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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR crashing on startup

Featured Replies

The game was working fine one day and the next it wasn't. When I load rage the game will start normally but when it loading LSPDFR it will crash LSDPFR and crash the whole game. If I were to load LSPDFR manualy from the console it will also crash. I have tried removing all plugins from the LSDPFR folder but it makes no impact.

13 minutes ago, PastKeenan360 said:

The game was working fine one day and the next it wasn't. When I load rage the game will start normally but when it loading LSPDFR it will crash LSDPFR and crash the whole game. If I were to load LSPDFR manualy from the console it will also crash. I have tried removing all plugins from the LSDPFR folder but it makes no impact.

Please paste your ragepluginhook.log file

  • Author
8 minutes ago, Matteov2.0 said:

Please paste your ragepluginhook.log file

Spoiler
Spoiler

[5/9/2020 12:51:44 AM.131] Started new log on 5/9/2020 12:51:44 AM.130
[5/9/2020 12:51:44 AM.133] ====================================================================================================
[5/9/2020 12:51:44 AM.126] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/9/2020 12:51:44 AM.133] Log verbosity: Trivial
[5/9/2020 12:51:44 AM.135] Initializing input system
[5/9/2020 12:51:44 AM.138] Initializing game console
[5/9/2020 12:51:44 AM.149] Console key has been set to F4 (key code: 115)
[5/9/2020 12:51:44 AM.273] Initializing console variable "ConsoleScrollAmount".
[5/9/2020 12:51:44 AM.273] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[5/9/2020 12:51:44 AM.276] Read value: <null>
[5/9/2020 12:51:44 AM.277] Initializing console variable "ConsoleKey".
[5/9/2020 12:51:44 AM.277] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/9/2020 12:51:44 AM.278] Read value: F4
[5/9/2020 12:51:44 AM.278] Setting value of console variable "ConsoleKey" to stored value.
[5/9/2020 12:51:44 AM.278] Console key has been set to F4 (key code: 115)
[5/9/2020 12:51:44 AM.278] Initializing console variable "PluginTimeoutThreshold".
[5/9/2020 12:51:44 AM.278] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/9/2020 12:51:44 AM.282] Read value: 60000
[5/9/2020 12:51:44 AM.282] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/9/2020 12:51:44 AM.282] Initializing console variable "AlwaysShowConsoleOutput".
[5/9/2020 12:51:44 AM.282] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/9/2020 12:51:44 AM.282] Read value: <null>
[5/9/2020 12:51:44 AM.282] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/9/2020 12:51:44 AM.282] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/9/2020 12:51:44 AM.284] Read value: False
[5/9/2020 12:51:44 AM.284] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[5/9/2020 12:51:44 AM.284] Initializing console variable "ShowOnScreenWarnings".
[5/9/2020 12:51:44 AM.284] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/9/2020 12:51:44 AM.284] Read value: <null>
[5/9/2020 12:51:44 AM.284] Console initialized
[5/9/2020 12:51:44 AM.284] Initializing forms manager
[5/9/2020 12:51:44 AM.287] Cleaning temp folder
[5/9/2020 12:51:44 AM.289] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[5/9/2020 12:51:44 AM.297] ================ RAGE Plugin Hook ================
[5/9/2020 12:51:44 AM.301] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 12:51:44 AM.301] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 12:51:44 AM.301] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 12:51:44 AM.301] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 12:51:44 AM.302] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 12:51:44 AM.302] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 12:51:44 AM.302] Command line option "windowed" is specified twice. Please remove one.
[5/9/2020 12:51:44 AM.302] Command line option "borderless" is specified twice. Please remove one.
[5/9/2020 12:51:44 AM.311] Detected Windows 10 Home (64-bit) (10.0.18363.0)!
[5/9/2020 12:51:44 AM.311] Checking game support
[5/9/2020 12:51:44 AM.523] Product name: Grand Theft Auto V
[5/9/2020 12:51:44 AM.523] Product version: 1.0.1868.1
[5/9/2020 12:51:44 AM.523] Is steam version: True
[5/9/2020 12:51:44 AM.523] Initializing DirectX
[5/9/2020 12:51:44 AM.525] Initializing Direct3D
[5/9/2020 12:51:44 AM.525] Getting game swap chain
[5/9/2020 12:51:44 AM.555] Swap Chain created: 0x7FF6E67B24F8
[5/9/2020 12:51:44 AM.555] Swap Chain VTable: 0x1AC69739090
[5/9/2020 12:51:44 AM.555] 0x748948F319BF15E9;0x8D48564157552024;0x170EC814890246C
[5/9/2020 12:51:44 AM.555] D3D11Present: 0x7FF9C9B04670
[5/9/2020 12:51:44 AM.555] D3D11ResizeBuffers: 0x7FF9C9B19DE0
[5/9/2020 12:51:44 AM.555] D3D11ResizeTarget: 0x7FF9C9B67D90
[5/9/2020 12:51:44 AM.555] D3D11SetFullscreenState: 0x7FF9C9B21930
[5/9/2020 12:51:44 AM.555] Getting device
[5/9/2020 12:51:44 AM.555] Retrieved device
[5/9/2020 12:51:44 AM.555] Creating wrapper
[5/9/2020 12:51:44 AM.555] Direct3D initialized
[5/9/2020 12:51:44 AM.556] Initialized DirectX
[5/9/2020 12:51:44 AM.556] Direct3D watcher thread spawned
[5/9/2020 12:51:44 AM.630] Wrapper created
[5/9/2020 12:51:44 AM.637] Effect created
[5/9/2020 12:51:44 AM.637] Creating buffer
[5/9/2020 12:51:44 AM.637] Created buffer
[5/9/2020 12:51:44 AM.637] Creating blend state
[5/9/2020 12:51:44 AM.637] Created blend state
[5/9/2020 12:51:44 AM.637] Done with creation
[5/9/2020 12:51:44 AM.711] Initializing texture system.
[5/9/2020 12:51:44 AM.711] Initializing texture system; phase 1
[5/9/2020 12:51:44 AM.711] Initializing texture system; phase 2
[5/9/2020 12:51:44 AM.719] Initializing texture system; phase 3
[5/9/2020 12:51:44 AM.720] Initializing texture system; phase 4
[5/9/2020 12:51:44 AM.735] Initializing texture system; phase 5
[5/9/2020 12:51:44 AM.738] Initializing texture system; phase 6
[5/9/2020 12:51:44 AM.741] Initializing texture system; phase 7
[5/9/2020 12:51:44 AM.744] Initializing texture system; phase 8
[5/9/2020 12:51:44 AM.745] Initializing texture system; phase 9
[5/9/2020 12:51:44 AM.746] Initializing texture system; phase 10
[5/9/2020 12:51:44 AM.756] Pixel Shader 5.0 not supported. Falling back to 4.0.
[5/9/2020 12:51:44 AM.759] Initializing texture system; phase 11
[5/9/2020 12:51:44 AM.759] Initializing texture system; phase 12
[5/9/2020 12:51:44 AM.761] Initializing texture system; phase 13
[5/9/2020 12:51:44 AM.761] Initializing texture system; phase 14
[5/9/2020 12:51:49 AM.557] Direct3D watcher thread ended
[5/9/2020 12:52:03 AM.840] LoadingScreenMsg: Initializing game support
[5/9/2020 12:52:04 AM.091] Initializing game support
[5/9/2020 12:52:09 AM.610] LoadingScreenMsg: Velocity limit removed
[5/9/2020 12:52:09 AM.919] Compatibility level: 0
[5/9/2020 12:52:09 AM.919] Supported version detected
[5/9/2020 12:52:09 AM.919] ==================================================
[5/9/2020 12:52:09 AM.919] LoadingScreenMsg: Patching code
[5/9/2020 12:52:10 AM.171] LoadingScreenMsg: Waiting for game initialization
[5/9/2020 12:52:10 AM.422] Waiting for game initialization
[5/9/2020 12:52:10 AM.523] LoadingScreenMsg: Initializing core
