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ENB and ELS help

Featured Replies

Does anyone know any good ENB settings for icenhancer 2.1? When I use it with the ELS mod, the lights aren't bright on the light bar, it's just the textures.

Edited by toms900

Does anyone know any good ENB settings for icenhancer 2.1? When I use it with the ELS mod, the lights aren't bright on the light bar, it's just the textures.

Just edit Visualsettings.dat to an higher number where it's written emissive or some stuff.........

If you want my attention, quote me.

 

dae1089b7c4b80df4e988fc8d8c6841b.png

  • Author

Just edit Visualsettings.dat to an higher number where it's written emissive or some stuff.........

Thank you for you're reply but I was able to get it haha!

Open up your visualsettings.dat (Located in: Common > Data) and replace everything inside with this one:


# Visual Configuration Table

# stores intial values for configuration of in game elements

#Name Value

#Values to use with hieght based reflection map

heightReflect.width 100

heightReflect.height 220

heightReflect.power 1.2

heightReflect.specularoffset 0.15

heightReflect.waterspeed 1

#Values to use with rain collision map

raincollision.width 56

raincollision.height 1200

raincollision.specularoffset 0.5

raincollision.waterspeed 1

#Values for rain GPU particle effect

rain.NumberParticles.ps3 32768

rain.NumberParticles 32768

rain.UseLitShader 0

# rain.gravity 0 0 -0.98

rain.gravity.x 0

rain.gravity.y 0

rain.gravity.z -0.98

rain.fadeInScale 2

rain.diffuse 1

rain.ambient 0.4

rain.wrapScale 0.6

rain.wrapBias 0.4

# rain.defaultlight 1 1 1

rain.defaultlight.red 1

rain.defaultlight.green 1

rain.defaultlight.blue 1

rain.defaultlight.alpha 16

#Config for static values for skyhat

sky.sun.centreStart 0.98

sky.sun.centreEnd 1

sky.cloudWarp 1

sky.cloudInscatteringRange 0.68

sky.cloudEdgeSmooth 0.76

sky.sunAxiasX 1

sky.sunAxiasY 0

sky.GameCloudSpeed 0

#config values for vehice settings

car.headlight.angle -0.2

# car.headlight.color 0.9 0.9 1.2

car.headlight.color.red 0.9

car.headlight.color.green 0.9

car.headlight.color.blue 1.2

car.headlight.intensity 3

car.headlight.falloffMax 35

car.headlight.innerConeAngle 10

car.headlight.outerConeAngle 35

car.headlight.emissive.on 18

car.headlight.emissive.off 0.05	 

# car.taillight.color 1 0 0

car.taillight.color.red 1

car.taillight.color.green 0

car.taillight.color.blue 0

car.taillight.intensity 4

car.taillight.falloffMax 8

car.taillight.innerConeAngle 45

car.taillight.outerConeAngle 90

car.taillight.emissive.on 11

car.taillight.emissive.off 0.05

# car.siren.color 1 0 0

car.siren.color.red 1

car.siren.color.green 0.2

car.siren.color.blue 0

# car.siren.color2 0 1 2

car.siren.color2.red 0

car.siren.color2.green 1

car.siren.color2.blue 2

car.siren.intensity 18

car.siren.falloffMax 20

car.siren.innerConeAngle 30

car.siren.outerConeAngle 60

# car.taxi.color 1 1 0.6

car.taxi.color.red 1

car.taxi.color.green 1

car.taxi.color.blue 0.6

car.taxi.intensity 5

car.taxi.falloffMax 2

car.taxi.innerConeAngle 0.5

car.taxi.outerConeAngle 1

car.indicator.intensity 4

# car.indicator.color 1 0 0

car.indicator.color.red 1

car.indicator.color.green 0.5

car.indicator.color.blue 0

car.indicator.falloffMax 2.5

car.indicator.innerConeAngle 30

car.indicator.outerConeAngle 80

car.indicator.emissive.on 12

car.indicator.emissive.off 0.05

# Other emissive lights

car.defaultlight.emissive.on 800

car.defaultlight.emissive.off 0.05

car.brakelight.emissive.on 15

car.brakelight.emissive.off 0.05

car.middlebrakelight.emissive.on 15

car.middlebrakelight.emissive.off 0.05

car.reversinglight.emissive.on 15

car.reversinglight.emissive.off 0.1

car.extralight.emissive.on 12

car.extralight.emissive.off 0.05

# Lod distances for vehicles

car.lod.distance.high 40

car.lod.distance.low 100

#Config values for traffic lights

# trafficLight.red.color 0.8 0.1 0

trafficLight.red.color.red 0.8

trafficLight.red.color.green 0.1

trafficLight.red.color.blue 0

# trafficLight.amber.color 0.8 0.3 0

trafficLight.amber.color.red 0.8

trafficLight.amber.color.green 0.3

trafficLight.amber.color.blue 0

