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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Updated LSPDFR, RagePluginHook saying "Game version not compatible"

Featured Replies

Can someone please help as i purchased GTA V strictly to play as a LSPDFR.

 

LSPDFR has installed successfully and I had an incompatible Rage Plug In Hook but I have got that sorted.

 

Rage is installed in the GTA V File Folder and I start the game, run Rage and everything starts loading up fine until I get to Loading LSPDFR and then I get a message saying that the LSPDFR has crashed & shut down.

 

I have spent hours trying to find a fix but to no avail.  I am using LSPCFR 0.4.8>

 

Please help so I can finally play this, thank in advance guys.

  • Management Team
10 minutes ago, Scott0072 said:

Can someone please help as i purchased GTA V strictly to play as a LSPDFR.

 

LSPDFR has installed successfully and I had an incompatible Rage Plug In Hook but I have got that sorted.

 

Rage is installed in the GTA V File Folder and I start the game, run Rage and everything starts loading up fine until I get to Loading LSPDFR and then I get a message saying that the LSPDFR has crashed & shut down.

 

I have spent hours trying to find a fix but to no avail.  I am using LSPCFR 0.4.8>

 

Please help so I can finally play this, thank in advance guys.

Post your RAGEPluginHook.log file, you'll find this in your GTA folder.

  • Author

Thank you for replying, here is the latest event log:- 

 