[5/9/2020 12:52:10 AM.774] Initializing hook
[5/9/2020 12:52:15 AM.795] LoadingScreenMsg: Completing interoperability
[5/9/2020 12:52:16 AM.047] Completing interoperability
[5/9/2020 12:52:16 AM.047] Initialization code 1.
[5/9/2020 12:52:16 AM.047] Initialization code 2.
[5/9/2020 12:52:16 AM.047] Initialization code 3.
[5/9/2020 12:52:16 AM.054] 1 Address: 0x00007FF6E46BB4DC
[5/9/2020 12:52:16 AM.054] Calling func 1
[5/9/2020 12:52:16 AM.069] 2 Address: 0x00007FF6E523030A
[5/9/2020 12:52:16 AM.069] 3 Address: 0x00007FF6E3CA5D92
[5/9/2020 12:52:16 AM.096] Address: 0x00007FF6E52302B4
[5/9/2020 12:52:16 AM.096] Unknown var: 0x00007FF6E6251CA0
[5/9/2020 12:52:16 AM.096] Initialization code 4.
[5/9/2020 12:52:16 AM.096] Initialization code 5.
[5/9/2020 12:52:16 AM.096] Completing interoperability, phase 1
[5/9/2020 12:52:16 AM.096] Completing interoperability, phase 2
[5/9/2020 12:52:16 AM.096] Completing interoperability, phase 3
[5/9/2020 12:52:16 AM.096] Completing interoperability, phase 4
[5/9/2020 12:52:16 AM.096] Completing interoperability, phase 5
[5/9/2020 12:52:16 AM.096] Completing interoperability, phase 6
[5/9/2020 12:52:16 AM.096] Completing interoperability, phase 7
[5/9/2020 12:52:16 AM.096] LoadingScreenMsg:
[5/9/2020 12:52:16 AM.347] LoadingScreenMsg: Loading Story Mode
[5/9/2020 12:52:33 AM.045] LoadingScreenMsg: Loading and Populating Game World
[5/9/2020 12:52:33 AM.296] LoadingScreenMsg:
[5/9/2020 12:52:50 AM.731] Initializing console variable "IsDeveloperModeEnabled".
[5/9/2020 12:52:50 AM.731] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[5/9/2020 12:52:50 AM.732] Read value: <null>
[5/9/2020 12:52:50 AM.732] Initializing console variable "TimeScale".
[5/9/2020 12:52:50 AM.732] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[5/9/2020 12:52:50 AM.732] Read value: <null>
[5/9/2020 12:52:52 AM.880] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 12:52:52 AM.881] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 12:52:52 AM.883] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 12:52:55 AM.059] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 12:52:55 AM.059] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 12:52:55 AM.061] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 12:52:57 AM.313] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 12:52:57 AM.314] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 12:52:57 AM.316] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 12:52:59 AM.640] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 12:52:59 AM.641] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 12:52:59 AM.643] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 12:53:01 AM.930] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 12:53:01 AM.931] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 12:53:01 AM.932] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 12:53:01 AM.986] Automatic Siren Cutout V2.8: Loading AutomaticSirenCutout.ini settings
[5/9/2020 12:53:01 AM.990] Automatic Siren Cutout V2.8: ASC is enabled.
[5/9/2020 12:53:01 AM.991] Automatic Siren Cutout V2.8: TrafficLightControl is disabled.
[5/9/2020 12:53:01 AM.991] Automatic Siren Cutout V2.8: FriendlyHonk is enabled.
[5/9/2020 12:53:01 AM.991] Automatic Siren Cutout V2.8: Yielding is disabled.
[5/9/2020 12:53:02 AM.380] LSPD First Response: [TRACE] Started loading LSPDFR
[5/9/2020 12:53:02 AM.381] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7383.491)
[5/9/2020 12:53:02 AM.381] LSPD First Response: [INFO] Compiled on 18 Mar 2020 23:16:21 UTC
[5/9/2020 12:53:02 AM.382] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[5/9/2020 12:53:03 AM.132] LSPD First Response:
[5/9/2020 12:53:03 AM.132] LSPD First Response: ==============================
[5/9/2020 12:53:03 AM.132] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/9/2020 12:53:03 AM.132] LSPD First Response: ------------------------------
[5/9/2020 12:53:03 AM.132] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[5/9/2020 12:53:03 AM.132] LSPD First Response: ------------------------------
[5/9/2020 12:53:03 AM.132] LSPD First Response: Exception type: System.TypeInitializationException
[5/9/2020 12:53:03 AM.132] LSPD First Response: Exception message: The type initializer for 'BGmLa[R,PH-DLf$;>u0Fj3=g'' threw an exception.
[5/9/2020 12:53:03 AM.132] LSPD First Response: ------------------------------
[5/9/2020 12:53:03 AM.132] LSPD First Response: Inner exceptions:
[5/9/2020 12:53:03 AM.132] LSPD First Response:     Exception type: System.IO.IOException
[5/9/2020 12:53:03 AM.132] LSPD First Response:     Exception message: The process cannot access the file because it is being used by another process.
[5/9/2020 12:53:03 AM.132] LSPD First Response:         ------------------------------
[5/9/2020 12:53:03 AM.132] LSPD First Response:         Stack trace:
[5/9/2020 12:53:03 AM.133] LSPD First Response:         at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
[5/9/2020 12:53:03 AM.133] at System.IO.File.InternalReplace(String sourceFileName, String destinationFileName, String destinationBackupFileName, Boolean ignoreMetadataErrors)
[5/9/2020 12:53:03 AM.133] at /|kwu@O@BPgpD>T\](}4)(b8L#.a7>32:HZnx2QZAwL>Z>g+Z$2"(String , Byte[] ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileSystemHelper.cs:line 71
[5/9/2020 12:53:03 AM.133] at \[yxe(OXm<!pEA9D\]hJc/_\\4}$.P`F+s/Sx1dS]<NcSB@g/&oDe%()wz@"cP\\t1|o:Bf\[\[0?\[\]\[Kl , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 214
[5/9/2020 12:53:03 AM.133] at \[yxe(OXm<!pEA9D\]hJc/_\\4}$.SKDYn8Iq1 KC:aa"3s>t)2Vj#()wz@"cP\\t1|o:Bf\[\[0?\[\]\[Kl , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 181
[5/9/2020 12:53:03 AM.133] at 'LxG5'W}"r23E~HQ3AIk!)Ag\*.U,F- 6R0!1\OGC87*:dn3Q5y&(Action , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\ThreadHelper.cs:line 10
[5/9/2020 12:53:03 AM.133] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'.}Hi[`R4#Zu,>]+]j/^?sbtIr!() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 185
[5/9/2020 12:53:03 AM.133] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[5/9/2020 12:53:03 AM.133] LSPD First Response:         ==============================
[5/9/2020 12:53:03 AM.133] LSPD First Response:
[5/9/2020 12:53:03 AM.133] LSPD First Response: ------------------------------
[5/9/2020 12:53:03 AM.133] LSPD First Response: Stack trace:
[5/9/2020 12:53:03 AM.133] LSPD First Response: at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".o09XSJr&Q7u'eUjf)68Pcnlv() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[5/9/2020 12:53:03 AM.133] at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".p>oJ#VC[F+/ZsH G(@r"Z#&k+() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 167
[5/9/2020 12:53:03 AM.133] at Rage.GameFiber.Main()
[5/9/2020 12:53:03 AM.133] LSPD First Response: ==============================
[5/9/2020 12:53:03 AM.133] LSPD First Response:
[5/9/2020 12:53:03 AM.138] LSPD First Response: [FATAL] Forced termination
[5/9/2020 12:53:03 AM.143] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[5/9/2020 12:53:03 AM.160] LSPD First Response: [INFO] LSPDFR has shut down

