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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR keep crashing after reinstall

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Hello guys, my LSPDFR plugin keeps crashing when I enter the game. I have ZERO plugins, here is my log.

Spoiler
Spoiler

[30.08.2023 07:22:59.193] Started new log on 30.08.2023 07:22:59.193
[30.08.2023 07:22:59.194] ====================================================================================================
[30.08.2023 07:22:59.190] Log path: C:\Epic Games\GTAV\RagePluginHook.log
[30.08.2023 07:22:59.194] Log verbosity: Trivial
[30.08.2023 07:22:59.196] Initializing input system
[30.08.2023 07:22:59.198] Initializing game console
[30.08.2023 07:22:59.206] Console key has been set to F4 (key code: 115)
[30.08.2023 07:22:59.276] Initializing console variable "ConsoleScrollAmount".
[30.08.2023 07:22:59.276] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[30.08.2023 07:22:59.279] Read value: <null>
[30.08.2023 07:22:59.279] Initializing console variable "ConsoleKey".
[30.08.2023 07:22:59.279] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[30.08.2023 07:22:59.280] Read value: F4
[30.08.2023 07:22:59.280] Setting value of console variable "ConsoleKey" to stored value.
[30.08.2023 07:22:59.280] Console key has been set to F4 (key code: 115)
[30.08.2023 07:22:59.280] Initializing console variable "PluginTimeoutThreshold".
[30.08.2023 07:22:59.280] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[30.08.2023 07:22:59.282] Read value: 60000
[30.08.2023 07:22:59.282] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[30.08.2023 07:22:59.282] Initializing console variable "AlwaysShowConsoleOutput".
[30.08.2023 07:22:59.282] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[30.08.2023 07:22:59.282] Read value: <null>
[30.08.2023 07:22:59.282] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[30.08.2023 07:22:59.282] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[30.08.2023 07:22:59.282] Read value: False
[30.08.2023 07:22:59.283] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[30.08.2023 07:22:59.283] Initializing console variable "ShowOnScreenWarnings".
[30.08.2023 07:22:59.283] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[30.08.2023 07:22:59.283] Read value: <null>
[30.08.2023 07:22:59.283] Console initialized
[30.08.2023 07:22:59.283] Initializing forms manager
[30.08.2023 07:22:59.284] Cleaning temp folder
[30.08.2023 07:22:59.286] Version: RAGE Plugin Hook v1.105.1329.16507 for Grand Theft Auto V
[30.08.2023 07:22:59.292] ================ RAGE Plugin Hook ================
[8/30/2023 7:22:59 AM.296] Command line option "fxaa" is specified twice. Please remove one.
[8/30/2023 7:22:59 AM.296] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[8/30/2023 7:22:59 AM.296] Command line option "windowed" is specified twice. Please remove one.
