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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

crashes near police stations

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[7/5/2021 1:44:00 PM.918] Started new log on 7/5/2021 1:44:00 PM.918
[7/5/2021 1:44:00 PM.920] ====================================================================================================
[7/5/2021 1:44:00 PM.907] Log path: C:\Program Files\Epic Games\GTAV\RagePluginHook.log
[7/5/2021 1:44:00 PM.920] Log verbosity: Trivial
[7/5/2021 1:44:00 PM.923] Initializing input system
[7/5/2021 1:44:00 PM.926] Initializing game console
[7/5/2021 1:44:00 PM.936] Console key has been set to F4 (key code: 115)
[7/5/2021 1:44:01 PM.024] Initializing console variable "ConsoleScrollAmount".
[7/5/2021 1:44:01 PM.025] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[7/5/2021 1:44:01 PM.030] Read value: <null>
[7/5/2021 1:44:01 PM.030] Initializing console variable "ConsoleKey".
[7/5/2021 1:44:01 PM.030] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[7/5/2021 1:44:01 PM.033] Read value: F4
[7/5/2021 1:44:01 PM.033] Setting value of console variable "ConsoleKey" to stored value.
[7/5/2021 1:44:01 PM.033] Console key has been set to F4 (key code: 115)
[7/5/2021 1:44:01 PM.033] Initializing console variable "PluginTimeoutThreshold".
[7/5/2021 1:44:01 PM.033] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[7/5/2021 1:44:01 PM.042] Read value: 60000
[7/5/2021 1:44:01 PM.042] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[7/5/2021 1:44:01 PM.042] Initializing console variable "AlwaysShowConsoleOutput".
[7/5/2021 1:44:01 PM.043] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[7/5/2021 1:44:01 PM.044] Read value: <null>
[7/5/2021 1:44:01 PM.044] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[7/5/2021 1:44:01 PM.044] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[7/5/2021 1:44:01 PM.047] Read value: False
[7/5/2021 1:44:01 PM.047] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[7/5/2021 1:44:01 PM.047] Initializing console variable "ShowOnScreenWarnings".
[7/5/2021 1:44:01 PM.047] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[7/5/2021 1:44:01 PM.049] Read value: <null>
[7/5/2021 1:44:01 PM.049] Console initialized
[7/5/2021 1:44:01 PM.049] Initializing forms manager
[7/5/2021 1:44:01 PM.050] Cleaning temp folder
[7/5/2021 1:44:01 PM.054] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V
[7/5/2021 1:44:01 PM.062] ================ RAGE Plugin Hook ================
[7/5/2021 1:44:01 PM.071] Detected Windows 10 Home (64-bit) (10.0.19042.0)!
[7/5/2021 1:44:01 PM.072] Checking game support
[7/5/2021 1:44:01 PM.343] Product name: Grand Theft Auto V
[7/5/2021 1:44:01 PM.343] Product version: 1.0.2245.0
[7/5/2021 1:44:01 PM.343] Is steam version: False
[7/5/2021 1:44:01 PM.344] Initializing DirectX
[7/5/2021 1:44:01 PM.345] Initializing Direct3D
[7/5/2021 1:44:01 PM.346] Getting game swap chain
[7/5/2021 1:44:01 PM.375] Swap Chain created: 0x7FF740CE46F0
[7/5/2021 1:44:01 PM.375] Swap Chain VTable: 0x24A7F418310
[7/5/2021 1:44:01 PM.375] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[7/5/2021 1:44:01 PM.375] D3D11Present: 0x7FFA5DDD59E0
[7/5/2021 1:44:01 PM.375] D3D11ResizeBuffers: 0x7FFA5DDF11E0
[7/5/2021 1:44:01 PM.375] D3D11ResizeTarget: 0x7FFA5DE3C7F0
[7/5/2021 1:44:01 PM.375] D3D11SetFullscreenState: 0x7FFA5DDF2FA0
[7/5/2021 1:44:01 PM.376] Direct3D initialized
[7/5/2021 1:44:01 PM.376] Initialized DirectX
[7/5/2021 1:44:01 PM.376] Direct3D watcher thread spawned
[7/5/2021 1:44:01 PM.383] Getting device
[7/5/2021 1:44:01 PM.383] Retrieved device
[7/5/2021 1:44:01 PM.383] Creating wrapper
[7/5/2021 1:44:01 PM.448] Wrapper created
[7/5/2021 1:44:01 PM.452] Effect created
[7/5/2021 1:44:01 PM.452] Creating buffer
[7/5/2021 1:44:01 PM.452] Created buffer
[7/5/2021 1:44:01 PM.452] Creating blend state
[7/5/2021 1:44:01 PM.452] Created blend state
[7/5/2021 1:44:01 PM.452] Done with creation
[7/5/2021 1:44:01 PM.506] Initializing texture system.
[7/5/2021 1:44:01 PM.506] Initializing texture system; phase 1
[7/5/2021 1:44:01 PM.506] Initializing texture system; phase 2
[7/5/2021 1:44:01 PM.514] Initializing texture system; phase 3
[7/5/2021 1:44:01 PM.514] Initializing texture system; phase 4
[7/5/2021 1:44:01 PM.522] Initializing texture system; phase 5
[7/5/2021 1:44:01 PM.523] Initializing texture system; phase 6
[7/5/2021 1:44:01 PM.524] Initializing texture system; phase 7
[7/5/2021 1:44:01 PM.526] Initializing texture system; phase 8
[7/5/2021 1:44:01 PM.527] Initializing texture system; phase 9
[7/5/2021 1:44:01 PM.528] Initializing texture system; phase 10
[7/5/2021 1:44:01 PM.530] Initializing texture system; phase 11
[7/5/2021 1:44:01 PM.530] Initializing texture system; phase 12
[7/5/2021 1:44:01 PM.532] Initializing texture system; phase 13
[7/5/2021 1:44:01 PM.532] Initializing texture system; phase 14
[7/5/2021 1:44:06 PM.378] Direct3D watcher thread ended
[7/5/2021 1:44:31 PM.938] LoadingScreenMsg: Initializing game support
[7/5/2021 1:44:32 PM.189] Initializing game support
[7/5/2021 1:44:37 PM.741] LoadingScreenMsg: Velocity limit removed
[7/5/2021 1:44:38 PM.065] Compatibility level: 0
[7/5/2021 1:44:38 PM.065] Supported version detected
[7/5/2021 1:44:38 PM.065] ==================================================
[7/5/2021 1:44:38 PM.065] LoadingScreenMsg: Patching code
[7/5/2021 1:44:38 PM.315] LoadingScreenMsg: Waiting for game initialization
[7/5/2021 1:44:38 PM.567] Waiting for game initialization
[7/5/2021 1:44:38 PM.667] LoadingScreenMsg: Initializing core
[7/5/2021 1:44:38 PM.918] Initializing hook
[7/5/2021 1:44:43 PM.948] LoadingScreenMsg: Completing interoperability
[7/5/2021 1:44:44 PM.199] Completing interoperability
[7/5/2021 1:44:44 PM.199] Initialization code 1.
[7/5/2021 1:44:44 PM.199] Initialization code 2.
[7/5/2021 1:44:44 PM.199] Initialization code 3.
[7/5/2021 1:44:44 PM.206] 1 Address: 0x00007FF73EBA491C
[7/5/2021 1:44:44 PM.206] Calling func 1
[7/5/2021 1:44:44 PM.222] 2 Address: 0x00007FF73F73B802
[7/5/2021 1:44:44 PM.222] 3 Address: 0x00007FF73E175C82
[7/5/2021 1:44:44 PM.251] Address: 0x00007FF73F73B7AC
[7/5/2021 1:44:44 PM.251] Unknown var: 0x00007FF740773CD0
[7/5/2021 1:44:44 PM.251] Initialization code 4.
[7/5/2021 1:44:44 PM.251] Initialization code 5.
[7/5/2021 1:44:44 PM.251] Completing interoperability, phase 1
[7/5/2021 1:44:44 PM.251] Completing interoperability, phase 2
[7/5/2021 1:44:44 PM.251] Completing interoperability, phase 3
[7/5/2021 1:44:44 PM.251] Completing interoperability, phase 4
[7/5/2021 1:44:44 PM.251] Completing interoperability, phase 5
[7/5/2021 1:44:44 PM.251] Completing interoperability, phase 6
[7/5/2021 1:44:44 PM.251] Completing interoperability, phase 7
[7/5/2021 1:44:44 PM.251] LoadingScreenMsg: 
[7/5/2021 1:44:44 PM.502] LoadingScreenMsg: Loading Story Mode
[7/5/2021 1:44:45 PM.454] LoadingScreenMsg: Loading and Populating Game World
[7/5/2021 1:44:45 PM.705] LoadingScreenMsg: 
[7/5/2021 1:45:02 PM.632] Initializing console variable "IsDeveloperModeEnabled".
[7/5/2021 1:45:02 PM.632] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[7/5/2021 1:45:02 PM.634] Read value: <null>
[7/5/2021 1:45:02 PM.634] Initializing console variable "TimeScale".
[7/5/2021 1:45:02 PM.634] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[7/5/2021 1:45:02 PM.634] Read value: <null>
[7/5/2021 1:45:05 PM.091] <UNLOADED PLUGIN>: Initializing input system
[7/5/2021 1:45:05 PM.092] <UNLOADED PLUGIN>: Initializing game console
[7/5/2021 1:45:05 PM.093] <UNLOADED PLUGIN>: Initializing forms manager
[7/5/2021 1:45:07 PM.984] <UNLOADED PLUGIN>: Initializing input system
[7/5/2021 1:45:07 PM.984] <UNLOADED PLUGIN>: Initializing game console
[7/5/2021 1:45:07 PM.986] <UNLOADED PLUGIN>: Initializing forms manager
[7/5/2021 1:45:10 PM.602] <UNLOADED PLUGIN>: Initializing input system
[7/5/2021 1:45:10 PM.603] <UNLOADED PLUGIN>: Initializing game console
[7/5/2021 1:45:10 PM.605] <UNLOADED PLUGIN>: Initializing forms manager
[7/5/2021 1:45:11 PM.007] LSPD First Response: [TRACE] Started loading LSPDFR
[7/5/2021 1:45:11 PM.007] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7800.3124)
[7/5/2021 1:45:11 PM.008] LSPD First Response: [INFO] Compiled on 9 May 2021 23:44:07 UTC
[7/5/2021 1:45:11 PM.008] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[7/5/2021 1:45:17 PM.963] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[7/5/2021 1:45:40 PM.121] LSPD First Response: [TRACE] Game has stopped loading
[7/5/2021 1:45:43 PM.356] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/5/2021 1:45:43 PM.369] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/5/2021 1:45:43 PM.380] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[7/5/2021 1:45:43 PM.647] LSPD First Response: [WARN] No name for outfit variation at line 23
[7/5/2021 1:45:43 PM.647] LSPD First Response: [WARN] No name for outfit variation at line 31
[7/5/2021 1:45:43 PM.647] LSPD First Response: [WARN] No name for outfit variation at line 39
[7/5/2021 1:45:43 PM.647] LSPD First Response: [WARN] No name for outfit variation at line 64
[7/5/2021 1:45:43 PM.647] LSPD First Response: [WARN] No name for outfit variation at line 72
[7/5/2021 1:45:43 PM.647] LSPD First Response: [WARN] No name for outfit variation at line 80
[7/5/2021 1:45:43 PM.648] LSPD First Response: [WARN] No name for outfit variation at line 111
[7/5/2021 1:45:43 PM.648] LSPD First Response: [WARN] No name for outfit variation at line 138
[7/5/2021 1:45:43 PM.650] LSPD First Response: [WARN] No name for outfit variation at line 174
[7/5/2021 1:45:43 PM.650] LSPD First Response: [WARN] No name for outfit variation at line 207
[7/5/2021 1:45:43 PM.650] LSPD First Response: [WARN] No name for outfit variation at line 220
[7/5/2021 1:45:43 PM.650] LSPD First Response: [WARN] No name for outfit variation at line 259
[7/5/2021 1:45:43 PM.650] LSPD First Response: [WARN] No name for outfit variation at line 273
[7/5/2021 1:45:43 PM.651] LSPD First Response: [WARN] No name for outfit variation at line 309
[7/5/2021 1:45:43 PM.651] LSPD First Response: [WARN] No name for outfit variation at line 323
[7/5/2021 1:45:43 PM.651] LSPD First Response: [WARN] No name for outfit variation at line 363
[7/5/2021 1:45:43 PM.651] LSPD First Response: [WARN] No name for outfit variation at line 391
[7/5/2021 1:45:43 PM.651] LSPD First Response: [WARN] No name for outfit variation at line 425
[7/5/2021 1:45:43 PM.651] LSPD First Response: [WARN] No name for outfit variation at line 453
[7/5/2021 1:45:43 PM.651] LSPD First Response: [WARN] No name for outfit variation at line 484
[7/5/2021 1:45:43 PM.651] LSPD First Response: [WARN] No name for outfit variation at line 502
[7/5/2021 1:45:43 PM.651] LSPD First Response: [WARN] No name for outfit variation at line 529
[7/5/2021 1:45:43 PM.651] LSPD First Response: [WARN] No name for outfit variation at line 547
[7/5/2021 1:45:43 PM.651] LSPD First Response: [WARN] No name for outfit variation at line 581
[7/5/2021 1:45:43 PM.651] LSPD First Response: [WARN] No name for outfit variation at line 615
[7/5/2021 1:45:43 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 650
[7/5/2021 1:45:43 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 677
[7/5/2021 1:45:43 PM.652] LSPD First Response: [WARN] No name for outfit variation at line 711
[7/5/2021 1:45:43 PM.653] LSPD First Response: [WARN] No name for outfit variation at line 741
[7/5/2021 1:45:43 PM.654] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/5/2021 1:45:43 PM.654] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/5/2021 1:45:43 PM.654] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[7/5/2021 1:45:43 PM.660] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[7/5/2021 1:45:43 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 25
[7/5/2021 1:45:43 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[7/5/2021 1:45:43 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 32
[7/5/2021 1:45:43 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[7/5/2021 1:45:43 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 39
[7/5/2021 1:45:43 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[7/5/2021 1:45:43 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 47
[7/5/2021 1:45:43 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[7/5/2021 1:45:43 PM.661] LSPD First Response: [WARN] No name for outfit variation at line 56
[7/5/2021 1:45:43 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[7/5/2021 1:45:43 PM.661] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 85
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 92
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 100
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 129
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 136
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 143
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 151
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 160
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 189
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 196
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 204
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[7/5/2021 1:45:43 PM.662] LSPD First Response: [WARN] No name for outfit variation at line 233
[7/5/2021 1:45:43 PM.663] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[7/5/2021 1:45:43 PM.663] LSPD First Response: [WARN] No name for outfit variation at line 240
[7/5/2021 1:45:43 PM.663] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[7/5/2021 1:45:43 PM.663] LSPD First Response: [WARN] No name for outfit variation at line 247
[7/5/2021 1:45:43 PM.663] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[7/5/2021 1:45:43 PM.663] LSPD First Response: [WARN] No name for outfit variation at line 255
[7/5/2021 1:45:43 PM.663] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[7/5/2021 1:45:43 PM.663] LSPD First Response: [WARN] No name for outfit variation at line 264
[7/5/2021 1:45:43 PM.663] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[7/5/2021 1:45:43 PM.663] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[7/5/2021 1:45:43 PM.664] LSPD First Response: [WARN] No name for outfit variation at line 293
[7/5/2021 1:45:43 PM.664] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[7/5/2021 1:45:43 PM.664] LSPD First Response: [WARN] No name for outfit variation at line 300
[7/5/2021 1:45:43 PM.664] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[7/5/2021 1:45:43 PM.664] LSPD First Response: [WARN] No name for outfit variation at line 308
[7/5/2021 1:45:43 PM.664] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[7/5/2021 1:45:43 PM.665] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[7/5/2021 1:45:43 PM.665] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[7/5/2021 1:45:43 PM.665] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[7/5/2021 1:45:43 PM.665] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[7/5/2021 1:45:43 PM.665] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[7/5/2021 1:45:43 PM.665] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[7/5/2021 1:45:43 PM.665] LSPD First Response: [WARN] No name for outfit variation at line 494
[7/5/2021 1:45:43 PM.665] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[7/5/2021 1:45:43 PM.665] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[7/5/2021 1:45:43 PM.665] LSPD First Response: [WARN] No name for outfit variation at line 520
[7/5/2021 1:45:43 PM.665] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[7/5/2021 1:45:43 PM.665] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[7/5/2021 1:45:43 PM.665] LSPD First Response: [WARN] No name for outfit variation at line 546
[7/5/2021 1:45:43 PM.665] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[7/5/2021 1:45:43 PM.665] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[7/5/2021 1:45:43 PM.665] LSPD First Response: [WARN] No name for outfit variation at line 572
[7/5/2021 1:45:43 PM.665] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[7/5/2021 1:45:43 PM.665] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[7/5/2021 1:45:43 PM.665] LSPD First Response: [WARN] No name for outfit variation at line 598
[7/5/2021 1:45:43 PM.665] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[7/5/2021 1:45:43 PM.666] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[7/5/2021 1:45:43 PM.666] LSPD First Response: [WARN] No name for outfit variation at line 624
[7/5/2021 1:45:43 PM.666] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[7/5/2021 1:45:43 PM.666] LSPD First Response: [WARN] No name for outfit variation at line 732
[7/5/2021 1:45:43 PM.666] LSPD First Response: [WARN] No name for outfit variation at line 764
[7/5/2021 1:45:43 PM.666] LSPD First Response: [WARN] No name for outfit variation at line 796
[7/5/2021 1:45:43 PM.666] LSPD First Response: [WARN] No name for outfit variation at line 828