 

 

4 minutes ago, PastKeenan360 said:
  Hide contents
  Hide contents

[5/9/2020 12:51:44 AM.131] Started new log on 5/9/2020 12:51:44 AM.130
[5/9/2020 12:51:44 AM.133] ====================================================================================================
[5/9/2020 12:51:44 AM.126] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/9/2020 12:51:44 AM.133] Log verbosity: Trivial
[5/9/2020 12:51:44 AM.135] Initializing input system
[5/9/2020 12:51:44 AM.138] Initializing game console
[5/9/2020 12:51:44 AM.149] Console key has been set to F4 (key code: 115)
[5/9/2020 12:51:44 AM.273] Initializing console variable "ConsoleScrollAmount".
[5/9/2020 12:51:44 AM.273] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[5/9/2020 12:51:44 AM.276] Read value: <null>
[5/9/2020 12:51:44 AM.277] Initializing console variable "ConsoleKey".
[5/9/2020 12:51:44 AM.277] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/9/2020 12:51:44 AM.278] Read value: F4
[5/9/2020 12:51:44 AM.278] Setting value of console variable "ConsoleKey" to stored value.
[5/9/2020 12:51:44 AM.278] Console key has been set to F4 (key code: 115)
[5/9/2020 12:51:44 AM.278] Initializing console variable "PluginTimeoutThreshold".
[5/9/2020 12:51:44 AM.278] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/9/2020 12:51:44 AM.282] Read value: 60000
[5/9/2020 12:51:44 AM.282] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/9/2020 12:51:44 AM.282] Initializing console variable "AlwaysShowConsoleOutput".
[5/9/2020 12:51:44 AM.282] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/9/2020 12:51:44 AM.282] Read value: <null>
[5/9/2020 12:51:44 AM.282] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/9/2020 12:51:44 AM.282] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/9/2020 12:51:44 AM.284] Read value: False
[5/9/2020 12:51:44 AM.284] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[5/9/2020 12:51:44 AM.284] Initializing console variable "ShowOnScreenWarnings".
[5/9/2020 12:51:44 AM.284] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/9/2020 12:51:44 AM.284] Read value: <null>
[5/9/2020 12:51:44 AM.284] Console initialized
[5/9/2020 12:51:44 AM.284] Initializing forms manager
[5/9/2020 12:51:44 AM.287] Cleaning temp folder
[5/9/2020 12:51:44 AM.289] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[5/9/2020 12:51:44 AM.297] ================ RAGE Plugin Hook ================
[5/9/2020 12:51:44 AM.301] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 12:51:44 AM.301] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 12:51:44 AM.301] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 12:51:44 AM.301] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 12:51:44 AM.302] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 12:51:44 AM.302] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 12:51:44 AM.302] Command line option "windowed" is specified twice. Please remove one.
[5/9/2020 12:51:44 AM.302] Command line option "borderless" is specified twice. Please remove one.
[5/9/2020 12:51:44 AM.311] Detected Windows 10 Home (64-bit) (10.0.18363.0)!
[5/9/2020 12:51:44 AM.311] Checking game support
[5/9/2020 12:51:44 AM.523] Product name: Grand Theft Auto V
[5/9/2020 12:51:44 AM.523] Product version: 1.0.1868.1
[5/9/2020 12:51:44 AM.523] Is steam version: True
[5/9/2020 12:51:44 AM.523] Initializing DirectX
[5/9/2020 12:51:44 AM.525] Initializing Direct3D
[5/9/2020 12:51:44 AM.525] Getting game swap chain
[5/9/2020 12:51:44 AM.555] Swap Chain created: 0x7FF6E67B24F8
[5/9/2020 12:51:44 AM.555] Swap Chain VTable: 0x1AC69739090
[5/9/2020 12:51:44 AM.555] 0x748948F319BF15E9;0x8D48564157552024;0x170EC814890246C
[5/9/2020 12:51:44 AM.555] D3D11Present: 0x7FF9C9B04670
[5/9/2020 12:51:44 AM.555] D3D11ResizeBuffers: 0x7FF9C9B19DE0
[5/9/2020 12:51:44 AM.555] D3D11ResizeTarget: 0x7FF9C9B67D90
[5/9/2020 12:51:44 AM.555] D3D11SetFullscreenState: 0x7FF9C9B21930
[5/9/2020 12:51:44 AM.555] Getting device
[5/9/2020 12:51:44 AM.555] Retrieved device
[5/9/2020 12:51:44 AM.555] Creating wrapper
[5/9/2020 12:51:44 AM.555] Direct3D initialized
[5/9/2020 12:51:44 AM.556] Initialized DirectX
[5/9/2020 12:51:44 AM.556] Direct3D watcher thread spawned
[5/9/2020 12:51:44 AM.630] Wrapper created
[5/9/2020 12:51:44 AM.637] Effect created
[5/9/2020 12:51:44 AM.637] Creating buffer
[5/9/2020 12:51:44 AM.637] Created buffer
[5/9/2020 12:51:44 AM.637] Creating blend state
[5/9/2020 12:51:44 AM.637] Created blend state
[5/9/2020 12:51:44 AM.637] Done with creation
[5/9/2020 12:51:44 AM.711] Initializing texture system.
[5/9/2020 12:51:44 AM.711] Initializing texture system; phase 1
[5/9/2020 12:51:44 AM.711] Initializing texture system; phase 2
[5/9/2020 12:51:44 AM.719] Initializing texture system; phase 3
[5/9/2020 12:51:44 AM.720] Initializing texture system; phase 4
[5/9/2020 12:51:44 AM.735] Initializing texture system; phase 5
[5/9/2020 12:51:44 AM.738] Initializing texture system; phase 6
[5/9/2020 12:51:44 AM.741] Initializing texture system; phase 7
[5/9/2020 12:51:44 AM.744] Initializing texture system; phase 8
[5/9/2020 12:51:44 AM.745] Initializing texture system; phase 9
[5/9/2020 12:51:44 AM.746] Initializing texture system; phase 10
[5/9/2020 12:51:44 AM.756] Pixel Shader 5.0 not supported. Falling back to 4.0.
[5/9/2020 12:51:44 AM.759] Initializing texture system; phase 11
[5/9/2020 12:51:44 AM.759] Initializing texture system; phase 12
[5/9/2020 12:51:44 AM.761] Initializing texture system; phase 13
[5/9/2020 12:51:44 AM.761] Initializing texture system; phase 14
[5/9/2020 12:51:49 AM.557] Direct3D watcher thread ended
[5/9/2020 12:52:03 AM.840] LoadingScreenMsg: Initializing game support
[5/9/2020 12:52:04 AM.091] Initializing game support
[5/9/2020 12:52:09 AM.610] LoadingScreenMsg: Velocity limit removed
[5/9/2020 12:52:09 AM.919] Compatibility level: 0
[5/9/2020 12:52:09 AM.919] Supported version detected
[5/9/2020 12:52:09 AM.919] ==================================================
[5/9/2020 12:52:09 AM.919] LoadingScreenMsg: Patching code
[5/9/2020 12:52:10 AM.171] LoadingScreenMsg: Waiting for game initialization
[5/9/2020 12:52:10 AM.422] Waiting for game initialization
[5/9/2020 12:52:10 AM.523] LoadingScreenMsg: Initializing core
[5/9/2020 12:52:10 AM.774] Initializing hook
[5/9/2020 12:52:15 AM.795] LoadingScreenMsg: Completing interoperability
[5/9/2020 12:52:16 AM.047] Completing interoperability
[5/9/2020 12:52:16 AM.047] Initialization code 1.
[5/9/2020 12:52:16 AM.047] Initialization code 2.
[5/9/2020 12:52:16 AM.047] Initialization code 3.
[5/9/2020 12:52:16 AM.054] 1 Address: 0x00007FF6E46BB4DC
[5/9/2020 12:52:16 AM.054] Calling func 1
[5/9/2020 12:52:16 AM.069] 2 Address: 0x00007FF6E523030A