[8/30/2023 7:22:59 AM.296] Command line option "borderless" is specified twice. Please remove one.
[8/30/2023 7:22:59 AM.298] Detected Windows 8 Home Single Language (64-bit) (6.2.9200.0)!
[8/30/2023 7:22:59 AM.298] Checking game support
[8/30/2023 7:22:59 AM.397] Product name: Grand Theft Auto V
[8/30/2023 7:22:59 AM.397] Product version: 1.0.2944.0
[8/30/2023 7:22:59 AM.397] Is steam version: True
[8/30/2023 7:22:59 AM.398] Initializing DirectX
[8/30/2023 7:22:59 AM.400] Initializing Direct3D
[8/30/2023 7:22:59 AM.400] Getting game swap chain
[8/30/2023 7:22:59 AM.426] Swap Chain created: 0x7FF73BC8A350
[8/30/2023 7:22:59 AM.426] Swap Chain VTable: 0x1707C2225D0
[8/30/2023 7:22:59 AM.426] 0x6C894808245C8948;0x5718247489481024;0x8BF08B4120EC8348
[8/30/2023 7:22:59 AM.426] D3D11Present: 0x7FFFD95F9DC0
[8/30/2023 7:22:59 AM.426] D3D11ResizeBuffers: 0x7FFFD95FA040
[8/30/2023 7:22:59 AM.426] D3D11ResizeTarget: 0x7FFFD95FA360
[8/30/2023 7:22:59 AM.426] D3D11SetFullscreenState: 0x7FFFD95F9E60
[8/30/2023 7:22:59 AM.427] Getting device
[8/30/2023 7:22:59 AM.427] Retrieved device
[8/30/2023 7:22:59 AM.427] Creating wrapper
[8/30/2023 7:22:59 AM.427] Direct3D initialized
[8/30/2023 7:22:59 AM.427] Initialized DirectX
[8/30/2023 7:22:59 AM.427] Direct3D watcher thread spawned
[8/30/2023 7:22:59 AM.517] Wrapper created
[8/30/2023 7:22:59 AM.529] Effect created
[8/30/2023 7:22:59 AM.529] Creating buffer
[8/30/2023 7:22:59 AM.529] Created buffer
[8/30/2023 7:22:59 AM.529] Creating blend state
[8/30/2023 7:22:59 AM.529] Created blend state
[8/30/2023 7:22:59 AM.529] Done with creation
[8/30/2023 7:22:59 AM.587] Initializing texture system.
[8/30/2023 7:22:59 AM.587] Initializing texture system; phase 1
[8/30/2023 7:22:59 AM.587] Initializing texture system; phase 2
[8/30/2023 7:22:59 AM.594] Initializing texture system; phase 3
[8/30/2023 7:22:59 AM.595] Initializing texture system; phase 4
[8/30/2023 7:22:59 AM.603] Initializing texture system; phase 5
[8/30/2023 7:22:59 AM.604] Initializing texture system; phase 6
[8/30/2023 7:22:59 AM.606] Initializing texture system; phase 7
[8/30/2023 7:22:59 AM.609] Initializing texture system; phase 8
[8/30/2023 7:22:59 AM.610] Initializing texture system; phase 9
[8/30/2023 7:22:59 AM.611] Initializing texture system; phase 10
[8/30/2023 7:22:59 AM.616] Initializing texture system; phase 11
[8/30/2023 7:22:59 AM.616] Initializing texture system; phase 12
[8/30/2023 7:22:59 AM.617] Initializing texture system; phase 13
[8/30/2023 7:22:59 AM.617] Initializing texture system; phase 14
[8/30/2023 7:23:04 AM.429] Direct3D watcher thread ended
[8/30/2023 7:23:23 AM.902] LoadingScreenMsg: Initializing game support
[8/30/2023 7:23:24 AM.153] Initializing game support
[8/30/2023 7:23:29 AM.680] LoadingScreenMsg: Velocity limit removed
[8/30/2023 7:23:29 AM.989] Compatibility level: 0
[8/30/2023 7:23:29 AM.989] Supported version detected
[8/30/2023 7:23:29 AM.989] ==================================================
