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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

HELP ITS ANNOYING

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WRN: Assembly binding logging is turned OFF.
[12/2/2021 3:22:46 PM.147] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
[12/2/2021 3:22:46 PM.147] Note: There is some performance penalty associated with assembly bind failure logging.
[12/2/2021 3:22:46 PM.147] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[12/2/2021 3:22:46 PM.147] 

  • Author

when i do reload all plugins in ragehook log and it says that i have no idea how to fix this 

Spoiler

[12/2/2021 3:43:14 PM.660] Started new log on 12/2/2021 3:43:14 PM.660
[12/2/2021 3:43:14 PM.663] ====================================================================================================
[12/2/2021 3:43:14 PM.612] Log path: D:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[12/2/2021 3:43:14 PM.663] Log verbosity: Trivial
[12/2/2021 3:43:14 PM.664] Initializing input system
[12/2/2021 3:43:14 PM.680] Initializing game console
[12/2/2021 3:43:14 PM.686] Console key has been set to F4 (key code: 115)
[12/2/2021 3:43:14 PM.777] Initializing console variable "ConsoleScrollAmount".
[12/2/2021 3:43:14 PM.777] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[12/2/2021 3:43:14 PM.783] Read value: <null>
[12/2/2021 3:43:14 PM.783] Initializing console variable "ConsoleKey".
[12/2/2021 3:43:14 PM.783] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[12/2/2021 3:43:14 PM.783] Read value: <null>
[12/2/2021 3:43:14 PM.783] Initializing console variable "PluginTimeoutThreshold".
[12/2/2021 3:43:14 PM.783] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[12/2/2021 3:43:14 PM.785] Read value: 10000
[12/2/2021 3:43:14 PM.785] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[12/2/2021 3:43:14 PM.785] Initializing console variable "AlwaysShowConsoleOutput".
[12/2/2021 3:43:14 PM.785] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[12/2/2021 3:43:14 PM.785] Read value: <null>
[12/2/2021 3:43:14 PM.785] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[12/2/2021 3:43:14 PM.785] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[12/2/2021 3:43:14 PM.785] Read value: <null>
[12/2/2021 3:43:14 PM.785] Initializing console variable "ShowOnScreenWarnings".
[12/2/2021 3:43:14 PM.785] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[12/2/2021 3:43:14 PM.786] Read value: <null>
[12/2/2021 3:43:14 PM.786] Console initialized
[12/2/2021 3:43:14 PM.786] Initializing forms manager
[12/2/2021 3:43:14 PM.787] Cleaning temp folder
[12/2/2021 3:43:14 PM.787] Version: RAGE Plugin Hook v1.87.1293.16190 for Grand Theft Auto V
[12/2/2021 3:43:14 PM.791] ================ RAGE Plugin Hook ================
[12/2/2021 3:43:14 PM.794] Command line option "width" is specified twice. Please remove one.
[12/2/2021 3:43:14 PM.797] Detected Windows 10 Home (64-bit) (10.0.19044.0)!
[12/2/2021 3:43:14 PM.797] Checking game support
[12/2/2021 3:43:14 PM.878] Product name: Grand Theft Auto V
[12/2/2021 3:43:14 PM.878] Product version: 1.0.2372.2
[12/2/2021 3:43:14 PM.878] Is steam version: True
[12/2/2021 3:43:14 PM.879] Initializing DirectX
[12/2/2021 3:43:14 PM.881] Initializing Direct3D
[12/2/2021 3:43:14 PM.881] Getting game swap chain
[12/2/2021 3:43:14 PM.900] Swap Chain created: 0x7FF6A4D35810
[12/2/2021 3:43:14 PM.900] Swap Chain VTable: 0x29AFD816E60
[12/2/2021 3:43:14 PM.900] 0x748948000FDA05E9;0x8D48564157552024;0x170EC814890246C
[12/2/2021 3:43:14 PM.900] D3D11Present: 0x7FF844322A40
[12/2/2021 3:43:14 PM.900] D3D11ResizeBuffers: 0x7FF844341390
[12/2/2021 3:43:14 PM.900] D3D11ResizeTarget: 0x7FF84438C440
[12/2/2021 3:43:14 PM.900] D3D11SetFullscreenState: 0x7FF844343150
[12/2/2021 3:43:14 PM.901] Getting device
[12/2/2021 3:43:14 PM.901] Retrieved device
[12/2/2021 3:43:14 PM.901] Creating wrapper
[12/2/2021 3:43:14 PM.901] Direct3D initialized
[12/2/2021 3:43:14 PM.901] Initialized DirectX
[12/2/2021 3:43:14 PM.901] Direct3D watcher thread spawned
[12/2/2021 3:43:14 PM.960] Wrapper created
[12/2/2021 3:43:14 PM.965] Effect created
[12/2/2021 3:43:14 PM.965] Creating buffer
[12/2/2021 3:43:14 PM.965] Created buffer
[12/2/2021 3:43:14 PM.965] Creating blend state
[12/2/2021 3:43:14 PM.965] Created blend state
[12/2/2021 3:43:14 PM.965] Done with creation
[12/2/2021 3:43:15 PM.316] Initializing texture system.
