Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR & RAGE CRASH

Featured Replies

So for about three days I have been fighting LSPDFR & RAGE wanting to crash. It does it on the loading screen and or when story mode loads in and I press F4, reload all plugins.  BOOM  the plug-in LSPD First Response(LSPD First Response.dll) has crashed.  I NEED HELP!!! ASAP PLEASE!!

  • Author
Spoiler

[8/4/2020 6:11:58 PM.242] Started new log on 8/4/2020 6:11:58 PM.242
[8/4/2020 6:11:58 PM.246] ====================================================================================================
[8/4/2020 6:11:58 PM.238] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[8/4/2020 6:11:58 PM.246] Log verbosity: Trivial
[8/4/2020 6:11:58 PM.247] Initializing input system
[8/4/2020 6:11:58 PM.249] Initializing game console
[8/4/2020 6:11:58 PM.258] Console key has been set to F4 (key code: 115)
[8/4/2020 6:11:58 PM.347] Initializing console variable "ConsoleScrollAmount".
[8/4/2020 6:11:58 PM.347] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[8/4/2020 6:11:58 PM.350] Read value: <null>
[8/4/2020 6:11:58 PM.350] Initializing console variable "ConsoleKey".
[8/4/2020 6:11:58 PM.350] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/4/2020 6:11:58 PM.352] Read value: F4
[8/4/2020 6:11:58 PM.352] Setting value of console variable "ConsoleKey" to stored value.
[8/4/2020 6:11:58 PM.352] Console key has been set to F4 (key code: 115)
[8/4/2020 6:11:58 PM.352] Initializing console variable "PluginTimeoutThreshold".
[8/4/2020 6:11:58 PM.352] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/4/2020 6:11:58 PM.354] Read value: 10000
[8/4/2020 6:11:58 PM.354] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/4/2020 6:11:58 PM.354] Initializing console variable "AlwaysShowConsoleOutput".
[8/4/2020 6:11:58 PM.354] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/4/2020 6:11:58 PM.355] Read value: <null>
[8/4/2020 6:11:58 PM.355] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/4/2020 6:11:58 PM.355] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/4/2020 6:11:58 PM.355] Read value: False
[8/4/2020 6:11:58 PM.356] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[8/4/2020 6:11:58 PM.356] Initializing console variable "ShowOnScreenWarnings".
[8/4/2020 6:11:58 PM.356] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/4/2020 6:11:58 PM.356] Read value: <null>
[8/4/2020 6:11:58 PM.356] Console initialized
[8/4/2020 6:11:58 PM.356] Initializing forms manager
[8/4/2020 6:11:58 PM.358] Cleaning temp folder
[8/4/2020 6:11:58 PM.371] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[8/4/2020 6:11:58 PM.378] ================ RAGE Plugin Hook ================
[8/4/2020 6:11:58 PM.383] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[8/4/2020 6:11:58 PM.388] Detected Windows 8 Home (64-bit) (6.2.9200.0)!
[8/4/2020 6:11:58 PM.389] Checking game support
[8/4/2020 6:11:58 PM.536] Product name: Grand Theft Auto V
[8/4/2020 6:11:58 PM.536] Product version: 1.0.1868.1
[8/4/2020 6:11:58 PM.536] Is steam version: True
[8/4/2020 6:11:58 PM.537] Initializing DirectX
[8/4/2020 6:11:58 PM.539] Initializing Direct3D
[8/4/2020 6:11:58 PM.539] Getting game swap chain
[8/4/2020 6:11:58 PM.565] Swap Chain created: 0x7FF618B624F8
[8/4/2020 6:11:58 PM.565] Swap Chain VTable: 0x16DD0391160
[8/4/2020 6:11:58 PM.565] 0x748948FFF9C3D5E9;0x8D48564157552024;0x170EC814890246C
[8/4/2020 6:11:58 PM.565] D3D11Present: 0x7FFE68CB4670
[8/4/2020 6:11:58 PM.565] D3D11ResizeBuffers: 0x7FFE68CC9DE0
[8/4/2020 6:11:58 PM.565] D3D11ResizeTarget: 0x7FFE68D17DA0
[8/4/2020 6:11:58 PM.565] D3D11SetFullscreenState: 0x7FFE68CD1930
[8/4/2020 6:11:58 PM.568] Direct3D initialized
[8/4/2020 6:11:58 PM.569] Direct3D watcher thread spawned
[8/4/2020 6:11:58 PM.569] Initialized DirectX
[8/4/2020 6:11:58 PM.574] Getting device
[8/4/2020 6:11:58 PM.574] Retrieved device
[8/4/2020 6:11:58 PM.574] Creating wrapper
