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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR isn't loading properly

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Heya! LSPDFR isn't loading properly and is causing a freeze on startup! Below is my RagePluginHook.log file!

 

[24/06/2024 05:09:01 PM.893] Started new log on 24/06/2024 05:09:01 PM.893
[24/06/2024 05:09:01 PM.901] ====================================================================================================
[24/06/2024 05:09:01 PM.812] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[24/06/2024 05:09:01 PM.901] Log verbosity: Trivial
[24/06/2024 05:09:01 PM.914] Initializing input system
[24/06/2024 05:09:01 PM.922] Initializing game console
[24/06/2024 05:09:01 PM.960] Console key has been set to F4 (key code: 115)
[24/06/2024 05:09:02 PM.541] Initializing console variable "ConsoleScrollAmount".
[24/06/2024 05:09:02 PM.541] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[24/06/2024 05:09:02 PM.551] Read value: <null>
[24/06/2024 05:09:02 PM.551] Initializing console variable "ConsoleKey".
[24/06/2024 05:09:02 PM.551] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[24/06/2024 05:09:02 PM.556] Read value: F4
[24/06/2024 05:09:02 PM.556] Setting value of console variable "ConsoleKey" to stored value.
[24/06/2024 05:09:02 PM.557] Console key has been set to F4 (key code: 115)
[24/06/2024 05:09:02 PM.557] Initializing console variable "PluginTimeoutThreshold".
[24/06/2024 05:09:02 PM.557] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[24/06/2024 05:09:02 PM.567] Read value: 10000
[24/06/2024 05:09:02 PM.567] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[24/06/2024 05:09:02 PM.567] Initializing console variable "AlwaysShowConsoleOutput".
[24/06/2024 05:09:02 PM.567] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[24/06/2024 05:09:02 PM.568] Read value: <null>
[24/06/2024 05:09:02 PM.568] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[24/06/2024 05:09:02 PM.568] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[24/06/2024 05:09:02 PM.572] Read value: False
[24/06/2024 05:09:02 PM.572] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[24/06/2024 05:09:02 PM.572] Initializing console variable "ShowOnScreenWarnings".
[24/06/2024 05:09:02 PM.572] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[24/06/2024 05:09:02 PM.573] Read value: <null>
[24/06/2024 05:09:02 PM.573] Console initialized
[24/06/2024 05:09:02 PM.573] Initializing forms manager
[24/06/2024 05:09:02 PM.579] Cleaning temp folder
[24/06/2024 05:09:02 PM.587] Version: RAGE Plugin Hook v1.109.1337.16564 for Grand Theft Auto V
[24/06/2024 05:09:02 PM.664] ================ RAGE Plugin Hook ================
[6/24/2024 5:09:02 PM.720] Command line option "ignoreDifferentVideoCard-disableCustomLoadingScreen" is specified twice. Please remove one.
[6/24/2024 5:09:02 PM.721] Command line option "disableCustomLoadingScreen" is specified twice. Please remove one.
[6/24/2024 5:09:02 PM.721] Command line option "ignoreDifferentVideoCard" is specified twice. Please remove one.
[6/24/2024 5:09:02 PM.721] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
[6/24/2024 5:09:02 PM.736] Detected Windows 10 Professional (64-bit) (10.0.22631.0)!
[6/24/2024 5:09:02 PM.740] Checking game support
[6/24/2024 5:09:03 PM.658] Product name: Grand Theft Auto V
[6/24/2024 5:09:03 PM.659] Product version: 1.0.3179.0
[6/24/2024 5:09:03 PM.660] Is steam version: True
[6/24/2024 5:09:03 PM.675] Initializing DirectX
[6/24/2024 5:09:03 PM.679] Initializing Direct3D
[6/24/2024 5:09:03 PM.680] Getting game swap chain