[12/2/2021 3:43:15 PM.316] Initializing texture system; phase 1
[12/2/2021 3:43:15 PM.316] Initializing texture system; phase 2
[12/2/2021 3:43:15 PM.332] Initializing texture system; phase 3
[12/2/2021 3:43:15 PM.332] Initializing texture system; phase 4
[12/2/2021 3:43:15 PM.343] Initializing texture system; phase 5
[12/2/2021 3:43:15 PM.350] Initializing texture system; phase 6
[12/2/2021 3:43:15 PM.351] Initializing texture system; phase 7
[12/2/2021 3:43:15 PM.352] Initializing texture system; phase 8
[12/2/2021 3:43:15 PM.353] Initializing texture system; phase 9
[12/2/2021 3:43:15 PM.354] Initializing texture system; phase 10
[12/2/2021 3:43:15 PM.356] Initializing texture system; phase 11
[12/2/2021 3:43:15 PM.356] Initializing texture system; phase 12
[12/2/2021 3:43:15 PM.357] Initializing texture system; phase 13
[12/2/2021 3:43:15 PM.357] Initializing texture system; phase 14
[12/2/2021 3:43:19 PM.902] Direct3D watcher thread ended
[12/2/2021 3:43:51 PM.143] LoadingScreenMsg: Initializing game support
[12/2/2021 3:43:51 PM.394] Initializing game support
[12/2/2021 3:43:56 PM.733] LoadingScreenMsg: Velocity limit removed
[12/2/2021 3:43:57 PM.025] Compatibility level: 0
[12/2/2021 3:43:57 PM.025] Supported version detected
[12/2/2021 3:43:57 PM.025] ==================================================
[12/2/2021 3:43:57 PM.025] LoadingScreenMsg: Patching code
[12/2/2021 3:43:57 PM.277] LoadingScreenMsg: Waiting for game initialization
[12/2/2021 3:43:57 PM.527] Waiting for game initialization
[12/2/2021 3:43:57 PM.628] LoadingScreenMsg: Initializing core
[12/2/2021 3:43:57 PM.879] Initializing hook
[12/2/2021 3:44:02 PM.895] LoadingScreenMsg: Completing interoperability
[12/2/2021 3:44:03 PM.145] Completing interoperability
[12/2/2021 3:44:03 PM.145] Initialization code 1.
[12/2/2021 3:44:03 PM.145] Initialization code 2.
[12/2/2021 3:44:03 PM.145] Initialization code 3.
[12/2/2021 3:44:03 PM.149] 1 Address: 0x00007FF6A2BD6BA8
[12/2/2021 3:44:03 PM.149] Calling func 1
[12/2/2021 3:44:03 PM.157] 2 Address: 0x00007FF6A3778E2A
[12/2/2021 3:44:03 PM.157] 3 Address: 0x00007FF6A21A5CA6
[12/2/2021 3:44:03 PM.177] Address: 0x00007FF6A3778DD4
[12/2/2021 3:44:03 PM.177] Unknown var: 0x00007FF6A47C5090
[12/2/2021 3:44:03 PM.177] Initialization code 4.
[12/2/2021 3:44:03 PM.177] Initialization code 5.