[8/4/2020 6:11:58 PM.696] Wrapper created
[8/4/2020 6:11:58 PM.709] Effect created
[8/4/2020 6:11:58 PM.709] Creating buffer
[8/4/2020 6:11:58 PM.709] Created buffer
[8/4/2020 6:11:58 PM.709] Creating blend state
[8/4/2020 6:11:58 PM.709] Created blend state
[8/4/2020 6:11:58 PM.709] Done with creation
[8/4/2020 6:11:58 PM.787] Initializing texture system.
[8/4/2020 6:11:58 PM.787] Initializing texture system; phase 1
[8/4/2020 6:11:58 PM.787] Initializing texture system; phase 2
[8/4/2020 6:11:58 PM.798] Initializing texture system; phase 3
[8/4/2020 6:11:58 PM.798] Initializing texture system; phase 4
[8/4/2020 6:11:58 PM.810] Initializing texture system; phase 5
[8/4/2020 6:11:58 PM.811] Initializing texture system; phase 6
[8/4/2020 6:11:58 PM.812] Initializing texture system; phase 7
[8/4/2020 6:11:58 PM.817] Initializing texture system; phase 8
[8/4/2020 6:11:58 PM.818] Initializing texture system; phase 9
[8/4/2020 6:11:58 PM.819] Initializing texture system; phase 10
[8/4/2020 6:11:58 PM.825] Initializing texture system; phase 11
[8/4/2020 6:11:58 PM.825] Initializing texture system; phase 12
[8/4/2020 6:11:58 PM.827] Initializing texture system; phase 13
[8/4/2020 6:11:58 PM.827] Initializing texture system; phase 14
[8/4/2020 6:12:03 PM.570] Direct3D watcher thread ended
[8/4/2020 6:12:29 PM.558] LoadingScreenMsg: Initializing game support
[8/4/2020 6:12:29 PM.809] Initializing game support
[8/4/2020 6:12:35 PM.326] LoadingScreenMsg: Velocity limit removed
[8/4/2020 6:12:35 PM.636] Compatibility level: 0
[8/4/2020 6:12:35 PM.636] Supported version detected
[8/4/2020 6:12:35 PM.636] ==================================================
[8/4/2020 6:12:35 PM.636] LoadingScreenMsg: Patching code
[8/4/2020 6:12:35 PM.887] LoadingScreenMsg: Waiting for game initialization
[8/4/2020 6:12:36 PM.138] Waiting for game initialization
[8/4/2020 6:12:36 PM.239] LoadingScreenMsg: Initializing core
[8/4/2020 6:12:36 PM.489] Initializing hook
[8/4/2020 6:12:41 PM.513] LoadingScreenMsg: Completing interoperability
[8/4/2020 6:12:41 PM.764] Completing interoperability
[8/4/2020 6:12:41 PM.764] Initialization code 1.
[8/4/2020 6:12:41 PM.764] Initialization code 2.
[8/4/2020 6:12:41 PM.764] Initialization code 3.
[8/4/2020 6:12:41 PM.771] 1 Address: 0x00007FF616A6B4DC
[8/4/2020 6:12:41 PM.771] Calling func 1
[8/4/2020 6:12:41 PM.787] 2 Address: 0x00007FF6175E030A
[8/4/2020 6:12:41 PM.787] 3 Address: 0x00007FF616055D92
[8/4/2020 6:12:41 PM.814] Address: 0x00007FF6175E02B4
[8/4/2020 6:12:41 PM.814] Unknown var: 0x00007FF618601CA0
[8/4/2020 6:12:41 PM.814] Initialization code 4.
[8/4/2020 6:12:41 PM.814] Initialization code 5.
[8/4/2020 6:12:41 PM.814] Completing interoperability, phase 1
[8/4/2020 6:12:41 PM.814] Completing interoperability, phase 2
[8/4/2020 6:12:41 PM.814] Completing interoperability, phase 3
[8/4/2020 6:12:41 PM.814] Completing interoperability, phase 4
[8/4/2020 6:12:41 PM.814] Completing interoperability, phase 5
[8/4/2020 6:12:41 PM.814] Completing interoperability, phase 6
[8/4/2020 6:12:41 PM.814] Completing interoperability, phase 7
[8/4/2020 6:12:41 PM.814] LoadingScreenMsg: 
[8/4/2020 6:12:42 PM.065] LoadingScreenMsg: Loading Story Mode
[8/4/2020 6:12:44 PM.483] LoadingScreenMsg: Loading and Populating Game World
[8/4/2020 6:12:44 PM.734] LoadingScreenMsg: 
[8/4/2020 6:13:01 PM.447] Initializing console variable "IsDeveloperModeEnabled".
[8/4/2020 6:13:01 PM.447] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/4/2020 6:13:01 PM.447] Read value: <null>
[8/4/2020 6:13:01 PM.447] Initializing console variable "TimeScale".
[8/4/2020 6:13:01 PM.447] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/4/2020 6:13:01 PM.448] Read value: <null>
[8/4/2020 6:13:28 PM.442] <UNLOADED PLUGIN>: Initializing input system
[8/4/2020 6:13:28 PM.443] <UNLOADED PLUGIN>: Initializing game console
[8/4/2020 6:13:28 PM.445] <UNLOADED PLUGIN>: Initializing forms manager