Spoiler

[20/12/2020 22:41:59.617] Started new log on 20/12/2020 22:41:59.617
[20/12/2020 22:41:59.619] ====================================================================================================
[20/12/2020 22:41:59.574] Log path: F:\Grand Theft Auto V\RagePluginHook.log
[20/12/2020 22:41:59.619] Log verbosity: Trivial
[20/12/2020 22:41:59.623] Initializing input system
[20/12/2020 22:41:59.637] Initializing game console
[20/12/2020 22:41:59.664] Console key has been set to F4 (key code: 115)
[20/12/2020 22:41:59.805] Initializing console variable "ConsoleScrollAmount".
[20/12/2020 22:41:59.805] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[20/12/2020 22:41:59.808] Read value: <null>
[20/12/2020 22:41:59.809] Initializing console variable "ConsoleKey".
[20/12/2020 22:41:59.809] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[20/12/2020 22:41:59.809] Read value: <null>
[20/12/2020 22:41:59.809] Initializing console variable "PluginTimeoutThreshold".
[20/12/2020 22:41:59.809] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[20/12/2020 22:41:59.811] Read value: 10000
[20/12/2020 22:41:59.811] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[20/12/2020 22:41:59.811] Initializing console variable "AlwaysShowConsoleOutput".
[20/12/2020 22:41:59.811] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[20/12/2020 22:41:59.812] Read value: <null>
[20/12/2020 22:41:59.812] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[20/12/2020 22:41:59.812] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[20/12/2020 22:41:59.812] Read value: <null>
[20/12/2020 22:41:59.812] Initializing console variable "ShowOnScreenWarnings".
[20/12/2020 22:41:59.812] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[20/12/2020 22:41:59.812] Read value: <null>
[20/12/2020 22:41:59.812] Console initialized
[20/12/2020 22:41:59.812] Initializing forms manager
[20/12/2020 22:41:59.814] Cleaning temp folder
[20/12/2020 22:41:59.817] Version: RAGE Plugin Hook v1.84.1279.16097 for Grand Theft Auto V
[20/12/2020 22:41:59.839] ================ RAGE Plugin Hook ================
[12/20/2020 10:41:59 PM.845] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[12/20/2020 10:41:59 PM.845] Command line option "fullscreen-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[12/20/2020 10:41:59 PM.849] Detected Windows 8 Professional (64-bit) (6.2.9200.0)!
[12/20/2020 10:41:59 PM.849] Checking game support
[12/20/2020 10:42:00 PM.441] Product name: Grand Theft Auto V
[12/20/2020 10:42:00 PM.441] Product version: 1.0.2189.0
[12/20/2020 10:42:00 PM.441] Is steam version: False
[12/20/2020 10:42:00 PM.443] Initializing DirectX
[12/20/2020 10:42:00 PM.445] Initializing Direct3D
[12/20/2020 10:42:00 PM.445] Getting game swap chain
[12/20/2020 10:42:00 PM.481] Swap Chain created: 0x7FF6A78A8378
[12/20/2020 10:42:00 PM.481] Swap Chain VTable: 0x19290782C80
[12/20/2020 10:42:00 PM.481] 0x74894808245C8948;0x4120EC8348571024;0x41D98B48F28BF88B
[12/20/2020 10:42:00 PM.481] D3D11Present: 0x7FFE5C055770
[12/20/2020 10:42:00 PM.481] D3D11ResizeBuffers: 0x7FFE9C1A9DB0
[12/20/2020 10:42:00 PM.481] D3D11ResizeTarget: 0x7FFE9C1F7B90
[12/20/2020 10:42:00 PM.481] D3D11SetFullscreenState: 0x7FFE9C1B1900
[12/20/2020 10:42:00 PM.482] Getting device
[12/20/2020 10:42:00 PM.482] Retrieved device
[12/20/2020 10:42:00 PM.482] Creating wrapper
[12/20/2020 10:42:00 PM.482] Direct3D initialized
[12/20/2020 10:42:00 PM.482] Initialized DirectX
[12/20/2020 10:42:00 PM.482] Direct3D watcher thread spawned
[12/20/2020 10:42:00 PM.596] Wrapper created
[12/20/2020 10:42:00 PM.620] Effect created
[12/20/2020 10:42:00 PM.620] Creating buffer
[12/20/2020 10:42:00 PM.620] Created buffer
[12/20/2020 10:42:00 PM.620] Creating blend state
[12/20/2020 10:42:00 PM.620] Created blend state
[12/20/2020 10:42:00 PM.620] Done with creation
[12/20/2020 10:42:00 PM.819] Initializing texture system.
[12/20/2020 10:42:00 PM.819] Initializing texture system; phase 1
[12/20/2020 10:42:00 PM.819] Initializing texture system; phase 2
[12/20/2020 10:42:00 PM.843] Initializing texture system; phase 3
[12/20/2020 10:42:00 PM.844] Initializing texture system; phase 4
[12/20/2020 10:42:00 PM.855] Initializing texture system; phase 5
[12/20/2020 10:42:00 PM.884] Initializing texture system; phase 6
[12/20/2020 10:42:00 PM.885] Initializing texture system; phase 7
[12/20/2020 10:42:00 PM.889] Initializing texture system; phase 8
[12/20/2020 10:42:00 PM.892] Initializing texture system; phase 9
[12/20/2020 10:42:00 PM.893] Initializing texture system; phase 10
[12/20/2020 10:42:00 PM.905] Initializing texture system; phase 11
[12/20/2020 10:42:00 PM.905] Initializing texture system; phase 12
[12/20/2020 10:42:00 PM.910] Initializing texture system; phase 13
[12/20/2020 10:42:00 PM.910] Initializing texture system; phase 14
[12/20/2020 10:42:05 PM.483] Direct3D watcher thread ended
[12/20/2020 10:42:06 PM.140] LoadingScreenMsg: Initializing game support
[12/20/2020 10:42:06 PM.396] Initializing game support
[12/20/2020 10:42:11 PM.868] LoadingScreenMsg: Velocity limit removed
[12/20/2020 10:42:12 PM.174] Compatibility level: 0
[12/20/2020 10:42:12 PM.174] Supported version detected
[12/20/2020 10:42:12 PM.174] ==================================================
[12/20/2020 10:42:12 PM.174] LoadingScreenMsg: Patching code
[12/20/2020 10:42:12 PM.424] LoadingScreenMsg: Waiting for game initialization
[12/20/2020 10:42:12 PM.675] Waiting for game initialization
[12/20/2020 10:42:12 PM.776] LoadingScreenMsg: Initializing core