[12/2/2021 3:44:03 PM.177] Completing interoperability, phase 1
[12/2/2021 3:44:03 PM.177] Completing interoperability, phase 2
[12/2/2021 3:44:03 PM.177] Completing interoperability, phase 3
[12/2/2021 3:44:03 PM.177] Completing interoperability, phase 4
[12/2/2021 3:44:03 PM.177] Completing interoperability, phase 5
[12/2/2021 3:44:03 PM.177] Completing interoperability, phase 6
[12/2/2021 3:44:03 PM.177] Completing interoperability, phase 7
[12/2/2021 3:44:03 PM.177] LoadingScreenMsg: 
[12/2/2021 3:44:03 PM.429] LoadingScreenMsg: Loading Story Mode
[12/2/2021 3:44:18 PM.164] LoadingScreenMsg: Loading and Populating Game World
[12/2/2021 3:44:18 PM.415] LoadingScreenMsg: 
[12/2/2021 3:44:39 PM.470] Initializing console variable "IsDeveloperModeEnabled".
[12/2/2021 3:44:39 PM.470] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[12/2/2021 3:44:39 PM.470] Read value: <null>
[12/2/2021 3:44:39 PM.470] Initializing console variable "TimeScale".
[12/2/2021 3:44:39 PM.470] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/2/2021 3:44:39 PM.470] Read value: <null>
[12/2/2021 3:44:41 PM.040] <UNLOADED PLUGIN>: Initializing input system
[12/2/2021 3:44:41 PM.040] <UNLOADED PLUGIN>: Initializing game console
[12/2/2021 3:44:41 PM.041] <UNLOADED PLUGIN>: Initializing forms manager
[12/2/2021 3:44:41 PM.072] Error while loading plugin D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Could not load file or assembly 'EUPMenu, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[12/2/2021 3:44:41 PM.072] File name: 'EUPMenu, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null'
[12/2/2021 3:44:41 PM.072] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:44:41 PM.072] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:44:41 PM.072] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection)
[12/2/2021 3:44:41 PM.072] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
[12/2/2021 3:44:41 PM.072] at System.Reflection.Assembly.Load(String assemblyString)
[12/2/2021 3:44:41 PM.072] at System.UnitySerializationHolder.GetRealObject(StreamingContext context)
[12/2/2021 3:44:41 PM.072] 
[12/2/2021 3:44:41 PM.072] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/2/2021 3:44:41 PM.072] at Rage.Plugin.Initialize(String assemblyPath)
[12/2/2021 3:44:41 PM.072] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[12/2/2021 3:44:41 PM.072] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[12/2/2021 3:44:41 PM.072] 
[12/2/2021 3:44:41 PM.072] WRN: Assembly binding logging is turned OFF.
[12/2/2021 3:44:41 PM.072] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
[12/2/2021 3:44:41 PM.072] Note: There is some performance penalty associated with assembly bind failure logging.
[12/2/2021 3:44:41 PM.072] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[12/2/2021 3:44:41 PM.072] 
[12/2/2021 3:44:42 PM.483] <UNLOADED PLUGIN>: Initializing input system
[12/2/2021 3:44:42 PM.484] <UNLOADED PLUGIN>: Initializing game console
[12/2/2021 3:44:42 PM.484] <UNLOADED PLUGIN>: Initializing forms manager
[12/2/2021 3:44:42 PM.571] Error while loading plugin D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Could not load file or assembly 'LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[12/2/2021 3:44:42 PM.571] File name: 'LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null'
[12/2/2021 3:44:42 PM.571] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:44:42 PM.571] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:44:42 PM.571] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection)
[12/2/2021 3:44:42 PM.571] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
[12/2/2021 3:44:42 PM.571] at System.Reflection.Assembly.Load(String assemblyString)
[12/2/2021 3:44:42 PM.571] at System.UnitySerializationHolder.GetRealObject(StreamingContext context)
[12/2/2021 3:44:42 PM.571] 
[12/2/2021 3:44:42 PM.571] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/2/2021 3:44:42 PM.571] at Rage.Plugin.Initialize(String assemblyPath)
[12/2/2021 3:44:42 PM.571] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[12/2/2021 3:44:42 PM.571] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[12/2/2021 3:44:42 PM.571] 
[12/2/2021 3:44:42 PM.571] WRN: Assembly binding logging is turned OFF.
