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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

RPH Infinite loading screen

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Hello, I've got a issue regarding my ragepluginhook stuck in loading screen for a long time, the screen says that every single plugin has been loaded but still doesn't load the game itself.

My RPH text file:

Spoiler

[8/31/2020 1:30:40 PM.827] Started new log on 8/31/2020 1:30:40 PM.827
[8/31/2020 1:30:40 PM.828] ====================================================================================================
[8/31/2020 1:30:40 PM.734] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/31/2020 1:30:40 PM.828] Log verbosity: Trivial
[8/31/2020 1:30:40 PM.830] Initializing input system
[8/31/2020 1:30:40 PM.832] Initializing game console
[8/31/2020 1:30:40 PM.839] Console key has been set to F4 (key code: 115)
[8/31/2020 1:30:41 PM.068] Initializing console variable "ConsoleScrollAmount".
[8/31/2020 1:30:41 PM.093] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[8/31/2020 1:30:41 PM.192] Read value: <null>
[8/31/2020 1:30:41 PM.192] Initializing console variable "ConsoleKey".
[8/31/2020 1:30:41 PM.192] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/31/2020 1:30:41 PM.192] Read value: <null>
[8/31/2020 1:30:41 PM.192] Initializing console variable "PluginTimeoutThreshold".
[8/31/2020 1:30:41 PM.192] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/31/2020 1:30:41 PM.194] Read value: 10000
[8/31/2020 1:30:41 PM.194] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/31/2020 1:30:41 PM.194] Initializing console variable "AlwaysShowConsoleOutput".
[8/31/2020 1:30:41 PM.194] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/31/2020 1:30:41 PM.195] Read value: <null>
[8/31/2020 1:30:41 PM.195] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/31/2020 1:30:41 PM.195] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/31/2020 1:30:41 PM.195] Read value: <null>
[8/31/2020 1:30:41 PM.195] Initializing console variable "ShowOnScreenWarnings".
[8/31/2020 1:30:41 PM.195] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/31/2020 1:30:41 PM.195] Read value: <null>
[8/31/2020 1:30:41 PM.195] Console initialized
[8/31/2020 1:30:41 PM.195] Initializing forms manager
[8/31/2020 1:30:41 PM.197] Cleaning temp folder
[8/31/2020 1:30:41 PM.337] Version: RAGE Plugin Hook v1.81.1410.16064 for Grand Theft Auto V
[8/31/2020 1:30:41 PM.347] ================ RAGE Plugin Hook ================
[8/31/2020 1:30:41 PM.350] Command line option "ignoreDifferentVideoCard" is specified twice. Please remove one.
[8/31/2020 1:30:41 PM.353] Detected Windows 8 Professional (64-bit) (6.2.9200.0)!
[8/31/2020 1:30:41 PM.353] Checking game support
[8/31/2020 1:30:41 PM.544] Product name: Grand Theft Auto V
[8/31/2020 1:30:41 PM.544] Product version: 1.0.2060.0
[8/31/2020 1:30:41 PM.544] Is steam version: False
[8/31/2020 1:30:41 PM.545] Initializing DirectX
[8/31/2020 1:30:41 PM.553] Initializing Direct3D
[8/31/2020 1:30:41 PM.553] Getting game swap chain
[8/31/2020 1:30:41 PM.582] Swap Chain created: 0x7FF71FDECE90
[8/31/2020 1:30:41 PM.582] Swap Chain VTable: 0x28DAD1C8ED0
