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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Game Crash

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Why is my Game crashing ? 

Spoiler

[16.06.2020 23:10:45.242] Started new log on 16.06.2020 23:10:45.242
[16.06.2020 23:10:45.244] ====================================================================================================
[16.06.2020 23:10:45.240] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log
[16.06.2020 23:10:45.244] Log verbosity: Trivial
[16.06.2020 23:10:45.245] Initializing input system
[16.06.2020 23:10:45.247] Initializing game console
[16.06.2020 23:10:45.253] Console key has been set to F4 (key code: 115)
[16.06.2020 23:10:45.300] Initializing console variable "ConsoleScrollAmount".
[16.06.2020 23:10:45.300] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[16.06.2020 23:10:45.302] Read value: <null>
[16.06.2020 23:10:45.302] Initializing console variable "ConsoleKey".
[16.06.2020 23:10:45.302] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[16.06.2020 23:10:45.303] Read value: F4
[16.06.2020 23:10:45.303] Setting value of console variable "ConsoleKey" to stored value.
[16.06.2020 23:10:45.303] Console key has been set to F4 (key code: 115)
[16.06.2020 23:10:45.303] Initializing console variable "PluginTimeoutThreshold".
[16.06.2020 23:10:45.303] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[16.06.2020 23:10:45.305] Read value: 10000
[16.06.2020 23:10:45.305] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[16.06.2020 23:10:45.305] Initializing console variable "AlwaysShowConsoleOutput".
[16.06.2020 23:10:45.305] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[16.06.2020 23:10:45.306] Read value: <null>
[16.06.2020 23:10:45.306] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[16.06.2020 23:10:45.306] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[16.06.2020 23:10:45.306] Read value: False
[16.06.2020 23:10:45.306] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[16.06.2020 23:10:45.306] Initializing console variable "ShowOnScreenWarnings".
[16.06.2020 23:10:45.306] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[16.06.2020 23:10:45.307] Read value: <null>
[16.06.2020 23:10:45.307] Console initialized
[16.06.2020 23:10:45.307] Initializing forms manager
[16.06.2020 23:10:45.307] Cleaning temp folder
[16.06.2020 23:10:45.308] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[16.06.2020 23:10:45.313] ================ RAGE Plugin Hook ================
[6/16/2020 11:10:45 PM.316] Command line option "safemode-disableCustomLoadingScreen-disableCustomLoadingScreen-disableCustomLoadingScreen" is specified twice. Please remove one.
[6/16/2020 11:10:45 PM.319] Detected Windows 10 Professional (64-bit) (10.0.18363.0)!
[6/16/2020 11:10:45 PM.319] Checking game support
[6/16/2020 11:10:45 PM.618] Product name: Grand Theft Auto V
[6/16/2020 11:10:45 PM.618] Product version: 1.0.1868.1
[6/16/2020 11:10:45 PM.618] Is steam version: False
[6/16/2020 11:10:45 PM.619] Initializing DirectX
[6/16/2020 11:10:45 PM.620] Initializing Direct3D
[6/16/2020 11:10:45 PM.620] Getting game swap chain
[6/16/2020 11:10:45 PM.646] Swap Chain created: 0x7FF739C7DFF8
[6/16/2020 11:10:45 PM.647] Swap Chain VTable: 0x1E4FEFDC210
[6/16/2020 11:10:45 PM.647] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C
[6/16/2020 11:10:45 PM.647] D3D11Present: 0x7FF93B024670
[6/16/2020 11:10:45 PM.647] D3D11ResizeBuffers: 0x7FF93B039DE0
[6/16/2020 11:10:45 PM.647] D3D11ResizeTarget: 0x7FF93B087DA0
[6/16/2020 11:10:45 PM.647] D3D11SetFullscreenState: 0x7FF93B041930
