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game crashing on loading

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my game keeps on crashing when its loading into the game i have 2 logs here and im very very very confused if anyone can help it reply here

 

LOG 1

Spoiler

[2/28/2025 6:34:20 PM.562] Started new log on 2/28/2025 6:34:20 PM.561
[2/28/2025 6:34:20 PM.562] ====================================================================================================
[2/28/2025 6:34:20 PM.560] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2/28/2025 6:34:20 PM.562] Log verbosity: Trivial
[2/28/2025 6:34:20 PM.564] Initializing input system
[2/28/2025 6:34:20 PM.564] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_0".
[2/28/2025 6:34:20 PM.564] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_3".
[2/28/2025 6:34:20 PM.564] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_2".
[2/28/2025 6:34:20 PM.564] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_1".
[2/28/2025 6:34:20 PM.565] Initializing game console
[2/28/2025 6:34:20 PM.568] Console key has been set to F4 (key code: 115)
[2/28/2025 6:34:20 PM.606] Initializing console variable "ConsoleScrollAmount".
[2/28/2025 6:34:20 PM.606] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2/28/2025 6:34:20 PM.607] Read value: <null>
[2/28/2025 6:34:20 PM.607] Initializing console variable "ConsoleKey".
[2/28/2025 6:34:20 PM.607] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2/28/2025 6:34:20 PM.608] Read value: <null>
[2/28/2025 6:34:20 PM.608] Initializing console variable "PluginTimeoutThreshold".
[2/28/2025 6:34:20 PM.608] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2/28/2025 6:34:20 PM.609] Read value: 60000
[2/28/2025 6:34:20 PM.609] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2/28/2025 6:34:20 PM.609] Initializing console variable "AlwaysShowConsoleOutput".
[2/28/2025 6:34:20 PM.609] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2/28/2025 6:34:20 PM.609] Read value: <null>
[2/28/2025 6:34:20 PM.609] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2/28/2025 6:34:20 PM.609] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2/28/2025 6:34:20 PM.610] Read value: <null>
[2/28/2025 6:34:20 PM.610] Initializing console variable "ShowOnScreenWarnings".
[2/28/2025 6:34:20 PM.610] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2/28/2025 6:34:20 PM.610] Read value: <null>
[2/28/2025 6:34:20 PM.610] Console initialized
[2/28/2025 6:34:20 PM.610] Initializing forms manager
[2/28/2025 6:34:20 PM.611] Cleaning temp folder
[2/28/2025 6:34:20 PM.611] Version: RAGE Plugin Hook v1.118.1353.16706 for Grand Theft Auto V
[2/28/2025 6:34:20 PM.618] ================ RAGE Plugin Hook ================
[2/28/2025 6:34:20 PM.623] Detected Windows 10 Professional (64-bit) (10.0.19045.0)!
[2/28/2025 6:34:20 PM.623] Checking game support
[2/28/2025 6:34:20 PM.686] Product name: Grand Theft Auto V
[2/28/2025 6:34:20 PM.686] Product version: 1.0.3442.0
[2/28/2025 6:34:20 PM.686] Is steam version: True
[2/28/2025 6:34:20 PM.687] Initializing DirectX
[2/28/2025 6:34:20 PM.688] Initializing Direct3D
[2/28/2025 6:34:20 PM.688] Getting game swap chain
[2/28/2025 6:34:20 PM.702] Swap Chain created: 0x7FF64D2439F8
[2/28/2025 6:34:20 PM.702] Swap Chain VTable: 0x264FE523570
[2/28/2025 6:34:20 PM.702] 0x748948CDE7F649E9;0x8D48564157552024;0x170EC814890246C
[2/28/2025 6:34:20 PM.702] D3D11Present: 0x7FFB253E18C0
[2/28/2025 6:34:20 PM.702] D3D11ResizeBuffers: 0x7FFB25402810
[2/28/2025 6:34:20 PM.702] D3D11ResizeTarget: 0x7FFB2544C460
[2/28/2025 6:34:20 PM.702] D3D11SetFullscreenState: 0x7FFB25401F30
[2/28/2025 6:34:20 PM.702] Direct3D initialized
[2/28/2025 6:34:20 PM.703] Initialized DirectX
[2/28/2025 6:34:20 PM.703] Direct3D watcher thread spawned
[2/28/2025 6:34:20 PM.731] Getting device
[2/28/2025 6:34:20 PM.731] Retrieved device
[2/28/2025 6:34:20 PM.731] Creating wrapper
[2/28/2025 6:34:20 PM.754] Wrapper created
[2/28/2025 6:34:20 PM.756] Effect created
