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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Game Crash when loading

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Recently just got back onto playing gta 5 I installed one car pack which was a FPS pack but they were replacements then I added something to help lower FPS which changed the visual settings and terraintesselation. Here is the log is received from RAGE.

 

Spoiler

[5/7/2020 4:07:56 PM.184] Started new log on 5/7/2020 4:07:56 PM.184
[5/7/2020 4:07:56 PM.188] ====================================================================================================
[5/7/2020 4:07:56 PM.086] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/7/2020 4:07:56 PM.223] Log verbosity: Trivial
[5/7/2020 4:07:56 PM.226] Initializing input system
[5/7/2020 4:07:56 PM.229] Initializing game console
[5/7/2020 4:07:56 PM.250] Console key has been set to F4 (key code: 115)
[5/7/2020 4:07:56 PM.594] Initializing console variable "ConsoleScrollAmount".
[5/7/2020 4:07:56 PM.623] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[5/7/2020 4:07:56 PM.627] Read value: <null>
[5/7/2020 4:07:56 PM.627] Initializing console variable "ConsoleKey".
[5/7/2020 4:07:56 PM.627] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/7/2020 4:07:56 PM.630] Read value: F4
[5/7/2020 4:07:56 PM.630] Setting value of console variable "ConsoleKey" to stored value.
[5/7/2020 4:07:56 PM.630] Console key has been set to F4 (key code: 115)
[5/7/2020 4:07:56 PM.630] Initializing console variable "PluginTimeoutThreshold".
[5/7/2020 4:07:56 PM.630] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/7/2020 4:07:56 PM.634] Read value: 60000
[5/7/2020 4:07:56 PM.634] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/7/2020 4:07:56 PM.634] Initializing console variable "AlwaysShowConsoleOutput".
[5/7/2020 4:07:56 PM.634] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/7/2020 4:07:56 PM.635] Read value: <null>
[5/7/2020 4:07:56 PM.635] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/7/2020 4:07:56 PM.635] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/7/2020 4:07:56 PM.635] Read value: False
[5/7/2020 4:07:56 PM.635] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[5/7/2020 4:07:56 PM.635] Initializing console variable "ShowOnScreenWarnings".
[5/7/2020 4:07:56 PM.635] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/7/2020 4:07:56 PM.635] Read value: <null>
[5/7/2020 4:07:56 PM.635] Console initialized
[5/7/2020 4:07:56 PM.635] Initializing forms manager
[5/7/2020 4:07:56 PM.636] Cleaning temp folder
[5/7/2020 4:07:56 PM.673] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[5/7/2020 4:07:56 PM.678] ================ RAGE Plugin Hook ================
[5/7/2020 4:07:56 PM.715] Command line option "useMinimumSettings" is specified twice. Please remove one.
[5/7/2020 4:07:56 PM.796] Detected Windows 10 Home (64-bit) (10.0.18363.0)!
[5/7/2020 4:07:56 PM.796] Checking game support
[5/7/2020 4:07:57 PM.007] Product name: Grand Theft Auto V
[5/7/2020 4:07:57 PM.007] Product version: 1.0.1868.1
[5/7/2020 4:07:57 PM.007] Is steam version: True
[5/7/2020 4:07:57 PM.009] Initializing DirectX
[5/7/2020 4:07:57 PM.012] Initializing Direct3D
[5/7/2020 4:07:57 PM.012] Getting game swap chain
[5/7/2020 4:07:57 PM.097] Swap Chain created: 0x7FF66B2D24F8
[5/7/2020 4:07:57 PM.097] Swap Chain VTable: 0x218A69C29F0
[5/7/2020 4:07:57 PM.097] 0x748948FD51BF15E9;0x8D48564157552024;0x170EC814890246C
[5/7/2020 4:07:57 PM.097] D3D11Present: 0x7FFBB7FE4670
[5/7/2020 4:07:57 PM.097] D3D11ResizeBuffers: 0x7FFBB7FF9DE0
[5/7/2020 4:07:57 PM.097] D3D11ResizeTarget: 0x7FFBB8047D90
[5/7/2020 4:07:57 PM.097] D3D11SetFullscreenState: 0x7FFBB8001930
[5/7/2020 4:07:57 PM.097] Direct3D initialized
[5/7/2020 4:07:57 PM.098] Initialized DirectX
[5/7/2020 4:07:57 PM.098] Direct3D watcher thread spawned
[5/7/2020 4:07:57 PM.110] Getting device
[5/7/2020 4:07:57 PM.110] Retrieved device
[5/7/2020 4:07:57 PM.110] Creating wrapper
[5/7/2020 4:07:57 PM.267] Wrapper created
[5/7/2020 4:07:57 PM.289] Effect created
[5/7/2020 4:07:57 PM.290] Creating buffer
[5/7/2020 4:07:57 PM.290] Created buffer
[5/7/2020 4:07:57 PM.290] Creating blend state
[5/7/2020 4:07:57 PM.290] Created blend state
[5/7/2020 4:07:57 PM.290] Done with creation
[5/7/2020 4:07:57 PM.486] Initializing texture system.
[5/7/2020 4:07:57 PM.486] Initializing texture system; phase 1
[5/7/2020 4:07:57 PM.486] Initializing texture system; phase 2
[5/7/2020 4:07:57 PM.503] Initializing texture system; phase 3
[5/7/2020 4:07:57 PM.525] Initializing texture system; phase 4
[5/7/2020 4:07:57 PM.543] Initializing texture system; phase 5
[5/7/2020 4:07:57 PM.545] Initializing texture system; phase 6
[5/7/2020 4:07:57 PM.547] Initializing texture system; phase 7
[5/7/2020 4:07:57 PM.551] Initializing texture system; phase 8
[5/7/2020 4:07:57 PM.554] Initializing texture system; phase 9
[5/7/2020 4:07:57 PM.556] Initializing texture system; phase 10
[5/7/2020 4:07:57 PM.564] Pixel Shader 5.0 not supported. Falling back to 4.0.
[5/7/2020 4:07:57 PM.569] Initializing texture system; phase 11
[5/7/2020 4:07:57 PM.570] Initializing texture system; phase 12
[5/7/2020 4:07:57 PM.572] Initializing texture system; phase 13
[5/7/2020 4:07:57 PM.572] Initializing texture system; phase 14
[5/7/2020 4:08:02 PM.098] Direct3D watcher thread ended
[5/7/2020 4:08:27 PM.636] LoadingScreenMsg: Initializing game support
[5/7/2020 4:08:27 PM.887] Initializing game support
[5/7/2020 4:08:33 PM.734] LoadingScreenMsg: Velocity limit removed
[5/7/2020 4:08:34 PM.069] Compatibility level: 0
[5/7/2020 4:08:34 PM.069] Supported version detected
[5/7/2020 4:08:34 PM.069] ==================================================
[5/7/2020 4:08:34 PM.069] LoadingScreenMsg: Patching code
[5/7/2020 4:08:34 PM.320] LoadingScreenMsg: Waiting for game initialization
[5/7/2020 4:08:34 PM.570] Waiting for game initialization
[5/7/2020 4:08:34 PM.671] LoadingScreenMsg: Initializing core
[5/7/2020 4:08:34 PM.921] Initializing hook

 

Augustine M,

Supporter

  • Author
1 minute ago, Matteov2.0 said:

The "register" is ragepluginhook.log file

Im guessing this one:

Spoiler

[5/7/2020 4:07:56 PM.184] Started new log on 5/7/2020 4:07:56 PM.184
[5/7/2020 4:07:56 PM.188] ====================================================================================================
[5/7/2020 4:07:56 PM.086] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/7/2020 4:07:56 PM.223] Log verbosity: Trivial
[5/7/2020 4:07:56 PM.226] Initializing input system
[5/7/2020 4:07:56 PM.229] Initializing game console
[5/7/2020 4:07:56 PM.250] Console key has been set to F4 (key code: 115)
[5/7/2020 4:07:56 PM.594] Initializing console variable "ConsoleScrollAmount".
[5/7/2020 4:07:56 PM.623] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[5/7/2020 4:07:56 PM.627] Read value: <null>
[5/7/2020 4:07:56 PM.627] Initializing console variable "ConsoleKey".
[5/7/2020 4:07:56 PM.627] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/7/2020 4:07:56 PM.630] Read value: F4
[5/7/2020 4:07:56 PM.630] Setting value of console variable "ConsoleKey" to stored value.
[5/7/2020 4:07:56 PM.630] Console key has been set to F4 (key code: 115)
[5/7/2020 4:07:56 PM.630] Initializing console variable "PluginTimeoutThreshold".
[5/7/2020 4:07:56 PM.630] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/7/2020 4:07:56 PM.634] Read value: 60000
[5/7/2020 4:07:56 PM.634] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/7/2020 4:07:56 PM.634] Initializing console variable "AlwaysShowConsoleOutput".
[5/7/2020 4:07:56 PM.634] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/7/2020 4:07:56 PM.635] Read value: <null>
[5/7/2020 4:07:56 PM.635] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/7/2020 4:07:56 PM.635] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/7/2020 4:07:56 PM.635] Read value: False
[5/7/2020 4:07:56 PM.635] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[5/7/2020 4:07:56 PM.635] Initializing console variable "ShowOnScreenWarnings".
[5/7/2020 4:07:56 PM.635] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/7/2020 4:07:56 PM.635] Read value: <null>
[5/7/2020 4:07:56 PM.635] Console initialized
[5/7/2020 4:07:56 PM.635] Initializing forms manager
[5/7/2020 4:07:56 PM.636] Cleaning temp folder
[5/7/2020 4:07:56 PM.673] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[5/7/2020 4:07:56 PM.678] ================ RAGE Plugin Hook ================
[5/7/2020 4:07:56 PM.715] Command line option "useMinimumSettings" is specified twice. Please remove one.
[5/7/2020 4:07:56 PM.796] Detected Windows 10 Home (64-bit) (10.0.18363.0)!
[5/7/2020 4:07:56 PM.796] Checking game support
[5/7/2020 4:07:57 PM.007] Product name: Grand Theft Auto V
[5/7/2020 4:07:57 PM.007] Product version: 1.0.1868.1
[5/7/2020 4:07:57 PM.007] Is steam version: True
[5/7/2020 4:07:57 PM.009] Initializing DirectX
[5/7/2020 4:07:57 PM.012] Initializing Direct3D
[5/7/2020 4:07:57 PM.012] Getting game swap chain
[5/7/2020 4:07:57 PM.097] Swap Chain created: 0x7FF66B2D24F8
[5/7/2020 4:07:57 PM.097] Swap Chain VTable: 0x218A69C29F0
[5/7/2020 4:07:57 PM.097] 0x748948FD51BF15E9;0x8D48564157552024;0x170EC814890246C
[5/7/2020 4:07:57 PM.097] D3D11Present: 0x7FFBB7FE4670
[5/7/2020 4:07:57 PM.097] D3D11ResizeBuffers: 0x7FFBB7FF9DE0
[5/7/2020 4:07:57 PM.097] D3D11ResizeTarget: 0x7FFBB8047D90
[5/7/2020 4:07:57 PM.097] D3D11SetFullscreenState: 0x7FFBB8001930
[5/7/2020 4:07:57 PM.097] Direct3D initialized
[5/7/2020 4:07:57 PM.098] Initialized DirectX
[5/7/2020 4:07:57 PM.098] Direct3D watcher thread spawned
[5/7/2020 4:07:57 PM.110] Getting device
[5/7/2020 4:07:57 PM.110] Retrieved device
[5/7/2020 4:07:57 PM.110] Creating wrapper
[5/7/2020 4:07:57 PM.267] Wrapper created
[5/7/2020 4:07:57 PM.289] Effect created
[5/7/2020 4:07:57 PM.290] Creating buffer
[5/7/2020 4:07:57 PM.290] Created buffer
[5/7/2020 4:07:57 PM.290] Creating blend state
[5/7/2020 4:07:57 PM.290] Created blend state
[5/7/2020 4:07:57 PM.290] Done with creation
[5/7/2020 4:07:57 PM.486] Initializing texture system.
[5/7/2020 4:07:57 PM.486] Initializing texture system; phase 1
[5/7/2020 4:07:57 PM.486] Initializing texture system; phase 2
[5/7/2020 4:07:57 PM.503] Initializing texture system; phase 3
[5/7/2020 4:07:57 PM.525] Initializing texture system; phase 4
[5/7/2020 4:07:57 PM.543] Initializing texture system; phase 5
[5/7/2020 4:07:57 PM.545] Initializing texture system; phase 6
[5/7/2020 4:07:57 PM.547] Initializing texture system; phase 7
[5/7/2020 4:07:57 PM.551] Initializing texture system; phase 8
[5/7/2020 4:07:57 PM.554] Initializing texture system; phase 9
[5/7/2020 4:07:57 PM.556] Initializing texture system; phase 10
[5/7/2020 4:07:57 PM.564] Pixel Shader 5.0 not supported. Falling back to 4.0.
[5/7/2020 4:07:57 PM.569] Initializing texture system; phase 11
[5/7/2020 4:07:57 PM.570] Initializing texture system; phase 12
[5/7/2020 4:07:57 PM.572] Initializing texture system; phase 13
[5/7/2020 4:07:57 PM.572] Initializing texture system; phase 14
[5/7/2020 4:08:02 PM.098] Direct3D watcher thread ended
[5/7/2020 4:08:27 PM.636] LoadingScreenMsg: Initializing game support
[5/7/2020 4:08:27 PM.887] Initializing game support
[5/7/2020 4:08:33 PM.734] LoadingScreenMsg: Velocity limit removed
[5/7/2020 4:08:34 PM.069] Compatibility level: 0
[5/7/2020 4:08:34 PM.069] Supported version detected
[5/7/2020 4:08:34 PM.069] ==================================================
[5/7/2020 4:08:34 PM.069] LoadingScreenMsg: Patching code
[5/7/2020 4:08:34 PM.320] LoadingScreenMsg: Waiting for game initialization
[5/7/2020 4:08:34 PM.570] Waiting for game initialization
[5/7/2020 4:08:34 PM.671] LoadingScreenMsg: Initializing core
[5/7/2020 4:08:34 PM.921] Initializing hook

 

Augustine M,

Supporter

2 minutes ago, AugustineM said:

Immagino questo:

  Rivela contenuti nascosti

[5/7/2020 4:07:56 PM.184] Avviato il nuovo accesso il 5/7/2020 4:07:56 PM.184
[5/7/2020 4:07:56 PM.188] === ================================================== ===============================================
[5 / 20/07 4:07:56 PM.086] Percorso di registro: 😄 \ Programmi (x86) \ Steam \ steamapps \ common \ Grand Theft Auto V \ RagePluginHook.log
[5/7/2020 4:07:56 PM .223] Log verbosity: Trivial
[5/7/2020 4:07:56 PM.226] Inizializzazione del sistema di input
[5/7/2020 4:07:56 PM.229] Inizializzazione della console di gioco
[5/7/2020 4 : 07: 56 PM.250] La chiave della console è stata impostata su F4 (codice chiave: 115)
[5/7/2020 4:07:56 PM.594] Inizializzazione della variabile della console "ConsoleScrollAmount".
[5/7/2020 4:07:56 PM.623] Tipo: System.Int32, Sezione di lettura: "Varie", chiave:
ConsoleScrollAmount [5/7/2020 4:07:56 PM.627] Valore di lettura: < null>
[5/7/2020 4:07:56 PM.627] Inizializzazione della variabile console "ConsoleKey".
[5/7/2020 4:07:56 PM.627] Tipo: System.Windows.Forms.Keys, Sezione di lettura: "Varie", chiave: ConsoleKey
[5/7/2020 4:07:56 PM.630] Valore di lettura: F4
[5/7/2020 4:07:56 PM.630] Impostazione del valore della variabile console "ConsoleKey" sul valore memorizzato.
[5/7/2020 4:07:56 PM.630] La chiave della console è stata impostata su F4 (codice chiave: 115)
[5/7/2020 4:07:56 PM.630] Inizializzazione della variabile della console "PluginTimeoutThreshold".
[5/7/2020 4:07:56 PM.630] Tipo: System.Int32, Sezione di lettura: "Varie", chiave: PluginTimeoutThreshold
[5/7/2020 4:07:56 PM.634] Leggi valore: 60000
[5/7/2020 4:07:56 PM.634] Impostazione del valore della variabile della console "PluginTimeoutThreshold" sul valore memorizzato.
[5/7/2020 4:07:56 PM.634] Inizializzazione della variabile console "AlwaysShowConsoleOutput".
[5/7/2020 4:07:56 PM.634] Tipo: System.Boolean, Sezione di lettura: "Varie", chiave: AlwaysShowConsoleOutput
[5/7/2020 4:07:56 PM.635] Leggi valore: < null>
[5/7/2020 4:07:56 PM.635] Inizializzazione della variabile console "ShowConsoleCommandInfoOnPluginLoad".
[5/7/2020 4:07:56 PM.635] Tipo: System.Boolean, Sezione di lettura: "Varie", chiave:
[5/7/2020 4:07:56 PM.635] Leggi valore: False
[5/7/2020 4:07:56 PM.635] Impostazione del valore della variabile console "ShowConsoleCommandInfoOnPluginLoad" su valore memorizzato.
[5/7/2020 4:07:56 PM.635] Inizializzazione della variabile console "ShowOnScreenWarnings".
[5/7/2020 4:07:56 PM.635] Tipo: System.Boolean, Sezione di lettura: "Varie", chiave: ShowOnScreenWarnings
[5/7/2020 4:07:56 PM.635] Valore di lettura: < null>
[5/7/2020 4:07:56 PM.635] Console inizializzata
[5/7/2020 4:07:56 PM.635] Inizializzazione del gestore moduli
[5/7/2020 4:07:56 PM. 636] Pulizia cartella temporanea
[5/7/2020 4:07:56 PM.673] Versione: RAGE Plugin Hook v1.74.1261.16020 per Grand Theft Auto V
[5/7/2020 4:07:56 PM.678] ================ Gancio plug-in RAGE ================
[5/7/2020 4:07:56 PM.715] L'opzione della riga di comando "useMinimumSettings" è specificata due volte. Per favore rimuovine uno.
[5/7/2020 4:07:56 PM.796] Rilevato Windows 10 Home (64 bit) (10.0.18363.0)!
[5/7/2020 4:07:56 PM.796] Verifica del supporto del gioco
[5/7/2020 4:07:57 PM.007] Nome prodotto: Grand Theft Auto V
[5/7/2020 4:07: 57 PM.007] Versione prodotto: 1.0.1868.1
[5/7/2020 4:07:57 PM.007] Versione Steam: True
[5/7/2020 4:07:57 PM.009] Inizializzazione di DirectX
[5 / 7/2020 4:07:57 PM.012] Inizializzazione di Direct3D
[5/7/2020 4:07:57 PM.012] Ottenere la catena di scambio del gioco
[5/7/2020 4:07:57 PM.097] Scambia Catena creata: 0x7FF66B2D24F8
[5/7/2020 4:07:57 PM.097] Scambia VTable catena: 0x218A69C29F0
[5/7/2020 4:07:57 PM.097] 0x748948FD51BF15E9; 0x8D48564157552024; 0x170EC814890246C
[5/7/2020 4:07: 57 PM.097] D3D11Present: 0x7FFBB7FE4670
[5/7/2020 4:07:57 PM.097] D3D11ResizeBuffers: 0x7FFBB7FF9DE0
[5/7/2020 4:07:57 PM.097] D3D11ResizeTarget: 0x7FFBB80
/290 4:07:57 PM.097] D3D11SetFullscreenState: 0x7FFBB8001930
[5/7/2020 4:07:57 PM.097] Direct3D inizializzato
[5/7/2020 4:07:57 PM.098] DirectX inizializzato
[5/7 / 2020 4:07:57 PM.098] Viene generato il thread watcher Direct3D
[5/7/2020 4:07:57 PM.110] Ottenere dispositivo
[5/7/2020 4:07:57 PM.110] Dispositivo recuperato
[ 5/7/2020 4:07:57 PM.110] Creazione del wrapper
[5/7/2020 4:07:57 PM.267] Wrapper creato
[5/7/2020 4:07:57 PM.289] Effetto creato
[5/7/2020 4:07:57 PM.290] Creazione buffer
[5/7/2020 4:07:57 PM.290] Buffer creato
[5/7/2020 4:07:57 PM.290] Creazione dello stato di fusione
[5/7/2020 4:07:57 PM.290 ] Stato di fusione creato
[5/7/2020 4:07:57 PM.290] Fatto con la creazione
[5/7/2020 4:07:57 PM.486] Inizializzazione del sistema di trama.
[5/7/2020 4:07:57 PM.486] Inizializzazione del sistema di trama; fase 1
[5/7/2020 4:07:57 PM.486] Inizializzazione del sistema di trama; fase 2
[5/7/2020 4:07:57 PM.503] Inizializzazione del sistema di trama; fase 3
[5/7/2020 4:07:57 PM.525] Inizializzazione del sistema di trama; fase 4
[5/7/2020 4:07:57 PM.543] Inizializzazione del sistema di trama; fase 5
[5/7/2020 4:07:57 PM.545] Inizializzazione del sistema di trama; fase 6
[5/7/2020 4:07:57 PM.547] Inizializzazione del sistema di trama; fase 7
[5/7/2020 4:07:57 PM.551] Inizializzazione del sistema di trama; fase 8
[5/7/2020 4:07:57 PM.554] Inizializzazione del sistema di trama; fase 9
[5/7/2020 4:07:57 PM.556] Inizializzazione del sistema di trama; fase 10
[5/7/2020 4:07:57 PM.564] Pixel Shader 5.0 non supportato. Ritorno a 4.0.
[5/7/2020 4:07:57 PM.569] Inizializzazione del sistema di trama; fase 11
[5/7/2020 4:07:57 PM.570] Inizializzazione del sistema di trama; fase 12
[5/7/2020 4:07:57 PM.572] Inizializzazione del sistema di trama; fase 13
[5/7/2020 4:07:57 PM.572] Inizializzazione del sistema di trama; fase 14
[5/7/2020 4:08:02 PM.098] Thread watcher Direct3D terminato
[5/7/2020 4:08:27 PM.636] LoadingScreenMsg: inizializzazione del supporto di gioco
[5/7/2020 4:08 : 27 PM.887] Inizializzazione del supporto di gioco
[5/7/2020 4:08:33 PM.734] LoadingScreenMsg: Limite di velocità rimosso
[5/7/2020 4:08:34 PM.069] Livello di compatibilità: 0
[5 / 7/2020 4:08:34 PM.069] Rilevata versione supportata
[5/7/2020 4:08:34 PM.069] =================== ===============================
[5/7/2020 4:08:34 PM.069] LoadingScreenMsg: Patching code
[5/7/2020 4:08:34 PM.320] LoadingScreenMsg: In attesa dell'inizializzazione del gioco
[5/7/2020 4:08:34 PM.570] In attesa dell'inizializzazione del gioco
[5/7/2020 4:08:34 PM.671] LoadingScreenMsg: inizializzazione core
[5/7/2020 4:08:34 PM.921] Inizializzazione hook

 

Update ragepluginhook 1.74 to 1.78

Edited by Matteov2.0

  • Author
27 minutes ago, Matteov2.0 said:

Update ragepluginhook 1.74 to 1.78

I've updated my RPH and when I loaded up my game It crashed again.

