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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Commands to make chase suspects give up less easily?


baselineJ

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New to LSPDFR. I only play police chases.

 

I'm wondering is there a way to make chase suspects give up less easily? Sometimes they stop and put their hands up after I bump them once or twice. One minute they're shooting back at police the next they just put their hands up and give up.

 

I tried setting Chase.ExhaustionInterval = 9999999 but it didn't work. Is there a way to make the suspects more resilient? Thanks so much

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5 hours ago, baselineJ said:

New to LSPDFR. I only play police chases.

 

I'm wondering is there a way to make chase suspects give up less easily? Sometimes they stop and put their hands up after I bump them once or twice. One minute they're shooting back at police the next they just put their hands up and give up.

 

I tried setting Chase.ExhaustionInterval = 9999999 but it didn't work. Is there a way to make the suspects more resilient? Thanks so much

Try this. I did not find better plugin for update pursuit.

 

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No, not that I know of, this question is likely better suited for someone with a little more experience in dabbling in LSPDFRs base .ini, which is something I do not do, but for me personally, my AI doesn't give up easily at all in pursuits, they really only give up if all 4 of their tires have been deflated with stop sticks or if they literally flip there car, die, or if I and the AI Cops manage to get them boxed in, and even then I have to get out of my car and draw on them for them to surrender. The mod posted above seemed to make it better, so give that a shot!

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You should only reply here to ask for more information from baselineJ or to answer the person's issue.

Reply to this thread only to offer help or assistance to baselineJ.
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