Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

how to set up diffrent divisions

Featured Replies

So i have downloaded a few DLC car packs. All the vehicles in the pack do not have the normal police2 and Sherrif2 names how do i get non playable police to drive these around? And i was wondering  if there is away to have the grapeseed, Palato bay, Rockford Hills, vinewood and so on patrol their specific areas

 

Any help would be appreciated

It is possible.  I am starting to learn this myself and beginning to figure it out, but if you are not careful you can crash your game.  Look in your lspdfr/data folder.  There are a bunch of XML files in there that can be edited to get what you want.  In addition, you will see a custom folder where you can place custom agency files.  It took me a lot of trial and error to get this working right, but now that I am starting to figure it out, I am starting to get it to what I like.   

 

My first suggestion is to backup all those files in the lspdfr/data folder and lspdfr/data/custom folder if it exists.  What files are in these folder will vary if you have EUP installed (recommended) because EUP will also try to match the uniforms with the cars. 

 

The folder should have XMLs for Regions, Backup, Duty_Selection, inventory and stations.   All these can be edited for a more immersive experience, but it can get overwhelming so let's start small.  The regions file defines what "zones" are in each region.  By default there are regions for Los Santos City, LS County,Blaine County as well as a some of the special regions like the jail, airport, parks, etc. 

 

My suggestion to get started and how I got started, it to try to get custom cars/peds patrolling Blaine first since it is already defined as a region. 

 

Look in the  custom folder for a XML titled agency_bcso.xml.  If you have it open it up and look at it.  That is where you can define what cars patrol Blaine County.  Substitute sheriff and sheriff2 for your custom cars.  That alone should get them patrolling Blaine County.  I would start with that simple change first but once you learn how these files work it can get extremely interesting. 

 

Again BACKUP YOUR FILES FIRST.  I messed these up several times experimenting and LSPDFR will crash if these files aren't right.  But crashing is how I started to learn how these files work.  

 

I am still learning myself, but will be happy to share what I learned.  Final note, I have Ultimate Backup installed too.  UB has additional files and complicates everything.  You can still change the custom agency file and get the cars to patrol ambiently and they will respond as backup from the default backup menu, but won'r respond right if you use the Ultimate Backup menu.  

 

To get started, I recommend you download Jurisdictions+ from here but don't use the DLL, its not needed.  Just look at the XML files for the various options. Study them to see if you can begin to understand how they work.  That's how I got started.  They are well annotated and should help (these files assume EUP and Ultimate backup)

 

https://www.gta5-mods.com/misc/lspdfr-xml-jurisdictions-versions

 

You can install the map only OIV file and you map will be updated to show the Jurisdictions.  I myself use the option 4 map.   I don't recommend installing the entire option as an OIV.  I think it's better to suffer the pain and do it manually so you can understand what is going on.  

 

Figuring this all out did give me quite a headache, but I am very pleased with how it is coming along and I am still working on it.  

 

As an example of how complex you can get this

So far I have Port Authority Police patrolling the airport and Terminal area (no need for two separate department here). 

Paleto Bay patrolling Paleto Bay

Blaine patrolling all of Blaine, including Paleto (50/50 with Paleto)

LSSD patrolling just their county (sometimes they wander into the dessert too)

University PD patrolling Richman along with LSPD (its really just 1 or two streets but it looks cool)

Park Ranger patrolling Mt. Chilliad with a 15% chance they can show up as backup in Paleto Bay  and a 70% chance that Blaine will back up the ranger

SAHP patrolling all the highways

Blaine SWAT and K9 will respond in Blaine including Mt. Chilliad

I am going to create a Grapeseed PD and then create a chance they can show up as backup in Sandy Shores (Mutual Aid) 

 

But I found out the hard way.  A simple math error in setting the probabilities and it crashes.  

 

So far I have just been working on the cars with default uniforms so for now SSPD and Paleto use BCSO uniforms, but Port Authority has PAPD uniforms thanks to EUP.  Once I get brave and more competent, I will start to give each department their own uniform.  

 

To be honest the only thing that is missing is I wish there was a way to limit the number of units from a single agency.  It would be really great if I could limit Sandy Shores to just 2 units and if I requested more backup it would come from the county or Grapeseed.  

 

  • Author

Thanks so much for such a detail answer!  I downloaded Jurisdictions+ and so far Blaine county is working I'm slowly introducing other departments!  i really appreciate the help!!!!

You're welcome and good luck.  It has been "fun" in a frustrating kind of way in that I spend more time customizing my world than I do playing it. But it has been rewarding to figure it all out.   Still get unexpected behavior now and then like a North Yankton unit showed up as a transport unit once.  Still can't figure out how that happened.   Again I recommend you always back up those files before making changes.  Saves you a lot of headaches.  Have fun.

  • 4 weeks later...
On 8/2/2020 at 6:06 AM, VPDPO190 said:

You're welcome and good luck.  It has been "fun" in a frustrating kind of way in that I spend more time customizing my world than I do playing it. But it has been rewarding to figure it all out.   Still get unexpected behavior now and then like a North Yankton unit showed up as a transport unit once.  Still can't figure out how that happened.   Again I recommend you always back up those files before making changes.  Saves you a lot of headaches.  Have fun.

I so can related to customizing my world more than  playing it, but like you said, it's rewarding figuring it all out, so far I have DPPD and RHPD set up correctly with Jurisdictions + Option 6 and Ultimate Backup, I wonder if it's possible to set up in Ultimate Backup more specific jurisdictions like West Vinewood LSSD, I know I saw specific vehicles that have those liveries that are related precisely to that area and they say that on the vehicle like LSSD with West Vinewood on the door just like in IRL in West Hollywood, I can't seem to remember what it's called it's some kind of livery pack, any chance you might know what I"m referring to?

Catch me on Twitch.tv

http://twitch.tv/cptluckystarttv

I did a little showcase with Jurisdictions+.  it's on youtube.  I'll see if I can find the link.  I've spent a lot of time modding than playing.  But at least I have it the way I want.  At least until another major Rock* update comes along.  LOL

It is indeed possible to setup Ultimate Backup with specific backup for West Vinewood (or any other zone for that matter).  Edit the CustomRegions.xml in Ultimate Backup folder

Create a new region called "WestVineWood" or whatever.

You would use the <ZONE>VINE</ZONE> for that region.    You may also want to remove it from the LSPD region.

As for the vehicles you are looking for, not sure where to find them, but when you do, you would simply list those vehicles as the ones to respond in that zone.

You can also modify your regions.xml in the lspdfr/data folder and create a custom agency file if you want those cars to spawn and patrol ambiently in that zone too.  

 

One you get the hang of it, you can get very creative.  For example, in all my parks zones like Mt. Chilliad, there is a 50/50 chance my backup will be a ranger or a sheriff car.  In Paleto bay I have it 50% change of  PBPD, 40% chance of  a Sheriff car and a 10% chance of a Park Ranger (who happened to be driving by and heard the call)  all with the proper uniform.  Makes my world, much more immersive.  I think the idea of your cars having the area served on it is brilliant and with a little work you should be able to make it happen.  If you have specific questions I will try to help. 

 

This is a support topic.
Only reply here to offer help or assistance to NeuroFreq. Off-topic or "me too" replies will be removed.

Need support yourself? Make a new topic instead.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

Recently Browsing 0

  • No registered users viewing this page.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.