Spoiler

[5/8/2020 12:27:49 PM.105] Started new log on 5/8/2020 12:27:49 PM.105
[5/8/2020 12:27:49 PM.180] ====================================================================================================
[5/8/2020 12:27:49 PM.068] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/8/2020 12:27:49 PM.181] Log verbosity: Trivial
[5/8/2020 12:27:49 PM.184] Initializing input system
[5/8/2020 12:27:49 PM.188] Initializing game console
[5/8/2020 12:27:49 PM.219] Console key has been set to F4 (key code: 115)
[5/8/2020 12:27:49 PM.435] Initializing console variable "ConsoleScrollAmount".
[5/8/2020 12:27:49 PM.435] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[5/8/2020 12:27:49 PM.457] Read value: <null>
[5/8/2020 12:27:49 PM.457] Initializing console variable "ConsoleKey".
[5/8/2020 12:27:49 PM.457] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/8/2020 12:27:49 PM.459] Read value: F4
[5/8/2020 12:27:49 PM.459] Setting value of console variable "ConsoleKey" to stored value.
[5/8/2020 12:27:49 PM.460] Console key has been set to F4 (key code: 115)
[5/8/2020 12:27:49 PM.460] Initializing console variable "PluginTimeoutThreshold".
[5/8/2020 12:27:49 PM.460] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/8/2020 12:27:49 PM.464] Read value: 60000
[5/8/2020 12:27:49 PM.464] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/8/2020 12:27:49 PM.465] Initializing console variable "AlwaysShowConsoleOutput".
[5/8/2020 12:27:49 PM.465] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/8/2020 12:27:49 PM.465] Read value: <null>
[5/8/2020 12:27:49 PM.465] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/8/2020 12:27:49 PM.465] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/8/2020 12:27:49 PM.466] Read value: False
[5/8/2020 12:27:49 PM.466] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[5/8/2020 12:27:49 PM.466] Initializing console variable "ShowOnScreenWarnings".
[5/8/2020 12:27:49 PM.466] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/8/2020 12:27:49 PM.467] Read value: <null>
[5/8/2020 12:27:49 PM.467] Console initialized
[5/8/2020 12:27:49 PM.467] Initializing forms manager
[5/8/2020 12:27:49 PM.468] Cleaning temp folder
[5/8/2020 12:27:49 PM.555] Version: RAGE Plugin Hook v1.78.1267.16039 for Grand Theft Auto V
[5/8/2020 12:27:49 PM.562] ================ RAGE Plugin Hook ================
[5/8/2020 12:27:49 PM.579] Command line option "useMinimumSettings" is specified twice. Please remove one.
[5/8/2020 12:27:49 PM.591] Detected Windows 10 Home (64-bit) (10.0.18363.0)!
[5/8/2020 12:27:49 PM.592] Checking game support
[5/8/2020 12:27:50 PM.024] Product name: Grand Theft Auto V
[5/8/2020 12:27:50 PM.024] Product version: 1.0.1868.1
[5/8/2020 12:27:50 PM.024] Is steam version: True
[5/8/2020 12:27:50 PM.025] Initializing DirectX
[5/8/2020 12:27:50 PM.034] Initializing Direct3D
[5/8/2020 12:27:50 PM.034] Getting game swap chain
[5/8/2020 12:27:50 PM.139] Swap Chain created: 0x7FF7FD1424F8
[5/8/2020 12:27:50 PM.139] Swap Chain VTable: 0x1E601E931A0
[5/8/2020 12:27:50 PM.139] 0x748948FE68BF15E9;0x8D48564157552024;0x170EC814890246C
[5/8/2020 12:27:50 PM.139] D3D11Present: 0x7FFDA6324670
[5/8/2020 12:27:50 PM.139] D3D11ResizeBuffers: 0x7FFDA6339DE0
[5/8/2020 12:27:50 PM.139] D3D11ResizeTarget: 0x7FFDA6387D90
[5/8/2020 12:27:50 PM.139] D3D11SetFullscreenState: 0x7FFDA6341930
[5/8/2020 12:27:50 PM.140] Direct3D initialized
[5/8/2020 12:27:50 PM.140] Initialized DirectX
[5/8/2020 12:27:50 PM.161] Direct3D watcher thread spawned
[5/8/2020 12:27:50 PM.163] Getting device
[5/8/2020 12:27:50 PM.163] Retrieved device
[5/8/2020 12:27:50 PM.163] Creating wrapper
[5/8/2020 12:27:50 PM.454] Wrapper created
[5/8/2020 12:27:50 PM.489] Effect created
[5/8/2020 12:27:50 PM.490] Creating buffer
[5/8/2020 12:27:50 PM.490] Created buffer
[5/8/2020 12:27:50 PM.490] Creating blend state
[5/8/2020 12:27:50 PM.490] Created blend state
[5/8/2020 12:27:50 PM.490] Done with creation
[5/8/2020 12:27:50 PM.820] Initializing texture system.
[5/8/2020 12:27:50 PM.820] Initializing texture system; phase 1
[5/8/2020 12:27:50 PM.820] Initializing texture system; phase 2
[5/8/2020 12:27:50 PM.901] Initializing texture system; phase 3
[5/8/2020 12:27:50 PM.902] Initializing texture system; phase 4
[5/8/2020 12:27:50 PM.931] Initializing texture system; phase 5
[5/8/2020 12:27:50 PM.934] Initializing texture system; phase 6
[5/8/2020 12:27:50 PM.936] Initializing texture system; phase 7
[5/8/2020 12:27:50 PM.939] Initializing texture system; phase 8
[5/8/2020 12:27:50 PM.941] Initializing texture system; phase 9
[5/8/2020 12:27:50 PM.943] Initializing texture system; phase 10
[5/8/2020 12:27:50 PM.994] Pixel Shader 5.0 not supported. Falling back to 4.0.
[5/8/2020 12:27:50 PM.998] Initializing texture system; phase 11
[5/8/2020 12:27:50 PM.999] Initializing texture system; phase 12
[5/8/2020 12:27:51 PM.001] Initializing texture system; phase 13
[5/8/2020 12:27:51 PM.001] Initializing texture system; phase 14
[5/8/2020 12:27:55 PM.162] Direct3D watcher thread ended
[5/8/2020 12:28:21 PM.179] LoadingScreenMsg: Initializing game support
[5/8/2020 12:28:21 PM.431] Initializing game support
[5/8/2020 12:28:27 PM.550] LoadingScreenMsg: Velocity limit removed
[5/8/2020 12:28:27 PM.983] Compatibility level: 0
[5/8/2020 12:28:27 PM.983] Supported version detected
[5/8/2020 12:28:27 PM.983] ==================================================
[5/8/2020 12:28:27 PM.983] LoadingScreenMsg: Patching code
[5/8/2020 12:28:28 PM.233] LoadingScreenMsg: Waiting for game initialization
[5/8/2020 12:28:28 PM.491] Waiting for game initialization
[5/8/2020 12:28:28 PM.596] LoadingScreenMsg: Initializing core
[5/8/2020 12:28:28 PM.846] Initializing hook
[5/8/2020 12:28:33 PM.929] LoadingScreenMsg: Completing interoperability
[5/8/2020 12:28:34 PM.180] Completing interoperability
[5/8/2020 12:28:34 PM.180] Initialization code 1.
[5/8/2020 12:28:34 PM.180] Initialization code 2.
[5/8/2020 12:28:34 PM.180] Initialization code 3.
[5/8/2020 12:28:34 PM.190] 1 Address: 0x00007FF7FB04B4DC
[5/8/2020 12:28:34 PM.190] Calling func 1
[5/8/2020 12:28:34 PM.213] 2 Address: 0x00007FF7FBBC030A
[5/8/2020 12:28:34 PM.213] 3 Address: 0x00007FF7FA635D92
[5/8/2020 12:28:34 PM.255] Address: 0x00007FF7FBBC02B4
[5/8/2020 12:28:34 PM.255] Unknown var: 0x00007FF7FCBE1CA0
[5/8/2020 12:28:34 PM.255] Initialization code 4.
[5/8/2020 12:28:34 PM.255] Initialization code 5.
[5/8/2020 12:28:34 PM.255] Completing interoperability, phase 1
[5/8/2020 12:28:34 PM.255] Completing interoperability, phase 2
[5/8/2020 12:28:34 PM.255] Completing interoperability, phase 3
[5/8/2020 12:28:34 PM.255] Completing interoperability, phase 4
[5/8/2020 12:28:34 PM.255] Completing interoperability, phase 5
[5/8/2020 12:28:34 PM.255] Completing interoperability, phase 6
[5/8/2020 12:28:34 PM.255] Completing interoperability, phase 7
[5/8/2020 12:28:34 PM.255] LoadingScreenMsg: 
[5/8/2020 12:28:34 PM.506] LoadingScreenMsg: Loading Story Mode

