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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

RPH Crash on "Validating Hook" after new lspdfr update

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hello, title explains my issue. i updated everything that was suggested to update but the update.rpf in the new lspdfr update summary, i ran it today once just fine and then one of these updates screwed it up.

 

heres an RPH run log.

 

Spoiler

19:04:49.355: Settings dialog setup done
19:04:54.033: Saving settings
19:04:54.091: Updated startup.rphs
19:04:54.105: Settings saved
19:04:54.116: Settings dialog has finished
19:04:54.125: Application startup done
19:04:54.132: Checking for backups
19:04:54.492: Backup check done
19:04:54.499: Preparing launch view
19:04:54.651: Preparing
19:04:54.673: Validating hook
19:04:55.429: An unhandled exception has occurred.
19:04:55.439: System.IO.IOException: Operation did not complete successfully because the file contains a virus or potentially unwanted software.

   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.File.InternalReadAllBytes(String path, Boolean checkHost)
   at =NNlaQw9cSJ4Bjeu8DbO116dRkE=.=DAQEMit3kwqYrocILV6FRuYuOE=()
   at =gtisR04hxtfj35BbBSqLSlhIGO=.=V6TedaIe3ddNjJMSZgYuSDCsf9=(Boolean )
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart()
19:04:55.447: Is terminating: True

 

Solved by Cyan

Go to solution
  • Author
On 6/29/2024 at 7:31 PM, Cyan said:

19:04:55.439: System.IO.IOException: Operation did not complete successfully because the file contains a virus or potentially unwanted software.

 

Windows Defender (or other AV software if you have it installed) is blocking RPH from starting correctly.

hey real quick, it loads but im having this issue. game works but crashes within 5 minutes

 