[7/5/2021 1:45:43 PM.666] LSPD First Response: [WARN] No name for outfit variation at line 951
[7/5/2021 1:45:43 PM.666] LSPD First Response: [WARN] No name for outfit variation at line 976
[7/5/2021 1:45:43 PM.666] LSPD First Response: [WARN] No name for outfit variation at line 1002
[7/5/2021 1:45:43 PM.666] LSPD First Response: [WARN] No name for outfit variation at line 1028
[7/5/2021 1:45:43 PM.666] LSPD First Response: [WARN] No name for outfit variation at line 1054
[7/5/2021 1:45:43 PM.667] LSPD First Response: [WARN] No name for outfit variation at line 1133
[7/5/2021 1:45:43 PM.667] LSPD First Response: [WARN] No name for outfit variation at line 1160
[7/5/2021 1:45:43 PM.667] LSPD First Response: [WARN] No name for outfit variation at line 1187
[7/5/2021 1:45:43 PM.667] LSPD First Response: [WARN] No name for outfit variation at line 1214
[7/5/2021 1:45:43 PM.667] LSPD First Response: [WARN] No name for outfit variation at line 1241
[7/5/2021 1:45:43 PM.667] LSPD First Response: [WARN] No name for outfit variation at line 1268
[7/5/2021 1:45:43 PM.667] LSPD First Response: [WARN] No name for outfit variation at line 1297
[7/5/2021 1:45:43 PM.667] LSPD First Response: [WARN] No name for outfit variation at line 1330
[7/5/2021 1:45:43 PM.667] LSPD First Response: [WARN] No name for outfit variation at line 1363
[7/5/2021 1:45:43 PM.668] LSPD First Response: [WARN] No name for outfit variation at line 1396
[7/5/2021 1:45:43 PM.668] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[7/5/2021 1:45:44 PM.929] LSPD First Response: [TRACE] Adding Ben J. as character
[7/5/2021 1:45:45 PM.115] LSPD First Response: [TRACE] Adding Michelle Meto as character
[7/5/2021 1:45:45 PM.117] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[7/5/2021 1:45:45 PM.118] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[7/5/2021 1:45:45 PM.231] LSPD First Response: [TRACE] Adding Casper Woods as character
[7/5/2021 1:45:45 PM.491] LSPD First Response: [TRACE] Adding Mario Castellano as character
[7/5/2021 1:45:45 PM.522] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/5/2021 1:45:45 PM.522] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/5/2021 1:45:45 PM.522] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[7/5/2021 1:45:45 PM.528] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/5/2021 1:45:45 PM.528] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/5/2021 1:45:45 PM.529] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[7/5/2021 1:45:45 PM.533] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/5/2021 1:45:45 PM.533] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/5/2021 1:45:45 PM.533] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[7/5/2021 1:45:45 PM.585] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/5/2021 1:45:45 PM.585] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/5/2021 1:45:45 PM.585] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[7/5/2021 1:45:45 PM.600] LSPD First Response: [TRACE] Failed to parse  as chance
[7/5/2021 1:45:45 PM.605] LSPD First Response: [TRACE] Player was in vehicle: False
[7/5/2021 1:45:45 PM.605] LSPD First Response: [TRACE] Last selected character was Casper Woods, should spawn as last character True
[7/5/2021 1:45:45 PM.606] LSPD First Response: [TRACE] Loading last selected character Casper Woods
[7/5/2021 1:45:45 PM.608] LSPD First Response: [INFO] Changing current player character to Casper Woods
[7/5/2021 1:45:45 PM.651] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[7/5/2021 1:45:45 PM.652] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[7/5/2021 1:45:45 PM.653] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[7/5/2021 1:45:46 PM.224] LSPD First Response: [TRACE] Cached 1283 decorators for index 3
[7/5/2021 1:45:46 PM.234] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_03
[7/5/2021 1:45:46 PM.235] LSPD First Response: [TRACE] CharacterSelected: 10
[7/5/2021 1:45:46 PM.235] LSPD First Response: [TRACE] Character changed, creating new stats object
[7/5/2021 1:45:47 PM.584] LSPD First Response: [TRACE] Starting custom cop walk style task
[7/5/2021 1:45:47 PM.776] LSPD First Response: [TRACE] Set last player walk style back: Cop
[7/5/2021 1:45:47 PM.805] LSPD First Response: [TRACE] Initialized telemtry service
[7/5/2021 1:45:47 PM.964] LSPD First Response: We have 4 appartments registered
[7/5/2021 1:45:47 PM.971] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23
[7/5/2021 1:45:47 PM.980] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[7/5/2021 1:45:47 PM.982] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058
[7/5/2021 1:45:47 PM.983] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[7/5/2021 1:45:47 PM.984] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962
[7/5/2021 1:45:47 PM.985] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[7/5/2021 1:45:47 PM.987] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571
[7/5/2021 1:45:47 PM.988] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[7/5/2021 1:45:47 PM.988] LSPD First Response: ApartmentManager initialized
[7/5/2021 1:45:47 PM.994] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[7/5/2021 1:45:47 PM.995] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[7/5/2021 1:45:47 PM.999] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[7/5/2021 1:45:48 PM.187] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[7/5/2021 1:45:48 PM.693] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[7/5/2021 1:45:48 PM.708] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[7/5/2021 1:45:48 PM.709] LSPD First Response: [TRACE] Saved apt: 
[7/5/2021 1:45:48 PM.740] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[7/5/2021 1:45:48 PM.752] LSPD First Response: [TRACE] Thread Marker #1 initialized
[7/5/2021 1:45:48 PM.840] LSPD First Response: [TRACE] Thread Marker #2 initialized
[7/5/2021 1:45:48 PM.840] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[7/5/2021 1:45:48 PM.840] LSPD First Response: [TRACE] Thread Marker #3 initialized
[7/5/2021 1:45:48 PM.840] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[7/5/2021 1:45:48 PM.840] LSPD First Response: [TRACE] Thread Marker #4 initialized
[7/5/2021 1:45:48 PM.841] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[7/5/2021 1:45:49 PM.179] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[7/5/2021 1:45:49 PM.208] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[7/5/2021 1:45:49 PM.251] LSPD First Response: [TRACE] Set title to Casper Woods for Interaction Menu
[7/5/2021 1:45:49 PM.256] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[7/5/2021 1:45:49 PM.268] LSPD First Response: [TRACE] Set title to Casper Woods for Police Radio
[7/5/2021 1:45:49 PM.315] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[7/5/2021 1:45:49 PM.336] LSPD First Response: [TRACE] Set title to Casper Woods for Vehicle Options
[7/5/2021 1:45:49 PM.360] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[7/5/2021 1:45:49 PM.368] LSPD First Response: [TRACE] Set title to Casper Woods for Inventory
[7/5/2021 1:45:49 PM.379] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[7/5/2021 1:45:49 PM.388] LSPD First Response: [TRACE] Set title to Casper Woods for Settings
[7/5/2021 1:45:49 PM.408] LSPD First Response: [TRACE] Saved apt: 
[7/5/2021 1:45:49 PM.573] LSPD First Response: [TRACE] Starting custom cop walk style task
[7/5/2021 1:45:49 PM.621] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[7/5/2021 1:45:49 PM.755] LSPD First Response: [TRACE] Requested Audio
[7/5/2021 1:45:49 PM.829] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[7/5/2021 1:45:50 PM.779] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[7/5/2021 1:45:51 PM.008] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/5/2021 1:45:51 PM.009] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/5/2021 1:45:51 PM.009] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[7/5/2021 1:45:51 PM.090] LSPD First Response: [INFO] Vinewood Police Station
[7/5/2021 1:45:51 PM.090] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8
[7/5/2021 1:45:51 PM.091] LSPD First Response: [INFO] La Mesa Police Station
[7/5/2021 1:45:51 PM.091] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826.8 Y:-1290 Z:28.24
[7/5/2021 1:45:51 PM.091] LSPD First Response: [INFO] Rockford Hills Police Station
[7/5/2021 1:45:51 PM.091] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561.65 Y:-131.65 Z:38.21
[7/5/2021 1:45:51 PM.092] LSPD First Response: [INFO] Vespucci Police Station
[7/5/2021 1:45:51 PM.092] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32
[7/5/2021 1:45:51 PM.092] LSPD First Response: [INFO] Downtown Police Station
[7/5/2021 1:45:51 PM.092] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30
[7/5/2021 1:45:51 PM.092] LSPD First Response: [INFO] Davis Sheriff Station
[7/5/2021 1:45:51 PM.093] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29
[7/5/2021 1:45:51 PM.093] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[7/5/2021 1:45:51 PM.093] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848.73 Y:3689.98 Z:34.27
[7/5/2021 1:45:51 PM.094] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[7/5/2021 1:45:51 PM.094] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448.22 Y:6008.23 Z:31.72
[7/5/2021 1:45:51 PM.094] LSPD First Response: [INFO] Beaver Bush Ranger Station
[7/5/2021 1:45:51 PM.094] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379.31 Y:792.06 Z:190.41
[7/5/2021 1:45:51 PM.094] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[7/5/2021 1:45:51 PM.094] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03
[7/5/2021 1:45:51 PM.094] LSPD First Response: [INFO] Bolingbroke Penitentiary
[7/5/2021 1:45:51 PM.094] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67
[7/5/2021 1:45:51 PM.116] LSPD First Response: [TRACE] Auto started component Debug #1
[7/5/2021 1:45:51 PM.117] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[7/5/2021 1:45:51 PM.117] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[7/5/2021 1:45:51 PM.118] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[7/5/2021 1:45:51 PM.118] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[7/5/2021 1:45:51 PM.120] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[7/5/2021 1:45:51 PM.120] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[7/5/2021 1:45:51 PM.121] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[7/5/2021 1:45:51 PM.124] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[7/5/2021 1:45:51 PM.128] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[7/5/2021 1:45:51 PM.128] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[7/5/2021 1:45:51 PM.131] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[7/5/2021 1:45:51 PM.132] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[7/5/2021 1:45:51 PM.136] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[7/5/2021 1:45:51 PM.139] LSPD First Response: [TRACE] Preloading node data
[7/5/2021 1:45:51 PM.312] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync.
[7/5/2021 1:45:51 PM.313] LSPD First Response: [TRACE] Terminal server version: 0.2
[7/5/2021 1:45:51 PM.313] LSPD First Response: [INFO] Connected to LSPDFR Sync via session ca496827-3bd3-48e1-a0ba-c28cdddca3b3. Enhanced features available.
[7/5/2021 1:45:51 PM.368] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[7/5/2021 1:45:51 PM.372] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[7/5/2021 1:45:51 PM.372] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[7/5/2021 1:45:53 PM.787] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[7/5/2021 1:45:57 PM.349] LSPD First Response: [TRACE] Done preloading node data
[7/5/2021 1:45:57 PM.349] LSPD First Response: [TRACE] Preloading node data
[7/5/2021 1:45:57 PM.349] LSPD First Response: [TRACE] Done preloading node data
[7/5/2021 1:45:57 PM.350] LSPD First Response: [TRACE] SwitchToCharacter: Casper Woods
[7/5/2021 1:45:57 PM.355] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character
[7/5/2021 1:45:57 PM.355] LSPD First Response: [TRACE] Saved apt: 
[7/5/2021 1:45:57 PM.360] LSPD First Response: [TRACE] Entered apartment 4 Integrity Way
[7/5/2021 1:45:59 PM.517] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[7/5/2021 1:45:59 PM.539] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[7/5/2021 1:45:59 PM.540] LSPD First Response: [TRACE] Disabling ambient game police chases
[7/5/2021 1:45:59 PM.566] LSPD First Response: [TRACE] Disabled ambient game police chases
[7/5/2021 1:45:59 PM.568] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[7/5/2021 1:45:59 PM.579] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[7/5/2021 1:45:59 PM.588] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[7/5/2021 1:45:59 PM.589] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[7/5/2021 1:46:00 PM.801] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[7/5/2021 1:46:00 PM.801] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[7/5/2021 1:46:01 PM.552] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[7/5/2021 1:46:01 PM.554] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[7/5/2021 1:46:01 PM.555] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[7/5/2021 1:46:01 PM.556] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[7/5/2021 1:46:01 PM.556] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[7/5/2021 1:46:01 PM.556] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[7/5/2021 1:46:01 PM.564] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[7/5/2021 1:46:01 PM.573] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[7/5/2021 1:46:01 PM.575] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[7/5/2021 1:46:01 PM.575] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[7/5/2021 1:46:01 PM.577] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[7/5/2021 1:46:01 PM.620] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[7/5/2021 1:46:01 PM.627] LSPD First Response: [TRACE] Thread Marker #5 initialized
[7/5/2021 1:46:01 PM.628] LSPD First Response: [TRACE] Thread Debug #1 initialized
[7/5/2021 1:46:01 PM.638] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[7/5/2021 1:46:01 PM.639] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[7/5/2021 1:46:01 PM.663] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[7/5/2021 1:46:01 PM.669] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[7/5/2021 1:46:01 PM.676] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[7/5/2021 1:46:02 PM.718] LSPD First Response: [TRACE] Loaded Apartment: 4 Integrity Way, Interior is 147969
[7/5/2021 1:46:03 PM.809] LSPD First Response: [TRACE] Shower: Prop Constructor Started
[7/5/2021 1:46:03 PM.809] LSPD First Response: [TRACE] Shower: Prop Constructor Finished
[7/5/2021 1:46:03 PM.831] LSPD First Response: [TRACE] Bed: Prop Constructor Started
[7/5/2021 1:46:03 PM.831] LSPD First Response: [TRACE] Bed: Prop Constructor Finished
[7/5/2021 1:46:03 PM.835] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Started
[7/5/2021 1:46:03 PM.835] LSPD First Response: [TRACE] Wardrobe: Prop Constructor Finished
[7/5/2021 1:46:03 PM.842] LSPD First Response: [TRACE] Chair: Prop Constructor Started
[7/5/2021 1:46:03 PM.842] LSPD First Response: [TRACE] Chair: Prop Constructor Finished
[7/5/2021 1:46:03 PM.847] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[7/5/2021 1:46:03 PM.847] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[7/5/2021 1:46:03 PM.849] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[7/5/2021 1:46:03 PM.849] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[7/5/2021 1:46:03 PM.849] LSPD First Response: [TRACE] Radio: Prop Constructor Started
[7/5/2021 1:46:03 PM.849] LSPD First Response: [TRACE] Radio: Prop Constructor Finished
[7/5/2021 1:46:03 PM.852] LSPD First Response: [TRACE] Green Juice: Prop Constructor Started
[7/5/2021 1:46:03 PM.852] LSPD First Response: [TRACE] Green Juice: Prop Constructor Finished
[7/5/2021 1:46:03 PM.856] LSPD First Response: [TRACE] Wine: Prop Constructor Started
[7/5/2021 1:46:03 PM.856] LSPD First Response: [TRACE] Wine: Prop Constructor Finished
[7/5/2021 1:46:03 PM.856] LSPD First Response: [TRACE] Whisky: Prop Constructor Started
[7/5/2021 1:46:03 PM.856] LSPD First Response: [TRACE] Whisky: Prop Constructor Finished
[7/5/2021 1:46:03 PM.903] LSPD First Response: [TRACE] Updating scaleform
[7/5/2021 1:46:03 PM.913] LSPD First Response: [TRACE] Updating scaleform
[7/5/2021 1:46:03 PM.915] LSPD First Response: [TRACE] Updating scaleform
[7/5/2021 1:46:03 PM.915] LSPD First Response: [TRACE] Updating scaleform
[7/5/2021 1:46:03 PM.915] LSPD First Response: [TRACE] Updating scaleform
[7/5/2021 1:46:03 PM.916] LSPD First Response: [TRACE] Updating scaleform
[7/5/2021 1:46:03 PM.916] LSPD First Response: [TRACE] Successfully loaded interior for: 4 Integrity Way
[7/5/2021 1:46:03 PM.978] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No shower was found.