[5/9/2020 12:52:16 AM.069] 3 Address: 0x00007FF6E3CA5D92
[5/9/2020 12:52:16 AM.096] Address: 0x00007FF6E52302B4
[5/9/2020 12:52:16 AM.096] Unknown var: 0x00007FF6E6251CA0
[5/9/2020 12:52:16 AM.096] Initialization code 4.
[5/9/2020 12:52:16 AM.096] Initialization code 5.
[5/9/2020 12:52:16 AM.096] Completing interoperability, phase 1
[5/9/2020 12:52:16 AM.096] Completing interoperability, phase 2
[5/9/2020 12:52:16 AM.096] Completing interoperability, phase 3
[5/9/2020 12:52:16 AM.096] Completing interoperability, phase 4
[5/9/2020 12:52:16 AM.096] Completing interoperability, phase 5
[5/9/2020 12:52:16 AM.096] Completing interoperability, phase 6
[5/9/2020 12:52:16 AM.096] Completing interoperability, phase 7
[5/9/2020 12:52:16 AM.096] LoadingScreenMsg:
[5/9/2020 12:52:16 AM.347] LoadingScreenMsg: Loading Story Mode
[5/9/2020 12:52:33 AM.045] LoadingScreenMsg: Loading and Populating Game World
[5/9/2020 12:52:33 AM.296] LoadingScreenMsg:
[5/9/2020 12:52:50 AM.731] Initializing console variable "IsDeveloperModeEnabled".
[5/9/2020 12:52:50 AM.731] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[5/9/2020 12:52:50 AM.732] Read value: <null>
[5/9/2020 12:52:50 AM.732] Initializing console variable "TimeScale".
[5/9/2020 12:52:50 AM.732] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[5/9/2020 12:52:50 AM.732] Read value: <null>
[5/9/2020 12:52:52 AM.880] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 12:52:52 AM.881] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 12:52:52 AM.883] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 12:52:55 AM.059] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 12:52:55 AM.059] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 12:52:55 AM.061] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 12:52:57 AM.313] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 12:52:57 AM.314] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 12:52:57 AM.316] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 12:52:59 AM.640] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 12:52:59 AM.641] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 12:52:59 AM.643] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 12:53:01 AM.930] <UNLOADED PLUGIN>: Initializing input system
[5/9/2020 12:53:01 AM.931] <UNLOADED PLUGIN>: Initializing game console
[5/9/2020 12:53:01 AM.932] <UNLOADED PLUGIN>: Initializing forms manager
[5/9/2020 12:53:01 AM.986] Automatic Siren Cutout V2.8: Loading AutomaticSirenCutout.ini settings
[5/9/2020 12:53:01 AM.990] Automatic Siren Cutout V2.8: ASC is enabled.
[5/9/2020 12:53:01 AM.991] Automatic Siren Cutout V2.8: TrafficLightControl is disabled.
[5/9/2020 12:53:01 AM.991] Automatic Siren Cutout V2.8: FriendlyHonk is enabled.
[5/9/2020 12:53:01 AM.991] Automatic Siren Cutout V2.8: Yielding is disabled.
[5/9/2020 12:53:02 AM.380] LSPD First Response: [TRACE] Started loading LSPDFR
[5/9/2020 12:53:02 AM.381] LSPD First Response: [INFO] Running LSPD First Response 0.4.7 (0.4.7383.491)
[5/9/2020 12:53:02 AM.381] LSPD First Response: [INFO] Compiled on 18 Mar 2020 23:16:21 UTC
[5/9/2020 12:53:02 AM.382] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[5/9/2020 12:53:03 AM.132] LSPD First Response:
[5/9/2020 12:53:03 AM.132] LSPD First Response: ==============================
[5/9/2020 12:53:03 AM.132] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[5/9/2020 12:53:03 AM.132] LSPD First Response: ------------------------------
[5/9/2020 12:53:03 AM.132] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[5/9/2020 12:53:03 AM.132] LSPD First Response: ------------------------------
[5/9/2020 12:53:03 AM.132] LSPD First Response: Exception type: System.TypeInitializationException
[5/9/2020 12:53:03 AM.132] LSPD First Response: Exception message: The type initializer for 'BGmLa[R,PH-DLf$;>u0Fj3=g'' threw an exception.
[5/9/2020 12:53:03 AM.132] LSPD First Response: ------------------------------
[5/9/2020 12:53:03 AM.132] LSPD First Response: Inner exceptions:
[5/9/2020 12:53:03 AM.132] LSPD First Response:     Exception type: System.IO.IOException
[5/9/2020 12:53:03 AM.132] LSPD First Response:     Exception message: The process cannot access the file because it is being used by another process.
[5/9/2020 12:53:03 AM.132] LSPD First Response:         ------------------------------
[5/9/2020 12:53:03 AM.132] LSPD First Response:         Stack trace:
[5/9/2020 12:53:03 AM.133] LSPD First Response:         at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
[5/9/2020 12:53:03 AM.133] at System.IO.File.InternalReplace(String sourceFileName, String destinationFileName, String destinationBackupFileName, Boolean ignoreMetadataErrors)
[5/9/2020 12:53:03 AM.133] at /|kwu@O@BPgpD>T\](}4)(b8L#.a7>32:HZnx2QZAwL>Z>g+Z$2"(String , Byte[] ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileSystemHelper.cs:line 71
[5/9/2020 12:53:03 AM.133] at \[yxe(OXm<!pEA9D\]hJc/_\\4}$.P`F+s/Sx1dS]<NcSB@g/&oDe%()wz@"cP\\t1|o:Bf\[\[0?\[\]\[Kl , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 214
[5/9/2020 12:53:03 AM.133] at \[yxe(OXm<!pEA9D\]hJc/_\\4}$.SKDYn8Iq1 KC:aa"3s>t)2Vj#()wz@"cP\\t1|o:Bf\[\[0?\[\]\[Kl , String ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\FileManager.cs:line 181
[5/9/2020 12:53:03 AM.133] at 'LxG5'W}"r23E~HQ3AIk!)Ag\*.U,F- 6R0!1\OGC87*:dn3Q5y&(Action , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Engine\ThreadHelper.cs:line 10
[5/9/2020 12:53:03 AM.133] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'.}Hi[`R4#Zu,>]+]j/^?sbtIr!() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 185
[5/9/2020 12:53:03 AM.133] at BGmLa\[R\,PH-DLf$;>u0Fj3=g'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[5/9/2020 12:53:03 AM.133] LSPD First Response:         ==============================
[5/9/2020 12:53:03 AM.133] LSPD First Response:
[5/9/2020 12:53:03 AM.133] LSPD First Response: ------------------------------
[5/9/2020 12:53:03 AM.133] LSPD First Response: Stack trace:
[5/9/2020 12:53:03 AM.133] LSPD First Response: at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".o09XSJr&Q7u'eUjf)68Pcnlv() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[5/9/2020 12:53:03 AM.133] at Q=~fI\]}$l\.\]J6Z'6Gi%PSpM\*".p>oJ#VC[F+/ZsH G(@r"Z#&k+() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 167
[5/9/2020 12:53:03 AM.133] at Rage.GameFiber.Main()
[5/9/2020 12:53:03 AM.133] LSPD First Response: ==============================
[5/9/2020 12:53:03 AM.133] LSPD First Response:
[5/9/2020 12:53:03 AM.138] LSPD First Response: [FATAL] Forced termination
[5/9/2020 12:53:03 AM.143] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[5/9/2020 12:53:03 AM.160] LSPD First Response: [INFO] LSPDFR has shut down