[8/4/2020 6:13:28 PM.906] LSPD First Response: [TRACE] Started loading LSPDFR
[8/4/2020 6:13:28 PM.907] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7383.491)
[8/4/2020 6:13:28 PM.908] LSPD First Response: [INFO] Compiled on 18 Mar 2020 23:16:21 UTC
[8/4/2020 6:13:28 PM.908] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[8/4/2020 6:13:30 PM.042] LSPD First Response: 
[8/4/2020 6:13:30 PM.042] LSPD First Response: ==============================
[8/4/2020 6:13:30 PM.042] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[8/4/2020 6:13:30 PM.042] LSPD First Response: ------------------------------
[8/4/2020 6:13:30 PM.042] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[8/4/2020 6:13:30 PM.042] LSPD First Response: ------------------------------
[8/4/2020 6:13:30 PM.042] LSPD First Response: Exception type: System.TypeInitializationException
[8/4/2020 6:13:30 PM.042] LSPD First Response: Exception message: The type initializer for 'BGmLa[R,PH-DLf$;>u0Fj3=g'' threw an exception.
[8/4/2020 6:13:30 PM.042] LSPD First Response: ------------------------------
[8/4/2020 6:13:30 PM.042] LSPD First Response: Inner exceptions:
[8/4/2020 6:13:30 PM.042] LSPD First Response:     Exception type: System.IO.IOException
[8/4/2020 6:13:30 PM.042] LSPD First Response:     Exception message: The process cannot access the file because it is being used by another process.
[8/4/2020 6:13:30 PM.042] LSPD First Response:         ------------------------------
[8/4/2020 6:13:30 PM.042] LSPD First Response:         Stack trace:
[8/4/2020 6:13:30 PM.043] LSPD First Response:         at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
[8/4/2020 6:13:30 PM.043] at System.IO.File.InternalReplace(String sourceFileName, String destinationFileName, String destinationBackupFileName, Boolean ignoreMetadataErrors)
[8/4/2020 6:13:30 PM.043] at /|kwu@O@BPgpD>T\](}4)(b8L#.a7>32:HZnx2QZAwL>Z>g+Z$2"(String , Byte[] ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileSystemHelper.cs:line 71
[8/4/2020 6:13:30 PM.043] at \[yxe(OXm<!pEA9D\]hJc/_\\4}$.P`F+s/Sx1dS]<NcSB@g/&oDe%()wz@"cP\\t1|o:Bf\[\[0?\[\]\[Kl , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 214
[8/4/2020 6:13:30 PM.043] at \[yxe(OXm<!pEA9D\]hJc/_\\4}$.SKDYn8Iq1 KC:aa"3s>t)2Vj#()wz@"cP\\t1|o:Bf\[\[0?\[\]\[Kl , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 181
[8/4/2020 6:13:30 PM.043] at 'LxG5'W}"r23E~HQ3AIk!)Ag\*.U,F- 6R0!1\OGC87*:dn3Q5y&(Action , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\ThreadHelper.cs:line 10
[8/4/2020 6:13:30 PM.043] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'.}Hi[`R4#Zu,>]+]j/^?sbtIr!() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 185
[8/4/2020 6:13:30 PM.043] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[8/4/2020 6:13:30 PM.043] LSPD First Response:         ==============================
[8/4/2020 6:13:30 PM.043] LSPD First Response: 
[8/4/2020 6:13:30 PM.043] LSPD First Response: ------------------------------
[8/4/2020 6:13:30 PM.043] LSPD First Response: Stack trace:
[8/4/2020 6:13:30 PM.043] LSPD First Response: at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".o09XSJr&Q7u'eUjf)68Pcnlv() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[8/4/2020 6:13:30 PM.043] at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".p>oJ#VC[F+/ZsH G(@r"Z#&k+() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 167
[8/4/2020 6:13:30 PM.043] at Rage.GameFiber.Main()
[8/4/2020 6:13:30 PM.043] LSPD First Response: ==============================
[8/4/2020 6:13:30 PM.043] LSPD First Response: 
[8/4/2020 6:13:30 PM.049] LSPD First Response: [FATAL] Forced termination
[8/4/2020 6:13:30 PM.053] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[8/4/2020 6:13:30 PM.098] LSPD First Response: [INFO] LSPDFR has shut down
[8/4/2020 6:13:45 PM.337] <UNLOADED PLUGIN>: Initializing input system