[7/5/2021 1:46:04 PM.011] LSPD First Response: [TRACE] Reset shower positions
[7/5/2021 1:46:04 PM.012] LSPD First Response: [TRACE] Reset shower positions
[7/5/2021 1:46:04 PM.017] LSPD First Response: [TRACE] Ended Shower
[7/5/2021 1:46:04 PM.025] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager
[7/5/2021 1:46:04 PM.025] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1)
[7/5/2021 1:46:04 PM.030] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down
[7/5/2021 1:46:04 PM.033] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized
[7/5/2021 1:46:04 PM.039] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized
[7/5/2021 1:46:04 PM.041] LSPD First Response: [TRACE] Started new menu thread MenuBase #10
[7/5/2021 1:46:04 PM.091] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized
[7/5/2021 1:46:04 PM.106] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized
[7/5/2021 1:46:04 PM.108] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: Couldn't find v_res_mm_audio for radio at: X:-21.72 Y:-580.76 Z:98.78
[7/5/2021 1:46:04 PM.110] LSPD First Response: [TRACE] Ended Radio
[7/5/2021 1:46:04 PM.111] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager
[7/5/2021 1:46:04 PM.111] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5)
[7/5/2021 1:46:04 PM.111] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down
[7/5/2021 1:46:04 PM.112] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized
[7/5/2021 1:46:04 PM.113] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: Couldn't find v_res_mm_audio for radio at: X:-23.16 Y:-604.79 Z:99.95
[7/5/2021 1:46:04 PM.113] LSPD First Response: [TRACE] Ended Radio
[7/5/2021 1:46:04 PM.113] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager
[7/5/2021 1:46:04 PM.113] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6)
[7/5/2021 1:46:04 PM.113] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down
[7/5/2021 1:46:04 PM.113] LSPD First Response: [TRACE] Thread ApartmentProp #7 initialized
[7/5/2021 1:46:04 PM.116] LSPD First Response: [TRACE] Asked thread ApartmentProp #7 to abort: Couldn't find v_res_mm_audio for radio at: X:-14.6 Y:-589.18 Z:94.12
[7/5/2021 1:46:04 PM.116] LSPD First Response: [TRACE] Ended Radio
[7/5/2021 1:46:04 PM.116] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #7 Content Manager
[7/5/2021 1:46:04 PM.116] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #7)
[7/5/2021 1:46:04 PM.116] LSPD First Response: [TRACE] Thread ApartmentProp #7 has been shut down
[7/5/2021 1:46:04 PM.375] LSPD First Response: [TRACE] Thread ApartmentProp #8 initialized
[7/5/2021 1:46:04 PM.777] LSPD First Response: [TRACE] Thread ApartmentProp #9 initialized
[7/5/2021 1:46:04 PM.835] LSPD First Response: [TRACE] Thread ApartmentProp #10 initialized
[7/5/2021 1:46:05 PM.049] LSPD First Response: [TRACE] Starting player switch
[7/5/2021 1:46:08 PM.102] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized
[7/5/2021 1:46:09 PM.836] LSPD First Response: [TRACE] Player switch done
[7/5/2021 1:46:20 PM.390] LSPD First Response: [TRACE] Unloading Apartment Interior: 4 Integrity Way
[7/5/2021 1:46:20 PM.396] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified
[7/5/2021 1:46:20 PM.398] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager
[7/5/2021 1:46:20 PM.398] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1)
[7/5/2021 1:46:20 PM.404] LSPD First Response: [TRACE] ApartmentProp #1 is aborting already
[7/5/2021 1:46:20 PM.404] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified
[7/5/2021 1:46:20 PM.409] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager
[7/5/2021 1:46:20 PM.409] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3)
[7/5/2021 1:46:20 PM.409] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified
[7/5/2021 1:46:20 PM.410] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager
[7/5/2021 1:46:20 PM.410] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2)
[7/5/2021 1:46:20 PM.410] LSPD First Response: [TRACE] Asked thread ApartmentProp #8 to abort: No reason specified
[7/5/2021 1:46:20 PM.421] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #8 Content Manager
[7/5/2021 1:46:20 PM.421] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #8)
[7/5/2021 1:46:20 PM.421] LSPD First Response: [TRACE] Asked thread ApartmentProp #9 to abort: No reason specified
[7/5/2021 1:46:20 PM.433] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #9 Content Manager
[7/5/2021 1:46:20 PM.433] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #9)
[7/5/2021 1:46:20 PM.433] LSPD First Response: [TRACE] Asked thread ApartmentProp #10 to abort: No reason specified
[7/5/2021 1:46:20 PM.447] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #10 Content Manager
[7/5/2021 1:46:20 PM.447] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #10)
[7/5/2021 1:46:20 PM.447] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified
[7/5/2021 1:46:20 PM.448] LSPD First Response: [TRACE] Ended Chair
[7/5/2021 1:46:20 PM.448] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager
[7/5/2021 1:46:20 PM.448] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4)
[7/5/2021 1:46:20 PM.448] LSPD First Response: [TRACE] ApartmentProp #5 is aborting already
[7/5/2021 1:46:20 PM.448] LSPD First Response: [TRACE] ApartmentProp #6 is aborting already
[7/5/2021 1:46:20 PM.448] LSPD First Response: [TRACE] ApartmentProp #7 is aborting already
[7/5/2021 1:46:20 PM.448] LSPD First Response: [TRACE] Successfully unloaded: 4 Integrity Way
[7/5/2021 1:46:20 PM.838] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down
[7/5/2021 1:46:20 PM.838] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down
[7/5/2021 1:46:20 PM.838] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down
[7/5/2021 1:46:20 PM.838] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down
[7/5/2021 1:46:20 PM.838] LSPD First Response: [TRACE] Thread ApartmentProp #8 has been shut down
[7/5/2021 1:46:20 PM.838] LSPD First Response: [TRACE] Thread ApartmentProp #9 has been shut down
[7/5/2021 1:46:20 PM.838] LSPD First Response: [TRACE] Thread ApartmentProp #10 has been shut down
[7/5/2021 1:46:23 PM.589] LSPD First Response: [TRACE] Preloading POLICE
[7/5/2021 1:46:23 PM.590] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[7/5/2021 1:46:23 PM.618] LSPD First Response: [TRACE] Preloading POLICE
[7/5/2021 1:46:24 PM.223] LSPD First Response: [TRACE] Created police at X:-127.7501 Y:-711.9813 Z:41.76888
[7/5/2021 1:46:24 PM.342] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[7/5/2021 1:46:24 PM.354] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[7/5/2021 1:46:24 PM.403] LSPD First Response: [TRACE] Cached 1294 decorators for index 4
[7/5/2021 1:46:24 PM.848] LSPD First Response: [TRACE] Kasandra Smith (MP_F_FREEMODE_01) was set as a cop
[7/5/2021 1:46:25 PM.007] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[7/5/2021 1:46:25 PM.020] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice ()
[7/5/2021 1:46:25 PM.036] LSPD First Response: [TRACE] Alice West (MP_F_FREEMODE_01) was set as a cop
[7/5/2021 1:46:25 PM.070] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[7/5/2021 1:46:45 PM.936] LSPD First Response: [TRACE] Jordan Castro (A_M_M_AFRIAMER_01) was damaged.
[7/5/2021 1:47:08 PM.554] LSPD First Response: [TRACE] Jp Jeep killed by Jp Jeep
[7/5/2021 1:47:08 PM.555] LSPD First Response: [TRACE] Jp Jeep (S_M_M_AUTOSHOP_01) was damaged.
[7/5/2021 1:47:12 PM.840] LSPD First Response: [TRACE] Jack Fletcher (A_M_Y_STLAT_01) was damaged.
[7/5/2021 1:47:13 PM.124] LSPD First Response: [TRACE] Andrea Hernandez (A_F_Y_TOURIST_02) was damaged.
[7/5/2021 1:47:13 PM.149] LSPD First Response: [TRACE] Harry Winston (A_M_Y_STBLA_02) was damaged.
[7/5/2021 1:47:13 PM.326] LSPD First Response: [TRACE] Tony Franco (A_M_Y_STLAT_01) was damaged.
[7/5/2021 1:47:13 PM.400] LSPD First Response: [TRACE] Micheal Redding (A_M_Y_STBLA_02) was damaged.
[7/5/2021 1:47:13 PM.838] LSPD First Response: [TRACE] Tony Franco (A_M_Y_STLAT_01) was damaged.
[7/5/2021 1:47:14 PM.566] LSPD First Response: [TRACE] Samantha Roy (A_F_Y_TOURIST_02) was damaged.
[7/5/2021 1:47:19 PM.668] LSPD First Response: [TRACE] Preloading POLICE3
[7/5/2021 1:47:19 PM.669] LSPD First Response: [TRACE] Created police3 at X:442.5143 Y:-1026.687 Z:28.98147
[7/5/2021 1:47:19 PM.669] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at Downtown Police Station
[7/5/2021 1:47:19 PM.680] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[7/5/2021 1:47:19 PM.687] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[7/5/2021 1:47:19 PM.693] LSPD First Response: [TRACE] Kyla Sophia (MP_F_FREEMODE_01) was set as a cop
[7/5/2021 1:47:19 PM.694] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[7/5/2021 1:47:19 PM.698] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[7/5/2021 1:47:19 PM.704] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[7/5/2021 1:47:19 PM.715] LSPD First Response: [TRACE] Knurt Hawkins (MP_M_FREEMODE_01) was set as a cop
[7/5/2021 1:47:19 PM.715] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[7/5/2021 1:47:19 PM.715] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[7/5/2021 1:47:19 PM.722] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom ()
[7/5/2021 1:47:19 PM.728] LSPD First Response: [TRACE] Aleksandra Kosovo (MP_F_FREEMODE_01) was set as a cop
[7/5/2021 1:47:19 PM.728] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[7/5/2021 1:47:19 PM.729] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[7/5/2021 1:47:19 PM.735] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom ()
[7/5/2021 1:47:19 PM.741] LSPD First Response: [TRACE] Vince Kaufman (MP_M_FREEMODE_01) was set as a cop
[7/5/2021 1:47:19 PM.742] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient)
[7/5/2021 1:47:20 PM.105] LSPD First Response: [TRACE] Preloading POLICE2
[7/5/2021 1:47:20 PM.105] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[7/5/2021 1:47:20 PM.177] LSPD First Response: [TRACE] Preloading POLICE2
[7/5/2021 1:47:20 PM.609] LSPD First Response: [TRACE] Created police2 at X:316.0748 Y:-806.8125 Z:29.84082
[7/5/2021 1:47:20 PM.637] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[7/5/2021 1:47:20 PM.644] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[7/5/2021 1:47:20 PM.651] LSPD First Response: [TRACE] James Earl (MP_M_FREEMODE_01) was set as a cop
[7/5/2021 1:47:20 PM.680] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[7/5/2021 1:47:20 PM.687] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[7/5/2021 1:47:20 PM.696] LSPD First Response: [TRACE] James Walker (MP_M_FREEMODE_01) was set as a cop
[7/5/2021 1:47:20 PM.727] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2
[7/5/2021 1:47:25 PM.737] LSPD First Response: [TRACE] New cop added without cop data!
[7/5/2021 1:47:25 PM.737] LSPD First Response: [TRACE] Mike Plaskin (S_M_Y_COP_01) was set as a cop
[7/5/2021 1:47:25 PM.738] LSPD First Response: [TRACE] New cop added without cop data!
[7/5/2021 1:47:25 PM.738] LSPD First Response: [TRACE] Axel Nell (S_M_Y_COP_01) was set as a cop
[7/5/2021 1:47:28 PM.565] LSPD First Response: [TRACE] Thread Marker #6 initialized
[7/5/2021 1:47:30 PM.362] LSPD First Response: [TRACE] New cop added without cop data!
[7/5/2021 1:47:30 PM.362] LSPD First Response: [TRACE] Brian Carter (S_M_Y_COP_01) was set as a cop
[7/5/2021 1:47:30 PM.362] LSPD First Response: [TRACE] New cop added without cop data!
[7/5/2021 1:47:30 PM.363] LSPD First Response: [TRACE] Furio Alfaretti (S_M_Y_COP_01) was set as a cop
[7/5/2021 1:47:30 PM.922] LSPD First Response: [TRACE] Jake Anderson (A_M_Y_POLYNESIAN_01) was damaged.
[7/5/2021 1:47:32 PM.922] LSPD First Response: [TRACE] Knurt Hawkins (MP_M_FREEMODE_01) entered combat with target: Casper Woods (MP_M_FREEMODE_01)
[7/5/2021 1:47:33 PM.238] LSPD First Response: [TRACE] Cop attempted to shoot player
[7/5/2021 1:47:33 PM.692] LSPD First Response: [TRACE] Cop attempted to shoot player
[7/5/2021 1:47:34 PM.100] LSPD First Response: [TRACE] Cop attempted to shoot player
[7/5/2021 1:47:34 PM.901] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[7/5/2021 1:47:34 PM.901] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[7/5/2021 1:47:34 PM.901] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[7/5/2021 1:47:34 PM.908] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[7/5/2021 1:47:34 PM.917] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[7/5/2021 1:47:34 PM.923] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[7/5/2021 1:47:34 PM.940] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (GameplayMandatory)
[7/5/2021 1:47:34 PM.977] LSPD First Response: [TRACE] New cop added without cop data!
[7/5/2021 1:47:34 PM.977] LSPD First Response: [TRACE] Kellicia Devonne (S_F_Y_COP_01) was set as a cop
[7/5/2021 1:47:34 PM.977] LSPD First Response: [TRACE] New cop added without cop data!
[7/5/2021 1:47:34 PM.978] LSPD First Response: [TRACE] George Thomas (S_M_Y_COP_01) was set as a cop
[7/5/2021 1:47:34 PM.978] LSPD First Response: [TRACE] New cop added without cop data!
[7/5/2021 1:47:34 PM.978] LSPD First Response: [TRACE] Emory Zane (S_F_Y_COP_01) was set as a cop
[7/5/2021 1:47:34 PM.978] LSPD First Response: [TRACE] New cop added without cop data!