 

Augustine M,

Supporter

1 hour ago, AugustineM said:

I've updated my RPH and when I loaded up my game It crashed again.

  Reveal hidden contents

[5/8/2020 12:27:49 PM.105] Started new log on 5/8/2020 12:27:49 PM.105
[5/8/2020 12:27:49 PM.180] ====================================================================================================
[5/8/2020 12:27:49 PM.068] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/8/2020 12:27:49 PM.181] Log verbosity: Trivial
[5/8/2020 12:27:49 PM.184] Initializing input system
[5/8/2020 12:27:49 PM.188] Initializing game console
[5/8/2020 12:27:49 PM.219] Console key has been set to F4 (key code: 115)
[5/8/2020 12:27:49 PM.435] Initializing console variable "ConsoleScrollAmount".
[5/8/2020 12:27:49 PM.435] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[5/8/2020 12:27:49 PM.457] Read value: <null>
[5/8/2020 12:27:49 PM.457] Initializing console variable "ConsoleKey".
[5/8/2020 12:27:49 PM.457] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/8/2020 12:27:49 PM.459] Read value: F4
[5/8/2020 12:27:49 PM.459] Setting value of console variable "ConsoleKey" to stored value.
[5/8/2020 12:27:49 PM.460] Console key has been set to F4 (key code: 115)
[5/8/2020 12:27:49 PM.460] Initializing console variable "PluginTimeoutThreshold".
[5/8/2020 12:27:49 PM.460] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/8/2020 12:27:49 PM.464] Read value: 60000
[5/8/2020 12:27:49 PM.464] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/8/2020 12:27:49 PM.465] Initializing console variable "AlwaysShowConsoleOutput".
[5/8/2020 12:27:49 PM.465] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/8/2020 12:27:49 PM.465] Read value: <null>
[5/8/2020 12:27:49 PM.465] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/8/2020 12:27:49 PM.465] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/8/2020 12:27:49 PM.466] Read value: False
[5/8/2020 12:27:49 PM.466] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[5/8/2020 12:27:49 PM.466] Initializing console variable "ShowOnScreenWarnings".
[5/8/2020 12:27:49 PM.466] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/8/2020 12:27:49 PM.467] Read value: <null>
[5/8/2020 12:27:49 PM.467] Console initialized
[5/8/2020 12:27:49 PM.467] Initializing forms manager
[5/8/2020 12:27:49 PM.468] Cleaning temp folder
[5/8/2020 12:27:49 PM.555] Version: RAGE Plugin Hook v1.78.1267.16039 for Grand Theft Auto V
[5/8/2020 12:27:49 PM.562] ================ RAGE Plugin Hook ================
[5/8/2020 12:27:49 PM.579] Command line option "useMinimumSettings" is specified twice. Please remove one.
[5/8/2020 12:27:49 PM.591] Detected Windows 10 Home (64-bit) (10.0.18363.0)!
[5/8/2020 12:27:49 PM.592] Checking game support
[5/8/2020 12:27:50 PM.024] Product name: Grand Theft Auto V
[5/8/2020 12:27:50 PM.024] Product version: 1.0.1868.1
[5/8/2020 12:27:50 PM.024] Is steam version: True
[5/8/2020 12:27:50 PM.025] Initializing DirectX
[5/8/2020 12:27:50 PM.034] Initializing Direct3D
[5/8/2020 12:27:50 PM.034] Getting game swap chain
[5/8/2020 12:27:50 PM.139] Swap Chain created: 0x7FF7FD1424F8
[5/8/2020 12:27:50 PM.139] Swap Chain VTable: 0x1E601E931A0
[5/8/2020 12:27:50 PM.139] 0x748948FE68BF15E9;0x8D48564157552024;0x170EC814890246C
[5/8/2020 12:27:50 PM.139] D3D11Present: 0x7FFDA6324670
[5/8/2020 12:27:50 PM.139] D3D11ResizeBuffers: 0x7FFDA6339DE0
[5/8/2020 12:27:50 PM.139] D3D11ResizeTarget: 0x7FFDA6387D90
[5/8/2020 12:27:50 PM.139] D3D11SetFullscreenState: 0x7FFDA6341930
[5/8/2020 12:27:50 PM.140] Direct3D initialized
[5/8/2020 12:27:50 PM.140] Initialized DirectX
[5/8/2020 12:27:50 PM.161] Direct3D watcher thread spawned
[5/8/2020 12:27:50 PM.163] Getting device
[5/8/2020 12:27:50 PM.163] Retrieved device
[5/8/2020 12:27:50 PM.163] Creating wrapper
[5/8/2020 12:27:50 PM.454] Wrapper created
[5/8/2020 12:27:50 PM.489] Effect created
[5/8/2020 12:27:50 PM.490] Creating buffer
[5/8/2020 12:27:50 PM.490] Created buffer
[5/8/2020 12:27:50 PM.490] Creating blend state
[5/8/2020 12:27:50 PM.490] Created blend state
[5/8/2020 12:27:50 PM.490] Done with creation
[5/8/2020 12:27:50 PM.820] Initializing texture system.
[5/8/2020 12:27:50 PM.820] Initializing texture system; phase 1
[5/8/2020 12:27:50 PM.820] Initializing texture system; phase 2
[5/8/2020 12:27:50 PM.901] Initializing texture system; phase 3
[5/8/2020 12:27:50 PM.902] Initializing texture system; phase 4
[5/8/2020 12:27:50 PM.931] Initializing texture system; phase 5
[5/8/2020 12:27:50 PM.934] Initializing texture system; phase 6
[5/8/2020 12:27:50 PM.936] Initializing texture system; phase 7
[5/8/2020 12:27:50 PM.939] Initializing texture system; phase 8
[5/8/2020 12:27:50 PM.941] Initializing texture system; phase 9
[5/8/2020 12:27:50 PM.943] Initializing texture system; phase 10
[5/8/2020 12:27:50 PM.994] Pixel Shader 5.0 not supported. Falling back to 4.0.
[5/8/2020 12:27:50 PM.998] Initializing texture system; phase 11
[5/8/2020 12:27:50 PM.999] Initializing texture system; phase 12
[5/8/2020 12:27:51 PM.001] Initializing texture system; phase 13
[5/8/2020 12:27:51 PM.001] Initializing texture system; phase 14
[5/8/2020 12:27:55 PM.162] Direct3D watcher thread ended
[5/8/2020 12:28:21 PM.179] LoadingScreenMsg: Initializing game support
[5/8/2020 12:28:21 PM.431] Initializing game support
[5/8/2020 12:28:27 PM.550] LoadingScreenMsg: Velocity limit removed
[5/8/2020 12:28:27 PM.983] Compatibility level: 0
[5/8/2020 12:28:27 PM.983] Supported version detected
[5/8/2020 12:28:27 PM.983] ==================================================
[5/8/2020 12:28:27 PM.983] LoadingScreenMsg: Patching code
[5/8/2020 12:28:28 PM.233] LoadingScreenMsg: Waiting for game initialization
[5/8/2020 12:28:28 PM.491] Waiting for game initialization
[5/8/2020 12:28:28 PM.596] LoadingScreenMsg: Initializing core
[5/8/2020 12:28:28 PM.846] Initializing hook
[5/8/2020 12:28:33 PM.929] LoadingScreenMsg: Completing interoperability
[5/8/2020 12:28:34 PM.180] Completing interoperability
[5/8/2020 12:28:34 PM.180] Initialization code 1.
[5/8/2020 12:28:34 PM.180] Initialization code 2.
[5/8/2020 12:28:34 PM.180] Initialization code 3.
[5/8/2020 12:28:34 PM.190] 1 Address: 0x00007FF7FB04B4DC
[5/8/2020 12:28:34 PM.190] Calling func 1
[5/8/2020 12:28:34 PM.213] 2 Address: 0x00007FF7FBBC030A
[5/8/2020 12:28:34 PM.213] 3 Address: 0x00007FF7FA635D92
[5/8/2020 12:28:34 PM.255] Address: 0x00007FF7FBBC02B4
[5/8/2020 12:28:34 PM.255] Unknown var: 0x00007FF7FCBE1CA0
[5/8/2020 12:28:34 PM.255] Initialization code 4.
[5/8/2020 12:28:34 PM.255] Initialization code 5.
[5/8/2020 12:28:34 PM.255] Completing interoperability, phase 1
[5/8/2020 12:28:34 PM.255] Completing interoperability, phase 2
[5/8/2020 12:28:34 PM.255] Completing interoperability, phase 3
[5/8/2020 12:28:34 PM.255] Completing interoperability, phase 4
[5/8/2020 12:28:34 PM.255] Completing interoperability, phase 5
[5/8/2020 12:28:34 PM.255] Completing interoperability, phase 6
[5/8/2020 12:28:34 PM.255] Completing interoperability, phase 7
[5/8/2020 12:28:34 PM.255] LoadingScreenMsg: 
[5/8/2020 12:28:34 PM.506] LoadingScreenMsg: Loading Story Mode

