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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR/Ragehook crashing after about 20 mins

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Hi there! Hope I'm posting to correct place. I'm pretty new to LSPDFR and have loved playing so far. Running a good bit of plugins and NVE but everything should be installed correctly and game runs smoothly up until about 20 or so mins and I crash. Anyone who could shed some light would be a rockstar in my book! Thank you!

RagePluginHook_16022021_033956.log

6 hours ago, Officer JackieBoi said:

Hi there! Hope I'm posting to correct place. I'm pretty new to LSPDFR and have loved playing so far. Running a good bit of plugins and NVE but everything should be installed correctly and game runs smoothly up until about 20 or so mins and I crash. Anyone who could shed some light would be a rockstar in my book! Thank you!

RagePluginHook_16022021_033956.log 392.6 kB · 3 downloads

Remove AmbientAI Callouts and try again (play for longer than 20minutes).

Edited by sssneaky

gta-grand-theft-auto.gif

I advise you remove the following:

  • Code 3 Callouts
  • Traffic Policer
  • Assorted Callouts

They are all out of date so can cause system instability.

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Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

  • Author

So I just wanted to update with what seems to be a fix so far and what I did that worked thanks to both of your suggestions. That way others may hopefully see and it helps.

 

I did delete all three of those callouts. They were definitely helping with the instability issue. (Quick edit: By all three callouts I mean also traffic policer. I recommend downloading custom pullover mod. That's the only thing I miss about traffic policer that Bejoijo's mods doesn't seem to feature that I know of.)

 

I did not have to delete AmbientAi callouts. However, I set Ambient Response to "false" and left RejectedCalloutAi to "true" in the config settings file. This way it doesn't give callouts for the Ai but allows them to respond to ones I reject. This is a nice mod and I would love to keep it. But I can see how much strain it puts on the game after a bit. So far I have played multiple times for about 45 mins to an hour with zero crashes. If I get any other issues I will delete AmbientAi callouts entirely since changing one setting made such big difference.

 

Thanks again for the help!

Edited by Officer JackieBoi

1 hour ago, Officer JackieBoi said:

So I just wanted to update with what seems to be a fix so far and what I did that worked thanks to both of your suggestions. That way others may hopefully see and it helps.

 

I did delete all three of those callouts. They were definitely helping with the instability issue.

 

I did not have to delete AmbientAi callouts. However, I set Ambient Response to "false" and left RejectedCalloutAi to "true" in the config settings file. This way it doesn't give callouts for the Ai but allows them to respond to ones I reject. This is a nice mod and I would love to keep it. But I can see how much strain it puts on the game after a bit. So far I have played multiple times for about 45 mins to an hour with zero crashes. If I get any other issues I will delete AmbientAi callouts entirely since changing one setting made such big difference.

 

Thanks again for the help!

Thanks for the information this actually helps a lot.

gta-grand-theft-auto.gif

1 hour ago, Officer JackieBoi said:

So I just wanted to update with what seems to be a fix so far and what I did that worked thanks to both of your suggestions. That way others may hopefully see and it helps.

 

I did delete all three of those callouts. They were definitely helping with the instability issue.

 

I did not have to delete AmbientAi callouts. However, I set Ambient Response to "false" and left RejectedCalloutAi to "true" in the config settings file. This way it doesn't give callouts for the Ai but allows them to respond to ones I reject. This is a nice mod and I would love to keep it. But I can see how much strain it puts on the game after a bit. So far I have played multiple times for about 45 mins to an hour with zero crashes. If I get any other issues I will delete AmbientAi callouts entirely since changing one setting made such big difference.

 

Thanks again for the help!

I'm in the same boat.  Mine is crashing after a few minutes going on duty using AmbientAiCallouts.  I also hate to delete it because it is a cool mod.  I was going to try a few things but haven't gotten around to it yet.  I'll set Ambient Response to False and see if that will let it go further.  Thanks.

2 hours ago, Officer JackieBoi said:

So I just wanted to update with what seems to be a fix so far and what I did that worked thanks to both of your suggestions. That way others may hopefully see and it helps.

 

I did delete all three of those callouts. They were definitely helping with the instability issue.

 

I did not have to delete AmbientAi callouts. However, I set Ambient Response to "false" and left RejectedCalloutAi to "true" in the config settings file. This way it doesn't give callouts for the Ai but allows them to respond to ones I reject. This is a nice mod and I would love to keep it. But I can see how much strain it puts on the game after a bit. So far I have played multiple times for about 45 mins to an hour with zero crashes. If I get any other issues I will delete AmbientAi callouts entirely since changing one setting made such big difference.

 

Thanks again for the help!

How interesting.
Glad your game is back to being stable!

Prefer support on Discord? Want your log automatically read? Join my server to receive live support!

https://discord.gg/SJfxcAhjCF

 

Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

This is a support topic.
Only reply here to offer help or assistance to Officer JackieBoi. Off-topic or "me too" replies will be removed.

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