[7/5/2021 1:47:34 PM.979] LSPD First Response: [TRACE] Josh Hextall (S_M_Y_COP_01) was set as a cop
[7/5/2021 1:47:34 PM.979] LSPD First Response: [TRACE] New cop added without cop data!
[7/5/2021 1:47:34 PM.979] LSPD First Response: [TRACE] Joe Nelson (S_M_Y_COP_01) was set as a cop
[7/5/2021 1:47:34 PM.979] LSPD First Response: [TRACE] New cop added without cop data!
[7/5/2021 1:47:34 PM.980] LSPD First Response: [TRACE] Adrian Black (S_M_Y_COP_01) was set as a cop
[7/5/2021 1:47:34 PM.980] LSPD First Response: [TRACE] New cop added without cop data!
[7/5/2021 1:47:34 PM.981] LSPD First Response: [TRACE] Jordan Roberts (S_M_Y_COP_01) was set as a cop
[7/5/2021 1:47:34 PM.981] LSPD First Response: [TRACE] New cop added without cop data!
[7/5/2021 1:47:34 PM.982] LSPD First Response: [TRACE] Sean Sweeny (S_M_Y_COP_01) was set as a cop
[7/5/2021 1:47:35 PM.236] LSPD First Response: [TRACE] Populated PD
[7/5/2021 1:47:35 PM.532] LSPD First Response: [TRACE] Cop attempted to shoot player
[7/5/2021 1:47:37 PM.559] LSPD First Response: [TRACE] Vince Kaufman (MP_M_FREEMODE_01) entered combat with target: Casper Woods (MP_M_FREEMODE_01)
[7/5/2021 1:47:38 PM.053] LSPD First Response: [TRACE] George Thomas (S_M_Y_COP_01) entered combat with target: Casper Woods (MP_M_FREEMODE_01)
[7/5/2021 1:47:38 PM.574] LSPD First Response: [TRACE] George Thomas (S_M_Y_COP_01) left combat.
[7/5/2021 1:47:38 PM.599] LSPD First Response: [TRACE] Knurt Hawkins (MP_M_FREEMODE_01) left combat.
[7/5/2021 1:47:38 PM.599] LSPD First Response: [TRACE] Vince Kaufman (MP_M_FREEMODE_01) left combat.
[7/5/2021 1:47:48 PM.367] LSPD First Response: [TRACE] Started new menu thread MenuBase #11
[7/5/2021 1:47:48 PM.368] LSPD First Response: [TRACE] Started new menu thread MenuBase #12
[7/5/2021 1:47:48 PM.371] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/5/2021 1:47:48 PM.371] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/5/2021 1:47:48 PM.371] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[7/5/2021 1:47:48 PM.380] LSPD First Response: [TRACE] Started new menu thread MenuBase #13
[7/5/2021 1:47:52 PM.363] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/5/2021 1:47:52 PM.363] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[7/5/2021 1:47:52 PM.363] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[7/5/2021 1:47:52 PM.373] LSPD First Response: [TRACE] Setting player to lspd from last agency
[7/5/2021 1:47:52 PM.398] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[7/5/2021 1:47:52 PM.551] LSPD First Response: [TRACE] Starting custom cop walk style task
[7/5/2021 1:47:52 PM.551] LSPD First Response: [TRACE] Set last player walk style back: Cop
[7/5/2021 1:47:52 PM.554] LSPD First Response: [TRACE] Player went on duty.
[7/5/2021 1:47:52 PM.565] LSPD First Response: Folder is C:\Program Files\Epic Games\GTAV\plugins\lspdfr
[7/5/2021 1:47:53 PM.815] LSPD First Response: ALPRLite, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null
[7/5/2021 1:47:53 PM.834] LSPD First Response: City Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[7/5/2021 1:47:53 PM.834] LSPD First Response: CompuLite, Version=1.5.2.4, Culture=neutral, PublicKeyToken=null
[7/5/2021 1:47:53 PM.844] LSPD First Response: GrammarPolice, Version=1.4.3.1, Culture=neutral, PublicKeyToken=null
[7/5/2021 1:47:53 PM.853] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.2.0, Culture=neutral, PublicKeyToken=null
[7/5/2021 1:47:53 PM.862] LSPD First Response: redCallouts, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
[7/5/2021 1:47:53 PM.925] LSPD First Response: SimpleCallouts, Version=1.3.5.0, Culture=neutral, PublicKeyToken=null
[7/5/2021 1:47:53 PM.928] LSPD First Response: SpeedRadarLite, Version=1.5.4.0, Culture=neutral, PublicKeyToken=null
[7/5/2021 1:47:53 PM.928] LSPD First Response: StopThePed, Version=4.9.4.7, Culture=neutral, PublicKeyToken=null
[7/5/2021 1:47:53 PM.934] LSPD First Response: SuperCallouts2, Version=2.7.1.0, Culture=neutral, PublicKeyToken=null
[7/5/2021 1:47:53 PM.936] LSPD First Response: UltimateBackup, Version=1.8.5.6, Culture=neutral, PublicKeyToken=null
[7/5/2021 1:47:53 PM.939] LSPD First Response: Creating plugin: ‌‍‍‬‪‬‫‏‮‌‎‪‮‏‪‫‍‬‪‮‫‮‮
[7/5/2021 1:47:54 PM.035] LSPD First Response: Creating plugin: PROJECT_NAME.Main
[7/5/2021 1:47:54 PM.035] LSPD First Response: Creating plugin: ‫‫‭‎‎‪‎‫‪‫‌‪‪‎‬‍‍‍‌‬‌‮
[7/5/2021 1:47:54 PM.186] LSPD First Response: Creating plugin: GrammarPolice.Main
[7/5/2021 1:47:54 PM.187] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main
[7/5/2021 1:47:54 PM.187] LSPD First Response: Creating plugin: redCallouts.Main
[7/5/2021 1:47:54 PM.187] LSPD First Response: Creating plugin: SimpleCallouts.Main
[7/5/2021 1:47:54 PM.257] LSPD First Response: Creating plugin: ‌‫‪‫‌‏‪‏‎‎‬‍‏‭‬‫‭‬‎‭‪‬‏‫‌‎‮
[7/5/2021 1:47:54 PM.383] LSPD First Response: Creating plugin: ‌‎‬‫‍‏‏‫‬‭‪‌‌‪‮‫‏‫‬‮‬‌‪‎‫‮
[7/5/2021 1:47:54 PM.434] LSPD First Response: Creating plugin: @ӗ
[7/5/2021 1:47:54 PM.434] LSPD First Response: Creating plugin: ‎‫‪‫‫‏‭‎‮‍‭‎‎‎‫‫‌‏‍‬‏‭‌‎‫‍‫‏‮
[7/5/2021 1:47:54 PM.491] LSPD First Response: Plugin ALPRLite v1.5.4.0 has been initialized.
[7/5/2021 1:47:54 PM.491] LSPD First Response: Go on duty to fully load ALPRLite
[7/5/2021 1:47:54 PM.493] LSPD First Response: Plugin CompuLite v1.5.2.4 has been initialized.
[7/5/2021 1:47:54 PM.493] LSPD First Response: Go on duty to fully load CompuLite
[7/5/2021 1:47:54 PM.494] LSPD First Response: OP_Immersive_Dispatch has been Initialized.
[7/5/2021 1:47:54 PM.494] LSPD First Response: redCallouts version 1.2 by cadmiumRED has been successfully loaded. You must go on duty to fully load this plugin.
[7/5/2021 1:47:54 PM.496] LSPD First Response: Plugin SimpleCallouts1.3.5.0has been initialized.
[7/5/2021 1:47:54 PM.496] LSPD First Response: Go on duty to fully load SimpleCallouts
[7/5/2021 1:47:54 PM.497] LSPD First Response: Plugin SpeedRadarLite v1.5.4.0 has been initialized.
[7/5/2021 1:47:54 PM.497] LSPD First Response: Go on duty to fully load SpeedRadarLite
[7/5/2021 1:47:54 PM.498] LSPD First Response: Plugin StopThePed v4.9.4.7 has been initialized.
[7/5/2021 1:47:54 PM.498] LSPD First Response: Go on duty to fully load StopThePed
[7/5/2021 1:47:54 PM.499] LSPD First Response: Loading SuperCallouts config.
[7/5/2021 1:47:54 PM.511] LSPD First Response: SuperCallouts: Config loaded.
[7/5/2021 1:47:54 PM.511] LSPD First Response: SuperCallouts 2.7.1.0 by SuperPyroManiac has been initialised.
[7/5/2021 1:47:54 PM.511] LSPD First Response: Go on duty with LSPDFR to fully load SuperCallouts.
[7/5/2021 1:47:54 PM.531] LSPD First Response: Plugin UltimateBackup v1.8.5.6 has been initialized.
[7/5/2021 1:47:54 PM.531] LSPD First Response: Go on duty to fully load UltimateBackup
[7/5/2021 1:47:54 PM.531] LSPD First Response: We have 3 callouts registered
[7/5/2021 1:47:54 PM.532] LSPD First Response: CalloutManager initialized
[7/5/2021 1:47:54 PM.533] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[7/5/2021 1:47:54 PM.543] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[7/5/2021 1:47:54 PM.545] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[7/5/2021 1:47:54 PM.555] LSPD First Response: [INFO] Model preloading enabled
[7/5/2021 1:47:54 PM.555] LSPD First Response: [TRACE] Preloading POLICE
[7/5/2021 1:47:54 PM.555] LSPD First Response: [TRACE] Preloading POLICE2
[7/5/2021 1:47:54 PM.555] LSPD First Response: [TRACE] Preloading POLICE3
[7/5/2021 1:47:54 PM.555] LSPD First Response: [TRACE] Preloading POLICET
[7/5/2021 1:47:54 PM.555] LSPD First Response: [TRACE] Preloading SHERIFF2
[7/5/2021 1:47:54 PM.555] LSPD First Response: [TRACE] Preloading SHERIFF
[7/5/2021 1:47:54 PM.555] LSPD First Response: [TRACE] Preloading POLICE4
[7/5/2021 1:47:54 PM.555] LSPD First Response: [TRACE] Preloading POLICEB
[7/5/2021 1:47:54 PM.555] LSPD First Response: [TRACE] Preloading FBI2
[7/5/2021 1:47:54 PM.555] LSPD First Response: [TRACE] Preloading POLICEOLD1
[7/5/2021 1:47:54 PM.555] LSPD First Response: [TRACE] Preloading POLICEOLD2
[7/5/2021 1:47:54 PM.555] LSPD First Response: [TRACE] Preloading BUZZARD
[7/5/2021 1:47:54 PM.555] LSPD First Response: [TRACE] Preloading POLMAV
[7/5/2021 1:47:54 PM.555] LSPD First Response: [TRACE] Preloading FROGGER2
[7/5/2021 1:47:54 PM.555] LSPD First Response: [TRACE] Preloading AMBULANCE
[7/5/2021 1:47:54 PM.555] LSPD First Response: [TRACE] Preloading FIRETRUK
[7/5/2021 1:47:54 PM.556] LSPD First Response: [TRACE] Preloading asset 1B06D571
[7/5/2021 1:47:54 PM.556] LSPD First Response: [TRACE] Preloading asset 1D073A89
[7/5/2021 1:47:54 PM.556] LSPD First Response: [TRACE] Preloading asset 60EC506
[7/5/2021 1:47:54 PM.556] LSPD First Response: [TRACE] Preloading asset 678B81B1
[7/5/2021 1:47:54 PM.556] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[7/5/2021 1:47:54 PM.556] LSPD First Response: [TRACE] Preloading asset 83BF0278
[7/5/2021 1:47:54 PM.569] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[7/5/2021 1:47:54 PM.571] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[7/5/2021 1:47:54 PM.575] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[7/5/2021 1:47:54 PM.576] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[7/5/2021 1:47:54 PM.577] LSPD First Response: Deserialized Mark Duke
[7/5/2021 1:47:54 PM.578] LSPD First Response: Deserialized Hugh Rowland
[7/5/2021 1:47:54 PM.578] LSPD First Response: Deserialized Ryder Hawk
[7/5/2021 1:47:54 PM.578] LSPD First Response: Deserialized Donnie Darko
[7/5/2021 1:47:54 PM.578] LSPD First Response: Deserialized Kayla Ross
[7/5/2021 1:47:54 PM.591] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[7/5/2021 1:47:54 PM.591] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[7/5/2021 1:47:54 PM.591] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[7/5/2021 1:47:54 PM.591] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[7/5/2021 1:47:54 PM.596] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[7/5/2021 1:47:54 PM.597] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[7/5/2021 1:47:54 PM.598] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[7/5/2021 1:47:54 PM.600] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[7/5/2021 1:47:54 PM.601] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[7/5/2021 1:47:54 PM.601] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[7/5/2021 1:47:54 PM.603] LSPD First Response: GrammarPolice [GrammarPolice] starting...
[7/5/2021 1:47:54 PM.603] LSPD First Response: GrammarPolice [ConfigHandler] initializing...
[7/5/2021 1:47:54 PM.604] LSPD First Response: GrammarPolice [ConfigHandler] loading default settings...
[7/5/2021 1:47:54 PM.610] LSPD First Response: Deserialized Katie Hudson
[7/5/2021 1:47:54 PM.610] LSPD First Response: Deserialized Belinda Rose
[7/5/2021 1:47:54 PM.610] LSPD First Response: Deserialized Julia Cedillo
[7/5/2021 1:47:54 PM.625] LSPD First Response: GrammarPolice [ConfigHandler] loading custom settings...
[7/5/2021 1:47:54 PM.636] LSPD First Response: GrammarPolice [ConfigHandler] loading callsign...
[7/5/2021 1:47:54 PM.638] LSPD First Response: GrammarPolice ================================================================================
[7/5/2021 1:47:54 PM.638] LSPD First Response: GrammarPolice                              GrammarPolice Settings
[7/5/2021 1:47:54 PM.638] LSPD First Response: GrammarPolice ================================================================================
[7/5/2021 1:47:54 PM.638] LSPD First Response: GrammarPolice AudioPath                      = C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/audio
[7/5/2021 1:47:54 PM.638] LSPD First Response: GrammarPolice Callsign                       = 1-KING-93
[7/5/2021 1:47:54 PM.638] LSPD First Response: GrammarPolice Language                       = en-US
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice PTTPushSound                   = 7
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice PTTReleaseSound                = 1
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice HoldToTalk                     = True
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice HoldToTalkDelay                = 250
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice ShowInCarAnimation             = True
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice DispatchKey                    = RMenu
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice SettingsKey                    = F2
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice SettingsModifierKey            = LControlKey
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice PrimaryButton                  = None
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice SecondaryButton                = None
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice AttemptToInitiatePursuit       = False
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice HandleAvailability             = True
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice PanicResponse                  = 5
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice RespondToPreface               = True
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice UseGenericResponse             = True
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice ShowNotifications              = True
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice ShowPlayerStatus               = True
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice ShowTargetPlate                = True
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice StatusTextPosX                 = 378
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice StatusTextPosY                 = 1000
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice StatusTextScale                = 0.45
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice PitSurrenderRate               = 75
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice PitPedDistance                 = 20
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice PitMaxPeds                     = 1
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice PitVehicleDistance             = 20
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice PitMaxVehicles                 = 1
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice BabbleTimeout                  = 2000
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice InitialSilenceTimeout          = 2000
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice EndSilenceTimeout              = 1500
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice CallsignGrammarPartsList       = [[1], [king], [93]]
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice CallsignAudioParts             = [GP_DIVISION_1, GP_UT_KING, GP_BEAT_90, GP_BEAT_3]
[7/5/2021 1:47:54 PM.639] LSPD First Response: GrammarPolice ================================================================================
[7/5/2021 1:47:54 PM.641] LSPD First Response: GrammarPolice [AnimationHandler] initializing...
