AM.924] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:09 AM.924] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:10 AM.467] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:10 AM.467] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:10 AM.467] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:10 AM.467] at System.Environment.get_StackTrace()
[8/2/2025 4:12:10 AM.467] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:10 AM.467] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:10 AM.467] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:10 AM.467] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:10 AM.467] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:10 AM.467] at Rage.GameFiber.Main()
[8/2/2025 4:12:10 AM.467] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:10 AM.467] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:10 AM.467] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:10 AM.467] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:10 AM.468] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:10 AM.997] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:10 AM.997] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:10 AM.997] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:10 AM.997] at System.Environment.get_StackTrace()
[8/2/2025 4:12:10 AM.997] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:10 AM.997] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:10 AM.997] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:10 AM.997] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:10 AM.997] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:10 AM.997] at Rage.GameFiber.Main()
[8/2/2025 4:12:10 AM.997] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:10 AM.997] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:10 AM.997] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:10 AM.997] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:10 AM.997] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:11 AM.506] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:11 AM.506] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:11 AM.506] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:11 AM.506] at System.Environment.get_StackTrace()
[8/2/2025 4:12:11 AM.506] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:11 AM.506] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:11 AM.506] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:11 AM.506] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:11 AM.506] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:11 AM.506] at Rage.GameFiber.Main()
[8/2/2025 4:12:11 AM.506] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:11 AM.506] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:11 AM.506] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:11 AM.506] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:11 AM.506] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:12 AM.054] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:12 AM.054] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:12 AM.054] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:12 AM.054] at System.Environment.get_StackTrace()
[8/2/2025 4:12:12 AM.054] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:12 AM.054] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:12 AM.054] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:12 AM.055] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:12 AM.055] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:12 AM.055] at Rage.GameFiber.Main()
[8/2/2025 4:12:12 AM.055] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:12 AM.055] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:12 AM.055] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:12 AM.055] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:12 AM.055] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:12 AM.629] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:12 AM.629] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:12 AM.629] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:12 AM.629] at System.Environment.get_StackTrace()
[8/2/2025 4:12:12 AM.629] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:12 AM.629] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:12 AM.629] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:12 AM.629] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:12 AM.629] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:12 AM.629] at Rage.GameFiber.Main()
[8/2/2025 4:12:12 AM.629] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:12 AM.629] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:12 AM.629] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:12 AM.629] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:12 AM.629] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:13 AM.153] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:13 AM.153] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:13 AM.153] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:13 AM.153] at System.Environment.get_StackTrace()
[8/2/2025 4:12:13 AM.153] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:13 AM.153] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:13 AM.153] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:13 AM.153] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:13 AM.153] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:13 AM.153] at Rage.GameFiber.Main()
[8/2/2025 4:12:13 AM.153] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:13 AM.153] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:13 AM.153] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:13 AM.153] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:13 AM.153] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:13 AM.698] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:13 AM.698] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:13 AM.698] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:13 AM.698] at System.Environment.get_StackTrace()
[8/2/2025 4:12:13 AM.698] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:13 AM.698] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:13 AM.698] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:13 AM.698] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:13 AM.698] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:13 AM.698] at Rage.GameFiber.Main()
[8/2/2025 4:12:13 AM.698] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:13 AM.698] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:13 AM.698] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:13 AM.698] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:13 AM.698] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:14 AM.234] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:14 AM.234] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:14 AM.234] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:14 AM.234] at System.Environment.get_StackTrace()
[8/2/2025 4:12:14 AM.234] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:14 AM.234] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:14 AM.234] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:14 AM.234] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:14 AM.234] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:14 AM.234] at Rage.GameFiber.Main()
[8/2/2025 4:12:14 AM.234] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:14 AM.234] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:14 AM.234] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:14 AM.234] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:14 AM.234] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:14 AM.326] Axon Signal: Game paused, pausing Sound Event interval timer.
[8/2/2025 4:12:14 AM.765] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:14 AM.766] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:14 AM.766] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:14 AM.766] at System.Environment.get_StackTrace()
[8/2/2025 4:12:14 AM.766] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:14 AM.766] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:14 AM.766] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:14 AM.766] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:14 AM.766] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:14 AM.766] at Rage.GameFiber.Main()
[8/2/2025 4:12:14 AM.766] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:14 AM.766] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:14 AM.766] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:14 AM.766] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:14 AM.766] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:14 AM.830] LSPD First Response: [TRACE] we're on the lspdfr page
[8/2/2025 4:12:14 AM.830] LSPD First Response: [TRACE] 7FF6B5E01F93
[8/2/2025 4:12:15 AM.281] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:15 AM.281] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:15 AM.282] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:15 AM.283] at System.Environment.get_StackTrace()
[8/2/2025 4:12:15 AM.283] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:15 AM.283] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:15 AM.283] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:15 AM.283] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:15 AM.283] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:15 AM.283] at Rage.GameFiber.Main()
[8/2/2025 4:12:15 AM.283] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:15 AM.283] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:15 AM.283] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:15 AM.283] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:15 AM.283] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:15 AM.347] LSPD First Response: [TRACE] TAKE_CONTROL_OF_FRONTEND()
[8/2/2025 4:12:15 AM.443] LSPD First Response: [TRACE] KILL stats page
[8/2/2025 4:12:15 AM.443] LSPD First Response: [TRACE] request settings page
[8/2/2025 4:12:15 AM.443] LSPD First Response: [TRACE] load settings gfx
[8/2/2025 4:12:15 AM.633] LSPD First Response: [TRACE] lspdfr page finalizalation
[8/2/2025 4:12:15 AM.797] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:15 AM.797] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:15 AM.797] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:15 AM.797] at System.Environment.get_StackTrace()
[8/2/2025 4:12:15 AM.797] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:15 AM.797] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:15 AM.797] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:15 AM.797] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:15 AM.797] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:15 AM.797] at Rage.GameFiber.Main()
[8/2/2025 4:12:15 AM.797] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:15 AM.797] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:15 AM.797] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:15 AM.798] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:15 AM.798] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:16 AM.332] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:16 AM.332] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:16 AM.332] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:16 AM.332] at System.Environment.get_StackTrace()
[8/2/2025 4:12:16 AM.332] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:16 AM.332] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:16 AM.332] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:16 AM.332] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:16 AM.332] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:16 AM.332] at Rage.GameFiber.Main()
[8/2/2025 4:12:16 AM.332] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:16 AM.332] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:16 AM.332] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:16 AM.332] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:16 AM.332] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:16 AM.881] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:16 AM.881] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:16 AM.881] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:16 AM.881] at System.Environment.get_StackTrace()
[8/2/2025 4:12:16 AM.881] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:16 AM.881] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:16 AM.881] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:16 AM.881] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:16 AM.881] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:16 AM.881] at Rage.GameFiber.Main()
[8/2/2025 4:12:16 AM.881] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:16 AM.881] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:16 AM.881] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:16 AM.881] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:16 AM.881] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:17 AM.392] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:17 AM.392] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:17 AM.392] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:17 AM.392] at System.Environment.get_StackTrace()
[8/2/2025 4:12:17 AM.392] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:17 AM.392] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:17 AM.392] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:17 AM.392] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:17 AM.392] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:17 AM.392] at Rage.GameFiber.Main()
[8/2/2025 4:12:17 AM.392] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:17 AM.392] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:17 AM.392] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:17 AM.392] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:17 AM.392] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:17 AM.396] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:12:17 AM.396] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:12:17 AM.396] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:12:17 AM.825] LSPD First Response: [TRACE] navigated away later on after load
[8/2/2025 4:12:17 AM.899] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:17 AM.899] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:17 AM.899] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:17 AM.899] at System.Environment.get_StackTrace()
[8/2/2025 4:12:17 AM.899] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:17 AM.899] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:17 AM.899] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:17 AM.899] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:17 AM.899] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:17 AM.899] at Rage.GameFiber.Main()
[8/2/2025 4:12:17 AM.899] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:17 AM.899] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:17 AM.899] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:17 AM.899] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:17 AM.899] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:18 AM.421] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:18 AM.421] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:18 AM.421] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:18 AM.421] at System.Environment.get_StackTrace()
[8/2/2025 4:12:18 AM.421] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:18 AM.421] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:18 AM.421] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:18 AM.421] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:18 AM.421] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:18 AM.421] at Rage.GameFiber.Main()
[8/2/2025 4:12:18 AM.421] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:18 AM.421] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:18 AM.421] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:18 AM.421] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:18 AM.421] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:18 AM.931] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:18 AM.931] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:18 AM.931] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:18 AM.931] at System.Environment.get_StackTrace()
[8/2/2025 4:12:18 AM.931] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:18 AM.931] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:18 AM.931] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:18 AM.931] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:18 AM.931] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:18 AM.931] at Rage.GameFiber.Main()
[8/2/2025 4:12:18 AM.931] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:18 AM.932] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:18 AM.932] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:18 AM.932] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:18 AM.932] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:19 AM.434] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:19 AM.434] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:19 AM.434] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:19 AM.434] at System.Environment.get_StackTrace()
[8/2/2025 4:12:19 AM.434] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:19 AM.434] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:19 AM.434] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:19 AM.434] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:19 AM.434] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:19 AM.434] at Rage.GameFiber.Main()
[8/2/2025 4:12:19 AM.434] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:19 AM.434] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:19 AM.434] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:19 AM.434] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:19 AM.434] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:19 AM.960] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:19 AM.960] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:19 AM.961] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:19 AM.961] at System.Environment.get_StackTrace()
[8/2/2025 4:12:19 AM.961] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:19 AM.961] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:19 AM.961] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:19 AM.961] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:19 AM.961] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:19 AM.961] at Rage.GameFiber.Main()
[8/2/2025 4:12:19 AM.961] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:19 AM.961] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:19 AM.961] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:19 AM.961] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:19 AM.961] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:20 AM.493] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:20 AM.493] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:20 AM.494] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:20 AM.494] at System.Environment.get_StackTrace()
[8/2/2025 4:12:20 AM.494] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:20 AM.494] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:20 AM.494] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:20 AM.494] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:20 AM.494] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:20 AM.494] at Rage.GameFiber.Main()
[8/2/2025 4:12:20 AM.494] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:20 AM.494] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:20 AM.494] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:20 AM.494] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:20 AM.494] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:21 AM.026] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:21 AM.026] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:21 AM.026] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:21 AM.026] at System.Environment.get_StackTrace()
[8/2/2025 4:12:21 AM.026] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:21 AM.026] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:21 AM.026] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:21 AM.026] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:21 AM.026] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:21 AM.026] at Rage.GameFiber.Main()
[8/2/2025 4:12:21 AM.026] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:21 AM.026] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:21 AM.026] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:21 AM.026] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:21 AM.026] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:21 AM.532] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:21 AM.532] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:21 AM.532] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:21 AM.532] at System.Environment.get_StackTrace()
[8/2/2025 4:12:21 AM.532] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:21 AM.532] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:21 AM.532] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:21 AM.532] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:21 AM.532] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:21 AM.532] at Rage.GameFiber.Main()
[8/2/2025 4:12:21 AM.532] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:21 AM.532] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:21 AM.532] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:21 AM.532] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:21 AM.533] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:22 AM.057] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:22 AM.057] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:22 AM.058] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:22 AM.058] at System.Environment.get_StackTrace()
[8/2/2025 4:12:22 AM.058] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:22 AM.058] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:22 AM.058] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:22 AM.058] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:22 AM.058] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:22 AM.058] at Rage.GameFiber.Main()
[8/2/2025 4:12:22 AM.058] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:22 AM.058] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:22 AM.058] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:22 AM.058] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:22 AM.058] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:22 AM.592] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:22 AM.592] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:22 AM.593] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:22 AM.593] at System.Environment.get_StackTrace()
[8/2/2025 4:12:22 AM.593] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:22 AM.593] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:22 AM.593] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:22 AM.593] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:22 AM.593] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:22 AM.593] at Rage.GameFiber.Main()
[8/2/2025 4:12:22 AM.593] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:22 AM.593] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:22 AM.593] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:22 AM.593] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:22 AM.593] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:23 AM.093] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:23 AM.093] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:23 AM.093] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:23 AM.093] at System.Environment.get_StackTrace()
[8/2/2025 4:12:23 AM.093] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:23 AM.093] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:23 AM.093] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:23 AM.093] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:23 AM.093] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:23 AM.093] at Rage.GameFiber.Main()
[8/2/2025 4:12:23 AM.093] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:23 AM.093] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:23 AM.093] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:23 AM.093] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:23 AM.093] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:23 AM.595] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:23 AM.595] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:23 AM.596] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:23 AM.596] at System.Environment.get_StackTrace()
[8/2/2025 4:12:23 AM.596] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:23 AM.596] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:23 AM.596] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:23 AM.596] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:23 AM.596] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:23 AM.596] at Rage.GameFiber.Main()
[8/2/2025 4:12:23 AM.596] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:23 AM.596] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:23 AM.596] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:23 AM.596] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:23 AM.596] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:23 AM.628] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:12:23 AM.628] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:12:23 AM.628] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:12:24 AM.125] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:24 AM.125] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:24 AM.125] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:24 AM.125] at System.Environment.get_StackTrace()
[8/2/2025 4:12:24 AM.125] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:24 AM.125] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:24 AM.125] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:24 AM.125] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:24 AM.125] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:24 AM.125] at Rage.GameFiber.Main()
[8/2/2025 4:12:24 AM.125] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:24 AM.125] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:24 AM.125] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:24 AM.125] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:24 AM.126] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:24 AM.627] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:24 AM.627] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:24 AM.627] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:24 AM.627] at System.Environment.get_StackTrace()
[8/2/2025 4:12:24 AM.627] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:24 AM.627] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:24 AM.627] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:24 AM.627] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:24 AM.627] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:24 AM.627] at Rage.GameFiber.Main()
[8/2/2025 4:12:24 AM.627] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:24 AM.627] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:24 AM.627] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:24 AM.627] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:24 AM.627] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:25 AM.159] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:25 AM.159] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:25 AM.159] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:25 AM.159] at System.Environment.get_StackTrace()
[8/2/2025 4:12:25 AM.159] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:25 AM.159] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:25 AM.159] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:25 AM.159] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:25 AM.159] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:25 AM.159] at Rage.GameFiber.Main()
[8/2/2025 4:12:25 AM.159] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:25 AM.159] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:25 AM.159] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:25 AM.159] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:25 AM.159] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:25 AM.690] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:25 AM.690] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:25 AM.691] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:25 AM.691] at System.Environment.get_StackTrace()
[8/2/2025 4:12:25 AM.691] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:25 AM.691] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:25 AM.691] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:25 AM.691] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:25 AM.691] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:25 AM.691] at Rage.GameFiber.Main()
[8/2/2025 4:12:25 AM.691] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:25 AM.691] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:25 AM.691] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:25 AM.691] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:25 AM.691] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:26 AM.193] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:26 AM.193] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:26 AM.194] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:26 AM.194] at System.Environment.get_StackTrace()
[8/2/2025 4:12:26 AM.194] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:26 AM.194] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:26 AM.194] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:26 AM.194] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:26 AM.194] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:26 AM.194] at Rage.GameFiber.Main()
[8/2/2025 4:12:26 AM.194] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:26 AM.194] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:26 AM.194] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:26 AM.194] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:26 AM.194] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:26 AM.732] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:26 AM.732] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:26 AM.734] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:26 AM.734] at System.Environment.get_StackTrace()
[8/2/2025 4:12:26 AM.734] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:26 AM.734] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:26 AM.734] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:26 AM.734] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:26 AM.734] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:26 AM.734] at Rage.GameFiber.Main()
[8/2/2025 4:12:26 AM.734] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:26 AM.734] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:26 AM.734] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:26 AM.734] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:26 AM.734] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:27 AM.260] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:27 AM.260] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:27 AM.260] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:27 AM.260] at System.Environment.get_StackTrace()
[8/2/2025 4:12:27 AM.260] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:27 AM.260] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:27 AM.260] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:27 AM.260] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:27 AM.260] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:27 AM.260] at Rage.GameFiber.Main()
[8/2/2025 4:12:27 AM.260] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:27 AM.260] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:27 AM.260] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:27 AM.260] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:27 AM.260] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:27 AM.795] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:27 AM.795] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:27 AM.795] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:27 AM.795] at System.Environment.get_StackTrace()
[8/2/2025 4:12:27 AM.795] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:27 AM.795] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:27 AM.795] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:27 AM.795] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:27 AM.795] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:27 AM.795] at Rage.GameFiber.Main()
[8/2/2025 4:12:27 AM.795] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:27 AM.795] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:27 AM.795] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:27 AM.795] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:27 AM.795] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:28 AM.323] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:28 AM.323] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:28 AM.323] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:28 AM.323] at System.Environment.get_StackTrace()
[8/2/2025 4:12:28 AM.323] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:28 AM.323] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:28 AM.323] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:28 AM.323] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:28 AM.323] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:28 AM.323] at Rage.GameFiber.Main()
[8/2/2025 4:12:28 AM.323] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:28 AM.323] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:28 AM.323] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:28 AM.323] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:28 AM.324] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:28 AM.857] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:28 AM.857] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:28 AM.858] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:28 AM.858] at System.Environment.get_StackTrace()
[8/2/2025 4:12:28 AM.858] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:28 AM.858] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:28 AM.858] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:28 AM.858] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:28 AM.858] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:28 AM.858] at Rage.GameFiber.Main()
[8/2/2025 4:12:28 AM.858] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:28 AM.858] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:28 AM.858] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:28 AM.858] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:28 AM.858] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:29 AM.368] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:29 AM.369] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:29 AM.369] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:29 AM.369] at System.Environment.get_StackTrace()
[8/2/2025 4:12:29 AM.369] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:29 AM.369] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:29 AM.369] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:29 AM.369] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:29 AM.369] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:29 AM.369] at Rage.GameFiber.Main()
[8/2/2025 4:12:29 AM.369] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:29 AM.369] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:29 AM.369] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:29 AM.369] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:29 AM.369] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:29 AM.892] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:29 AM.892] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:29 AM.892] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:29 AM.892] at System.Environment.get_StackTrace()
[8/2/2025 4:12:29 AM.892] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:29 AM.892] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:29 AM.892] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:29 AM.892] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:29 AM.892] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:29 AM.892] at Rage.GameFiber.Main()
[8/2/2025 4:12:29 AM.892] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:29 AM.892] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:29 AM.892] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:29 AM.892] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:29 AM.892] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:30 AM.424] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:30 AM.424] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:30 AM.424] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:30 AM.424] at System.Environment.get_StackTrace()
[8/2/2025 4:12:30 AM.424] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:30 AM.424] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:30 AM.424] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:30 AM.424] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:30 AM.424] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:30 AM.424] at Rage.GameFiber.Main()
[8/2/2025 4:12:30 AM.424] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:30 AM.424] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:30 AM.424] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:30 AM.424] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:30 AM.425] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:30 AM.958] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:30 AM.958] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:30 AM.958] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:30 AM.958] at System.Environment.get_StackTrace()
[8/2/2025 4:12:30 AM.958] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:30 AM.958] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:30 AM.958] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:30 AM.958] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:30 AM.958] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:30 AM.958] at Rage.GameFiber.Main()
[8/2/2025 4:12:30 AM.958] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:30 AM.958] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:30 AM.958] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:30 AM.958] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:30 AM.958] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:31 AM.492] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:31 AM.492] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:31 AM.492] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:31 AM.492] at System.Environment.get_StackTrace()
[8/2/2025 4:12:31 AM.492] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:31 AM.492] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:31 AM.492] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:31 AM.492] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:31 AM.492] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:31 AM.492] at Rage.GameFiber.Main()
[8/2/2025 4:12:31 AM.492] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:31 AM.492] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:31 AM.492] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:31 AM.492] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:31 AM.492] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:32 AM.024] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:32 AM.024] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:32 AM.024] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:32 AM.024] at System.Environment.get_StackTrace()
[8/2/2025 4:12:32 AM.024] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:32 AM.024] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:32 AM.024] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:32 AM.024] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:32 AM.024] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:32 AM.024] at Rage.GameFiber.Main()
[8/2/2025 4:12:32 AM.024] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:32 AM.024] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:32 AM.024] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:32 AM.024] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:32 AM.024] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:32 AM.324] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:12:32 AM.324] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:12:32 AM.324] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:12:32 AM.557] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:32 AM.557] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:32 AM.557] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:32 AM.557] at System.Environment.get_StackTrace()
[8/2/2025 4:12:32 AM.557] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:32 AM.557] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:32 AM.557] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:32 AM.557] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:32 AM.557] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:32 AM.557] at Rage.GameFiber.Main()
[8/2/2025 4:12:32 AM.557] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:32 AM.557] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:32 AM.557] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:32 AM.557] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:32 AM.557] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:32 AM.673] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:12:32 AM.673] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:12:32 AM.673] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:12:33 AM.062] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:33 AM.062] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:33 AM.062] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:33 AM.062] at System.Environment.get_StackTrace()
[8/2/2025 4:12:33 AM.063] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:33 AM.063] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:33 AM.063] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:33 AM.063] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:33 AM.063] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:33 AM.063] at Rage.GameFiber.Main()
[8/2/2025 4:12:33 AM.063] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:33 AM.063] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:33 AM.063] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:33 AM.063] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:33 AM.063] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:33 AM.167] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:12:33 AM.167] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:12:33 AM.167] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:12:33 AM.409] Axon Signal: Game unpaused, resuming Sound Event interval timer.