 

 

The process cannot access the file because it is being used by another process.

 

Try to restart your pc and disable your antivirus (you can also make an exception to your antivirus of GTA 5)

Edited by Matteov2.0

  • Author
19 minutes ago, Matteov2.0 said:

The process cannot access the file because it is being used by another process.

 

Try to restart your pc and disable your antivirus (you can also make an exception to your antivirus of GTA 5)

Thanks that has worked

33 minutes ago, Matteov2.0 said:

The process cannot access the file because it is being used by another process.

 

Try to restart your pc and disable your antivirus (you can also make an exception to your antivirus of GTA 5)

Hi sorry for intruding in someone else's post, I have made a post like this also and I also attached the rage log file maybe you can help me out. 

 

You're only as good as your weakest link

  • Author
1 hour ago, Matteov2.0 said:

The process cannot access the file because it is being used by another process.

 

Try to restart your pc and disable your antivirus (you can also make an exception to your antivirus of GTA 5)

Well it worked for the first launch or so then it stopped my antivirus is still off and i really do not know why it is still crashing

 

Spoiler
Spoiler

[5/9/2020 2:11:40 AM.108] Started new log on 5/9/2020 2:11:40 AM.108
[5/9/2020 2:11:40 AM.113] ====================================================================================================
[5/9/2020 2:11:40 AM.104] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/9/2020 2:11:40 AM.113] Log verbosity: Trivial
[5/9/2020 2:11:40 AM.114] Initializing input system
[5/9/2020 2:11:40 AM.116] Initializing game console
[5/9/2020 2:11:40 AM.125] Console key has been set to F4 (key code: 115)
[5/9/2020 2:11:40 AM.192] Initializing console variable "ConsoleScrollAmount".
[5/9/2020 2:11:40 AM.192] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[5/9/2020 2:11:40 AM.212] Read value: <null>
[5/9/2020 2:11:40 AM.212] Initializing console variable "ConsoleKey".
[5/9/2020 2:11:40 AM.212] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/9/2020 2:11:40 AM.214] Read value: F4
[5/9/2020 2:11:40 AM.214] Setting value of console variable "ConsoleKey" to stored value.
[5/9/2020 2:11:40 AM.214] Console key has been set to F4 (key code: 115)
[5/9/2020 2:11:40 AM.214] Initializing console variable "PluginTimeoutThreshold".
[5/9/2020 2:11:40 AM.214] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/9/2020 2:11:40 AM.216] Read value: 60000
[5/9/2020 2:11:40 AM.216] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/9/2020 2:11:40 AM.216] Initializing console variable "AlwaysShowConsoleOutput".
[5/9/2020 2:11:40 AM.216] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/9/2020 2:11:40 AM.217] Read value: <null>
[5/9/2020 2:11:40 AM.217] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/9/2020 2:11:40 AM.217] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/9/2020 2:11:40 AM.217] Read value: False
[5/9/2020 2:11:40 AM.217] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[5/9/2020 2:11:40 AM.217] Initializing console variable "ShowOnScreenWarnings".
[5/9/2020 2:11:40 AM.217] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/9/2020 2:11:40 AM.217] Read value: <null>
[5/9/2020 2:11:40 AM.217] Console initialized
[5/9/2020 2:11:40 AM.217] Initializing forms manager
[5/9/2020 2:11:40 AM.233] Cleaning temp folder
[5/9/2020 2:11:40 AM.234] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[5/9/2020 2:11:40 AM.261] ================ RAGE Plugin Hook ================
[5/9/2020 2:11:40 AM.301] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 2:11:40 AM.301] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 2:11:40 AM.301] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 2:11:40 AM.301] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 2:11:40 AM.301] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 2:11:40 AM.301] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 2:11:40 AM.301] Command line option "windowed" is specified twice. Please remove one.
[5/9/2020 2:11:40 AM.301] Command line option "borderless" is specified twice. Please remove one.
[5/9/2020 2:11:40 AM.306] Detected Windows 10 Home (64-bit) (10.0.18363.0)!
[5/9/2020 2:11:40 AM.306] Checking game support
[5/9/2020 2:11:40 AM.485] Product name: Grand Theft Auto V
[5/9/2020 2:11:40 AM.485] Product version: 1.0.1868.1
[5/9/2020 2:11:40 AM.485] Is steam version: True
[5/9/2020 2:11:40 AM.486] Initializing DirectX
[5/9/2020 2:11:40 AM.489] Initializing Direct3D