[7/5/2021 1:47:54 PM.706] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[7/5/2021 1:47:54 PM.706] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[7/5/2021 1:47:54 PM.706] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[7/5/2021 1:47:54 PM.706] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[7/5/2021 1:47:54 PM.715] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[7/5/2021 1:47:54 PM.730] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[7/5/2021 1:47:54 PM.733] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[7/5/2021 1:47:54 PM.739] LSPD First Response: [TRACE] Has taken study survey: False
[7/5/2021 1:47:54 PM.740] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[7/5/2021 1:47:54 PM.749] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[7/5/2021 1:47:54 PM.751] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[7/5/2021 1:47:54 PM.759] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[7/5/2021 1:47:54 PM.759] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[7/5/2021 1:47:54 PM.760] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[7/5/2021 1:47:54 PM.762] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[7/5/2021 1:47:54 PM.763] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[7/5/2021 1:47:54 PM.765] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[7/5/2021 1:47:54 PM.806] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[7/5/2021 1:47:58 PM.661] LSPD First Response: GrammarPolice [AnimationHandler] created DashRadio and HandRadio objects
[7/5/2021 1:47:58 PM.664] LSPD First Response: GrammarPolice [ExternalPluginHandler] starting...
[7/5/2021 1:47:58 PM.666] LSPD First Response: GrammarPolice [ExternalPluginHandler] external plugin status
[7/5/2021 1:47:58 PM.666] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[7/5/2021 1:47:58 PM.666] LSPD First Response: GrammarPolice [ExternalPluginHandler]     LSPDFR Updated: True
[7/5/2021 1:47:58 PM.666] LSPD First Response: GrammarPolice [ExternalPluginHandler]     ArrestManager: False
[7/5/2021 1:47:58 PM.666] LSPD First Response: GrammarPolice [ExternalPluginHandler]     Traffic Policer: False
[7/5/2021 1:47:58 PM.666] LSPD First Response: GrammarPolice [ExternalPluginHandler]     StopThePed: True
[7/5/2021 1:47:58 PM.666] LSPD First Response: GrammarPolice [ExternalPluginHandler]     UltimateBackup: True
[7/5/2021 1:47:58 PM.666] LSPD First Response: GrammarPolice -------------------------------------------------------------------------------------------
[7/5/2021 1:47:58 PM.679] LSPD First Response: GrammarPolice [PlayerHandler] starting...
[7/5/2021 1:47:58 PM.690] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service
[7/5/2021 1:47:58 PM.692] LSPD First Response: GrammarPolice [KeyPressMonitor] starting...
[7/5/2021 1:47:58 PM.693] LSPD First Response: GrammarPolice [ButtonPressMonitor] no controller mappings set, exiting button monitor
[7/5/2021 1:47:58 PM.978] LSPD First Response: GrammarPolice [Action] loaded action: name=accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\accept.xml
[7/5/2021 1:47:58 PM.979] LSPD First Response: GrammarPolice [Action] loaded action: name=advise target=GrammarPolice.Actions.Status.Advise from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\advise.xml
[7/5/2021 1:47:58 PM.979] LSPD First Response: GrammarPolice [Action] loaded action: name=air target=GrammarPolice.Actions.Backup.Air from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\air.xml
[7/5/2021 1:47:58 PM.980] LSPD First Response: GrammarPolice [Action] loaded action: name=animal target=GrammarPolice.Actions.Backup.Animal from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\animal.xml
[7/5/2021 1:47:58 PM.980] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=GrammarPolice.Actions.Status.Available from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\available.xml
[7/5/2021 1:47:58 PM.980] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=GrammarPolice.Actions.Status.Busy from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\busy.xml
[7/5/2021 1:47:58 PM.980] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=GrammarPolice.Actions.Status.Code4 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\clear.xml
[7/5/2021 1:47:58 PM.980] LSPD First Response: GrammarPolice [Action] loaded action: name=code2 target=GrammarPolice.Actions.Backup.Code2 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code2.xml
[7/5/2021 1:47:58 PM.981] LSPD First Response: GrammarPolice [Action] loaded action: name=code3 target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code3.xml
[7/5/2021 1:47:58 PM.981] LSPD First Response: GrammarPolice [Action] loaded action: name=code4 target=GrammarPolice.Actions.Status.Code4 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\code4.xml
[7/5/2021 1:47:58 PM.981] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=GrammarPolice.Actions.Backup.Coroner from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\coroner.xml
[7/5/2021 1:47:58 PM.981] LSPD First Response: GrammarPolice [Action] loaded action: name=ems target=GrammarPolice.Actions.Backup.EMS from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\ems.xml
[7/5/2021 1:47:58 PM.981] LSPD First Response: GrammarPolice [Action] loaded action: name=felonystopbackup target=GrammarPolice.Actions.Backup.FelonyStopBackup from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\felonystopbackup.xml
[7/5/2021 1:47:58 PM.982] LSPD First Response: GrammarPolice [Action] loaded action: name=female target=GrammarPolice.Actions.Backup.Female from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\female.xml
[7/5/2021 1:47:58 PM.982] LSPD First Response: GrammarPolice [Action] loaded action: name=fire target=GrammarPolice.Actions.Backup.Fire from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\fire.xml
[7/5/2021 1:47:58 PM.982] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=GrammarPolice.Actions.Status.Investigating from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\investigating.xml
[7/5/2021 1:47:58 PM.982] LSPD First Response: GrammarPolice [Action] loaded action: name=k9 target=GrammarPolice.Actions.Backup.K9 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\k9.xml
[7/5/2021 1:47:58 PM.983] LSPD First Response: GrammarPolice [Action] loaded action: name=officerdown target=GrammarPolice.Actions.Backup.OfficerDown from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\officerdown.xml
[7/5/2021 1:47:58 PM.983] LSPD First Response: GrammarPolice [Action] loaded action: name=panic target=GrammarPolice.Actions.Backup.Panic from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\panic.xml
[7/5/2021 1:47:58 PM.983] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=GrammarPolice.Actions.Computer.Pedcheck from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pedcheck.xml
[7/5/2021 1:47:58 PM.983] LSPD First Response: GrammarPolice [Action] loaded action: name=pit target=GrammarPolice.Actions.Backup.Pit from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pit.xml
[7/5/2021 1:47:58 PM.983] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=GrammarPolice.Actions.Computer.Platecheck from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\platecheck.xml
[7/5/2021 1:47:58 PM.984] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=GrammarPolice.Actions.Status.Preface from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\preface.xml
[7/5/2021 1:47:58 PM.984] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=GrammarPolice.Actions.Status.InPursuit from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\pursuit.xml
[7/5/2021 1:47:58 PM.984] LSPD First Response: GrammarPolice [Action] loaded action: name=roadblock target=GrammarPolice.Actions.Backup.Roadblock from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\roadblock.xml
[7/5/2021 1:47:58 PM.984] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=GrammarPolice.Actions.Status.Scene from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\scene.xml
[7/5/2021 1:47:58 PM.984] LSPD First Response: GrammarPolice [Action] loaded action: name=spikestrips target=GrammarPolice.Actions.Backup.Spikestrips from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\spikestrips.xml
[7/5/2021 1:47:58 PM.985] LSPD First Response: GrammarPolice [Action] loaded action: name=startpatrol target=GrammarPolice.Actions.Status.StartPatrol from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\startpatrol.xml
[7/5/2021 1:47:58 PM.985] LSPD First Response: GrammarPolice [Action] loaded action: name=station target=GrammarPolice.Actions.Status.ReturnToStation from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\station.xml
[7/5/2021 1:47:58 PM.985] LSPD First Response: GrammarPolice [Action] loaded action: name=swat target=GrammarPolice.Actions.Backup.Swat from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\swat.xml
[7/5/2021 1:47:58 PM.985] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=GrammarPolice.Actions.Backup.Code3 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\taser.xml
[7/5/2021 1:47:58 PM.985] LSPD First Response: GrammarPolice [Action] loaded action: name=tow target=GrammarPolice.Actions.Backup.Tow from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\tow.xml
[7/5/2021 1:47:58 PM.985] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=GrammarPolice.Actions.Status.TrafficStop from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\traffic.xml
[7/5/2021 1:47:58 PM.985] LSPD First Response: GrammarPolice [Action] loaded action: name=trafficstopbackup target=GrammarPolice.Actions.Backup.TrafficStopBackup from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\trafficstopbackup.xml
[7/5/2021 1:47:58 PM.986] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=GrammarPolice.Actions.Backup.Transport from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\transport.xml
[7/5/2021 1:47:58 PM.986] LSPD First Response: GrammarPolice [Action] loaded action: name=vehicle target=GrammarPolice.Actions.Backup.Vehicle from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/default/actions\vehicle.xml
[7/5/2021 1:47:58 PM.987] LSPD First Response: GrammarPolice [GetMethodInfo] loading assembly file C:\Program Files\Epic Games\GTAV\plugins\LSPDFR/OP_Immersive_Dispatch.dll
[7/5/2021 1:47:59 PM.162] LSPD First Response: GrammarPolice [Action] loaded action: name=10-4 target=OP_Immersive_Dispatch.Actions.Ambient.tenfour from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\10-4.xml
[7/5/2021 1:47:59 PM.162] LSPD First Response: GrammarPolice [Action] loaded action: name=opid_accept target=GrammarPolice.Actions.Callout.Accept from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\accept.xml
[7/5/2021 1:47:59 PM.163] LSPD First Response: GrammarPolice [Action] loaded action: name=AirDismiss target=OP_Immersive_Dispatch.Actions.Backup.AirDismiss from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirDismiss.xml
[7/5/2021 1:47:59 PM.163] LSPD First Response: GrammarPolice [Action] loaded action: name=AirOverwatch target=OP_Immersive_Dispatch.Actions.Backup.AirOverwatch from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirOverwatch.xml
[7/5/2021 1:47:59 PM.164] LSPD First Response: GrammarPolice [Action] loaded action: name=AirPursuit target=OP_Immersive_Dispatch.Actions.Backup.AirPursuit from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AirPursuit.xml
[7/5/2021 1:47:59 PM.164] LSPD First Response: GrammarPolice [Action] loaded action: name=animalcontrol target=OP_Immersive_Dispatch.Actions.Requests.AnimalControl from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\AnimalControl.xml
[7/5/2021 1:47:59 PM.164] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithgun target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithGun from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithGun.xml
[7/5/2021 1:47:59 PM.165] LSPD First Response: GrammarPolice [Action] loaded action: name=armedwithknife target=OP_Immersive_Dispatch.Actions.Advise.ArmedWithKnife from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ArmedWithKnife.xml
[7/5/2021 1:47:59 PM.165] LSPD First Response: GrammarPolice [Action] loaded action: name=available target=OP_Immersive_Dispatch.Actions.Status.Available from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\available.xml
[7/5/2021 1:47:59 PM.166] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2 target=OP_Immersive_Dispatch.Actions.Backup.Code2 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2.xml
[7/5/2021 1:47:59 PM.166] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode2state target=OP_Immersive_Dispatch.Actions.Backup.Code2State from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode2state.xml
[7/5/2021 1:47:59 PM.167] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3 target=OP_Immersive_Dispatch.Actions.Backup.Code3 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3.xml
[7/5/2021 1:47:59 PM.167] LSPD First Response: GrammarPolice [Action] loaded action: name=backupcode3state target=OP_Immersive_Dispatch.Actions.Backup.Code3State from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupcode3state.xml
[7/5/2021 1:47:59 PM.167] LSPD First Response: GrammarPolice [Action] loaded action: name=backupems target=OP_Immersive_Dispatch.Actions.Backup.EMS from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupems.xml
[7/5/2021 1:47:59 PM.168] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfemale target=OP_Immersive_Dispatch.Actions.Backup.Female from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfemale.xml
[7/5/2021 1:47:59 PM.168] LSPD First Response: GrammarPolice [Action] loaded action: name=backupfire target=OP_Immersive_Dispatch.Actions.Backup.Fire from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupfire.xml
[7/5/2021 1:47:59 PM.169] LSPD First Response: GrammarPolice [Action] loaded action: name=backupgroup target=OP_Immersive_Dispatch.Actions.Backup.Group from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupgroup.xml
[7/5/2021 1:47:59 PM.169] LSPD First Response: GrammarPolice [Action] loaded action: name=backupk9 target=OP_Immersive_Dispatch.Actions.Backup.K9 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupk9.xml
[7/5/2021 1:47:59 PM.170] LSPD First Response: GrammarPolice [Action] loaded action: name=backupNOOSE target=OP_Immersive_Dispatch.Actions.Backup.NOOSE from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupNOOSE.xml
[7/5/2021 1:47:59 PM.170] LSPD First Response: GrammarPolice [Action] loaded action: name=backuppursuit target=OP_Immersive_Dispatch.Actions.Backup.Pursuit from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuppursuit.xml
[7/5/2021 1:47:59 PM.170] LSPD First Response: GrammarPolice [Action] loaded action: name=backupSWAT target=OP_Immersive_Dispatch.Actions.Backup.SWAT from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backupSWAT.xml
[7/5/2021 1:47:59 PM.171] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptow target=OP_Immersive_Dispatch.Actions.Backup.Tow from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptow.xml
[7/5/2021 1:47:59 PM.171] LSPD First Response: GrammarPolice [Action] loaded action: name=backuptraffic target=OP_Immersive_Dispatch.Actions.Backup.Traffic from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\backuptraffic.xml
[7/5/2021 1:47:59 PM.172] LSPD First Response: GrammarPolice [Action] loaded action: name=busy target=OP_Immersive_Dispatch.Actions.Status.Busy from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\busy.xml