[6/24/2024 5:09:03 PM.837] Swap Chain created: 0x7FF7B8435470
[6/24/2024 5:09:03 PM.838] Swap Chain VTable: 0x21AFEBBE580
[6/24/2024 5:09:03 PM.838] 0x74894808245C8948;0x4120EC8348571024;0x41D98B48F28BF88B
[6/24/2024 5:09:03 PM.838] D3D11Present: 0x7FFC77BC5A00
[6/24/2024 5:09:03 PM.838] D3D11ResizeBuffers: 0x7FFCC64B2FC0
[6/24/2024 5:09:03 PM.838] D3D11ResizeTarget: 0x7FFCC6504F20
[6/24/2024 5:09:03 PM.839] D3D11SetFullscreenState: 0x7FFCC64B3900
[6/24/2024 5:09:03 PM.843] Direct3D initialized
[6/24/2024 5:09:03 PM.843] Initialized DirectX
[6/24/2024 5:09:03 PM.845] Getting device
[6/24/2024 5:09:03 PM.845] Retrieved device
[6/24/2024 5:09:03 PM.845] Creating wrapper
[6/24/2024 5:09:03 PM.859] Direct3D watcher thread spawned
[6/24/2024 5:09:04 PM.005] Wrapper created
[6/24/2024 5:09:04 PM.012] Effect created
[6/24/2024 5:09:04 PM.013] Creating buffer
[6/24/2024 5:09:04 PM.013] Created buffer
[6/24/2024 5:09:04 PM.013] Creating blend state
[6/24/2024 5:09:04 PM.013] Created blend state
[6/24/2024 5:09:04 PM.013] Done with creation
[6/24/2024 5:09:04 PM.295] Initializing texture system.
[6/24/2024 5:09:04 PM.295] Initializing texture system; phase 1
[6/24/2024 5:09:04 PM.295] Initializing texture system; phase 2
[6/24/2024 5:09:04 PM.336] Initializing texture system; phase 3
[6/24/2024 5:09:04 PM.337] Initializing texture system; phase 4
[6/24/2024 5:09:04 PM.374] Initializing texture system; phase 5
[6/24/2024 5:09:04 PM.393] Initializing texture system; phase 6
[6/24/2024 5:09:04 PM.398] Initializing texture system; phase 7
[6/24/2024 5:09:04 PM.403] Initializing texture system; phase 8
[6/24/2024 5:09:04 PM.406] Initializing texture system; phase 9
[6/24/2024 5:09:04 PM.409] Initializing texture system; phase 10
[6/24/2024 5:09:04 PM.416] Initializing texture system; phase 11
[6/24/2024 5:09:04 PM.416] Initializing texture system; phase 12
[6/24/2024 5:09:04 PM.419] Initializing texture system; phase 13
[6/24/2024 5:09:04 PM.419] Initializing texture system; phase 14
[6/24/2024 5:09:05 PM.060] LoadingScreenMsg: Initializing game support
[6/24/2024 5:09:05 PM.323] Initializing game support
[6/24/2024 5:09:08 PM.885] Direct3D watcher thread ended
[6/24/2024 5:09:12 PM.222] LoadingScreenMsg: Velocity limit removed
[6/24/2024 5:09:12 PM.705] Compatibility level: 0
[6/24/2024 5:09:12 PM.705] Supported version detected
[6/24/2024 5:09:12 PM.705] ==================================================
[6/24/2024 5:09:12 PM.705] LoadingScreenMsg: Patching code
[6/24/2024 5:09:12 PM.956] LoadingScreenMsg: Waiting for game initialization
[6/24/2024 5:09:13 PM.245] Waiting for game initialization
[6/24/2024 5:09:13 PM.380] LoadingScreenMsg: Initializing core
[6/24/2024 5:09:13 PM.631] Initializing hook
[6/24/2024 5:09:18 PM.776] LoadingScreenMsg: Completing interoperability
[6/24/2024 5:09:19 PM.028] Completing interoperability
[6/24/2024 5:09:19 PM.028] Initialization code 1.
[6/24/2024 5:09:19 PM.028] Initialization code 2.
[6/24/2024 5:09:19 PM.028] Initialization code 3.
[6/24/2024 5:09:19 PM.045] 1 Address: 0x00007FF7B617D750
[6/24/2024 5:09:19 PM.045] Calling func 1
[6/24/2024 5:09:19 PM.093] 2 Address: 0x00007FF7B6D6062A
[6/24/2024 5:09:19 PM.093] 3 Address: 0x00007FF7B5735F6A
[6/24/2024 5:09:19 PM.233] Address: 0x00007FF7B6D605D4
[6/24/2024 5:09:19 PM.233] Unknown var: 0x00007FF7B7DBC6A0
[6/24/2024 5:09:19 PM.233] Initialization code 4.
[6/24/2024 5:09:19 PM.233] Initialization code 5.
[6/24/2024 5:09:19 PM.233] Completing interoperability, phase 1
[6/24/2024 5:09:19 PM.233] Completing interoperability, phase 2
[6/24/2024 5:09:19 PM.233] Completing interoperability, phase 3