Spoiler

[6/30/2024 9:15:13 PM.205] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/30/2024 9:15:13 PM.205] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:13 PM.205] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:13 PM.205] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:13 PM.205] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:13 PM.205] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/30/2024 9:15:13 PM.205] at XtjoAswCSUbQQqVxkUVgjYYlJaPL.CjkFpZBHObaySBhZrNUPQBDQLmgQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/30/2024 9:15:13 PM.369] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[6/30/2024 9:15:13 PM.371] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[6/30/2024 9:15:13 PM.371] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[6/30/2024 9:15:13 PM.416] LSPD First Response: [TRACE] Preloading POLICE
[6/30/2024 9:15:13 PM.417] LSPD First Response: [TRACE] Created police at X:446.3985 Y:-1026.087 Z:28.92508
[6/30/2024 9:15:13 PM.417] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station
[6/30/2024 9:15:13 PM.450] LSPD First Response: [TRACE] Thread Marker #7 initialized
[6/30/2024 9:15:13 PM.612] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[6/30/2024 9:15:13 PM.642] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.642] LSPD First Response: [TRACE] Luli Mekins (S_F_Y_COP_01) was set as a cop
[6/30/2024 9:15:13 PM.643] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.643] LSPD First Response: [TRACE] Johan Straus (S_M_Y_COP_01) was set as a cop
[6/30/2024 9:15:13 PM.643] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.643] LSPD First Response: [TRACE] Alexander Carter (S_M_Y_COP_01) was set as a cop
[6/30/2024 9:15:13 PM.643] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.643] LSPD First Response: [TRACE] Curtis Kingston (S_M_Y_COP_01) was set as a cop
[6/30/2024 9:15:13 PM.643] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.643] LSPD First Response: [TRACE] Mark Licert (S_M_M_CIASEC_01) was set as a cop
[6/30/2024 9:15:13 PM.643] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.643] LSPD First Response: [TRACE] Julia Cedillo (S_F_Y_COP_01) was set as a cop
[6/30/2024 9:15:13 PM.644] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.644] LSPD First Response: [TRACE] Jayce Williams (S_M_Y_COP_01) was set as a cop
[6/30/2024 9:15:13 PM.644] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.644] LSPD First Response: [TRACE] Ethan Radabaull (S_M_Y_COP_01) was set as a cop
[6/30/2024 9:15:13 PM.644] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.645] LSPD First Response: [TRACE] Jim Brassy (S_M_Y_COP_01) was set as a cop
[6/30/2024 9:15:13 PM.645] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.645] LSPD First Response: [TRACE] Vito Geordano (S_M_Y_COP_01) was set as a cop
[6/30/2024 9:15:13 PM.645] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.646] LSPD First Response: [TRACE] Ciel Hernandez (S_M_Y_COP_01) was set as a cop
[6/30/2024 9:15:13 PM.832] LSPD First Response: [TRACE] Populated PD
[6/30/2024 9:15:15 PM.218] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/30/2024 9:15:15 PM.218] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:15 PM.218] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:15 PM.218] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:15 PM.218] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:15 PM.218] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/30/2024 9:15:15 PM.218] at XtjoAswCSUbQQqVxkUVgjYYlJaPL.CjkFpZBHObaySBhZrNUPQBDQLmgQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/30/2024 9:15:16 PM.733] LSPD First Response: [TRACE] Player switch done
[6/30/2024 9:15:17 PM.249] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/30/2024 9:15:17 PM.249] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:17 PM.249] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:17 PM.249] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:17 PM.249] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:17 PM.249] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/30/2024 9:15:17 PM.249] at XtjoAswCSUbQQqVxkUVgjYYlJaPL.CjkFpZBHObaySBhZrNUPQBDQLmgQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/30/2024 9:15:19 PM.253] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/30/2024 9:15:19 PM.253] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:19 PM.253] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:19 PM.253] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:19 PM.253] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:19 PM.253] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/30/2024 9:15:19 PM.253] at XtjoAswCSUbQQqVxkUVgjYYlJaPL.CjkFpZBHObaySBhZrNUPQBDQLmgQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/30/2024 9:15:21 PM.355] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/30/2024 9:15:21 PM.355] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:21 PM.355] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:21 PM.355] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:21 PM.355] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:21 PM.355] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/30/2024 9:15:21 PM.355] at XtjoAswCSUbQQqVxkUVgjYYlJaPL.CjkFpZBHObaySBhZrNUPQBDQLmgQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/30/2024 9:15:23 PM.357] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/30/2024 9:15:23 PM.357] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:23 PM.357] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:23 PM.357] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:23 PM.357] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:23 PM.357] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/30/2024 9:15:23 PM.357] at XtjoAswCSUbQQqVxkUVgjYYlJaPL.CjkFpZBHObaySBhZrNUPQBDQLmgQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/30/2024 9:15:25 PM.350] LSPD First Response: [TRACE] Preloading POLICEB
[6/30/2024 9:15:25 PM.350] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/30/2024 9:15:25 PM.353] LSPD First Response: [TRACE] Preloading POLICEB
[6/30/2024 9:15:25 PM.353] LSPD First Response: [TRACE] Created policeb at X:379.8746 Y:-863.1889 Z:29.99722
[6/30/2024 9:15:25 PM.381] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/30/2024 9:15:25 PM.382] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/30/2024 9:15:25 PM.384] LSPD First Response: [TRACE] Hector Brouts (S_M_Y_HWAYCOP_01) was set as a cop
[6/30/2024 9:15:25 PM.385] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/30/2024 9:15:25 PM.385] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:25 PM.385] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:25 PM.385] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:25 PM.385] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:25 PM.385] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/30/2024 9:15:25 PM.385] at XtjoAswCSUbQQqVxkUVgjYYlJaPL.CjkFpZBHObaySBhZrNUPQBDQLmgQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/30/2024 9:15:25 PM.412] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/30/2024 9:15:27 PM.390] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/30/2024 9:15:27 PM.390] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:27 PM.390] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:27 PM.390] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:27 PM.390] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:27 PM.390] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/30/2024 9:15:27 PM.390] at XtjoAswCSUbQQqVxkUVgjYYlJaPL.CjkFpZBHObaySBhZrNUPQBDQLmgQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/30/2024 9:15:29 PM.398] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/30/2024 9:15:29 PM.398] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:29 PM.398] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:29 PM.398] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:29 PM.398] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:29 PM.398] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/30/2024 9:15:29 PM.398] at XtjoAswCSUbQQqVxkUVgjYYlJaPL.CjkFpZBHObaySBhZrNUPQBDQLmgQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/30/2024 9:15:31 PM.412] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/30/2024 9:15:31 PM.412] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:31 PM.412] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:31 PM.412] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:31 PM.412] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:31 PM.412] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/30/2024 9:15:31 PM.412] at XtjoAswCSUbQQqVxkUVgjYYlJaPL.CjkFpZBHObaySBhZrNUPQBDQLmgQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94