[8/2/2025 4:12:33 AM.598] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:33 AM.598] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:33 AM.598] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:33 AM.598] at System.Environment.get_StackTrace()
[8/2/2025 4:12:33 AM.598] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:33 AM.598] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:33 AM.598] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:33 AM.598] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:33 AM.598] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:33 AM.598] at Rage.GameFiber.Main()
[8/2/2025 4:12:33 AM.598] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:33 AM.598] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:33 AM.598] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:33 AM.598] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:33 AM.598] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:34 AM.122] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:34 AM.122] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:34 AM.122] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:34 AM.122] at System.Environment.get_StackTrace()
[8/2/2025 4:12:34 AM.122] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:34 AM.122] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:34 AM.122] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:34 AM.122] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:34 AM.122] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:34 AM.122] at Rage.GameFiber.Main()
[8/2/2025 4:12:34 AM.122] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:34 AM.122] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:34 AM.122] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:34 AM.122] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:34 AM.122] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:34 AM.661] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:34 AM.661] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:34 AM.661] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:34 AM.661] at System.Environment.get_StackTrace()
[8/2/2025 4:12:34 AM.661] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:34 AM.661] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:34 AM.661] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:34 AM.661] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:34 AM.661] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:34 AM.661] at Rage.GameFiber.Main()
[8/2/2025 4:12:34 AM.661] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:34 AM.661] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:34 AM.661] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:34 AM.661] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:34 AM.662] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:35 AM.204] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:35 AM.204] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:35 AM.206] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:35 AM.206] at System.Environment.get_StackTrace()
[8/2/2025 4:12:35 AM.206] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:35 AM.206] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:35 AM.206] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:35 AM.206] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:35 AM.206] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:35 AM.206] at Rage.GameFiber.Main()
[8/2/2025 4:12:35 AM.206] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:35 AM.206] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:35 AM.206] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:35 AM.206] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:35 AM.206] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:35 AM.716] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:35 AM.716] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:35 AM.716] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:35 AM.716] at System.Environment.get_StackTrace()
[8/2/2025 4:12:35 AM.716] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:35 AM.716] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:35 AM.716] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:35 AM.716] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:35 AM.716] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:35 AM.716] at Rage.GameFiber.Main()
[8/2/2025 4:12:35 AM.716] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:35 AM.716] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:35 AM.716] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:35 AM.716] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:35 AM.716] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:36 AM.269] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:36 AM.269] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:36 AM.269] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:36 AM.269] at System.Environment.get_StackTrace()
[8/2/2025 4:12:36 AM.270] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:36 AM.270] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:36 AM.270] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:36 AM.270] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:36 AM.270] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:36 AM.270] at Rage.GameFiber.Main()
[8/2/2025 4:12:36 AM.270] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:36 AM.270] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:36 AM.270] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:36 AM.270] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:36 AM.270] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:36 AM.408] Seatbelt: Seatbelt fastened
[8/2/2025 4:12:36 AM.821] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:36 AM.822] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:36 AM.822] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:36 AM.822] at System.Environment.get_StackTrace()
[8/2/2025 4:12:36 AM.822] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:36 AM.822] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:36 AM.822] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:36 AM.822] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:36 AM.822] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:36 AM.822] at Rage.GameFiber.Main()
[8/2/2025 4:12:36 AM.822] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:36 AM.822] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:36 AM.822] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:36 AM.822] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:36 AM.822] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:37 AM.330] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:37 AM.330] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:37 AM.330] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:37 AM.330] at System.Environment.get_StackTrace()
[8/2/2025 4:12:37 AM.330] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:37 AM.330] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:37 AM.330] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:37 AM.330] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:37 AM.330] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:37 AM.330] at Rage.GameFiber.Main()
[8/2/2025 4:12:37 AM.330] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:37 AM.330] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:37 AM.330] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:37 AM.330] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:37 AM.330] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:37 AM.860] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:37 AM.860] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:37 AM.862] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:37 AM.862] at System.Environment.get_StackTrace()
[8/2/2025 4:12:37 AM.862] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:37 AM.862] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:37 AM.862] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:37 AM.862] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:37 AM.862] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:37 AM.862] at Rage.GameFiber.Main()
[8/2/2025 4:12:37 AM.862] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:37 AM.862] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:37 AM.862] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:37 AM.862] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:37 AM.862] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:38 AM.401] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:38 AM.401] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:38 AM.401] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:38 AM.401] at System.Environment.get_StackTrace()
[8/2/2025 4:12:38 AM.401] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:38 AM.401] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:38 AM.401] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:38 AM.401] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:38 AM.401] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:38 AM.401] at Rage.GameFiber.Main()
[8/2/2025 4:12:38 AM.401] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:38 AM.401] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:38 AM.401] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:38 AM.401] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:38 AM.401] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:38 AM.877] LSPD First Response: Creating drug driver event
[8/2/2025 4:12:38 AM.879] LSPD First Response: Setting drug levels
[8/2/2025 4:12:38 AM.934] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:38 AM.934] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:38 AM.934] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:38 AM.934] at System.Environment.get_StackTrace()
[8/2/2025 4:12:38 AM.934] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:38 AM.934] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:38 AM.934] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:38 AM.934] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:38 AM.934] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:38 AM.934] at Rage.GameFiber.Main()
[8/2/2025 4:12:38 AM.934] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:38 AM.934] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:38 AM.934] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:38 AM.934] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:38 AM.934] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:38 AM.959] Seatbelt: Seatbelt fastened
[8/2/2025 4:12:39 AM.440] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:39 AM.440] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:39 AM.440] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:39 AM.440] at System.Environment.get_StackTrace()
[8/2/2025 4:12:39 AM.440] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:39 AM.440] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:39 AM.440] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:39 AM.440] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:39 AM.440] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:39 AM.440] at Rage.GameFiber.Main()
[8/2/2025 4:12:39 AM.440] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:39 AM.441] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:39 AM.441] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:39 AM.441] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:39 AM.441] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:39 AM.971] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:39 AM.971] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:39 AM.971] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:39 AM.971] at System.Environment.get_StackTrace()
[8/2/2025 4:12:39 AM.971] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:39 AM.971] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:39 AM.971] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:39 AM.971] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:39 AM.971] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:39 AM.971] at Rage.GameFiber.Main()
[8/2/2025 4:12:39 AM.971] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:39 AM.971] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:39 AM.971] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:39 AM.971] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:39 AM.971] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:40 AM.512] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:40 AM.512] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:40 AM.513] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:40 AM.513] at System.Environment.get_StackTrace()
[8/2/2025 4:12:40 AM.513] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:40 AM.513] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:40 AM.513] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:40 AM.513] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:40 AM.513] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:40 AM.513] at Rage.GameFiber.Main()
[8/2/2025 4:12:40 AM.513] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:40 AM.513] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:40 AM.513] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:40 AM.513] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:40 AM.513] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:41 AM.051] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:41 AM.051] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:41 AM.051] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:41 AM.051] at System.Environment.get_StackTrace()
[8/2/2025 4:12:41 AM.051] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:41 AM.051] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:41 AM.051] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:41 AM.051] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:41 AM.051] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:41 AM.051] at Rage.GameFiber.Main()
[8/2/2025 4:12:41 AM.051] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:41 AM.051] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:41 AM.051] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:41 AM.051] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:41 AM.051] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:41 AM.591] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:41 AM.591] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:41 AM.591] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:41 AM.591] at System.Environment.get_StackTrace()
[8/2/2025 4:12:41 AM.591] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:41 AM.591] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:41 AM.591] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:41 AM.591] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:41 AM.591] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:41 AM.591] at Rage.GameFiber.Main()
[8/2/2025 4:12:41 AM.591] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:41 AM.591] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:41 AM.591] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:41 AM.591] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:41 AM.591] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:42 AM.103] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:42 AM.103] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:42 AM.103] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:42 AM.104] at System.Environment.get_StackTrace()
[8/2/2025 4:12:42 AM.104] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:42 AM.104] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:42 AM.104] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:42 AM.104] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:42 AM.104] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:42 AM.104] at Rage.GameFiber.Main()
[8/2/2025 4:12:42 AM.104] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:42 AM.104] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:42 AM.104] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:42 AM.104] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:42 AM.104] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:42 AM.684] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:42 AM.684] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:42 AM.684] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:42 AM.684] at System.Environment.get_StackTrace()
[8/2/2025 4:12:42 AM.684] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:42 AM.684] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:42 AM.684] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:42 AM.684] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:42 AM.684] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:42 AM.684] at Rage.GameFiber.Main()
[8/2/2025 4:12:42 AM.684] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:42 AM.684] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:42 AM.684] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:42 AM.684] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:42 AM.684] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:42 AM.688] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:12:42 AM.688] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:12:42 AM.688] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:12:43 AM.191] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:43 AM.191] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:43 AM.192] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:43 AM.192] at System.Environment.get_StackTrace()
[8/2/2025 4:12:43 AM.192] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:43 AM.192] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:43 AM.192] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:43 AM.192] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:43 AM.192] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:43 AM.192] at Rage.GameFiber.Main()
[8/2/2025 4:12:43 AM.192] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:43 AM.192] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:43 AM.192] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:43 AM.192] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:43 AM.192] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:43 AM.734] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:43 AM.734] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:43 AM.734] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:43 AM.734] at System.Environment.get_StackTrace()
[8/2/2025 4:12:43 AM.734] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:43 AM.734] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:43 AM.734] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:43 AM.734] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:43 AM.734] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:43 AM.734] at Rage.GameFiber.Main()
[8/2/2025 4:12:43 AM.734] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:43 AM.734] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:43 AM.734] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:43 AM.734] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:43 AM.734] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:44 AM.242] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:44 AM.242] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:44 AM.242] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:44 AM.242] at System.Environment.get_StackTrace()
[8/2/2025 4:12:44 AM.242] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:44 AM.242] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:44 AM.242] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:44 AM.242] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:44 AM.242] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:44 AM.242] at Rage.GameFiber.Main()
[8/2/2025 4:12:44 AM.242] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:44 AM.242] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:44 AM.242] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:44 AM.242] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:44 AM.242] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:44 AM.760] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:44 AM.760] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:44 AM.761] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:44 AM.761] at System.Environment.get_StackTrace()
[8/2/2025 4:12:44 AM.761] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:44 AM.761] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:44 AM.761] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:44 AM.761] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:44 AM.761] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:44 AM.761] at Rage.GameFiber.Main()
[8/2/2025 4:12:44 AM.761] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:44 AM.761] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:44 AM.761] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:44 AM.761] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:44 AM.761] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:45 AM.266] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:45 AM.266] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:45 AM.268] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:45 AM.268] at System.Environment.get_StackTrace()
[8/2/2025 4:12:45 AM.268] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:45 AM.268] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:45 AM.268] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:45 AM.268] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:45 AM.268] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:45 AM.268] at Rage.GameFiber.Main()
[8/2/2025 4:12:45 AM.268] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:45 AM.268] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:45 AM.268] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:45 AM.268] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:45 AM.268] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:45 AM.814] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:45 AM.814] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:45 AM.814] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:45 AM.814] at System.Environment.get_StackTrace()
[8/2/2025 4:12:45 AM.814] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:45 AM.814] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:45 AM.814] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:45 AM.814] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:45 AM.814] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:45 AM.814] at Rage.GameFiber.Main()
[8/2/2025 4:12:45 AM.814] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:45 AM.814] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:45 AM.814] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:45 AM.814] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:45 AM.814] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:46 AM.370] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:46 AM.370] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:46 AM.370] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:46 AM.370] at System.Environment.get_StackTrace()
[8/2/2025 4:12:46 AM.370] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:46 AM.370] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:46 AM.370] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:46 AM.370] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:46 AM.370] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:46 AM.370] at Rage.GameFiber.Main()
[8/2/2025 4:12:46 AM.370] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:46 AM.370] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:46 AM.370] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:46 AM.370] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:46 AM.370] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:46 AM.916] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:46 AM.916] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:46 AM.916] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:46 AM.916] at System.Environment.get_StackTrace()
[8/2/2025 4:12:46 AM.916] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:46 AM.916] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:46 AM.916] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:46 AM.916] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:46 AM.916] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:46 AM.916] at Rage.GameFiber.Main()
[8/2/2025 4:12:46 AM.916] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:46 AM.916] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:46 AM.916] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:46 AM.916] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:46 AM.916] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:47 AM.472] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:47 AM.472] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:47 AM.472] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:47 AM.472] at System.Environment.get_StackTrace()
[8/2/2025 4:12:47 AM.472] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:47 AM.472] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:47 AM.472] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:47 AM.472] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:47 AM.472] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:47 AM.472] at Rage.GameFiber.Main()
[8/2/2025 4:12:47 AM.472] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:47 AM.472] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:47 AM.472] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:47 AM.472] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:47 AM.472] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:48 AM.018] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:48 AM.018] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:48 AM.018] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:48 AM.018] at System.Environment.get_StackTrace()
[8/2/2025 4:12:48 AM.018] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:48 AM.018] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:48 AM.018] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:48 AM.018] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:48 AM.018] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:48 AM.018] at Rage.GameFiber.Main()
[8/2/2025 4:12:48 AM.018] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:48 AM.018] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:48 AM.018] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:48 AM.018] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:48 AM.019] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:48 AM.181] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:12:48 AM.181] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:12:48 AM.181] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:12:48 AM.539] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:48 AM.539] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:48 AM.539] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:48 AM.539] at System.Environment.get_StackTrace()
[8/2/2025 4:12:48 AM.539] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:48 AM.539] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:48 AM.539] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:48 AM.539] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:48 AM.539] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:48 AM.539] at Rage.GameFiber.Main()
[8/2/2025 4:12:48 AM.539] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:48 AM.539] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:48 AM.539] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:48 AM.539] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:48 AM.540] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:49 AM.086] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:49 AM.086] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:49 AM.087] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:49 AM.087] at System.Environment.get_StackTrace()
[8/2/2025 4:12:49 AM.087] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:49 AM.087] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:49 AM.087] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:49 AM.087] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:49 AM.087] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:49 AM.087] at Rage.GameFiber.Main()
[8/2/2025 4:12:49 AM.087] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:49 AM.087] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:49 AM.087] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:49 AM.087] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:49 AM.087] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:49 AM.308] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:12:49 AM.309] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:12:49 AM.309] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:12:49 AM.623] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:49 AM.623] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:49 AM.623] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:49 AM.623] at System.Environment.get_StackTrace()
[8/2/2025 4:12:49 AM.623] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:49 AM.623] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:49 AM.623] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:49 AM.623] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:49 AM.623] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:49 AM.623] at Rage.GameFiber.Main()
[8/2/2025 4:12:49 AM.623] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:49 AM.623] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:49 AM.623] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:49 AM.623] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:49 AM.623] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:50 AM.177] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:50 AM.177] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:50 AM.179] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:50 AM.179] at System.Environment.get_StackTrace()
[8/2/2025 4:12:50 AM.179] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:50 AM.179] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:50 AM.179] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:50 AM.179] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:50 AM.179] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:50 AM.179] at Rage.GameFiber.Main()
[8/2/2025 4:12:50 AM.179] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:50 AM.179] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:50 AM.179] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:50 AM.179] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:50 AM.179] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:50 AM.723] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:50 AM.723] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:50 AM.723] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:50 AM.723] at System.Environment.get_StackTrace()
[8/2/2025 4:12:50 AM.723] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:50 AM.723] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:50 AM.723] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:50 AM.723] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:50 AM.723] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:50 AM.723] at Rage.GameFiber.Main()
[8/2/2025 4:12:50 AM.723] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:50 AM.723] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:50 AM.723] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:50 AM.723] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:50 AM.724] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:51 AM.240] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:51 AM.240] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:51 AM.242] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:51 AM.242] at System.Environment.get_StackTrace()
[8/2/2025 4:12:51 AM.242] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:51 AM.242] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:51 AM.242] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:51 AM.242] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:51 AM.242] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:51 AM.242] at Rage.GameFiber.Main()
[8/2/2025 4:12:51 AM.242] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:51 AM.242] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:51 AM.242] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:51 AM.242] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:51 AM.242] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:51 AM.802] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:51 AM.802] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:51 AM.803] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:51 AM.803] at System.Environment.get_StackTrace()
[8/2/2025 4:12:51 AM.803] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:51 AM.803] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:51 AM.803] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:51 AM.803] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:51 AM.803] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:51 AM.803] at Rage.GameFiber.Main()
[8/2/2025 4:12:51 AM.803] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:51 AM.803] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:51 AM.803] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:51 AM.803] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:51 AM.803] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:52 AM.316] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:52 AM.316] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:52 AM.316] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:52 AM.316] at System.Environment.get_StackTrace()
[8/2/2025 4:12:52 AM.316] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:52 AM.316] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:52 AM.316] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:52 AM.316] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:52 AM.316] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:52 AM.316] at Rage.GameFiber.Main()
[8/2/2025 4:12:52 AM.316] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:52 AM.316] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:52 AM.316] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:52 AM.316] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:52 AM.316] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:52 AM.509] SuperEvents: Abandoned Vehicle event picked scenario #4
[8/2/2025 4:12:52 AM.878] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:52 AM.879] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:52 AM.879] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:52 AM.879] at System.Environment.get_StackTrace()
[8/2/2025 4:12:52 AM.879] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:52 AM.879] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:52 AM.879] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:52 AM.879] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:52 AM.879] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:52 AM.879] at Rage.GameFiber.Main()
[8/2/2025 4:12:52 AM.879] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:52 AM.879] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:52 AM.879] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:52 AM.879] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:52 AM.879] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:53 AM.427] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:53 AM.427] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:53 AM.427] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:53 AM.427] at System.Environment.get_StackTrace()
[8/2/2025 4:12:53 AM.427] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:53 AM.427] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:53 AM.427] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:53 AM.427] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:53 AM.427] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:53 AM.427] at Rage.GameFiber.Main()
[8/2/2025 4:12:53 AM.427] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:53 AM.427] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:53 AM.427] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:53 AM.427] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:53 AM.427] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:53 AM.946] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:53 AM.946] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:53 AM.946] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:53 AM.946] at System.Environment.get_StackTrace()
[8/2/2025 4:12:53 AM.946] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:53 AM.946] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:53 AM.946] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:53 AM.946] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:53 AM.946] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:53 AM.946] at Rage.GameFiber.Main()
[8/2/2025 4:12:53 AM.946] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:53 AM.946] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:53 AM.946] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:53 AM.946] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:53 AM.946] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:54 AM.484] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:54 AM.484] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:54 AM.484] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:54 AM.484] at System.Environment.get_StackTrace()
[8/2/2025 4:12:54 AM.484] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:54 AM.484] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:54 AM.484] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:54 AM.484] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:54 AM.484] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:54 AM.484] at Rage.GameFiber.Main()
[8/2/2025 4:12:54 AM.484] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:54 AM.484] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:54 AM.484] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:54 AM.484] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:54 AM.484] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:54 AM.988] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:54 AM.988] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:54 AM.988] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:54 AM.988] at System.Environment.get_StackTrace()
[8/2/2025 4:12:54 AM.988] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:54 AM.988] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:54 AM.988] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:54 AM.989] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:54 AM.989] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:54 AM.989] at Rage.GameFiber.Main()
[8/2/2025 4:12:54 AM.989] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:54 AM.989] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:54 AM.989] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:54 AM.989] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:54 AM.989] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:55 AM.505] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:55 AM.505] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:55 AM.505] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:55 AM.505] at System.Environment.get_StackTrace()
[8/2/2025 4:12:55 AM.505] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:55 AM.505] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:55 AM.505] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:55 AM.505] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:55 AM.505] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:55 AM.505] at Rage.GameFiber.Main()
[8/2/2025 4:12:55 AM.505] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:55 AM.505] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:55 AM.505] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:55 AM.505] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:55 AM.506] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:56 AM.057] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:56 AM.057] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:56 AM.057] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:56 AM.057] at System.Environment.get_StackTrace()
[8/2/2025 4:12:56 AM.057] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:56 AM.057] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:56 AM.057] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:56 AM.057] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:56 AM.057] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:56 AM.057] at Rage.GameFiber.Main()
[8/2/2025 4:12:56 AM.057] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:56 AM.057] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:56 AM.057] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:56 AM.057] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:56 AM.057] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:56 AM.582] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:56 AM.582] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:56 AM.582] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:56 AM.582] at System.Environment.get_StackTrace()
[8/2/2025 4:12:56 AM.582] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:56 AM.582] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:56 AM.582] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:56 AM.582] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:56 AM.582] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:56 AM.582] at Rage.GameFiber.Main()
[8/2/2025 4:12:56 AM.582] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:56 AM.582] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:56 AM.582] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:56 AM.582] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:56 AM.582] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:57 AM.104] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:57 AM.104] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:57 AM.104] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:57 AM.104] at System.Environment.get_StackTrace()
[8/2/2025 4:12:57 AM.104] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:57 AM.104] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:57 AM.104] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:57 AM.104] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:57 AM.104] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:57 AM.104] at Rage.GameFiber.Main()
[8/2/2025 4:12:57 AM.104] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:57 AM.104] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:57 AM.104] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:57 AM.104] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:57 AM.104] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:57 AM.657] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:57 AM.657] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:57 AM.658] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:57 AM.658] at System.Environment.get_StackTrace()
[8/2/2025 4:12:57 AM.658] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:57 AM.658] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:57 AM.658] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:57 AM.658] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:57 AM.658] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:57 AM.658] at Rage.GameFiber.Main()
[8/2/2025 4:12:57 AM.658] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:57 AM.658] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:57 AM.658] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:57 AM.658] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:57 AM.659] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:58 AM.172] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:58 AM.172] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:58 AM.173] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:58 AM.173] at System.Environment.get_StackTrace()
[8/2/2025 4:12:58 AM.173] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:58 AM.173] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:58 AM.173] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:58 AM.173] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:58 AM.173] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:58 AM.173] at Rage.GameFiber.Main()
[8/2/2025 4:12:58 AM.173] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:58 AM.173] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:58 AM.173] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:58 AM.173] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:58 AM.173] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:58 AM.714] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:58 AM.714] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:58 AM.714] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:58 AM.714] at System.Environment.get_StackTrace()
[8/2/2025 4:12:58 AM.714] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:58 AM.715] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:58 AM.715] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:58 AM.715] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:58 AM.715] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:58 AM.715] at Rage.GameFiber.Main()
[8/2/2025 4:12:58 AM.715] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:58 AM.715] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:58 AM.715] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:58 AM.715] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:58 AM.715] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:59 AM.217] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:59 AM.217] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:59 AM.217] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:59 AM.217] at System.Environment.get_StackTrace()
[8/2/2025 4:12:59 AM.217] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:59 AM.217] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:59 AM.217] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:59 AM.217] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:59 AM.217] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:59 AM.217] at Rage.GameFiber.Main()
[8/2/2025 4:12:59 AM.217] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:59 AM.217] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:59 AM.217] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:59 AM.217] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:59 AM.217] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:59 AM.751] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:59 AM.751] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:59 AM.751] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:12:59 AM.751] at System.Environment.get_StackTrace()
[8/2/2025 4:12:59 AM.751] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:59 AM.751] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:12:59 AM.751] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:12:59 AM.751] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:12:59 AM.751] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:12:59 AM.751] at Rage.GameFiber.Main()
[8/2/2025 4:12:59 AM.751] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:59 AM.751] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:12:59 AM.751] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:12:59 AM.751] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:12:59 AM.751] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:12:59 AM.851] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 4:12:59 AM.851] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:12:59 AM.902] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 4:12:59 AM.902] LSPD First Response: [TRACE] Created police4 at X:-1335.582 Y:-988.7649 Z:8.159752
[8/2/2025 4:12:59 AM.903] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:12:59 AM.953] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:12:59 AM.956] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:12:59 AM.958] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[8/2/2025 4:12:59 AM.958] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[8/2/2025 4:12:59 AM.960] LSPD First Response: [TRACE] Amelia Schmidt (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 4:13:00 AM.038] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:13:00 AM.041] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:13:00 AM.043] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[8/2/2025 4:13:00 AM.043] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[8/2/2025 4:13:00 AM.047] LSPD First Response: [TRACE] Mary Smoke (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 4:13:00 AM.107] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[8/2/2025 4:13:00 AM.293] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:00 AM.293] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:00 AM.294] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:00 AM.294] at System.Environment.get_StackTrace()
[8/2/2025 4:13:00 AM.294] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:00 AM.294] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:00 AM.294] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:00 AM.294] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:00 AM.294] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:00 AM.294] at Rage.GameFiber.Main()
[8/2/2025 4:13:00 AM.294] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:00 AM.294] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:00 AM.294] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:00 AM.294] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:00 AM.294] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:00 AM.814] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:00 AM.814] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:00 AM.815] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:00 AM.815] at System.Environment.get_StackTrace()
[8/2/2025 4:13:00 AM.815] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:00 AM.815] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:00 AM.815] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:00 AM.815] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:00 AM.815] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:00 AM.815] at Rage.GameFiber.Main()
[8/2/2025 4:13:00 AM.815] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:00 AM.815] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:00 AM.815] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:00 AM.815] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:00 AM.815] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:01 AM.336] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:01 AM.336] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:01 AM.336] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:01 AM.336] at System.Environment.get_StackTrace()
[8/2/2025 4:13:01 AM.336] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:01 AM.336] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:01 AM.336] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:01 AM.336] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:01 AM.336] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:01 AM.336] at Rage.GameFiber.Main()
[8/2/2025 4:13:01 AM.336] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:01 AM.336] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:01 AM.336] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:01 AM.336] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:01 AM.336] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:01 AM.859] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:01 AM.859] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:01 AM.859] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:01 AM.859] at System.Environment.get_StackTrace()
[8/2/2025 4:13:01 AM.859] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:01 AM.859] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:01 AM.859] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:01 AM.859] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:01 AM.859] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:01 AM.859] at Rage.GameFiber.Main()
[8/2/2025 4:13:01 AM.859] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:01 AM.859] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:01 AM.859] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:01 AM.859] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:01 AM.859] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:02 AM.410] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:02 AM.410] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:02 AM.410] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:02 AM.410] at System.Environment.get_StackTrace()
[8/2/2025 4:13:02 AM.410] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:02 AM.410] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:02 AM.410] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:02 AM.410] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:02 AM.410] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:02 AM.410] at Rage.GameFiber.Main()
[8/2/2025 4:13:02 AM.410] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:02 AM.410] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:02 AM.410] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:02 AM.410] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:02 AM.410] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:02 AM.918] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:02 AM.918] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:02 AM.918] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:02 AM.918] at System.Environment.get_StackTrace()
[8/2/2025 4:13:02 AM.918] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:02 AM.918] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:02 AM.918] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:02 AM.918] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:02 AM.918] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:02 AM.918] at Rage.GameFiber.Main()
[8/2/2025 4:13:02 AM.918] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:02 AM.918] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:02 AM.918] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:02 AM.918] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:02 AM.918] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:03 AM.472] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:03 AM.472] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:03 AM.474] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:03 AM.474] at System.Environment.get_StackTrace()
[8/2/2025 4:13:03 AM.474] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:03 AM.474] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:03 AM.474] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:03 AM.474] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:03 AM.474] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:03 AM.474] at Rage.GameFiber.Main()
[8/2/2025 4:13:03 AM.474] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:03 AM.474] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:03 AM.474] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:03 AM.474] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:03 AM.474] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:03 AM.984] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:03 AM.984] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:03 AM.984] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:03 AM.984] at System.Environment.get_StackTrace()
[8/2/2025 4:13:03 AM.985] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:03 AM.985] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:03 AM.985] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:03 AM.985] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:03 AM.985] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:03 AM.985] at Rage.GameFiber.Main()
[8/2/2025 4:13:03 AM.985] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:03 AM.985] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:03 AM.985] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:03 AM.985] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:03 AM.985] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:04 AM.530] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:04 AM.531] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:04 AM.545] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:04 AM.545] at System.Environment.get_StackTrace()
[8/2/2025 4:13:04 AM.545] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:04 AM.545] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:04 AM.545] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:04 AM.545] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:04 AM.545] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:04 AM.545] at Rage.GameFiber.Main()
[8/2/2025 4:13:04 AM.545] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:04 AM.545] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:04 AM.545] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:04 AM.545] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:04 AM.545] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:04 AM.821] SuperEvents: Ending Event.
[8/2/2025 4:13:05 AM.101] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:05 AM.101] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:05 AM.101] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:05 AM.101] at System.Environment.get_StackTrace()
[8/2/2025 4:13:05 AM.101] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:05 AM.101] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:05 AM.101] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:05 AM.101] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:05 AM.101] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:05 AM.101] at Rage.GameFiber.Main()
[8/2/2025 4:13:05 AM.101] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:05 AM.101] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:05 AM.101] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:05 AM.101] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:05 AM.101] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:05 AM.607] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:05 AM.607] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:05 AM.608] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:05 AM.608] at System.Environment.get_StackTrace()
[8/2/2025 4:13:05 AM.608] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:05 AM.608] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:05 AM.608] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:05 AM.608] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:05 AM.608] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:05 AM.608] at Rage.GameFiber.Main()
[8/2/2025 4:13:05 AM.608] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:05 AM.608] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:05 AM.608] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:05 AM.608] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:05 AM.608] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:05 AM.624] SuperEvents: Event Timer started for: 300 seconds.
[8/2/2025 4:13:06 AM.126] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:06 AM.126] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:06 AM.127] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:06 AM.127] at System.Environment.get_StackTrace()
[8/2/2025 4:13:06 AM.127] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:06 AM.127] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:06 AM.127] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:06 AM.127] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:06 AM.127] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:06 AM.127] at Rage.GameFiber.Main()
[8/2/2025 4:13:06 AM.127] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:06 AM.127] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:06 AM.127] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:06 AM.127] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:06 AM.127] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:06 AM.596] LSPD First Response: Immersive Ambient Events: BOLO event timer instance ended
[8/2/2025 4:13:06 AM.596] LSPD First Response: Immersive Ambient Events: Vehicle bolo event started
[8/2/2025 4:13:06 AM.612] LSPD First Response: Immersive Ambient Events: Creating new vehicle BOLO...
[8/2/2025 4:13:06 AM.612] LSPD First Response: Immersive Ambient Events: SuspectCount - 3
[8/2/2025 4:13:06 AM.612] LSPD First Response: Immersive Ambient Events: CrimeDetailsIndex - 16
[8/2/2025 4:13:06 AM.612] LSPD First Response: Immersive Ambient Events: ArmedStatus - PossiblyArmed
[8/2/2025 4:13:06 AM.658] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:06 AM.658] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:06 AM.658] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:06 AM.658] at System.Environment.get_StackTrace()
[8/2/2025 4:13:06 AM.658] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:06 AM.658] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:06 AM.658] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:06 AM.658] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:06 AM.658] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:06 AM.658] at Rage.GameFiber.Main()
[8/2/2025 4:13:06 AM.658] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:06 AM.658] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:06 AM.658] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:06 AM.658] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:06 AM.658] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:06 AM.671] LSPD First Response: Immersive Ambient Events: Starting vehicle model check...
[8/2/2025 4:13:06 AM.677] LSPD First Response: Immersive Ambient Events: Vehicle exists in players game
[8/2/2025 4:13:06 AM.679] LSPD First Response: Immersive Ambient Events: Vehicle - Buffalo S
[8/2/2025 4:13:07 AM.211] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:07 AM.211] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:07 AM.211] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:07 AM.211] at System.Environment.get_StackTrace()
[8/2/2025 4:13:07 AM.211] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:07 AM.211] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:07 AM.211] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:07 AM.211] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:07 AM.211] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:07 AM.211] at Rage.GameFiber.Main()
[8/2/2025 4:13:07 AM.211] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:07 AM.211] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:07 AM.211] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:07 AM.211] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:07 AM.211] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:07 AM.383] LSPD First Response: Immersive Ambient Events: Vehicle created
[8/2/2025 4:13:07 AM.758] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:07 AM.759] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:07 AM.759] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:07 AM.759] at System.Environment.get_StackTrace()
[8/2/2025 4:13:07 AM.759] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:07 AM.759] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:07 AM.759] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:07 AM.759] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:07 AM.759] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:07 AM.759] at Rage.GameFiber.Main()
[8/2/2025 4:13:07 AM.759] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:07 AM.759] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:07 AM.759] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:07 AM.759] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:07 AM.759] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:07 AM.929] LSPD First Response: Immersive Ambient Events: Spawned suspect - a_f_y_clubcust_02
[8/2/2025 4:13:08 AM.206] LSPD First Response: Immersive Ambient Events: Suspect at index 0 is armed
[8/2/2025 4:13:08 AM.208] LSPD First Response: Immersive Ambient Events: Suspect created
[8/2/2025 4:13:08 AM.209] LSPD First Response: Immersive Ambient Events: Spawned suspect - A_M_M_BEVHILLS_02
[8/2/2025 4:13:08 AM.210] LSPD First Response: Immersive Ambient Events: Suspect at index 1 is not armed
[8/2/2025 4:13:08 AM.210] LSPD First Response: Immersive Ambient Events: Suspect created
[8/2/2025 4:13:08 AM.266] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:08 AM.267] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:08 AM.267] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:08 AM.267] at System.Environment.get_StackTrace()
[8/2/2025 4:13:08 AM.267] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:08 AM.267] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:08 AM.267] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:08 AM.267] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:08 AM.267] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:08 AM.267] at Rage.GameFiber.Main()
[8/2/2025 4:13:08 AM.267] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:08 AM.267] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:08 AM.267] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:08 AM.267] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:08 AM.267] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:08 AM.486] LSPD First Response: Immersive Ambient Events: Spawned suspect - S_M_Y_ROBBER_01
[8/2/2025 4:13:08 AM.486] LSPD First Response: Immersive Ambient Events: Suspect at index 2 is not armed
[8/2/2025 4:13:08 AM.486] LSPD First Response: Immersive Ambient Events: Suspect created
[8/2/2025 4:13:08 AM.486] LSPD First Response: Immersive Ambient Events: Driving behavior is suspicious
[8/2/2025 4:13:08 AM.542] LSPD First Response: Immersive Ambient Events: Starting BOLO event timer...