 

Go to your commandline.txt and remove everything. Put -windowed in it. Then, rename your mods folder to _mods . If this works, then something in your mods folder is causing the crash, delete things one by one or delete it and create a new one. If that doesn't work, rename your scripts folder to _scripts . If that doesn't work still, verify your game files and remove Menyoo if you have it. 🙂

Leon 

  • Author
3 hours ago, IvanOogle said:

Go to your commandline.txt and remove everything. Put -windowed in it. Then, rename your mods folder to _mods . If this works, then something in your mods folder is causing the crash, delete things one by one or delete it and create a new one. If that doesn't work, rename your scripts folder to _scripts . If that doesn't work still, verify your game files and remove Menyoo if you have it. 🙂

So I've done that and reverified my game files and it added 2 new files that were missing and I loaded up the game it was fine for a while and then it crashed and here is the report i got.

Spoiler

[5/8/2020 5:06:17 PM.590] Started new log on 5/8/2020 5:06:17 PM.590
[5/8/2020 5:06:17 PM.773] ====================================================================================================
[5/8/2020 5:06:17 PM.545] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[5/8/2020 5:06:17 PM.794] Log verbosity: Trivial
[5/8/2020 5:06:17 PM.797] Initializing input system
[5/8/2020 5:06:17 PM.822] Initializing game console
[5/8/2020 5:06:17 PM.834] Console key has been set to F4 (key code: 115)
[5/8/2020 5:06:18 PM.542] Initializing console variable "ConsoleScrollAmount".
[5/8/2020 5:06:18 PM.543] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[5/8/2020 5:06:18 PM.582] Read value: <null>
[5/8/2020 5:06:18 PM.582] Initializing console variable "ConsoleKey".
[5/8/2020 5:06:18 PM.582] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[5/8/2020 5:06:18 PM.584] Read value: F4
[5/8/2020 5:06:18 PM.584] Setting value of console variable "ConsoleKey" to stored value.
[5/8/2020 5:06:18 PM.584] Console key has been set to F4 (key code: 115)
[5/8/2020 5:06:18 PM.584] Initializing console variable "PluginTimeoutThreshold".
[5/8/2020 5:06:18 PM.584] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[5/8/2020 5:06:18 PM.592] Read value: 60000
[5/8/2020 5:06:18 PM.592] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[5/8/2020 5:06:18 PM.592] Initializing console variable "AlwaysShowConsoleOutput".
[5/8/2020 5:06:18 PM.592] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[5/8/2020 5:06:18 PM.592] Read value: <null>
[5/8/2020 5:06:18 PM.592] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[5/8/2020 5:06:18 PM.592] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[5/8/2020 5:06:18 PM.594] Read value: False
[5/8/2020 5:06:18 PM.594] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
[5/8/2020 5:06:18 PM.594] Initializing console variable "ShowOnScreenWarnings".
[5/8/2020 5:06:18 PM.594] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[5/8/2020 5:06:18 PM.594] Read value: <null>
[5/8/2020 5:06:18 PM.594] Console initialized
[5/8/2020 5:06:18 PM.594] Initializing forms manager
[5/8/2020 5:06:18 PM.614] Cleaning temp folder
[5/8/2020 5:06:18 PM.878] Version: RAGE Plugin Hook v1.78.1267.16039 for Grand Theft Auto V
[5/8/2020 5:06:18 PM.938] ================ RAGE Plugin Hook ================
[5/8/2020 5:06:18 PM.945] Command line option "useMinimumSettings" is specified twice. Please remove one.
[5/8/2020 5:06:18 PM.997] Detected Windows 10 Home (64-bit) (10.0.18363.0)!
[5/8/2020 5:06:18 PM.998] Checking game support
[5/8/2020 5:06:19 PM.644] Product name: Grand Theft Auto V
[5/8/2020 5:06:19 PM.644] Product version: 1.0.1868.1
[5/8/2020 5:06:19 PM.644] Is steam version: True
[5/8/2020 5:06:19 PM.645] Initializing DirectX
[5/8/2020 5:06:19 PM.728] Initializing Direct3D
[5/8/2020 5:06:19 PM.728] Getting game swap chain
[5/8/2020 5:06:19 PM.789] Swap Chain created: 0x7FF7DC2F24F8
[5/8/2020 5:06:19 PM.789] Swap Chain VTable: 0x1AA5F348820
[5/8/2020 5:06:19 PM.789] 0x748948F024BF15E9;0x8D48564157552024;0x170EC814890246C
[5/8/2020 5:06:19 PM.789] D3D11Present: 0x7FFDA6324670
[5/8/2020 5:06:19 PM.789] D3D11ResizeBuffers: 0x7FFDA6339DE0
[5/8/2020 5:06:19 PM.789] D3D11ResizeTarget: 0x7FFDA6387D90
[5/8/2020 5:06:19 PM.789] D3D11SetFullscreenState: 0x7FFDA6341930
[5/8/2020 5:06:19 PM.790] Direct3D initialized
[5/8/2020 5:06:19 PM.790] Initialized DirectX
[5/8/2020 5:06:19 PM.792] Direct3D watcher thread spawned
[5/8/2020 5:06:19 PM.814] Getting device
[5/8/2020 5:06:19 PM.814] Retrieved device
[5/8/2020 5:06:19 PM.814] Creating wrapper
[5/8/2020 5:06:20 PM.551] Wrapper created
[5/8/2020 5:06:20 PM.571] Effect created
[5/8/2020 5:06:20 PM.571] Creating buffer
[5/8/2020 5:06:20 PM.572] Created buffer
[5/8/2020 5:06:20 PM.572] Creating blend state
[5/8/2020 5:06:20 PM.572] Created blend state
[5/8/2020 5:06:20 PM.572] Done with creation
[5/8/2020 5:06:21 PM.248] Initializing texture system.
[5/8/2020 5:06:21 PM.248] Initializing texture system; phase 1
[5/8/2020 5:06:21 PM.248] Initializing texture system; phase 2
[5/8/2020 5:06:21 PM.338] Initializing texture system; phase 3
[5/8/2020 5:06:21 PM.350] Initializing texture system; phase 4
[5/8/2020 5:06:21 PM.508] Initializing texture system; phase 5
[5/8/2020 5:06:21 PM.551] Initializing texture system; phase 6
[5/8/2020 5:06:21 PM.554] Initializing texture system; phase 7
[5/8/2020 5:06:21 PM.557] Initializing texture system; phase 8
[5/8/2020 5:06:21 PM.559] Initializing texture system; phase 9
[5/8/2020 5:06:21 PM.564] Initializing texture system; phase 10
[5/8/2020 5:06:21 PM.575] Pixel Shader 5.0 not supported. Falling back to 4.0.
[5/8/2020 5:06:21 PM.580] Initializing texture system; phase 11
[5/8/2020 5:06:21 PM.580] Initializing texture system; phase 12
[5/8/2020 5:06:21 PM.583] Initializing texture system; phase 13
[5/8/2020 5:06:21 PM.583] Initializing texture system; phase 14
[5/8/2020 5:06:24 PM.793] Direct3D watcher thread ended
[5/8/2020 5:06:51 PM.045] LoadingScreenMsg: Initializing game support
[5/8/2020 5:06:51 PM.297] Initializing game support
[5/8/2020 5:06:57 PM.712] LoadingScreenMsg: Velocity limit removed
[5/8/2020 5:06:58 PM.113] Compatibility level: 0
[5/8/2020 5:06:58 PM.113] Supported version detected
[5/8/2020 5:06:58 PM.113] ==================================================
[5/8/2020 5:06:58 PM.113] LoadingScreenMsg: Patching code
[5/8/2020 5:06:58 PM.364] LoadingScreenMsg: Waiting for game initialization
[5/8/2020 5:06:58 PM.614] Waiting for game initialization
[5/8/2020 5:06:58 PM.736] LoadingScreenMsg: Initializing core
[5/8/2020 5:06:58 PM.986] Initializing hook
[5/8/2020 5:07:04 PM.065] LoadingScreenMsg: Completing interoperability
[5/8/2020 5:07:04 PM.316] Completing interoperability
[5/8/2020 5:07:04 PM.316] Initialization code 1.
[5/8/2020 5:07:04 PM.316] Initialization code 2.
[5/8/2020 5:07:04 PM.316] Initialization code 3.
[5/8/2020 5:07:04 PM.330] 1 Address: 0x00007FF7DA1FB4DC
[5/8/2020 5:07:04 PM.330] Calling func 1
[5/8/2020 5:07:04 PM.360] 2 Address: 0x00007FF7DAD7030A
[5/8/2020 5:07:04 PM.360] 3 Address: 0x00007FF7D97E5D92
[5/8/2020 5:07:04 PM.421] Address: 0x00007FF7DAD702B4
[5/8/2020 5:07:04 PM.421] Unknown var: 0x00007FF7DBD91CA0
[5/8/2020 5:07:04 PM.421] Initialization code 4.
[5/8/2020 5:07:04 PM.421] Initialization code 5.
[5/8/2020 5:07:04 PM.421] Completing interoperability, phase 1
[5/8/2020 5:07:04 PM.421] Completing interoperability, phase 2
[5/8/2020 5:07:04 PM.421] Completing interoperability, phase 3
[5/8/2020 5:07:04 PM.421] Completing interoperability, phase 4
[5/8/2020 5:07:04 PM.421] Completing interoperability, phase 5
[5/8/2020 5:07:04 PM.421] Completing interoperability, phase 6
[5/8/2020 5:07:04 PM.421] Completing interoperability, phase 7
[5/8/2020 5:07:04 PM.421] LoadingScreenMsg: 
[5/8/2020 5:07:04 PM.678] LoadingScreenMsg: Loading Story Mode

