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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Custom configs not working

Featured Replies

Hello everyone, 

 

Heads up, this is a rather diverse issue (encompassing 3-4 different topics, but somehow related)

 

Reference: I'm using Liberty City V Remix mod, which has been integral in below mentioned issues. (I'm using LC East v3 to be specific)

As learnt from the creator of the mod, the LC map doesn't contain any Zone info, so effectively LC comprises of SanAnd and Oceana zones according to LSPDFR configs. That's what I've been using since GTAV v2372 itself (when everything was working fine)

 

Issue 1 : Trying to spawn vehicles in and around stations using AmbientSpawns doesn't seem to work most of the time. I have set all the chances as 100 just to try and see some of them, but to no good. Sometimes, 1 or 2 police stations do have the vehicles spawned, but the frequency of that happening is VERY LESS. 

This happens both for LS as well as LC map (with frequency of cars spawning at any station in LC being almost 0).

I have been trying this since the last GTAV v2372 but never got it to work. So, to get an impression of a populated police station, I turn on the Ambient.DisableAmbientGameCopSpawnBlock = true (so that at least the default cop cars would spawn)

 

Issue 2 : This has been spotted only after the latest update (v2545) of GTA and corresponding LSPDFR. The agencies specified for Liberty City have never been spotted on the map either patrolling or providing backup while in LC. Rather, on some very rare occasions, the vehicles do spawn ambiently or for backup within the LS map itself (ambient spawn seems to happen around the outskirts of LS, at the edge of the map but not in LC). (Is some Zone data changed either by LSPDFR or R*?) 🤔

 

Issue 3 : Using Ultimate Backup, I had customised response units in the CustomRegions configuration, but none of that works when in LC. Only basic LSPD units respond while calling for any kind of backup within LC. On the other hand, at times, a LCPD unit will randomly come in my aid when calling for pursuit backup in the middle of LS. 😐 

 

Issue 4 : Some of the pursuits initiated in LC crashes LSPDFR with the logs showing some "KeyNotFoundException". I'm sorry for not recording the entire log, so I don't expect support on this, but just sharing the log snap at the time of spotting the error. (This was a pursuit of a previously escaped suspect type)

 

Attachments: - 

1) agency_nyc.xml (Only contains the 3 concerned LC agencies... but ALL other agencies seen in the other XMLs are present in other XMLs and properly configured... believe me!)

2) regions_new.xml (divided the map into many regions)

3) backup_new.xml 

4) duty_selection_custom.xml (don't know if it matters, still included)

5) stations_nyc.xml (for the AmbientSpawns configs)

6) CustomRegions.xml (UB config)

7) (Just for the sake of reference) RPH.log snapshot at the point of error during chase.

 

Ps.: The config files as available here have not been changed since the last time they worked in GTAV v2372. The ambient spawning didn't work in either of the versions, while the specific backup related issues seem to have started after the update (v2545).

NYC chase.JPG

agency_nyc.xml backup_new.xml CustomRegions.xml duty_selection_custom.xml regions_new.xml stations_nyc.xml

Romeo_Sierra_001

LSPDFR is only designed to WORK IN SAN ANDREAS. IT WILL NOT WORK ANYWHERE ELSE.

ADD: LSPDFR will only work in San Andreas, North Yankton and Cayo Perico.

Pathnodes and all navigation, spawning maps by R* data system is not used by LSPDFR, it uses it's own system. So unless developers publish the specifications or make it modifiable, it will not support such big map mods.

Supporting is somewhat like locating an issue, then trying to apply a protocol that would eventually guide the subject to fix their game, and sometimes, on rare occasions, trying to diagnose a weird issue with everything you know.

  • Management Team

The screenshot of your RPH log file omits the part that would have been useful.

Can you upload the full log?

 

If this is something which is an easy fix, it's possible we can fix it. We don't really support the use of other map modifications though - they are out of scope for LSPDFR.

  • Author

Thank you so much for replying! 

 

5 hours ago, WithLithum said:

LSPDFR is only designed to WORK IN SAN ANDREAS. IT WILL NOT WORK ANYWHERE ELSE.

ADD: LSPDFR will only work in San Andreas, North Yankton and Cayo Perico.

I understand the point. I just posted this since I got it to work previously but not after the latest update. 

But I guess there were some Zone info for the LC map after all... (I noticed some "missing zone info" messages in the Rage log and did some digging) so the backup thing is solved.

 

I still don't understand why the AmbientSpawns don't work, though .. and this is not for the LC map.. it never worked even with only the vanilla game map (only sometimes the Mission Row PD gets populated with a couple cars)

 

5 hours ago, Cyan said:

The screenshot of your RPH log file omits the part that would have been useful.

Can you upload the full log?

 

If this is something which is an easy fix, it's possible we can fix it. We don't really support the use of other map modifications though - they are out of scope for LSPDFR.

I could at last reproduce the error and here is the full log. 

Note:- This pursuit was the default "Pursuit" callout from LSPDFR and not the "previously escaped suspect" type. I disabled the escaped suspect encounter from the ini due to the previous crash.

RagePluginHook.log

Romeo_Sierra_001

This is a support topic.
Only reply here to offer help or assistance to Ricky001. Off-topic or "me too" replies will be removed.

Need support yourself? Make a new topic instead.

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