[6/16/2020 11:10:45 PM.647] Getting device
[6/16/2020 11:10:45 PM.647] Retrieved device
[6/16/2020 11:10:45 PM.647] Creating wrapper
[6/16/2020 11:10:45 PM.647] Direct3D initialized
[6/16/2020 11:10:45 PM.647] Initialized DirectX
[6/16/2020 11:10:45 PM.647] Direct3D watcher thread spawned
[6/16/2020 11:10:45 PM.703] Wrapper created
[6/16/2020 11:10:45 PM.707] Effect created
[6/16/2020 11:10:45 PM.707] Creating buffer
[6/16/2020 11:10:45 PM.707] Created buffer
[6/16/2020 11:10:45 PM.707] Creating blend state
[6/16/2020 11:10:45 PM.707] Created blend state
[6/16/2020 11:10:45 PM.707] Done with creation
[6/16/2020 11:10:45 PM.752] Initializing texture system.
[6/16/2020 11:10:45 PM.752] Initializing texture system; phase 1
[6/16/2020 11:10:45 PM.752] Initializing texture system; phase 2
[6/16/2020 11:10:45 PM.757] Initializing texture system; phase 3
[6/16/2020 11:10:45 PM.757] Initializing texture system; phase 4
[6/16/2020 11:10:45 PM.765] Initializing texture system; phase 5
[6/16/2020 11:10:45 PM.766] Initializing texture system; phase 6
[6/16/2020 11:10:45 PM.767] Initializing texture system; phase 7
[6/16/2020 11:10:45 PM.769] Initializing texture system; phase 8
[6/16/2020 11:10:45 PM.770] Initializing texture system; phase 9
[6/16/2020 11:10:45 PM.771] Initializing texture system; phase 10
[6/16/2020 11:10:45 PM.774] Initializing texture system; phase 11
[6/16/2020 11:10:45 PM.774] Initializing texture system; phase 12
[6/16/2020 11:10:45 PM.775] Initializing texture system; phase 13
[6/16/2020 11:10:45 PM.775] Initializing texture system; phase 14
[6/16/2020 11:10:50 PM.648] Direct3D watcher thread ended
[6/16/2020 11:11:16 PM.399] LoadingScreenMsg: Initializing game support
[6/16/2020 11:11:16 PM.650] Initializing game support
[6/16/2020 11:11:22 PM.144] LoadingScreenMsg: Velocity limit removed
[6/16/2020 11:11:22 PM.452] Compatibility level: 0
[6/16/2020 11:11:22 PM.452] Supported version detected
[6/16/2020 11:11:22 PM.452] ==================================================
[6/16/2020 11:11:22 PM.452] LoadingScreenMsg: Patching code
[6/16/2020 11:11:22 PM.703] LoadingScreenMsg: Waiting for game initialization
[6/16/2020 11:11:22 PM.954] Waiting for game initialization
[6/16/2020 11:11:23 PM.055] LoadingScreenMsg: Initializing core
[6/16/2020 11:11:23 PM.305] Initializing hook
[6/16/2020 11:11:28 PM.327] LoadingScreenMsg: Completing interoperability
[6/16/2020 11:11:28 PM.578] Completing interoperability
[6/16/2020 11:11:28 PM.578] Initialization code 1.
[6/16/2020 11:11:28 PM.578] Initialization code 2.
[6/16/2020 11:11:28 PM.578] Initialization code 3.
[6/16/2020 11:11:28 PM.585] 1 Address: 0x00007FF737B8A9DC
[6/16/2020 11:11:28 PM.585] Calling func 1
[6/16/2020 11:11:28 PM.600] 2 Address: 0x00007FF7386FC9CE
[6/16/2020 11:11:28 PM.600] 3 Address: 0x00007FF737175D8E
[6/16/2020 11:11:28 PM.625] Address: 0x00007FF7386FC978
[6/16/2020 11:11:28 PM.625] Unknown var: 0x00007FF73971D960
[6/16/2020 11:11:28 PM.625] Initialization code 4.
[6/16/2020 11:11:28 PM.625] Initialization code 5.
[6/16/2020 11:11:28 PM.625] Completing interoperability, phase 1
[6/16/2020 11:11:28 PM.625] Completing interoperability, phase 2
[6/16/2020 11:11:28 PM.625] Completing interoperability, phase 3
[6/16/2020 11:11:28 PM.625] Completing interoperability, phase 4
[6/16/2020 11:11:28 PM.625] Completing interoperability, phase 5
[6/16/2020 11:11:28 PM.625] Completing interoperability, phase 6
[6/16/2020 11:11:28 PM.625] Completing interoperability, phase 7
[6/16/2020 11:11:28 PM.625] LoadingScreenMsg: 