 

Augustine M,

Supporter

8 hours ago, AugustineM said:

Quindi l'ho fatto e verificato nuovamente i miei file di gioco e ha aggiunto 2 nuovi file mancanti e ho caricato il gioco per un po ', poi è andato in crash ed ecco il rapporto che ho ricevuto.

  Rivela contenuti nascosti

[5/8/2020 5:06:17 PM.590] Avviato il nuovo accesso il 5/8/2020 5:06:17 PM.590
[5/8/2020 5:06:17 PM.773] === ================================================== ===============================================
[5 / 20/2020 5:06:17 PM.545] Percorso di registro: 😄 \ Programmi (x86) \ Steam \ steamapps \ common \ Grand Theft Auto V \ RagePluginHook.log
[8/8/2020 5:06:17 PM .794] Log verbosity: Trivial
[5/8/2020 5:06:17 PM.797] Inizializzazione del sistema di input
[5/8/2020 5:06:17 PM.822] Inizializzazione della console di gioco
[5/8/2020 5 : 06: 17 PM.834] La chiave della console è stata impostata su F4 (codice chiave: 115)
[5/8/2020 5:06:18 PM.542] Inizializzazione della variabile della console "ConsoleScrollAmount".
[5/8/2020 5:06:18 PM.543] Tipo: System.Int32, Sezione di lettura: "Varie", chiave:
ConsoleScrollAmount [5/8/2020 5:06:18 PM.582] Valore di lettura: < null>
[5/8/2020 5:06:18 PM.582] Inizializzazione della variabile console "ConsoleKey".
[5/8/2020 5:06:18 PM.582] Tipo: System.Windows.Forms.Keys, Sezione di lettura: "Varie", chiave: ConsoleKey
[8/8/2020 5:06:18 PM.584] Valore di lettura: F4
[5/8/2020 5:06:18 PM.584] Impostazione del valore della variabile console "ConsoleKey" sul valore memorizzato.
[5/8/2020 5:06:18 PM.584] La chiave della console è stata impostata su F4 (codice chiave: 115)
[5/8/2020 5:06:18 PM.584] Inizializzazione della variabile della console "PluginTimeoutThreshold".
[5/8/2020 5:06:18 PM.584] Tipo: System.Int32, Sezione di lettura: "Varie", chiave: PluginTimeoutThreshold
[5/8/2020 5:06:18 PM.592] Leggi valore: 60000
[5/8/2020 5:06:18 PM.592] Impostazione del valore della variabile della console "PluginTimeoutThreshold" sul valore memorizzato.
[5/8/2020 5:06:18 PM.592] Inizializzazione della variabile console "AlwaysShowConsoleOutput".
[5/8/2020 5:06:18 PM.592] Tipo: System.Boolean, Sezione di lettura: "Varie", chiave: AlwaysShowConsoleOutput
[5/8/2020 5:06:18 PM.592] Leggi valore: < null>
[5/8/2020 5:06:18 PM.592] Inizializzazione della variabile console "ShowConsoleCommandInfoOnPluginLoad".
[5/8/2020 5:06:18 PM.592] Tipo: System.Boolean, Sezione di lettura: "Varie", chiave:
[5/8/2020 5:06:18 PM.594] Leggi valore: False
[5/8/2020 5:06:18 PM.594] Impostazione del valore della variabile console "ShowConsoleCommandInfoOnPluginLoad" sul valore memorizzato.
[5/8/2020 5:06:18 PM.594] Inizializzazione della variabile console "ShowOnScreenWarnings".
[5/8/2020 5:06:18 PM.594] Tipo: System.Boolean, Sezione di lettura: "Varie", chiave: ShowOnScreenWarnings
[5/8/2020 5:06:18 PM.594] Leggi valore: < null>
[5/8/2020 5:06:18 PM.594] Console inizializzata
[5/8/2020 5:06:18 PM.594] Inizializzazione del gestore moduli
[5/8/2020 5:06:18 PM. 614] Pulizia cartella temporanea
[5/8/2020 5:06:18 PM.878] Versione: RAGE Plugin Hook v1.78.1267.16039 per Grand Theft Auto V
[5/8/2020 5:06:18 PM.938] ================ Gancio plug-in RAGE ================
[5/8/2020 5:06:18 PM.945] L'opzione della riga di comando "useMinimumSettings" è specificata due volte. Per favore rimuovine uno.
[5/8/2020 5:06:18 PM.997] Rilevato Windows 10 Home (64 bit) (10.0.18363.0)!
[5/8/2020 5:06:18 PM.998] Verifica del supporto del gioco
[5/8/2020 5:06:19 PM.644] Nome prodotto: Grand Theft Auto V
[5/8/2020 5:06: 19 PM.644] Versione prodotto: 1.0.1868.1
[5/8/2020 5:06:19 PM.644] Versione Steam: True
[5/8/2020 5:06:19 PM.645] Inizializzazione di DirectX
[5 / 8/2020 5:06:19 PM.728] Inizializzazione di Direct3D
[8/8/2020 5:06:19 PM.728] Ottenere la catena di scambio del gioco
[5/8/2020 5:06:19 PM.789] Scambia Catena creata: 0x7FF7DC2F24F8
[5/8/2020 5:06:19 PM.789] Swap Chain VTable: 0x1AA5F348820
[5/8/2020 5:06:19 PM.789] 0x748948F024BF15E9; 0x8D48564157552024; 0x170EC814890246C
[5/8/2020 5:06: 19 PM.789] D3D11Present: 0x7FFDA6324670
[5/8/2020 5:06:19 PM.789] D3D11ResizeBuffers: 0x7FFDA6339DE0
[5/8/2020 5:06:19 PM.789] D3D11ResizeTarget: 0x7FFDA6380D90