[8/4/2020 6:13:45 PM.338] <UNLOADED PLUGIN>: Initializing game console
[8/4/2020 6:13:45 PM.340] <UNLOADED PLUGIN>: Initializing forms manager
[8/4/2020 6:13:45 PM.745] LSPD First Response: [TRACE] Started loading LSPDFR
[8/4/2020 6:13:45 PM.745] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7383.491)
[8/4/2020 6:13:45 PM.746] LSPD First Response: [INFO] Compiled on 18 Mar 2020 23:16:21 UTC
[8/4/2020 6:13:45 PM.746] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[8/4/2020 6:13:46 PM.676] LSPD First Response: 
[8/4/2020 6:13:46 PM.677] LSPD First Response: ==============================
[8/4/2020 6:13:46 PM.677] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[8/4/2020 6:13:46 PM.677] LSPD First Response: ------------------------------
[8/4/2020 6:13:46 PM.677] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[8/4/2020 6:13:46 PM.677] LSPD First Response: ------------------------------
[8/4/2020 6:13:46 PM.677] LSPD First Response: Exception type: System.TypeInitializationException
[8/4/2020 6:13:46 PM.677] LSPD First Response: Exception message: The type initializer for 'BGmLa[R,PH-DLf$;>u0Fj3=g'' threw an exception.
[8/4/2020 6:13:46 PM.677] LSPD First Response: ------------------------------
[8/4/2020 6:13:46 PM.677] LSPD First Response: Inner exceptions:
[8/4/2020 6:13:46 PM.677] LSPD First Response:     Exception type: System.IO.IOException
[8/4/2020 6:13:46 PM.677] LSPD First Response:     Exception message: The process cannot access the file because it is being used by another process.
[8/4/2020 6:13:46 PM.677] LSPD First Response:         ------------------------------
[8/4/2020 6:13:46 PM.677] LSPD First Response:         Stack trace:
[8/4/2020 6:13:46 PM.677] LSPD First Response:         at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
[8/4/2020 6:13:46 PM.677] at System.IO.File.InternalReplace(String sourceFileName, String destinationFileName, String destinationBackupFileName, Boolean ignoreMetadataErrors)
[8/4/2020 6:13:46 PM.677] at /|kwu@O@BPgpD>T\](}4)(b8L#.a7>32:HZnx2QZAwL>Z>g+Z$2"(String , Byte[] ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileSystemHelper.cs:line 71
[8/4/2020 6:13:46 PM.677] at \[yxe(OXm<!pEA9D\]hJc/_\\4}$.P`F+s/Sx1dS]<NcSB@g/&oDe%()wz@"cP\\t1|o:Bf\[\[0?\[\]\[Kl , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 214
[8/4/2020 6:13:46 PM.677] at \[yxe(OXm<!pEA9D\]hJc/_\\4}$.SKDYn8Iq1 KC:aa"3s>t)2Vj#()wz@"cP\\t1|o:Bf\[\[0?\[\]\[Kl , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 181
[8/4/2020 6:13:46 PM.677] at 'LxG5'W}"r23E~HQ3AIk!)Ag\*.U,F- 6R0!1\OGC87*:dn3Q5y&(Action , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\ThreadHelper.cs:line 10
[8/4/2020 6:13:46 PM.677] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'.}Hi[`R4#Zu,>]+]j/^?sbtIr!() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 185
[8/4/2020 6:13:46 PM.677] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[8/4/2020 6:13:46 PM.677] LSPD First Response:         ==============================
[8/4/2020 6:13:46 PM.677] LSPD First Response: 
[8/4/2020 6:13:46 PM.677] LSPD First Response: ------------------------------
[8/4/2020 6:13:46 PM.677] LSPD First Response: Stack trace:
[8/4/2020 6:13:46 PM.677] LSPD First Response: at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".o09XSJr&Q7u'eUjf)68Pcnlv() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[8/4/2020 6:13:46 PM.677] at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".p>oJ#VC[F+/ZsH G(@r"Z#&k+() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 167
[8/4/2020 6:13:46 PM.677] at Rage.GameFiber.Main()
[8/4/2020 6:13:46 PM.677] LSPD First Response: ==============================
[8/4/2020 6:13:46 PM.677] LSPD First Response: 
[8/4/2020 6:13:46 PM.680] LSPD First Response: [FATAL] Forced termination
[8/4/2020 6:13:46 PM.684] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[8/4/2020 6:13:46 PM.720] LSPD First Response: [INFO] LSPDFR has shut down