[2/28/2025 6:34:20 PM.757] Creating buffer
[2/28/2025 6:34:20 PM.757] Created buffer
[2/28/2025 6:34:20 PM.757] Creating blend state
[2/28/2025 6:34:20 PM.757] Created blend state
[2/28/2025 6:34:20 PM.757] Done with creation
[2/28/2025 6:34:20 PM.781] Initializing texture system.
[2/28/2025 6:34:20 PM.781] Initializing texture system; phase 1
[2/28/2025 6:34:20 PM.781] Initializing texture system; phase 2
[2/28/2025 6:34:20 PM.785] Initializing texture system; phase 3
[2/28/2025 6:34:20 PM.786] Initializing texture system; phase 4
[2/28/2025 6:34:20 PM.790] Initializing texture system; phase 5
[2/28/2025 6:34:20 PM.791] Initializing texture system; phase 6
[2/28/2025 6:34:20 PM.792] Initializing texture system; phase 7
[2/28/2025 6:34:20 PM.793] Initializing texture system; phase 8
[2/28/2025 6:34:20 PM.794] Initializing texture system; phase 9
[2/28/2025 6:34:20 PM.794] Initializing texture system; phase 10
[2/28/2025 6:34:20 PM.795] Initializing texture system; phase 11
[2/28/2025 6:34:20 PM.795] Initializing texture system; phase 12
[2/28/2025 6:34:20 PM.796] Initializing texture system; phase 13
[2/28/2025 6:34:20 PM.796] Initializing texture system; phase 14
[2/28/2025 6:34:23 PM.484] Hook on our Present hook detected
[2/28/2025 6:34:23 PM.484] Restoring untouched D3D11Present
[2/28/2025 6:34:23 PM.484] Call is at 0x7FFB253E18C0
[2/28/2025 6:34:23 PM.484] Offset is 0x18C0
[2/28/2025 6:34:23 PM.484] Mapped offset is 0x264BD550CC0
[2/28/2025 6:34:23 PM.484] Restored
[2/28/2025 6:34:25 PM.703] Direct3D watcher thread ended
[2/28/2025 6:34:58 PM.131] LoadingScreenMsg: Initializing game support
[2/28/2025 6:34:58 PM.382] Initializing game support
[2/28/2025 6:34:59 PM.226] LoadingScreenMsg: Velocity limit removed
[2/28/2025 6:34:59 PM.515] Compatibility level: 0
[2/28/2025 6:34:59 PM.515] Supported version detected
[2/28/2025 6:34:59 PM.515] ==================================================
[2/28/2025 6:34:59 PM.515] LoadingScreenMsg: Patching code
[2/28/2025 6:34:59 PM.766] LoadingScreenMsg: Waiting for game initialization
[2/28/2025 6:35:00 PM.017] Waiting for game initialization
[2/28/2025 6:35:00 PM.118] LoadingScreenMsg: Initializing core
[2/28/2025 6:35:00 PM.368] Initializing hook
[2/28/2025 6:35:00 PM.376] LoadingScreenMsg: Completing interoperability
[2/28/2025 6:35:00 PM.627] Completing interoperability
[2/28/2025 6:35:00 PM.627] Initialization code 1.
[2/28/2025 6:35:00 PM.627] Initialization code 2.
[2/28/2025 6:35:00 PM.627] Initialization code 3.
[2/28/2025 6:35:00 PM.632] 1 Address: 0x00007FF64AF49498
[2/28/2025 6:35:00 PM.632] Calling func 1
[2/28/2025 6:35:00 PM.643] 2 Address: 0x00007FF64BB53D4A
[2/28/2025 6:35:00 PM.643] 3 Address: 0x00007FF64A4F6296
[2/28/2025 6:35:00 PM.659] Address: 0x00007FF64BB53CF4
[2/28/2025 6:35:00 PM.659] Unknown var: 0x00007FF64CBBB640
[2/28/2025 6:35:00 PM.659] Initialization code 4.
[2/28/2025 6:35:00 PM.659] Initialization code 5.
[2/28/2025 6:35:00 PM.659] Completing interoperability, phase 1
[2/28/2025 6:35:00 PM.660] Completing interoperability, phase 2
[2/28/2025 6:35:00 PM.660] Completing interoperability, phase 3
[2/28/2025 6:35:00 PM.660] Completing interoperability, phase 4
[2/28/2025 6:35:00 PM.660] Completing interoperability, phase 5
[2/28/2025 6:35:00 PM.660] Completing interoperability, phase 6
[2/28/2025 6:35:00 PM.660] Completing interoperability, phase 7
[2/28/2025 6:35:00 PM.660] LoadingScreenMsg: 
[2/28/2025 6:35:00 PM.911] LoadingScreenMsg: Loading Story Mode
[2/28/2025 6:35:01 PM.161] LoadingScreenMsg: Loading and Populating Game World
[2/28/2025 6:35:01 PM.412] LoadingScreenMsg: 
[2/28/2025 6:35:11 PM.392] Initializing console variable "IsDeveloperModeEnabled".
[2/28/2025 6:35:11 PM.392] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[2/28/2025 6:35:11 PM.392] Read value: <null>
[2/28/2025 6:35:11 PM.392] Initializing console variable "TimeScale".
[2/28/2025 6:35:11 PM.392] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2/28/2025 6:35:11 PM.392] Read value: <null>

