Jump to content

Need Help, yet again


Ceril

Recommended Posts

I need help yet again..

I generally like to answer more questions than i ask, but unfortunately i'm having a string of rather bad luck with modding.

My problem started when i had the great idea of mapping each light on a lightbar to a different place on a texture, allowing you to change the color of any light on the bar.

So i created a 1024x1024 image of all the lights in photoshop, and went about mapping each light to it's respective place on the texture.

When i loaded the car in game, it worked!

I replaced the texture with a new one, and i had new colors!

When i changed it back, however, things started to go horribly wrong.

Here's screenshots of what i encountered:

Noose:

2012102600004.jpg

2012102600003.jpg

Here's police, using the EXACT same model, renamed:

2012102600006.jpg

After going back through to models to noose, this is what i came across!

2012102600008.jpg

Unfortunately, the "complete" version shows up about once every 40 cycles. (yes, i counted)

I'm honestly stumped as to what to do. I tried replacing the 1024x1024 texture with a 512x512 one, but that didn't fix anything! I'm considering remapping the whole thing, perhaps zmodeler is scaling the 512x512 up? I'm not sure, but it's worth a shot..

I replaced the .wtd a few times, and it would occasionally fix the issue. However, loading the game up the next time it was broken again.

Any help, as usual, is greatly appreciated.

Thanks!

Model Converter

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...