[7/5/2021 1:47:59 PM.172] LSPD First Response: GrammarPolice [Action] loaded action: name=cancelChecks target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Cancel from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\cancelchecks.xml
[7/5/2021 1:47:59 PM.173] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelEMS1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_EMS1 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelEMS1.xml
[7/5/2021 1:47:59 PM.173] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelFire1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_FIRE1 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelFire1.xml
[7/5/2021 1:47:59 PM.173] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelMain target=OP_Immersive_Dispatch.Actions.Ambient.Channel_Main from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelMain.xml
[7/5/2021 1:47:59 PM.174] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelPriority target=OP_Immersive_Dispatch.Actions.Ambient.Channel_PRIORITY from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelPriority.xml
[7/5/2021 1:47:59 PM.175] LSPD First Response: GrammarPolice [Action] loaded action: name=ChannelTac1 target=OP_Immersive_Dispatch.Actions.Ambient.Channel_TAC1 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ChannelTac1.xml
[7/5/2021 1:47:59 PM.175] LSPD First Response: GrammarPolice [Action] loaded action: name=clear target=OP_Immersive_Dispatch.Actions.Status.Code4 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\clear.xml
[7/5/2021 1:47:59 PM.176] LSPD First Response: GrammarPolice [Action] loaded action: name=coroner target=OP_Immersive_Dispatch.Actions.Requests.Coroner from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\coroner.xml
[7/5/2021 1:47:59 PM.177] LSPD First Response: GrammarPolice [Action] loaded action: name=felonyStop target=OP_Immersive_Dispatch.Actions.TrafficStop.Felony from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\felonystop.xml
[7/5/2021 1:47:59 PM.177] LSPD First Response: GrammarPolice [Action] loaded action: name=fightinprogress target=OP_Immersive_Dispatch.Actions.Advise.FightInProgress from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\FightInProgress.xml
[7/5/2021 1:47:59 PM.177] LSPD First Response: GrammarPolice [Action] loaded action: name=insurancecompany target=OP_Immersive_Dispatch.Actions.Requests.InsuranceCompany from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\InsuranceCompany.xml
[7/5/2021 1:47:59 PM.178] LSPD First Response: GrammarPolice [Action] loaded action: name=investigating target=OP_Immersive_Dispatch.Actions.Status.Investigating from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\investigating.xml
[7/5/2021 1:47:59 PM.179] LSPD First Response: GrammarPolice [Action] loaded action: name=in_service target=OP_Immersive_Dispatch.Actions.Status.In_Service from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\in_service.xml
[7/5/2021 1:47:59 PM.179] LSPD First Response: GrammarPolice [Action] loaded action: name=meal_break target=OP_Immersive_Dispatch.Actions.Status.Meal_Break from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\meal_break.xml
[7/5/2021 1:47:59 PM.180] LSPD First Response: GrammarPolice [Action] loaded action: name=no target=OP_Immersive_Dispatch.Actions.Answers.No from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\no.xml
[7/5/2021 1:47:59 PM.180] LSPD First Response: GrammarPolice [Action] loaded action: name=notok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.Additional from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\notok.xml
[7/5/2021 1:47:59 PM.180] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1.xml
[7/5/2021 1:47:59 PM.181] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_32.xml
[7/5/2021 1:47:59 PM.181] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied1no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied1_no_32.xml
[7/5/2021 1:47:59 PM.181] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2.xml
[7/5/2021 1:47:59 PM.182] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_32.xml
[7/5/2021 1:47:59 PM.183] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied2no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied2_no_32.xml
[7/5/2021 1:47:59 PM.183] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3.xml
[7/5/2021 1:47:59 PM.183] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3_32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_32 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_32.xml
[7/5/2021 1:47:59 PM.183] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied3no32 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied1_3_No_32 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied3_no_32.xml
[7/5/2021 1:47:59 PM.183] LSPD First Response: GrammarPolice [Action] loaded action: name=occupied4 target=OP_Immersive_Dispatch.Actions.TrafficStop.Occupied4 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\occupied4.xml
[7/5/2021 1:47:59 PM.185] LSPD First Response: GrammarPolice [Action] loaded action: name=off_duty target=OP_Immersive_Dispatch.Actions.Status.Off_Duty from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\off_duty.xml
[7/5/2021 1:47:59 PM.185] LSPD First Response: GrammarPolice [Action] loaded action: name=ok target=OP_Immersive_Dispatch.Handlers.OfficerCheckIn.OK from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\ok.xml
[7/5/2021 1:47:59 PM.186] LSPD First Response: GrammarPolice [Action] loaded action: name=scene target=OP_Immersive_Dispatch.Actions.Status.On_Scene from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\onscene.xml
[7/5/2021 1:47:59 PM.189] LSPD First Response: GrammarPolice [Action] loaded action: name=panicbutton target=OP_Immersive_Dispatch.Actions.Backup.Panic from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\panicbutton.xml
[7/5/2021 1:47:59 PM.189] LSPD First Response: GrammarPolice [Action] loaded action: name=pedcheck target=OP_Immersive_Dispatch.Actions.Requests.PedCheck from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pedcheck.xml
[7/5/2021 1:47:59 PM.190] LSPD First Response: GrammarPolice [Action] loaded action: name=person_deceased target=OP_Immersive_Dispatch.Actions.Advise.Person_Deceased from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\person_deceased.xml
[7/5/2021 1:47:59 PM.190] LSPD First Response: GrammarPolice [Action] loaded action: name=platecheck target=OP_Immersive_Dispatch.Actions.Requests.PlateCheck from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\platecheck.xml
[7/5/2021 1:47:59 PM.191] LSPD First Response: GrammarPolice [Action] loaded action: name=preface target=OP_Immersive_Dispatch.Actions.Ambient.Dispatch from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\preface.xml
[7/5/2021 1:47:59 PM.191] LSPD First Response: GrammarPolice [Action] loaded action: name=pursuit target=OP_Immersive_Dispatch.Actions.Status.Pursuit from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\pursuit.xml
[7/5/2021 1:47:59 PM.192] LSPD First Response: GrammarPolice [Action] loaded action: name=radiocheck target=OP_Immersive_Dispatch.Actions.Requests.RadioCheck from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\radiocheck.xml
[7/5/2021 1:47:59 PM.192] LSPD First Response: GrammarPolice [Action] loaded action: name=returningtostation target=OP_Immersive_Dispatch.Actions.Status.Returning_To_Station from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\returningtostation.xml
[7/5/2021 1:47:59 PM.193] LSPD First Response: GrammarPolice [Action] loaded action: name=signal100 target=OP_Immersive_Dispatch.Actions.Signal_100.Call from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal100.xml
[7/5/2021 1:47:59 PM.193] LSPD First Response: GrammarPolice [Action] loaded action: name=signal60 target=OP_Immersive_Dispatch.Actions.Advise.Signal_60 from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\signal60.xml
[7/5/2021 1:47:59 PM.193] LSPD First Response: GrammarPolice [Action] loaded action: name=standby target=OP_Immersive_Dispatch.Actions.Answers.Standby from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\standby.xml
[7/5/2021 1:47:59 PM.194] LSPD First Response: GrammarPolice [Action] loaded action: name=suspectsincustody target=OP_Immersive_Dispatch.Actions.Status.Suspect_In_Custody from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspectsincustody.xml
[7/5/2021 1:47:59 PM.194] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_lost target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Lost from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_lost.xml
[7/5/2021 1:47:59 PM.195] LSPD First Response: GrammarPolice [Action] loaded action: name=suspect_visual target=OP_Immersive_Dispatch.Actions.Advise.Suspect_Visual from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\suspect_visual.xml
[7/5/2021 1:47:59 PM.195] LSPD First Response: GrammarPolice [Action] loaded action: name=taser target=OP_Immersive_Dispatch.Actions.Advise.Taser from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\taser.xml
[7/5/2021 1:47:59 PM.196] LSPD First Response: GrammarPolice [Action] loaded action: name=ticketnumber target=OP_Immersive_Dispatch.Actions.Requests.Ticket from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\TicketNumber.xml
[7/5/2021 1:47:59 PM.196] LSPD First Response: GrammarPolice [Action] loaded action: name=traffic target=OP_Immersive_Dispatch.Actions.TrafficStop.Start from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\trafficstopstart.xml
[7/5/2021 1:47:59 PM.196] LSPD First Response: GrammarPolice [Action] loaded action: name=transport target=OP_Immersive_Dispatch.Actions.Backup.Suspect_Transport from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\transport.xml
[7/5/2021 1:47:59 PM.197] LSPD First Response: GrammarPolice [Action] loaded action: name=yes target=OP_Immersive_Dispatch.Actions.Answers.Yes from C:\Program Files\Epic Games\GTAV/plugins/LSPDFR/GrammarPolice/grammar/en-US/custom/actions\yes.xml
[7/5/2021 1:47:59 PM.204] LSPD First Response: GrammarPolice [Command] loaded command: name=accept
[7/5/2021 1:47:59 PM.205] LSPD First Response: GrammarPolice [Command] loaded command: name=advise
[7/5/2021 1:47:59 PM.205] LSPD First Response: GrammarPolice [Command] loaded command: name=clear
[7/5/2021 1:47:59 PM.205] LSPD First Response: GrammarPolice [Command] loaded command: name=officerdown
[7/5/2021 1:47:59 PM.205] LSPD First Response: GrammarPolice [Command] loaded command: name=panic
[7/5/2021 1:47:59 PM.205] LSPD First Response: GrammarPolice [Command] loaded command: name=preface
[7/5/2021 1:47:59 PM.206] LSPD First Response: GrammarPolice [Command] loaded command: name=request
[7/5/2021 1:47:59 PM.206] LSPD First Response: GrammarPolice [Command] loaded command: name=status
[7/5/2021 1:47:59 PM.206] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[7/5/2021 1:47:59 PM.206] LSPD First Response: GrammarPolice [Command] loaded command: name=10-4
[7/5/2021 1:47:59 PM.206] LSPD First Response: GrammarPolice [Command] loaded command: name=advised
[7/5/2021 1:47:59 PM.207] LSPD First Response: GrammarPolice [Command] loaded command: name=cancelChecks
[7/5/2021 1:47:59 PM.207] LSPD First Response: GrammarPolice [Command] loaded command: name=Dismiss
[7/5/2021 1:47:59 PM.207] LSPD First Response: GrammarPolice [Command] loaded command: name=no
[7/5/2021 1:47:59 PM.208] LSPD First Response: GrammarPolice [Command] loaded command: name=occupied
[7/5/2021 1:47:59 PM.208] LSPD First Response: GrammarPolice [Command] loaded command: name=signal100
[7/5/2021 1:47:59 PM.209] LSPD First Response: GrammarPolice [Command] loaded command: name=standby
[7/5/2021 1:47:59 PM.209] LSPD First Response: GrammarPolice [Command] loaded command: name=suspectlost
[7/5/2021 1:47:59 PM.210] LSPD First Response: GrammarPolice [Command] loaded command: name=taser
[7/5/2021 1:47:59 PM.210] LSPD First Response: GrammarPolice [Command] loaded command: name=yes
[7/5/2021 1:47:59 PM.210] LSPD First Response: GrammarPolice [GrammarHandler] loaded 19 commands and 95 actions
[7/5/2021 1:47:59 PM.212] LSPD First Response: GrammarPolice [GrammarHandler] instantiating engine
[7/5/2021 1:47:59 PM.311] LSPD First Response: GrammarPolice [GrammarHandler] audio level: 0
[7/5/2021 1:47:59 PM.311] LSPD First Response: GrammarPolice [GrammarHandler] loading grammar
[7/5/2021 1:47:59 PM.316] LSPD First Response: GrammarPolice [Builder] building grammars using Culture: en-US
[7/5/2021 1:47:59 PM.316] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: accept
[7/5/2021 1:47:59 PM.320] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advise
[7/5/2021 1:47:59 PM.320] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: clear
[7/5/2021 1:47:59 PM.320] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: officerdown
[7/5/2021 1:47:59 PM.320] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: panic
[7/5/2021 1:47:59 PM.320] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: request
[7/5/2021 1:47:59 PM.321] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: status
[7/5/2021 1:47:59 PM.321] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: taser
[7/5/2021 1:47:59 PM.321] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: 10-4
[7/5/2021 1:47:59 PM.321] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: advised
[7/5/2021 1:47:59 PM.321] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: cancelChecks
[7/5/2021 1:47:59 PM.321] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: Dismiss
[7/5/2021 1:47:59 PM.321] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: no
[7/5/2021 1:47:59 PM.321] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: occupied
[7/5/2021 1:47:59 PM.321] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: signal100
[7/5/2021 1:47:59 PM.321] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: standby
[7/5/2021 1:47:59 PM.321] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: suspectlost
[7/5/2021 1:47:59 PM.321] LSPD First Response: GrammarPolice [Builder] building GrammarBuilder for Command: yes
[7/5/2021 1:47:59 PM.321] LSPD First Response: GrammarPolice [Builder] building Prefaces
[7/5/2021 1:47:59 PM.323] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1
[7/5/2021 1:47:59 PM.323] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: king
[7/5/2021 1:47:59 PM.323] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 king
[7/5/2021 1:47:59 PM.323] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 93
[7/5/2021 1:47:59 PM.323] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: king 93
[7/5/2021 1:47:59 PM.323] LSPD First Response: GrammarPolice [Builder] adding CallsignGrammar string: 1 king 93
[7/5/2021 1:47:59 PM.323] LSPD First Response: GrammarPolice [Builder] creating prefaceActionBuilder
[7/5/2021 1:47:59 PM.323] LSPD First Response: GrammarPolice [Builder] creating mainBuilder
[7/5/2021 1:47:59 PM.323] LSPD First Response: GrammarPolice [Builder] appending prefaces
[7/5/2021 1:47:59 PM.323] LSPD First Response: GrammarPolice [Builder] creating allBuilders
[7/5/2021 1:47:59 PM.324] LSPD First Response: GrammarPolice [Builder] appending to mainBuilder
[7/5/2021 1:47:59 PM.324] LSPD First Response: GrammarPolice [Builder] creating finalBuilder
[7/5/2021 1:47:59 PM.324] LSPD First Response: GrammarPolice [Builder] returning new Grammar
[7/5/2021 1:47:59 PM.471] LSPD First Response: GrammarPolice [GrammarHandler] setting input to default device
[7/5/2021 1:47:59 PM.486] LSPD First Response: GrammarPolice [GrammarHandler] adding speech events
[7/5/2021 1:47:59 PM.487] LSPD First Response: GrammarPolice [GrammarHandler] instantiation successful
[7/5/2021 1:47:59 PM.487] LSPD First Response: GrammarPolice [UIHandler] starting...