[5/9/2020 2:11:40 AM.489] Getting game swap chain
[5/9/2020 2:11:40 AM.526] Swap Chain created: 0x7FF788B524F8
[5/9/2020 2:11:40 AM.526] Swap Chain VTable: 0x1E2FABD0F20
[5/9/2020 2:11:40 AM.526] 0x748948D7FBBF15E9;0x8D48564157552024;0x170EC814890246C
[5/9/2020 2:11:40 AM.526] D3D11Present: 0x7FF887AE4670
[5/9/2020 2:11:40 AM.526] D3D11ResizeBuffers: 0x7FF887AF9DE0
[5/9/2020 2:11:40 AM.526] D3D11ResizeTarget: 0x7FF887B47D90
[5/9/2020 2:11:40 AM.526] D3D11SetFullscreenState: 0x7FF887B01930
[5/9/2020 2:11:40 AM.526] Direct3D initialized
[5/9/2020 2:11:40 AM.527] Initialized DirectX
[5/9/2020 2:11:40 AM.527] Direct3D watcher thread spawned
[5/9/2020 2:11:40 AM.527] Getting device
[5/9/2020 2:11:40 AM.528] Retrieved device
[5/9/2020 2:11:40 AM.528] Creating wrapper
[5/9/2020 2:11:40 AM.636] Wrapper created
[5/9/2020 2:11:40 AM.644] Effect created
[5/9/2020 2:11:40 AM.644] Creating buffer
[5/9/2020 2:11:40 AM.644] Created buffer
[5/9/2020 2:11:40 AM.644] Creating blend state
[5/9/2020 2:11:40 AM.644] Created blend state
[5/9/2020 2:11:40 AM.644] Done with creation
[5/9/2020 2:11:40 AM.783] Initializing texture system.
[5/9/2020 2:11:40 AM.784] Initializing texture system; phase 1
[5/9/2020 2:11:40 AM.784] Initializing texture system; phase 2
[5/9/2020 2:11:40 AM.803] Initializing texture system; phase 3
[5/9/2020 2:11:40 AM.803] Initializing texture system; phase 4
[5/9/2020 2:11:40 AM.820] Initializing texture system; phase 5
[5/9/2020 2:11:40 AM.826] Initializing texture system; phase 6
[5/9/2020 2:11:40 AM.830] Initializing texture system; phase 7
[5/9/2020 2:11:40 AM.842] Initializing texture system; phase 8
[5/9/2020 2:11:40 AM.845] Initializing texture system; phase 9
[5/9/2020 2:11:40 AM.847] Initializing texture system; phase 10
[5/9/2020 2:11:40 AM.856] Pixel Shader 5.0 not supported. Falling back to 4.0.
[5/9/2020 2:11:40 AM.859] Initializing texture system; phase 11
[5/9/2020 2:11:40 AM.859] Initializing texture system; phase 12
[5/9/2020 2:11:40 AM.861] Initializing texture system; phase 13
[5/9/2020 2:11:40 AM.862] Initializing texture system; phase 14
[5/9/2020 2:11:45 AM.529] Direct3D watcher thread ended
[5/9/2020 2:11:59 AM.966] LoadingScreenMsg: Initializing game support
[5/9/2020 2:12:00 AM.217] Initializing game support
[5/9/2020 2:12:05 AM.732] LoadingScreenMsg: Velocity limit removed
[5/9/2020 2:12:06 AM.041] Compatibility level: 0
[5/9/2020 2:12:06 AM.042] Supported version detected
[5/9/2020 2:12:06 AM.042] ==================================================
[5/9/2020 2:12:06 AM.042] LoadingScreenMsg: Patching code
[5/9/2020 2:12:06 AM.292] LoadingScreenMsg: Waiting for game initialization
[5/9/2020 2:12:06 AM.543] Waiting for game initialization
[5/9/2020 2:12:06 AM.645] LoadingScreenMsg: Initializing core
[5/9/2020 2:12:06 AM.895] Initializing hook
[5/9/2020 2:12:11 AM.921] LoadingScreenMsg: Completing interoperability
[5/9/2020 2:12:12 AM.173] Completing interoperability
[5/9/2020 2:12:12 AM.173] Initialization code 1.
[5/9/2020 2:12:12 AM.173] Initialization code 2.
[5/9/2020 2:12:12 AM.173] Initialization code 3.
[5/9/2020 2:12:12 AM.180] 1 Address: 0x00007FF786A5B4DC
[5/9/2020 2:12:12 AM.180] Calling func 1
[5/9/2020 2:12:12 AM.194] 2 Address: 0x00007FF7875D030A
[5/9/2020 2:12:12 AM.194] 3 Address: 0x00007FF786045D92
[5/9/2020 2:12:12 AM.218] Address: 0x00007FF7875D02B4
[5/9/2020 2:12:12 AM.218] Unknown var: 0x00007FF7885F1CA0
[5/9/2020 2:12:12 AM.218] Initialization code 4.
[5/9/2020 2:12:12 AM.218] Initialization code 5.
[5/9/2020 2:12:12 AM.218] Completing interoperability, phase 1
[5/9/2020 2:12:12 AM.218] Completing interoperability, phase 2
[5/9/2020 2:12:12 AM.218] Completing interoperability, phase 3
[5/9/2020 2:12:12 AM.218] Completing interoperability, phase 4
[5/9/2020 2:12:12 AM.218] Completing interoperability, phase 5
[5/9/2020 2:12:12 AM.218] Completing interoperability, phase 6
[5/9/2020 2:12:12 AM.218] Completing interoperability, phase 7
[5/9/2020 2:12:12 AM.218] LoadingScreenMsg:
[5/9/2020 2:12:12 AM.469] LoadingScreenMsg: Loading Story Mode
[5/9/2020 2:12:24 AM.493] LoadingScreenMsg: Loading and Populating Game World
[5/9/2020 2:12:24 AM.744] LoadingScreenMsg:
[5/9/2020 2:12:42 AM.730] Initializing console variable "IsDeveloperModeEnabled".
[5/9/2020 2:12:42 AM.730] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[5/9/2020 2:12:42 AM.730] Read value: <null>
[5/9/2020 2:12:42 AM.730] Initializing console variable "TimeScale".
[5/9/2020 2:12:42 AM.730] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[5/9/2020 2:12:42 AM.731] Read value: <null>