[8/2/2025 4:13:08 AM.799] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:08 AM.799] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:08 AM.799] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:08 AM.799] at System.Environment.get_StackTrace()
[8/2/2025 4:13:08 AM.799] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:08 AM.799] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:08 AM.799] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:08 AM.799] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:08 AM.799] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:08 AM.799] at Rage.GameFiber.Main()
[8/2/2025 4:13:08 AM.799] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:08 AM.799] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:08 AM.799] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:08 AM.799] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:08 AM.800] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:09 AM.354] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:09 AM.354] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:09 AM.354] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:09 AM.354] at System.Environment.get_StackTrace()
[8/2/2025 4:13:09 AM.354] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:09 AM.354] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:09 AM.354] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:09 AM.354] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:09 AM.354] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:09 AM.354] at Rage.GameFiber.Main()
[8/2/2025 4:13:09 AM.354] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:09 AM.354] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:09 AM.354] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:09 AM.354] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:09 AM.354] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:09 AM.860] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:09 AM.860] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:09 AM.860] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:09 AM.860] at System.Environment.get_StackTrace()
[8/2/2025 4:13:09 AM.860] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:09 AM.860] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:09 AM.860] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:09 AM.860] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:09 AM.860] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:09 AM.860] at Rage.GameFiber.Main()
[8/2/2025 4:13:09 AM.860] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:09 AM.860] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:09 AM.860] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:09 AM.860] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:09 AM.860] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:10 AM.445] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:10 AM.445] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:10 AM.446] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:10 AM.446] at System.Environment.get_StackTrace()
[8/2/2025 4:13:10 AM.446] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:10 AM.446] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:10 AM.446] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:10 AM.446] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:10 AM.446] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:10 AM.446] at Rage.GameFiber.Main()
[8/2/2025 4:13:10 AM.446] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:10 AM.446] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:10 AM.446] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:10 AM.446] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:10 AM.446] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:11 AM.033] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:11 AM.033] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:11 AM.033] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:11 AM.033] at System.Environment.get_StackTrace()
[8/2/2025 4:13:11 AM.033] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:11 AM.033] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:11 AM.033] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:11 AM.033] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:11 AM.033] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:11 AM.033] at Rage.GameFiber.Main()
[8/2/2025 4:13:11 AM.033] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:11 AM.033] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:11 AM.033] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:11 AM.033] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:11 AM.033] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:11 AM.580] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:11 AM.580] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:11 AM.580] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:11 AM.580] at System.Environment.get_StackTrace()
[8/2/2025 4:13:11 AM.580] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:11 AM.580] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:11 AM.580] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:11 AM.580] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:11 AM.580] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:11 AM.580] at Rage.GameFiber.Main()
[8/2/2025 4:13:11 AM.580] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:11 AM.580] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:11 AM.580] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:11 AM.580] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:11 AM.580] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:12 AM.095] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:12 AM.095] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:12 AM.095] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:12 AM.095] at System.Environment.get_StackTrace()
[8/2/2025 4:13:12 AM.095] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:12 AM.095] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:12 AM.095] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:12 AM.095] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:12 AM.095] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:12 AM.095] at Rage.GameFiber.Main()
[8/2/2025 4:13:12 AM.095] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:12 AM.095] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:12 AM.095] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:12 AM.095] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:12 AM.095] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:12 AM.632] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:12 AM.632] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:12 AM.633] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:12 AM.633] at System.Environment.get_StackTrace()
[8/2/2025 4:13:12 AM.633] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:12 AM.633] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:12 AM.633] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:12 AM.633] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:12 AM.633] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:12 AM.633] at Rage.GameFiber.Main()
[8/2/2025 4:13:12 AM.633] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:12 AM.633] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:12 AM.633] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:12 AM.633] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:12 AM.633] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:13 AM.164] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:13 AM.164] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:13 AM.164] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:13 AM.164] at System.Environment.get_StackTrace()
[8/2/2025 4:13:13 AM.164] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:13 AM.164] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:13 AM.165] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:13 AM.165] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:13 AM.165] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:13 AM.165] at Rage.GameFiber.Main()
[8/2/2025 4:13:13 AM.165] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:13 AM.165] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:13 AM.165] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:13 AM.165] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:13 AM.165] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:13 AM.703] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:13 AM.703] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:13 AM.703] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:13 AM.703] at System.Environment.get_StackTrace()
[8/2/2025 4:13:13 AM.703] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:13 AM.703] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:13 AM.703] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:13 AM.703] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:13 AM.703] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:13 AM.703] at Rage.GameFiber.Main()
[8/2/2025 4:13:13 AM.703] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:13 AM.703] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:13 AM.703] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:13 AM.703] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:13 AM.703] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:14 AM.027] LSPD First Response: Immersive Ambient Events: Vehiclename: BUFFALO S
[8/2/2025 4:13:14 AM.027] LSPD First Response: Immersive Ambient Events: Modelname: BUFFALO
[8/2/2025 4:13:14 AM.027] LSPD First Response: Immersive Ambient Events: Vehicle model name contains vehicle model
[8/2/2025 4:13:14 AM.227] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:14 AM.227] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:14 AM.227] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:14 AM.227] at System.Environment.get_StackTrace()
[8/2/2025 4:13:14 AM.227] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:14 AM.227] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:14 AM.227] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:14 AM.227] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:14 AM.227] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:14 AM.227] at Rage.GameFiber.Main()
[8/2/2025 4:13:14 AM.227] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:14 AM.227] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:14 AM.227] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:14 AM.227] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:14 AM.228] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:14 AM.568] LSPD First Response: Immersive Ambient Events: BOLO variation - 10
[8/2/2025 4:13:14 AM.568] LSPD First Response: Immersive Ambient Events: Dispatch audio string - BRAVADO MODEL_BUFFALO_01 IAE_LICENSE_PLATE 8_HIGH 4_MED IAE_F IAE_U 
[8/2/2025 4:13:14 AM.580] LSPD First Response: Immersive Ambient Events: Started area blip process and distance check
[8/2/2025 4:13:15 AM.110] LSPD First Response: Immersive Ambient Events: EventProcess instance started
[8/2/2025 4:13:15 AM.111] LSPD First Response: Immersive Ambient Events: AreaBlipDistanceCheck started
[8/2/2025 4:13:15 AM.152] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:15 AM.152] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:15 AM.152] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:15 AM.152] at System.Environment.get_StackTrace()
[8/2/2025 4:13:15 AM.152] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:15 AM.152] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:15 AM.152] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:15 AM.152] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:15 AM.152] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:15 AM.152] at Rage.GameFiber.Main()
[8/2/2025 4:13:15 AM.152] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:15 AM.152] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:15 AM.152] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:15 AM.152] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:15 AM.152] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:15 AM.165] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[8/2/2025 4:13:15 AM.665] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:15 AM.665] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:15 AM.665] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:15 AM.665] at System.Environment.get_StackTrace()
[8/2/2025 4:13:15 AM.665] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:15 AM.665] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:15 AM.665] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:15 AM.665] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:15 AM.665] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:15 AM.665] at Rage.GameFiber.Main()
[8/2/2025 4:13:15 AM.665] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:15 AM.665] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:15 AM.665] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:15 AM.665] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:15 AM.667] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:16 AM.172] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:16 AM.172] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:16 AM.174] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:16 AM.174] at System.Environment.get_StackTrace()
[8/2/2025 4:13:16 AM.174] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:16 AM.174] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:16 AM.174] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:16 AM.174] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:16 AM.174] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:16 AM.174] at Rage.GameFiber.Main()
[8/2/2025 4:13:16 AM.174] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:16 AM.174] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:16 AM.174] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:16 AM.174] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:16 AM.174] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:16 AM.710] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:16 AM.710] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:16 AM.711] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:16 AM.711] at System.Environment.get_StackTrace()
[8/2/2025 4:13:16 AM.711] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:16 AM.711] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:16 AM.711] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:16 AM.711] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:16 AM.711] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:16 AM.711] at Rage.GameFiber.Main()
[8/2/2025 4:13:16 AM.711] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:16 AM.711] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:16 AM.711] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:16 AM.711] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:16 AM.711] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:17 AM.273] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:17 AM.273] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:17 AM.274] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:17 AM.274] at System.Environment.get_StackTrace()
[8/2/2025 4:13:17 AM.274] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:17 AM.274] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:17 AM.274] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:17 AM.274] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:17 AM.274] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:17 AM.274] at Rage.GameFiber.Main()
[8/2/2025 4:13:17 AM.274] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:17 AM.274] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:17 AM.274] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:17 AM.274] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:17 AM.274] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:17 AM.815] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:17 AM.816] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:17 AM.817] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:17 AM.817] at System.Environment.get_StackTrace()
[8/2/2025 4:13:17 AM.817] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:17 AM.817] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:17 AM.817] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:17 AM.817] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:17 AM.817] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:17 AM.817] at Rage.GameFiber.Main()
[8/2/2025 4:13:17 AM.817] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:17 AM.817] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:17 AM.817] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:17 AM.817] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:17 AM.817] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:18 AM.364] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:18 AM.364] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:18 AM.365] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:18 AM.365] at System.Environment.get_StackTrace()
[8/2/2025 4:13:18 AM.365] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:18 AM.365] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:18 AM.365] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:18 AM.365] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:18 AM.365] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:18 AM.365] at Rage.GameFiber.Main()
[8/2/2025 4:13:18 AM.365] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:18 AM.365] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:18 AM.365] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:18 AM.365] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:18 AM.365] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:18 AM.928] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:18 AM.928] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:18 AM.930] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:18 AM.930] at System.Environment.get_StackTrace()
[8/2/2025 4:13:18 AM.930] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:18 AM.930] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:18 AM.930] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:18 AM.930] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:18 AM.930] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:18 AM.930] at Rage.GameFiber.Main()
[8/2/2025 4:13:18 AM.930] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:18 AM.930] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:18 AM.930] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:18 AM.930] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:18 AM.930] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:19 AM.482] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:19 AM.482] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:19 AM.482] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:19 AM.482] at System.Environment.get_StackTrace()
[8/2/2025 4:13:19 AM.482] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:19 AM.482] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:19 AM.482] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:19 AM.482] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:19 AM.482] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:19 AM.482] at Rage.GameFiber.Main()
[8/2/2025 4:13:19 AM.482] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:19 AM.482] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:19 AM.482] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:19 AM.482] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:19 AM.482] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:20 AM.044] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:20 AM.044] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:20 AM.045] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:20 AM.045] at System.Environment.get_StackTrace()
[8/2/2025 4:13:20 AM.045] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:20 AM.045] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:20 AM.045] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:20 AM.045] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:20 AM.045] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:20 AM.045] at Rage.GameFiber.Main()
[8/2/2025 4:13:20 AM.045] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:20 AM.045] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:20 AM.045] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:20 AM.045] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:20 AM.045] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:20 AM.552] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:20 AM.552] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:20 AM.553] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:20 AM.553] at System.Environment.get_StackTrace()
[8/2/2025 4:13:20 AM.553] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:20 AM.553] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:20 AM.553] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:20 AM.553] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:20 AM.553] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:20 AM.553] at Rage.GameFiber.Main()
[8/2/2025 4:13:20 AM.553] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:20 AM.553] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:20 AM.553] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:20 AM.553] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:20 AM.553] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:21 AM.112] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:21 AM.112] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:21 AM.112] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:21 AM.112] at System.Environment.get_StackTrace()
[8/2/2025 4:13:21 AM.112] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:21 AM.112] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:21 AM.112] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:21 AM.112] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:21 AM.112] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:21 AM.112] at Rage.GameFiber.Main()
[8/2/2025 4:13:21 AM.112] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:21 AM.112] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:21 AM.112] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:21 AM.112] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:21 AM.112] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:21 AM.654] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:21 AM.654] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:21 AM.656] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:21 AM.656] at System.Environment.get_StackTrace()
[8/2/2025 4:13:21 AM.656] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:21 AM.656] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:21 AM.656] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:21 AM.656] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:21 AM.656] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:21 AM.656] at Rage.GameFiber.Main()
[8/2/2025 4:13:21 AM.656] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:21 AM.656] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:21 AM.656] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:21 AM.656] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:21 AM.656] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:22 AM.002] Axon Signal: No valid offset data found for this entry, setting default values.
[8/2/2025 4:13:22 AM.232] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:22 AM.232] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:22 AM.232] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:22 AM.232] at System.Environment.get_StackTrace()
[8/2/2025 4:13:22 AM.232] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:22 AM.232] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:22 AM.232] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:22 AM.232] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:22 AM.232] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:22 AM.232] at Rage.GameFiber.Main()
[8/2/2025 4:13:22 AM.232] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:22 AM.232] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:22 AM.232] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:22 AM.232] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:22 AM.232] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:22 AM.735] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:22 AM.735] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:22 AM.735] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:22 AM.735] at System.Environment.get_StackTrace()
[8/2/2025 4:13:22 AM.735] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:22 AM.735] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:22 AM.735] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:22 AM.735] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:22 AM.735] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:22 AM.735] at Rage.GameFiber.Main()
[8/2/2025 4:13:22 AM.735] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:22 AM.735] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:22 AM.735] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:22 AM.735] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:22 AM.735] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:23 AM.262] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:23 AM.262] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:23 AM.263] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:23 AM.263] at System.Environment.get_StackTrace()
[8/2/2025 4:13:23 AM.263] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:23 AM.263] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:23 AM.263] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:23 AM.263] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:23 AM.263] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:23 AM.263] at Rage.GameFiber.Main()
[8/2/2025 4:13:23 AM.263] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:23 AM.263] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:23 AM.263] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:23 AM.263] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:23 AM.263] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:23 AM.784] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:23 AM.784] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:23 AM.785] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:23 AM.785] at System.Environment.get_StackTrace()
[8/2/2025 4:13:23 AM.785] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:23 AM.785] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:23 AM.785] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:23 AM.785] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:23 AM.785] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:23 AM.785] at Rage.GameFiber.Main()
[8/2/2025 4:13:23 AM.785] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:23 AM.785] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:23 AM.785] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:23 AM.785] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:23 AM.785] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:24 AM.337] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:24 AM.337] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:24 AM.339] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:24 AM.339] at System.Environment.get_StackTrace()
[8/2/2025 4:13:24 AM.339] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:24 AM.339] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:24 AM.339] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:24 AM.339] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:24 AM.339] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:24 AM.339] at Rage.GameFiber.Main()
[8/2/2025 4:13:24 AM.339] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:24 AM.339] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:24 AM.339] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:24 AM.339] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:24 AM.339] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:24 AM.924] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:24 AM.924] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:24 AM.924] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:24 AM.924] at System.Environment.get_StackTrace()
[8/2/2025 4:13:24 AM.924] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:24 AM.924] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:24 AM.924] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:24 AM.924] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:24 AM.924] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:24 AM.924] at Rage.GameFiber.Main()
[8/2/2025 4:13:24 AM.924] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:24 AM.924] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:24 AM.924] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:24 AM.924] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:24 AM.925] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:25 AM.493] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:25 AM.493] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:25 AM.493] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:25 AM.493] at System.Environment.get_StackTrace()
[8/2/2025 4:13:25 AM.493] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:25 AM.493] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:25 AM.493] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:25 AM.493] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:25 AM.493] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:25 AM.493] at Rage.GameFiber.Main()
[8/2/2025 4:13:25 AM.493] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:25 AM.493] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:25 AM.493] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:25 AM.493] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:25 AM.493] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:26 AM.034] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:26 AM.034] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:26 AM.034] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:26 AM.034] at System.Environment.get_StackTrace()
[8/2/2025 4:13:26 AM.034] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:26 AM.034] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:26 AM.034] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:26 AM.034] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:26 AM.034] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:26 AM.034] at Rage.GameFiber.Main()
[8/2/2025 4:13:26 AM.034] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:26 AM.034] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:26 AM.034] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:26 AM.034] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:26 AM.034] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:26 AM.591] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:26 AM.591] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:26 AM.591] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:26 AM.591] at System.Environment.get_StackTrace()
[8/2/2025 4:13:26 AM.591] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:26 AM.591] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:26 AM.591] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:26 AM.591] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:26 AM.591] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:26 AM.591] at Rage.GameFiber.Main()
[8/2/2025 4:13:26 AM.591] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:26 AM.591] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:26 AM.591] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:26 AM.591] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:26 AM.591] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:27 AM.170] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:27 AM.170] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:27 AM.172] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:27 AM.172] at System.Environment.get_StackTrace()
[8/2/2025 4:13:27 AM.172] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:27 AM.172] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:27 AM.172] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:27 AM.172] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:27 AM.172] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:27 AM.172] at Rage.GameFiber.Main()
[8/2/2025 4:13:27 AM.172] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:27 AM.172] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:27 AM.172] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:27 AM.172] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:27 AM.172] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:27 AM.434] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 4:13:27 AM.434] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:13:27 AM.512] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 4:13:27 AM.513] LSPD First Response: [TRACE] Created police4 at X:-1537.604 Y:-751.1564 Z:11.78542
[8/2/2025 4:13:27 AM.513] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:13:27 AM.581] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:13:27 AM.582] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:13:27 AM.585] LSPD First Response: [TRACE] Kate Black (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 4:13:27 AM.662] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[8/2/2025 4:13:27 AM.677] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:27 AM.677] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:27 AM.677] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:27 AM.677] at System.Environment.get_StackTrace()
[8/2/2025 4:13:27 AM.677] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:27 AM.677] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:27 AM.677] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:27 AM.677] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:27 AM.678] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:27 AM.678] at Rage.GameFiber.Main()
[8/2/2025 4:13:27 AM.678] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:27 AM.678] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:27 AM.678] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:27 AM.678] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:27 AM.678] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:28 AM.219] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:28 AM.219] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:28 AM.219] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:28 AM.219] at System.Environment.get_StackTrace()
[8/2/2025 4:13:28 AM.219] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:28 AM.219] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:28 AM.219] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:28 AM.219] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:28 AM.219] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:28 AM.219] at Rage.GameFiber.Main()
[8/2/2025 4:13:28 AM.219] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:28 AM.219] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:28 AM.219] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:28 AM.219] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:28 AM.220] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:28 AM.752] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:28 AM.753] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:28 AM.769] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:28 AM.769] at System.Environment.get_StackTrace()
[8/2/2025 4:13:28 AM.769] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:28 AM.769] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:28 AM.769] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:28 AM.769] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:28 AM.769] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:28 AM.769] at Rage.GameFiber.Main()
[8/2/2025 4:13:28 AM.769] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:28 AM.769] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:28 AM.769] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:28 AM.769] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:28 AM.769] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:29 AM.285] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:29 AM.286] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:29 AM.286] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:29 AM.286] at System.Environment.get_StackTrace()
[8/2/2025 4:13:29 AM.286] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:29 AM.286] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:29 AM.286] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:29 AM.286] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:29 AM.286] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:29 AM.286] at Rage.GameFiber.Main()
[8/2/2025 4:13:29 AM.286] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:29 AM.286] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:29 AM.286] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:29 AM.286] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:29 AM.286] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:29 AM.841] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:29 AM.841] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:29 AM.841] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:29 AM.841] at System.Environment.get_StackTrace()
[8/2/2025 4:13:29 AM.841] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:29 AM.841] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:29 AM.841] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:29 AM.841] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:29 AM.841] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:29 AM.841] at Rage.GameFiber.Main()
[8/2/2025 4:13:29 AM.841] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:29 AM.841] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:29 AM.841] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:29 AM.841] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:29 AM.841] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:30 AM.378] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:30 AM.378] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:30 AM.379] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:30 AM.379] at System.Environment.get_StackTrace()
[8/2/2025 4:13:30 AM.379] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:30 AM.379] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:30 AM.379] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:30 AM.379] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:30 AM.379] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:30 AM.379] at Rage.GameFiber.Main()
[8/2/2025 4:13:30 AM.379] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:30 AM.379] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:30 AM.379] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:30 AM.379] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:30 AM.379] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:30 AM.921] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:30 AM.921] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:30 AM.921] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:30 AM.921] at System.Environment.get_StackTrace()
[8/2/2025 4:13:30 AM.921] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:30 AM.921] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:30 AM.921] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:30 AM.921] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:30 AM.921] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:30 AM.921] at Rage.GameFiber.Main()
[8/2/2025 4:13:30 AM.921] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:30 AM.921] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:30 AM.921] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:30 AM.921] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:30 AM.922] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:31 AM.146] LSPD First Response: [TRACE] A new world event should be started
[8/2/2025 4:13:31 AM.146] LSPD First Response: [TRACE] Starting world event RunLights
[8/2/2025 4:13:31 AM.146] LSPD First Response: [TRACE] Setting up world event: RunLights #4
[8/2/2025 4:13:31 AM.149] LSPD First Response: [TRACE] Assigned ped to RunLights #4 (Ambient)
[8/2/2025 4:13:31 AM.447] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:31 AM.447] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:31 AM.447] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:31 AM.447] at System.Environment.get_StackTrace()
[8/2/2025 4:13:31 AM.447] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:31 AM.447] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:31 AM.447] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:31 AM.447] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:31 AM.447] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:31 AM.447] at Rage.GameFiber.Main()
[8/2/2025 4:13:31 AM.447] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:31 AM.447] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:31 AM.447] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:31 AM.447] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:31 AM.447] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:31 AM.965] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:31 AM.966] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:31 AM.966] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:31 AM.966] at System.Environment.get_StackTrace()
[8/2/2025 4:13:31 AM.966] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:31 AM.966] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:31 AM.966] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:31 AM.966] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:31 AM.966] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:31 AM.966] at Rage.GameFiber.Main()
[8/2/2025 4:13:31 AM.966] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:31 AM.966] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:31 AM.966] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:31 AM.966] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:31 AM.966] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:32 AM.527] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:32 AM.527] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:32 AM.528] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:32 AM.528] at System.Environment.get_StackTrace()
[8/2/2025 4:13:32 AM.528] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:32 AM.528] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:32 AM.528] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:32 AM.528] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:32 AM.528] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:32 AM.528] at Rage.GameFiber.Main()
[8/2/2025 4:13:32 AM.528] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:32 AM.528] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:32 AM.528] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:32 AM.528] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:32 AM.528] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:33 AM.058] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:33 AM.058] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:33 AM.059] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:33 AM.059] at System.Environment.get_StackTrace()
[8/2/2025 4:13:33 AM.059] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:33 AM.059] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:33 AM.059] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:33 AM.059] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:33 AM.059] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:33 AM.059] at Rage.GameFiber.Main()
[8/2/2025 4:13:33 AM.059] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:33 AM.059] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:33 AM.059] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:33 AM.059] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:33 AM.059] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:33 AM.278] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 4:13:33 AM.278] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:13:33 AM.361] LSPD First Response: [TRACE] Preloading POLICE4
[8/2/2025 4:13:33 AM.363] LSPD First Response: [TRACE] Created police4 at X:-1258.135 Y:-699.1584 Z:11.53071
[8/2/2025 4:13:33 AM.363] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:13:33 AM.429] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:13:33 AM.432] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:13:33 AM.435] LSPD First Response: [TRACE] Furio Romano (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 4:13:33 AM.509] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:13:33 AM.510] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:13:33 AM.513] LSPD First Response: [TRACE] Will Peavey (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 4:13:33 AM.591] LSPD First Response: [TRACE] AmbientSpawn - spawned: police4
[8/2/2025 4:13:33 AM.596] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:33 AM.596] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:33 AM.596] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:33 AM.596] at System.Environment.get_StackTrace()
[8/2/2025 4:13:33 AM.596] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:33 AM.596] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:33 AM.596] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:33 AM.596] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:33 AM.596] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:33 AM.596] at Rage.GameFiber.Main()
[8/2/2025 4:13:33 AM.596] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:33 AM.596] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:33 AM.596] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:33 AM.596] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:33 AM.596] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:34 AM.123] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:34 AM.123] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:34 AM.123] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:34 AM.123] at System.Environment.get_StackTrace()
[8/2/2025 4:13:34 AM.123] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:34 AM.123] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:34 AM.123] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:34 AM.123] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:34 AM.123] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:34 AM.123] at Rage.GameFiber.Main()
[8/2/2025 4:13:34 AM.123] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:34 AM.123] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:34 AM.123] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:34 AM.123] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:34 AM.123] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:34 AM.713] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:34 AM.714] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:34 AM.714] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:34 AM.714] at System.Environment.get_StackTrace()
[8/2/2025 4:13:34 AM.714] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:34 AM.714] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:34 AM.714] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:34 AM.714] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:34 AM.714] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:34 AM.714] at Rage.GameFiber.Main()
[8/2/2025 4:13:34 AM.714] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:34 AM.714] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:34 AM.714] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:34 AM.714] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:34 AM.714] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:35 AM.238] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:35 AM.238] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:35 AM.238] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:35 AM.238] at System.Environment.get_StackTrace()
[8/2/2025 4:13:35 AM.238] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:35 AM.238] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:35 AM.238] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:35 AM.238] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:35 AM.238] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:35 AM.239] at Rage.GameFiber.Main()
[8/2/2025 4:13:35 AM.239] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:35 AM.239] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:35 AM.239] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:35 AM.239] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:35 AM.239] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:35 AM.807] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:35 AM.807] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:35 AM.807] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:35 AM.807] at System.Environment.get_StackTrace()
[8/2/2025 4:13:35 AM.807] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:35 AM.807] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:35 AM.807] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:35 AM.807] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:35 AM.807] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:35 AM.807] at Rage.GameFiber.Main()
[8/2/2025 4:13:35 AM.807] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:35 AM.807] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:35 AM.807] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:35 AM.807] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:35 AM.807] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:36 AM.360] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:36 AM.360] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:36 AM.360] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:36 AM.360] at System.Environment.get_StackTrace()
[8/2/2025 4:13:36 AM.360] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:36 AM.360] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:36 AM.360] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:36 AM.360] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:36 AM.360] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:36 AM.360] at Rage.GameFiber.Main()
[8/2/2025 4:13:36 AM.360] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:36 AM.360] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:36 AM.360] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:36 AM.360] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:36 AM.360] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:36 AM.920] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:36 AM.920] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:36 AM.920] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:36 AM.920] at System.Environment.get_StackTrace()
[8/2/2025 4:13:36 AM.920] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:36 AM.920] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:36 AM.920] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:36 AM.920] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:36 AM.920] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:36 AM.920] at Rage.GameFiber.Main()
[8/2/2025 4:13:36 AM.920] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:36 AM.920] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:36 AM.920] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:36 AM.920] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:36 AM.920] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:37 AM.471] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:37 AM.472] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:37 AM.472] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:37 AM.472] at System.Environment.get_StackTrace()
[8/2/2025 4:13:37 AM.472] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:37 AM.472] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:37 AM.472] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:37 AM.472] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:37 AM.472] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:37 AM.472] at Rage.GameFiber.Main()
[8/2/2025 4:13:37 AM.472] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:37 AM.472] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:37 AM.472] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:37 AM.472] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:37 AM.473] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:38 AM.023] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:38 AM.023] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:38 AM.023] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:38 AM.023] at System.Environment.get_StackTrace()
[8/2/2025 4:13:38 AM.023] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:38 AM.023] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:38 AM.023] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:38 AM.023] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:38 AM.023] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:38 AM.023] at Rage.GameFiber.Main()
[8/2/2025 4:13:38 AM.023] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:38 AM.023] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:38 AM.023] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:38 AM.023] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:38 AM.024] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:38 AM.537] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:38 AM.537] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:38 AM.537] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:38 AM.537] at System.Environment.get_StackTrace()
[8/2/2025 4:13:38 AM.537] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:38 AM.537] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:38 AM.537] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:38 AM.537] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:38 AM.537] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:38 AM.537] at Rage.GameFiber.Main()
[8/2/2025 4:13:38 AM.537] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:38 AM.537] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:38 AM.537] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:38 AM.537] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:38 AM.537] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:39 AM.087] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:39 AM.087] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:39 AM.088] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:39 AM.088] at System.Environment.get_StackTrace()
[8/2/2025 4:13:39 AM.088] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:39 AM.088] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:39 AM.088] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:39 AM.088] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:39 AM.088] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:39 AM.088] at Rage.GameFiber.Main()
[8/2/2025 4:13:39 AM.088] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:39 AM.088] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:39 AM.088] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:39 AM.088] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:39 AM.088] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:39 AM.652] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:39 AM.652] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:39 AM.653] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:39 AM.653] at System.Environment.get_StackTrace()
[8/2/2025 4:13:39 AM.653] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:39 AM.653] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:39 AM.653] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:39 AM.653] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:39 AM.653] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:39 AM.653] at Rage.GameFiber.Main()
[8/2/2025 4:13:39 AM.653] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:39 AM.653] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:39 AM.653] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:39 AM.653] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:39 AM.653] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:40 AM.204] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:40 AM.204] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:40 AM.204] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:40 AM.204] at System.Environment.get_StackTrace()
[8/2/2025 4:13:40 AM.204] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:40 AM.204] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:40 AM.204] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:40 AM.204] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:40 AM.204] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:40 AM.204] at Rage.GameFiber.Main()
[8/2/2025 4:13:40 AM.204] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:40 AM.204] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:40 AM.204] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:40 AM.204] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:40 AM.204] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:40 AM.764] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:40 AM.764] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:40 AM.764] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:40 AM.764] at System.Environment.get_StackTrace()
[8/2/2025 4:13:40 AM.764] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:40 AM.764] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:40 AM.764] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:40 AM.764] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:40 AM.764] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:40 AM.764] at Rage.GameFiber.Main()
[8/2/2025 4:13:40 AM.764] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:40 AM.764] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:40 AM.764] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:40 AM.764] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:40 AM.764] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:41 AM.291] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:41 AM.291] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:41 AM.291] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:41 AM.291] at System.Environment.get_StackTrace()
[8/2/2025 4:13:41 AM.291] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:41 AM.291] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:41 AM.291] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:41 AM.291] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:41 AM.291] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:41 AM.291] at Rage.GameFiber.Main()
[8/2/2025 4:13:41 AM.291] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:41 AM.291] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:41 AM.291] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:41 AM.291] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:41 AM.291] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:41 AM.792] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:41 AM.792] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:41 AM.792] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:41 AM.792] at System.Environment.get_StackTrace()
[8/2/2025 4:13:41 AM.792] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:41 AM.792] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:41 AM.792] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:41 AM.792] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:41 AM.792] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:41 AM.792] at Rage.GameFiber.Main()
[8/2/2025 4:13:41 AM.792] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:41 AM.792] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:41 AM.792] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:41 AM.792] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:41 AM.792] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:42 AM.328] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:42 AM.328] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:42 AM.328] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:42 AM.328] at System.Environment.get_StackTrace()
[8/2/2025 4:13:42 AM.328] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:42 AM.328] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:42 AM.328] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:42 AM.328] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:42 AM.328] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:42 AM.328] at Rage.GameFiber.Main()