[6/24/2024 5:09:19 PM.233] Completing interoperability, phase 4
[6/24/2024 5:09:19 PM.233] Completing interoperability, phase 5
[6/24/2024 5:09:19 PM.233] Completing interoperability, phase 6
[6/24/2024 5:09:19 PM.233] Completing interoperability, phase 7
[6/24/2024 5:09:19 PM.233] LoadingScreenMsg: 
[6/24/2024 5:09:19 PM.484] LoadingScreenMsg: Loading Story Mode
[6/24/2024 5:09:38 PM.869] Initializing console variable "IsDeveloperModeEnabled".
[6/24/2024 5:09:38 PM.869] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/24/2024 5:09:38 PM.870] Read value: <null>
[6/24/2024 5:09:38 PM.870] Initializing console variable "TimeScale".
[6/24/2024 5:09:38 PM.870] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/24/2024 5:09:38 PM.871] Read value: <null>
[6/24/2024 5:09:38 PM.915] Loading plugin from path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[6/24/2024 5:09:38 PM.924] Loading plugin "D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll".
[6/24/2024 5:09:43 PM.860] <UNLOADED PLUGIN>: Initializing input system
[6/24/2024 5:09:43 PM.862] <UNLOADED PLUGIN>: Initializing game console
[6/24/2024 5:09:43 PM.865] <UNLOADED PLUGIN>: Initializing forms manager
[6/24/2024 5:09:44 PM.267] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[6/24/2024 5:09:44 PM.735] LSPD First Response: [TRACE] Started loading LSPDFR
[6/24/2024 5:09:44 PM.737] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8757.33971)
[6/24/2024 5:09:44 PM.737] LSPD First Response: [INFO] Compiled on 23 Dec 2023 23:52:22 UTC
[6/24/2024 5:09:44 PM.737] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[6/24/2024 5:09:58 PM.050] LSPD First Response: 
[6/24/2024 5:09:58 PM.050] LSPD First Response: ==============================
[6/24/2024 5:09:58 PM.050] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[6/24/2024 5:09:58 PM.050] LSPD First Response: ------------------------------
[6/24/2024 5:09:58 PM.050] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[6/24/2024 5:09:58 PM.050] LSPD First Response: ------------------------------
[6/24/2024 5:09:58 PM.050] LSPD First Response: Exception type: System.AccessViolationException
[6/24/2024 5:09:58 PM.050] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/24/2024 5:09:58 PM.050] LSPD First Response: ------------------------------
[6/24/2024 5:09:58 PM.050] LSPD First Response: Inner exceptions:
[6/24/2024 5:09:58 PM.050] LSPD First Response: ------------------------------
[6/24/2024 5:09:58 PM.050] LSPD First Response: Stack trace:
[6/24/2024 5:09:58 PM.050] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/24/2024 5:09:58 PM.050] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/24/2024 5:09:58 PM.050] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/24/2024 5:09:58 PM.050] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.pSqhYDmwthbtPqHfwwWMMIqfElJV() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 464
[6/24/2024 5:09:58 PM.050] at jVzBHFTnLSWuKmXTgkbsKMjotcdj.LYQcAzdrFHjKBhYJUzSGuNDMVVrbA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 155
[6/24/2024 5:09:58 PM.050] at Rage.GameFiber.Main()
[6/24/2024 5:09:58 PM.050] LSPD First Response: ==============================
[6/24/2024 5:09:58 PM.052] LSPD First Response: 
[6/24/2024 5:09:58 PM.122] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: Plugin "LSPD First Response" main fiber).
[6/24/2024 5:09:58 PM.137] LSPD First Response: [FATAL] Forced termination
[6/24/2024 5:09:58 PM.150] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[6/24/2024 5:10:01 PM.569] LSPD First Response: [INFO] LSPDFR has shut down

 

Solved by Yasd

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