 

 

13 minutes ago, PastKeenan360 said:

Well it worked for the first launch or so then it stopped my antivirus is still off and i really do not know why it is still crashing

 

  Hide contents
  Reveal hidden contents

[5/9/2020 2:11:40 AM.108] Started new log on 5/9/2020 2:11:40 AM.108
[5/9/2020 2:11:40 AM.113] ====================================================================================================
[5/9/2020 2:11:40 AM.104] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/9/2020 2:11:40 AM.113] Log verbosity: Trivial
[5/9/2020 2:11:40 AM.114] Initializing input system
[5/9/2020 2:11:40 AM.116] Initializing game console
[5/9/2020 2:11:40 AM.125] Console key has been set to F4 (key code: 115)
[5/9/2020 2:11:40 AM.192] Initializing console variable "ConsoleScrollAmount".
[5/9/2020 2:11:40 AM.192] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[5/9/2020 2:11:40 AM.212] Read value: <null>
[5/9/2020 2:11:40 AM.212] Initializing console variable "ConsoleKey".
[5/9/2020 2:11:40 AM.212] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/9/2020 2:11:40 AM.214] Read value: F4
[5/9/2020 2:11:40 AM.214] Setting value of console variable "ConsoleKey" to stored value.
[5/9/2020 2:11:40 AM.214] Console key has been set to F4 (key code: 115)
[5/9/2020 2:11:40 AM.214] Initializing console variable "PluginTimeoutThreshold".
[5/9/2020 2:11:40 AM.214] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/9/2020 2:11:40 AM.216] Read value: 60000
[5/9/2020 2:11:40 AM.216] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/9/2020 2:11:40 AM.216] Initializing console variable "AlwaysShowConsoleOutput".
[5/9/2020 2:11:40 AM.216] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/9/2020 2:11:40 AM.217] Read value: <null>
[5/9/2020 2:11:40 AM.217] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/9/2020 2:11:40 AM.217] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/9/2020 2:11:40 AM.217] Read value: False
[5/9/2020 2:11:40 AM.217] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[5/9/2020 2:11:40 AM.217] Initializing console variable "ShowOnScreenWarnings".
[5/9/2020 2:11:40 AM.217] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/9/2020 2:11:40 AM.217] Read value: <null>
[5/9/2020 2:11:40 AM.217] Console initialized
[5/9/2020 2:11:40 AM.217] Initializing forms manager
[5/9/2020 2:11:40 AM.233] Cleaning temp folder
[5/9/2020 2:11:40 AM.234] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[5/9/2020 2:11:40 AM.261] ================ RAGE Plugin Hook ================
[5/9/2020 2:11:40 AM.301] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 2:11:40 AM.301] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 2:11:40 AM.301] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 2:11:40 AM.301] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 2:11:40 AM.301] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 2:11:40 AM.301] Command line option "borderless-disableCustomLoadingScreen" is specified twice. Please remove one.
[5/9/2020 2:11:40 AM.301] Command line option "windowed" is specified twice. Please remove one.
[5/9/2020 2:11:40 AM.301] Command line option "borderless" is specified twice. Please remove one.
[5/9/2020 2:11:40 AM.306] Detected Windows 10 Home (64-bit) (10.0.18363.0)!
[5/9/2020 2:11:40 AM.306] Checking game support
[5/9/2020 2:11:40 AM.485] Product name: Grand Theft Auto V
[5/9/2020 2:11:40 AM.485] Product version: 1.0.1868.1
[5/9/2020 2:11:40 AM.485] Is steam version: True
[5/9/2020 2:11:40 AM.486] Initializing DirectX
[5/9/2020 2:11:40 AM.489] Initializing Direct3D
[5/9/2020 2:11:40 AM.489] Getting game swap chain
[5/9/2020 2:11:40 AM.526] Swap Chain created: 0x7FF788B524F8
[5/9/2020 2:11:40 AM.526] Swap Chain VTable: 0x1E2FABD0F20
[5/9/2020 2:11:40 AM.526] 0x748948D7FBBF15E9;0x8D48564157552024;0x170EC814890246C
[5/9/2020 2:11:40 AM.526] D3D11Present: 0x7FF887AE4670
[5/9/2020 2:11:40 AM.526] D3D11ResizeBuffers: 0x7FF887AF9DE0
[5/9/2020 2:11:40 AM.526] D3D11ResizeTarget: 0x7FF887B47D90
[5/9/2020 2:11:40 AM.526] D3D11SetFullscreenState: 0x7FF887B01930
[5/9/2020 2:11:40 AM.526] Direct3D initialized
[5/9/2020 2:11:40 AM.527] Initialized DirectX
[5/9/2020 2:11:40 AM.527] Direct3D watcher thread spawned
[5/9/2020 2:11:40 AM.527] Getting device
[5/9/2020 2:11:40 AM.528] Retrieved device
[5/9/2020 2:11:40 AM.528] Creating wrapper
[5/9/2020 2:11:40 AM.636] Wrapper created
[5/9/2020 2:11:40 AM.644] Effect created
[5/9/2020 2:11:40 AM.644] Creating buffer
[5/9/2020 2:11:40 AM.644] Created buffer
[5/9/2020 2:11:40 AM.644] Creating blend state
[5/9/2020 2:11:40 AM.644] Created blend state
[5/9/2020 2:11:40 AM.644] Done with creation
[5/9/2020 2:11:40 AM.783] Initializing texture system.
[5/9/2020 2:11:40 AM.784] Initializing texture system; phase 1
[5/9/2020 2:11:40 AM.784] Initializing texture system; phase 2
[5/9/2020 2:11:40 AM.803] Initializing texture system; phase 3
[5/9/2020 2:11:40 AM.803] Initializing texture system; phase 4
[5/9/2020 2:11:40 AM.820] Initializing texture system; phase 5
[5/9/2020 2:11:40 AM.826] Initializing texture system; phase 6
[5/9/2020 2:11:40 AM.830] Initializing texture system; phase 7
[5/9/2020 2:11:40 AM.842] Initializing texture system; phase 8
[5/9/2020 2:11:40 AM.845] Initializing texture system; phase 9
[5/9/2020 2:11:40 AM.847] Initializing texture system; phase 10
[5/9/2020 2:11:40 AM.856] Pixel Shader 5.0 not supported. Falling back to 4.0.
[5/9/2020 2:11:40 AM.859] Initializing texture system; phase 11
[5/9/2020 2:11:40 AM.859] Initializing texture system; phase 12
[5/9/2020 2:11:40 AM.861] Initializing texture system; phase 13
[5/9/2020 2:11:40 AM.862] Initializing texture system; phase 14
[5/9/2020 2:11:45 AM.529] Direct3D watcher thread ended
[5/9/2020 2:11:59 AM.966] LoadingScreenMsg: Initializing game support
[5/9/2020 2:12:00 AM.217] Initializing game support
[5/9/2020 2:12:05 AM.732] LoadingScreenMsg: Velocity limit removed
[5/9/2020 2:12:06 AM.041] Compatibility level: 0
[5/9/2020 2:12:06 AM.042] Supported version detected
[5/9/2020 2:12:06 AM.042] ==================================================
[5/9/2020 2:12:06 AM.042] LoadingScreenMsg: Patching code
[5/9/2020 2:12:06 AM.292] LoadingScreenMsg: Waiting for game initialization
[5/9/2020 2:12:06 AM.543] Waiting for game initialization
[5/9/2020 2:12:06 AM.645] LoadingScreenMsg: Initializing core
[5/9/2020 2:12:06 AM.895] Initializing hook
[5/9/2020 2:12:11 AM.921] LoadingScreenMsg: Completing interoperability
[5/9/2020 2:12:12 AM.173] Completing interoperability
[5/9/2020 2:12:12 AM.173] Initialization code 1.
[5/9/2020 2:12:12 AM.173] Initialization code 2.
[5/9/2020 2:12:12 AM.173] Initialization code 3.
[5/9/2020 2:12:12 AM.180] 1 Address: 0x00007FF786A5B4DC
[5/9/2020 2:12:12 AM.180] Calling func 1
[5/9/2020 2:12:12 AM.194] 2 Address: 0x00007FF7875D030A
[5/9/2020 2:12:12 AM.194] 3 Address: 0x00007FF786045D92
[5/9/2020 2:12:12 AM.218] Address: 0x00007FF7875D02B4
[5/9/2020 2:12:12 AM.218] Unknown var: 0x00007FF7885F1CA0
[5/9/2020 2:12:12 AM.218] Initialization code 4.
[5/9/2020 2:12:12 AM.218] Initialization code 5.
[5/9/2020 2:12:12 AM.218] Completing interoperability, phase 1
[5/9/2020 2:12:12 AM.218] Completing interoperability, phase 2
[5/9/2020 2:12:12 AM.218] Completing interoperability, phase 3
[5/9/2020 2:12:12 AM.218] Completing interoperability, phase 4
[5/9/2020 2:12:12 AM.218] Completing interoperability, phase 5
[5/9/2020 2:12:12 AM.218] Completing interoperability, phase 6
[5/9/2020 2:12:12 AM.218] Completing interoperability, phase 7
[5/9/2020 2:12:12 AM.218] LoadingScreenMsg:
[5/9/2020 2:12:12 AM.469] LoadingScreenMsg: Loading Story Mode
[5/9/2020 2:12:24 AM.493] LoadingScreenMsg: Loading and Populating Game World
[5/9/2020 2:12:24 AM.744] LoadingScreenMsg:
[5/9/2020 2:12:42 AM.730] Initializing console variable "IsDeveloperModeEnabled".
[5/9/2020 2:12:42 AM.730] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[5/9/2020 2:12:42 AM.730] Read value: <null>
[5/9/2020 2:12:42 AM.730] Initializing console variable "TimeScale".
[5/9/2020 2:12:42 AM.730] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[5/9/2020 2:12:42 AM.731] Read value: <null>