# trafficLight.green.color 0.1 0.4 0.1

trafficLight.green.color.red 0.1

trafficLight.green.color.green 0.4

trafficLight.green.color.blue 0.1

trafficLight.intensity 5

trafficLight.falloffMax 30

trafficLight.innerConeAngle 25

trafficLight.outerConeAngle 90

#Config values for Tree Imposters

imposter.color.blendRange 1

imposter.color.blendBias 1

imposter.color.size1 256

imposter.color.amt1 24

imposter.color.size2 128

imposter.color.amt2 24

# imposter.backgroundColor 0.2 0.2 0.1

imposter.backgroundColor.red 0.2

imposter.backgroundColor.green 0.2

imposter.backgroundColor.blue 0.1

imposter.shadow.blendRange 24

imposter.shadow.blendBias 256

imposter.shadow.size1 512

imposter.shadow.amt1 24

imposter.shadow.size2 256

imposter.shadow.amt2 128

#Config values for peds

ped.ambientvolume.maxstrength 1

ped.ambientvolume.fadestart 5

ped.ambientvolume.fadeend 5

# Lod distances for peds

ped.lod.distance.high 30

pedincar.lod.distance.high 30

#Config Values for Camera Events Val start Val End MB start MB End

# cam.followped.blur.zoom 0 5 0 0.06

cam.followped.blur.zoom.x 0

cam.followped.blur.zoom.y 5

cam.followped.blur.zoom.z 0

cam.followped.blur.zoom.w 0.06

# cam.followped.blur.damage 0 10  0  0

cam.followped.blur.damage.x 0

cam.followped.blur.damage.y 10

cam.followped.blur.damage.z 0

cam.followped.blur.damage.w 0

# cam.followped.blur.falling 0 30 0 0

cam.followped.blur.falling.x 0

cam.followped.blur.falling.y 30

cam.followped.blur.falling.z 0

cam.followped.blur.falling.w 0

# cam.followped.blur.beta 0 30 0 5

cam.followped.blur.beta.x 0

cam.followped.blur.beta.y 30

cam.followped.blur.beta.z 0

cam.followped.blur.beta.w 5

cam.followped.blur.damage.time 500

cam.followped.blur.damage.attacktime 0.1

cam.followped.blur.damage.decaytime 0.3

cam.followped.blur.cap 0.3

# cam.aimweapon.blur.zoom 0 100 0 0

cam.aimweapon.blur.zoom.x 0

cam.aimweapon.blur.zoom.y 100

cam.aimweapon.blur.zoom.z 0

cam.aimweapon.blur.zoom.w 0

# cam.aimweapon.blur.damage 0 100 0 0

cam.aimweapon.blur.damage.x 0

cam.aimweapon.blur.damage.y 100

cam.aimweapon.blur.damage.z 0

cam.aimweapon.blur.damage.w 0

cam.aimweapon.blur.damage.time 1000

cam.aimweapon.blur.interp 0.05

cam.aimweapon.blur.damage.attacktime 0.1

cam.aimweapon.blur.damage.decaytime 0.3

cam.aimweapon.blur.cap 1

# cam.followvehicle.blur.zoom   0 0.1 0 0.001

cam.followvehicle.blur.zoom.x   0

cam.followvehicle.blur.zoom.y   0.1

cam.followvehicle.blur.zoom.z   0

cam.followvehicle.blur.zoom.w   0.001

# cam.followvehicle.blur.speed   0 300 0 0.3

cam.followvehicle.blur.speed.x   0

cam.followvehicle.blur.speed.y   300

cam.followvehicle.blur.speed.z   0

cam.followvehicle.blur.speed.w   0.3

# cam.followvehicle.blur.damage 50 100 0 0.1

cam.followvehicle.blur.damage.x 50

cam.followvehicle.blur.damage.y 100

cam.followvehicle.blur.damage.z 0

cam.followvehicle.blur.damage.w 0.1

cam.followvehicle.blur.damage.time 1000

cam.followvehicle.blur.cap 0.3

cam.game.blur.wasted 0

cam.game.blur.wasted.fadetime 1000

cam.game.blur.busted 0

cam.game.blur.busted.fadetime 1000

cam.game.blur.cap 1

cam.fpsweapon.blur 0.001

cam.fpsweapon.sniperinitime 300

cam.fpsweapon.blur.cap 1

cam.intermezzo.stuntjump.blur 0.02

# Misc Values

misc.DOFBlurMultiplier.HD 1

misc.DOFBlurMultiplier.SD 0.5

misc.Multiplier.heightStart 100

misc.Multiplier.heightEnd 250

misc.Multiplier.farClipMultiplier 2

misc.Multiplier.nearFogMultiplier 0.5

misc.3dMarkers.FrontLightIntensity 10

misc.3dMarkers.frontLightExponent 32

misc.coronas.WaterMultiplier 5

misc.BloomIntensityClamp.HD 10

misc.BloomIntensityClamp.SD 10

misc.BloomIntensityClamp.SD.ps3 5

misc.CrossPMultiplier.RimLight 0.7

misc.CrossPMultiplier.GlobalEnvironmentReflection 10

misc.CrossPMultiplier.Gamma 1.15

misc.CrossPMultiplier.MidBlur 0

misc.CrossPMultiplier.Farblur 0.2

misc.CrossPMultiplier.SkyMultiplier 1.05

misc.CrossPMultiplier.Desaturation  1.29

misc.HiDof.nearBlur 0

misc.HiDof.midBlur 0

misc.HiDof.farBlur 1

misc.cutscene.nearBlurMin 0

Be sure to make a backup first

Processor: Intel i5-6600 @ 3.30GHz 

GPU: MSI ARMOR GeForce GTX 1080 OC

Ram: 16GB Skylake

Open up your visualsettings.dat (Located in: Common > Data) and replace everything inside with this one:


# Visual Configuration Table

# stores intial values for configuration of in game elements

#Name Value

#Values to use with hieght based reflection map

heightReflect.width 100

heightReflect.height 220

heightReflect.power 1.2

heightReflect.specularoffset 0.15

heightReflect.waterspeed 1

#Values to use with rain collision map

raincollision.width 56

raincollision.height 1200

raincollision.specularoffset 0.5

raincollision.waterspeed 1

#Values for rain GPU particle effect

rain.NumberParticles.ps3 32768

rain.NumberParticles 32768

rain.UseLitShader 0

# rain.gravity 0 0 -0.98

rain.gravity.x 0

rain.gravity.y 0

rain.gravity.z -0.98

rain.fadeInScale 2

rain.diffuse 1

rain.ambient 0.4

rain.wrapScale 0.6

rain.wrapBias 0.4

# rain.defaultlight 1 1 1

rain.defaultlight.red 1

rain.defaultlight.green 1

rain.defaultlight.blue 1

rain.defaultlight.alpha 16

#Config for static values for skyhat

sky.sun.centreStart 0.98

sky.sun.centreEnd 1

sky.cloudWarp 1

sky.cloudInscatteringRange 0.68

sky.cloudEdgeSmooth 0.76

sky.sunAxiasX 1

sky.sunAxiasY 0

sky.GameCloudSpeed 0

#config values for vehice settings

car.headlight.angle -0.2

# car.headlight.color 0.9 0.9 1.2

car.headlight.color.red 0.9

car.headlight.color.green 0.9

car.headlight.color.blue 1.2

car.headlight.intensity 3

car.headlight.falloffMax 35

car.headlight.innerConeAngle 10

car.headlight.outerConeAngle 35

car.headlight.emissive.on 18

car.headlight.emissive.off 0.05	

# car.taillight.color 1 0 0

car.taillight.color.red 1

car.taillight.color.green 0

car.taillight.color.blue 0

car.taillight.intensity 4

car.taillight.falloffMax 8

car.taillight.innerConeAngle 45

car.taillight.outerConeAngle 90

car.taillight.emissive.on 11

car.taillight.emissive.off 0.05

# car.siren.color 1 0 0

car.siren.color.red 1

car.siren.color.green 0.2

car.siren.color.blue 0

# car.siren.color2 0 1 2

car.siren.color2.red 0

car.siren.color2.green 1

car.siren.color2.blue 2

car.siren.intensity 18

car.siren.falloffMax 20

car.siren.innerConeAngle 30

car.siren.outerConeAngle 60

# car.taxi.color 1 1 0.6

car.taxi.color.red 1

car.taxi.color.green 1

car.taxi.color.blue 0.6

car.taxi.intensity 5

car.taxi.falloffMax 2

car.taxi.innerConeAngle 0.5

car.taxi.outerConeAngle 1

car.indicator.intensity 4

# car.indicator.color 1 0 0

car.indicator.color.red 1

car.indicator.color.green 0.5

car.indicator.color.blue 0

car.indicator.falloffMax 2.5

car.indicator.innerConeAngle 30

car.indicator.outerConeAngle 80

car.indicator.emissive.on 12

car.indicator.emissive.off 0.05

# Other emissive lights

car.defaultlight.emissive.on 800

car.defaultlight.emissive.off 0.05

car.brakelight.emissive.on 15

car.brakelight.emissive.off 0.05

car.middlebrakelight.emissive.on 15

