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Police mod flipping over...

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I installed a new Highway Patrol car listed below, and I've noticed something a bit strange. Whenever, I turn a sharp corner, the car flips onto it's back and rolls down the street at high speeds. It was pretty funny at first, but it's starting to irritate me. I think it has something to do with the handling files. I have been using the Polara as Highway Patrol ONLY, until recently I was chasing some racing cars, up vinewood hills where I was touching 90-100mph and had to take a sharp turn, causing it to tumble violently and send my officer through the windshield. I only realised this problem once I came off the highway chasing because obviously there isn't much turning done when you're on Highway Patrol, but I'd like this fixed so if I have to do any more aggressive driving in the city I don't have to slow down and risk losing whoever I am chasing.

 

I have no clue how to manually modify any file, such as the handling file.

Below I have put the two links that I have used.

https://www.gtainside.com/en/gta5/cars/86439-1971-dodge-polara-california-highway-patrol - This is the Polara I used. There is only the 3 base files, nothing else. They're called hwaycar2 because they're supposed to go into this mod: http://www.gtainside.com/en/gta5/cars/86454-sahp-added-cars/  This mod adds two dlc cars into the game, and this mod happens to replace hwaycar2.

 

They're cars from Lundy, and it seems Lundy has vanished completely. I cannot find his downloads to his cars other than this one, and I have tried contacting him with no luck. Any help is GREATLY appreciated.

 

On 3/27/2020 at 6:30 PM, SuperTriniGamer said:

I installed a new Highway Patrol car listed below, and I've noticed something a bit strange. Whenever, I turn a sharp corner, the car flips onto it's back and rolls down the street at high speeds. It was pretty funny at first, but it's starting to irritate me. I think it has something to do with the handling files. I have been using the Polara as Highway Patrol ONLY, until recently I was chasing some racing cars, up vinewood hills where I was touching 90-100mph and had to take a sharp turn, causing it to tumble violently and send my officer through the windshield. I only realised this problem once I came off the highway chasing because obviously there isn't much turning done when you're on Highway Patrol, but I'd like this fixed so if I have to do any more aggressive driving in the city I don't have to slow down and risk losing whoever I am chasing.

 

I have no clue how to manually modify any file, such as the handling file.

Below I have put the two links that I have used.

https://www.gtainside.com/en/gta5/cars/86439-1971-dodge-polara-california-highway-patrol - This is the Polara I used. There is only the 3 base files, nothing else. They're called hwaycar2 because they're supposed to go into this mod: http://www.gtainside.com/en/gta5/cars/86454-sahp-added-cars/  This mod adds two dlc cars into the game, and this mod happens to replace hwaycar2.

 

They're cars from Lundy, and it seems Lundy has vanished completely. I cannot find his downloads to his cars other than this one, and I have tried contacting him with no luck. Any help is GREATLY appreciated.

 

 

In OpenIV go to mods-->update-->update-->common-->data-->levels-->gta 5.  Extract "vehicles.meta" to your desktop.

 

Open the vehicles.meta and find the slot for your car.  You can use CTRL F to search for the name (example: police2).

 

Once you find the slot you want to edit, on the third line you'll find <HandlingId>.   Use my guide to determine what you want the vehicle to feel like,

 

 

 

I do not have the Polara listed, so I'm not entirely sure what works for that.  I recommend looking up the GTA V variant of the Polara, or something close and using that.

 

Once you change the handlingid, save it and exit out of the text editor.

 

Now click "edit mode" in OpenIV.  Drag the edited vehicles.meta back into the same place you got it from.

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  • Author
On 3/29/2020 at 5:46 PM, Reddington said:

 

In OpenIV go to mods-->update-->update-->common-->data-->levels-->gta 5.  Extract "vehicles.meta" to your desktop.

 

Open the vehicles.meta and find the slot for your car.  You can use CTRL F to search for the name (example: police2).

 

Once you find the slot you want to edit, on the third line you'll find <HandlingId>.   Use my guide to determine what you want the vehicle to feel like,

 

 

 

I do not have the Polara listed, so I'm not entirely sure what works for that.  I recommend looking up the GTA V variant of the Polara, or something close and using that.

 

Once you change the handlingid, save it and exit out of the text editor.

 

Now click "edit mode" in OpenIV.  Drag the edited vehicles.meta back into the same place you got it from.

 

Thank you so much. I am going to try this now. I have found a mod which replaces one of the cars with an ex-police polara. I am going to drive that and test it, see if it flips over. If it doesn't, I might take some of its handling and slap it into the files. I will let you know immediately once this works.

 

EDIT 1: The rusty polara mod I used replaces the glendale handling, so I have changed the handling name to glendale. Hopefully this works.

 

Edit 2: IT HAS WORKED!!! THANK YOU SO MUCH! THIS WILL HELP ME SO MUCH. I really appreciate it! I've been looking for a fix for days now and finally I have a fix.

Edited by SuperTriniGamer

4 hours ago, SuperTriniGamer said:

 

Thank you so much. I am going to try this now. I have found a mod which replaces one of the cars with an ex-police polara. I am going to drive that and test it, see if it flips over. If it doesn't, I might take some of its handling and slap it into the files. I will let you know immediately once this works.

 

EDIT 1: The rusty polara mod I used replaces the glendale handling, so I have changed the handling name to glendale. Hopefully this works.

 

Edit 2: IT HAS WORKED!!! THANK YOU SO MUCH! THIS WILL HELP ME SO MUCH. I really appreciate it! I've been looking for a fix for days now and finally I have a fix.

 

You're welcome!

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