 

7 hours ago, Charlie686 said:
Spoiler

[8/4/2020 6:11:58 PM.242] Started new log on 8/4/2020 6:11:58 PM.242
[8/4/2020 6:11:58 PM.246] ====================================================================================================
[8/4/2020 6:11:58 PM.238] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[8/4/2020 6:11:58 PM.246] Log verbosity: Trivial
[8/4/2020 6:11:58 PM.247] Initializing input system
[8/4/2020 6:11:58 PM.249] Initializing game console
[8/4/2020 6:11:58 PM.258] Console key has been set to F4 (key code: 115)
[8/4/2020 6:11:58 PM.347] Initializing console variable "ConsoleScrollAmount".
[8/4/2020 6:11:58 PM.347] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[8/4/2020 6:11:58 PM.350] Read value: <null>
[8/4/2020 6:11:58 PM.350] Initializing console variable "ConsoleKey".
[8/4/2020 6:11:58 PM.350] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[8/4/2020 6:11:58 PM.352] Read value: F4
[8/4/2020 6:11:58 PM.352] Setting value of console variable "ConsoleKey" to stored value.
[8/4/2020 6:11:58 PM.352] Console key has been set to F4 (key code: 115)
[8/4/2020 6:11:58 PM.352] Initializing console variable "PluginTimeoutThreshold".
[8/4/2020 6:11:58 PM.352] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[8/4/2020 6:11:58 PM.354] Read value: 10000
[8/4/2020 6:11:58 PM.354] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[8/4/2020 6:11:58 PM.354] Initializing console variable "AlwaysShowConsoleOutput".
[8/4/2020 6:11:58 PM.354] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[8/4/2020 6:11:58 PM.355] Read value: <null>
[8/4/2020 6:11:58 PM.355] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[8/4/2020 6:11:58 PM.355] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[8/4/2020 6:11:58 PM.355] Read value: False
[8/4/2020 6:11:58 PM.356] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[8/4/2020 6:11:58 PM.356] Initializing console variable "ShowOnScreenWarnings".
[8/4/2020 6:11:58 PM.356] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[8/4/2020 6:11:58 PM.356] Read value: <null>
[8/4/2020 6:11:58 PM.356] Console initialized
[8/4/2020 6:11:58 PM.356] Initializing forms manager
[8/4/2020 6:11:58 PM.358] Cleaning temp folder
[8/4/2020 6:11:58 PM.371] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[8/4/2020 6:11:58 PM.378] ================ RAGE Plugin Hook ================
[8/4/2020 6:11:58 PM.383] Command line option "disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[8/4/2020 6:11:58 PM.388] Detected Windows 8 Home (64-bit) (6.2.9200.0)!
[8/4/2020 6:11:58 PM.389] Checking game support
[8/4/2020 6:11:58 PM.536] Product name: Grand Theft Auto V
[8/4/2020 6:11:58 PM.536] Product version: 1.0.1868.1
[8/4/2020 6:11:58 PM.536] Is steam version: True
[8/4/2020 6:11:58 PM.537] Initializing DirectX
[8/4/2020 6:11:58 PM.539] Initializing Direct3D
[8/4/2020 6:11:58 PM.539] Getting game swap chain
[8/4/2020 6:11:58 PM.565] Swap Chain created: 0x7FF618B624F8
[8/4/2020 6:11:58 PM.565] Swap Chain VTable: 0x16DD0391160
[8/4/2020 6:11:58 PM.565] 0x748948FFF9C3D5E9;0x8D48564157552024;0x170EC814890246C
[8/4/2020 6:11:58 PM.565] D3D11Present: 0x7FFE68CB4670
[8/4/2020 6:11:58 PM.565] D3D11ResizeBuffers: 0x7FFE68CC9DE0
[8/4/2020 6:11:58 PM.565] D3D11ResizeTarget: 0x7FFE68D17DA0
[8/4/2020 6:11:58 PM.565] D3D11SetFullscreenState: 0x7FFE68CD1930
[8/4/2020 6:11:58 PM.568] Direct3D initialized
[8/4/2020 6:11:58 PM.569] Direct3D watcher thread spawned
[8/4/2020 6:11:58 PM.569] Initialized DirectX
[8/4/2020 6:11:58 PM.574] Getting device
[8/4/2020 6:11:58 PM.574] Retrieved device
[8/4/2020 6:11:58 PM.574] Creating wrapper
[8/4/2020 6:11:58 PM.696] Wrapper created
[8/4/2020 6:11:58 PM.709] Effect created
[8/4/2020 6:11:58 PM.709] Creating buffer
[8/4/2020 6:11:58 PM.709] Created buffer
[8/4/2020 6:11:58 PM.709] Creating blend state
[8/4/2020 6:11:58 PM.709] Created blend state
[8/4/2020 6:11:58 PM.709] Done with creation
[8/4/2020 6:11:58 PM.787] Initializing texture system.
[8/4/2020 6:11:58 PM.787] Initializing texture system; phase 1
[8/4/2020 6:11:58 PM.787] Initializing texture system; phase 2
[8/4/2020 6:11:58 PM.798] Initializing texture system; phase 3
[8/4/2020 6:11:58 PM.798] Initializing texture system; phase 4
[8/4/2020 6:11:58 PM.810] Initializing texture system; phase 5
[8/4/2020 6:11:58 PM.811] Initializing texture system; phase 6
[8/4/2020 6:11:58 PM.812] Initializing texture system; phase 7
[8/4/2020 6:11:58 PM.817] Initializing texture system; phase 8
[8/4/2020 6:11:58 PM.818] Initializing texture system; phase 9
[8/4/2020 6:11:58 PM.819] Initializing texture system; phase 10
[8/4/2020 6:11:58 PM.825] Initializing texture system; phase 11
[8/4/2020 6:11:58 PM.825] Initializing texture system; phase 12
[8/4/2020 6:11:58 PM.827] Initializing texture system; phase 13
[8/4/2020 6:11:58 PM.827] Initializing texture system; phase 14
[8/4/2020 6:12:03 PM.570] Direct3D watcher thread ended
[8/4/2020 6:12:29 PM.558] LoadingScreenMsg: Initializing game support
[8/4/2020 6:12:29 PM.809] Initializing game support
[8/4/2020 6:12:35 PM.326] LoadingScreenMsg: Velocity limit removed