[8/31/2020 1:30:41 PM.582] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[8/31/2020 1:30:41 PM.582] D3D11Present: 0x7FFF99D64670
[8/31/2020 1:30:41 PM.582] D3D11ResizeBuffers: 0x7FFF99D79DE0
[8/31/2020 1:30:41 PM.582] D3D11ResizeTarget: 0x7FFF99DC7DA0
[8/31/2020 1:30:41 PM.582] D3D11SetFullscreenState: 0x7FFF99D81930
[8/31/2020 1:30:41 PM.583] Direct3D initialized
[8/31/2020 1:30:41 PM.583] Initialized DirectX
[8/31/2020 1:30:41 PM.583] Direct3D watcher thread spawned
[8/31/2020 1:30:43 PM.165] Getting device
[8/31/2020 1:30:43 PM.165] Retrieved device
[8/31/2020 1:30:43 PM.165] Creating wrapper
[8/31/2020 1:30:43 PM.582] Wrapper created
[8/31/2020 1:30:43 PM.621] Effect created
[8/31/2020 1:30:43 PM.621] Creating buffer
[8/31/2020 1:30:43 PM.621] Created buffer
[8/31/2020 1:30:43 PM.621] Creating blend state
[8/31/2020 1:30:43 PM.621] Created blend state
[8/31/2020 1:30:43 PM.621] Done with creation
[8/31/2020 1:30:44 PM.007] Initializing texture system.
[8/31/2020 1:30:44 PM.007] Initializing texture system; phase 1
[8/31/2020 1:30:44 PM.007] Initializing texture system; phase 2
[8/31/2020 1:30:44 PM.013] Initializing texture system; phase 3
[8/31/2020 1:30:44 PM.014] Initializing texture system; phase 4
[8/31/2020 1:30:44 PM.024] Initializing texture system; phase 5
[8/31/2020 1:30:44 PM.025] Initializing texture system; phase 6
[8/31/2020 1:30:44 PM.026] Initializing texture system; phase 7
[8/31/2020 1:30:44 PM.030] Initializing texture system; phase 8
[8/31/2020 1:30:44 PM.032] Initializing texture system; phase 9
[8/31/2020 1:30:44 PM.033] Initializing texture system; phase 10
[8/31/2020 1:30:44 PM.039] Initializing texture system; phase 11
[8/31/2020 1:30:44 PM.039] Initializing texture system; phase 12
[8/31/2020 1:30:44 PM.040] Initializing texture system; phase 13
[8/31/2020 1:30:44 PM.040] Initializing texture system; phase 14
[8/31/2020 1:30:46 PM.584] Direct3D watcher thread ended
[8/31/2020 1:32:36 PM.739] LoadingScreenMsg: Initializing game support
[8/31/2020 1:32:36 PM.990] Initializing game support
[8/31/2020 1:32:42 PM.515] LoadingScreenMsg: Velocity limit removed
[8/31/2020 1:32:42 PM.832] Compatibility level: 0
[8/31/2020 1:32:42 PM.832] Supported version detected
[8/31/2020 1:32:42 PM.832] ==================================================
[8/31/2020 1:32:42 PM.832] LoadingScreenMsg: Patching code
[8/31/2020 1:32:43 PM.083] LoadingScreenMsg: Waiting for game initialization
[8/31/2020 1:32:43 PM.333] Waiting for game initialization
[8/31/2020 1:32:43 PM.434] LoadingScreenMsg: Initializing core
[8/31/2020 1:32:43 PM.685] Initializing hook
[8/31/2020 1:32:49 PM.126] LoadingScreenMsg: Completing interoperability
[8/31/2020 1:32:49 PM.377] Completing interoperability
[8/31/2020 1:32:49 PM.377] Initialization code 1.
[8/31/2020 1:32:49 PM.377] Initialization code 2.
[8/31/2020 1:32:49 PM.377] Initialization code 3.
[8/31/2020 1:32:49 PM.385] 1 Address: 0x00007FF71DCE8F94
[8/31/2020 1:32:49 PM.385] Calling func 1
[8/31/2020 1:32:49 PM.401] 2 Address: 0x00007FF71E862E9E
[8/31/2020 1:32:49 PM.401] 3 Address: 0x00007FF71D2C5FB6
[8/31/2020 1:32:49 PM.430] Address: 0x00007FF71E862E48