[8/30/2023 7:23:29 AM.989] LoadingScreenMsg: Patching code
[8/30/2023 7:23:30 AM.239] LoadingScreenMsg: Waiting for game initialization
[8/30/2023 7:23:30 AM.490] Waiting for game initialization
[8/30/2023 7:23:30 AM.591] LoadingScreenMsg: Initializing core
[8/30/2023 7:23:30 AM.842] Initializing hook
[8/30/2023 7:23:35 AM.867] LoadingScreenMsg: Completing interoperability
[8/30/2023 7:23:36 AM.118] Completing interoperability
[8/30/2023 7:23:36 AM.118] Initialization code 1.
[8/30/2023 7:23:36 AM.118] Initialization code 2.
[8/30/2023 7:23:36 AM.118] Initialization code 3.
[8/30/2023 7:23:36 AM.125] 1 Address: 0x00007FF739A26950
[8/30/2023 7:23:36 AM.125] Calling func 1
[8/30/2023 7:23:36 AM.140] 2 Address: 0x00007FF73A5F7B7E
[8/30/2023 7:23:36 AM.141] 3 Address: 0x00007FF738FE5FF6
[8/30/2023 7:23:36 AM.166] Address: 0x00007FF73A5F7B28
[8/30/2023 7:23:36 AM.166] Unknown var: 0x00007FF73B64FE30
[8/30/2023 7:23:36 AM.166] Initialization code 4.
[8/30/2023 7:23:36 AM.166] Initialization code 5.
[8/30/2023 7:23:36 AM.166] Completing interoperability, phase 1
[8/30/2023 7:23:36 AM.166] Completing interoperability, phase 2
[8/30/2023 7:23:36 AM.166] Completing interoperability, phase 3
[8/30/2023 7:23:36 AM.166] Completing interoperability, phase 4
[8/30/2023 7:23:36 AM.166] Completing interoperability, phase 5
[8/30/2023 7:23:36 AM.166] Completing interoperability, phase 6
[8/30/2023 7:23:36 AM.166] Completing interoperability, phase 7
[8/30/2023 7:23:36 AM.166] LoadingScreenMsg: 
[8/30/2023 7:23:36 AM.417] LoadingScreenMsg: Loading Story Mode
[8/30/2023 7:23:36 AM.668] LoadingScreenMsg: Loading and Populating Game World
[8/30/2023 7:23:36 AM.918] LoadingScreenMsg: 
[8/30/2023 7:23:57 AM.358] Initializing console variable "IsDeveloperModeEnabled".
[8/30/2023 7:23:57 AM.358] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/30/2023 7:23:57 AM.358] Read value: <null>
[8/30/2023 7:23:57 AM.358] Initializing console variable "TimeScale".
[8/30/2023 7:23:57 AM.358] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/30/2023 7:23:57 AM.358] Read value: <null>
[8/30/2023 7:23:57 AM.369] Loading plugin from path: C:\Epic Games\GTAV\Plugins\LSPD First Response.dll
[8/30/2023 7:23:59 AM.339] <UNLOADED PLUGIN>: Initializing input system
[8/30/2023 7:23:59 AM.340] <UNLOADED PLUGIN>: Initializing game console
[8/30/2023 7:23:59 AM.342] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2023 7:23:59 AM.566] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/30/2023 7:23:59 AM.798] LSPD First Response: [TRACE] Started loading LSPDFR
[8/30/2023 7:23:59 AM.798] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8564.34056)
[8/30/2023 7:23:59 AM.799] LSPD First Response: [INFO] Compiled on 13 Jun 2023 22:55:11 UTC
[8/30/2023 7:23:59 AM.799] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[8/30/2023 7:24:00 AM.941] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[8/30/2023 7:24:29 AM.103] LSPD First Response: [TRACE] Game has stopped loading
