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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Rageplugin crashing at title screen

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Hey so iv had this issue out of no where, my game crashes on the loading screen and iv tried renaming my mods,scripts and plugins folder and all still crash, this happens on both vanilla and hooked versions of gta, idk if my games cooked or now

 

RAGEPLUGIN LOG

 

Spoiler

[14/10/2020 12:29:45 AM.984] Started new log on 14/10/2020 12:29:45 AM.984
[14/10/2020 12:29:45 AM.985] ====================================================================================================
[14/10/2020 12:29:45 AM.982] Log path: E:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[14/10/2020 12:29:45 AM.985] Log verbosity: Trivial
[14/10/2020 12:29:45 AM.986] Initializing input system
[14/10/2020 12:29:45 AM.988] Initializing game console
[14/10/2020 12:29:45 AM.994] Console key has been set to F4 (key code: 115)
[14/10/2020 12:29:46 AM.038] Initializing console variable "ConsoleScrollAmount".
[14/10/2020 12:29:46 AM.038] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[14/10/2020 12:29:46 AM.040] Read value: <null>
[14/10/2020 12:29:46 AM.040] Initializing console variable "ConsoleKey".
[14/10/2020 12:29:46 AM.040] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[14/10/2020 12:29:46 AM.042] Read value: F4
[14/10/2020 12:29:46 AM.042] Setting value of console variable "ConsoleKey" to stored value.
[14/10/2020 12:29:46 AM.042] Console key has been set to F4 (key code: 115)
[14/10/2020 12:29:46 AM.042] Initializing console variable "PluginTimeoutThreshold".
[14/10/2020 12:29:46 AM.042] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[14/10/2020 12:29:46 AM.044] Read value: 10000
[14/10/2020 12:29:46 AM.044] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[14/10/2020 12:29:46 AM.044] Initializing console variable "AlwaysShowConsoleOutput".
[14/10/2020 12:29:46 AM.044] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[14/10/2020 12:29:46 AM.044] Read value: <null>
[14/10/2020 12:29:46 AM.044] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[14/10/2020 12:29:46 AM.044] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[14/10/2020 12:29:46 AM.045] Read value: False
[14/10/2020 12:29:46 AM.045] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[14/10/2020 12:29:46 AM.045] Initializing console variable "ShowOnScreenWarnings".
[14/10/2020 12:29:46 AM.045] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[14/10/2020 12:29:46 AM.045] Read value: True
[14/10/2020 12:29:46 AM.045] Setting value of console variable "ShowOnScreenWarnings" to stored value.
[14/10/2020 12:29:46 AM.045] Console initialized
[14/10/2020 12:29:46 AM.045] Initializing forms manager
[14/10/2020 12:29:46 AM.046] Cleaning temp folder
[14/10/2020 12:29:46 AM.048] Version: RAGE Plugin Hook v1.81.1410.16064 for Grand Theft Auto V
[14/10/2020 12:29:46 AM.075] ================ RAGE Plugin Hook ================
[10/14/2020 12:29:46 AM.081] Detected Windows 10 Home (64-bit) (10.0.18363.0)!
[10/14/2020 12:29:46 AM.082] Checking game support
[10/14/2020 12:29:46 AM.179] Product name: Grand Theft Auto V
[10/14/2020 12:29:46 AM.179] Product version: 1.0.2060.1
[10/14/2020 12:29:46 AM.179] Is steam version: True
[10/14/2020 12:29:46 AM.180] Initializing DirectX
[10/14/2020 12:29:46 AM.181] Initializing Direct3D
[10/14/2020 12:29:46 AM.181] Getting game swap chain
[10/14/2020 12:29:46 AM.204] Swap Chain created: 0x7FF6FF321608
[10/14/2020 12:29:46 AM.204] Swap Chain VTable: 0x1FD7ED94140
[10/14/2020 12:29:46 AM.204] 0x6C894808245C8948;0x5718247489481024;0x8B41F28B20EC8348
[10/14/2020 12:29:46 AM.204] D3D11Present: 0x7FFF38A0E250
[10/14/2020 12:29:46 AM.204] D3D11ResizeBuffers: 0x7FFF38A0E400
[10/14/2020 12:29:46 AM.204] D3D11ResizeTarget: 0x7FFF38A0E5E0
[10/14/2020 12:29:46 AM.204] D3D11SetFullscreenState: 0x7FFF38A0E2E0
[10/14/2020 12:29:46 AM.205] Direct3D initialized
[10/14/2020 12:29:46 AM.223] Initialized DirectX
[10/14/2020 12:29:46 AM.223] Direct3D watcher thread spawned
[10/14/2020 12:29:46 AM.698] Getting device
[10/14/2020 12:29:46 AM.698] Retrieved device
[10/14/2020 12:29:46 AM.698] Creating wrapper
[10/14/2020 12:29:46 AM.747] Wrapper created
[10/14/2020 12:29:46 AM.751] Effect created
[10/14/2020 12:29:46 AM.751] Creating buffer
[10/14/2020 12:29:46 AM.751] Created buffer
[10/14/2020 12:29:46 AM.751] Creating blend state
[10/14/2020 12:29:46 AM.751] Created blend state