 

do me a favor and set Main.DisableGameBlipHiding = true in your lspdfr.ini and try again

6 minutes ago, DeputyApple17 said:

hey real quick, it loads but im having this issue. game works but crashes within 5 minutes

 

  Hide contents

[6/30/2024 9:15:13 PM.205] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/30/2024 9:15:13 PM.205] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:13 PM.205] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:13 PM.205] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:13 PM.205] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:13 PM.205] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/30/2024 9:15:13 PM.205] at XtjoAswCSUbQQqVxkUVgjYYlJaPL.CjkFpZBHObaySBhZrNUPQBDQLmgQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/30/2024 9:15:13 PM.369] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[6/30/2024 9:15:13 PM.371] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[6/30/2024 9:15:13 PM.371] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[6/30/2024 9:15:13 PM.416] LSPD First Response: [TRACE] Preloading POLICE
[6/30/2024 9:15:13 PM.417] LSPD First Response: [TRACE] Created police at X:446.3985 Y:-1026.087 Z:28.92508
[6/30/2024 9:15:13 PM.417] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station
[6/30/2024 9:15:13 PM.450] LSPD First Response: [TRACE] Thread Marker #7 initialized
[6/30/2024 9:15:13 PM.612] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[6/30/2024 9:15:13 PM.642] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.642] LSPD First Response: [TRACE] Luli Mekins (S_F_Y_COP_01) was set as a cop
[6/30/2024 9:15:13 PM.643] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.643] LSPD First Response: [TRACE] Johan Straus (S_M_Y_COP_01) was set as a cop
[6/30/2024 9:15:13 PM.643] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.643] LSPD First Response: [TRACE] Alexander Carter (S_M_Y_COP_01) was set as a cop
[6/30/2024 9:15:13 PM.643] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.643] LSPD First Response: [TRACE] Curtis Kingston (S_M_Y_COP_01) was set as a cop
[6/30/2024 9:15:13 PM.643] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.643] LSPD First Response: [TRACE] Mark Licert (S_M_M_CIASEC_01) was set as a cop
[6/30/2024 9:15:13 PM.643] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.643] LSPD First Response: [TRACE] Julia Cedillo (S_F_Y_COP_01) was set as a cop
[6/30/2024 9:15:13 PM.644] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.644] LSPD First Response: [TRACE] Jayce Williams (S_M_Y_COP_01) was set as a cop
[6/30/2024 9:15:13 PM.644] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.644] LSPD First Response: [TRACE] Ethan Radabaull (S_M_Y_COP_01) was set as a cop
[6/30/2024 9:15:13 PM.644] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.645] LSPD First Response: [TRACE] Jim Brassy (S_M_Y_COP_01) was set as a cop
[6/30/2024 9:15:13 PM.645] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.645] LSPD First Response: [TRACE] Vito Geordano (S_M_Y_COP_01) was set as a cop
[6/30/2024 9:15:13 PM.645] LSPD First Response: [TRACE] New cop added without cop data!
[6/30/2024 9:15:13 PM.646] LSPD First Response: [TRACE] Ciel Hernandez (S_M_Y_COP_01) was set as a cop
[6/30/2024 9:15:13 PM.832] LSPD First Response: [TRACE] Populated PD
[6/30/2024 9:15:15 PM.218] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/30/2024 9:15:15 PM.218] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:15 PM.218] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:15 PM.218] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:15 PM.218] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:15 PM.218] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/30/2024 9:15:15 PM.218] at XtjoAswCSUbQQqVxkUVgjYYlJaPL.CjkFpZBHObaySBhZrNUPQBDQLmgQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/30/2024 9:15:16 PM.733] LSPD First Response: [TRACE] Player switch done