[8/2/2025 4:13:42 AM.328] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:42 AM.328] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:42 AM.328] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:42 AM.328] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:42 AM.328] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:42 AM.831] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:42 AM.831] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:42 AM.831] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:42 AM.831] at System.Environment.get_StackTrace()
[8/2/2025 4:13:42 AM.831] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:42 AM.831] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:42 AM.831] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:42 AM.831] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:42 AM.831] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:42 AM.831] at Rage.GameFiber.Main()
[8/2/2025 4:13:42 AM.831] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:42 AM.831] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:42 AM.831] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:42 AM.831] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:42 AM.831] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:43 AM.398] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:43 AM.398] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:43 AM.399] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:43 AM.399] at System.Environment.get_StackTrace()
[8/2/2025 4:13:43 AM.399] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:43 AM.399] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:43 AM.399] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:43 AM.399] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:43 AM.399] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:43 AM.399] at Rage.GameFiber.Main()
[8/2/2025 4:13:43 AM.399] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:43 AM.399] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:43 AM.399] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:43 AM.399] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:43 AM.399] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:43 AM.904] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:43 AM.904] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:43 AM.904] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:43 AM.904] at System.Environment.get_StackTrace()
[8/2/2025 4:13:43 AM.904] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:43 AM.904] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:43 AM.904] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:43 AM.904] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:43 AM.904] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:43 AM.904] at Rage.GameFiber.Main()
[8/2/2025 4:13:43 AM.904] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:43 AM.904] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:43 AM.904] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:43 AM.904] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:43 AM.904] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:44 AM.458] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:44 AM.458] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:44 AM.458] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:44 AM.458] at System.Environment.get_StackTrace()
[8/2/2025 4:13:44 AM.458] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:44 AM.458] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:44 AM.458] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:44 AM.458] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:44 AM.458] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:44 AM.458] at Rage.GameFiber.Main()
[8/2/2025 4:13:44 AM.458] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:44 AM.458] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:44 AM.458] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:44 AM.458] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:44 AM.458] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:44 AM.988] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:44 AM.988] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:44 AM.988] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:44 AM.988] at System.Environment.get_StackTrace()
[8/2/2025 4:13:44 AM.988] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:44 AM.988] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:44 AM.988] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:44 AM.988] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:44 AM.988] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:44 AM.988] at Rage.GameFiber.Main()
[8/2/2025 4:13:44 AM.988] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:44 AM.988] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:44 AM.988] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:44 AM.988] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:44 AM.988] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:45 AM.528] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:45 AM.528] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:45 AM.529] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:45 AM.529] at System.Environment.get_StackTrace()
[8/2/2025 4:13:45 AM.529] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:45 AM.529] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:45 AM.529] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:45 AM.529] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:45 AM.529] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:45 AM.529] at Rage.GameFiber.Main()
[8/2/2025 4:13:45 AM.529] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:45 AM.529] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:45 AM.529] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:45 AM.529] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:45 AM.529] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:46 AM.056] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:46 AM.056] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:46 AM.056] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:46 AM.056] at System.Environment.get_StackTrace()
[8/2/2025 4:13:46 AM.056] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:46 AM.056] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:46 AM.056] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:46 AM.056] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:46 AM.056] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:46 AM.056] at Rage.GameFiber.Main()
[8/2/2025 4:13:46 AM.056] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:46 AM.056] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:46 AM.056] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:46 AM.056] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:46 AM.056] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:46 AM.627] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:46 AM.627] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:46 AM.627] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:46 AM.627] at System.Environment.get_StackTrace()
[8/2/2025 4:13:46 AM.627] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:46 AM.627] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:46 AM.627] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:46 AM.627] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:46 AM.627] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:46 AM.627] at Rage.GameFiber.Main()
[8/2/2025 4:13:46 AM.627] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:46 AM.627] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:46 AM.627] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:46 AM.627] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:46 AM.627] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:47 AM.140] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:47 AM.140] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:47 AM.142] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:47 AM.142] at System.Environment.get_StackTrace()
[8/2/2025 4:13:47 AM.142] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:47 AM.142] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:47 AM.142] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:47 AM.142] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:47 AM.142] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:47 AM.142] at Rage.GameFiber.Main()
[8/2/2025 4:13:47 AM.142] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:47 AM.142] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:47 AM.142] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:47 AM.142] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:47 AM.142] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:47 AM.683] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:47 AM.683] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:47 AM.683] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:47 AM.683] at System.Environment.get_StackTrace()
[8/2/2025 4:13:47 AM.683] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:47 AM.683] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:47 AM.683] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:47 AM.683] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:47 AM.683] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:47 AM.683] at Rage.GameFiber.Main()
[8/2/2025 4:13:47 AM.683] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:47 AM.683] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:47 AM.683] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:47 AM.683] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:47 AM.683] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:48 AM.046] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:13:48 AM.046] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:13:48 AM.046] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:13:48 AM.157] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #4 Content Manager
[8/2/2025 4:13:48 AM.157] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #4)
[8/2/2025 4:13:48 AM.174] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:13:48 AM.174] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:13:48 AM.174] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:13:48 AM.260] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:48 AM.260] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:48 AM.260] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:48 AM.260] at System.Environment.get_StackTrace()
[8/2/2025 4:13:48 AM.260] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:48 AM.260] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:48 AM.260] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:48 AM.260] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:48 AM.260] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:48 AM.260] at Rage.GameFiber.Main()
[8/2/2025 4:13:48 AM.260] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:48 AM.260] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:48 AM.260] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:48 AM.260] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:48 AM.260] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:48 AM.449] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:13:48 AM.449] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:13:48 AM.449] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:13:48 AM.774] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:48 AM.774] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:48 AM.774] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:48 AM.774] at System.Environment.get_StackTrace()
[8/2/2025 4:13:48 AM.774] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:48 AM.774] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:48 AM.774] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:48 AM.774] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:48 AM.774] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:48 AM.774] at Rage.GameFiber.Main()
[8/2/2025 4:13:48 AM.774] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:48 AM.774] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:48 AM.774] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:48 AM.774] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:48 AM.774] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:48 AM.777] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:13:48 AM.777] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:13:48 AM.777] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:13:48 AM.842] LSPD First Response: UB: BUDDY FULLY DISMISSED >> OSB-0 PAX-0
[8/2/2025 4:13:49 AM.288] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:49 AM.288] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:49 AM.289] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:49 AM.289] at System.Environment.get_StackTrace()
[8/2/2025 4:13:49 AM.289] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:49 AM.289] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:49 AM.289] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:49 AM.289] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:49 AM.289] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:49 AM.289] at Rage.GameFiber.Main()
[8/2/2025 4:13:49 AM.289] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:49 AM.289] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:49 AM.289] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:49 AM.289] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:49 AM.289] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:49 AM.845] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:49 AM.845] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:49 AM.845] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:49 AM.845] at System.Environment.get_StackTrace()
[8/2/2025 4:13:49 AM.845] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:49 AM.845] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:49 AM.845] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:49 AM.845] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:49 AM.845] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:49 AM.845] at Rage.GameFiber.Main()
[8/2/2025 4:13:49 AM.845] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:49 AM.845] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:49 AM.845] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:49 AM.845] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:49 AM.846] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:50 AM.373] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:50 AM.374] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:50 AM.375] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:50 AM.376] at System.Environment.get_StackTrace()
[8/2/2025 4:13:50 AM.376] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:50 AM.376] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:50 AM.376] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:50 AM.376] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:50 AM.376] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:50 AM.376] at Rage.GameFiber.Main()
[8/2/2025 4:13:50 AM.376] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:50 AM.376] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:50 AM.376] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:50 AM.376] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:50 AM.376] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:50 AM.894] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:50 AM.894] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:50 AM.894] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:50 AM.894] at System.Environment.get_StackTrace()
[8/2/2025 4:13:50 AM.894] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:50 AM.894] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:50 AM.894] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:50 AM.894] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:50 AM.894] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:50 AM.894] at Rage.GameFiber.Main()
[8/2/2025 4:13:50 AM.894] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:50 AM.894] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:50 AM.894] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:50 AM.894] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:50 AM.896] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:51 AM.379] LSPD First Response: Creating drunk driver event
[8/2/2025 4:13:51 AM.433] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:51 AM.433] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:51 AM.433] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:51 AM.433] at System.Environment.get_StackTrace()
[8/2/2025 4:13:51 AM.433] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:51 AM.433] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:51 AM.433] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:51 AM.433] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:51 AM.433] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:51 AM.433] at Rage.GameFiber.Main()
[8/2/2025 4:13:51 AM.433] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:51 AM.433] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:51 AM.433] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:51 AM.433] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:51 AM.433] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:51 AM.450] LSPD First Response: Setting alcohol levels
[8/2/2025 4:13:51 AM.940] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:51 AM.940] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:51 AM.940] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:51 AM.940] at System.Environment.get_StackTrace()
[8/2/2025 4:13:51 AM.940] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:51 AM.940] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:51 AM.940] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:51 AM.940] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:51 AM.940] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:51 AM.942] at Rage.GameFiber.Main()
[8/2/2025 4:13:51 AM.942] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:51 AM.942] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:51 AM.942] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:51 AM.942] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:51 AM.942] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:52 AM.488] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:52 AM.488] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:52 AM.488] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:52 AM.488] at System.Environment.get_StackTrace()
[8/2/2025 4:13:52 AM.488] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:52 AM.488] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:52 AM.488] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:52 AM.488] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:52 AM.488] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:52 AM.488] at Rage.GameFiber.Main()
[8/2/2025 4:13:52 AM.488] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:52 AM.488] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:52 AM.488] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:52 AM.488] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:52 AM.488] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:53 AM.026] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:53 AM.026] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:53 AM.026] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:53 AM.026] at System.Environment.get_StackTrace()
[8/2/2025 4:13:53 AM.026] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:53 AM.026] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:53 AM.026] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:53 AM.026] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:53 AM.026] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:53 AM.026] at Rage.GameFiber.Main()
[8/2/2025 4:13:53 AM.026] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:53 AM.026] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:53 AM.026] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:53 AM.026] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:53 AM.026] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:53 AM.552] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:53 AM.553] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:53 AM.554] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:53 AM.554] at System.Environment.get_StackTrace()
[8/2/2025 4:13:53 AM.554] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:53 AM.554] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:53 AM.554] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:53 AM.554] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:53 AM.554] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:53 AM.554] at Rage.GameFiber.Main()
[8/2/2025 4:13:53 AM.554] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:53 AM.554] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:53 AM.554] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:53 AM.554] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:53 AM.554] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:53 AM.959] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 4:13:54 AM.068] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:54 AM.068] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:54 AM.078] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:54 AM.078] at System.Environment.get_StackTrace()
[8/2/2025 4:13:54 AM.078] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:54 AM.078] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:54 AM.078] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:54 AM.078] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:54 AM.078] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:54 AM.078] at Rage.GameFiber.Main()
[8/2/2025 4:13:54 AM.078] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:54 AM.078] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:54 AM.078] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:54 AM.078] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:54 AM.078] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:54 AM.623] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:54 AM.623] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:54 AM.623] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:54 AM.623] at System.Environment.get_StackTrace()
[8/2/2025 4:13:54 AM.623] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:54 AM.623] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:54 AM.623] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:54 AM.623] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:54 AM.623] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:54 AM.623] at Rage.GameFiber.Main()
[8/2/2025 4:13:54 AM.623] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:54 AM.623] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:54 AM.623] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:54 AM.624] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:54 AM.624] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:55 AM.154] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:55 AM.154] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:55 AM.154] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:55 AM.154] at System.Environment.get_StackTrace()
[8/2/2025 4:13:55 AM.154] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:55 AM.154] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:55 AM.154] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:55 AM.154] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:55 AM.154] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:55 AM.154] at Rage.GameFiber.Main()
[8/2/2025 4:13:55 AM.154] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:55 AM.154] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:55 AM.155] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:55 AM.155] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:55 AM.155] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:55 AM.433] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[8/2/2025 4:13:55 AM.494] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[8/2/2025 4:13:55 AM.656] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:55 AM.656] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:55 AM.656] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:55 AM.656] at System.Environment.get_StackTrace()
[8/2/2025 4:13:55 AM.656] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:55 AM.656] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:55 AM.656] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:55 AM.656] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:55 AM.656] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:55 AM.656] at Rage.GameFiber.Main()
[8/2/2025 4:13:55 AM.656] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:55 AM.656] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:55 AM.656] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:55 AM.656] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:55 AM.656] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:56 AM.202] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:56 AM.202] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:56 AM.203] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:56 AM.203] at System.Environment.get_StackTrace()
[8/2/2025 4:13:56 AM.203] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:56 AM.203] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:56 AM.203] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:56 AM.203] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:56 AM.203] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:56 AM.203] at Rage.GameFiber.Main()
[8/2/2025 4:13:56 AM.203] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:56 AM.203] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:56 AM.203] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:56 AM.203] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:56 AM.203] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:56 AM.762] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:56 AM.762] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:56 AM.762] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:56 AM.762] at System.Environment.get_StackTrace()
[8/2/2025 4:13:56 AM.762] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:56 AM.762] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:56 AM.762] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:56 AM.762] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:56 AM.762] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:56 AM.762] at Rage.GameFiber.Main()
[8/2/2025 4:13:56 AM.762] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:56 AM.762] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:56 AM.762] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:56 AM.762] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:56 AM.762] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:57 AM.294] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:57 AM.294] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:57 AM.294] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:57 AM.294] at System.Environment.get_StackTrace()
[8/2/2025 4:13:57 AM.294] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:57 AM.294] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:57 AM.294] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:57 AM.294] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:57 AM.294] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:57 AM.294] at Rage.GameFiber.Main()
[8/2/2025 4:13:57 AM.294] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:57 AM.294] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:57 AM.294] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:57 AM.294] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:57 AM.296] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:57 AM.809] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:57 AM.810] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:57 AM.810] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:57 AM.810] at System.Environment.get_StackTrace()
[8/2/2025 4:13:57 AM.810] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:57 AM.810] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:57 AM.810] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:57 AM.810] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:57 AM.810] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:57 AM.810] at Rage.GameFiber.Main()
[8/2/2025 4:13:57 AM.810] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:57 AM.810] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:57 AM.810] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:57 AM.810] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:57 AM.810] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:57 AM.914] LSPD First Response: [TRACE] World event RunLights #4 reports that it can be freed
[8/2/2025 4:13:57 AM.914] LSPD First Response: [TRACE] Removing ped from RunLights #4 (Ambient)
[8/2/2025 4:13:57 AM.914] LSPD First Response: [TRACE] Released 0 entities from RunLights #4 Content Manager
[8/2/2025 4:13:57 AM.914] LSPD First Response: [TRACE] Instance cleaned (RunLights #4)
[8/2/2025 4:13:57 AM.914] LSPD First Response: [TRACE] World event RunLights #4 has ended
[8/2/2025 4:13:58 AM.361] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:58 AM.361] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:58 AM.363] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:58 AM.363] at System.Environment.get_StackTrace()
[8/2/2025 4:13:58 AM.363] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:58 AM.363] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:58 AM.363] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:58 AM.363] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:58 AM.363] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:58 AM.363] at Rage.GameFiber.Main()
[8/2/2025 4:13:58 AM.363] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:58 AM.363] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:58 AM.363] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:58 AM.363] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:58 AM.363] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:58 AM.893] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:58 AM.894] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:58 AM.894] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:58 AM.894] at System.Environment.get_StackTrace()
[8/2/2025 4:13:58 AM.894] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:58 AM.894] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:58 AM.894] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:58 AM.894] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:58 AM.894] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:58 AM.894] at Rage.GameFiber.Main()
[8/2/2025 4:13:58 AM.894] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:58 AM.894] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:58 AM.894] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:58 AM.894] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:58 AM.894] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:59 AM.415] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:59 AM.415] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:59 AM.417] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:59 AM.417] at System.Environment.get_StackTrace()
[8/2/2025 4:13:59 AM.417] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:59 AM.417] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:59 AM.417] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:59 AM.417] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:59 AM.417] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:59 AM.417] at Rage.GameFiber.Main()
[8/2/2025 4:13:59 AM.417] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:59 AM.417] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:59 AM.417] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:59 AM.417] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:59 AM.417] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:59 AM.967] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:13:59 AM.968] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:59 AM.968] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:13:59 AM.968] at System.Environment.get_StackTrace()
[8/2/2025 4:13:59 AM.968] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:59 AM.968] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:13:59 AM.968] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:13:59 AM.968] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:13:59 AM.968] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:13:59 AM.968] at Rage.GameFiber.Main()
[8/2/2025 4:13:59 AM.968] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:59 AM.968] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:13:59 AM.968] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:13:59 AM.968] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:13:59 AM.968] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:00 AM.498] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:00 AM.498] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:00 AM.499] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:00 AM.499] at System.Environment.get_StackTrace()
[8/2/2025 4:14:00 AM.499] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:00 AM.499] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:00 AM.499] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:00 AM.499] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:00 AM.499] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:00 AM.499] at Rage.GameFiber.Main()
[8/2/2025 4:14:00 AM.499] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:00 AM.499] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:00 AM.499] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:00 AM.499] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:00 AM.499] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:01 AM.027] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:01 AM.028] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:01 AM.028] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:01 AM.028] at System.Environment.get_StackTrace()
[8/2/2025 4:14:01 AM.028] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:01 AM.028] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:01 AM.028] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:01 AM.028] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:01 AM.028] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:01 AM.028] at Rage.GameFiber.Main()
[8/2/2025 4:14:01 AM.028] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:01 AM.029] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:01 AM.029] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:01 AM.029] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:01 AM.029] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:01 AM.561] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:01 AM.561] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:01 AM.561] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:01 AM.561] at System.Environment.get_StackTrace()
[8/2/2025 4:14:01 AM.561] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:01 AM.561] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:01 AM.561] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:01 AM.561] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:01 AM.561] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:01 AM.561] at Rage.GameFiber.Main()
[8/2/2025 4:14:01 AM.561] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:01 AM.562] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:01 AM.562] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:01 AM.562] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:01 AM.562] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:02 AM.086] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:02 AM.086] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:02 AM.086] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:02 AM.086] at System.Environment.get_StackTrace()
[8/2/2025 4:14:02 AM.086] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:02 AM.086] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:02 AM.086] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:02 AM.086] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:02 AM.086] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:02 AM.086] at Rage.GameFiber.Main()
[8/2/2025 4:14:02 AM.086] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:02 AM.086] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:02 AM.086] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:02 AM.086] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:02 AM.086] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:02 AM.596] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:02 AM.596] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:02 AM.596] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:02 AM.596] at System.Environment.get_StackTrace()
[8/2/2025 4:14:02 AM.596] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:02 AM.596] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:02 AM.596] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:02 AM.596] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:02 AM.596] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:02 AM.596] at Rage.GameFiber.Main()
[8/2/2025 4:14:02 AM.596] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:02 AM.596] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:02 AM.596] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:02 AM.596] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:02 AM.596] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:03 AM.141] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:03 AM.141] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:03 AM.142] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:03 AM.142] at System.Environment.get_StackTrace()
[8/2/2025 4:14:03 AM.142] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:03 AM.142] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:03 AM.142] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:03 AM.142] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:03 AM.142] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:03 AM.142] at Rage.GameFiber.Main()
[8/2/2025 4:14:03 AM.142] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:03 AM.142] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:03 AM.142] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:03 AM.142] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:03 AM.142] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:03 AM.643] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:03 AM.643] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:03 AM.643] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:03 AM.643] at System.Environment.get_StackTrace()
[8/2/2025 4:14:03 AM.643] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:03 AM.643] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:03 AM.643] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:03 AM.643] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:03 AM.643] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:03 AM.643] at Rage.GameFiber.Main()
[8/2/2025 4:14:03 AM.643] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:03 AM.643] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:03 AM.643] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:03 AM.643] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:03 AM.643] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:04 AM.165] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:04 AM.165] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:04 AM.165] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:04 AM.165] at System.Environment.get_StackTrace()
[8/2/2025 4:14:04 AM.165] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:04 AM.165] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:04 AM.165] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:04 AM.165] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:04 AM.165] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:04 AM.165] at Rage.GameFiber.Main()
[8/2/2025 4:14:04 AM.165] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:04 AM.166] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:04 AM.166] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:04 AM.166] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:04 AM.166] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:04 AM.724] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:04 AM.724] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:04 AM.725] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:04 AM.725] at System.Environment.get_StackTrace()
[8/2/2025 4:14:04 AM.725] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:04 AM.725] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:04 AM.725] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:04 AM.725] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:04 AM.725] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:04 AM.725] at Rage.GameFiber.Main()
[8/2/2025 4:14:04 AM.725] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:04 AM.725] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:04 AM.725] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:04 AM.725] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:04 AM.725] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:05 AM.237] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:05 AM.238] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:05 AM.238] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:05 AM.239] at System.Environment.get_StackTrace()
[8/2/2025 4:14:05 AM.239] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:05 AM.239] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:05 AM.239] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:05 AM.239] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:05 AM.239] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:05 AM.239] at Rage.GameFiber.Main()
[8/2/2025 4:14:05 AM.239] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:05 AM.239] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:05 AM.239] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:05 AM.239] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:05 AM.239] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:05 AM.776] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:05 AM.776] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:05 AM.776] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:05 AM.776] at System.Environment.get_StackTrace()
[8/2/2025 4:14:05 AM.776] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:05 AM.776] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:05 AM.776] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:05 AM.776] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:05 AM.776] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:05 AM.776] at Rage.GameFiber.Main()
[8/2/2025 4:14:05 AM.776] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:05 AM.776] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:05 AM.776] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:05 AM.776] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:05 AM.776] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:06 AM.292] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:06 AM.293] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:06 AM.293] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:06 AM.293] at System.Environment.get_StackTrace()
[8/2/2025 4:14:06 AM.293] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:06 AM.293] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:06 AM.293] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:06 AM.293] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:06 AM.293] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:06 AM.293] at Rage.GameFiber.Main()
[8/2/2025 4:14:06 AM.293] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:06 AM.293] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:06 AM.293] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:06 AM.293] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:06 AM.293] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:06 AM.801] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:06 AM.801] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:06 AM.801] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:06 AM.801] at System.Environment.get_StackTrace()
[8/2/2025 4:14:06 AM.801] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:06 AM.801] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:06 AM.801] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:06 AM.801] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:06 AM.801] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:06 AM.801] at Rage.GameFiber.Main()
[8/2/2025 4:14:06 AM.801] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:06 AM.801] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:06 AM.801] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:06 AM.801] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:06 AM.801] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:07 AM.351] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:07 AM.351] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:07 AM.351] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:07 AM.351] at System.Environment.get_StackTrace()
[8/2/2025 4:14:07 AM.351] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:07 AM.351] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:07 AM.351] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:07 AM.351] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:07 AM.351] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:07 AM.351] at Rage.GameFiber.Main()
[8/2/2025 4:14:07 AM.351] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:07 AM.351] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:07 AM.351] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:07 AM.351] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:07 AM.351] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:07 AM.946] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:07 AM.946] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:07 AM.946] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:07 AM.946] at System.Environment.get_StackTrace()
[8/2/2025 4:14:07 AM.946] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:07 AM.946] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:07 AM.946] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:07 AM.946] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:07 AM.946] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:07 AM.946] at Rage.GameFiber.Main()
[8/2/2025 4:14:07 AM.946] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:07 AM.946] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:07 AM.946] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:07 AM.946] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:07 AM.946] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:08 AM.457] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:08 AM.458] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:08 AM.458] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:08 AM.458] at System.Environment.get_StackTrace()
[8/2/2025 4:14:08 AM.458] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:08 AM.458] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:08 AM.458] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:08 AM.458] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:08 AM.458] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:08 AM.458] at Rage.GameFiber.Main()
[8/2/2025 4:14:08 AM.458] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:08 AM.458] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:08 AM.458] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:08 AM.458] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:08 AM.458] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:08 AM.579] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:14:08 AM.580] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:14:08 AM.580] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:14:08 AM.801] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:14:08 AM.803] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:14:08 AM.803] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:14:08 AM.943] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:14:08 AM.943] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:14:08 AM.943] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:14:08 AM.985] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:08 AM.985] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:08 AM.986] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:08 AM.986] at System.Environment.get_StackTrace()
[8/2/2025 4:14:08 AM.986] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:08 AM.986] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:08 AM.986] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:08 AM.986] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:08 AM.986] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:08 AM.986] at Rage.GameFiber.Main()
[8/2/2025 4:14:08 AM.986] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:08 AM.986] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:08 AM.986] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:08 AM.986] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:08 AM.986] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:09 AM.161] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:14:09 AM.161] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:14:09 AM.161] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:14:09 AM.535] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:09 AM.535] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:09 AM.535] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:09 AM.535] at System.Environment.get_StackTrace()
[8/2/2025 4:14:09 AM.535] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:09 AM.535] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:09 AM.535] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:09 AM.535] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:09 AM.535] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:09 AM.535] at Rage.GameFiber.Main()
[8/2/2025 4:14:09 AM.535] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:09 AM.535] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:09 AM.535] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:09 AM.535] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:09 AM.536] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:10 AM.081] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:10 AM.081] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:10 AM.082] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:10 AM.082] at System.Environment.get_StackTrace()
[8/2/2025 4:14:10 AM.082] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:10 AM.082] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:10 AM.082] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:10 AM.082] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:10 AM.082] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:10 AM.082] at Rage.GameFiber.Main()
[8/2/2025 4:14:10 AM.082] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:10 AM.082] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:10 AM.082] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:10 AM.082] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:10 AM.082] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:10 AM.584] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:10 AM.584] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:10 AM.584] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:10 AM.584] at System.Environment.get_StackTrace()
[8/2/2025 4:14:10 AM.584] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:10 AM.584] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:10 AM.584] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:10 AM.584] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:10 AM.584] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:10 AM.584] at Rage.GameFiber.Main()
[8/2/2025 4:14:10 AM.584] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:10 AM.584] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:10 AM.584] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:10 AM.584] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:10 AM.584] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:11 AM.108] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:11 AM.109] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:11 AM.109] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:11 AM.109] at System.Environment.get_StackTrace()
[8/2/2025 4:14:11 AM.109] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:11 AM.109] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:11 AM.109] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:11 AM.109] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:11 AM.109] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:11 AM.109] at Rage.GameFiber.Main()
[8/2/2025 4:14:11 AM.109] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:11 AM.109] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:11 AM.109] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:11 AM.109] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:11 AM.109] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:11 AM.655] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:11 AM.655] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:11 AM.655] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:11 AM.655] at System.Environment.get_StackTrace()
[8/2/2025 4:14:11 AM.655] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:11 AM.655] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:11 AM.655] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:11 AM.655] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:11 AM.655] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:11 AM.655] at Rage.GameFiber.Main()
[8/2/2025 4:14:11 AM.655] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:11 AM.655] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:11 AM.655] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:11 AM.655] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:11 AM.655] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:12 AM.163] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:12 AM.164] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:12 AM.164] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:12 AM.164] at System.Environment.get_StackTrace()
[8/2/2025 4:14:12 AM.164] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:12 AM.164] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:12 AM.164] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:12 AM.164] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:12 AM.164] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:12 AM.164] at Rage.GameFiber.Main()
[8/2/2025 4:14:12 AM.164] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:12 AM.164] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:12 AM.164] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:12 AM.164] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:12 AM.164] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:12 AM.703] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:12 AM.703] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:12 AM.704] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:12 AM.704] at System.Environment.get_StackTrace()
[8/2/2025 4:14:12 AM.704] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:12 AM.704] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:12 AM.704] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:12 AM.704] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:12 AM.704] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:12 AM.704] at Rage.GameFiber.Main()
[8/2/2025 4:14:12 AM.704] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:12 AM.704] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:12 AM.704] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:12 AM.704] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:12 AM.704] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:13 AM.247] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:13 AM.247] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:13 AM.247] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:13 AM.247] at System.Environment.get_StackTrace()
[8/2/2025 4:14:13 AM.247] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:13 AM.247] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:13 AM.247] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:13 AM.247] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:13 AM.247] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:13 AM.247] at Rage.GameFiber.Main()
[8/2/2025 4:14:13 AM.247] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:13 AM.247] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:13 AM.247] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:13 AM.247] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:13 AM.248] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:13 AM.781] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:13 AM.781] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:13 AM.781] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:13 AM.781] at System.Environment.get_StackTrace()
[8/2/2025 4:14:13 AM.781] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:13 AM.781] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:13 AM.781] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:13 AM.781] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:13 AM.781] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:13 AM.781] at Rage.GameFiber.Main()
[8/2/2025 4:14:13 AM.781] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:13 AM.781] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:13 AM.781] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:13 AM.781] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:13 AM.781] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:14 AM.307] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:14 AM.307] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:14 AM.307] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:14 AM.307] at System.Environment.get_StackTrace()
[8/2/2025 4:14:14 AM.307] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:14 AM.307] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:14 AM.307] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:14 AM.307] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:14 AM.307] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:14 AM.307] at Rage.GameFiber.Main()
[8/2/2025 4:14:14 AM.307] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:14 AM.307] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:14 AM.307] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:14 AM.307] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:14 AM.307] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:14 AM.372] LSPD First Response: Immersive Ambient Events: Event timer instance ended
[8/2/2025 4:14:14 AM.429] LSPD First Response: Immersive Ambient Events: Event selected: DrugDeal
[8/2/2025 4:14:14 AM.834] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:14 AM.834] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:14 AM.834] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:14 AM.834] at System.Environment.get_StackTrace()
[8/2/2025 4:14:14 AM.834] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:14 AM.834] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:14 AM.834] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:14 AM.834] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:14 AM.834] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:14 AM.834] at Rage.GameFiber.Main()
[8/2/2025 4:14:14 AM.834] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:14 AM.834] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:14 AM.834] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:14 AM.835] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:14 AM.835] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:15 AM.150] LSPD First Response: Immersive Ambient Events: Drug deal event started
[8/2/2025 4:14:15 AM.165] LSPD First Response: Immersive Ambient Events: Drug deal location selected - Vector3: X:-1544.523 Y:-565.2589 Z:33.72461, Heading: 311.993
[8/2/2025 4:14:15 AM.211] LSPD First Response: Immersive Ambient Events: Starting event timer...