[10/14/2020 12:29:46 AM.751] Done with creation
[10/14/2020 12:29:46 AM.791] Initializing texture system.
[10/14/2020 12:29:46 AM.791] Initializing texture system; phase 1
[10/14/2020 12:29:46 AM.791] Initializing texture system; phase 2
[10/14/2020 12:29:46 AM.796] Initializing texture system; phase 3
[10/14/2020 12:29:46 AM.796] Initializing texture system; phase 4
[10/14/2020 12:29:46 AM.805] Initializing texture system; phase 5
[10/14/2020 12:29:46 AM.806] Initializing texture system; phase 6
[10/14/2020 12:29:46 AM.807] Initializing texture system; phase 7
[10/14/2020 12:29:46 AM.809] Initializing texture system; phase 8
[10/14/2020 12:29:46 AM.810] Initializing texture system; phase 9
[10/14/2020 12:29:46 AM.810] Initializing texture system; phase 10
[10/14/2020 12:29:46 AM.813] Initializing texture system; phase 11
[10/14/2020 12:29:46 AM.813] Initializing texture system; phase 12
[10/14/2020 12:29:46 AM.814] Initializing texture system; phase 13
[10/14/2020 12:29:46 AM.814] Initializing texture system; phase 14
[10/14/2020 12:29:51 AM.225] Direct3D watcher thread ended
[10/14/2020 12:30:18 AM.007] LoadingScreenMsg: Initializing game support
[10/14/2020 12:30:18 AM.258] Initializing game support
[10/14/2020 12:30:23 AM.793] LoadingScreenMsg: Velocity limit removed
[10/14/2020 12:30:24 AM.103] Compatibility level: 0
[10/14/2020 12:30:24 AM.103] Supported version detected
[10/14/2020 12:30:24 AM.103] ==================================================
[10/14/2020 12:30:24 AM.103] LoadingScreenMsg: Patching code
[10/14/2020 12:30:24 AM.354] LoadingScreenMsg: Waiting for game initialization
[10/14/2020 12:30:24 AM.605] Waiting for game initialization
[10/14/2020 12:30:24 AM.706] LoadingScreenMsg: Initializing core
[10/14/2020 12:30:24 AM.957] Initializing hook
[10/14/2020 12:30:29 AM.980] LoadingScreenMsg: Completing interoperability
[10/14/2020 12:30:30 AM.232] Completing interoperability
[10/14/2020 12:30:30 AM.232] Initialization code 1.
[10/14/2020 12:30:30 AM.232] Initialization code 2.
[10/14/2020 12:30:30 AM.232] Initialization code 3.
[10/14/2020 12:30:30 AM.238] 1 Address: 0x00007FF6FD218B6C
[10/14/2020 12:30:30 AM.238] Calling func 1
[10/14/2020 12:30:30 AM.253] 2 Address: 0x00007FF6FDD94DFA
[10/14/2020 12:30:30 AM.253] 3 Address: 0x00007FF6FC7F5D46
[10/14/2020 12:30:30 AM.279] Address: 0x00007FF6FDD94DA4
[10/14/2020 12:30:30 AM.279] Unknown var: 0x00007FF6FEDBEB70
[10/14/2020 12:30:30 AM.279] Initialization code 4.
[10/14/2020 12:30:30 AM.279] Initialization code 5.
[10/14/2020 12:30:30 AM.279] Completing interoperability, phase 1
[10/14/2020 12:30:30 AM.279] Completing interoperability, phase 2
[10/14/2020 12:30:30 AM.279] Completing interoperability, phase 3
[10/14/2020 12:30:30 AM.279] Completing interoperability, phase 4
[10/14/2020 12:30:30 AM.279] Completing interoperability, phase 5
[10/14/2020 12:30:30 AM.279] Completing interoperability, phase 6
[10/14/2020 12:30:30 AM.279] Completing interoperability, phase 7
[10/14/2020 12:30:30 AM.279] LoadingScreenMsg: 
[10/14/2020 12:30:30 AM.530] LoadingScreenMsg: Loading Story Mode
[10/14/2020 12:30:34 AM.366] LoadingScreenMsg: Loading and Populating Game World
[10/14/2020 12:30:34 AM.617] LoadingScreenMsg: 
[10/14/2020 12:30:49 AM.162] Initializing console variable "IsDeveloperModeEnabled".
[10/14/2020 12:30:49 AM.162] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[10/14/2020 12:30:49 AM.162] Read value: <null>
[10/14/2020 12:30:49 AM.162] Initializing console variable "TimeScale".
[10/14/2020 12:30:49 AM.162] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10/14/2020 12:30:49 AM.162] Read value: <null>

 

Any help would be greatly appreciated  ❤️

 

Try to remove everything inside the commandline (.txt) so Force Windowed Mode. Rename mods folder to _mods. If the problem persists try to load LSPDFR in the console and not automatically.

Join the Discord server for quick technical assistance from a trained technician. Link: https://discord.gg/mmN2VPz

 

 

 

 

  • Author

So I big brained it. I read the log file and it was ELS that was causing the issue. so thats another hike through fourms to do. but yeah

  • Author

I got support from a few people on discord. thankyou anyway for your help.

Edited by Snowbolt
made to sound less agro

  • Community Team
18 minutes ago, Snowbolt said:

I got support from a few people on discord. thankyou anyway for your help.

Tbf, the aggro was kinda justified. 😂

Help us to help you! 

 

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