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Opening a trunk through RPH

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Does anyone know the best way to open a vehicle's "trunk" (if it has one) via RagePluginHook?

My current method:
 

vehicle.GetDoors()[vehicle.GetDoors().Length - 1].Open(true, true);
GameFiber.Sleep(3); // Test
vehicle.GetDoors()[vehicle.GetDoors().Length - 1].Close(false);

 

The issue is the trunk immediately closes itself, potentially through player collision?

So I added this code, but it didn't change anything.

Game.LocalPlayer.Character.IsCollisionEnabled = false;
// Above code
Game.LocalPlayer.Character.IsCollisionEnabled = true;

 

Has anyone got an idea of how to do this properly? Is there some native method I should be leveraging?

Everyone wants happiness, no one wants pain. But you can't have a rainbow, without a little rain.

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