 

 

LOG 2 

Spoiler

[2/28/2025 6:32:14 PM.702] Started new log on 2/28/2025 6:32:14 PM.701
[2/28/2025 6:32:14 PM.702] ====================================================================================================
[2/28/2025 6:32:14 PM.700] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2/28/2025 6:32:14 PM.702] Log verbosity: Trivial
[2/28/2025 6:32:14 PM.704] Initializing input system
[2/28/2025 6:32:14 PM.704] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_0".
[2/28/2025 6:32:14 PM.704] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_3".
[2/28/2025 6:32:14 PM.704] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_2".
[2/28/2025 6:32:14 PM.704] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_1".
[2/28/2025 6:32:14 PM.705] Initializing game console
[2/28/2025 6:32:14 PM.708] Console key has been set to F4 (key code: 115)
[2/28/2025 6:32:14 PM.742] Initializing console variable "ConsoleScrollAmount".
[2/28/2025 6:32:14 PM.742] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2/28/2025 6:32:14 PM.743] Read value: <null>
[2/28/2025 6:32:14 PM.743] Initializing console variable "ConsoleKey".
[2/28/2025 6:32:14 PM.743] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2/28/2025 6:32:14 PM.744] Read value: <null>
[2/28/2025 6:32:14 PM.744] Initializing console variable "PluginTimeoutThreshold".
[2/28/2025 6:32:14 PM.744] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2/28/2025 6:32:14 PM.745] Read value: 60000
[2/28/2025 6:32:14 PM.745] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2/28/2025 6:32:14 PM.745] Initializing console variable "AlwaysShowConsoleOutput".
[2/28/2025 6:32:14 PM.745] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2/28/2025 6:32:14 PM.745] Read value: <null>
[2/28/2025 6:32:14 PM.745] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2/28/2025 6:32:14 PM.745] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2/28/2025 6:32:14 PM.745] Read value: <null>
[2/28/2025 6:32:14 PM.745] Initializing console variable "ShowOnScreenWarnings".
[2/28/2025 6:32:14 PM.745] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2/28/2025 6:32:14 PM.745] Read value: <null>
[2/28/2025 6:32:14 PM.745] Console initialized
[2/28/2025 6:32:14 PM.745] Initializing forms manager
[2/28/2025 6:32:14 PM.746] Cleaning temp folder
[2/28/2025 6:32:14 PM.747] Version: RAGE Plugin Hook v1.118.1353.16706 for Grand Theft Auto V
[2/28/2025 6:32:14 PM.752] ================ RAGE Plugin Hook ================
[2/28/2025 6:32:14 PM.756] Detected Windows 10 Professional (64-bit) (10.0.19045.0)!
[2/28/2025 6:32:14 PM.757] Checking game support
[2/28/2025 6:32:14 PM.834] Product name: Grand Theft Auto V
[2/28/2025 6:32:14 PM.834] Product version: 1.0.3442.0
[2/28/2025 6:32:14 PM.834] Is steam version: True
[2/28/2025 6:32:14 PM.834] Initializing DirectX
[2/28/2025 6:32:14 PM.835] Initializing Direct3D
[2/28/2025 6:32:14 PM.835] Getting game swap chain
[2/28/2025 6:32:14 PM.857] Swap Chain created: 0x7FF64D2439F8
[2/28/2025 6:32:14 PM.857] Swap Chain VTable: 0x25F43CD4EC0
[2/28/2025 6:32:14 PM.857] 0x748948F976EBC5E9;0x8D48564157552024;0x170EC814890246C
[2/28/2025 6:32:14 PM.857] D3D11Present: 0x7FFB253E18C0
[2/28/2025 6:32:14 PM.857] D3D11ResizeBuffers: 0x7FFB25402810
[2/28/2025 6:32:14 PM.857] D3D11ResizeTarget: 0x7FFB2544C460