 

 

Ok, but this is not the correct register. Paste an completed ragepluginhook.log file, here i can't see crash

Edited by Matteov2.0

  • Author
1 minute ago, Matteov2.0 said:

Ok, but this is not the correct register. Paste an completed ragepluginhook.log file, here i can't see crash

That is the whole file

 

2 minutes ago, Matteov2.0 said:

Ok, but this is not the correct register. Paste an completed ragepluginhook.log file, here i can't see crash

 

RagePluginHook_09052020_073111.log

  • Author
46 minutes ago, Matteov2.0 said:

Try to update ragepluginhook to 1.78, please chck aalso you have installed .Net Framework 4.7.2

I'll try that i have updated rage and that didn't help and i also have .Net Framework 4.7.2 installed I really don't Know why. I really dont wanna reinstall gta

Edited by PastKeenan360

5 minutes ago, PastKeenan360 said:

I'll try that i have updated rage and that didn't help and i also have .Net Framework 4.7.2 installed I really don't Know why. I really dont wanna reinstall gta

Go to your commandline.txt and remove everything in it. Put -windowed . Then, add your gta folder to your antivirus exceptions. Rename your mods folder to _mods then restart your pc. If that doesn't work, rename your scripts folder to _scripts . If that then doesn't work, verify your game files and remove Menyoo if you have it. Hope this helps!

Leon 

  • Author
9 hours ago, IvanOogle said:

Go to your commandline.txt and remove everything in it. Put -windowed . Then, add your gta folder to your antivirus exceptions. Rename your mods folder to _mods then restart your pc. If that doesn't work, rename your scripts folder to _scripts . If that then doesn't work, verify your game files and remove Menyoo if you have it. Hope this helps!

Thank you that looks like it might of worked.

On 5/9/2020 at 9:37 AM, IvanOogle said:

Go to your commandline.txt and remove everything in it. Put -windowed . Then, add your gta folder to your antivirus exceptions. Rename your mods folder to _mods then restart your pc. If that doesn't work, rename your scripts folder to _scripts . If that then doesn't work, verify your game files and remove Menyoo if you have it. Hope this helps!

Thanks dude this helped me too, Absolute Legend 🙂

~ToxicWasteCreations~

This is a support topic.
Only reply here to offer help or assistance to PastKeenan360. Off-topic or "me too" replies will be removed.

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