[8/31/2020 1:32:49 PM.430] Unknown var: 0x00007FF71F88A610
[8/31/2020 1:32:49 PM.430] Initialization code 4.
[8/31/2020 1:32:49 PM.430] Initialization code 5.
[8/31/2020 1:32:49 PM.430] Completing interoperability, phase 1
[8/31/2020 1:32:49 PM.430] Completing interoperability, phase 2
[8/31/2020 1:32:49 PM.430] Completing interoperability, phase 3
[8/31/2020 1:32:49 PM.431] Completing interoperability, phase 4
[8/31/2020 1:32:49 PM.431] Completing interoperability, phase 5
[8/31/2020 1:32:49 PM.431] Completing interoperability, phase 6
[8/31/2020 1:32:49 PM.431] Completing interoperability, phase 7
[8/31/2020 1:32:49 PM.431] LoadingScreenMsg: 
[8/31/2020 1:32:49 PM.682] LoadingScreenMsg: Loading Story Mode
[8/31/2020 1:33:12 PM.823] LoadingScreenMsg: Loading and Populating Game World
[8/31/2020 1:33:13 PM.074] LoadingScreenMsg: 
[8/31/2020 1:33:39 PM.904] Initializing console variable "IsDeveloperModeEnabled".
[8/31/2020 1:33:39 PM.904] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/31/2020 1:33:39 PM.905] Read value: <null>
[8/31/2020 1:33:39 PM.905] Initializing console variable "TimeScale".
[8/31/2020 1:33:39 PM.906] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/31/2020 1:33:39 PM.906] Read value: <null>
[8/31/2020 1:33:42 PM.055] <UNLOADED PLUGIN>: Initializing input system
[8/31/2020 1:33:42 PM.057] <UNLOADED PLUGIN>: Initializing game console
[8/31/2020 1:33:42 PM.059] <UNLOADED PLUGIN>: Initializing forms manager
[8/31/2020 1:33:44 PM.371] <UNLOADED PLUGIN>: Initializing input system
[8/31/2020 1:33:44 PM.373] <UNLOADED PLUGIN>: Initializing game console
[8/31/2020 1:33:44 PM.375] <UNLOADED PLUGIN>: Initializing forms manager
[8/31/2020 1:33:46 PM.729] <UNLOADED PLUGIN>: Initializing input system
[8/31/2020 1:33:46 PM.730] <UNLOADED PLUGIN>: Initializing game console
[8/31/2020 1:33:46 PM.732] <UNLOADED PLUGIN>: Initializing forms manager
[8/31/2020 1:33:49 PM.022] <UNLOADED PLUGIN>: Initializing input system
[8/31/2020 1:33:49 PM.023] <UNLOADED PLUGIN>: Initializing game console
[8/31/2020 1:33:49 PM.025] <UNLOADED PLUGIN>: Initializing forms manager
[8/31/2020 1:33:49 PM.346] Automatic Siren Cutout V2.8: Loading AutomaticSirenCutout.ini settings
[8/31/2020 1:33:49 PM.365] Automatic Siren Cutout V2.8: ASC is enabled.
[8/31/2020 1:33:49 PM.365] Automatic Siren Cutout V2.8: TrafficLightControl is disabled.
[8/31/2020 1:33:49 PM.365] Automatic Siren Cutout V2.8: FriendlyHonk is disabled.
[8/31/2020 1:33:49 PM.366] Automatic Siren Cutout V2.8: Yielding is disabled.
[8/31/2020 1:33:49 PM.776] LSPD First Response: [TRACE] Started loading LSPDFR
[8/31/2020 1:33:49 PM.777] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7383.491)
[8/31/2020 1:33:49 PM.777] LSPD First Response: [INFO] Compiled on 18 Mar 2020 23:16:21 UTC
[8/31/2020 1:33:49 PM.777] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[8/31/2020 1:33:50 PM.797] LSPD First Response: [WARN] Failed to resolve CHASE_2
[8/31/2020 1:33:50 PM.920] LSPD First Response: [WARN] Failed to resolve CHASE_2
[8/31/2020 1:33:51 PM.205] LSPD First Response: [WARN] Failed to resolve VEH_4
[8/31/2020 1:34:00 PM.412] LSPD First Response: [TRACE] Thread CopManager #1 initialized