[8/2/2025 4:14:15 AM.214] LSPD First Response: Immersive Ambient Events: Selected ped model - Rage.Model
[8/2/2025 4:14:15 AM.372] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:15 AM.372] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:15 AM.374] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:15 AM.374] at System.Environment.get_StackTrace()
[8/2/2025 4:14:15 AM.374] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:15 AM.374] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:15 AM.374] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:15 AM.374] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:15 AM.374] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:15 AM.374] at Rage.GameFiber.Main()
[8/2/2025 4:14:15 AM.374] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:15 AM.374] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:15 AM.374] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:15 AM.374] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:15 AM.374] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:15 AM.928] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:15 AM.929] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:15 AM.929] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:15 AM.929] at System.Environment.get_StackTrace()
[8/2/2025 4:14:15 AM.929] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:15 AM.929] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:15 AM.929] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:15 AM.929] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:15 AM.929] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:15 AM.929] at Rage.GameFiber.Main()
[8/2/2025 4:14:15 AM.929] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:15 AM.929] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:15 AM.929] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:15 AM.929] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:15 AM.929] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:16 AM.463] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:16 AM.463] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:16 AM.463] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:16 AM.463] at System.Environment.get_StackTrace()
[8/2/2025 4:14:16 AM.463] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:16 AM.463] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:16 AM.463] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:16 AM.463] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:16 AM.463] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:16 AM.463] at Rage.GameFiber.Main()
[8/2/2025 4:14:16 AM.463] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:16 AM.463] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:16 AM.463] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:16 AM.463] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:16 AM.463] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:16 AM.578] LSPD First Response: Immersive Ambient Events: Spawned dealer
[8/2/2025 4:14:16 AM.581] LSPD First Response: Immersive Ambient Events: Waiting until player can see the dealer...
[8/2/2025 4:14:16 AM.975] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:16 AM.975] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:16 AM.975] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:16 AM.975] at System.Environment.get_StackTrace()
[8/2/2025 4:14:16 AM.975] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:16 AM.975] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:16 AM.975] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:16 AM.975] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:16 AM.975] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:16 AM.975] at Rage.GameFiber.Main()
[8/2/2025 4:14:16 AM.975] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:16 AM.975] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:16 AM.975] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:16 AM.975] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:16 AM.975] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:17 AM.482] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:17 AM.482] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:17 AM.484] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:17 AM.484] at System.Environment.get_StackTrace()
[8/2/2025 4:14:17 AM.484] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:17 AM.484] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:17 AM.484] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:17 AM.484] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:17 AM.484] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:17 AM.484] at Rage.GameFiber.Main()
[8/2/2025 4:14:17 AM.484] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:17 AM.484] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:17 AM.484] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:17 AM.484] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:17 AM.484] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:18 AM.035] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:18 AM.036] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:18 AM.036] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:18 AM.036] at System.Environment.get_StackTrace()
[8/2/2025 4:14:18 AM.036] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:18 AM.036] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:18 AM.036] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:18 AM.036] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:18 AM.036] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:18 AM.036] at Rage.GameFiber.Main()
[8/2/2025 4:14:18 AM.036] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:18 AM.036] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:18 AM.036] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:18 AM.036] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:18 AM.036] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:18 AM.577] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:18 AM.577] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:18 AM.577] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:18 AM.577] at System.Environment.get_StackTrace()
[8/2/2025 4:14:18 AM.577] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:18 AM.577] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:18 AM.577] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:18 AM.577] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:18 AM.577] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:18 AM.577] at Rage.GameFiber.Main()
[8/2/2025 4:14:18 AM.577] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:18 AM.577] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:18 AM.577] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:18 AM.577] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:18 AM.577] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:19 AM.135] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:19 AM.135] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:19 AM.135] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:19 AM.135] at System.Environment.get_StackTrace()
[8/2/2025 4:14:19 AM.135] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:19 AM.135] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:19 AM.135] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:19 AM.135] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:19 AM.135] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:19 AM.135] at Rage.GameFiber.Main()
[8/2/2025 4:14:19 AM.135] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:19 AM.135] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:19 AM.135] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:19 AM.135] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:19 AM.135] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:19 AM.702] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:19 AM.702] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:19 AM.703] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:19 AM.703] at System.Environment.get_StackTrace()
[8/2/2025 4:14:19 AM.703] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:19 AM.703] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:19 AM.703] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:19 AM.703] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:19 AM.703] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:19 AM.703] at Rage.GameFiber.Main()
[8/2/2025 4:14:19 AM.703] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:19 AM.703] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:19 AM.704] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:19 AM.704] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:19 AM.704] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:20 AM.217] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:20 AM.217] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:20 AM.217] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:20 AM.217] at System.Environment.get_StackTrace()
[8/2/2025 4:14:20 AM.217] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:20 AM.217] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:20 AM.217] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:20 AM.217] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:20 AM.217] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:20 AM.217] at Rage.GameFiber.Main()
[8/2/2025 4:14:20 AM.217] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:20 AM.217] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:20 AM.217] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:20 AM.217] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:20 AM.217] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:20 AM.394] LSPD First Response: [TRACE] Preloading POLICE3
[8/2/2025 4:14:20 AM.394] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:14:20 AM.454] LSPD First Response: [TRACE] Preloading POLICE3
[8/2/2025 4:14:20 AM.456] LSPD First Response: [TRACE] Created police3 at X:-1665.367 Y:-690.6799 Z:11.72647
[8/2/2025 4:14:20 AM.457] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:14:20 AM.518] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:14:20 AM.520] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:14:20 AM.523] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_a
[8/2/2025 4:14:20 AM.523] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_a
[8/2/2025 4:14:20 AM.528] LSPD First Response: [TRACE] Kayla Ross (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 4:14:20 AM.586] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[8/2/2025 4:14:20 AM.794] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:20 AM.794] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:20 AM.796] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:20 AM.796] at System.Environment.get_StackTrace()
[8/2/2025 4:14:20 AM.796] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:20 AM.796] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:20 AM.796] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:20 AM.796] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:20 AM.796] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:20 AM.796] at Rage.GameFiber.Main()
[8/2/2025 4:14:20 AM.796] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:20 AM.796] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:20 AM.796] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:20 AM.796] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:20 AM.797] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:21 AM.312] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:21 AM.312] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:21 AM.312] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:21 AM.312] at System.Environment.get_StackTrace()
[8/2/2025 4:14:21 AM.312] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:21 AM.312] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:21 AM.312] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:21 AM.312] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:21 AM.312] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:21 AM.312] at Rage.GameFiber.Main()
[8/2/2025 4:14:21 AM.312] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:21 AM.312] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:21 AM.312] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:21 AM.312] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:21 AM.312] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:21 AM.884] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:21 AM.884] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:21 AM.885] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:21 AM.885] at System.Environment.get_StackTrace()
[8/2/2025 4:14:21 AM.885] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:21 AM.885] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:21 AM.885] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:21 AM.885] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:21 AM.885] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:21 AM.885] at Rage.GameFiber.Main()
[8/2/2025 4:14:21 AM.885] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:21 AM.885] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:21 AM.885] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:21 AM.885] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:21 AM.885] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:22 AM.418] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:22 AM.418] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:22 AM.418] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:22 AM.418] at System.Environment.get_StackTrace()
[8/2/2025 4:14:22 AM.418] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:22 AM.418] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:22 AM.418] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:22 AM.418] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:22 AM.418] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:22 AM.418] at Rage.GameFiber.Main()
[8/2/2025 4:14:22 AM.418] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:22 AM.418] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:22 AM.418] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:22 AM.418] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:22 AM.421] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:22 AM.944] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:22 AM.944] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:22 AM.945] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:22 AM.945] at System.Environment.get_StackTrace()
[8/2/2025 4:14:22 AM.945] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:22 AM.945] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:22 AM.945] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:22 AM.945] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:22 AM.945] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:22 AM.945] at Rage.GameFiber.Main()
[8/2/2025 4:14:22 AM.945] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:22 AM.945] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:22 AM.945] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:22 AM.945] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:22 AM.945] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:23 AM.236] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:14:23 AM.237] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:14:23 AM.237] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:14:23 AM.432] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:14:23 AM.432] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:14:23 AM.432] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:14:23 AM.475] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:23 AM.475] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:23 AM.476] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:23 AM.476] at System.Environment.get_StackTrace()
[8/2/2025 4:14:23 AM.476] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:23 AM.476] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:23 AM.476] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:23 AM.476] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:23 AM.476] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:23 AM.476] at Rage.GameFiber.Main()
[8/2/2025 4:14:23 AM.476] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:23 AM.476] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:23 AM.476] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:23 AM.476] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:23 AM.476] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:23 AM.632] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:14:23 AM.632] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:14:23 AM.632] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:14:23 AM.811] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:14:23 AM.811] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:14:23 AM.811] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:14:24 AM.076] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:24 AM.076] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:24 AM.076] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:24 AM.076] at System.Environment.get_StackTrace()
[8/2/2025 4:14:24 AM.076] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:24 AM.076] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:24 AM.076] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:24 AM.076] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:24 AM.076] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:24 AM.076] at Rage.GameFiber.Main()
[8/2/2025 4:14:24 AM.076] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:24 AM.076] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:24 AM.076] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:24 AM.076] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:24 AM.076] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:24 AM.607] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:24 AM.607] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:24 AM.607] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:24 AM.607] at System.Environment.get_StackTrace()
[8/2/2025 4:14:24 AM.607] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:24 AM.607] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:24 AM.607] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:24 AM.607] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:24 AM.607] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:24 AM.607] at Rage.GameFiber.Main()
[8/2/2025 4:14:24 AM.607] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:24 AM.607] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:24 AM.608] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:24 AM.608] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:24 AM.608] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:25 AM.164] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:25 AM.164] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:25 AM.165] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:25 AM.165] at System.Environment.get_StackTrace()
[8/2/2025 4:14:25 AM.165] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:25 AM.165] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:25 AM.165] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:25 AM.165] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:25 AM.165] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:25 AM.165] at Rage.GameFiber.Main()
[8/2/2025 4:14:25 AM.165] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:25 AM.165] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:25 AM.165] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:25 AM.165] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:25 AM.165] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:25 AM.552] LSPD First Response: [TRACE] Preloading POLICE3
[8/2/2025 4:14:25 AM.552] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:14:25 AM.608] LSPD First Response: [TRACE] Preloading POLICE3
[8/2/2025 4:14:25 AM.610] LSPD First Response: [TRACE] Created police3 at X:-1476.901 Y:-773.0278 Z:11.73111
[8/2/2025 4:14:25 AM.610] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:14:25 AM.663] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:14:25 AM.664] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:14:25 AM.666] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[8/2/2025 4:14:25 AM.666] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sahp_class_b
[8/2/2025 4:14:25 AM.667] LSPD First Response: [TRACE] Danny Weston (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 4:14:25 AM.677] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:25 AM.677] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:25 AM.677] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:25 AM.677] at System.Environment.get_StackTrace()
[8/2/2025 4:14:25 AM.677] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:25 AM.677] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:25 AM.677] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:25 AM.677] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:25 AM.677] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:25 AM.677] at Rage.GameFiber.Main()
[8/2/2025 4:14:25 AM.677] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:25 AM.677] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:25 AM.677] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:25 AM.677] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:25 AM.677] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:25 AM.723] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[8/2/2025 4:14:26 AM.205] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:26 AM.205] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:26 AM.206] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:26 AM.206] at System.Environment.get_StackTrace()
[8/2/2025 4:14:26 AM.206] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:26 AM.206] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:26 AM.206] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:26 AM.206] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:26 AM.206] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:26 AM.206] at Rage.GameFiber.Main()
[8/2/2025 4:14:26 AM.206] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:26 AM.206] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:26 AM.206] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:26 AM.206] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:26 AM.206] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:26 AM.718] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:26 AM.718] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:26 AM.718] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:26 AM.718] at System.Environment.get_StackTrace()
[8/2/2025 4:14:26 AM.718] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:26 AM.718] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:26 AM.718] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:26 AM.718] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:26 AM.718] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:26 AM.718] at Rage.GameFiber.Main()
[8/2/2025 4:14:26 AM.718] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:26 AM.718] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:26 AM.718] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:26 AM.718] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:26 AM.718] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:27 AM.271] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:27 AM.271] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:27 AM.272] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:27 AM.272] at System.Environment.get_StackTrace()
[8/2/2025 4:14:27 AM.272] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:27 AM.272] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:27 AM.272] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:27 AM.272] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:27 AM.272] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:27 AM.272] at Rage.GameFiber.Main()
[8/2/2025 4:14:27 AM.272] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:27 AM.272] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:27 AM.272] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:27 AM.272] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:27 AM.272] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:27 AM.787] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:27 AM.787] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:27 AM.788] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:27 AM.788] at System.Environment.get_StackTrace()
[8/2/2025 4:14:27 AM.788] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:27 AM.788] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:27 AM.788] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:27 AM.788] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:27 AM.788] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:27 AM.788] at Rage.GameFiber.Main()
[8/2/2025 4:14:27 AM.788] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:27 AM.788] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:27 AM.788] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:27 AM.788] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:27 AM.788] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:28 AM.327] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:28 AM.327] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:28 AM.327] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:28 AM.327] at System.Environment.get_StackTrace()
[8/2/2025 4:14:28 AM.327] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:28 AM.327] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:28 AM.327] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:28 AM.327] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:28 AM.327] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:28 AM.327] at Rage.GameFiber.Main()
[8/2/2025 4:14:28 AM.327] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:28 AM.327] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:28 AM.327] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:28 AM.327] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:28 AM.327] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:28 AM.886] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:28 AM.886] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:28 AM.887] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:28 AM.887] at System.Environment.get_StackTrace()
[8/2/2025 4:14:28 AM.887] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:28 AM.887] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:28 AM.887] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:28 AM.887] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:28 AM.887] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:28 AM.887] at Rage.GameFiber.Main()
[8/2/2025 4:14:28 AM.887] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:28 AM.887] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:28 AM.887] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:28 AM.887] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:28 AM.887] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:29 AM.394] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:29 AM.394] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:29 AM.394] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:29 AM.394] at System.Environment.get_StackTrace()
[8/2/2025 4:14:29 AM.394] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:29 AM.394] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:29 AM.394] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:29 AM.394] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:29 AM.394] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:29 AM.394] at Rage.GameFiber.Main()
[8/2/2025 4:14:29 AM.394] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:29 AM.395] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:29 AM.395] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:29 AM.395] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:29 AM.395] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:29 AM.911] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:29 AM.911] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:29 AM.911] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:29 AM.911] at System.Environment.get_StackTrace()
[8/2/2025 4:14:29 AM.911] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:29 AM.911] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:29 AM.911] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:29 AM.911] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:29 AM.911] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:29 AM.912] at Rage.GameFiber.Main()
[8/2/2025 4:14:29 AM.912] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:29 AM.912] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:29 AM.912] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:29 AM.912] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:29 AM.912] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:30 AM.476] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:30 AM.476] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:30 AM.477] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:30 AM.477] at System.Environment.get_StackTrace()
[8/2/2025 4:14:30 AM.477] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:30 AM.477] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:30 AM.477] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:30 AM.477] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:30 AM.477] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:30 AM.477] at Rage.GameFiber.Main()
[8/2/2025 4:14:30 AM.477] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:30 AM.477] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:30 AM.477] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:30 AM.477] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:30 AM.477] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:30 AM.632] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:14:30 AM.632] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:14:30 AM.682] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:14:30 AM.682] LSPD First Response: [TRACE] Created police2 at X:-1525.765 Y:-858.2413 Z:10.34831
[8/2/2025 4:14:30 AM.683] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:14:30 AM.741] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:14:30 AM.743] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:14:30 AM.745] LSPD First Response: [TRACE] Amy Bailey (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 4:14:30 AM.808] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[8/2/2025 4:14:30 AM.989] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[8/2/2025 4:14:31 AM.031] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:31 AM.031] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:31 AM.032] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:31 AM.032] at System.Environment.get_StackTrace()
[8/2/2025 4:14:31 AM.032] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:31 AM.032] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:31 AM.032] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:31 AM.032] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:31 AM.032] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:31 AM.032] at Rage.GameFiber.Main()
[8/2/2025 4:14:31 AM.032] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:31 AM.032] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:31 AM.032] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:31 AM.032] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:31 AM.032] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:31 AM.040] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[8/2/2025 4:14:31 AM.566] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:31 AM.566] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:31 AM.566] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:31 AM.567] at System.Environment.get_StackTrace()
[8/2/2025 4:14:31 AM.567] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:31 AM.567] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:31 AM.567] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:31 AM.567] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:31 AM.567] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:31 AM.567] at Rage.GameFiber.Main()
[8/2/2025 4:14:31 AM.567] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:31 AM.567] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:31 AM.567] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:31 AM.567] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:31 AM.567] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:32 AM.086] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:32 AM.086] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:32 AM.088] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:32 AM.088] at System.Environment.get_StackTrace()
[8/2/2025 4:14:32 AM.088] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:32 AM.088] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:32 AM.088] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:32 AM.088] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:32 AM.088] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:32 AM.088] at Rage.GameFiber.Main()
[8/2/2025 4:14:32 AM.088] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:32 AM.088] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:32 AM.088] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:32 AM.088] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:32 AM.088] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:32 AM.655] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:32 AM.655] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:32 AM.655] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:32 AM.655] at System.Environment.get_StackTrace()
[8/2/2025 4:14:32 AM.655] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:32 AM.655] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:32 AM.655] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:32 AM.655] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:32 AM.655] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:32 AM.655] at Rage.GameFiber.Main()
[8/2/2025 4:14:32 AM.655] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:32 AM.655] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:32 AM.655] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:32 AM.655] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:32 AM.655] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:33 AM.142] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 4:14:33 AM.191] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:33 AM.191] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:33 AM.192] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:33 AM.192] at System.Environment.get_StackTrace()
[8/2/2025 4:14:33 AM.192] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:33 AM.192] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:33 AM.192] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:33 AM.192] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:33 AM.192] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:33 AM.192] at Rage.GameFiber.Main()
[8/2/2025 4:14:33 AM.192] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:33 AM.192] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:33 AM.192] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:33 AM.192] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:33 AM.192] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:33 AM.409] Axon Signal: Playing bodycam recording interval sound...
[8/2/2025 4:14:33 AM.717] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:33 AM.717] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:33 AM.717] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:33 AM.717] at System.Environment.get_StackTrace()
[8/2/2025 4:14:33 AM.717] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:33 AM.717] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:33 AM.717] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:33 AM.717] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:33 AM.717] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:33 AM.717] at Rage.GameFiber.Main()
[8/2/2025 4:14:33 AM.717] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:33 AM.717] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:33 AM.717] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:33 AM.717] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:33 AM.717] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:34 AM.253] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:34 AM.253] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:34 AM.253] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:34 AM.253] at System.Environment.get_StackTrace()
[8/2/2025 4:14:34 AM.253] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:34 AM.253] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:34 AM.253] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:34 AM.253] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:34 AM.253] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:34 AM.253] at Rage.GameFiber.Main()
[8/2/2025 4:14:34 AM.253] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:34 AM.253] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:34 AM.253] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:34 AM.253] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:34 AM.255] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:34 AM.766] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:34 AM.766] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:34 AM.767] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:34 AM.767] at System.Environment.get_StackTrace()
[8/2/2025 4:14:34 AM.767] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:34 AM.767] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:34 AM.767] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:34 AM.767] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:34 AM.767] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:34 AM.767] at Rage.GameFiber.Main()
[8/2/2025 4:14:34 AM.767] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:34 AM.767] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:34 AM.767] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:34 AM.767] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:34 AM.767] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:35 AM.288] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:35 AM.288] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:35 AM.290] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:35 AM.290] at System.Environment.get_StackTrace()
[8/2/2025 4:14:35 AM.290] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:35 AM.290] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:35 AM.290] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:35 AM.290] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:35 AM.290] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:35 AM.290] at Rage.GameFiber.Main()
[8/2/2025 4:14:35 AM.290] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:35 AM.290] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:35 AM.290] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:35 AM.290] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:35 AM.290] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:35 AM.853] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:35 AM.853] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:35 AM.854] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:35 AM.854] at System.Environment.get_StackTrace()
[8/2/2025 4:14:35 AM.854] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:35 AM.854] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:35 AM.854] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:35 AM.854] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:35 AM.854] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:35 AM.854] at Rage.GameFiber.Main()
[8/2/2025 4:14:35 AM.854] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:35 AM.854] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:35 AM.854] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:35 AM.854] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:35 AM.855] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:36 AM.365] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:36 AM.365] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:36 AM.365] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:36 AM.365] at System.Environment.get_StackTrace()
[8/2/2025 4:14:36 AM.365] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:36 AM.365] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:36 AM.365] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:36 AM.365] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:36 AM.365] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:36 AM.365] at Rage.GameFiber.Main()
[8/2/2025 4:14:36 AM.365] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:36 AM.365] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:36 AM.365] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:36 AM.365] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:36 AM.365] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:36 AM.913] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:36 AM.913] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:36 AM.913] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:36 AM.913] at System.Environment.get_StackTrace()
[8/2/2025 4:14:36 AM.913] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:36 AM.913] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:36 AM.913] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:36 AM.913] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:36 AM.913] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:36 AM.913] at Rage.GameFiber.Main()
[8/2/2025 4:14:36 AM.913] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:36 AM.913] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:36 AM.913] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:36 AM.913] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:36 AM.913] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:37 AM.457] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:37 AM.457] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:37 AM.457] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:37 AM.457] at System.Environment.get_StackTrace()
[8/2/2025 4:14:37 AM.457] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:37 AM.457] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:37 AM.457] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:37 AM.457] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:37 AM.457] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:37 AM.457] at Rage.GameFiber.Main()
[8/2/2025 4:14:37 AM.457] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:37 AM.457] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:37 AM.457] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:37 AM.457] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:37 AM.457] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:37 AM.997] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:37 AM.997] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:37 AM.997] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:37 AM.997] at System.Environment.get_StackTrace()
[8/2/2025 4:14:37 AM.997] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:37 AM.997] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:37 AM.997] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:37 AM.997] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:37 AM.997] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:37 AM.997] at Rage.GameFiber.Main()
[8/2/2025 4:14:37 AM.997] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:37 AM.997] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:37 AM.998] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:37 AM.998] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:37 AM.998] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:38 AM.507] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:38 AM.508] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:38 AM.508] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:38 AM.508] at System.Environment.get_StackTrace()
[8/2/2025 4:14:38 AM.508] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:38 AM.508] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:38 AM.508] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:38 AM.508] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:38 AM.508] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:38 AM.508] at Rage.GameFiber.Main()
[8/2/2025 4:14:38 AM.508] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:38 AM.508] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:38 AM.508] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:38 AM.508] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:38 AM.508] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:39 AM.043] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:39 AM.043] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:39 AM.043] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:39 AM.043] at System.Environment.get_StackTrace()
[8/2/2025 4:14:39 AM.045] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:39 AM.045] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:39 AM.045] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:39 AM.045] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:39 AM.045] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:39 AM.045] at Rage.GameFiber.Main()
[8/2/2025 4:14:39 AM.045] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:39 AM.045] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:39 AM.045] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:39 AM.045] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:39 AM.045] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:39 AM.550] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:39 AM.550] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:39 AM.551] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:39 AM.551] at System.Environment.get_StackTrace()
[8/2/2025 4:14:39 AM.551] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:39 AM.551] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:39 AM.551] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:39 AM.551] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:39 AM.551] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:39 AM.551] at Rage.GameFiber.Main()
[8/2/2025 4:14:39 AM.551] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:39 AM.551] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:39 AM.551] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:39 AM.551] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:39 AM.551] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:40 AM.082] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:40 AM.082] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:40 AM.082] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:40 AM.082] at System.Environment.get_StackTrace()
[8/2/2025 4:14:40 AM.082] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:40 AM.082] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:40 AM.082] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:40 AM.082] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:40 AM.082] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:40 AM.082] at Rage.GameFiber.Main()
[8/2/2025 4:14:40 AM.082] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:40 AM.082] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:40 AM.082] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:40 AM.082] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:40 AM.083] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:40 AM.621] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:40 AM.621] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:40 AM.622] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:40 AM.622] at System.Environment.get_StackTrace()
[8/2/2025 4:14:40 AM.622] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:40 AM.622] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:40 AM.622] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:40 AM.622] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:40 AM.622] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:40 AM.622] at Rage.GameFiber.Main()
[8/2/2025 4:14:40 AM.622] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:40 AM.622] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:40 AM.622] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:40 AM.622] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:40 AM.622] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:40 AM.772] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:14:40 AM.773] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:14:40 AM.824] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:14:40 AM.824] LSPD First Response: [TRACE] Created police2 at X:-1372.62 Y:-978.9314 Z:9.032691
[8/2/2025 4:14:40 AM.824] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:14:40 AM.877] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:14:40 AM.879] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:14:40 AM.881] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[8/2/2025 4:14:40 AM.881] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[8/2/2025 4:14:40 AM.882] LSPD First Response: [TRACE] Jessica Hill (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 4:14:40 AM.933] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:14:40 AM.934] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:14:40 AM.935] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[8/2/2025 4:14:40 AM.935] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b
[8/2/2025 4:14:40 AM.936] LSPD First Response: [TRACE] Amy Reed (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 4:14:40 AM.990] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[8/2/2025 4:14:41 AM.149] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:41 AM.149] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:41 AM.149] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:41 AM.149] at System.Environment.get_StackTrace()
[8/2/2025 4:14:41 AM.149] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:41 AM.149] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:41 AM.149] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:41 AM.149] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:41 AM.149] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:41 AM.149] at Rage.GameFiber.Main()
[8/2/2025 4:14:41 AM.149] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:41 AM.149] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:41 AM.149] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:41 AM.149] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:41 AM.149] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:41 AM.683] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:41 AM.683] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:41 AM.684] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:41 AM.684] at System.Environment.get_StackTrace()
[8/2/2025 4:14:41 AM.684] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:41 AM.684] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:41 AM.684] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:41 AM.684] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:41 AM.684] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:41 AM.684] at Rage.GameFiber.Main()
[8/2/2025 4:14:41 AM.684] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:41 AM.684] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:41 AM.684] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:41 AM.684] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:41 AM.684] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:42 AM.232] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:42 AM.232] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:42 AM.232] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:42 AM.232] at System.Environment.get_StackTrace()
[8/2/2025 4:14:42 AM.232] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:42 AM.232] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:42 AM.232] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:42 AM.232] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:42 AM.232] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:42 AM.232] at Rage.GameFiber.Main()
[8/2/2025 4:14:42 AM.232] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:42 AM.232] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:42 AM.232] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:42 AM.232] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:42 AM.233] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:42 AM.776] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:42 AM.776] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:42 AM.777] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:42 AM.777] at System.Environment.get_StackTrace()
[8/2/2025 4:14:42 AM.777] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:42 AM.777] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:42 AM.777] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:42 AM.777] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:42 AM.777] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:42 AM.777] at Rage.GameFiber.Main()
[8/2/2025 4:14:42 AM.777] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:42 AM.777] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:42 AM.777] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:42 AM.777] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:42 AM.777] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:43 AM.287] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:43 AM.287] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:43 AM.287] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:43 AM.287] at System.Environment.get_StackTrace()
[8/2/2025 4:14:43 AM.287] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:43 AM.287] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:43 AM.287] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:43 AM.287] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:43 AM.287] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:43 AM.287] at Rage.GameFiber.Main()
[8/2/2025 4:14:43 AM.287] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:43 AM.287] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:43 AM.287] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:43 AM.287] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:43 AM.287] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:43 AM.819] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:43 AM.819] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:43 AM.820] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:43 AM.820] at System.Environment.get_StackTrace()
[8/2/2025 4:14:43 AM.820] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:43 AM.820] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:43 AM.820] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:43 AM.820] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:43 AM.820] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:43 AM.820] at Rage.GameFiber.Main()
[8/2/2025 4:14:43 AM.820] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:43 AM.820] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:43 AM.820] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:43 AM.820] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:43 AM.820] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:44 AM.001] LSPD First Response: Immersive Ambient Events: Ended drug deal event
[8/2/2025 4:14:44 AM.331] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:44 AM.331] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:44 AM.331] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:44 AM.331] at System.Environment.get_StackTrace()
[8/2/2025 4:14:44 AM.331] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:44 AM.331] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:44 AM.331] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:44 AM.331] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:44 AM.331] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:44 AM.331] at Rage.GameFiber.Main()
[8/2/2025 4:14:44 AM.331] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:44 AM.331] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:44 AM.331] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:44 AM.331] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:44 AM.331] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:44 AM.843] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:44 AM.844] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:44 AM.844] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:44 AM.844] at System.Environment.get_StackTrace()
[8/2/2025 4:14:44 AM.844] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:44 AM.844] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:44 AM.844] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:44 AM.844] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:44 AM.844] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:44 AM.844] at Rage.GameFiber.Main()
[8/2/2025 4:14:44 AM.844] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:44 AM.844] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:44 AM.844] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:44 AM.844] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:44 AM.844] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:45 AM.393] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:45 AM.393] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:45 AM.394] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:45 AM.394] at System.Environment.get_StackTrace()
[8/2/2025 4:14:45 AM.394] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:45 AM.394] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:45 AM.394] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:45 AM.394] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:45 AM.394] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:45 AM.394] at Rage.GameFiber.Main()
[8/2/2025 4:14:45 AM.394] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:45 AM.394] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:45 AM.394] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:45 AM.394] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:45 AM.395] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:45 AM.924] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:45 AM.924] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:45 AM.924] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:45 AM.924] at System.Environment.get_StackTrace()
[8/2/2025 4:14:45 AM.924] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:45 AM.924] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:45 AM.924] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:45 AM.924] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:45 AM.924] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:45 AM.924] at Rage.GameFiber.Main()
[8/2/2025 4:14:45 AM.924] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:45 AM.924] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:45 AM.924] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:45 AM.924] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:45 AM.924] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:46 AM.470] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:46 AM.471] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:46 AM.471] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:46 AM.471] at System.Environment.get_StackTrace()
[8/2/2025 4:14:46 AM.471] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:46 AM.471] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:46 AM.471] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:46 AM.471] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:46 AM.471] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:46 AM.471] at Rage.GameFiber.Main()
[8/2/2025 4:14:46 AM.471] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:46 AM.471] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:46 AM.471] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:46 AM.471] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:46 AM.472] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:47 AM.015] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:47 AM.016] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:47 AM.016] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:47 AM.016] at System.Environment.get_StackTrace()
[8/2/2025 4:14:47 AM.016] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:47 AM.016] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:47 AM.016] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:47 AM.016] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:47 AM.016] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:47 AM.016] at Rage.GameFiber.Main()
[8/2/2025 4:14:47 AM.016] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:47 AM.016] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:47 AM.016] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:47 AM.016] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:47 AM.016] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:47 AM.553] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:47 AM.553] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:47 AM.553] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:47 AM.553] at System.Environment.get_StackTrace()
[8/2/2025 4:14:47 AM.553] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:47 AM.553] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:47 AM.553] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:47 AM.553] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:47 AM.553] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:47 AM.553] at Rage.GameFiber.Main()
[8/2/2025 4:14:47 AM.553] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:47 AM.553] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:47 AM.553] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:47 AM.553] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:47 AM.554] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:48 AM.065] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:48 AM.065] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:48 AM.065] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:48 AM.065] at System.Environment.get_StackTrace()
[8/2/2025 4:14:48 AM.065] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:48 AM.065] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:48 AM.065] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:48 AM.065] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:48 AM.065] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:48 AM.065] at Rage.GameFiber.Main()
[8/2/2025 4:14:48 AM.065] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:48 AM.065] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:48 AM.065] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:48 AM.065] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:48 AM.066] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:48 AM.602] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:48 AM.602] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:48 AM.602] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:48 AM.602] at System.Environment.get_StackTrace()
[8/2/2025 4:14:48 AM.603] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:48 AM.603] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:48 AM.603] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:48 AM.603] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:48 AM.603] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:48 AM.603] at Rage.GameFiber.Main()