[2/28/2025 6:32:14 PM.857] D3D11SetFullscreenState: 0x7FFB25401F30
[2/28/2025 6:32:14 PM.857] Direct3D initialized
[2/28/2025 6:32:14 PM.857] Initialized DirectX
[2/28/2025 6:32:14 PM.857] Direct3D watcher thread spawned
[2/28/2025 6:32:14 PM.882] Getting device
[2/28/2025 6:32:14 PM.882] Retrieved device
[2/28/2025 6:32:14 PM.882] Creating wrapper
[2/28/2025 6:32:14 PM.928] Wrapper created
[2/28/2025 6:32:14 PM.933] Effect created
[2/28/2025 6:32:14 PM.933] Creating buffer
[2/28/2025 6:32:14 PM.933] Created buffer
[2/28/2025 6:32:14 PM.933] Creating blend state
[2/28/2025 6:32:14 PM.933] Created blend state
[2/28/2025 6:32:14 PM.933] Done with creation
[2/28/2025 6:32:14 PM.976] Initializing texture system.
[2/28/2025 6:32:14 PM.976] Initializing texture system; phase 1
[2/28/2025 6:32:14 PM.976] Initializing texture system; phase 2
[2/28/2025 6:32:14 PM.981] Initializing texture system; phase 3
[2/28/2025 6:32:14 PM.981] Initializing texture system; phase 4
[2/28/2025 6:32:14 PM.988] Initializing texture system; phase 5
[2/28/2025 6:32:14 PM.988] Initializing texture system; phase 6
[2/28/2025 6:32:14 PM.990] Initializing texture system; phase 7
[2/28/2025 6:32:14 PM.991] Initializing texture system; phase 8
[2/28/2025 6:32:14 PM.992] Initializing texture system; phase 9
[2/28/2025 6:32:14 PM.993] Initializing texture system; phase 10
[2/28/2025 6:32:14 PM.995] Initializing texture system; phase 11
[2/28/2025 6:32:14 PM.995] Initializing texture system; phase 12
[2/28/2025 6:32:14 PM.996] Initializing texture system; phase 13
[2/28/2025 6:32:14 PM.996] Initializing texture system; phase 14
[2/28/2025 6:32:15 PM.421] Hook on our Present hook detected
[2/28/2025 6:32:15 PM.421] Restoring untouched D3D11Present
[2/28/2025 6:32:15 PM.421] Call is at 0x7FFB253E18C0
[2/28/2025 6:32:15 PM.421] Offset is 0x18C0
[2/28/2025 6:32:15 PM.421] Mapped offset is 0x25F4EAB0CC0
[2/28/2025 6:32:15 PM.421] Restored
[2/28/2025 6:32:19 PM.859] Direct3D watcher thread ended
[2/28/2025 6:33:05 PM.616] LoadingScreenMsg: Initializing game support
[2/28/2025 6:33:05 PM.867] Initializing game support
[2/28/2025 6:33:06 PM.716] LoadingScreenMsg: Velocity limit removed
[2/28/2025 6:33:07 PM.004] Compatibility level: 0
[2/28/2025 6:33:07 PM.004] Supported version detected
[2/28/2025 6:33:07 PM.004] ==================================================
[2/28/2025 6:33:07 PM.004] LoadingScreenMsg: Patching code
[2/28/2025 6:33:07 PM.255] LoadingScreenMsg: Waiting for game initialization
[2/28/2025 6:33:07 PM.506] Waiting for game initialization
[2/28/2025 6:33:07 PM.607] LoadingScreenMsg: Initializing core
[2/28/2025 6:33:07 PM.858] Initializing hook
[2/28/2025 6:33:07 PM.866] LoadingScreenMsg: Completing interoperability
[2/28/2025 6:33:08 PM.117] Completing interoperability
[2/28/2025 6:33:08 PM.117] Initialization code 1.
[2/28/2025 6:33:08 PM.117] Initialization code 2.
[2/28/2025 6:33:08 PM.117] Initialization code 3.
[2/28/2025 6:33:08 PM.126] 1 Address: 0x00007FF64AF49498
[2/28/2025 6:33:08 PM.126] Calling func 1
[2/28/2025 6:33:08 PM.138] 2 Address: 0x00007FF64BB53D4A
[2/28/2025 6:33:08 PM.138] 3 Address: 0x00007FF64A4F6296
[2/28/2025 6:33:08 PM.155] Address: 0x00007FF64BB53CF4
[2/28/2025 6:33:08 PM.155] Unknown var: 0x00007FF64CBBB640
[2/28/2025 6:33:08 PM.155] Initialization code 4.