 

Thanks in advance.

Auxternius

  • Author
47 minutes ago, Cyan said:

New log then please, as the previous log _definitely_ shows the wrong version was running.

Spoiler

[8/31/2020 6:43:13 PM.798] Started new log on 8/31/2020 6:43:13 PM.798
[8/31/2020 6:43:13 PM.799] ====================================================================================================
[8/31/2020 6:43:13 PM.792] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[8/31/2020 6:43:13 PM.799] Log verbosity: Trivial
[8/31/2020 6:43:13 PM.800] Initializing input system
[8/31/2020 6:43:13 PM.803] Initializing game console
[8/31/2020 6:43:13 PM.809] Console key has been set to F4 (key code: 115)
[8/31/2020 6:43:13 PM.902] Initializing console variable "ConsoleScrollAmount".
[8/31/2020 6:43:13 PM.902] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[8/31/2020 6:43:13 PM.905] Read value: <null>
[8/31/2020 6:43:13 PM.905] Initializing console variable "ConsoleKey".
[8/31/2020 6:43:13 PM.905] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/31/2020 6:43:13 PM.905] Read value: <null>
[8/31/2020 6:43:13 PM.905] Initializing console variable "PluginTimeoutThreshold".
[8/31/2020 6:43:13 PM.905] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/31/2020 6:43:13 PM.908] Read value: 10000
[8/31/2020 6:43:13 PM.908] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/31/2020 6:43:13 PM.908] Initializing console variable "AlwaysShowConsoleOutput".
[8/31/2020 6:43:13 PM.908] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/31/2020 6:43:13 PM.909] Read value: <null>
[8/31/2020 6:43:13 PM.909] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/31/2020 6:43:13 PM.909] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/31/2020 6:43:13 PM.909] Read value: <null>
[8/31/2020 6:43:13 PM.909] Initializing console variable "ShowOnScreenWarnings".
[8/31/2020 6:43:13 PM.909] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/31/2020 6:43:13 PM.909] Read value: <null>
[8/31/2020 6:43:13 PM.909] Console initialized
[8/31/2020 6:43:13 PM.909] Initializing forms manager
[8/31/2020 6:43:13 PM.913] Cleaning temp folder
[8/31/2020 6:43:13 PM.915] Version: RAGE Plugin Hook v1.81.1410.16064 for Grand Theft Auto V
[8/31/2020 6:43:13 PM.941] ================ RAGE Plugin Hook ================
[8/31/2020 6:43:13 PM.947] Command line option "ignoreDifferentVideoCard" is specified twice. Please remove one.
[8/31/2020 6:43:13 PM.950] Detected Windows 8 Professional (64-bit) (6.2.9200.0)!
[8/31/2020 6:43:13 PM.950] Checking game support
[8/31/2020 6:43:14 PM.192] Product name: Grand Theft Auto V
[8/31/2020 6:43:14 PM.192] Product version: 1.0.2060.0
[8/31/2020 6:43:14 PM.192] Is steam version: False
[8/31/2020 6:43:14 PM.193] Initializing DirectX
[8/31/2020 6:43:14 PM.195] Initializing Direct3D
[8/31/2020 6:43:14 PM.195] Getting game swap chain
[8/31/2020 6:43:14 PM.226] Swap Chain created: 0x7FF6219BCE90
[8/31/2020 6:43:14 PM.226] Swap Chain VTable: 0x24E797C1250
[8/31/2020 6:43:14 PM.226] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[8/31/2020 6:43:14 PM.226] D3D11Present: 0x7FFF99D64670
[8/31/2020 6:43:14 PM.226] D3D11ResizeBuffers: 0x7FFF99D79DE0
[8/31/2020 6:43:14 PM.226] D3D11ResizeTarget: 0x7FFF99DC7DA0
[8/31/2020 6:43:14 PM.226] D3D11SetFullscreenState: 0x7FFF99D81930
[8/31/2020 6:43:14 PM.226] Getting device
[8/31/2020 6:43:14 PM.226] Retrieved device
[8/31/2020 6:43:14 PM.226] Creating wrapper
[8/31/2020 6:43:14 PM.226] Direct3D initialized
[8/31/2020 6:43:14 PM.227] Initialized DirectX
[8/31/2020 6:43:14 PM.227] Direct3D watcher thread spawned