[8/30/2023 7:24:31 AM.823] LSPD First Response: 
[8/30/2023 7:24:31 AM.823] LSPD First Response: ==============================
[8/30/2023 7:24:31 AM.823] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[8/30/2023 7:24:31 AM.823] LSPD First Response: ------------------------------
[8/30/2023 7:24:31 AM.823] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[8/30/2023 7:24:31 AM.823] LSPD First Response: ------------------------------
[8/30/2023 7:24:31 AM.823] LSPD First Response: Exception type: System.TypeInitializationException
[8/30/2023 7:24:31 AM.823] LSPD First Response: Exception message: The type initializer for 'Rage.Model' threw an exception.
[8/30/2023 7:24:31 AM.823] LSPD First Response: ------------------------------
[8/30/2023 7:24:31 AM.823] LSPD First Response: Inner exceptions:
[8/30/2023 7:24:31 AM.823] LSPD First Response:     Exception type: System.AccessViolationException
[8/30/2023 7:24:31 AM.823] LSPD First Response:     Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/30/2023 7:24:31 AM.823] LSPD First Response:         ------------------------------
[8/30/2023 7:24:31 AM.823] LSPD First Response:         Stack trace:
[8/30/2023 7:24:31 AM.823] LSPD First Response:         at InitializeModelInfoArrays()
[8/30/2023 7:24:31 AM.823] at Rage.Model..cctor()
[8/30/2023 7:24:31 AM.823] LSPD First Response:         ==============================
[8/30/2023 7:24:31 AM.823] LSPD First Response: 
[8/30/2023 7:24:31 AM.823] LSPD First Response: ------------------------------
[8/30/2023 7:24:31 AM.823] LSPD First Response: Stack trace:
[8/30/2023 7:24:31 AM.823] LSPD First Response: at Rage.Model..ctor(UInt32 hash)
[8/30/2023 7:24:31 AM.823] at Rage.Entity.get_Model()
[8/30/2023 7:24:31 AM.823] at Rage.Player.get_Model()
[8/30/2023 7:24:31 AM.823] at euxlaWBbcTRJRMeJrPnepRsxPVxH..ctor() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\PlayerCharacterManager.cs:line 37
[8/30/2023 7:24:31 AM.823] at cpPUoIzTGRaVAEaxQYqEwnsbzOdk.EzQvTQiHeCSDmhfvEcPJJJxOhLMH() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 210
[8/30/2023 7:24:31 AM.823] at cpPUoIzTGRaVAEaxQYqEwnsbzOdk.NHFgzlQmbgzvORlsQVnbcpgzeOJDA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 365
[8/30/2023 7:24:31 AM.823] at cpPUoIzTGRaVAEaxQYqEwnsbzOdk.nlDeBARrlXjZwoscNnvLZnekqXKR(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 319
[8/30/2023 7:24:31 AM.823] at cpPUoIzTGRaVAEaxQYqEwnsbzOdk.WByBRaFFAWsiHjihwlgmRbCDYRvrA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 165
[8/30/2023 7:24:31 AM.823] at Rage.GameFiber.Main()
[8/30/2023 7:24:31 AM.823] LSPD First Response: ==============================
[8/30/2023 7:24:31 AM.823] LSPD First Response: 
[8/30/2023 7:24:31 AM.844] LSPD First Response: [FATAL] Forced termination
[8/30/2023 7:24:31 AM.848] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[8/30/2023 7:24:32 AM.953] LSPD First Response: [INFO] LSPDFR has shut down