[7/5/2021 1:47:59 PM.503] LSPD First Response: GrammarPolice [UIHandler] detected resolution of 1920x1080, setting offset to 54
[7/5/2021 1:47:59 PM.773] LSPD First Response: Registering callout PROJECT_NAME.Callouts.subway
[7/5/2021 1:47:59 PM.773] LSPD First Response: Registering callout PROJECT_NAME.Callouts.bank
[7/5/2021 1:47:59 PM.773] LSPD First Response: Registering callout PROJECT_NAME.Callouts.subway
[7/5/2021 1:47:59 PM.773] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Bank2
[7/5/2021 1:47:59 PM.773] LSPD First Response: Registering callout PROJECT_NAME.Callouts.House
[7/5/2021 1:47:59 PM.773] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Stolen
[7/5/2021 1:47:59 PM.773] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Bus
[7/5/2021 1:47:59 PM.773] LSPD First Response: Registering callout PROJECT_NAME.Callouts.car
[7/5/2021 1:47:59 PM.773] LSPD First Response: Registering callout PROJECT_NAME.Callouts.police
[7/5/2021 1:47:59 PM.773] LSPD First Response: Registering callout PROJECT_NAME.Callouts.J
[7/5/2021 1:47:59 PM.998] LSPD First Response: CompuLite Localization Code Page: 1252
[7/5/2021 1:47:59 PM.999] LSPD First Response: CompuLite Localization Encoding Name: Western European (Windows)
[7/5/2021 1:48:00 PM.017] LSPD First Response: Registering callout redCallouts.Callouts.WarrantService
[7/5/2021 1:48:00 PM.017] LSPD First Response: Registering callout redCallouts.Callouts.SmallFight
[7/5/2021 1:48:00 PM.018] LSPD First Response: Registering callout redCallouts.Callouts.OfficerNeedsHelpFF
[7/5/2021 1:48:00 PM.018] LSPD First Response: Registering callout redCallouts.Callouts.OfficerNeedsHelpSF
[7/5/2021 1:48:00 PM.018] LSPD First Response: Registering callout redCallouts.Callouts.AssistHospitalSecurity
[7/5/2021 1:48:00 PM.018] LSPD First Response: Registering callout redCallouts.Callouts.ActiveShooter
[7/5/2021 1:48:00 PM.018] LSPD First Response: Registering callout redCallouts.Callouts.RobberyJustOccurred
[7/5/2021 1:48:00 PM.018] LSPD First Response: Registering callout redCallouts.Callouts.Prowler
[7/5/2021 1:48:00 PM.020] LSPD First Response: Registering callout redCallouts.Callouts.ViolentDomestic
[7/5/2021 1:48:00 PM.020] LSPD First Response: Registering callout redCallouts.Callouts.FootPursuit
[7/5/2021 1:48:00 PM.020] LSPD First Response: Registering callout redCallouts.Callouts.PublicAlcohol
[7/5/2021 1:48:00 PM.021] LSPD First Response: Registering callout redCallouts.Callouts.SuspiciousPerson
[7/5/2021 1:48:00 PM.021] LSPD First Response: Registering callout redCallouts.Callouts.RedCalloutsFeatureTesting
[7/5/2021 1:48:00 PM.067] LSPD First Response: Registering callout SimpleCallouts.Callouts.AnimalInvasion
[7/5/2021 1:48:00 PM.067] LSPD First Response: Registering callout SimpleCallouts.Callouts.BrandishingWeapon
[7/5/2021 1:48:00 PM.067] LSPD First Response: Registering callout SimpleCallouts.Callouts.DomesticDisturbance
[7/5/2021 1:48:00 PM.067] LSPD First Response: Registering callout SimpleCallouts.Callouts.DrugOverdose
[7/5/2021 1:48:00 PM.067] LSPD First Response: Registering callout SimpleCallouts.Callouts.ExplosiveFound
[7/5/2021 1:48:00 PM.067] LSPD First Response: Registering callout SimpleCallouts.Callouts.HeavilyArmoredGunman
[7/5/2021 1:48:00 PM.067] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manhunt
[7/5/2021 1:48:00 PM.067] LSPD First Response: Registering callout SimpleCallouts.Callouts.Manslaughter
[7/5/2021 1:48:00 PM.067] LSPD First Response: Registering callout SimpleCallouts.Callouts.MentalDisorder
[7/5/2021 1:48:00 PM.067] LSPD First Response: Registering callout SimpleCallouts.Callouts.OutstandingArrestWarrant
[7/5/2021 1:48:00 PM.067] LSPD First Response: Registering callout SimpleCallouts.Callouts.ShotsFired
[7/5/2021 1:48:00 PM.067] LSPD First Response: Registering callout SimpleCallouts.Callouts.StarChaseTracker
[7/5/2021 1:48:00 PM.067] LSPD First Response: Registering callout SimpleCallouts.Callouts.StolenVehicleTracker
[7/5/2021 1:48:00 PM.067] LSPD First Response: Registering callout SimpleCallouts.Callouts.SuspiciousParkedCar
[7/5/2021 1:48:00 PM.213] LSPD First Response: StopThePed Localization Code Page: 1252
[7/5/2021 1:48:00 PM.213] LSPD First Response: StopThePed Localization Encoding Name: Western European (Windows)
[7/5/2021 1:48:00 PM.284] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[7/5/2021 1:48:00 PM.288] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-KING-93
[7/5/2021 1:48:00 PM.288] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign]  OP_1 OP_UT_KING OP_90 OP_3
[7/5/2021 1:48:00 PM.289] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True
[7/5/2021 1:48:00 PM.290] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True
[7/5/2021 1:48:00 PM.290] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100
[7/5/2021 1:48:00 PM.291] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True
[7/5/2021 1:48:00 PM.291] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep
[7/5/2021 1:48:00 PM.292] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60
[7/5/2021 1:48:00 PM.292] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True
[7/5/2021 1:48:00 PM.293] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon
[7/5/2021 1:48:00 PM.293] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O
[7/5/2021 1:48:00 PM.294] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None
[7/5/2021 1:48:00 PM.294] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120
[7/5/2021 1:48:00 PM.294] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True
[7/5/2021 1:48:00 PM.295] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT
[7/5/2021 1:48:00 PM.295] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] False
[7/5/2021 1:48:00 PM.296] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120
[7/5/2021 1:48:00 PM.296] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True
[7/5/2021 1:48:00 PM.296] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True
[7/5/2021 1:48:00 PM.297] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button
[7/5/2021 1:48:00 PM.297] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] U
[7/5/2021 1:48:00 PM.298] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None
[7/5/2021 1:48:00 PM.298] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] None
[7/5/2021 1:48:00 PM.298] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None
[7/5/2021 1:48:00 PM.299] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None
[7/5/2021 1:48:00 PM.300] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None
[7/5/2021 1:48:00 PM.300] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep
[7/5/2021 1:48:00 PM.301] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True
[7/5/2021 1:48:00 PM.301] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio
[7/5/2021 1:48:00 PM.302] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True
[7/5/2021 1:48:00 PM.303] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True
[7/5/2021 1:48:00 PM.303] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1
[7/5/2021 1:48:00 PM.304] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey
[7/5/2021 1:48:00 PM.304] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True
[7/5/2021 1:48:00 PM.305] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2
[7/5/2021 1:48:00 PM.306] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey
[7/5/2021 1:48:00 PM.306] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True
[7/5/2021 1:48:00 PM.307] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3
[7/5/2021 1:48:00 PM.307] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey
[7/5/2021 1:48:00 PM.308] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True
[7/5/2021 1:48:00 PM.309] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4
[7/5/2021 1:48:00 PM.309] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey
[7/5/2021 1:48:00 PM.310] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True
[7/5/2021 1:48:00 PM.310] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5
[7/5/2021 1:48:00 PM.311] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey
[7/5/2021 1:48:00 PM.312] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True
[7/5/2021 1:48:00 PM.312] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6
[7/5/2021 1:48:00 PM.313] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey
[7/5/2021 1:48:00 PM.313] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True
[7/5/2021 1:48:00 PM.314] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7
[7/5/2021 1:48:00 PM.314] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey
[7/5/2021 1:48:00 PM.315] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2
[7/5/2021 1:48:00 PM.316] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4
[7/5/2021 1:48:00 PM.316] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True
[7/5/2021 1:48:00 PM.317] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True
[7/5/2021 1:48:00 PM.317] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True
[7/5/2021 1:48:00 PM.318] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True
[7/5/2021 1:48:00 PM.318] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True
[7/5/2021 1:48:00 PM.319] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True
[7/5/2021 1:48:00 PM.319] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True
[7/5/2021 1:48:00 PM.320] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True
[7/5/2021 1:48:00 PM.320] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False
[7/5/2021 1:48:00 PM.320] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False
[7/5/2021 1:48:00 PM.320] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully
[7/5/2021 1:48:00 PM.324] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon
[7/5/2021 1:48:00 PM.324] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio
[7/5/2021 1:48:00 PM.324] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT
[7/5/2021 1:48:00 PM.324] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button
[7/5/2021 1:48:00 PM.324] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100
[7/5/2021 1:48:00 PM.324] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep
[7/5/2021 1:48:00 PM.324] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep
[7/5/2021 1:48:00 PM.324] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed
[7/5/2021 1:48:00 PM.324] LSPD First Response: OP_Immersive_Dispatch [Settings] -------------------------------------------------------------------------------------------
[7/5/2021 1:48:00 PM.335] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added
[7/5/2021 1:48:00 PM.335] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added
[7/5/2021 1:48:00 PM.335] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added
[7/5/2021 1:48:00 PM.335] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added
[7/5/2021 1:48:00 PM.335] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added
[7/5/2021 1:48:00 PM.335] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added
[7/5/2021 1:48:00 PM.335] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added
[7/5/2021 1:48:00 PM.336] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added
[7/5/2021 1:48:00 PM.337] OP_Immersive_Dispatch: Menus Initialised
[7/5/2021 1:48:01 PM.916] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status
[7/5/2021 1:48:01 PM.916] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[7/5/2021 1:48:01 PM.916] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     BetterEMS: False
[7/5/2021 1:48:01 PM.916] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     GrammarPolice: True
[7/5/2021 1:48:01 PM.916] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     RageNativeUI: True
[7/5/2021 1:48:01 PM.916] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     StopThePed: True
[7/5/2021 1:48:01 PM.916] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     UltimateBackup: True
[7/5/2021 1:48:01 PM.916] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler]     HeliAssistance: False
[7/5/2021 1:48:01 PM.916] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] -------------------------------------------------------------------------------------------
[7/5/2021 1:48:02 PM.234] LSPD First Response: OP_Immersive_Dispatch [v1.4.2.0 By OfficerPope] On Duty 
You Are On The Latest Version
[7/5/2021 1:48:02 PM.395] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED
[7/5/2021 1:48:02 PM.397] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED
[7/5/2021 1:48:02 PM.403] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED
[7/5/2021 1:48:05 PM.345] LSPD First Response: CompuLite: Citations.xml has been successfully loaded
[7/5/2021 1:48:05 PM.360] LSPD First Response: CompuLite: Charges.xml has been successfully loaded
[7/5/2021 1:48:06 PM.850] LSPD First Response: [TRACE] Released 0 entities from MenuBase #11 Content Manager
[7/5/2021 1:48:06 PM.850] LSPD First Response: [TRACE] Instance cleaned (MenuBase #11)
[7/5/2021 1:48:06 PM.850] LSPD First Response: [TRACE] Released 0 entities from MenuBase #12 Content Manager
[7/5/2021 1:48:06 PM.850] LSPD First Response: [TRACE] Instance cleaned (MenuBase #12)
[7/5/2021 1:48:06 PM.850] LSPD First Response: [TRACE] Released 0 entities from MenuBase #13 Content Manager
[7/5/2021 1:48:06 PM.850] LSPD First Response: [TRACE] Instance cleaned (MenuBase #13)
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @Ӯ
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: HotPursuit Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @Ӽ
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: Robbery Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @ө
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: CarAccident Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @Ӫ
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @ӫ
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @ӧ
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: AngryAnimals Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @ӱ
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: Kidnapping Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @Ӿ
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: TruckCrash Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @ӻ
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: PrisonTransport Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @ӭ
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: Hit and Run Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @Ӧ
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @ӥ
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: Aliens Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @ӹ
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: Open Carry Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @Ӭ
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: Fire Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @Ӹ
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: OfficerShootout Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @ӿ
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: Suspicious Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @ӷ
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: Manhunt Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @Ӱ
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: Impersonator Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @ӽ
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @Ө
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: Blocking Traffic Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @ӯ
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: Illegal Parking Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @Ӳ
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: Knife Attack Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @Ӻ
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: PrisonBreak Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @ӵ
[7/5/2021 1:48:12 PM.958] LSPD First Response: SuperCallouts: Mafia1 Enabled
[7/5/2021 1:48:12 PM.958] LSPD First Response: Registering callout @Ӷ
[7/5/2021 1:48:12 PM.959] LSPD First Response: SuperCallouts: Mafia2 Enabled
[7/5/2021 1:48:12 PM.959] LSPD First Response: Registering callout @ӳ
[7/5/2021 1:48:12 PM.959] LSPD First Response: SuperCallouts: LostMC Enabled
[7/5/2021 1:48:12 PM.959] LSPD First Response: Registering callout @Ӵ
[7/5/2021 1:48:12 PM.959] LSPD First Response: SuperCallouts: LSGTF Enabled
[7/5/2021 1:49:16 PM.761] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[7/5/2021 1:49:16 PM.792] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[7/5/2021 1:49:16 PM.793] LSPD First Response: GrammarPolice [TargetHandler] updating target
[7/5/2021 1:49:16 PM.796] LSPD First Response: GrammarPolice [TargetHandler] new target: 27BHO010
[7/5/2021 1:49:17 PM.870] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 0
[7/5/2021 1:49:19 PM.856] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[7/5/2021 1:49:19 PM.988] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[7/5/2021 1:49:20 PM.094] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync
[7/5/2021 1:49:20 PM.398] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event
[7/5/2021 1:49:20 PM.401] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: dispatch this is king 93 show me ten five  Confidence: 0.9170339
[7/5/2021 1:49:20 PM.402] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[7/5/2021 1:49:20 PM.421] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[7/5/2021 1:49:20 PM.421] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[7/5/2021 1:49:20 PM.421] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.6585204
[7/5/2021 1:49:20 PM.421] LSPD First Response: GrammarPolice [GrammarHandler] processing action meal_break from the ActionQueue
[7/5/2021 1:49:20 PM.422] LSPD First Response: GrammarPolice [GrammarHandler] received action: meal_break
[7/5/2021 1:49:21 PM.886] LSPD First Response: GrammarPolice [Action] calling action: meal_break at target: OP_Immersive_Dispatch.Actions.Status.Meal_Break
[7/5/2021 1:49:21 PM.886] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[7/5/2021 1:49:21 PM.894] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service
[7/5/2021 1:49:21 PM.895] LSPD First Response: OP_Immersive_Dispatch [Status] 10-5 (Meal Break)
[7/5/2021 1:49:26 PM.529] LSPD First Response: [TRACE] A new world event should be started
[7/5/2021 1:49:26 PM.529] LSPD First Response: [TRACE] Starting world event RunLights
[7/5/2021 1:49:26 PM.531] LSPD First Response: [TRACE] Setting up world event: RunLights #1
[7/5/2021 1:49:26 PM.539] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient)
[7/5/2021 1:49:37 PM.052] LSPD First Response: [TRACE] Casper Woods (MP_M_FREEMODE_01) was damaged.
[7/5/2021 1:49:40 PM.368] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected
[7/5/2021 1:49:48 PM.894] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected
[7/5/2021 1:49:53 PM.979] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected
[7/5/2021 1:49:55 PM.561] LSPD First Response: [TRACE] Released 0 entities from Marker #6 Content Manager
[7/5/2021 1:49:55 PM.561] LSPD First Response: [TRACE] Instance cleaned (Marker #6)
[7/5/2021 1:49:55 PM.562] LSPD First Response: [TRACE] Thread Marker #6 has been shut down
[7/5/2021 1:49:58 PM.713] LSPD First Response: [TRACE] Cleared PD
[7/5/2021 1:50:09 PM.869] LSPD First Response: [TRACE] Preloading POLICE3
[7/5/2021 1:50:09 PM.869] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[7/5/2021 1:50:09 PM.938] LSPD First Response: [TRACE] Preloading POLICE3
[7/5/2021 1:50:09 PM.940] LSPD First Response: [TRACE] Created police3 at X:613.3447 Y:-1026.858 Z:37.54758
[7/5/2021 1:50:09 PM.970] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[7/5/2021 1:50:09 PM.977] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[7/5/2021 1:50:09 PM.988] LSPD First Response: [TRACE] Furio Romano (MP_M_FREEMODE_01) was set as a cop
[7/5/2021 1:50:10 PM.019] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[7/5/2021 1:50:10 PM.033] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[7/5/2021 1:50:10 PM.041] LSPD First Response: [TRACE] Karry Verde (MP_M_FREEMODE_01) was set as a cop
[7/5/2021 1:50:10 PM.047] LSPD First Response: [TRACE] Thread Marker #7 initialized
[7/5/2021 1:50:10 PM.073] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3
[7/5/2021 1:50:17 PM.265] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[7/5/2021 1:50:17 PM.265] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[7/5/2021 1:50:17 PM.265] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[7/5/2021 1:50:17 PM.266] LSPD First Response: [TRACE] Assigned ped to PoliceStationInterior #1 (Ambient)
[7/5/2021 1:50:17 PM.270] LSPD First Response: [TRACE] Populated PD
[7/5/2021 1:50:17 PM.621] LSPD First Response: [TRACE] New cop added without cop data!
[7/5/2021 1:50:17 PM.621] LSPD First Response: [TRACE] John Walterson (S_M_Y_COP_01) was set as a cop
[7/5/2021 1:50:17 PM.622] LSPD First Response: [TRACE] New cop added without cop data!
[7/5/2021 1:50:17 PM.622] LSPD First Response: [TRACE] John Macey (S_M_Y_COP_01) was set as a cop
[7/5/2021 1:50:17 PM.622] LSPD First Response: [TRACE] New cop added without cop data!
[7/5/2021 1:50:17 PM.622] LSPD First Response: [TRACE] Kayla Lausanne (S_F_Y_COP_01) was set as a cop
[7/5/2021 1:50:17 PM.622] LSPD First Response: [TRACE] New cop added without cop data!
[7/5/2021 1:50:17 PM.622] LSPD First Response: [TRACE] Steffan Renault (S_M_Y_COP_01) was set as a cop
[7/5/2021 1:50:17 PM.622] LSPD First Response: [TRACE] New cop added without cop data!
[7/5/2021 1:50:17 PM.623] LSPD First Response: [TRACE] Jeremiah Branscome (s_m_m_fibsec_01) was set as a cop
[7/5/2021 1:50:17 PM.623] LSPD First Response: [TRACE] New cop added without cop data!
[7/5/2021 1:50:17 PM.623] LSPD First Response: [TRACE] Regina Carter (S_F_Y_COP_01) was set as a cop
[7/5/2021 1:50:17 PM.623] LSPD First Response: [TRACE] New cop added without cop data!
[7/5/2021 1:50:17 PM.624] LSPD First Response: [TRACE] Dante Lombardi (S_M_Y_COP_01) was set as a cop
[7/5/2021 1:50:17 PM.624] LSPD First Response: [TRACE] New cop added without cop data!