[2/28/2025 6:33:08 PM.155] Initialization code 5.
[2/28/2025 6:33:08 PM.155] Completing interoperability, phase 1
[2/28/2025 6:33:08 PM.155] Completing interoperability, phase 2
[2/28/2025 6:33:08 PM.155] Completing interoperability, phase 3
[2/28/2025 6:33:08 PM.155] Completing interoperability, phase 4
[2/28/2025 6:33:08 PM.155] Completing interoperability, phase 5
[2/28/2025 6:33:08 PM.155] Completing interoperability, phase 6
[2/28/2025 6:33:08 PM.155] Completing interoperability, phase 7
[2/28/2025 6:33:08 PM.155] LoadingScreenMsg: 
[2/28/2025 6:33:08 PM.406] LoadingScreenMsg: Loading Story Mode
[2/28/2025 6:33:08 PM.656] LoadingScreenMsg: Loading and Populating Game World
[2/28/2025 6:33:08 PM.906] LoadingScreenMsg: 
[2/28/2025 6:33:19 PM.207] Initializing console variable "IsDeveloperModeEnabled".
[2/28/2025 6:33:19 PM.207] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[2/28/2025 6:33:19 PM.207] Read value: <null>
[2/28/2025 6:33:19 PM.207] Initializing console variable "TimeScale".
[2/28/2025 6:33:19 PM.207] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2/28/2025 6:33:19 PM.207] Read value: <null>
[2/28/2025 6:33:19 PM.213] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll
[2/28/2025 6:33:19 PM.214] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll".
[2/28/2025 6:33:19 PM.246] AppDomainPool::InitializeAppDomain: Creating new app domain "EUPMenu_AppDomain".
[2/28/2025 6:33:19 PM.246] Creating new instance of RemotePlugin in new AppDomain: "EUPMenu_AppDomain".
[2/28/2025 6:33:19 PM.257] Initializing remote plugin: "EUPMenu_AppDomain".
[2/28/2025 6:33:19 PM.264] <UNLOADED PLUGIN>: Initializing input system
[2/28/2025 6:33:19 PM.265] <UNLOADED PLUGIN>: Initializing game console
[2/28/2025 6:33:19 PM.266] <UNLOADED PLUGIN>: Initializing forms manager
[2/28/2025 6:33:19 PM.300] Initialized remote plugin: "EUPMenu_AppDomain".
[2/28/2025 6:33:19 PM.301] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[2/28/2025 6:33:19 PM.302] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[2/28/2025 6:33:19 PM.302] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll".
[2/28/2025 6:33:19 PM.365] AppDomainPool::InitializeAppDomain: Creating new app domain "LSPD First Response_AppDomain".
[2/28/2025 6:33:19 PM.365] Creating new instance of RemotePlugin in new AppDomain: "LSPD First Response_AppDomain".
[2/28/2025 6:33:19 PM.374] Initializing remote plugin: "LSPD First Response_AppDomain".
[2/28/2025 6:33:19 PM.380] <UNLOADED PLUGIN>: Initializing input system
[2/28/2025 6:33:19 PM.381] <UNLOADED PLUGIN>: Initializing game console
[2/28/2025 6:33:19 PM.381] <UNLOADED PLUGIN>: Initializing forms manager
[2/28/2025 6:33:19 PM.435] Initialized remote plugin: "LSPD First Response_AppDomain".
[2/28/2025 6:33:19 PM.435] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[2/28/2025 6:33:19 PM.555] LSPD First Response: [TRACE] Started loading LSPDFR
[2/28/2025 6:33:19 PM.555] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.9110.41894)
[2/28/2025 6:33:19 PM.555] LSPD First Response: [INFO] Compiled on 10 Dec 2024 22:16:28 UTC
[2/28/2025 6:33:19 PM.555] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[2/28/2025 6:33:21 PM.996] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[2/28/2025 6:33:27 PM.697] LSPD First Response: [TRACE] Game has stopped loading

