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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR and Rage Crashes

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I've noticed this problem slowly getting worse.  I almost think it has to do with super callouts and super events.  I installed ambient emergency response and about a month later installed AmbientAI Callouts.  AI Callouts is where it is crashing more then ever but have had Rage and LSPDFR crash not as much before these last 2 were installed.  Can't stay on Duty for more than 5 minutes til crash.  It's almost like too much is trying to go on, trying to generate events.  Ambient AI Callouts is always generating events for the AI PD.  Here's a Rage crash report.

RagePluginHook.log

54 minutes ago, JBin818 said:

I've noticed this problem slowly getting worse.  I almost think it has to do with super callouts and super events.  I installed ambient emergency response and about a month later installed AmbientAI Callouts.  AI Callouts is where it is crashing more then ever but have had Rage and LSPDFR crash not as much before these last 2 were installed.  Can't stay on Duty for more than 5 minutes til crash.  It's almost like too much is trying to go on, trying to generate events.  Ambient AI Callouts is always generating events for the AI PD.  Here's a Rage crash report.

RagePluginHook.log 273.56 kB · 0 downloads

I haven't tested out AmbientAI callouts enough but in the short time I played with it I encountered the same problem although it wasn't consistent enough to understand the problem. What other callouts and plugins do you have with your build?
In the past anything that I've added that increases the amount of ambient events has almost always led the LSPDFR being unstable.

Edited by sssneaky

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  • Author
17 hours ago, sssneaky said:

I haven't tested out AmbientAI callouts enough but in the short time I played with it I encountered the same problem although it wasn't consistent enough to understand the problem. What other callouts and plugins do you have with your build?
In the past anything that I've added that increases the amount of ambient events has almost always led the LSPDFR being unstable.

Yeah, it does seem to been because of the ambient stuff going on.  It's like a memory thing, where LSPDFR or Rage can't handle that much ambient stuff.  Is there anyway to fix that?  Some mods may have to be tweaked by the author to make it more stable.  How about the Rage Plugin Threshold?  Mine is set to 60,000.  I read somewhere that that is where it should be now.  I remember it started at 10,000.  I read you could bump it up 5,000 and run the game and see what happens but don't go more than 100,000.  Not sure why and not sure what the threshold does. Hate to remove Ambient Emergency Response and Ambient AI Callouts.  I really like those 2.  But if you have to then you have to.  I'm going to remove Super Callouts and Events.  Also, have Simple Callouts by Bejoijo and might remove that but that is a pretty simple callout pack.  Never had any lag or crash with it.  The other stuff I have is Better EMS, Heli Assit, Computer+, Custom Pullover, STP and UB by Bejoijo.  A lot is just small plugins that wouldn't take up any thing at all, I would think, like Ambient FX.  There are about 3 that I think I can remove because other plugins cover it but even removing those I can't imagine making a difference.  I'll remove those any way.  I'll see what happens unless someone else has any ideas.  

 

 

13 hours ago, JBin818 said:

Yeah, it does seem to been because of the ambient stuff going on.  It's like a memory thing, where LSPDFR or Rage can't handle that much ambient stuff.  Is there anyway to fix that?  Some mods may have to be tweaked by the author to make it more stable.  How about the Rage Plugin Threshold?  Mine is set to 60,000.  I read somewhere that that is where it should be now.  I remember it started at 10,000.  I read you could bump it up 5,000 and run the game and see what happens but don't go more than 100,000.  Not sure why and not sure what the threshold does. Hate to remove Ambient Emergency Response and Ambient AI Callouts.  I really like those 2.  But if you have to then you have to.  I'm going to remove Super Callouts and Events.  Also, have Simple Callouts by Bejoijo and might remove that but that is a pretty simple callout pack.  Never had any lag or crash with it.  The other stuff I have is Better EMS, Heli Assit, Computer+, Custom Pullover, STP and UB by Bejoijo.  A lot is just small plugins that wouldn't take up any thing at all, I would think, like Ambient FX.  There are about 3 that I think I can remove because other plugins cover it but even removing those I can't imagine making a difference.  I'll remove those any way.  I'll see what happens unless someone else has any ideas.  

Will be testing ambient event plugins in the near future and hopefully work some things out. Stay tuned!

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