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NPC COPS

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@LMSI noticed during the shootings, the NPC cops often let themselves be shot without reacting while the lethal force is activated, at least the heavily armed cops let themselves be killed by the criminals? I hope that you can find the solution to this problem, as well as to the problem with the crime report that only works on vehicles in the process of theft, but other crimes such as assaults, shots fired, pedestrians hit by a hit-and-run driver and assaults on my character cannot be reported, I don’t understand because it worked before. Anyway, thank you very much for your work!!!

Edited by PlayerLSPDFR

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Il y a 49 minutes, LMS a déclaré:

Sont-ils simplement au ralenti / immobiles ou que font-ils?

Divulgacher

En fait, ils ciblent des suspects armés et tirent une fois, puis ils se cachent ou attendent et tirent de temps en temps. Je parle essentiellement de swat LSPD, de flics NOOSE armés de fusils de chasse ou de mitrailleuses. Les flics avec des fusils tirent un peu plus quand j'active la force létale mais ce n'est pas suffisant car ils se font tirer dessus. Je pense que l'idéal serait que lorsque vous activez une force meurtrière sur vous, les flics tirent pour tirer sur des criminels armés jusqu'à ce que cela soit neutralisé. En gros en 3 étapes:
force OFF: les flics NPC arrêtent les criminels
automatiquement: les flics NPC jaugent le criminel et réagissent avec ou sans violence selon la dangerosité du criminel
ON force: les flics NPC tuent le criminel armé ou l'arrêtent s'il se rend

 

Capture d'écran (142) .png

Capture d’écran (154).png

Capture d’écran (151).png

@LMS you see I get shot and the cops wait while pointing their weapon but they don’t shoot to defend me.

 

Crime report: here is the image below showing an assault on my character and here is the proof that I can not report the crime

Capture d’écran (131).png

Edited by PlayerLSPDFR

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