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Ultimate backup AI issue

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whenever i call for code 3 backup the units just kinda sit around next to their cars not helping in gunfights or with other threats, but will swarm around me once the threat is eliminated which makes it even more annoying...anyone know how to make them actually helpful and aggressive?

  • Community Team
On 11/21/2023 at 12:49 PM, Teponec said:

the units just kinda sit around next to their cars not helping in gunfights or with other threats

UB cops may not be able to detect threats if the threats are outside of their detection radius, or if the target isn't marked by LSPDFR as a pursuit target. (doesn't necessarily mean it has to be a chase)

 

On 11/21/2023 at 12:49 PM, Teponec said:

anyone know how to make them actually helpful and aggressive

Increase threat detection range by editing the highlighted value in UB.ini: ThreatDetectionRange=100

 

Or, report the suspect via LSPDFR by holding down B, marking him/her as an active threat so that the AIs can see them. 

Edited by unitedOrange66

 

       -- LSPD - Collin Gregory - Police Officer III --

  • Author
On 11/21/2023 at 1:45 PM, UnknownBastion said:

Start by ensuring Everyone Ignore Player and Never Wanted are disabled in your trainer.

They were but thanks for trying to help

22 hours ago, unitedOrange66 said:

UB cops may not be able to detect threats if the threats are outside of their detection radius, or if the target isn't marked by LSPDFR as a pursuit target. (doesn't necessarily mean it has to be a chase)

 

Increase threat detection range by editing the highlighted value in UB.ini: ThreatDetectionRange=100

 

Or, report the suspect via LSPDFR by holding down B, marking him/her as an active threat so that the AIs can see them. 

This seems to have helped a bit. Thank you

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