 

  • Author

i have all of these maybe an outdated version of gameconfig 

 

i reinstalled it and now it crashes just like it did before

Edited by gxnni

  • Author
Spoiler

[2/28/2025 10:04:52 PM.972] Started new log on 2/28/2025 10:04:52 PM.972
[2/28/2025 10:04:52 PM.972] ====================================================================================================
[2/28/2025 10:04:52 PM.971] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2/28/2025 10:04:52 PM.972] Log verbosity: Trivial
[2/28/2025 10:04:52 PM.974] Initializing input system
[2/28/2025 10:04:52 PM.975] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_0".
[2/28/2025 10:04:52 PM.975] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_2".
[2/28/2025 10:04:52 PM.975] Initializing game console
[2/28/2025 10:04:52 PM.976] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_3".
[2/28/2025 10:04:52 PM.976] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_1".
[2/28/2025 10:04:52 PM.978] Console key has been set to F4 (key code: 115)
[2/28/2025 10:04:53 PM.013] Initializing console variable "ConsoleScrollAmount".
[2/28/2025 10:04:53 PM.013] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2/28/2025 10:04:53 PM.015] Read value: <null>
[2/28/2025 10:04:53 PM.015] Initializing console variable "ConsoleKey".
[2/28/2025 10:04:53 PM.015] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2/28/2025 10:04:53 PM.015] Read value: <null>
[2/28/2025 10:04:53 PM.015] Initializing console variable "PluginTimeoutThreshold".
[2/28/2025 10:04:53 PM.015] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2/28/2025 10:04:53 PM.017] Read value: 60000
[2/28/2025 10:04:53 PM.017] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2/28/2025 10:04:53 PM.017] Initializing console variable "AlwaysShowConsoleOutput".
[2/28/2025 10:04:53 PM.017] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2/28/2025 10:04:53 PM.017] Read value: <null>
[2/28/2025 10:04:53 PM.017] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2/28/2025 10:04:53 PM.017] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2/28/2025 10:04:53 PM.017] Read value: <null>
[2/28/2025 10:04:53 PM.017] Initializing console variable "ShowOnScreenWarnings".
[2/28/2025 10:04:53 PM.017] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2/28/2025 10:04:53 PM.017] Read value: <null>
[2/28/2025 10:04:53 PM.017] Console initialized
[2/28/2025 10:04:53 PM.017] Initializing forms manager
[2/28/2025 10:04:53 PM.018] Cleaning temp folder
[2/28/2025 10:04:53 PM.019] Version: RAGE Plugin Hook v1.118.1353.16706 for Grand Theft Auto V
[2/28/2025 10:04:53 PM.024] ================ RAGE Plugin Hook ================
[2/28/2025 10:04:53 PM.028] Detected Windows 10 Professional (64-bit) (10.0.19045.0)!