[8/31/2020 6:43:14 PM.306] Wrapper created
[8/31/2020 6:43:14 PM.316] Effect created
[8/31/2020 6:43:14 PM.316] Creating buffer
[8/31/2020 6:43:14 PM.316] Created buffer
[8/31/2020 6:43:14 PM.316] Creating blend state
[8/31/2020 6:43:14 PM.316] Created blend state
[8/31/2020 6:43:14 PM.316] Done with creation
[8/31/2020 6:43:14 PM.384] Initializing texture system.
[8/31/2020 6:43:14 PM.384] Initializing texture system; phase 1
[8/31/2020 6:43:14 PM.384] Initializing texture system; phase 2
[8/31/2020 6:43:14 PM.392] Initializing texture system; phase 3
[8/31/2020 6:43:14 PM.392] Initializing texture system; phase 4
[8/31/2020 6:43:14 PM.402] Initializing texture system; phase 5
[8/31/2020 6:43:14 PM.404] Initializing texture system; phase 6
[8/31/2020 6:43:14 PM.405] Initializing texture system; phase 7
[8/31/2020 6:43:14 PM.410] Initializing texture system; phase 8
[8/31/2020 6:43:14 PM.411] Initializing texture system; phase 9
[8/31/2020 6:43:14 PM.412] Initializing texture system; phase 10
[8/31/2020 6:43:14 PM.418] Initializing texture system; phase 11
[8/31/2020 6:43:14 PM.418] Initializing texture system; phase 12
[8/31/2020 6:43:14 PM.420] Initializing texture system; phase 13
[8/31/2020 6:43:14 PM.420] Initializing texture system; phase 14
[8/31/2020 6:43:19 PM.228] Direct3D watcher thread ended
[8/31/2020 6:43:37 PM.420] LoadingScreenMsg: Initializing game support
[8/31/2020 6:43:37 PM.671] Initializing game support
[8/31/2020 6:43:43 PM.182] LoadingScreenMsg: Velocity limit removed
[8/31/2020 6:43:43 PM.498] Compatibility level: 0
[8/31/2020 6:43:43 PM.498] Supported version detected
[8/31/2020 6:43:43 PM.498] ==================================================
[8/31/2020 6:43:43 PM.498] LoadingScreenMsg: Patching code
[8/31/2020 6:43:43 PM.749] LoadingScreenMsg: Waiting for game initialization
[8/31/2020 6:43:43 PM.999] Waiting for game initialization
[8/31/2020 6:43:44 PM.100] LoadingScreenMsg: Initializing core
[8/31/2020 6:43:44 PM.350] Initializing hook
[8/31/2020 6:43:49 PM.374] LoadingScreenMsg: Completing interoperability
[8/31/2020 6:43:49 PM.625] Completing interoperability
[8/31/2020 6:43:49 PM.625] Initialization code 1.
[8/31/2020 6:43:49 PM.625] Initialization code 2.
[8/31/2020 6:43:49 PM.625] Initialization code 3.
[8/31/2020 6:43:49 PM.632] 1 Address: 0x00007FF61F8B8F94
[8/31/2020 6:43:49 PM.632] Calling func 1
[8/31/2020 6:43:49 PM.648] 2 Address: 0x00007FF620432E9E
[8/31/2020 6:43:49 PM.648] 3 Address: 0x00007FF61EE95FB6
[8/31/2020 6:43:49 PM.677] Address: 0x00007FF620432E48
[8/31/2020 6:43:49 PM.677] Unknown var: 0x00007FF62145A610
[8/31/2020 6:43:49 PM.677] Initialization code 4.
[8/31/2020 6:43:49 PM.677] Initialization code 5.
[8/31/2020 6:43:49 PM.677] Completing interoperability, phase 1
[8/31/2020 6:43:49 PM.677] Completing interoperability, phase 2
[8/31/2020 6:43:49 PM.677] Completing interoperability, phase 3
[8/31/2020 6:43:49 PM.677] Completing interoperability, phase 4
[8/31/2020 6:43:49 PM.677] Completing interoperability, phase 5
[8/31/2020 6:43:49 PM.677] Completing interoperability, phase 6
[8/31/2020 6:43:49 PM.677] Completing interoperability, phase 7
[8/31/2020 6:43:49 PM.677] LoadingScreenMsg: 
[8/31/2020 6:43:49 PM.928] LoadingScreenMsg: Loading Story Mode
[8/31/2020 6:43:52 PM.939] LoadingScreenMsg: Loading and Populating Game World
[8/31/2020 6:43:53 PM.190] LoadingScreenMsg: 
[8/31/2020 6:44:08 PM.998] Initializing console variable "IsDeveloperModeEnabled".
[8/31/2020 6:44:08 PM.998] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/31/2020 6:44:08 PM.999] Read value: <null>