[8/4/2020 6:12:35 PM.636] Compatibility level: 0
[8/4/2020 6:12:35 PM.636] Supported version detected
[8/4/2020 6:12:35 PM.636] ==================================================
[8/4/2020 6:12:35 PM.636] LoadingScreenMsg: Patching code
[8/4/2020 6:12:35 PM.887] LoadingScreenMsg: Waiting for game initialization
[8/4/2020 6:12:36 PM.138] Waiting for game initialization
[8/4/2020 6:12:36 PM.239] LoadingScreenMsg: Initializing core
[8/4/2020 6:12:36 PM.489] Initializing hook
[8/4/2020 6:12:41 PM.513] LoadingScreenMsg: Completing interoperability
[8/4/2020 6:12:41 PM.764] Completing interoperability
[8/4/2020 6:12:41 PM.764] Initialization code 1.
[8/4/2020 6:12:41 PM.764] Initialization code 2.
[8/4/2020 6:12:41 PM.764] Initialization code 3.
[8/4/2020 6:12:41 PM.771] 1 Address: 0x00007FF616A6B4DC
[8/4/2020 6:12:41 PM.771] Calling func 1
[8/4/2020 6:12:41 PM.787] 2 Address: 0x00007FF6175E030A
[8/4/2020 6:12:41 PM.787] 3 Address: 0x00007FF616055D92
[8/4/2020 6:12:41 PM.814] Address: 0x00007FF6175E02B4
[8/4/2020 6:12:41 PM.814] Unknown var: 0x00007FF618601CA0
[8/4/2020 6:12:41 PM.814] Initialization code 4.
[8/4/2020 6:12:41 PM.814] Initialization code 5.
[8/4/2020 6:12:41 PM.814] Completing interoperability, phase 1
[8/4/2020 6:12:41 PM.814] Completing interoperability, phase 2
[8/4/2020 6:12:41 PM.814] Completing interoperability, phase 3
[8/4/2020 6:12:41 PM.814] Completing interoperability, phase 4
[8/4/2020 6:12:41 PM.814] Completing interoperability, phase 5
[8/4/2020 6:12:41 PM.814] Completing interoperability, phase 6
[8/4/2020 6:12:41 PM.814] Completing interoperability, phase 7
[8/4/2020 6:12:41 PM.814] LoadingScreenMsg: 
[8/4/2020 6:12:42 PM.065] LoadingScreenMsg: Loading Story Mode
[8/4/2020 6:12:44 PM.483] LoadingScreenMsg: Loading and Populating Game World
[8/4/2020 6:12:44 PM.734] LoadingScreenMsg: 
[8/4/2020 6:13:01 PM.447] Initializing console variable "IsDeveloperModeEnabled".
[8/4/2020 6:13:01 PM.447] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[8/4/2020 6:13:01 PM.447] Read value: <null>
[8/4/2020 6:13:01 PM.447] Initializing console variable "TimeScale".
[8/4/2020 6:13:01 PM.447] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[8/4/2020 6:13:01 PM.448] Read value: <null>
[8/4/2020 6:13:28 PM.442] <UNLOADED PLUGIN>: Initializing input system
[8/4/2020 6:13:28 PM.443] <UNLOADED PLUGIN>: Initializing game console
[8/4/2020 6:13:28 PM.445] <UNLOADED PLUGIN>: Initializing forms manager
[8/4/2020 6:13:28 PM.906] LSPD First Response: [TRACE] Started loading LSPDFR
[8/4/2020 6:13:28 PM.907] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7383.491)
[8/4/2020 6:13:28 PM.908] LSPD First Response: [INFO] Compiled on 18 Mar 2020 23:16:21 UTC
[8/4/2020 6:13:28 PM.908] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[8/4/2020 6:13:30 PM.042] LSPD First Response: 
[8/4/2020 6:13:30 PM.042] LSPD First Response: ==============================
[8/4/2020 6:13:30 PM.042] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[8/4/2020 6:13:30 PM.042] LSPD First Response: ------------------------------
[8/4/2020 6:13:30 PM.042] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[8/4/2020 6:13:30 PM.042] LSPD First Response: ------------------------------
[8/4/2020 6:13:30 PM.042] LSPD First Response: Exception type: System.TypeInitializationException
[8/4/2020 6:13:30 PM.042] LSPD First Response: Exception message: The type initializer for 'BGmLa[R,PH-DLf$;>u0Fj3=g'' threw an exception.
[8/4/2020 6:13:30 PM.042] LSPD First Response: ------------------------------
[8/4/2020 6:13:30 PM.042] LSPD First Response: Inner exceptions:
[8/4/2020 6:13:30 PM.042] LSPD First Response:     Exception type: System.IO.IOException
[8/4/2020 6:13:30 PM.042] LSPD First Response:     Exception message: The process cannot access the file because it is being used by another process.
[8/4/2020 6:13:30 PM.042] LSPD First Response:         ------------------------------
[8/4/2020 6:13:30 PM.042] LSPD First Response:         Stack trace:
[8/4/2020 6:13:30 PM.043] LSPD First Response:         at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
[8/4/2020 6:13:30 PM.043] at System.IO.File.InternalReplace(String sourceFileName, String destinationFileName, String destinationBackupFileName, Boolean ignoreMetadataErrors)
[8/4/2020 6:13:30 PM.043] at /|kwu@O@BPgpD>T\](}4)(b8L#.a7>32:HZnx2QZAwL>Z>g+Z$2"(String , Byte[] ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileSystemHelper.cs:line 71
[8/4/2020 6:13:30 PM.043] at \[yxe(OXm<!pEA9D\]hJc/_\\4}$.P`F+s/Sx1dS]<NcSB@g/&oDe%()wz@"cP\\t1|o:Bf\[\[0?\[\]\[Kl , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 214
[8/4/2020 6:13:30 PM.043] at \[yxe(OXm<!pEA9D\]hJc/_\\4}$.SKDYn8Iq1 KC:aa"3s>t)2Vj#()wz@"cP\\t1|o:Bf\[\[0?\[\]\[Kl , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 181
[8/4/2020 6:13:30 PM.043] at 'LxG5'W}"r23E~HQ3AIk!)Ag\*.U,F- 6R0!1\OGC87*:dn3Q5y&(Action , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\ThreadHelper.cs:line 10
[8/4/2020 6:13:30 PM.043] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'.}Hi[`R4#Zu,>]+]j/^?sbtIr!() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 185