[6/16/2020 11:11:28 PM.876] LoadingScreenMsg: Loading Story Mode
[6/16/2020 11:11:29 PM.666] LoadingScreenMsg: Loading and Populating Game World
[6/16/2020 11:11:29 PM.916] LoadingScreenMsg: 
[6/16/2020 11:11:42 PM.401] Initializing console variable "IsDeveloperModeEnabled".
[6/16/2020 11:11:42 PM.401] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[6/16/2020 11:11:42 PM.401] Read value: <null>
[6/16/2020 11:11:42 PM.401] Initializing console variable "TimeScale".
[6/16/2020 11:11:42 PM.401] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[6/16/2020 11:11:42 PM.402] Read value: <null>
[6/16/2020 11:11:42 PM.412] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll
[6/16/2020 11:11:44 PM.470] <UNLOADED PLUGIN>: Initializing input system
[6/16/2020 11:11:44 PM.470] <UNLOADED PLUGIN>: Initializing game console
[6/16/2020 11:11:44 PM.471] <UNLOADED PLUGIN>: Initializing forms manager
[6/16/2020 11:11:44 PM.569] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[6/16/2020 11:11:44 PM.785] LSPD First Response: [TRACE] Started loading LSPDFR
[6/16/2020 11:11:44 PM.785] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7383.491)
[6/16/2020 11:11:44 PM.786] LSPD First Response: [INFO] Compiled on 18 Mar 2020 23:16:21 UTC
[6/16/2020 11:11:44 PM.786] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[6/16/2020 11:11:48 PM.304] LSPD First Response: 
[6/16/2020 11:11:48 PM.304] LSPD First Response: ==============================
[6/16/2020 11:11:48 PM.304] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[6/16/2020 11:11:48 PM.304] LSPD First Response: ------------------------------
[6/16/2020 11:11:48 PM.304] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[6/16/2020 11:11:48 PM.304] LSPD First Response: ------------------------------
[6/16/2020 11:11:48 PM.304] LSPD First Response: Exception type: System.AccessViolationException
[6/16/2020 11:11:48 PM.304] LSPD First Response: Exception message: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
[6/16/2020 11:11:48 PM.304] LSPD First Response: ------------------------------
[6/16/2020 11:11:48 PM.304] LSPD First Response: Inner exceptions:
[6/16/2020 11:11:48 PM.304] LSPD First Response: ------------------------------
[6/16/2020 11:11:48 PM.304] LSPD First Response: Stack trace:
[6/16/2020 11:11:48 PM.304] LSPD First Response: at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments)
[6/16/2020 11:11:48 PM.304] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments)
[6/16/2020 11:11:48 PM.304] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments)
[6/16/2020 11:11:48 PM.304] at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".o09XSJr&Q7u'eUjf)68Pcnlv() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[6/16/2020 11:11:48 PM.304] at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".p>oJ#VC[F+/ZsH G(@r"Z#&k+() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 167
[6/16/2020 11:11:48 PM.304] at Rage.GameFiber.Main()
[6/16/2020 11:11:48 PM.304] LSPD First Response: ==============================
[6/16/2020 11:11:48 PM.304] LSPD First Response: 
[6/16/2020 11:11:48 PM.306] LSPD First Response: [TRACE] Thread CopManager #1 initialized

 

I can't even get LSPDFR loaded. And I can only get GTA itself loaded after trying to launch the game tells me I don't have permission or some crap. When it does launch Rage won't work and just loads the regular story. This is the first time this has happened. It also said I had to be online, then it will give a new menu at the bottom to play. Never saw it before. I'm getting really frustrated.

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