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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Convert EUP clothing to Ultimate Backup Clothing

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I'm looking to add the clothing from EUP to Ultimate Backup. I tried the mod that did so, but the clothing wasn't correct, for example, some outfits had missing arms and the the air paramedics look like some biker gang.

I've got the following which is the EUP clothing information for Noose Riot.

Hat=151:1
Glasses=27:1
Ear=0:0
Watch=0:0
Mask=123:1
Top=151:7
UpperSkin=180:1
Decal=1:1
UnderCoat=38:1
Pants=126:7
Shoes=26:1
Accessories=9:1
Armor=31:1
Parachute=21:1

And I would like to convert it to Ultimate Backup clothing ID's.

<Ped chance="80" prop_hats="40" tex_hats="2" comp_shirtoverlay="221" tex_shirtoverlay="10" comp_shirt="142" tex_shirt="20" comp_accessories="93"  tex_accessories="16" comp_pants="38" tex_pants="3" comp_shoes="26" comp_eyes="111" comp_tasks="26" tex_tasks="6" comp_hands="49">MP_M_FREEMODE_01</Ped>

I've got some idea from the mod I downloaded, but most values don't match and I'm confused on what ID's are what. If someone could convert them quickly, it would be a massive help

Solved by Mrsuperx13

Go to solution
2 hours ago, Padster029 said:

I'm looking to add the clothing from EUP to Ultimate Backup. I tried the mod that did so, but the clothing wasn't correct, for example, some outfits had missing arms and the the air paramedics look like some biker gang.

I've got the following which is the EUP clothing information for Noose Riot.

Hat=151:1
Glasses=27:1
Ear=0:0
Watch=0:0
Mask=123:1
Top=151:7
UpperSkin=180:1
Decal=1:1
UnderCoat=38:1
Pants=126:7
Shoes=26:1
Accessories=9:1
Armor=31:1
Parachute=21:1

And I would like to convert it to Ultimate Backup clothing ID's.

<Ped chance="80" prop_hats="40" tex_hats="2" comp_shirtoverlay="221" tex_shirtoverlay="10" comp_shirt="142" tex_shirt="20" comp_accessories="93"  tex_accessories="16" comp_pants="38" tex_pants="3" comp_shoes="26" comp_eyes="111" comp_tasks="26" tex_tasks="6" comp_hands="49">MP_M_FREEMODE_01</Ped>

I've got some idea from the mod I downloaded, but most values don't match and I'm confused on what ID's are what. If someone could convert them quickly, it would be a massive help


Great question, I have only had a small bit of time with EUPtoUB plugin. However, I am curious to know if you might need to take 1 away from the items?  I might be way off here, but I know with Police Menu for example, you have to take 1 away from the model and texture number for things to spawn or look properly as it technically goes by the numbers imposed by the police locker room, rather than trainers / skin control.  

I will have to investigate further.

Please feel free to check out my straight to the point LSPDFR TUTORIALS / LSPDFR GAMEPLAY

  • Author
12 minutes ago, OfficerBenzo said:


Great question, I have only had a small bit of time with EUPtoUB plugin. However, I am curious to know if you might need to take 1 away from the items?  I might be way off here, but I know with Police Menu for example, you have to take 1 away from the model and texture number for things to spawn or look properly as it technically goes by the numbers imposed by the police locker room, rather than trainers / skin control.  

I will have to investigate further.

I hadn't thought of that. I was also wondering what id links with what. For example, is comp_shirtoverlay the same as upperskin and is tasks the same as armor?

15 minutes ago, Padster029 said:

I hadn't thought of that. I was also wondering what id links with what. For example, is comp_shirtoverlay the same as upperskin and is tasks the same as armor?


Yes, I think the comp_shirtoverlay is the same as upperskin.  I am not 100% sure on the tasks if it is the same as armor.  I would have to get into the game and equip.  However, I think I made a EUPtoUB before and I do believe I saved a regular duty uniform with a vest and it had  tasks as part of the uniform profile.  So there is a good chance on that.

I have only experimented with EUPtoUB for a very short amount of time.  However, since I have OCD I will report back my findings if a number might need to be taken away from the model and texture, probably in about 10 hours as I am heading to work right now.  😆

Edited by OfficerBenzo

Please feel free to check out my straight to the point LSPDFR TUTORIALS / LSPDFR GAMEPLAY

  • Solution
4 hours ago, Padster029 said:

If someone could convert them quickly, it would be a massive help

I don't think it's really fair to ask someone to just do all the work for you but here is a guide to what each component matches up to.

 

Fed up of waiting ages for a response? Get instant response to your questions on the Unofficial LSPDFR Support discord server - for help all things LSPDFR, join at https://dsc.gg/ulss

  • Author
39 minutes ago, Mrsuperx13 said:

I don't think it's really fair to ask someone to just do all the work for you but here is a guide to what each component matches up to.

 

That's just what I was looking for, thank you!

 

15 hours ago, Padster029 said:

That's just what I was looking for, thank you!

 


Dang, I should have been looking in year 2021, would have found that link or on Beljojo's discord .....


Let me know if the numbers match up 100% so I don't have to test my brain out.

Please feel free to check out my straight to the point LSPDFR TUTORIALS / LSPDFR GAMEPLAY

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