[7/5/2021 1:50:17 PM.624] LSPD First Response: [TRACE] James Lester (S_M_Y_COP_01) was set as a cop
[7/5/2021 1:50:17 PM.624] LSPD First Response: [TRACE] New cop added without cop data!
[7/5/2021 1:50:17 PM.624] LSPD First Response: [TRACE] Jack Foot (S_M_Y_COP_01) was set as a cop
[7/5/2021 1:50:47 PM.669] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed
[7/5/2021 1:50:47 PM.670] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient)
[7/5/2021 1:50:47 PM.671] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager
[7/5/2021 1:50:47 PM.671] LSPD First Response: [TRACE] Instance cleaned (RunLights #1)
[7/5/2021 1:50:47 PM.672] LSPD First Response: [TRACE] World event RunLights #1 has ended
[7/5/2021 1:50:47 PM.696] LSPD First Response: [TRACE] Ped Johnny Burrks has become idle again
[7/5/2021 1:52:55 PM.137] LSPD First Response: [TRACE] Spawned with 49.46506
[7/5/2021 1:52:55 PM.137] LSPD First Response: [TRACE] Spawned with 0.7906799
[7/5/2021 1:52:55 PM.138] LSPD First Response: [TRACE] Using 400.5313, -1136.272, 29.90192 Heading: 89.20932 and 394.0663, -1136.272, 29.90192 Heading: 89.20932 as base positions
[7/5/2021 1:52:55 PM.157] LSPD First Response: [TRACE] Preloading POLICE2
[7/5/2021 1:52:55 PM.157] LSPD First Response: [TRACE] Preloading WARRENER
[7/5/2021 1:52:55 PM.163] LSPD First Response: [TRACE] Preloading POLICE2
[7/5/2021 1:52:55 PM.163] LSPD First Response: [TRACE] Created police2 at X:400.5313 Y:-1136.272 Z:29.90192
[7/5/2021 1:52:55 PM.212] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01
[7/5/2021 1:52:55 PM.218] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd)
[7/5/2021 1:52:55 PM.230] LSPD First Response: [TRACE] Molly Jones (MP_F_FREEMODE_01) was set as a cop
[7/5/2021 1:52:55 PM.230] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[7/5/2021 1:52:55 PM.231] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient)
[7/5/2021 1:52:55 PM.284] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized
[7/5/2021 1:54:03 PM.785] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
[7/5/2021 1:54:33 PM.733] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
[7/5/2021 1:54:33 PM.757] LSPD First Response: [TRACE] Ped Mike Ocke has become idle again
[7/5/2021 1:55:22 PM.976] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
[7/5/2021 1:55:33 PM.757] LSPD First Response: [TRACE] A new world event should be started
[7/5/2021 1:55:33 PM.757] LSPD First Response: [TRACE] Starting world event RunLights
[7/5/2021 1:55:33 PM.757] LSPD First Response: [TRACE] Setting up world event: RunLights #2
[7/5/2021 1:55:33 PM.760] LSPD First Response: [TRACE] Assigned ped to RunLights #2 (Ambient)
[7/5/2021 1:55:59 PM.008] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
[7/5/2021 1:55:59 PM.036] LSPD First Response: [TRACE] Ped Julia Alba has become idle again
[7/5/2021 1:56:26 PM.774] LSPD First Response: [TRACE] World event RunLights #2 reports that it can be freed
[7/5/2021 1:56:26 PM.774] LSPD First Response: [TRACE] Removing ped from RunLights #2 (Ambient)
[7/5/2021 1:56:26 PM.774] LSPD First Response: [TRACE] Released 0 entities from RunLights #2 Content Manager
[7/5/2021 1:56:26 PM.774] LSPD First Response: [TRACE] Instance cleaned (RunLights #2)
[7/5/2021 1:56:26 PM.774] LSPD First Response: [TRACE] World event RunLights #2 has ended
[7/5/2021 1:57:59 PM.006] LSPD First Response: [TRACE] A new world event should be started
[7/5/2021 1:57:59 PM.006] LSPD First Response: [TRACE] Starting world event RunLights
[7/5/2021 1:57:59 PM.006] LSPD First Response: [TRACE] Setting up world event: RunLights #3
[7/5/2021 1:57:59 PM.007] LSPD First Response: [TRACE] Failed to set up RunLights #3
[7/5/2021 1:57:59 PM.007] LSPD First Response: [TRACE] Released 0 entities from RunLights #3 Content Manager
[7/5/2021 1:57:59 PM.007] LSPD First Response: [TRACE] Instance cleaned (RunLights #3)
[7/5/2021 1:58:24 PM.961] LSPD First Response: [TRACE] Knurt Hawkins (MP_M_FREEMODE_01) was damaged.
[7/5/2021 1:58:27 PM.524] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
[7/5/2021 1:58:54 PM.230] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
[7/5/2021 1:58:54 PM.253] LSPD First Response: [TRACE] Ped Edward Green has become idle again
[7/5/2021 2:02:32 PM.989] LSPD First Response: OP_Immersive_Dispatch [Events_KeyPressed] Axon Key Press Detected
[7/5/2021 2:03:10 PM.472] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[7/5/2021 2:03:10 PM.509] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[7/5/2021 2:03:10 PM.509] LSPD First Response: GrammarPolice [TargetHandler] updating target
[7/5/2021 2:03:10 PM.510] LSPD First Response: GrammarPolice [TargetHandler] new target: 09VFX037
[7/5/2021 2:03:11 PM.486] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 420
[7/5/2021 2:03:13 PM.890] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[7/5/2021 2:03:14 PM.050] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[7/5/2021 2:03:14 PM.182] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync
[7/5/2021 2:03:14 PM.468] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event
[7/5/2021 2:03:14 PM.469] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: dispatch this is king 93 show me ten forty two  Confidence: 0.8957229
[7/5/2021 2:03:14 PM.488] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[7/5/2021 2:03:14 PM.525] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[7/5/2021 2:03:14 PM.525] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[7/5/2021 2:03:14 PM.525] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 4.0526531
[7/5/2021 2:03:14 PM.525] LSPD First Response: GrammarPolice [GrammarHandler] processing action off_duty from the ActionQueue
[7/5/2021 2:03:14 PM.525] LSPD First Response: GrammarPolice [GrammarHandler] received action: off_duty
[7/5/2021 2:03:16 PM.017] LSPD First Response: GrammarPolice [Action] calling action: off_duty at target: OP_Immersive_Dispatch.Actions.Status.Off_Duty
[7/5/2021 2:03:16 PM.018] LSPD First Response: OP_Immersive_Dispatch [Status] 10-42 (Off Duty)
[7/5/2021 2:03:16 PM.018] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended
[7/5/2021 2:03:16 PM.018] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to Out Of Service
[7/5/2021 2:03:17 PM.499] LSPD First Response: GetAudioFileForAction: No file found for: 
[7/5/2021 2:03:17 PM.499] LSPD First Response: GetAudioFileForAction: No file found for: 
[7/5/2021 2:03:17 PM.499] LSPD First Response: PlayAction: Failed to find 
[7/5/2021 2:03:22 PM.745] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[7/5/2021 2:03:22 PM.777] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[7/5/2021 2:03:22 PM.778] LSPD First Response: GrammarPolice [TargetHandler] updating target
[7/5/2021 2:03:22 PM.778] LSPD First Response: GrammarPolice [TargetHandler] new target: 42YAA015
[7/5/2021 2:03:22 PM.852] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
[7/5/2021 2:03:22 PM.912] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
[7/5/2021 2:03:22 PM.935] LSPD First Response: [TRACE] Ped Jason Moore has become idle again
[7/5/2021 2:03:23 PM.005] LSPD First Response: [TRACE] Entering at Driver
[7/5/2021 2:03:23 PM.367] LSPD First Response: [TRACE] Assigned ped to CruiseAwareOfEntity #1 (Ambient)
[7/5/2021 2:03:23 PM.756] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 340
[7/5/2021 2:03:26 PM.435] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[7/5/2021 2:03:26 PM.592] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[7/5/2021 2:03:26 PM.707] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync
[7/5/2021 2:03:26 PM.969] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[7/5/2021 2:03:27 PM.001] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[7/5/2021 2:03:27 PM.001] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[7/5/2021 2:03:27 PM.001] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 4.2558492
[7/5/2021 2:03:30 PM.022] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat
[7/5/2021 2:03:30 PM.024] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended
[7/5/2021 2:03:30 PM.025] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified
[7/5/2021 2:03:30 PM.025] LSPD First Response: [TRACE] Removing ped from CruiseAwareOfEntity #1 (Ambient)
[7/5/2021 2:03:30 PM.026] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager
[7/5/2021 2:03:30 PM.026] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1)
[7/5/2021 2:03:30 PM.026] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[7/5/2021 2:03:30 PM.026] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient)
[7/5/2021 2:03:30 PM.026] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager
[7/5/2021 2:03:30 PM.026] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1)
[7/5/2021 2:03:30 PM.026] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted
[7/5/2021 2:03:30 PM.030] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down
[7/5/2021 2:03:30 PM.057] LSPD First Response: [TRACE] Ped Molly Jones has become idle again
[7/5/2021 2:03:30 PM.057] LSPD First Response: [TRACE] Ped Jonathan Evans has become idle again
[7/5/2021 2:03:30 PM.057] LSPD First Response: [TRACE] Ped Michael Sharpe has become idle again
[7/5/2021 2:03:31 PM.733] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[7/5/2021 2:03:31 PM.765] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[7/5/2021 2:03:31 PM.765] LSPD First Response: GrammarPolice [TargetHandler] updating target
[7/5/2021 2:03:31 PM.766] LSPD First Response: GrammarPolice [TargetHandler] new target: 42YAA015
[7/5/2021 2:03:33 PM.445] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 1010
[7/5/2021 2:03:36 PM.022] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[7/5/2021 2:03:36 PM.170] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[7/5/2021 2:03:36 PM.287] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync
[7/5/2021 2:03:36 PM.555] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[7/5/2021 2:03:36 PM.582] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[7/5/2021 2:03:36 PM.582] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[7/5/2021 2:03:36 PM.582] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 4.8489668
[7/5/2021 2:03:39 PM.474] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[7/5/2021 2:03:39 PM.504] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[7/5/2021 2:03:39 PM.505] LSPD First Response: GrammarPolice [TargetHandler] updating target
[7/5/2021 2:03:39 PM.505] LSPD First Response: GrammarPolice [TargetHandler] new target: 42YAA015
[7/5/2021 2:03:40 PM.404] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[7/5/2021 2:03:40 PM.420] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 290
[7/5/2021 2:03:40 PM.547] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[7/5/2021 2:03:40 PM.657] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync
[7/5/2021 2:03:40 PM.913] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event
[7/5/2021 2:03:40 PM.913] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: ten four  Confidence: 0.9478504
[7/5/2021 2:03:40 PM.931] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[7/5/2021 2:03:40 PM.954] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[7/5/2021 2:03:40 PM.954] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[7/5/2021 2:03:40 PM.955] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 1.4802812
[7/5/2021 2:03:40 PM.955] LSPD First Response: GrammarPolice [GrammarHandler] processing action 10-4 from the ActionQueue
[7/5/2021 2:03:40 PM.955] LSPD First Response: GrammarPolice [GrammarHandler] received action: 10-4
[7/5/2021 2:03:42 PM.435] LSPD First Response: GrammarPolice [Action] calling action: 10-4 at target: OP_Immersive_Dispatch.Actions.Ambient.tenfour
[7/5/2021 2:03:42 PM.436] LSPD First Response: OP_Immersive_Dispatch [Dispatch] Acknowledged
[7/5/2021 2:03:45 PM.022] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[7/5/2021 2:03:45 PM.055] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[7/5/2021 2:03:45 PM.055] LSPD First Response: GrammarPolice [TargetHandler] updating target
[7/5/2021 2:03:46 PM.177] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 470
[7/5/2021 2:03:47 PM.684] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[7/5/2021 2:03:47 PM.850] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[7/5/2021 2:03:47 PM.965] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync
[7/5/2021 2:03:48 PM.224] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[7/5/2021 2:03:48 PM.253] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[7/5/2021 2:03:48 PM.253] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[7/5/2021 2:03:48 PM.253] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.2308653
[7/5/2021 2:03:52 PM.519] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: True
[7/5/2021 2:03:52 PM.554] LSPD First Response: GrammarPolice [AnimationHandler] starting the animation...
[7/5/2021 2:03:52 PM.555] LSPD First Response: GrammarPolice [TargetHandler] updating target
[7/5/2021 2:03:53 PM.689] LSPD First Response: GrammarPolice [SpeechDetectedHandler] speech detected at audio position: 420
[7/5/2021 2:03:54 PM.952] LSPD First Response: GrammarPolice [KeyPressMonitor] dispatch keypress status changed to: False
[7/5/2021 2:03:55 PM.097] LSPD First Response: GrammarPolice [AnimationHandler] stopping the animation...
[7/5/2021 2:03:55 PM.208] LSPD First Response: GrammarPolice [GrammarHandler] stopping SRE RecognizeAsync
[7/5/2021 2:03:55 PM.492] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] received SpeechRecognized event
[7/5/2021 2:03:55 PM.492] LSPD First Response: GrammarPolice [SpeechRecognizedHandler] recognized the following speech: dispatch show me ten forty one  Confidence: 0.9494966
[7/5/2021 2:03:55 PM.522] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] received RecognizeCompleted event
[7/5/2021 2:03:55 PM.549] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] waiting for talk button release
[7/5/2021 2:03:55 PM.549] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] talk button has been released
[7/5/2021 2:03:55 PM.549] LSPD First Response: GrammarPolice [RecognizeCompletedHandler] elapsed listening time: 3.0297652
[7/5/2021 2:03:55 PM.549] LSPD First Response: GrammarPolice [GrammarHandler] processing action startpatrol from the ActionQueue
[7/5/2021 2:03:55 PM.549] LSPD First Response: GrammarPolice [GrammarHandler] received action: startpatrol
[7/5/2021 2:03:57 PM.025] LSPD First Response: GrammarPolice [Action] calling action: startpatrol at target: GrammarPolice.Actions.Status.StartPatrol
[7/5/2021 2:03:57 PM.026] LSPD First Response: GrammarPolice [PlayerHandler] setting player status to On Patrol
[7/5/2021 2:04:00 PM.506] LSPD First Response: [TRACE] Preloading POLICE2
[7/5/2021 2:04:00 PM.506] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[7/5/2021 2:04:00 PM.590] LSPD First Response: [TRACE] Preloading POLICE2
[7/5/2021 2:04:01 PM.054] LSPD First Response: [TRACE] Created police2 at X:564.3842 Y:-1032.838 Z:37.5691
[7/5/2021 2:04:01 PM.092] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[7/5/2021 2:04:01 PM.100] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[7/5/2021 2:04:01 PM.107] LSPD First Response: [TRACE] Buck McClaren (MP_M_FREEMODE_01) was set as a cop
[7/5/2021 2:04:01 PM.143] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[7/5/2021 2:04:01 PM.151] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[7/5/2021 2:04:01 PM.156] LSPD First Response: [TRACE] Bob Strong (MP_M_FREEMODE_01) was set as a cop
[7/5/2021 2:04:01 PM.190] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2

 

   

RagePluginHook.log can play all fine until i go on duty and approach stations again after  

Edited by cryingoutloud
typo

Can you spawn police2 cars without crashing ? I see an issue with that

Do you using a mods folder ? If yes try this tips to reduce chance of graphic memory overload :
Change Main.PreloadAllModels = true to Main.PreloadAllModels = false in Grand Theft Auto\lspdfr\lspdfr.ini

Disable Extended Distance Scaling in your advanced graphics settings.


If you game not using english language change it too.

Tell me if you got crash again.

My Developpment Discord Server : discord.gg/zjYA6RAu8e

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