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Siren not changing

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  • Author

alright thx, now just gotta figure out fire truck

ill try another model

whats ur firetruck?

got fire truck working, i cahnged it to a diff model

thx for the hhelp man i appreciate it, srry for wasting ur time

3 hours ago, FrostySine74 said:

whats ur firetruck?

I use lore models, this for my FD https://www.gta5-mods.com/vehicles/los-santos-fire-department-vehicle-pack-lsfd-and-lsiafd-add-on-liveries

3 hours ago, FrostySine74 said:

got fire truck working, i cahnged it to a diff model

thx for the hhelp man i appreciate it, srry for wasting ur time

You didn't waste my time, its what I'm here to do
If you have any more issues don't hesitate to ask

  • Author

hey man

for that fire truck pack thing, whenever you summon a first responder fire unit does one of those vehicles come instead of a fbi

I hate when they use fbi vehicles

No, they are all addon but you can easily change it so when you call Fire/EMS the FBI2 slot won't respond

Open specialunits.xml in notepad or notepad++ and find the first responder slots, from there you'll see something like this:

Spoiler

    <SpecialUnit name="First Responder (Medic)" role="medic" code2="False" code3="True" pursuit="False" traffic_stop="False" felony_stop="False">
        <LosSantosCity>
            <VehicleSet>
                <Vehicles>
                    <Vehicle color="yellow">FBI2</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped>S_M_Y_FIREMAN_01</Ped>
                </Peds>
            </VehicleSet>
        </LosSantosCity>
        <LosSantosCounty>
            <VehicleSet spawn_distance="150">
                <Vehicles>
                    <Vehicle color="orange">FBI2</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped>S_M_Y_FIREMAN_01</Ped>
                </Peds>
            </VehicleSet>
        </LosSantosCounty>
        <BlaineCounty>
            <VehicleSet spawn_distance="150">
                <Vehicles>
                    <Vehicle color="orange">FBI2</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped>S_M_Y_FIREMAN_01</Ped>
                </Peds>
            </VehicleSet>
        </BlaineCounty>
        <NorthYankton>
            <VehicleSet spawn_distance="150">
                <Vehicles>
                    <Vehicle color="orange">FBI2</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped>S_M_Y_FIREMAN_01</Ped>
                </Peds>
            </VehicleSet>
        </NorthYankton>
    </SpecialUnit>
    <SpecialUnit name="First Responder (Fire)" role="fireman" code2="False" code3="True" pursuit="False" traffic_stop="False" felony_stop="False">
        <LosSantosCity>
            <VehicleSet>
                <Vehicles>
                    <Vehicle color="red">FBI2</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped>S_M_Y_FIREMAN_01</Ped>
                </Peds>
            </VehicleSet>
        </LosSantosCity>
        <LosSantosCounty>
            <VehicleSet spawn_distance="150">
                <Vehicles>
                    <Vehicle color="white">FBI2</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped>S_M_Y_FIREMAN_01</Ped>
                </Peds>
            </VehicleSet>
        </LosSantosCounty>
        <BlaineCounty>
            <VehicleSet spawn_distance="150">
                <Vehicles>
                    <Vehicle color="white">FBI2</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped>S_M_Y_FIREMAN_01</Ped>
                </Peds>
            </VehicleSet>
        </BlaineCounty>
        <NorthYankton>
            <VehicleSet spawn_distance="150">
                <Vehicles>
                    <Vehicle color="white">FBI2</Vehicle>
                </Vehicles>
                <Peds>
                    <Ped>S_M_Y_FIREMAN_01</Ped>
                </Peds>
            </VehicleSet>
        </NorthYankton>
    </SpecialUnit>

Change the lines "<Vehicle color="yellow">FBI2</Vehicle>" to use spawn codes for the vehicles you want them to use, you can also remove the 'color="yellow"' part and they will spawn in the vehicles default colors rather than the one specified.

For example, using this Tahoe I used back when I used non-lore vehicles

I would change "<Vehicle color="yellow">FBI2</Vehicle>" to "<Vehicle>alstahoe</Vehicle>" and that vehicle would respond instead in its specified zone

As with agency.xml and most other configs you can set this to any vehicle you want

  • Author

<SpecialUnit name="First Responder (Medic)" role="medic" code2="False" code3="True" pursuit="False" traffic_stop="False" felony_stop="False">
        <LosSantosCity>
            <VehicleSet>
                <Vehicles>
                    <Vehicle color="yellow">FBI2</Vehicle>
                </Vehicles>
                <Peds>

 

 

 

<SpecialUnit name="First Responder (Fire)" role="fireman" code2="False" code3="True" pursuit="False" traffic_stop="False" felony_stop="False">
        <LosSantosCity>
            <VehicleSet>
                <Vehicles>
                    <Vehicle color="red">FBI2</Vehicle>
                </Vehicles>
                <Peds>

what do i change

Where it says FBI2 you'll want to change that to the spawn code of the vehicle you want to arrive, the default ambulance is "ambulance" and the default firetruck is "firetruk"

Make sure you change it for each region you want to change, it has Los Santos, Los Santos County, Blaine county and North Yankton by default

This is a support topic.
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