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Creating a custom <audioNameHash>

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Hello all, first post here, can't find what I am looking for on google.

 

Basically as the title says, I want to know how to create my own custom <audioNameHash> so I can use engine sounds like the "WINDSOR" but have it have police sirens.

 

I know this is possible as I have added a Police Buffalo pack to my single player game and it came with an audioNameHash I've never seen before (buffaloscpol1)

 

If anyone has any idea how to do this, please let me know.

 

Thanks 🙂

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