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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

RPH Game Crash After Call Out

Featured Replies

Hey guys,

Bit of a last resort here, ive searched everywhere for fixes and have come up with no luck. I'm having issues where after accepting a callout while driving to the scene the game crashes. It was working a few weeks ago and now crashes everytime. I have not updated gta as i know my mods and add ons wont work so am still running the prior patch gta like i was using before. Ive tried removing plugins which didn't change anything, I removed all my police vehicle files which didn't work as well as many other recommendations off youtube and here which hasnt worked. Not sure why it no longer works. Im not going to fresh install it all because it isnt worth my time, i spent many many hours across weeks setting it all up and had it working fine up until now when ive come back to play and it crashes. It will load up fine with RPH, will go on duty fine and seems to work fine up until the callouts. I removed all my callout plugins incase it was one of them which made no different. One thing i did notice was Leroy Callouts .ini failed to load or something when going on duty but when removing that plugin it didnt change anything.

 

Any help would be appreciated as this is a last resort before giving up because i dont have the time to fresh install all the many vehicles, weapons, sound effects etc that took me weeks to finally all add and have working. 

 

Thank you in advance for anyone that could possibly help

 

**EDIT

I just booted up LSPDFR to get a crash report and is now crashing everytime i go on duty or force duty. Tried multiple times to verify and is happening every time going on duty. Just about done with this game so much hassle ive hardly been able to use it

RPH Crash Report.txt

Solved by Cyan

  • Author
1 minute ago, Cyan said:

Your game is crashing loading 'POLICEB'. If you made changes to that model, you'll need to undo or fix them.

I had a feeling it may have been one of the cars as the last change i made was adding 2 vehicles. The first thing I did was remove the .yft and those other files for both policeb and the other vehicle i added. Is there something else im missing as it must not have worked. Really appreciate the help!

3 hours ago, farmer joe said:

I had a feeling it may have been one of the cars as the last change i made was adding 2 vehicles. The first thing I did was remove the .yft and those other files for both policeb and the other vehicle i added. Is there something else im missing as it must not have worked. Really appreciate the help!

This issue may not be related to the model files, rather the lines in your vehicles.meta file. Make sure any policeb changes are reverted.

Edited by DarkVypr

Quote for faster replies!

matt-popovich-7mqsZsE6FaU-unsplash.png

  • Author
29 minutes ago, DarkVypr said:

This issue may not be related to the model files, rather the lines in your vehicles.meta file. Make sure any policeb changes are reverted.

Ive had a look and nothing stands out to me as being wrong, i dont think i actually changed anything for policeb in vehicles.meta. Ive copied what is shown in vehicles.meta for policeb incase there is actually something wrong with it below. 

Thanks!

 

Spoiler

<Item>
      <modelName>policeb</modelName>
      <txdName>policeb</txdName>
      <handlingId>POLICEB</handlingId>
      <gameName>POLICEB</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_BIKE_POLICE</layout>
      <coverBoundOffsets>POLICEB_COVER_OFFSET_INFO</coverBoundOffsets>
      <POVTuningInfo>POLICEB_POV_TUNING</POVTuningInfo>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>FOLLOW_UPRIGHT_BIKE_CAMERA</cameraName>
      <aimCameraName>BIKE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>BIKE_POLICEB_POV_CAMERA</bonnetCameraName>
      <povCameraName>BIKE_POLICEB_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="-0.050000" y="-0.125000" z="0.000000" />
      <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
      <PovCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_MOTORBIKE_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="false" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.229500" />
      <wheelScaleRear value="0.200000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x88000000" />
      <steerWheelMult value="0.600000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="10" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="2" />
      <flags>FLAG_NO_BOOT FLAG_LAW_ENFORCEMENT FLAG_NO_RESPRAY FLAG_IGNORE_ON_SIDE_CHECK FLAG_DONT_SPAWN_IN_CARGEN FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_BIKE_CLAMP_PICKUP_LEAN_RATE FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
      <type>VEHICLE_TYPE_BIKE</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_ZTYPE</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_BIKE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>

 

  • Author

I think i’ve mostly fixed it. I copied the policeb vehicle.meta from the original file and put it into my mods folder vehicle.meta file. I can load, go on duty and play mostly as normal. It still however will crash sometimes mid game but is no longer like it used to so thanks guys. I can manage some crashing it’s no big deal

This is a support topic.
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