[8/4/2020 6:13:30 PM.043] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[8/4/2020 6:13:30 PM.043] LSPD First Response:         ==============================
[8/4/2020 6:13:30 PM.043] LSPD First Response: 
[8/4/2020 6:13:30 PM.043] LSPD First Response: ------------------------------
[8/4/2020 6:13:30 PM.043] LSPD First Response: Stack trace:
[8/4/2020 6:13:30 PM.043] LSPD First Response: at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".o09XSJr&Q7u'eUjf)68Pcnlv() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[8/4/2020 6:13:30 PM.043] at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".p>oJ#VC[F+/ZsH G(@r"Z#&k+() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 167
[8/4/2020 6:13:30 PM.043] at Rage.GameFiber.Main()
[8/4/2020 6:13:30 PM.043] LSPD First Response: ==============================
[8/4/2020 6:13:30 PM.043] LSPD First Response: 
[8/4/2020 6:13:30 PM.049] LSPD First Response: [FATAL] Forced termination
[8/4/2020 6:13:30 PM.053] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[8/4/2020 6:13:30 PM.098] LSPD First Response: [INFO] LSPDFR has shut down
[8/4/2020 6:13:45 PM.337] <UNLOADED PLUGIN>: Initializing input system
[8/4/2020 6:13:45 PM.338] <UNLOADED PLUGIN>: Initializing game console
[8/4/2020 6:13:45 PM.340] <UNLOADED PLUGIN>: Initializing forms manager
[8/4/2020 6:13:45 PM.745] LSPD First Response: [TRACE] Started loading LSPDFR
[8/4/2020 6:13:45 PM.745] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7383.491)
[8/4/2020 6:13:45 PM.746] LSPD First Response: [INFO] Compiled on 18 Mar 2020 23:16:21 UTC
[8/4/2020 6:13:45 PM.746] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[8/4/2020 6:13:46 PM.676] LSPD First Response: 
[8/4/2020 6:13:46 PM.677] LSPD First Response: ==============================
[8/4/2020 6:13:46 PM.677] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[8/4/2020 6:13:46 PM.677] LSPD First Response: ------------------------------
[8/4/2020 6:13:46 PM.677] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[8/4/2020 6:13:46 PM.677] LSPD First Response: ------------------------------
[8/4/2020 6:13:46 PM.677] LSPD First Response: Exception type: System.TypeInitializationException
[8/4/2020 6:13:46 PM.677] LSPD First Response: Exception message: The type initializer for 'BGmLa[R,PH-DLf$;>u0Fj3=g'' threw an exception.
[8/4/2020 6:13:46 PM.677] LSPD First Response: ------------------------------
[8/4/2020 6:13:46 PM.677] LSPD First Response: Inner exceptions:
[8/4/2020 6:13:46 PM.677] LSPD First Response:     Exception type: System.IO.IOException
[8/4/2020 6:13:46 PM.677] LSPD First Response:     Exception message: The process cannot access the file because it is being used by another process.
[8/4/2020 6:13:46 PM.677] LSPD First Response:         ------------------------------
[8/4/2020 6:13:46 PM.677] LSPD First Response:         Stack trace:
[8/4/2020 6:13:46 PM.677] LSPD First Response:         at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
[8/4/2020 6:13:46 PM.677] at System.IO.File.InternalReplace(String sourceFileName, String destinationFileName, String destinationBackupFileName, Boolean ignoreMetadataErrors)
[8/4/2020 6:13:46 PM.677] at /|kwu@O@BPgpD>T\](}4)(b8L#.a7>32:HZnx2QZAwL>Z>g+Z$2"(String , Byte[] ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileSystemHelper.cs:line 71
[8/4/2020 6:13:46 PM.677] at \[yxe(OXm<!pEA9D\]hJc/_\\4}$.P`F+s/Sx1dS]<NcSB@g/&oDe%()wz@"cP\\t1|o:Bf\[\[0?\[\]\[Kl , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 214
[8/4/2020 6:13:46 PM.677] at \[yxe(OXm<!pEA9D\]hJc/_\\4}$.SKDYn8Iq1 KC:aa"3s>t)2Vj#()wz@"cP\\t1|o:Bf\[\[0?\[\]\[Kl , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 181
[8/4/2020 6:13:46 PM.677] at 'LxG5'W}"r23E~HQ3AIk!)Ag\*.U,F- 6R0!1\OGC87*:dn3Q5y&(Action , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\ThreadHelper.cs:line 10
[8/4/2020 6:13:46 PM.677] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'.}Hi[`R4#Zu,>]+]j/^?sbtIr!() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 185
[8/4/2020 6:13:46 PM.677] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[8/4/2020 6:13:46 PM.677] LSPD First Response:         ==============================
[8/4/2020 6:13:46 PM.677] LSPD First Response: 
[8/4/2020 6:13:46 PM.677] LSPD First Response: ------------------------------
[8/4/2020 6:13:46 PM.677] LSPD First Response: Stack trace:
[8/4/2020 6:13:46 PM.677] LSPD First Response: at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".o09XSJr&Q7u'eUjf)68Pcnlv() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[8/4/2020 6:13:46 PM.677] at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".p>oJ#VC[F+/ZsH G(@r"Z#&k+() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 167
[8/4/2020 6:13:46 PM.677] at Rage.GameFiber.Main()
[8/4/2020 6:13:46 PM.677] LSPD First Response: ==============================
[8/4/2020 6:13:46 PM.677] LSPD First Response: 
[8/4/2020 6:13:46 PM.680] LSPD First Response: [FATAL] Forced termination
[8/4/2020 6:13:46 PM.684] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[8/4/2020 6:13:46 PM.720] LSPD First Response: [INFO] LSPDFR has shut down