[2/28/2025 10:04:53 PM.028] Checking game support
[2/28/2025 10:04:53 PM.109] Product name: Grand Theft Auto V
[2/28/2025 10:04:53 PM.110] Product version: 1.0.3442.0
[2/28/2025 10:04:53 PM.110] Is steam version: True
[2/28/2025 10:04:53 PM.110] Initializing DirectX
[2/28/2025 10:04:53 PM.111] Initializing Direct3D
[2/28/2025 10:04:53 PM.111] Getting game swap chain
[2/28/2025 10:04:53 PM.129] Swap Chain created: 0x7FF6995939F8
[2/28/2025 10:04:53 PM.129] Swap Chain VTable: 0x1A4E09BA3A0
[2/28/2025 10:04:53 PM.129] 0x748948FA3AEBC5E9;0x8D48564157552024;0x170EC814890246C
[2/28/2025 10:04:53 PM.129] D3D11Present: 0x7FFCDA7418C0
[2/28/2025 10:04:53 PM.129] D3D11ResizeBuffers: 0x7FFCDA762810
[2/28/2025 10:04:53 PM.129] D3D11ResizeTarget: 0x7FFCDA7AC460
[2/28/2025 10:04:53 PM.129] D3D11SetFullscreenState: 0x7FFCDA761F30
[2/28/2025 10:04:53 PM.129] Direct3D initialized
[2/28/2025 10:04:53 PM.129] Initialized DirectX
[2/28/2025 10:04:53 PM.130] Direct3D watcher thread spawned
[2/28/2025 10:04:53 PM.130] Getting device
[2/28/2025 10:04:53 PM.130] Retrieved device
[2/28/2025 10:04:53 PM.130] Creating wrapper
[2/28/2025 10:04:53 PM.178] Wrapper created
[2/28/2025 10:04:53 PM.181] Effect created
[2/28/2025 10:04:53 PM.181] Creating buffer
[2/28/2025 10:04:53 PM.181] Created buffer
[2/28/2025 10:04:53 PM.181] Creating blend state
[2/28/2025 10:04:53 PM.181] Created blend state
[2/28/2025 10:04:53 PM.181] Done with creation
[2/28/2025 10:04:53 PM.219] Initializing texture system.
[2/28/2025 10:04:53 PM.219] Initializing texture system; phase 1
[2/28/2025 10:04:53 PM.219] Initializing texture system; phase 2
[2/28/2025 10:04:53 PM.224] Initializing texture system; phase 3
[2/28/2025 10:04:53 PM.224] Initializing texture system; phase 4
[2/28/2025 10:04:53 PM.230] Initializing texture system; phase 5
[2/28/2025 10:04:53 PM.231] Initializing texture system; phase 6
[2/28/2025 10:04:53 PM.232] Initializing texture system; phase 7
[2/28/2025 10:04:53 PM.233] Initializing texture system; phase 8
[2/28/2025 10:04:53 PM.233] Initializing texture system; phase 9
[2/28/2025 10:04:53 PM.234] Initializing texture system; phase 10
[2/28/2025 10:04:53 PM.235] Initializing texture system; phase 11
[2/28/2025 10:04:53 PM.235] Initializing texture system; phase 12
[2/28/2025 10:04:53 PM.236] Initializing texture system; phase 13
[2/28/2025 10:04:53 PM.236] Initializing texture system; phase 14
[2/28/2025 10:04:58 PM.131] Direct3D watcher thread ended

this is the newest log

Edited by gxnni

  • Author

ohhh alright ill try it

 

i tried it for both less and more mods and nothing happens

Edited by gxnni

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