[12/2/2021 3:44:42 PM.571] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
[12/2/2021 3:44:42 PM.571] Note: There is some performance penalty associated with assembly bind failure logging.
[12/2/2021 3:44:42 PM.571] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[12/2/2021 3:44:42 PM.571] 
[12/2/2021 3:46:29 PM.540] Unknown command or variable "r"
[12/2/2021 3:46:36 PM.787] <UNLOADED PLUGIN>: Initializing input system
[12/2/2021 3:46:36 PM.787] <UNLOADED PLUGIN>: Initializing game console
[12/2/2021 3:46:36 PM.788] <UNLOADED PLUGIN>: Initializing forms manager
[12/2/2021 3:46:36 PM.803] Error while loading plugin D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Could not load file or assembly 'EUPMenu, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[12/2/2021 3:46:36 PM.803] File name: 'EUPMenu, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null'
[12/2/2021 3:46:36 PM.803] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:46:36 PM.803] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:46:36 PM.803] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection)
[12/2/2021 3:46:36 PM.803] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
[12/2/2021 3:46:36 PM.803] at System.Reflection.Assembly.Load(String assemblyString)
[12/2/2021 3:46:36 PM.803] at System.UnitySerializationHolder.GetRealObject(StreamingContext context)
[12/2/2021 3:46:36 PM.803] 
[12/2/2021 3:46:36 PM.803] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/2/2021 3:46:36 PM.803] at Rage.Plugin.Initialize(String assemblyPath)
[12/2/2021 3:46:36 PM.803] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[12/2/2021 3:46:36 PM.803] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[12/2/2021 3:46:36 PM.803] 
[12/2/2021 3:46:36 PM.803] WRN: Assembly binding logging is turned OFF.
[12/2/2021 3:46:36 PM.803] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
[12/2/2021 3:46:36 PM.803] Note: There is some performance penalty associated with assembly bind failure logging.
[12/2/2021 3:46:36 PM.803] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[12/2/2021 3:46:36 PM.803] 
[12/2/2021 3:46:38 PM.061] <UNLOADED PLUGIN>: Initializing input system
[12/2/2021 3:46:38 PM.061] <UNLOADED PLUGIN>: Initializing game console
[12/2/2021 3:46:38 PM.062] <UNLOADED PLUGIN>: Initializing forms manager
[12/2/2021 3:46:38 PM.116] Error while loading plugin D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Could not load file or assembly 'LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[12/2/2021 3:46:38 PM.116] File name: 'LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null'
[12/2/2021 3:46:38 PM.116] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:46:38 PM.116] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:46:38 PM.116] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection)
[12/2/2021 3:46:38 PM.116] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
[12/2/2021 3:46:38 PM.116] at System.Reflection.Assembly.Load(String assemblyString)
[12/2/2021 3:46:38 PM.116] at System.UnitySerializationHolder.GetRealObject(StreamingContext context)
[12/2/2021 3:46:38 PM.116] 
[12/2/2021 3:46:38 PM.116] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/2/2021 3:46:38 PM.116] at Rage.Plugin.Initialize(String assemblyPath)
[12/2/2021 3:46:38 PM.116] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[12/2/2021 3:46:38 PM.116] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[12/2/2021 3:46:38 PM.116] 
[12/2/2021 3:46:38 PM.116] WRN: Assembly binding logging is turned OFF.
[12/2/2021 3:46:38 PM.116] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
[12/2/2021 3:46:38 PM.116] Note: There is some performance penalty associated with assembly bind failure logging.
[12/2/2021 3:46:38 PM.116] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[12/2/2021 3:46:38 PM.116] 
[12/2/2021 3:48:46 PM.417] <UNLOADED PLUGIN>: Initializing input system
[12/2/2021 3:48:46 PM.418] <UNLOADED PLUGIN>: Initializing game console
[12/2/2021 3:48:46 PM.419] <UNLOADED PLUGIN>: Initializing forms manager
[12/2/2021 3:48:46 PM.434] Error while loading plugin D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Could not load file or assembly 'EUPMenu, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[12/2/2021 3:48:46 PM.434] File name: 'EUPMenu, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null'
[12/2/2021 3:48:46 PM.434] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:48:46 PM.434] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:48:46 PM.434] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection)
[12/2/2021 3:48:46 PM.434] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
[12/2/2021 3:48:46 PM.434] at System.Reflection.Assembly.Load(String assemblyString)
[12/2/2021 3:48:46 PM.434] at System.UnitySerializationHolder.GetRealObject(StreamingContext context)
[12/2/2021 3:48:46 PM.434] 
[12/2/2021 3:48:46 PM.434] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/2/2021 3:48:46 PM.434] at Rage.Plugin.Initialize(String assemblyPath)
[12/2/2021 3:48:46 PM.434] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[12/2/2021 3:48:46 PM.434] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[12/2/2021 3:48:46 PM.434] 
[12/2/2021 3:48:46 PM.434] WRN: Assembly binding logging is turned OFF.