[8/31/2020 6:44:08 PM.999] Initializing console variable "TimeScale".
[8/31/2020 6:44:08 PM.999] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/31/2020 6:44:08 PM.999] Read value: <null>
[8/31/2020 6:44:09 PM.038] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\AutomaticSirenCutout.dll
[8/31/2020 6:44:11 PM.075] <UNLOADED PLUGIN>: Initializing input system
[8/31/2020 6:44:11 PM.077] <UNLOADED PLUGIN>: Initializing game console
[8/31/2020 6:44:11 PM.078] <UNLOADED PLUGIN>: Initializing forms manager
[8/31/2020 6:44:11 PM.136] Plugin "Automatic Siren Cutout V2.8" was loaded from "AutomaticSirenCutout.dll".
[8/31/2020 6:44:11 PM.137] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\EUPMenu.dll
[8/31/2020 6:44:12 PM.894] <UNLOADED PLUGIN>: Initializing input system
[8/31/2020 6:44:12 PM.895] <UNLOADED PLUGIN>: Initializing game console
[8/31/2020 6:44:12 PM.897] <UNLOADED PLUGIN>: Initializing forms manager
[8/31/2020 6:44:13 PM.046] Plugin "EUP Menu" was loaded from "EUPMenu.dll".
[8/31/2020 6:44:13 PM.047] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[8/31/2020 6:44:14 PM.806] <UNLOADED PLUGIN>: Initializing input system
[8/31/2020 6:44:14 PM.807] <UNLOADED PLUGIN>: Initializing game console
[8/31/2020 6:44:14 PM.809] <UNLOADED PLUGIN>: Initializing forms manager
[8/31/2020 6:44:15 PM.132] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[8/31/2020 6:44:15 PM.133] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\StickyWheels.dll
[8/31/2020 6:44:16 PM.868] <UNLOADED PLUGIN>: Initializing input system
[8/31/2020 6:44:16 PM.869] <UNLOADED PLUGIN>: Initializing game console
[8/31/2020 6:44:16 PM.871] <UNLOADED PLUGIN>: Initializing forms manager
[8/31/2020 6:44:16 PM.884] Plugin "StickyWheels" was loaded from "StickyWheels.dll".
[8/31/2020 6:44:17 PM.017] Automatic Siren Cutout V2.8: Loading AutomaticSirenCutout.ini settings
[8/31/2020 6:44:17 PM.050] Automatic Siren Cutout V2.8: ASC is enabled.
[8/31/2020 6:44:17 PM.050] Automatic Siren Cutout V2.8: TrafficLightControl is disabled.
[8/31/2020 6:44:17 PM.050] Automatic Siren Cutout V2.8: FriendlyHonk is disabled.
[8/31/2020 6:44:17 PM.050] Automatic Siren Cutout V2.8: Yielding is disabled.
[8/31/2020 6:44:17 PM.319] LSPD First Response: [TRACE] Started loading LSPDFR
[8/31/2020 6:44:17 PM.320] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7529.42382)
[8/31/2020 6:44:17 PM.320] LSPD First Response: [INFO] Compiled on 12 Aug 2020 21:32:45 UTC
[8/31/2020 6:44:17 PM.320] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[8/31/2020 6:44:25 PM.734] LSPD First Response: [TRACE] Thread CopManager #1 initialized

 

Auxternius

  • Author
5 hours ago, Cyan said:

There is no LSPDFR crash in your log, your issue is unlikely caused by it. Try renaming mods to _mods.

Yeah that worked however my mods in the folder aren't loading obviously. 

Edited by Auxternius

Auxternius

  • Author
On 8/31/2020 at 9:35 PM, Cyan said:

There is no LSPDFR crash in your log, your issue is unlikely caused by it. Try renaming mods to _mods.

I did that, can you guide me what to do now cause the GTA loads but I don't have my mods anymore

Auxternius

How i said in a previously discussion i have found the problem and then you decide what to do. (I recommend) if you have installed cars (for example) remove one/two ones and install others. You can also try to remove each pack and look what is the potenzial problem

Edited by Matteov2.0

This is a support topic.
Only reply here to offer help or assistance to Auxternius. Off-topic or "me too" replies will be removed.

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