car.middlebrakelight.emissive.off 0.05

car.reversinglight.emissive.on 15

car.reversinglight.emissive.off 0.1

car.extralight.emissive.on 12

car.extralight.emissive.off 0.05

# Lod distances for vehicles

car.lod.distance.high 40

car.lod.distance.low 100

#Config values for traffic lights

# trafficLight.red.color 0.8 0.1 0

trafficLight.red.color.red 0.8

trafficLight.red.color.green 0.1

trafficLight.red.color.blue 0

# trafficLight.amber.color 0.8 0.3 0

trafficLight.amber.color.red 0.8

trafficLight.amber.color.green 0.3

trafficLight.amber.color.blue 0

# trafficLight.green.color 0.1 0.4 0.1

trafficLight.green.color.red 0.1

trafficLight.green.color.green 0.4

trafficLight.green.color.blue 0.1

trafficLight.intensity 5

trafficLight.falloffMax 30

trafficLight.innerConeAngle 25

trafficLight.outerConeAngle 90

#Config values for Tree Imposters

imposter.color.blendRange 1

imposter.color.blendBias 1

imposter.color.size1 256

imposter.color.amt1 24

imposter.color.size2 128

imposter.color.amt2 24

# imposter.backgroundColor 0.2 0.2 0.1

imposter.backgroundColor.red 0.2

imposter.backgroundColor.green 0.2

imposter.backgroundColor.blue 0.1

imposter.shadow.blendRange 24

imposter.shadow.blendBias 256

imposter.shadow.size1 512

imposter.shadow.amt1 24

imposter.shadow.size2 256

imposter.shadow.amt2 128

#Config values for peds

ped.ambientvolume.maxstrength 1

ped.ambientvolume.fadestart 5

ped.ambientvolume.fadeend 5

# Lod distances for peds

ped.lod.distance.high 30

pedincar.lod.distance.high 30

#Config Values for Camera Events Val start Val End MB start MB End

# cam.followped.blur.zoom 0 5 0 0.06

cam.followped.blur.zoom.x 0

cam.followped.blur.zoom.y 5

cam.followped.blur.zoom.z 0

cam.followped.blur.zoom.w 0.06

# cam.followped.blur.damage 0 10 0 0

cam.followped.blur.damage.x 0

cam.followped.blur.damage.y 10

cam.followped.blur.damage.z 0

cam.followped.blur.damage.w 0

# cam.followped.blur.falling 0 30 0 0

cam.followped.blur.falling.x 0

cam.followped.blur.falling.y 30

cam.followped.blur.falling.z 0

cam.followped.blur.falling.w 0

# cam.followped.blur.beta 0 30 0 5

cam.followped.blur.beta.x 0

cam.followped.blur.beta.y 30

cam.followped.blur.beta.z 0

cam.followped.blur.beta.w 5

cam.followped.blur.damage.time 500

cam.followped.blur.damage.attacktime 0.1

cam.followped.blur.damage.decaytime 0.3

cam.followped.blur.cap 0.3

# cam.aimweapon.blur.zoom 0 100 0 0

cam.aimweapon.blur.zoom.x 0

cam.aimweapon.blur.zoom.y 100

cam.aimweapon.blur.zoom.z 0

cam.aimweapon.blur.zoom.w 0

# cam.aimweapon.blur.damage 0 100 0 0

cam.aimweapon.blur.damage.x 0

cam.aimweapon.blur.damage.y 100

cam.aimweapon.blur.damage.z 0

cam.aimweapon.blur.damage.w 0

cam.aimweapon.blur.damage.time 1000

cam.aimweapon.blur.interp 0.05