[12/2/2021 3:48:46 PM.434] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
[12/2/2021 3:48:46 PM.434] Note: There is some performance penalty associated with assembly bind failure logging.
[12/2/2021 3:48:46 PM.434] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[12/2/2021 3:48:46 PM.434] 
[12/2/2021 3:48:47 PM.689] <UNLOADED PLUGIN>: Initializing input system
[12/2/2021 3:48:47 PM.689] <UNLOADED PLUGIN>: Initializing game console
[12/2/2021 3:48:47 PM.690] <UNLOADED PLUGIN>: Initializing forms manager
[12/2/2021 3:48:47 PM.745] Error while loading plugin D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Could not load file or assembly 'LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[12/2/2021 3:48:47 PM.745] File name: 'LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null'
[12/2/2021 3:48:47 PM.745] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:48:47 PM.745] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:48:47 PM.745] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection)
[12/2/2021 3:48:47 PM.745] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
[12/2/2021 3:48:47 PM.745] at System.Reflection.Assembly.Load(String assemblyString)
[12/2/2021 3:48:47 PM.745] at System.UnitySerializationHolder.GetRealObject(StreamingContext context)
[12/2/2021 3:48:47 PM.746] 
[12/2/2021 3:48:47 PM.746] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/2/2021 3:48:47 PM.746] at Rage.Plugin.Initialize(String assemblyPath)
[12/2/2021 3:48:47 PM.746] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[12/2/2021 3:48:47 PM.746] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[12/2/2021 3:48:47 PM.746] 
[12/2/2021 3:48:47 PM.746] WRN: Assembly binding logging is turned OFF.
[12/2/2021 3:48:47 PM.746] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
[12/2/2021 3:48:47 PM.746] Note: There is some performance penalty associated with assembly bind failure logging.
[12/2/2021 3:48:47 PM.746] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[12/2/2021 3:48:47 PM.746] 
[12/2/2021 3:48:51 PM.440] <UNLOADED PLUGIN>: Initializing input system
[12/2/2021 3:48:51 PM.441] <UNLOADED PLUGIN>: Initializing game console
[12/2/2021 3:48:51 PM.441] <UNLOADED PLUGIN>: Initializing forms manager
[12/2/2021 3:48:51 PM.457] Error while loading plugin D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Could not load file or assembly 'EUPMenu, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[12/2/2021 3:48:51 PM.457] File name: 'EUPMenu, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null'
[12/2/2021 3:48:51 PM.457] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:48:51 PM.457] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:48:51 PM.457] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection)
[12/2/2021 3:48:51 PM.457] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
[12/2/2021 3:48:51 PM.457] at System.Reflection.Assembly.Load(String assemblyString)
[12/2/2021 3:48:51 PM.457] at System.UnitySerializationHolder.GetRealObject(StreamingContext context)
[12/2/2021 3:48:51 PM.457] 
[12/2/2021 3:48:51 PM.457] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/2/2021 3:48:51 PM.457] at Rage.Plugin.Initialize(String assemblyPath)
[12/2/2021 3:48:51 PM.457] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[12/2/2021 3:48:51 PM.457] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[12/2/2021 3:48:51 PM.457] 
[12/2/2021 3:48:51 PM.457] WRN: Assembly binding logging is turned OFF.
[12/2/2021 3:48:51 PM.457] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
[12/2/2021 3:48:51 PM.457] Note: There is some performance penalty associated with assembly bind failure logging.