 

 

14 hours ago, Olexon99 said:

I have ZERO plugins

You have several paramters defined more than once
 

Spoiler

[8/30/2023 7:22:59 AM.296] Command line option "fxaa" is specified twice. Please remove one.
[8/30/2023 7:22:59 AM.296] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[8/30/2023 7:22:59 AM.296] Command line option "windowed" is specified twice. Please remove one.
[8/30/2023 7:22:59 AM.296] Command line option "borderless" is specified twice. Please remove one.
[8/30/2023 7:22:59 AM.298] Detected Windows 8 Home Single Language (64-bit) (6.2.9200.0)!

I am not sure it is enough to explain your crash, though
You also have an exception
Exception message: The type initializer for 'Rage.Model' threw an exception.
That is not so good
But try to remove doublets in commandline.txt in your main directory.
Post new log if you crash again

See my plugin here:
https://www.youtube.com/watch?v=peqSXuTfIyY

Let me know if you find it interesting.
Best Regards.

  • Author

Sooo, I recopied all my old plugins all works perfect except LSPDFR, when I load it manually it crash at first time, but when  load it second time, works perfect. LOG:

 

Spoiler
Spoiler

from path: C:\Epic Games\GTAV\Plugins\LSPD First Response.dll
[8/30/2023 11:54:28 PM.029] <UNLOADED PLUGIN>: Initializing input system
[8/30/2023 11:54:28 PM.030] <UNLOADED PLUGIN>: Initializing game console
[8/30/2023 11:54:28 PM.032] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2023 11:54:28 PM.251] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/30/2023 11:54:28 PM.422] LSPD First Response: [TRACE] Started loading LSPDFR
[8/30/2023 11:54:28 PM.423] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8564.34056)
[8/30/2023 11:54:28 PM.423] LSPD First Response: [INFO] Compiled on 13 Jun 2023 22:55:11 UTC
[8/30/2023 11:54:28 PM.423] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[8/30/2023 11:54:29 PM.555] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[8/30/2023 11:54:30 PM.608] LSPD First Response: 
[8/30/2023 11:54:30 PM.608] LSPD First Response: ==============================
[8/30/2023 11:54:30 PM.608] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[8/30/2023 11:54:30 PM.608] LSPD First Response: ------------------------------
[8/30/2023 11:54:30 PM.608] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[8/30/2023 11:54:30 PM.608] LSPD First Response: ------------------------------
[8/30/2023 11:54:30 PM.608] LSPD First Response: Exception type: System.TypeInitializationException
[8/30/2023 11:54:30 PM.608] LSPD First Response: Exception message: The type initializer for 'Rage.Model' threw an exception.
[8/30/2023 11:54:30 PM.608] LSPD First Response: ------------------------------
[8/30/2023 11:54:30 PM.608] LSPD First Response: Inner exceptions:
[8/30/2023 11:54:30 PM.608] LSPD First Response:     Exception type: System.AccessViolationException
[8/30/2023 11:54:30 PM.608] LSPD First Response:     Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[8/30/2023 11:54:30 PM.608] LSPD First Response:         ------------------------------
[8/30/2023 11:54:30 PM.608] LSPD First Response:         Stack trace:
[8/30/2023 11:54:30 PM.608] LSPD First Response:         at InitializeModelInfoArrays()
[8/30/2023 11:54:30 PM.608] at Rage.Model..cctor()
[8/30/2023 11:54:30 PM.608] LSPD First Response:         ==============================
[8/30/2023 11:54:30 PM.608] LSPD First Response: 
[8/30/2023 11:54:30 PM.608] LSPD First Response: ------------------------------
[8/30/2023 11:54:30 PM.608] LSPD First Response: Stack trace:
[8/30/2023 11:54:30 PM.608] LSPD First Response: at Rage.Model..ctor(UInt32 hash)
[8/30/2023 11:54:30 PM.608] at Rage.Entity.get_Model()
[8/30/2023 11:54:30 PM.608] at Rage.Player.get_Model()
[8/30/2023 11:54:30 PM.608] at euxlaWBbcTRJRMeJrPnepRsxPVxH..ctor() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\PlayerCharacterManager.cs:line 37
[8/30/2023 11:54:30 PM.608] at cpPUoIzTGRaVAEaxQYqEwnsbzOdk.EzQvTQiHeCSDmhfvEcPJJJxOhLMH() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 210
[8/30/2023 11:54:30 PM.608] at cpPUoIzTGRaVAEaxQYqEwnsbzOdk.WByBRaFFAWsiHjihwlgmRbCDYRvrA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 169
[8/30/2023 11:54:30 PM.608] at Rage.GameFiber.Main()
[8/30/2023 11:54:30 PM.608] LSPD First Response: ==============================
[8/30/2023 11:54:30 PM.608] LSPD First Response: 
[8/30/2023 11:54:30 PM.625] LSPD First Response: [FATAL] Forced termination
[8/30/2023 11:54:30 PM.629] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[8/30/2023 11:54:32 PM.084] LSPD First Response: [INFO] LSPDFR has shut down