[8/2/2025 4:14:48 AM.603] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:48 AM.603] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:48 AM.603] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:48 AM.603] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:48 AM.603] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:48 AM.609] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:14:48 AM.609] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:14:48 AM.609] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:14:48 AM.870] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:14:48 AM.870] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:14:48 AM.870] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:14:49 AM.134] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:49 AM.134] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:49 AM.134] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:49 AM.134] at System.Environment.get_StackTrace()
[8/2/2025 4:14:49 AM.134] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:49 AM.134] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:49 AM.134] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:49 AM.134] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:49 AM.134] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:49 AM.134] at Rage.GameFiber.Main()
[8/2/2025 4:14:49 AM.134] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:49 AM.134] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:49 AM.134] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:49 AM.134] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:49 AM.134] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:49 AM.685] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:49 AM.686] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:49 AM.686] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:49 AM.686] at System.Environment.get_StackTrace()
[8/2/2025 4:14:49 AM.686] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:49 AM.686] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:49 AM.686] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:49 AM.686] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:49 AM.686] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:49 AM.686] at Rage.GameFiber.Main()
[8/2/2025 4:14:49 AM.686] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:49 AM.686] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:49 AM.686] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:49 AM.686] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:49 AM.686] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:50 AM.216] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:50 AM.216] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:50 AM.217] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:50 AM.217] at System.Environment.get_StackTrace()
[8/2/2025 4:14:50 AM.217] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:50 AM.217] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:50 AM.217] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:50 AM.217] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:50 AM.217] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:50 AM.217] at Rage.GameFiber.Main()
[8/2/2025 4:14:50 AM.217] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:50 AM.217] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:50 AM.218] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:50 AM.218] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:50 AM.218] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:50 AM.616] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 4:14:50 AM.744] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:50 AM.745] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:50 AM.745] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:50 AM.745] at System.Environment.get_StackTrace()
[8/2/2025 4:14:50 AM.745] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:50 AM.745] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:50 AM.745] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:50 AM.745] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:50 AM.745] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:50 AM.745] at Rage.GameFiber.Main()
[8/2/2025 4:14:50 AM.745] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:50 AM.745] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:50 AM.745] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:50 AM.745] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:50 AM.745] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:51 AM.278] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:51 AM.278] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:51 AM.278] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:51 AM.278] at System.Environment.get_StackTrace()
[8/2/2025 4:14:51 AM.278] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:51 AM.278] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:51 AM.278] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:51 AM.278] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:51 AM.278] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:51 AM.278] at Rage.GameFiber.Main()
[8/2/2025 4:14:51 AM.278] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:51 AM.278] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:51 AM.278] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:51 AM.278] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:51 AM.279] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:51 AM.817] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:51 AM.817] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:51 AM.817] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:51 AM.817] at System.Environment.get_StackTrace()
[8/2/2025 4:14:51 AM.817] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:51 AM.817] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:51 AM.817] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:51 AM.817] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:51 AM.817] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:51 AM.817] at Rage.GameFiber.Main()
[8/2/2025 4:14:51 AM.817] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:51 AM.817] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:51 AM.817] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:51 AM.817] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:51 AM.818] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:52 AM.320] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:52 AM.320] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:52 AM.321] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:52 AM.321] at System.Environment.get_StackTrace()
[8/2/2025 4:14:52 AM.321] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:52 AM.321] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:52 AM.321] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:52 AM.321] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:52 AM.321] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:52 AM.321] at Rage.GameFiber.Main()
[8/2/2025 4:14:52 AM.321] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:52 AM.321] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:52 AM.321] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:52 AM.321] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:52 AM.321] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:52 AM.844] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:52 AM.844] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:52 AM.846] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:52 AM.846] at System.Environment.get_StackTrace()
[8/2/2025 4:14:52 AM.846] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:52 AM.846] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:52 AM.846] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:52 AM.846] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:52 AM.846] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:52 AM.846] at Rage.GameFiber.Main()
[8/2/2025 4:14:52 AM.846] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:52 AM.846] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:52 AM.846] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:52 AM.846] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:52 AM.846] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:53 AM.205] LSPD First Response: Creating BurnoutWhenStationary event
[8/2/2025 4:14:53 AM.364] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:53 AM.364] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:53 AM.366] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:53 AM.366] at System.Environment.get_StackTrace()
[8/2/2025 4:14:53 AM.366] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:53 AM.366] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:53 AM.366] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:53 AM.366] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:53 AM.366] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:53 AM.366] at Rage.GameFiber.Main()
[8/2/2025 4:14:53 AM.366] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:53 AM.366] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:53 AM.366] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:53 AM.366] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:53 AM.366] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:53 AM.875] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:53 AM.875] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:53 AM.876] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:53 AM.876] at System.Environment.get_StackTrace()
[8/2/2025 4:14:53 AM.876] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:53 AM.876] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:53 AM.876] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:53 AM.876] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:53 AM.876] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:53 AM.876] at Rage.GameFiber.Main()
[8/2/2025 4:14:53 AM.876] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:53 AM.876] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:53 AM.876] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:53 AM.876] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:53 AM.876] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:54 AM.420] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:54 AM.420] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:54 AM.420] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:54 AM.421] at System.Environment.get_StackTrace()
[8/2/2025 4:14:54 AM.421] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:54 AM.421] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:54 AM.421] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:54 AM.421] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:54 AM.421] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:54 AM.421] at Rage.GameFiber.Main()
[8/2/2025 4:14:54 AM.421] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:54 AM.421] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:54 AM.421] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:54 AM.421] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:54 AM.421] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:54 AM.950] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:54 AM.950] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:54 AM.950] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:54 AM.951] at System.Environment.get_StackTrace()
[8/2/2025 4:14:54 AM.951] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:54 AM.951] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:54 AM.951] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:54 AM.951] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:54 AM.951] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:54 AM.951] at Rage.GameFiber.Main()
[8/2/2025 4:14:54 AM.951] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:54 AM.951] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:54 AM.951] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:54 AM.951] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:54 AM.951] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:55 AM.496] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:55 AM.496] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:55 AM.496] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:55 AM.496] at System.Environment.get_StackTrace()
[8/2/2025 4:14:55 AM.496] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:55 AM.496] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:55 AM.496] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:55 AM.496] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:55 AM.496] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:55 AM.496] at Rage.GameFiber.Main()
[8/2/2025 4:14:55 AM.496] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:55 AM.496] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:55 AM.496] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:55 AM.496] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:55 AM.496] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:56 AM.018] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:56 AM.018] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:56 AM.019] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:56 AM.019] at System.Environment.get_StackTrace()
[8/2/2025 4:14:56 AM.019] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:56 AM.019] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:56 AM.019] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:56 AM.019] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:56 AM.019] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:56 AM.019] at Rage.GameFiber.Main()
[8/2/2025 4:14:56 AM.019] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:56 AM.019] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:56 AM.019] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:56 AM.019] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:56 AM.019] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:56 AM.543] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:56 AM.543] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:56 AM.545] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:56 AM.545] at System.Environment.get_StackTrace()
[8/2/2025 4:14:56 AM.545] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:56 AM.545] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:56 AM.545] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:56 AM.545] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:56 AM.545] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:56 AM.545] at Rage.GameFiber.Main()
[8/2/2025 4:14:56 AM.545] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:56 AM.545] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:56 AM.545] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:56 AM.545] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:56 AM.545] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:57 AM.060] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:57 AM.060] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:57 AM.061] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:57 AM.061] at System.Environment.get_StackTrace()
[8/2/2025 4:14:57 AM.061] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:57 AM.061] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:57 AM.061] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:57 AM.061] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:57 AM.061] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:57 AM.061] at Rage.GameFiber.Main()
[8/2/2025 4:14:57 AM.061] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:57 AM.061] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:57 AM.061] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:57 AM.061] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:57 AM.061] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:57 AM.571] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:57 AM.571] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:57 AM.573] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:57 AM.573] at System.Environment.get_StackTrace()
[8/2/2025 4:14:57 AM.573] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:57 AM.573] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:57 AM.573] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:57 AM.573] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:57 AM.573] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:57 AM.573] at Rage.GameFiber.Main()
[8/2/2025 4:14:57 AM.573] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:57 AM.573] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:57 AM.573] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:57 AM.573] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:57 AM.573] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:58 AM.108] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:58 AM.108] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:58 AM.109] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:58 AM.109] at System.Environment.get_StackTrace()
[8/2/2025 4:14:58 AM.109] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:58 AM.109] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:58 AM.109] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:58 AM.109] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:58 AM.109] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:58 AM.109] at Rage.GameFiber.Main()
[8/2/2025 4:14:58 AM.109] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:58 AM.109] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:58 AM.109] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:58 AM.109] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:58 AM.109] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:58 AM.641] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:58 AM.641] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:58 AM.641] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:58 AM.641] at System.Environment.get_StackTrace()
[8/2/2025 4:14:58 AM.641] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:58 AM.641] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:58 AM.641] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:58 AM.641] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:58 AM.641] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:58 AM.641] at Rage.GameFiber.Main()
[8/2/2025 4:14:58 AM.641] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:58 AM.641] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:58 AM.641] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:58 AM.641] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:58 AM.641] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:59 AM.164] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:59 AM.164] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:59 AM.164] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:59 AM.164] at System.Environment.get_StackTrace()
[8/2/2025 4:14:59 AM.164] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:59 AM.164] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:59 AM.164] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:59 AM.164] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:59 AM.164] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:59 AM.164] at Rage.GameFiber.Main()
[8/2/2025 4:14:59 AM.164] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:59 AM.164] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:59 AM.164] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:59 AM.164] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:59 AM.164] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:59 AM.667] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:14:59 AM.667] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:59 AM.667] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:14:59 AM.667] at System.Environment.get_StackTrace()
[8/2/2025 4:14:59 AM.667] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:59 AM.667] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:14:59 AM.667] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:14:59 AM.667] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:14:59 AM.667] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:14:59 AM.667] at Rage.GameFiber.Main()
[8/2/2025 4:14:59 AM.667] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:59 AM.667] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:14:59 AM.667] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:14:59 AM.667] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:14:59 AM.667] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:00 AM.197] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:00 AM.197] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:00 AM.197] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:00 AM.197] at System.Environment.get_StackTrace()
[8/2/2025 4:15:00 AM.197] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:00 AM.197] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:00 AM.197] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:00 AM.197] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:00 AM.197] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:00 AM.197] at Rage.GameFiber.Main()
[8/2/2025 4:15:00 AM.197] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:00 AM.197] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:00 AM.197] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:00 AM.197] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:00 AM.197] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:00 AM.720] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:00 AM.720] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:00 AM.721] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:00 AM.721] at System.Environment.get_StackTrace()
[8/2/2025 4:15:00 AM.721] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:00 AM.721] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:00 AM.721] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:00 AM.721] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:00 AM.721] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:00 AM.721] at Rage.GameFiber.Main()
[8/2/2025 4:15:00 AM.721] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:00 AM.721] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:00 AM.721] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:00 AM.721] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:00 AM.721] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:01 AM.043] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 4:15:01 AM.043] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:15:01 AM.097] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 4:15:01 AM.098] LSPD First Response: [TRACE] Created police at X:-1219.749 Y:-1367.788 Z:4.76757
[8/2/2025 4:15:01 AM.099] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:15:01 AM.152] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:15:01 AM.154] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:15:01 AM.157] LSPD First Response: [TRACE] Jam Cranston (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 4:15:01 AM.220] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[8/2/2025 4:15:01 AM.232] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:01 AM.232] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:01 AM.232] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:01 AM.232] at System.Environment.get_StackTrace()
[8/2/2025 4:15:01 AM.232] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:01 AM.232] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:01 AM.232] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:01 AM.232] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:01 AM.232] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:01 AM.232] at Rage.GameFiber.Main()
[8/2/2025 4:15:01 AM.232] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:01 AM.232] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:01 AM.232] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:01 AM.232] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:01 AM.233] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:01 AM.779] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:01 AM.779] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:01 AM.779] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:01 AM.779] at System.Environment.get_StackTrace()
[8/2/2025 4:15:01 AM.779] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:01 AM.779] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:01 AM.779] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:01 AM.779] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:01 AM.779] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:01 AM.779] at Rage.GameFiber.Main()
[8/2/2025 4:15:01 AM.779] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:01 AM.779] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:01 AM.779] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:01 AM.779] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:01 AM.779] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:02 AM.313] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:02 AM.313] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:02 AM.313] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:02 AM.313] at System.Environment.get_StackTrace()
[8/2/2025 4:15:02 AM.313] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:02 AM.313] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:02 AM.313] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:02 AM.313] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:02 AM.313] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:02 AM.313] at Rage.GameFiber.Main()
[8/2/2025 4:15:02 AM.313] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:02 AM.313] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:02 AM.313] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:02 AM.313] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:02 AM.313] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:02 AM.506] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:15:02 AM.507] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:15:02 AM.507] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:15:02 AM.784] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:15:02 AM.784] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:15:02 AM.784] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:15:02 AM.823] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:02 AM.823] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:02 AM.823] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:02 AM.823] at System.Environment.get_StackTrace()
[8/2/2025 4:15:02 AM.823] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:02 AM.823] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:02 AM.823] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:02 AM.823] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:02 AM.823] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:02 AM.823] at Rage.GameFiber.Main()
[8/2/2025 4:15:02 AM.823] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:02 AM.823] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:02 AM.823] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:02 AM.823] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:02 AM.824] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:02 AM.886] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:15:02 AM.886] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:15:02 AM.886] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:15:03 AM.367] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:03 AM.367] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:03 AM.367] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:03 AM.367] at System.Environment.get_StackTrace()
[8/2/2025 4:15:03 AM.367] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:03 AM.367] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:03 AM.367] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:03 AM.367] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:03 AM.367] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:03 AM.367] at Rage.GameFiber.Main()
[8/2/2025 4:15:03 AM.367] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:03 AM.367] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:03 AM.367] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:03 AM.367] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:03 AM.367] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:03 AM.370] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:15:03 AM.370] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:15:03 AM.370] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:15:03 AM.632] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:15:03 AM.632] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:15:03 AM.632] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:15:03 AM.908] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:03 AM.908] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:03 AM.908] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:03 AM.908] at System.Environment.get_StackTrace()
[8/2/2025 4:15:03 AM.908] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:03 AM.908] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:03 AM.908] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:03 AM.908] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:03 AM.908] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:03 AM.908] at Rage.GameFiber.Main()
[8/2/2025 4:15:03 AM.908] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:03 AM.908] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:03 AM.908] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:03 AM.908] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:03 AM.910] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:03 AM.912] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:15:03 AM.912] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:15:03 AM.912] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:15:04 AM.062] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:15:04 AM.062] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:15:04 AM.062] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:15:04 AM.252] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:15:04 AM.252] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:15:04 AM.252] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:15:04 AM.449] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:04 AM.449] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:04 AM.449] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:04 AM.449] at System.Environment.get_StackTrace()
[8/2/2025 4:15:04 AM.449] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:04 AM.449] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:04 AM.449] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:04 AM.449] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:04 AM.449] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:04 AM.449] at Rage.GameFiber.Main()
[8/2/2025 4:15:04 AM.449] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:04 AM.449] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:04 AM.449] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:04 AM.449] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:04 AM.449] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:04 AM.451] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:15:04 AM.452] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:15:04 AM.452] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:15:04 AM.634] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:15:04 AM.634] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:15:04 AM.634] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:15:04 AM.812] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:15:04 AM.812] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:15:04 AM.812] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:15:04 AM.952] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:04 AM.952] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:04 AM.953] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:04 AM.953] at System.Environment.get_StackTrace()
[8/2/2025 4:15:04 AM.953] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:04 AM.953] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:04 AM.953] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:04 AM.953] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:04 AM.953] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:04 AM.953] at Rage.GameFiber.Main()
[8/2/2025 4:15:04 AM.953] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:04 AM.953] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:04 AM.953] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:04 AM.953] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:04 AM.953] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:05 AM.057] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:15:05 AM.057] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:15:05 AM.057] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:15:05 AM.509] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:05 AM.509] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:05 AM.509] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:05 AM.509] at System.Environment.get_StackTrace()
[8/2/2025 4:15:05 AM.509] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:05 AM.509] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:05 AM.509] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:05 AM.509] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:05 AM.509] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:05 AM.509] at Rage.GameFiber.Main()
[8/2/2025 4:15:05 AM.509] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:05 AM.509] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:05 AM.509] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:05 AM.509] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:05 AM.509] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:06 AM.044] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:06 AM.044] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:06 AM.044] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:06 AM.044] at System.Environment.get_StackTrace()
[8/2/2025 4:15:06 AM.044] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:06 AM.044] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:06 AM.044] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:06 AM.044] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:06 AM.044] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:06 AM.044] at Rage.GameFiber.Main()
[8/2/2025 4:15:06 AM.044] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:06 AM.044] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:06 AM.044] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:06 AM.044] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:06 AM.044] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:06 AM.322] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:15:06 AM.322] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:15:06 AM.391] LSPD First Response: [TRACE] Preloading POLICE2
[8/2/2025 4:15:06 AM.393] LSPD First Response: [TRACE] Created police2 at X:-1171.377 Y:-1284.418 Z:5.591602
[8/2/2025 4:15:06 AM.394] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:15:06 AM.453] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:15:06 AM.454] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:15:06 AM.457] LSPD First Response: [TRACE] Eva Mayers (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 4:15:06 AM.507] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[8/2/2025 4:15:06 AM.509] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:15:06 AM.512] LSPD First Response: [TRACE] Emma Roberts (MP_F_FREEMODE_01) was set as a cop
[8/2/2025 4:15:06 AM.564] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[8/2/2025 4:15:06 AM.567] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:06 AM.567] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:06 AM.567] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:06 AM.567] at System.Environment.get_StackTrace()
[8/2/2025 4:15:06 AM.567] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:06 AM.567] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:06 AM.567] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:06 AM.567] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:06 AM.567] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:06 AM.567] at Rage.GameFiber.Main()
[8/2/2025 4:15:06 AM.567] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:06 AM.567] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:06 AM.567] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:06 AM.567] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:06 AM.567] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:07 AM.095] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:07 AM.095] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:07 AM.095] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:07 AM.095] at System.Environment.get_StackTrace()
[8/2/2025 4:15:07 AM.095] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:07 AM.095] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:07 AM.095] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:07 AM.095] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:07 AM.095] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:07 AM.095] at Rage.GameFiber.Main()
[8/2/2025 4:15:07 AM.095] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:07 AM.095] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:07 AM.095] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:07 AM.095] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:07 AM.095] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:07 AM.641] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:07 AM.641] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:07 AM.641] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:07 AM.642] at System.Environment.get_StackTrace()
[8/2/2025 4:15:07 AM.642] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:07 AM.642] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:07 AM.642] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:07 AM.642] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:07 AM.642] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:07 AM.642] at Rage.GameFiber.Main()
[8/2/2025 4:15:07 AM.642] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:07 AM.642] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:07 AM.642] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:07 AM.642] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:07 AM.642] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:07 AM.772] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:15:07 AM.772] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:15:07 AM.772] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:15:08 AM.186] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:08 AM.186] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:08 AM.187] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:08 AM.187] at System.Environment.get_StackTrace()
[8/2/2025 4:15:08 AM.187] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:08 AM.187] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:08 AM.187] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:08 AM.187] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:08 AM.187] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:08 AM.187] at Rage.GameFiber.Main()
[8/2/2025 4:15:08 AM.187] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:08 AM.187] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:08 AM.187] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:08 AM.187] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:08 AM.187] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:08 AM.714] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:08 AM.714] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:08 AM.714] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:08 AM.714] at System.Environment.get_StackTrace()
[8/2/2025 4:15:08 AM.714] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:08 AM.714] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:08 AM.714] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:08 AM.714] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:08 AM.714] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:08 AM.714] at Rage.GameFiber.Main()
[8/2/2025 4:15:08 AM.714] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:08 AM.714] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:08 AM.714] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:08 AM.714] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:08 AM.714] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:09 AM.276] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:09 AM.276] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:09 AM.276] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:09 AM.276] at System.Environment.get_StackTrace()
[8/2/2025 4:15:09 AM.277] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:09 AM.277] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:09 AM.277] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:09 AM.277] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:09 AM.277] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:09 AM.277] at Rage.GameFiber.Main()
[8/2/2025 4:15:09 AM.277] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:09 AM.277] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:09 AM.277] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:09 AM.277] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:09 AM.277] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:09 AM.793] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:09 AM.793] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:09 AM.793] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:09 AM.793] at System.Environment.get_StackTrace()
[8/2/2025 4:15:09 AM.793] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:09 AM.793] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:09 AM.793] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:09 AM.793] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:09 AM.793] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:09 AM.793] at Rage.GameFiber.Main()
[8/2/2025 4:15:09 AM.793] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:09 AM.793] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:09 AM.793] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:09 AM.793] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:09 AM.793] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:10 AM.329] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:10 AM.329] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:10 AM.329] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:10 AM.329] at System.Environment.get_StackTrace()
[8/2/2025 4:15:10 AM.329] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:10 AM.329] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:10 AM.329] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:10 AM.329] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:10 AM.329] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:10 AM.329] at Rage.GameFiber.Main()
[8/2/2025 4:15:10 AM.329] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:10 AM.329] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:10 AM.329] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:10 AM.329] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:10 AM.330] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:10 AM.882] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:10 AM.882] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:10 AM.882] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:10 AM.882] at System.Environment.get_StackTrace()
[8/2/2025 4:15:10 AM.882] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:10 AM.882] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:10 AM.882] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:10 AM.882] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:10 AM.882] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:10 AM.882] at Rage.GameFiber.Main()
[8/2/2025 4:15:10 AM.882] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:10 AM.882] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:10 AM.882] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:10 AM.882] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:10 AM.882] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:11 AM.350] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 4:15:11 AM.409] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:11 AM.409] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:11 AM.409] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:11 AM.409] at System.Environment.get_StackTrace()
[8/2/2025 4:15:11 AM.409] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:11 AM.409] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:11 AM.409] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:11 AM.409] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:11 AM.409] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:11 AM.409] at Rage.GameFiber.Main()
[8/2/2025 4:15:11 AM.409] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:11 AM.409] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:11 AM.409] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:11 AM.409] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:11 AM.409] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:11 AM.927] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:11 AM.927] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:11 AM.927] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:11 AM.927] at System.Environment.get_StackTrace()
[8/2/2025 4:15:11 AM.927] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:11 AM.927] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:11 AM.927] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:11 AM.927] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:11 AM.927] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:11 AM.927] at Rage.GameFiber.Main()
[8/2/2025 4:15:11 AM.927] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:11 AM.927] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:11 AM.927] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:11 AM.927] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:11 AM.927] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:12 AM.433] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:12 AM.433] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:12 AM.434] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:12 AM.434] at System.Environment.get_StackTrace()
[8/2/2025 4:15:12 AM.434] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:12 AM.434] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:12 AM.434] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:12 AM.434] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:12 AM.434] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:12 AM.434] at Rage.GameFiber.Main()
[8/2/2025 4:15:12 AM.434] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:12 AM.434] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:12 AM.434] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:12 AM.434] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:12 AM.434] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:12 AM.794] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:15:12 AM.794] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:15:12 AM.794] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:15:12 AM.986] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:12 AM.986] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:12 AM.986] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:12 AM.986] at System.Environment.get_StackTrace()
[8/2/2025 4:15:12 AM.986] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:12 AM.986] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:12 AM.986] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:12 AM.986] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:12 AM.986] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:12 AM.986] at Rage.GameFiber.Main()
[8/2/2025 4:15:12 AM.986] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:12 AM.986] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:12 AM.986] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:12 AM.986] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:12 AM.986] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:12 AM.989] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:15:12 AM.989] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:15:12 AM.990] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:15:13 AM.494] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:13 AM.494] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:13 AM.495] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:13 AM.495] at System.Environment.get_StackTrace()
[8/2/2025 4:15:13 AM.495] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:13 AM.495] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:13 AM.495] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:13 AM.495] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:13 AM.495] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:13 AM.495] at Rage.GameFiber.Main()
[8/2/2025 4:15:13 AM.495] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:13 AM.495] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:13 AM.495] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:13 AM.495] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:13 AM.495] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:13 AM.646] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[8/2/2025 4:15:13 AM.711] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[8/2/2025 4:15:14 AM.006] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:14 AM.006] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:14 AM.007] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:14 AM.007] at System.Environment.get_StackTrace()
[8/2/2025 4:15:14 AM.007] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:14 AM.007] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:14 AM.007] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:14 AM.007] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:14 AM.007] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:14 AM.007] at Rage.GameFiber.Main()
[8/2/2025 4:15:14 AM.007] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:14 AM.007] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:14 AM.007] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:14 AM.007] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:14 AM.007] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:14 AM.571] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:14 AM.571] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:14 AM.571] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:14 AM.579] at System.Environment.get_StackTrace()
[8/2/2025 4:15:14 AM.579] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:14 AM.579] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:14 AM.579] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:14 AM.579] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:14 AM.579] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:14 AM.579] at Rage.GameFiber.Main()
[8/2/2025 4:15:14 AM.579] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:14 AM.579] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:14 AM.579] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:14 AM.579] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:14 AM.579] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:15 AM.088] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:15 AM.088] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:15 AM.088] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:15 AM.088] at System.Environment.get_StackTrace()
[8/2/2025 4:15:15 AM.088] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:15 AM.088] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:15 AM.088] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:15 AM.088] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:15 AM.088] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:15 AM.088] at Rage.GameFiber.Main()
[8/2/2025 4:15:15 AM.088] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:15 AM.088] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:15 AM.088] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:15 AM.088] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:15 AM.088] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:15 AM.602] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:15 AM.602] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:15 AM.602] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:15 AM.602] at System.Environment.get_StackTrace()
[8/2/2025 4:15:15 AM.602] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:15 AM.602] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:15 AM.602] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:15 AM.602] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:15 AM.602] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:15 AM.602] at Rage.GameFiber.Main()
[8/2/2025 4:15:15 AM.602] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:15 AM.602] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:15 AM.602] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:15 AM.602] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:15 AM.602] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:16 AM.158] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:16 AM.158] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:16 AM.158] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:16 AM.158] at System.Environment.get_StackTrace()
[8/2/2025 4:15:16 AM.158] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:16 AM.158] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:16 AM.158] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:16 AM.158] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:16 AM.158] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:16 AM.158] at Rage.GameFiber.Main()
[8/2/2025 4:15:16 AM.158] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:16 AM.158] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:16 AM.158] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:16 AM.158] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:16 AM.158] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:16 AM.663] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:16 AM.664] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:16 AM.664] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:16 AM.664] at System.Environment.get_StackTrace()
[8/2/2025 4:15:16 AM.664] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:16 AM.664] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:16 AM.664] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:16 AM.664] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:16 AM.664] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:16 AM.664] at Rage.GameFiber.Main()
[8/2/2025 4:15:16 AM.664] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:16 AM.664] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:16 AM.664] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:16 AM.664] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:16 AM.664] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:17 AM.209] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:17 AM.209] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:17 AM.209] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:17 AM.209] at System.Environment.get_StackTrace()
[8/2/2025 4:15:17 AM.209] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:17 AM.209] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:17 AM.209] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:17 AM.209] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:17 AM.209] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:17 AM.209] at Rage.GameFiber.Main()
[8/2/2025 4:15:17 AM.209] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:17 AM.209] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:17 AM.209] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:17 AM.209] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:17 AM.209] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:17 AM.741] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:17 AM.741] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:17 AM.743] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:17 AM.743] at System.Environment.get_StackTrace()
[8/2/2025 4:15:17 AM.743] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:17 AM.743] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:17 AM.743] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:17 AM.743] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:17 AM.743] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:17 AM.743] at Rage.GameFiber.Main()
[8/2/2025 4:15:17 AM.743] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:17 AM.743] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:17 AM.743] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:17 AM.743] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:17 AM.743] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:18 AM.294] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:18 AM.294] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:18 AM.294] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:18 AM.294] at System.Environment.get_StackTrace()
[8/2/2025 4:15:18 AM.294] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:18 AM.294] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:18 AM.294] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:18 AM.294] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:18 AM.294] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:18 AM.294] at Rage.GameFiber.Main()
[8/2/2025 4:15:18 AM.294] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:18 AM.294] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:18 AM.294] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:18 AM.294] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:18 AM.294] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:18 AM.808] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:18 AM.808] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:18 AM.809] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:18 AM.809] at System.Environment.get_StackTrace()
[8/2/2025 4:15:18 AM.809] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:18 AM.809] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:18 AM.809] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:18 AM.809] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:18 AM.809] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:18 AM.809] at Rage.GameFiber.Main()
[8/2/2025 4:15:18 AM.809] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:18 AM.809] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:18 AM.809] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:18 AM.809] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:18 AM.809] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:19 AM.353] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:19 AM.353] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:19 AM.353] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:19 AM.353] at System.Environment.get_StackTrace()
[8/2/2025 4:15:19 AM.353] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:19 AM.353] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:19 AM.353] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:19 AM.353] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:19 AM.353] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:19 AM.353] at Rage.GameFiber.Main()
[8/2/2025 4:15:19 AM.353] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:19 AM.353] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:19 AM.353] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:19 AM.353] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:19 AM.353] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:19 AM.908] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:19 AM.908] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:19 AM.908] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:19 AM.908] at System.Environment.get_StackTrace()
[8/2/2025 4:15:19 AM.908] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:19 AM.908] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:19 AM.908] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:19 AM.908] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:19 AM.908] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:19 AM.908] at Rage.GameFiber.Main()
[8/2/2025 4:15:19 AM.908] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:19 AM.908] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:19 AM.908] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:19 AM.908] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:19 AM.908] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:20 AM.444] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:20 AM.444] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:20 AM.446] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:20 AM.446] at System.Environment.get_StackTrace()
[8/2/2025 4:15:20 AM.446] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:20 AM.446] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:20 AM.446] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:20 AM.446] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:20 AM.446] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:20 AM.446] at Rage.GameFiber.Main()
[8/2/2025 4:15:20 AM.446] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:20 AM.446] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:20 AM.446] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:20 AM.446] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:20 AM.446] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:20 AM.951] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:20 AM.951] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:20 AM.951] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:20 AM.951] at System.Environment.get_StackTrace()
[8/2/2025 4:15:20 AM.951] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:20 AM.951] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:20 AM.951] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:20 AM.951] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:20 AM.951] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:20 AM.951] at Rage.GameFiber.Main()
[8/2/2025 4:15:20 AM.951] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:20 AM.951] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:20 AM.951] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:20 AM.951] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:20 AM.951] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:21 AM.513] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:21 AM.513] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:21 AM.514] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:21 AM.514] at System.Environment.get_StackTrace()
[8/2/2025 4:15:21 AM.514] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:21 AM.514] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:21 AM.514] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:21 AM.514] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:21 AM.514] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:21 AM.514] at Rage.GameFiber.Main()
[8/2/2025 4:15:21 AM.514] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:21 AM.514] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:21 AM.514] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:21 AM.514] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:21 AM.514] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:21 AM.711] LSPD First Response: [TRACE] Lindsey Bleacher (A_F_Y_BEACH_01) was damaged.