 

 

Edited by Tharp1994

Thanks for this! So your LSPD first response is having an error. Sadly this doesn't really tell us what the error is. Here are some steps you should do:

 

  • Uninstall all recently downloaded plugins - if this doesn't work you will have to remove all of them (and hopefully LSPDFR will work) then slowly add them in one by one until you can find the error
  • Make sure RPH, GTA V and LSPDFR are up to date. Also replace your LSPD first response files in your plugins folder with the latest
  • If you have any of ALBO1125's plugins remove them - this issue sometimes occurs with his out of date plugins

Let me know how it goes!

 

If you want you can share a screenshot of your plugins folder and I can tell you which are not compatible and may cause issues 🙂

Prefer support on Discord? Want your log automatically read? Join my server to receive live support!

https://discord.gg/SJfxcAhjCF

 

Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

Here are some recommendations: 

  • Stop the Ped and Ultimate backup have very recently received updates. Make sure you update them
  • Vocal Dispatch has not been updated for LSPDFR 0.4.7 I suggest downloading Grammar Police a much needed upgrade!
  • Callout Manager is also out of date. But this should only be removed if nothing else works as this is a fairy simple plugin

Prefer support on Discord? Want your log automatically read? Join my server to receive live support!

https://discord.gg/SJfxcAhjCF

 

Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

So I am not sure you were aware but yesterday (For me but about 12 hours ago) LSPDFR was down. if you could try again that would be great

Prefer support on Discord? Want your log automatically read? Join my server to receive live support!

https://discord.gg/SJfxcAhjCF

 

Developer of Callout Pack 686 Callouts & Discord Bot 686 Utilities.

 

This is a support topic.
Only reply here to offer help or assistance to Tharp1994. Off-topic or "me too" replies will be removed.

Need support yourself? Make a new topic instead.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

Recently Browsing 0

  • No registered users viewing this page.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.