[8/30/2023 11:54:44 PM.344] Loading plugin from path: C:\Epic Games\GTAV\Plugins\LSPD First Response.dll
[8/30/2023 11:54:46 PM.345] <UNLOADED PLUGIN>: Initializing input system
[8/30/2023 11:54:46 PM.346] <UNLOADED PLUGIN>: Initializing game console
[8/30/2023 11:54:46 PM.348] <UNLOADED PLUGIN>: Initializing forms manager
[8/30/2023 11:54:46 PM.541] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/30/2023 11:54:46 PM.711] LSPD First Response: [TRACE] Started loading LSPDFR
[8/30/2023 11:54:46 PM.711] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.8564.34056)
[8/30/2023 11:54:46 PM.712] LSPD First Response: [INFO] Compiled on 13 Jun 2023 22:55:11 UTC
[8/30/2023 11:54:46 PM.712] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[8/30/2023 11:54:47 PM.792] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[8/30/2023 11:54:48 PM.859] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/30/2023 11:54:48 PM.867] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/30/2023 11:54:48 PM.874] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[8/30/2023 11:54:48 PM.958] LSPD First Response: [WARN] No name for outfit variation at line 23
[8/30/2023 11:54:48 PM.958] LSPD First Response: [WARN] No name for outfit variation at line 31
[8/30/2023 11:54:48 PM.958] LSPD First Response: [WARN] No name for outfit variation at line 39
[8/30/2023 11:54:48 PM.958] LSPD First Response: [WARN] No name for outfit variation at line 64
[8/30/2023 11:54:48 PM.958] LSPD First Response: [WARN] No name for outfit variation at line 72
[8/30/2023 11:54:48 PM.958] LSPD First Response: [WARN] No name for outfit variation at line 80
[8/30/2023 11:54:48 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 111
[8/30/2023 11:54:48 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 138
[8/30/2023 11:54:48 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 174
[8/30/2023 11:54:48 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 207
[8/30/2023 11:54:48 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 220
[8/30/2023 11:54:48 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 259
[8/30/2023 11:54:48 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 273
[8/30/2023 11:54:48 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 309
[8/30/2023 11:54:48 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 323
[8/30/2023 11:54:48 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 363
[8/30/2023 11:54:48 PM.959] LSPD First Response: [WARN] No name for outfit variation at line 391
[8/30/2023 11:54:48 PM.960] LSPD First Response: [WARN] No name for outfit variation at line 425
[8/30/2023 11:54:48 PM.960] LSPD First Response: [WARN] No name for outfit variation at line 453
[8/30/2023 11:54:48 PM.960] LSPD First Response: [WARN] No name for outfit variation at line 484
[8/30/2023 11:54:48 PM.960] LSPD First Response: [WARN] No name for outfit variation at line 502
[8/30/2023 11:54:48 PM.960] LSPD First Response: [WARN] No name for outfit variation at line 529
[8/30/2023 11:54:48 PM.960] LSPD First Response: [WARN] No name for outfit variation at line 547
[8/30/2023 11:54:48 PM.960] LSPD First Response: [WARN] No name for outfit variation at line 581
[8/30/2023 11:54:48 PM.960] LSPD First Response: [WARN] No name for outfit variation at line 615
[8/30/2023 11:54:48 PM.960] LSPD First Response: [WARN] No name for outfit variation at line 650
[8/30/2023 11:54:48 PM.960] LSPD First Response: [WARN] No name for outfit variation at line 677
[8/30/2023 11:54:48 PM.960] LSPD First Response: [WARN] No name for outfit variation at line 711
[8/30/2023 11:54:48 PM.960] LSPD First Response: [WARN] No name for outfit variation at line 741
[8/30/2023 11:54:48 PM.961] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/30/2023 11:54:48 PM.961] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[8/30/2023 11:54:48 PM.961] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml

 

 

On 8/31/2023 at 12:32 AM, Olexon99 said:

LOG:

dlGlobal, PlainSight, SuperCallouts, TrafficPolicer

Are all in need of updating. You need to disable them and try without
If you still have issue post a new log, from *after* you done the disabling

 

See my plugin here:
https://www.youtube.com/watch?v=peqSXuTfIyY

Let me know if you find it interesting.
Best Regards.

This is a support topic.
Only reply here to offer help or assistance to Olexon99. Off-topic or "me too" replies will be removed.

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