[8/2/2025 4:15:21 AM.712] LSPD First Response: [TRACE] Ped damaged by player with RunOverByCar at LeftThigh. Could see player: False
[8/2/2025 4:15:22 AM.070] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:22 AM.070] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:22 AM.070] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:22 AM.070] at System.Environment.get_StackTrace()
[8/2/2025 4:15:22 AM.070] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:22 AM.070] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:22 AM.070] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:22 AM.070] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:22 AM.070] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:22 AM.070] at Rage.GameFiber.Main()
[8/2/2025 4:15:22 AM.070] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:22 AM.070] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:22 AM.070] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:22 AM.070] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:22 AM.070] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:22 AM.503] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:15:22 AM.503] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:15:22 AM.503] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:15:22 AM.598] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:22 AM.598] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:22 AM.599] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:22 AM.599] at System.Environment.get_StackTrace()
[8/2/2025 4:15:22 AM.599] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:22 AM.599] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:22 AM.599] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:22 AM.599] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:22 AM.599] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:22 AM.599] at Rage.GameFiber.Main()
[8/2/2025 4:15:22 AM.599] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:22 AM.599] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:22 AM.599] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:22 AM.599] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:22 AM.599] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:23 AM.129] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:23 AM.129] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:23 AM.130] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:23 AM.130] at System.Environment.get_StackTrace()
[8/2/2025 4:15:23 AM.130] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:23 AM.130] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:23 AM.130] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:23 AM.130] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:23 AM.130] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:23 AM.130] at Rage.GameFiber.Main()
[8/2/2025 4:15:23 AM.130] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:23 AM.130] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:23 AM.130] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:23 AM.130] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:23 AM.130] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:23 AM.641] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:23 AM.641] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:23 AM.641] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:23 AM.641] at System.Environment.get_StackTrace()
[8/2/2025 4:15:23 AM.641] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:23 AM.641] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:23 AM.641] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:23 AM.641] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:23 AM.641] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:23 AM.641] at Rage.GameFiber.Main()
[8/2/2025 4:15:23 AM.641] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:23 AM.641] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:23 AM.641] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:23 AM.641] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:23 AM.641] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:24 AM.173] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:24 AM.173] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:24 AM.174] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:24 AM.174] at System.Environment.get_StackTrace()
[8/2/2025 4:15:24 AM.174] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:24 AM.174] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:24 AM.174] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:24 AM.174] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:24 AM.174] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:24 AM.174] at Rage.GameFiber.Main()
[8/2/2025 4:15:24 AM.174] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:24 AM.174] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:24 AM.174] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:24 AM.174] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:24 AM.174] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:24 AM.717] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:24 AM.717] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:24 AM.717] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:24 AM.717] at System.Environment.get_StackTrace()
[8/2/2025 4:15:24 AM.717] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:24 AM.717] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:24 AM.717] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:24 AM.717] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:24 AM.717] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:24 AM.717] at Rage.GameFiber.Main()
[8/2/2025 4:15:24 AM.717] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:24 AM.717] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:24 AM.719] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:24 AM.719] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:24 AM.719] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:25 AM.276] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:25 AM.276] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:25 AM.276] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:25 AM.276] at System.Environment.get_StackTrace()
[8/2/2025 4:15:25 AM.276] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:25 AM.276] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:25 AM.276] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:25 AM.276] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:25 AM.276] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:25 AM.276] at Rage.GameFiber.Main()
[8/2/2025 4:15:25 AM.276] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:25 AM.276] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:25 AM.276] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:25 AM.276] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:25 AM.277] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:25 AM.817] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:25 AM.817] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:25 AM.817] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:25 AM.817] at System.Environment.get_StackTrace()
[8/2/2025 4:15:25 AM.817] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:25 AM.817] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:25 AM.817] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:25 AM.817] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:25 AM.817] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:25 AM.817] at Rage.GameFiber.Main()
[8/2/2025 4:15:25 AM.817] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:25 AM.817] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:25 AM.817] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:25 AM.817] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:25 AM.817] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:26 AM.353] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:26 AM.353] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:26 AM.353] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:26 AM.353] at System.Environment.get_StackTrace()
[8/2/2025 4:15:26 AM.353] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:26 AM.354] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:26 AM.354] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:26 AM.354] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:26 AM.354] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:26 AM.354] at Rage.GameFiber.Main()
[8/2/2025 4:15:26 AM.354] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:26 AM.354] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:26 AM.354] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:26 AM.354] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:26 AM.354] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:26 AM.857] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:26 AM.857] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:26 AM.857] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:26 AM.857] at System.Environment.get_StackTrace()
[8/2/2025 4:15:26 AM.857] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:26 AM.857] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:26 AM.857] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:26 AM.857] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:26 AM.857] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:26 AM.857] at Rage.GameFiber.Main()
[8/2/2025 4:15:26 AM.857] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:26 AM.857] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:26 AM.857] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:26 AM.857] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:26 AM.857] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:27 AM.383] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:27 AM.383] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:27 AM.384] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:27 AM.384] at System.Environment.get_StackTrace()
[8/2/2025 4:15:27 AM.384] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:27 AM.384] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:27 AM.384] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:27 AM.384] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:27 AM.384] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:27 AM.384] at Rage.GameFiber.Main()
[8/2/2025 4:15:27 AM.384] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:27 AM.384] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:27 AM.384] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:27 AM.384] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:27 AM.384] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:27 AM.384] LSPD First Response: [TRACE] A new world event should be started
[8/2/2025 4:15:27 AM.384] LSPD First Response: [TRACE] Starting world event RunLights
[8/2/2025 4:15:27 AM.384] LSPD First Response: [TRACE] Setting up world event: RunLights #5
[8/2/2025 4:15:27 AM.385] LSPD First Response: [TRACE] Failed to set up RunLights #5
[8/2/2025 4:15:27 AM.385] LSPD First Response: [TRACE] Released 0 entities from RunLights #5 Content Manager
[8/2/2025 4:15:27 AM.385] LSPD First Response: [TRACE] Instance cleaned (RunLights #5)
[8/2/2025 4:15:27 AM.895] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:27 AM.895] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:27 AM.895] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:27 AM.895] at System.Environment.get_StackTrace()
[8/2/2025 4:15:27 AM.895] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:27 AM.895] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:27 AM.895] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:27 AM.895] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:27 AM.895] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:27 AM.895] at Rage.GameFiber.Main()
[8/2/2025 4:15:27 AM.895] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:27 AM.895] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:27 AM.895] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:27 AM.895] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:27 AM.895] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:28 AM.404] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:28 AM.404] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:28 AM.404] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:28 AM.404] at System.Environment.get_StackTrace()
[8/2/2025 4:15:28 AM.404] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:28 AM.404] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:28 AM.404] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:28 AM.404] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:28 AM.404] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:28 AM.404] at Rage.GameFiber.Main()
[8/2/2025 4:15:28 AM.404] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:28 AM.404] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:28 AM.404] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:28 AM.404] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:28 AM.404] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:28 AM.934] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:28 AM.934] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:28 AM.934] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:28 AM.934] at System.Environment.get_StackTrace()
[8/2/2025 4:15:28 AM.934] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:28 AM.934] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:28 AM.934] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:28 AM.934] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:28 AM.934] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:28 AM.934] at Rage.GameFiber.Main()
[8/2/2025 4:15:28 AM.934] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:28 AM.934] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:28 AM.934] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:28 AM.934] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:28 AM.934] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:29 AM.454] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:29 AM.454] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:29 AM.456] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:29 AM.456] at System.Environment.get_StackTrace()
[8/2/2025 4:15:29 AM.456] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:29 AM.456] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:29 AM.456] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:29 AM.456] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:29 AM.456] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:29 AM.456] at Rage.GameFiber.Main()
[8/2/2025 4:15:29 AM.456] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:29 AM.456] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:29 AM.456] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:29 AM.456] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:29 AM.456] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:29 AM.991] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:29 AM.991] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:29 AM.991] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:29 AM.991] at System.Environment.get_StackTrace()
[8/2/2025 4:15:29 AM.991] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:29 AM.991] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:29 AM.991] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:29 AM.991] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:29 AM.991] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:29 AM.991] at Rage.GameFiber.Main()
[8/2/2025 4:15:29 AM.991] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:29 AM.991] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:29 AM.991] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:29 AM.991] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:29 AM.991] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:30 AM.499] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:30 AM.499] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:30 AM.499] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:30 AM.500] at System.Environment.get_StackTrace()
[8/2/2025 4:15:30 AM.500] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:30 AM.500] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:30 AM.500] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:30 AM.500] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:30 AM.500] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:30 AM.500] at Rage.GameFiber.Main()
[8/2/2025 4:15:30 AM.500] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:30 AM.500] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:30 AM.500] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:30 AM.500] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:30 AM.500] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:31 AM.034] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:31 AM.034] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:31 AM.035] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:31 AM.035] at System.Environment.get_StackTrace()
[8/2/2025 4:15:31 AM.035] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:31 AM.035] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:31 AM.035] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:31 AM.035] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:31 AM.035] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:31 AM.035] at Rage.GameFiber.Main()
[8/2/2025 4:15:31 AM.035] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:31 AM.035] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:31 AM.035] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:31 AM.035] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:31 AM.035] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:31 AM.569] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:31 AM.570] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:31 AM.570] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:31 AM.570] at System.Environment.get_StackTrace()
[8/2/2025 4:15:31 AM.570] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:31 AM.570] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:31 AM.570] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:31 AM.570] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:31 AM.570] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:31 AM.570] at Rage.GameFiber.Main()
[8/2/2025 4:15:31 AM.570] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:31 AM.570] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:31 AM.570] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:31 AM.570] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:31 AM.571] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:32 AM.078] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:32 AM.078] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:32 AM.080] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:32 AM.080] at System.Environment.get_StackTrace()
[8/2/2025 4:15:32 AM.080] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:32 AM.080] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:32 AM.080] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:32 AM.080] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:32 AM.080] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:32 AM.080] at Rage.GameFiber.Main()
[8/2/2025 4:15:32 AM.080] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:32 AM.080] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:32 AM.080] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:32 AM.080] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:32 AM.080] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:32 AM.586] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:32 AM.586] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:32 AM.586] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:32 AM.586] at System.Environment.get_StackTrace()
[8/2/2025 4:15:32 AM.586] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:32 AM.586] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:32 AM.586] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:32 AM.586] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:32 AM.586] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:32 AM.586] at Rage.GameFiber.Main()
[8/2/2025 4:15:32 AM.586] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:32 AM.586] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:32 AM.586] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:32 AM.586] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:32 AM.586] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:33 AM.146] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:33 AM.146] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:33 AM.148] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:33 AM.148] at System.Environment.get_StackTrace()
[8/2/2025 4:15:33 AM.148] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:33 AM.148] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:33 AM.148] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:33 AM.148] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:33 AM.148] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:33 AM.148] at Rage.GameFiber.Main()
[8/2/2025 4:15:33 AM.148] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:33 AM.148] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:33 AM.148] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:33 AM.148] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:33 AM.148] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:33 AM.691] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:33 AM.691] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:33 AM.692] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:33 AM.692] at System.Environment.get_StackTrace()
[8/2/2025 4:15:33 AM.692] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:33 AM.692] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:33 AM.692] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:33 AM.692] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:33 AM.692] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:33 AM.692] at Rage.GameFiber.Main()
[8/2/2025 4:15:33 AM.692] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:33 AM.692] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:33 AM.692] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:33 AM.692] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:33 AM.692] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:34 AM.200] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:34 AM.200] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:34 AM.201] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:34 AM.201] at System.Environment.get_StackTrace()
[8/2/2025 4:15:34 AM.201] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:34 AM.201] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:34 AM.201] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:34 AM.201] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:34 AM.201] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:34 AM.201] at Rage.GameFiber.Main()
[8/2/2025 4:15:34 AM.201] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:34 AM.201] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:34 AM.201] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:34 AM.201] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:34 AM.201] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:34 AM.737] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:34 AM.737] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:34 AM.738] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:34 AM.738] at System.Environment.get_StackTrace()
[8/2/2025 4:15:34 AM.738] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:34 AM.738] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:34 AM.738] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:34 AM.738] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:34 AM.738] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:34 AM.738] at Rage.GameFiber.Main()
[8/2/2025 4:15:34 AM.738] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:34 AM.738] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:34 AM.738] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:34 AM.738] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:34 AM.739] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:35 AM.275] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:35 AM.275] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:35 AM.277] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:35 AM.277] at System.Environment.get_StackTrace()
[8/2/2025 4:15:35 AM.277] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:35 AM.277] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:35 AM.277] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:35 AM.277] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:35 AM.277] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:35 AM.277] at Rage.GameFiber.Main()
[8/2/2025 4:15:35 AM.277] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:35 AM.277] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:35 AM.277] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:35 AM.277] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:35 AM.278] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:35 AM.833] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:35 AM.833] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:35 AM.834] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:35 AM.834] at System.Environment.get_StackTrace()
[8/2/2025 4:15:35 AM.834] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:35 AM.834] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:35 AM.834] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:35 AM.834] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:35 AM.834] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:35 AM.834] at Rage.GameFiber.Main()
[8/2/2025 4:15:35 AM.834] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:35 AM.834] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:35 AM.834] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:35 AM.834] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:35 AM.834] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:36 AM.369] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:36 AM.369] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:36 AM.369] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:36 AM.369] at System.Environment.get_StackTrace()
[8/2/2025 4:15:36 AM.369] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:36 AM.369] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:36 AM.369] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:36 AM.369] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:36 AM.369] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:36 AM.369] at Rage.GameFiber.Main()
[8/2/2025 4:15:36 AM.369] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:36 AM.369] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:36 AM.369] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:36 AM.369] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:36 AM.369] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:36 AM.872] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:36 AM.872] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:36 AM.872] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:36 AM.872] at System.Environment.get_StackTrace()
[8/2/2025 4:15:36 AM.872] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:36 AM.872] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:36 AM.872] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:36 AM.872] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:36 AM.872] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:36 AM.872] at Rage.GameFiber.Main()
[8/2/2025 4:15:36 AM.872] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:36 AM.872] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:36 AM.872] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:36 AM.872] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:36 AM.873] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:37 AM.413] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:37 AM.414] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:37 AM.414] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:37 AM.414] at System.Environment.get_StackTrace()
[8/2/2025 4:15:37 AM.414] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:37 AM.414] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:37 AM.414] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:37 AM.414] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:37 AM.414] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:37 AM.414] at Rage.GameFiber.Main()
[8/2/2025 4:15:37 AM.414] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:37 AM.414] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:37 AM.414] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:37 AM.414] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:37 AM.414] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:37 AM.954] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:37 AM.954] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:37 AM.954] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:37 AM.954] at System.Environment.get_StackTrace()
[8/2/2025 4:15:37 AM.955] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:37 AM.955] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:37 AM.955] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:37 AM.955] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:37 AM.955] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:37 AM.955] at Rage.GameFiber.Main()
[8/2/2025 4:15:37 AM.955] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:37 AM.955] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:37 AM.955] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:37 AM.955] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:37 AM.955] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:38 AM.492] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:38 AM.492] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:38 AM.492] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:38 AM.493] at System.Environment.get_StackTrace()
[8/2/2025 4:15:38 AM.493] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:38 AM.493] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:38 AM.493] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:38 AM.493] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:38 AM.493] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:38 AM.493] at Rage.GameFiber.Main()
[8/2/2025 4:15:38 AM.493] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:38 AM.493] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:38 AM.493] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:38 AM.493] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:38 AM.493] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:39 AM.001] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:39 AM.001] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:39 AM.001] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:39 AM.001] at System.Environment.get_StackTrace()
[8/2/2025 4:15:39 AM.001] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:39 AM.001] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:39 AM.001] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:39 AM.001] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:39 AM.001] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:39 AM.001] at Rage.GameFiber.Main()
[8/2/2025 4:15:39 AM.001] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:39 AM.001] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:39 AM.001] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:39 AM.001] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:39 AM.001] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:39 AM.531] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:39 AM.532] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:39 AM.532] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:39 AM.532] at System.Environment.get_StackTrace()
[8/2/2025 4:15:39 AM.532] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:39 AM.532] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:39 AM.532] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:39 AM.532] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:39 AM.532] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:39 AM.532] at Rage.GameFiber.Main()
[8/2/2025 4:15:39 AM.532] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:39 AM.532] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:39 AM.532] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:39 AM.532] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:39 AM.532] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:40 AM.050] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:40 AM.050] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:40 AM.050] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:40 AM.050] at System.Environment.get_StackTrace()
[8/2/2025 4:15:40 AM.050] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:40 AM.050] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:40 AM.050] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:40 AM.050] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:40 AM.050] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:40 AM.050] at Rage.GameFiber.Main()
[8/2/2025 4:15:40 AM.050] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:40 AM.050] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:40 AM.050] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:40 AM.050] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:40 AM.050] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:40 AM.596] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:40 AM.596] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:40 AM.596] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:40 AM.596] at System.Environment.get_StackTrace()
[8/2/2025 4:15:40 AM.596] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:40 AM.596] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:40 AM.596] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:40 AM.596] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:40 AM.596] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:40 AM.596] at Rage.GameFiber.Main()
[8/2/2025 4:15:40 AM.596] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:40 AM.596] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:40 AM.596] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:40 AM.596] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:40 AM.597] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:41 AM.130] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:41 AM.130] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:41 AM.130] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:41 AM.130] at System.Environment.get_StackTrace()
[8/2/2025 4:15:41 AM.130] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:41 AM.130] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:41 AM.130] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:41 AM.130] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:41 AM.130] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:41 AM.130] at Rage.GameFiber.Main()
[8/2/2025 4:15:41 AM.130] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:41 AM.130] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:41 AM.130] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:41 AM.130] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:41 AM.130] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:41 AM.356] LSPD First Response: Immersive Ambient Events: Ended UpdatedInfoTimer instance
[8/2/2025 4:15:41 AM.429] LSPD First Response: Immersive Ambient Events: Started UpdatedInfoTimer instance
[8/2/2025 4:15:41 AM.658] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:41 AM.658] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:41 AM.658] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:41 AM.658] at System.Environment.get_StackTrace()
[8/2/2025 4:15:41 AM.658] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:41 AM.658] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:41 AM.658] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:41 AM.658] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:41 AM.658] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:41 AM.658] at Rage.GameFiber.Main()
[8/2/2025 4:15:41 AM.658] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:41 AM.658] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:41 AM.658] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:41 AM.658] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:41 AM.658] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:42 AM.165] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:42 AM.165] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:42 AM.166] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:42 AM.166] at System.Environment.get_StackTrace()
[8/2/2025 4:15:42 AM.166] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:42 AM.166] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:42 AM.166] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:42 AM.166] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:42 AM.166] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:42 AM.166] at Rage.GameFiber.Main()
[8/2/2025 4:15:42 AM.166] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:42 AM.166] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:42 AM.166] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:42 AM.166] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:42 AM.166] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:42 AM.680] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:42 AM.680] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:42 AM.680] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:42 AM.680] at System.Environment.get_StackTrace()
[8/2/2025 4:15:42 AM.680] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:42 AM.680] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:42 AM.680] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:42 AM.680] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:42 AM.680] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:42 AM.680] at Rage.GameFiber.Main()
[8/2/2025 4:15:42 AM.680] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:42 AM.680] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:42 AM.680] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:42 AM.680] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:42 AM.680] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:43 AM.206] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:43 AM.206] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:43 AM.206] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:43 AM.206] at System.Environment.get_StackTrace()
[8/2/2025 4:15:43 AM.206] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:43 AM.206] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:43 AM.206] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:43 AM.206] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:43 AM.206] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:43 AM.206] at Rage.GameFiber.Main()
[8/2/2025 4:15:43 AM.206] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:43 AM.206] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:43 AM.206] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:43 AM.206] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:43 AM.206] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:43 AM.719] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:43 AM.719] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:43 AM.719] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:43 AM.719] at System.Environment.get_StackTrace()
[8/2/2025 4:15:43 AM.719] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:43 AM.719] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:43 AM.719] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:43 AM.719] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:43 AM.719] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:43 AM.719] at Rage.GameFiber.Main()
[8/2/2025 4:15:43 AM.719] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:43 AM.719] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:43 AM.719] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:43 AM.719] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:43 AM.719] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:44 AM.266] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:44 AM.266] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:44 AM.266] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:44 AM.266] at System.Environment.get_StackTrace()
[8/2/2025 4:15:44 AM.266] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:44 AM.266] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:44 AM.266] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:44 AM.266] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:44 AM.266] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:44 AM.266] at Rage.GameFiber.Main()
[8/2/2025 4:15:44 AM.266] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:44 AM.266] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:44 AM.266] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:44 AM.266] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:44 AM.266] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:44 AM.784] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:44 AM.784] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:44 AM.784] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:44 AM.784] at System.Environment.get_StackTrace()
[8/2/2025 4:15:44 AM.784] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:44 AM.784] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:44 AM.784] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:44 AM.784] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:44 AM.784] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:44 AM.784] at Rage.GameFiber.Main()
[8/2/2025 4:15:44 AM.784] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:44 AM.784] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:44 AM.784] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:44 AM.784] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:44 AM.784] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:45 AM.302] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:45 AM.302] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:45 AM.309] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:45 AM.309] at System.Environment.get_StackTrace()
[8/2/2025 4:15:45 AM.309] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:45 AM.309] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:45 AM.309] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:45 AM.309] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:45 AM.309] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:45 AM.309] at Rage.GameFiber.Main()
[8/2/2025 4:15:45 AM.309] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:45 AM.309] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:45 AM.309] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:45 AM.309] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:45 AM.309] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:45 AM.820] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:45 AM.820] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:45 AM.821] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:45 AM.821] at System.Environment.get_StackTrace()
[8/2/2025 4:15:45 AM.821] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:45 AM.821] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:45 AM.821] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:45 AM.821] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:45 AM.821] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:45 AM.821] at Rage.GameFiber.Main()
[8/2/2025 4:15:45 AM.821] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:45 AM.821] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:45 AM.821] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:45 AM.821] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:45 AM.821] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:46 AM.354] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:46 AM.354] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:46 AM.354] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:46 AM.354] at System.Environment.get_StackTrace()
[8/2/2025 4:15:46 AM.354] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:46 AM.354] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:46 AM.354] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:46 AM.354] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:46 AM.354] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:46 AM.354] at Rage.GameFiber.Main()
[8/2/2025 4:15:46 AM.354] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:46 AM.354] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:46 AM.354] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:46 AM.354] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:46 AM.354] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:46 AM.763] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 4:15:46 AM.763] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:15:46 AM.821] LSPD First Response: [TRACE] Preloading POLICE
[8/2/2025 4:15:46 AM.821] LSPD First Response: [TRACE] Created police at X:-1550.819 Y:-1007.186 Z:13.46845
[8/2/2025 4:15:46 AM.821] LSPD First Response: [TRACE] Forced Livery: 0
[8/2/2025 4:15:46 AM.882] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:15:46 AM.884] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:15:46 AM.888] LSPD First Response: [TRACE] Mitch Raines (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 4:15:46 AM.894] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:46 AM.894] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:46 AM.895] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:46 AM.895] at System.Environment.get_StackTrace()
[8/2/2025 4:15:46 AM.895] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:46 AM.895] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:46 AM.895] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:46 AM.895] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:46 AM.895] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:46 AM.895] at Rage.GameFiber.Main()
[8/2/2025 4:15:46 AM.895] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:46 AM.895] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:46 AM.895] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:46 AM.895] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:46 AM.895] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:46 AM.959] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[8/2/2025 4:15:46 AM.961] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[8/2/2025 4:15:46 AM.964] LSPD First Response: [TRACE] Chad Kerley (MP_M_FREEMODE_01) was set as a cop
[8/2/2025 4:15:47 AM.027] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[8/2/2025 4:15:47 AM.372] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:15:47 AM.372] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:15:47 AM.372] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:15:47 AM.420] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:47 AM.420] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:47 AM.421] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:47 AM.421] at System.Environment.get_StackTrace()
[8/2/2025 4:15:47 AM.421] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:47 AM.421] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:47 AM.421] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:47 AM.421] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:47 AM.421] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:47 AM.421] at Rage.GameFiber.Main()
[8/2/2025 4:15:47 AM.421] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:47 AM.421] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:47 AM.421] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:47 AM.421] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:47 AM.421] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:47 AM.581] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:15:47 AM.581] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:15:47 AM.581] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:15:47 AM.783] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:15:47 AM.783] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:15:47 AM.783] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:15:47 AM.988] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:47 AM.988] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:47 AM.988] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:47 AM.988] at System.Environment.get_StackTrace()
[8/2/2025 4:15:47 AM.988] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:47 AM.988] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:47 AM.988] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:47 AM.988] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:47 AM.988] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:47 AM.988] at Rage.GameFiber.Main()
[8/2/2025 4:15:47 AM.988] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:47 AM.988] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:47 AM.988] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:47 AM.988] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:47 AM.988] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:47 AM.991] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:15:47 AM.991] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:15:47 AM.991] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:15:48 AM.501] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:48 AM.501] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:48 AM.501] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:48 AM.501] at System.Environment.get_StackTrace()
[8/2/2025 4:15:48 AM.501] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:48 AM.501] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:48 AM.501] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:48 AM.501] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:48 AM.501] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:48 AM.501] at Rage.GameFiber.Main()
[8/2/2025 4:15:48 AM.501] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:48 AM.501] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:48 AM.501] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:48 AM.501] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:48 AM.501] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:49 AM.049] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:49 AM.049] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:49 AM.050] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:49 AM.050] at System.Environment.get_StackTrace()
[8/2/2025 4:15:49 AM.050] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:49 AM.050] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:49 AM.050] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:49 AM.050] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:49 AM.050] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:49 AM.050] at Rage.GameFiber.Main()
[8/2/2025 4:15:49 AM.050] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:49 AM.050] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:49 AM.050] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:49 AM.050] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:49 AM.050] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:49 AM.566] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:49 AM.566] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:49 AM.566] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:49 AM.566] at System.Environment.get_StackTrace()
[8/2/2025 4:15:49 AM.566] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:49 AM.566] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:49 AM.566] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:49 AM.566] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:49 AM.566] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:49 AM.566] at Rage.GameFiber.Main()
[8/2/2025 4:15:49 AM.566] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:49 AM.566] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:49 AM.566] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:49 AM.566] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:49 AM.566] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:50 AM.113] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:50 AM.113] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:50 AM.114] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:50 AM.114] at System.Environment.get_StackTrace()
[8/2/2025 4:15:50 AM.114] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:50 AM.114] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:50 AM.114] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:50 AM.114] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:50 AM.114] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:50 AM.114] at Rage.GameFiber.Main()
[8/2/2025 4:15:50 AM.114] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:50 AM.114] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:50 AM.114] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:50 AM.114] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:50 AM.114] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:50 AM.666] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:50 AM.667] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:50 AM.667] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:50 AM.667] at System.Environment.get_StackTrace()
[8/2/2025 4:15:50 AM.667] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:50 AM.667] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:50 AM.667] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:50 AM.667] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:50 AM.667] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:50 AM.667] at Rage.GameFiber.Main()
[8/2/2025 4:15:50 AM.667] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:50 AM.667] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:50 AM.667] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:50 AM.667] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:50 AM.667] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:51 AM.190] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:51 AM.190] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:51 AM.190] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:51 AM.191] at System.Environment.get_StackTrace()
[8/2/2025 4:15:51 AM.191] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:51 AM.191] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:51 AM.191] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:51 AM.191] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:51 AM.191] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:51 AM.191] at Rage.GameFiber.Main()
[8/2/2025 4:15:51 AM.191] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:51 AM.191] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:51 AM.191] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:51 AM.191] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:51 AM.191] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:51 AM.714] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:51 AM.714] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:51 AM.716] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:51 AM.716] at System.Environment.get_StackTrace()
[8/2/2025 4:15:51 AM.716] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:51 AM.716] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:51 AM.716] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:51 AM.716] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:51 AM.716] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:51 AM.716] at Rage.GameFiber.Main()
[8/2/2025 4:15:51 AM.716] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:51 AM.716] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:51 AM.716] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:51 AM.716] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:51 AM.716] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:52 AM.231] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:52 AM.231] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:52 AM.231] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:52 AM.231] at System.Environment.get_StackTrace()
[8/2/2025 4:15:52 AM.231] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:52 AM.231] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:52 AM.231] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:52 AM.231] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:52 AM.231] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:52 AM.231] at Rage.GameFiber.Main()
[8/2/2025 4:15:52 AM.231] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:52 AM.231] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:52 AM.231] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:52 AM.231] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:52 AM.231] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:52 AM.236] LSPD First Response: [TRACE] Aborting CopPlayRadioAction: No radio action was specified.