[12/2/2021 3:48:51 PM.457] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[12/2/2021 3:48:51 PM.457] 
[12/2/2021 3:48:52 PM.781] <UNLOADED PLUGIN>: Initializing input system
[12/2/2021 3:48:52 PM.782] <UNLOADED PLUGIN>: Initializing game console
[12/2/2021 3:48:52 PM.782] <UNLOADED PLUGIN>: Initializing forms manager
[12/2/2021 3:48:52 PM.837] Error while loading plugin D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Could not load file or assembly 'LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[12/2/2021 3:48:52 PM.837] File name: 'LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null'
[12/2/2021 3:48:52 PM.837] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:48:52 PM.837] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:48:52 PM.837] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection)
[12/2/2021 3:48:52 PM.837] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
[12/2/2021 3:48:52 PM.837] at System.Reflection.Assembly.Load(String assemblyString)
[12/2/2021 3:48:52 PM.837] at System.UnitySerializationHolder.GetRealObject(StreamingContext context)
[12/2/2021 3:48:52 PM.837] 
[12/2/2021 3:48:52 PM.837] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/2/2021 3:48:52 PM.837] at Rage.Plugin.Initialize(String assemblyPath)
[12/2/2021 3:48:52 PM.837] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[12/2/2021 3:48:52 PM.837] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[12/2/2021 3:48:52 PM.837] 
[12/2/2021 3:48:52 PM.837] WRN: Assembly binding logging is turned OFF.
[12/2/2021 3:48:52 PM.837] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
[12/2/2021 3:48:52 PM.837] Note: There is some performance penalty associated with assembly bind failure logging.
[12/2/2021 3:48:52 PM.837] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[12/2/2021 3:48:52 PM.837] 
[12/2/2021 3:49:26 PM.813] <UNLOADED PLUGIN>: Initializing input system
[12/2/2021 3:49:26 PM.813] <UNLOADED PLUGIN>: Initializing game console
[12/2/2021 3:49:26 PM.814] <UNLOADED PLUGIN>: Initializing forms manager
[12/2/2021 3:49:26 PM.829] Error while loading plugin D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Could not load file or assembly 'EUPMenu, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[12/2/2021 3:49:26 PM.829] File name: 'EUPMenu, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null'
[12/2/2021 3:49:26 PM.829] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:49:26 PM.829] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:49:26 PM.829] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection)
[12/2/2021 3:49:26 PM.829] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
[12/2/2021 3:49:26 PM.829] at System.Reflection.Assembly.Load(String assemblyString)
[12/2/2021 3:49:26 PM.829] at System.UnitySerializationHolder.GetRealObject(StreamingContext context)
[12/2/2021 3:49:26 PM.829] 
[12/2/2021 3:49:26 PM.829] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/2/2021 3:49:26 PM.829] at Rage.Plugin.Initialize(String assemblyPath)
[12/2/2021 3:49:26 PM.829] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[12/2/2021 3:49:26 PM.829] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[12/2/2021 3:49:26 PM.829] 
[12/2/2021 3:49:26 PM.829] WRN: Assembly binding logging is turned OFF.
[12/2/2021 3:49:26 PM.829] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
[12/2/2021 3:49:26 PM.829] Note: There is some performance penalty associated with assembly bind failure logging.
[12/2/2021 3:49:26 PM.829] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[12/2/2021 3:49:26 PM.829] 
[12/2/2021 3:49:28 PM.081] <UNLOADED PLUGIN>: Initializing input system
[12/2/2021 3:49:28 PM.081] <UNLOADED PLUGIN>: Initializing game console
[12/2/2021 3:49:28 PM.082] <UNLOADED PLUGIN>: Initializing forms manager
[12/2/2021 3:49:28 PM.137] Error while loading plugin D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Could not load file or assembly 'LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[12/2/2021 3:49:28 PM.137] File name: 'LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null'
[12/2/2021 3:49:28 PM.137] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:49:28 PM.137] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:49:28 PM.137] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection)
[12/2/2021 3:49:28 PM.137] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
[12/2/2021 3:49:28 PM.137] at System.Reflection.Assembly.Load(String assemblyString)
[12/2/2021 3:49:28 PM.137] at System.UnitySerializationHolder.GetRealObject(StreamingContext context)
[12/2/2021 3:49:28 PM.137] 
[12/2/2021 3:49:28 PM.137] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/2/2021 3:49:28 PM.137] at Rage.Plugin.Initialize(String assemblyPath)
[12/2/2021 3:49:28 PM.137] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[12/2/2021 3:49:28 PM.137] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[12/2/2021 3:49:28 PM.137] 
[12/2/2021 3:49:28 PM.137] WRN: Assembly binding logging is turned OFF.