5/8 5:06:19 PM.789] D3D11SetFullscreenState: 0x7FFDA6341930
[5/8/2020 5:06:19 PM.790] Direct3D inizializzato
[5/8/2020 5:06:19 PM.790] Initialized DirectX
[5/8 / 2020 5:06:19 PM.792] Viene generato il thread watcher Direct3D
[8/8/2020 5:06:19 PM.814] Come ottenere il dispositivo
[5/8/2020 5:06:19 PM.814] Dispositivo recuperato
[ 08/05/2020 5:06:19 PM.814] Creazione del wrapper
[5/8/2020 5:06:20 PM.551] Wrapper creato
[5/8/2020 5:06:20 PM.571] Effetto creato
[5/8/2020 5:06:20 PM.571] Creazione buffer
[5/8/2020 5:06:20 PM.572] Buffer creato
[5/8/2020 5:06:20 PM.572] Creazione dello stato di fusione
[5/8/2020 5:06:20 PM.572 ] Stato di fusione creato
[5/8/2020 5:06:20 PM.572] Fatto con la creazione
[5/8/2020 5:06:21 PM.248] Inizializzazione del sistema di trama.
[5/8/2020 5:06:21 PM.248] Inizializzazione del sistema di trama; fase 1
[5/8/2020 5:06:21 PM.248] Inizializzazione del sistema di trama; fase 2
[5/8/2020 5:06:21 PM.338] Inizializzazione del sistema di trama; fase 3
[5/8/2020 5:06:21 PM.350] Inizializzazione del sistema di trama; fase 4
[5/8/2020 5:06:21 PM.508] Inizializzazione del sistema di trama; fase 5
[5/8/2020 5:06:21 PM.551] Inizializzazione del sistema di trama; fase 6
[5/8/2020 5:06:21 PM.554] Inizializzazione del sistema di trama; fase 7
[5/8/2020 5:06:21 PM.557] Inizializzazione del sistema di trama; fase 8
[5/8/2020 5:06:21 PM.559] Inizializzazione del sistema di trama; fase 9
[5/8/2020 5:06:21 PM.564] Inizializzazione del sistema di trama; fase 10
[5/8/2020 5:06:21 PM.575] Pixel Shader 5.0 non supportato. Ritorno a 4.0.
[5/8/2020 5:06:21 PM.580] Inizializzazione del sistema di trama; fase 11
[5/8/2020 5:06:21 PM.580] Inizializzazione del sistema di trama; fase 12
[5/8/2020 5:06:21 PM.583] Inizializzazione del sistema di trama; fase 13
[5/8/2020 5:06:21 PM.583] Inizializzazione del sistema di trama; fase 14
[5/8/2020 5:06:24 PM.793] Discussione watcher Direct3D terminata
[5/8/2020 5:06:51 PM.045] LoadingScreenMsg: Inizializzazione del supporto di gioco
[5/8/2020 5:06 : 51 PM.297] Inizializzazione del supporto di gioco
[5/8/2020 5:06:57 PM.712] LoadingScreenMsg: Limite di velocità rimosso
[5/8/2020 5:06:58 PM.113] Livello di compatibilità: 0
[5 / 8/2020 5:06:58 PM.113] Rilevata versione supportata
[8/8/2020 5:06:58 PM.113] =================== ===============================
[5/8/2020 5:06:58 PM.113] LoadingScreenMsg: Patching code
[5/8/2020 5:06:58 PM.364] LoadingScreenMsg: In attesa dell'inizializzazione del gioco
[5/8/2020 5:06:58 PM.614] In attesa dell'inizializzazione del gioco
[5/8/2020 5:06:58 PM.736] LoadingScreenMsg: inizializzazione core
[5/8/2020 5:06:58 PM.986] Hook inizializzazione
[5/8/2020 5:07:04 PM.065 ] LoadingScreenMsg: Completamento dell'interoperabilità
[5/8/2020 5:07:04 PM.316] Completamento dell'interoperabilità
[5/8/2020 5:07:04 PM.316] Codice di inizializzazione 1.
[5/8/2020 5:07 : 04 PM.316] Codice di inizializzazione 2.
[5/8/2020 5:07:04 PM.316] Codice di inizializzazione 3.
[5/8/2020 5:07:04 PM.330] 1 Indirizzo: 0x00007FF7DA1FB4DC
[5 / 8/2020 5:07:04 PM.330] Chiamata func 1
[5/8/2020 5:07:04 PM.360] 2 Indirizzo: 0x00007FF7DAD7030A
[5/8/2020 5:07:04 PM.360] 3 Indirizzo: 0x00007FF7D97E5D92
[5/8/2020 5:07:04 PM.421] Indirizzo: 0x00007FF7DAD702B4
[5/8/2020 5:07:04 PM.421] Var sconosciuto: 0x00007FF7DBD91CA0
[5/8/2020 5:07:04 PM.421] Codice di inizializzazione 4.
[5/8/2020 5:07:04 PM .421] Codice di inizializzazione 5.
[5/8/2020 5:07:04 PM.421] Completamento di interoperabilità, fase 1
[5/8/2020 5:07:04 PM.421] Completamento di interoperabilità, fase 2
[5 / 20/08 20:07:04 PM.421] Completamento di interoperabilità, fase 3
[5/8/2020 5:07:04 PM.421] Completamento di interoperabilità, fase 4
[8/8/2020 5:07:04 PM. 421] Completamento dell'interoperabilità, fase 5
[5/8/2020 5:07:04 PM.421] Completamento dell'interoperabilità, fase 6
[5/8/2020 5:07:04 PM.421] Completamento dell'interoperabilità, fase 7
[5 / 20/2020 5:07:04 PM.421] LoadingSchermo Messaggio: 
[5/8/2020 5:07:04 PM.678] LoadingScreenMsg: caricamento in modalità Storia

 

I think is a lspdfr problem, try to reinstall it

This is a support topic.
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