[8/2/2025 4:15:52 AM.236] LSPD First Response: [TRACE] TaskCopPlayRadioAction aborted
[8/2/2025 4:15:52 AM.236] LSPD First Response: [TRACE] TaskCopPlayRadioAction Initialize()
[8/2/2025 4:15:52 AM.767] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:52 AM.767] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:52 AM.768] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:52 AM.768] at System.Environment.get_StackTrace()
[8/2/2025 4:15:52 AM.768] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:52 AM.768] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:52 AM.768] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:52 AM.768] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:52 AM.768] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:52 AM.768] at Rage.GameFiber.Main()
[8/2/2025 4:15:52 AM.768] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:52 AM.768] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:52 AM.768] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:52 AM.768] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:52 AM.768] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:53 AM.303] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:53 AM.303] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:53 AM.303] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:53 AM.303] at System.Environment.get_StackTrace()
[8/2/2025 4:15:53 AM.303] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:53 AM.303] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:53 AM.303] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:53 AM.303] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:53 AM.303] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:53 AM.303] at Rage.GameFiber.Main()
[8/2/2025 4:15:53 AM.303] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:53 AM.303] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:53 AM.303] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:53 AM.303] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:53 AM.303] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:53 AM.836] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:53 AM.836] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:53 AM.837] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:53 AM.837] at System.Environment.get_StackTrace()
[8/2/2025 4:15:53 AM.837] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:53 AM.837] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:53 AM.837] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:53 AM.837] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:53 AM.837] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:53 AM.837] at Rage.GameFiber.Main()
[8/2/2025 4:15:53 AM.837] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:53 AM.837] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:53 AM.837] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:53 AM.837] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:53 AM.838] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:54 AM.347] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:54 AM.347] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:54 AM.347] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:54 AM.347] at System.Environment.get_StackTrace()
[8/2/2025 4:15:54 AM.347] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:54 AM.347] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:54 AM.347] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:54 AM.347] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:54 AM.347] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:54 AM.347] at Rage.GameFiber.Main()
[8/2/2025 4:15:54 AM.347] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:54 AM.347] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:54 AM.347] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:54 AM.347] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:54 AM.347] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:54 AM.477] LSPD First Response: Immersive Ambient Events: Player has located the suspect
[8/2/2025 4:15:54 AM.577] LSPD First Response: Creating BurnoutWhenStationary event
[8/2/2025 4:15:54 AM.864] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:54 AM.864] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:54 AM.866] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:54 AM.866] at System.Environment.get_StackTrace()
[8/2/2025 4:15:54 AM.866] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:54 AM.866] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:54 AM.866] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:54 AM.866] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:54 AM.866] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:54 AM.866] at Rage.GameFiber.Main()
[8/2/2025 4:15:54 AM.866] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:54 AM.866] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:54 AM.866] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:54 AM.866] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:54 AM.866] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:55 AM.371] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:55 AM.372] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:55 AM.372] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:55 AM.372] at System.Environment.get_StackTrace()
[8/2/2025 4:15:55 AM.372] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:55 AM.373] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:55 AM.373] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:55 AM.373] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:55 AM.373] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:55 AM.373] at Rage.GameFiber.Main()
[8/2/2025 4:15:55 AM.373] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:55 AM.373] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:55 AM.373] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:55 AM.373] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:55 AM.373] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:55 AM.896] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:55 AM.896] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:55 AM.897] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:55 AM.897] at System.Environment.get_StackTrace()
[8/2/2025 4:15:55 AM.897] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:55 AM.897] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:55 AM.897] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:55 AM.897] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:55 AM.897] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:55 AM.897] at Rage.GameFiber.Main()
[8/2/2025 4:15:55 AM.897] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:55 AM.897] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:55 AM.897] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:55 AM.897] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:55 AM.898] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:56 AM.412] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:56 AM.412] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:56 AM.413] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:56 AM.413] at System.Environment.get_StackTrace()
[8/2/2025 4:15:56 AM.413] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:56 AM.413] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:56 AM.413] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:56 AM.413] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:56 AM.413] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:56 AM.413] at Rage.GameFiber.Main()
[8/2/2025 4:15:56 AM.413] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:56 AM.413] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:56 AM.413] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:56 AM.413] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:56 AM.413] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:56 AM.946] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:56 AM.946] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:56 AM.947] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:56 AM.947] at System.Environment.get_StackTrace()
[8/2/2025 4:15:56 AM.947] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:56 AM.947] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:56 AM.947] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:56 AM.947] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:56 AM.947] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:56 AM.947] at Rage.GameFiber.Main()
[8/2/2025 4:15:56 AM.947] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:56 AM.947] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:56 AM.947] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:56 AM.947] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:56 AM.947] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:57 AM.487] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:57 AM.487] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:57 AM.488] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:57 AM.488] at System.Environment.get_StackTrace()
[8/2/2025 4:15:57 AM.488] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:57 AM.488] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:57 AM.488] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:57 AM.488] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:57 AM.488] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:57 AM.488] at Rage.GameFiber.Main()
[8/2/2025 4:15:57 AM.488] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:57 AM.488] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:57 AM.488] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:57 AM.488] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:57 AM.488] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:58 AM.007] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:58 AM.007] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:58 AM.007] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:58 AM.007] at System.Environment.get_StackTrace()
[8/2/2025 4:15:58 AM.008] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:58 AM.008] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:58 AM.008] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:58 AM.008] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:58 AM.008] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:58 AM.008] at Rage.GameFiber.Main()
[8/2/2025 4:15:58 AM.008] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:58 AM.008] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:58 AM.008] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:58 AM.008] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:58 AM.008] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:58 AM.514] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:58 AM.514] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:58 AM.514] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:58 AM.514] at System.Environment.get_StackTrace()
[8/2/2025 4:15:58 AM.514] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:58 AM.514] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:58 AM.514] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:58 AM.514] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:58 AM.514] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:58 AM.514] at Rage.GameFiber.Main()
[8/2/2025 4:15:58 AM.514] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:58 AM.514] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:58 AM.514] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:58 AM.514] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:58 AM.514] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:59 AM.027] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:59 AM.027] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:59 AM.027] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:59 AM.027] at System.Environment.get_StackTrace()
[8/2/2025 4:15:59 AM.027] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:59 AM.027] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:59 AM.027] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:59 AM.027] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:59 AM.027] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:59 AM.027] at Rage.GameFiber.Main()
[8/2/2025 4:15:59 AM.027] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:59 AM.027] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:59 AM.027] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:59 AM.027] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:59 AM.027] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:59 AM.549] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:15:59 AM.549] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:59 AM.549] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:15:59 AM.549] at System.Environment.get_StackTrace()
[8/2/2025 4:15:59 AM.549] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:59 AM.549] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:15:59 AM.549] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:15:59 AM.549] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:15:59 AM.549] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:15:59 AM.549] at Rage.GameFiber.Main()
[8/2/2025 4:15:59 AM.549] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:59 AM.549] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:15:59 AM.549] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:15:59 AM.549] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:15:59 AM.550] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:00 AM.056] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:00 AM.056] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:00 AM.056] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:16:00 AM.056] at System.Environment.get_StackTrace()
[8/2/2025 4:16:00 AM.056] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:00 AM.056] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:00 AM.056] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:16:00 AM.056] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:16:00 AM.056] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:16:00 AM.056] at Rage.GameFiber.Main()
[8/2/2025 4:16:00 AM.056] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:00 AM.056] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:00 AM.056] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:16:00 AM.056] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:16:00 AM.056] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:00 AM.583] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:00 AM.583] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:00 AM.583] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:16:00 AM.583] at System.Environment.get_StackTrace()
[8/2/2025 4:16:00 AM.583] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:00 AM.583] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:00 AM.583] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:16:00 AM.583] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:16:00 AM.583] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:16:00 AM.583] at Rage.GameFiber.Main()
[8/2/2025 4:16:00 AM.583] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:00 AM.583] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:00 AM.583] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:16:00 AM.583] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:16:00 AM.583] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:01 AM.093] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:01 AM.093] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:01 AM.093] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:16:01 AM.093] at System.Environment.get_StackTrace()
[8/2/2025 4:16:01 AM.093] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:01 AM.093] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:01 AM.093] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:16:01 AM.093] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:16:01 AM.093] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:16:01 AM.093] at Rage.GameFiber.Main()
[8/2/2025 4:16:01 AM.093] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:01 AM.093] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:01 AM.093] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:16:01 AM.093] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:16:01 AM.093] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:01 AM.153] LSPD First Response: [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)
[8/2/2025 4:16:01 AM.153] LSPD First Response: [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)
[8/2/2025 4:16:01 AM.153] LSPD First Response: [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory)
[8/2/2025 4:16:01 AM.154] LSPD First Response: Immersive Ambient Events: Pullover suspect matches BOLO event suspect
[8/2/2025 4:16:01 AM.154] LSPD First Response: Immersive Ambient Events: Suspects pulling over
[8/2/2025 4:16:01 AM.154] LSPD First Response: [TRACE] Thread TrafficStop #2 initialized
[8/2/2025 4:16:01 AM.217] LSPD First Response: [NORMAL] RiskierTrafficStops: Performing IAE compatibility check...
[8/2/2025 4:16:01 AM.217] LSPD First Response: [NORMAL] RiskierTrafficStops: Pullover is a part of an IAE BOLO event, aborting RTS events...
[8/2/2025 4:16:01 AM.549] LSPD First Response: Immersive Ambient Events: Event timer instance ended
[8/2/2025 4:16:01 AM.601] LSPD First Response: Immersive Ambient Events: Starting event timer...
[8/2/2025 4:16:01 AM.651] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:01 AM.651] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:01 AM.651] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:16:01 AM.651] at System.Environment.get_StackTrace()
[8/2/2025 4:16:01 AM.651] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:01 AM.651] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:01 AM.651] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:16:01 AM.651] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:16:01 AM.651] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:16:01 AM.651] at Rage.GameFiber.Main()
[8/2/2025 4:16:01 AM.651] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:01 AM.651] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:01 AM.651] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:16:01 AM.651] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:16:01 AM.651] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:02 AM.186] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:02 AM.186] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:02 AM.187] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:16:02 AM.187] at System.Environment.get_StackTrace()
[8/2/2025 4:16:02 AM.187] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:02 AM.187] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:02 AM.187] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:16:02 AM.187] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:16:02 AM.187] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:16:02 AM.187] at Rage.GameFiber.Main()
[8/2/2025 4:16:02 AM.187] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:02 AM.187] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:02 AM.187] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:16:02 AM.187] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:16:02 AM.187] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:02 AM.337] LSPD First Response: Added ambient event fibers to cleanup
[8/2/2025 4:16:02 AM.728] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:02 AM.728] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:02 AM.728] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:16:02 AM.728] at System.Environment.get_StackTrace()
[8/2/2025 4:16:02 AM.728] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:02 AM.728] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:02 AM.728] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:16:02 AM.728] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:16:02 AM.728] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:16:02 AM.728] at Rage.GameFiber.Main()
[8/2/2025 4:16:02 AM.728] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:02 AM.728] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:02 AM.728] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:16:02 AM.728] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:16:02 AM.728] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:03 AM.240] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:03 AM.240] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:03 AM.241] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:16:03 AM.241] at System.Environment.get_StackTrace()
[8/2/2025 4:16:03 AM.241] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:03 AM.241] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:03 AM.241] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:16:03 AM.241] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:16:03 AM.241] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:16:03 AM.241] at Rage.GameFiber.Main()
[8/2/2025 4:16:03 AM.241] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:03 AM.241] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:03 AM.241] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:16:03 AM.241] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:16:03 AM.242] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:03 AM.799] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:03 AM.799] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:03 AM.799] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:16:03 AM.799] at System.Environment.get_StackTrace()
[8/2/2025 4:16:03 AM.799] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:03 AM.799] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:03 AM.799] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:16:03 AM.799] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:16:03 AM.799] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:16:03 AM.799] at Rage.GameFiber.Main()
[8/2/2025 4:16:03 AM.799] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:03 AM.799] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:03 AM.799] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:16:03 AM.799] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:16:03 AM.799] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:04 AM.220] LSPD First Response: [TRACE] Assigned parking task
[8/2/2025 4:16:04 AM.318] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:04 AM.318] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:04 AM.318] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:16:04 AM.318] at System.Environment.get_StackTrace()
[8/2/2025 4:16:04 AM.318] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:04 AM.319] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:04 AM.319] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:16:04 AM.319] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:16:04 AM.319] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:16:04 AM.319] at Rage.GameFiber.Main()
[8/2/2025 4:16:04 AM.319] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:04 AM.319] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:04 AM.319] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:16:04 AM.319] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:16:04 AM.319] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:04 AM.534] LSPD First Response: Started parking: 9.063146 Angle: 0.07648885
[8/2/2025 4:16:04 AM.859] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:04 AM.859] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:04 AM.859] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:16:04 AM.859] at System.Environment.get_StackTrace()
[8/2/2025 4:16:04 AM.859] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:04 AM.859] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:04 AM.859] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:16:04 AM.859] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:16:04 AM.859] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:16:04 AM.859] at Rage.GameFiber.Main()
[8/2/2025 4:16:04 AM.859] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:04 AM.859] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:04 AM.859] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:16:04 AM.859] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:16:04 AM.859] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:05 AM.401] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:05 AM.401] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:05 AM.401] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:16:05 AM.401] at System.Environment.get_StackTrace()
[8/2/2025 4:16:05 AM.401] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:05 AM.401] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:05 AM.401] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:16:05 AM.401] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:16:05 AM.401] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:16:05 AM.401] at Rage.GameFiber.Main()
[8/2/2025 4:16:05 AM.401] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:05 AM.401] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:05 AM.401] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:16:05 AM.401] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:16:05 AM.401] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:05 AM.691] LSPD First Response: [TRACE] Parking task ended. Result: True
[8/2/2025 4:16:05 AM.724] LSPD First Response: [TRACE] Suspect has parked successfully
[8/2/2025 4:16:05 AM.727] LSPD First Response: [NORMAL] RiskierTrafficStops: Performing IAE compatibility check...
[8/2/2025 4:16:05 AM.727] LSPD First Response: [NORMAL] RiskierTrafficStops: Pullover is a part of an IAE BOLO event, aborting RTS events...
[8/2/2025 4:16:05 AM.794] LSPD First Response: Immersive Ambient Events: Driver stopped, revs engine
[8/2/2025 4:16:05 AM.794] LSPD First Response: Immersive Ambient Events: Starting Rev Engine method.
[8/2/2025 4:16:05 AM.942] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:05 AM.942] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:05 AM.942] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:16:05 AM.942] at System.Environment.get_StackTrace()
[8/2/2025 4:16:05 AM.942] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:05 AM.942] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:05 AM.942] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:16:05 AM.942] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:16:05 AM.942] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:16:05 AM.942] at Rage.GameFiber.Main()
[8/2/2025 4:16:05 AM.942] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:05 AM.942] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:05 AM.942] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:16:05 AM.942] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:16:05 AM.942] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:06 AM.483] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:06 AM.483] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:06 AM.484] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:16:06 AM.484] at System.Environment.get_StackTrace()
[8/2/2025 4:16:06 AM.484] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:06 AM.484] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:06 AM.484] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:16:06 AM.484] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:16:06 AM.484] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:16:06 AM.484] at Rage.GameFiber.Main()
[8/2/2025 4:16:06 AM.484] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:06 AM.484] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:06 AM.484] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:16:06 AM.484] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:16:06 AM.484] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:06 AM.654] LSPD First Response: [TRACE] Jack Benjamin (A_M_Y_SUNBATHE_01) was damaged.
[8/2/2025 4:16:06 AM.654] LSPD First Response: [TRACE] Hit and run was invalid
[8/2/2025 4:16:07 AM.028] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:07 AM.028] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:07 AM.029] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:16:07 AM.029] at System.Environment.get_StackTrace()
[8/2/2025 4:16:07 AM.029] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:07 AM.029] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:07 AM.029] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:16:07 AM.029] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:16:07 AM.029] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:16:07 AM.029] at Rage.GameFiber.Main()
[8/2/2025 4:16:07 AM.029] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:07 AM.029] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:07 AM.029] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:16:07 AM.029] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:16:07 AM.029] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:07 AM.586] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:07 AM.586] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:07 AM.587] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:16:07 AM.587] at System.Environment.get_StackTrace()
[8/2/2025 4:16:07 AM.587] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:07 AM.587] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:07 AM.587] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:16:07 AM.587] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:16:07 AM.587] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:16:07 AM.587] at Rage.GameFiber.Main()
[8/2/2025 4:16:07 AM.587] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:07 AM.587] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:07 AM.587] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:16:07 AM.587] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:16:07 AM.587] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:08 AM.118] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:08 AM.118] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:08 AM.118] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:16:08 AM.118] at System.Environment.get_StackTrace()
[8/2/2025 4:16:08 AM.118] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:08 AM.118] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:08 AM.118] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:16:08 AM.118] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:16:08 AM.118] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:16:08 AM.118] at Rage.GameFiber.Main()
[8/2/2025 4:16:08 AM.118] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:08 AM.118] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:08 AM.118] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:16:08 AM.118] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:16:08 AM.118] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:08 AM.680] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:08 AM.680] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:08 AM.680] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:16:08 AM.680] at System.Environment.get_StackTrace()
[8/2/2025 4:16:08 AM.680] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:08 AM.680] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:08 AM.680] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:16:08 AM.680] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:16:08 AM.680] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:16:08 AM.680] at Rage.GameFiber.Main()
[8/2/2025 4:16:08 AM.680] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:08 AM.680] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:08 AM.680] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:16:08 AM.680] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:16:08 AM.680] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:09 AM.250] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:09 AM.250] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:09 AM.252] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:16:09 AM.252] at System.Environment.get_StackTrace()
[8/2/2025 4:16:09 AM.252] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:09 AM.252] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:09 AM.252] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:16:09 AM.252] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:16:09 AM.252] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:16:09 AM.252] at Rage.GameFiber.Main()
[8/2/2025 4:16:09 AM.252] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:09 AM.252] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:09 AM.252] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:16:09 AM.252] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:16:09 AM.253] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:09 AM.786] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:09 AM.786] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:09 AM.786] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:16:09 AM.786] at System.Environment.get_StackTrace()
[8/2/2025 4:16:09 AM.786] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:09 AM.786] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:09 AM.786] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:16:09 AM.786] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:16:09 AM.787] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:16:09 AM.787] at Rage.GameFiber.Main()
[8/2/2025 4:16:09 AM.787] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:09 AM.787] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:09 AM.787] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:16:09 AM.787] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:16:09 AM.787] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:10 AM.304] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:10 AM.304] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:10 AM.304] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:16:10 AM.304] at System.Environment.get_StackTrace()
[8/2/2025 4:16:10 AM.304] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:10 AM.304] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:10 AM.304] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[8/2/2025 4:16:10 AM.304] at RealismPlugin.RealisticTrafficAI.‌‎‌‫‍‭‪‬‍‬‎‍‫‮‫‫‎‌‬‫‎‪‫‮(Vehicle )
[8/2/2025 4:16:10 AM.304] at RealismPlugin.RealisticTrafficAI.‪‏‪‍‍‏‫‪‬‫‌‫‏‎‪‎‬‎‏‌‌‮()
[8/2/2025 4:16:10 AM.304] at Rage.GameFiber.Main()
[8/2/2025 4:16:10 AM.304] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:10 AM.304] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:10 AM.304] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:16:10 AM.304] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:16:10 AM.304] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:10 AM.842] LSPD First Response: An exception has been thrown by a native: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/2/2025 4:16:10 AM.842] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:10 AM.842] LSPD First Response: An exception has been thrown by a native:    at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
[8/2/2025 4:16:10 AM.842] at System.Environment.get_StackTrace()
[8/2/2025 4:16:10 AM.842] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:10 AM.842] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[8/2/2025 4:16:10 AM.851] LSPD First Response: [RealisticTrafficAI] Error in MonitorTrafficBehavior: There is not enough space on the disk.
[8/2/2025 4:16:10 AM.897] 
[8/2/2025 4:16:10 AM.897] EXCEPTION DURING LOGGING OF UNHANDLED EXCEPTION! There is not enough space on the disk.
[8/2/2025 4:16:33 AM.410] Axon Signal: Playing bodycam recording interval sound...
[8/2/2025 4:16:38 AM.161] LSPD First Response: [NORMAL] RiskierTrafficStops: Global exception caught
[8/2/2025 4:16:38 AM.161] LSPD First Response: [NORMAL] RiskierTrafficStops: Terminating=True
[8/2/2025 4:16:38 AM.194] 
[8/2/2025 4:16:38 AM.194] ==============================
[8/2/2025 4:16:38 AM.194] UNHANDLED EXCEPTION OCCURRED
[8/2/2025 4:16:38 AM.194] ------------------------------
[8/2/2025 4:16:38 AM.194] Origin: HOOK
[8/2/2025 4:16:38 AM.194] ------------------------------
[8/2/2025 4:16:38 AM.194] Exception type: System.TypeInitializationException
[8/2/2025 4:16:38 AM.194] Exception message: The type initializer for 'OnscreenWarning' threw an exception.
[8/2/2025 4:16:38 AM.194] ------------------------------
[8/2/2025 4:16:38 AM.194] Inner exceptions:
[8/2/2025 4:16:38 AM.194]     Exception type: System.IO.IOException
[8/2/2025 4:16:38 AM.194] Exception message: There is not enough space on the disk.
[8/2/2025 4:16:38 AM.194] 
[8/2/2025 4:16:38 AM.194]         ------------------------------
[8/2/2025 4:16:38 AM.194]         Stack trace:
[8/2/2025 4:16:38 AM.194] at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
[8/2/2025 4:16:38 AM.194] at System.IO.FileStream.WriteCore(Byte[] buffer, Int32 offset, Int32 count)
[8/2/2025 4:16:38 AM.194] at System.IO.FileStream.FlushWrite(Boolean calledFromFinalizer)
[8/2/2025 4:16:38 AM.194] at System.IO.FileStream.Dispose(Boolean disposing)
[8/2/2025 4:16:38 AM.194] at System.IO.Stream.Close()
[8/2/2025 4:16:38 AM.194] at Rage.Texture.FromStream(Stream stream)
[8/2/2025 4:16:38 AM.194] at OnscreenWarning..cctor()
[8/2/2025 4:16:38 AM.194]         ==============================
[8/2/2025 4:16:38 AM.194] 
[8/2/2025 4:16:38 AM.194] ------------------------------
[8/2/2025 4:16:38 AM.194] Stack trace:
[8/2/2025 4:16:38 AM.194] at OnscreenWarning..ctor(Single x, Single y, String text, String title, Boolean isInformative)
[8/2/2025 4:16:38 AM.194] at Rage.HookManager.AddOnscreenWarning(String text, String title, Boolean isInformative)
[8/2/2025 4:16:38 AM.194] at Rage.HookManager.LogPluginCrash(Plugin plugin, Exception exception)
[8/2/2025 4:16:38 AM.194] at Rage.Plugin.RemoteLogPluginCrash(Plugin plugin, Exception exception)
[8/2/2025 4:16:38 AM.194] at Rage.Plugin.RemoteLogPluginCrash(Plugin plugin, Exception exception)
[8/2/2025 4:16:38 AM.194] at Rage.HookManager.LogPluginCrash(Plugin plugin, Exception exception)
[8/2/2025 4:16:38 AM.194] at Rage.GameFiber.Main()
[8/2/2025 4:16:38 AM.194] at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:38 AM.194] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
[8/2/2025 4:16:38 AM.194] at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
[8/2/2025 4:16:38 AM.194] at System.Threading.ThreadHelper.ThreadStart()
[8/2/2025 4:16:38 AM.194] ==============================
[8/2/2025 4:16:38 AM.194] 

 

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