[12/2/2021 3:49:28 PM.137] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
[12/2/2021 3:49:28 PM.137] Note: There is some performance penalty associated with assembly bind failure logging.
[12/2/2021 3:49:28 PM.137] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[12/2/2021 3:49:28 PM.137] 
[12/2/2021 3:50:47 PM.914] <UNLOADED PLUGIN>: Initializing input system
[12/2/2021 3:50:47 PM.915] <UNLOADED PLUGIN>: Initializing game console
[12/2/2021 3:50:47 PM.915] <UNLOADED PLUGIN>: Initializing forms manager
[12/2/2021 3:50:47 PM.927] Error while loading plugin D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Could not load file or assembly 'EUPMenu, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[12/2/2021 3:50:47 PM.927] File name: 'EUPMenu, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null'
[12/2/2021 3:50:47 PM.927] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:50:47 PM.927] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:50:47 PM.927] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection)
[12/2/2021 3:50:47 PM.927] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
[12/2/2021 3:50:47 PM.927] at System.Reflection.Assembly.Load(String assemblyString)
[12/2/2021 3:50:47 PM.927] at System.UnitySerializationHolder.GetRealObject(StreamingContext context)
[12/2/2021 3:50:47 PM.927] 
[12/2/2021 3:50:47 PM.927] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/2/2021 3:50:47 PM.927] at Rage.Plugin.Initialize(String assemblyPath)
[12/2/2021 3:50:47 PM.927] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[12/2/2021 3:50:47 PM.927] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[12/2/2021 3:50:47 PM.927] 
[12/2/2021 3:50:47 PM.927] WRN: Assembly binding logging is turned OFF.
[12/2/2021 3:50:47 PM.927] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
[12/2/2021 3:50:47 PM.927] Note: There is some performance penalty associated with assembly bind failure logging.
[12/2/2021 3:50:47 PM.927] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[12/2/2021 3:50:47 PM.927] 
[12/2/2021 3:50:49 PM.080] <UNLOADED PLUGIN>: Initializing input system
[12/2/2021 3:50:49 PM.080] <UNLOADED PLUGIN>: Initializing game console
[12/2/2021 3:50:49 PM.081] <UNLOADED PLUGIN>: Initializing forms manager
[12/2/2021 3:50:49 PM.136] Error while loading plugin D:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll. Plugin is skipped during reload. Exception: System.IO.FileNotFoundException: Could not load file or assembly 'LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
[12/2/2021 3:50:49 PM.136] File name: 'LSPD First Response, Version=0.4.7874.38392, Culture=neutral, PublicKeyToken=null'
[12/2/2021 3:50:49 PM.136] at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:50:49 PM.136] at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
[12/2/2021 3:50:49 PM.136] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean forIntrospection)
[12/2/2021 3:50:49 PM.136] at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
[12/2/2021 3:50:49 PM.136] at System.Reflection.Assembly.Load(String assemblyString)
[12/2/2021 3:50:49 PM.136] at System.UnitySerializationHolder.GetRealObject(StreamingContext context)
[12/2/2021 3:50:49 PM.136] 
[12/2/2021 3:50:49 PM.136] at Rage.RemotePlugin.Initialize(String assemblyPath)
[12/2/2021 3:50:49 PM.136] at Rage.Plugin.Initialize(String assemblyPath)
[12/2/2021 3:50:49 PM.136] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent)
[12/2/2021 3:50:49 PM.136] at Rage.HookManager.ReloadAllPlugins(Boolean terminate)
[12/2/2021 3:50:49 PM.136] 
[12/2/2021 3:50:49 PM.136] WRN: Assembly binding logging is turned OFF.
[12/2/2021 3:50:49 PM.136] To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
[12/2/2021 3:50:49 PM.136] Note: There is some performance penalty associated with assembly bind failure logging.
[12/2/2021 3:50:49 PM.136] To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[12/2/2021 3:50:49 PM.136] 

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