[6/30/2024 9:15:17 PM.249] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/30/2024 9:15:17 PM.249] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:17 PM.249] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:17 PM.249] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:17 PM.249] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:17 PM.249] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/30/2024 9:15:17 PM.249] at XtjoAswCSUbQQqVxkUVgjYYlJaPL.CjkFpZBHObaySBhZrNUPQBDQLmgQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/30/2024 9:15:19 PM.253] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/30/2024 9:15:19 PM.253] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:19 PM.253] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:19 PM.253] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:19 PM.253] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:19 PM.253] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/30/2024 9:15:19 PM.253] at XtjoAswCSUbQQqVxkUVgjYYlJaPL.CjkFpZBHObaySBhZrNUPQBDQLmgQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/30/2024 9:15:21 PM.355] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/30/2024 9:15:21 PM.355] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:21 PM.355] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:21 PM.355] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:21 PM.355] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:21 PM.355] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/30/2024 9:15:21 PM.355] at XtjoAswCSUbQQqVxkUVgjYYlJaPL.CjkFpZBHObaySBhZrNUPQBDQLmgQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/30/2024 9:15:23 PM.357] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/30/2024 9:15:23 PM.357] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:23 PM.357] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:23 PM.357] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:23 PM.357] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:23 PM.357] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/30/2024 9:15:23 PM.357] at XtjoAswCSUbQQqVxkUVgjYYlJaPL.CjkFpZBHObaySBhZrNUPQBDQLmgQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/30/2024 9:15:25 PM.350] LSPD First Response: [TRACE] Preloading POLICEB
[6/30/2024 9:15:25 PM.350] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/30/2024 9:15:25 PM.353] LSPD First Response: [TRACE] Preloading POLICEB
[6/30/2024 9:15:25 PM.353] LSPD First Response: [TRACE] Created policeb at X:379.8746 Y:-863.1889 Z:29.99722
[6/30/2024 9:15:25 PM.381] LSPD First Response: [TRACE] Preloading S_M_Y_HWAYCOP_01
[6/30/2024 9:15:25 PM.382] LSPD First Response: [TRACE] New ped created s_m_y_hwaycop_01 (PedType: 6), Agency: CityPolice ()
[6/30/2024 9:15:25 PM.384] LSPD First Response: [TRACE] Hector Brouts (S_M_Y_HWAYCOP_01) was set as a cop
[6/30/2024 9:15:25 PM.385] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/30/2024 9:15:25 PM.385] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:25 PM.385] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:25 PM.385] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:25 PM.385] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:25 PM.385] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/30/2024 9:15:25 PM.385] at XtjoAswCSUbQQqVxkUVgjYYlJaPL.CjkFpZBHObaySBhZrNUPQBDQLmgQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/30/2024 9:15:25 PM.412] LSPD First Response: [TRACE] AmbientSpawn - spawned: policeb
[6/30/2024 9:15:27 PM.390] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/30/2024 9:15:27 PM.390] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:27 PM.390] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:27 PM.390] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:27 PM.390] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:27 PM.390] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/30/2024 9:15:27 PM.390] at XtjoAswCSUbQQqVxkUVgjYYlJaPL.CjkFpZBHObaySBhZrNUPQBDQLmgQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/30/2024 9:15:29 PM.398] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/30/2024 9:15:29 PM.398] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:29 PM.398] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:29 PM.398] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:29 PM.398] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:29 PM.398] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/30/2024 9:15:29 PM.398] at XtjoAswCSUbQQqVxkUVgjYYlJaPL.CjkFpZBHObaySBhZrNUPQBDQLmgQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94
[6/30/2024 9:15:31 PM.412] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/30/2024 9:15:31 PM.412] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:31 PM.412] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/30/2024 9:15:31 PM.412] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:31 PM.412] at ?A0xe221fe62.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/30/2024 9:15:31 PM.412] at Rage.World.GetBlipByHandle(PoolHandle handle)
[6/30/2024 9:15:31 PM.412] at XtjoAswCSUbQQqVxkUVgjYYlJaPL.CjkFpZBHObaySBhZrNUPQBDQLmgQA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Ambient\AmbientGameBlips.cs:line 94

 

 

lspdfr.png

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