[12/20/2020 10:42:13 PM.026] Initializing hook
[12/20/2020 10:42:18 PM.047] LoadingScreenMsg: Completing interoperability
[12/20/2020 10:42:18 PM.298] Completing interoperability
[12/20/2020 10:42:18 PM.298] Initialization code 1.
[12/20/2020 10:42:18 PM.298] Initialization code 2.
[12/20/2020 10:42:18 PM.298] Initialization code 3.
[12/20/2020 10:42:18 PM.305] 1 Address: 0x00007FF6A5782F8C
[12/20/2020 10:42:18 PM.305] Calling func 1
[12/20/2020 10:42:18 PM.319] 2 Address: 0x00007FF6A6308C82
[12/20/2020 10:42:18 PM.319] 3 Address: 0x00007FF6A4D55C7E
[12/20/2020 10:42:18 PM.343] Address: 0x00007FF6A6308C2C
[12/20/2020 10:42:18 PM.343] Unknown var: 0x00007FF6A7338C00
[12/20/2020 10:42:18 PM.343] Initialization code 4.
[12/20/2020 10:42:18 PM.343] Initialization code 5.
[12/20/2020 10:42:18 PM.343] Completing interoperability, phase 1
[12/20/2020 10:42:18 PM.343] Completing interoperability, phase 2
[12/20/2020 10:42:18 PM.343] Completing interoperability, phase 3
[12/20/2020 10:42:18 PM.343] Completing interoperability, phase 4
[12/20/2020 10:42:18 PM.343] Completing interoperability, phase 5
[12/20/2020 10:42:18 PM.343] Completing interoperability, phase 6
[12/20/2020 10:42:18 PM.343] Completing interoperability, phase 7
[12/20/2020 10:42:18 PM.343] LoadingScreenMsg: 
[12/20/2020 10:42:18 PM.594] LoadingScreenMsg: Loading Story Mode
[12/20/2020 10:42:34 PM.913] LoadingScreenMsg: Loading and Populating Game World
[12/20/2020 10:42:35 PM.164] LoadingScreenMsg: 
[12/20/2020 10:43:00 PM.708] Initializing console variable "IsDeveloperModeEnabled".
[12/20/2020 10:43:00 PM.708] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[12/20/2020 10:43:00 PM.708] Read value: <null>
[12/20/2020 10:43:00 PM.708] Initializing console variable "TimeScale".
[12/20/2020 10:43:00 PM.708] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[12/20/2020 10:43:00 PM.709] Read value: <null>
[12/20/2020 10:43:00 PM.722] Loading plugin from path: F:\Grand Theft Auto V\Plugins\LSPD First Response.dll
[12/20/2020 10:43:03 PM.923] <UNLOADED PLUGIN>: Initializing input system
[12/20/2020 10:43:03 PM.924] <UNLOADED PLUGIN>: Initializing game console
[12/20/2020 10:43:03 PM.926] <UNLOADED PLUGIN>: Initializing forms manager
[12/20/2020 10:43:04 PM.406] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[12/20/2020 10:43:04 PM.746] LSPD First Response: [TRACE] Started loading LSPDFR
[12/20/2020 10:43:04 PM.747] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7575.29892)
[12/20/2020 10:43:04 PM.748] LSPD First Response: [INFO] Compiled on 27 Sep 2020 14:36:24 UTC
[12/20/2020 10:43:04 PM.748] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[12/20/2020 10:43:05 PM.636] LSPD First Response: [WARN] Failed to resolve CVW_1
[12/20/2020 10:43:05 PM.879] LSPD First Response: [WARN] Failed to resolve DLC_1
[12/20/2020 10:43:06 PM.022] LSPD First Response: 
[12/20/2020 10:43:06 PM.022] LSPD First Response: ==============================
[12/20/2020 10:43:06 PM.022] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[12/20/2020 10:43:06 PM.022] LSPD First Response: ------------------------------
[12/20/2020 10:43:06 PM.023] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[12/20/2020 10:43:06 PM.023] LSPD First Response: ------------------------------
[12/20/2020 10:43:06 PM.023] LSPD First Response: Exception type: System.TypeInitializationException
[12/20/2020 10:43:06 PM.023] LSPD First Response: Exception message: The type initializer for 'ZwtIQWKpTmpAWBqcdZjWhwIROIdK' threw an exception.
[12/20/2020 10:43:06 PM.023] LSPD First Response: ------------------------------
[12/20/2020 10:43:06 PM.023] LSPD First Response: Inner exceptions:
[12/20/2020 10:43:06 PM.023] LSPD First Response:     Exception type: System.AccessViolationException
[12/20/2020 10:43:06 PM.023] LSPD First Response:     Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[12/20/2020 10:43:06 PM.023] LSPD First Response:         ------------------------------
[12/20/2020 10:43:06 PM.023] LSPD First Response:         Stack trace:
[12/20/2020 10:43:06 PM.023] LSPD First Response:         at ZwtIQWKpTmpAWBqcdZjWhwIROIdK.VUDQKkBHhjzaWhBARNOmLJvZXdaj(IntPtr , Int32 , Int32 ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 305
[12/20/2020 10:43:06 PM.023] at ZwtIQWKpTmpAWBqcdZjWhwIROIdK.uDcibaeQocdQuqUkwYlDfEsRNsydA() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 206
[12/20/2020 10:43:06 PM.023] at ZwtIQWKpTmpAWBqcdZjWhwIROIdK..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[12/20/2020 10:43:06 PM.023] LSPD First Response:         ==============================
[12/20/2020 10:43:06 PM.024] LSPD First Response: 
[12/20/2020 10:43:06 PM.024] LSPD First Response: ------------------------------
[12/20/2020 10:43:06 PM.024] LSPD First Response: Stack trace:
[12/20/2020 10:43:06 PM.024] LSPD First Response: at jQLPPQfUFpzNeFdyZHqAtOLpCevn.dWEqUCYbjYWWfTKSPRwyjNKyqmZm() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[12/20/2020 10:43:06 PM.024] at jQLPPQfUFpzNeFdyZHqAtOLpCevn.PAwAWyXmNkXdhxpatXSaiFjJjUvHA() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 154
[12/20/2020 10:43:06 PM.024] at Rage.GameFiber.Main()
[12/20/2020 10:43:06 PM.024] LSPD First Response: ==============================
[12/20/2020 10:43:06 PM.024] LSPD First Response: 
[12/20/2020 10:43:06 PM.040] LSPD First Response: [FATAL] Forced termination
[12/20/2020 10:43:06 PM.049] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[12/20/2020 10:43:08 PM.635] LSPD First Response: [INFO] LSPDFR has shut down

 

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