cam.aimweapon.blur.damage.attacktime 0.1

cam.aimweapon.blur.damage.decaytime 0.3

cam.aimweapon.blur.cap 1

# cam.followvehicle.blur.zoom 0 0.1 0 0.001

cam.followvehicle.blur.zoom.x 0

cam.followvehicle.blur.zoom.y 0.1

cam.followvehicle.blur.zoom.z 0

cam.followvehicle.blur.zoom.w 0.001

# cam.followvehicle.blur.speed 0 300 0 0.3

cam.followvehicle.blur.speed.x 0

cam.followvehicle.blur.speed.y 300

cam.followvehicle.blur.speed.z 0

cam.followvehicle.blur.speed.w 0.3

# cam.followvehicle.blur.damage 50 100 0 0.1

cam.followvehicle.blur.damage.x 50

cam.followvehicle.blur.damage.y 100

cam.followvehicle.blur.damage.z 0

cam.followvehicle.blur.damage.w 0.1

cam.followvehicle.blur.damage.time 1000

cam.followvehicle.blur.cap 0.3

cam.game.blur.wasted 0

cam.game.blur.wasted.fadetime 1000

cam.game.blur.busted 0

cam.game.blur.busted.fadetime 1000

cam.game.blur.cap 1

cam.fpsweapon.blur 0.001

cam.fpsweapon.sniperinitime 300

cam.fpsweapon.blur.cap 1

cam.intermezzo.stuntjump.blur 0.02

# Misc Values

misc.DOFBlurMultiplier.HD 1

misc.DOFBlurMultiplier.SD 0.5

misc.Multiplier.heightStart 100

misc.Multiplier.heightEnd 250

misc.Multiplier.farClipMultiplier 2

misc.Multiplier.nearFogMultiplier 0.5

misc.3dMarkers.FrontLightIntensity 10

misc.3dMarkers.frontLightExponent 32

misc.coronas.WaterMultiplier 5

misc.BloomIntensityClamp.HD 10

misc.BloomIntensityClamp.SD 10

misc.BloomIntensityClamp.SD.ps3 5

misc.CrossPMultiplier.RimLight 0.7

misc.CrossPMultiplier.GlobalEnvironmentReflection 10

misc.CrossPMultiplier.Gamma 1.15

misc.CrossPMultiplier.MidBlur 0

misc.CrossPMultiplier.Farblur 0.2

misc.CrossPMultiplier.SkyMultiplier 1.05

misc.CrossPMultiplier.Desaturation 1.29

misc.HiDof.nearBlur 0

misc.HiDof.midBlur 0

misc.HiDof.farBlur 1

misc.cutscene.nearBlurMin 0

Be sure to make a backup first

Is this your custom Visual Settings?

Kmpjq5P.gif


 

Is this your custom Visual Settings?

No, its from the ENB I'm using.

Processor: Intel i5-6600 @ 3.30GHz 

GPU: MSI ARMOR GeForce GTX 1080 OC

Ram: 16GB Skylake

Would these setting's work without ENB?

Its worth a shot I guess. No harm in trying

Processor: Intel i5-6600 @ 3.30GHz 

GPU: MSI ARMOR GeForce GTX 1080 OC

Ram: 16GB Skylake

Last ENB i installed i had to reinstall the whole game lol but i tried a copy & paste of your settings and all the text is in a different format.

Kmpjq5P.gif


 

Hm. Well, I was in the same boat with the ENB issues, but the latest one I tried runs smoothly and still looks awesome (after tweaking some game settings)

Its in the download section, Game4Video ENB or something

Processor: Intel i5-6600 @ 3.30GHz 

GPU: MSI ARMOR GeForce GTX 1080 OC

Ram: 16GB Skylake

This is a support topic.
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