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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

LSPDFR Crashing on start up

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Hey guys!

 

I ahvent played in a while so I decided to do a fresh download of GTA V and LSPDFR! I am running no mods/plugins at the moment! Just LSDPFR Which keeps crashing on startup. Below is the Log someone please help :( been itching to play

[2/2/2020 10:27:07 AM.997] Started new log on 2/2/2020 10:27:07 AM.997
[2/2/2020 10:27:08 AM.001] ====================================================================================================
[2/2/2020 10:27:07 AM.984] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2/2/2020 10:27:08 AM.001] Log verbosity: Trivial
[2/2/2020 10:27:08 AM.003] Initializing input system
[2/2/2020 10:27:08 AM.008] Initializing game console
[2/2/2020 10:27:08 AM.021] Console key has been set to F4 (key code: 115)
[2/2/2020 10:27:08 AM.148] Initializing console variable "ConsoleScrollAmount".
[2/2/2020 10:27:08 AM.148] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2/2/2020 10:27:08 AM.153] Read value: <null>
[2/2/2020 10:27:08 AM.153] Initializing console variable "ConsoleKey".
[2/2/2020 10:27:08 AM.153] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2/2/2020 10:27:08 AM.153] Read value: <null>
[2/2/2020 10:27:08 AM.153] Initializing console variable "PluginTimeoutThreshold".
[2/2/2020 10:27:08 AM.153] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2/2/2020 10:27:08 AM.162] Read value: 60000
[2/2/2020 10:27:08 AM.162] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2/2/2020 10:27:08 AM.162] Initializing console variable "AlwaysShowConsoleOutput".
[2/2/2020 10:27:08 AM.162] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2/2/2020 10:27:08 AM.162] Read value: <null>
[2/2/2020 10:27:08 AM.162] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2/2/2020 10:27:08 AM.162] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2/2/2020 10:27:08 AM.163] Read value: <null>
[2/2/2020 10:27:08 AM.163] Initializing console variable "ShowOnScreenWarnings".
[2/2/2020 10:27:08 AM.163] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2/2/2020 10:27:08 AM.163] Read value: <null>
[2/2/2020 10:27:08 AM.163] Console initialized
[2/2/2020 10:27:08 AM.163] Initializing forms manager
[2/2/2020 10:27:08 AM.182] Cleaning temp folder
[2/2/2020 10:27:08 AM.185] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[2/2/2020 10:27:08 AM.197] ================ RAGE Plugin Hook ================
[2/2/2020 10:27:08 AM.204] Command line option "ScOnlineOnly" is specified twice. Please remove one.
[2/2/2020 10:27:08 AM.212] Detected Windows 10 Home (64-bit) (10.0.10586.0)!
[2/2/2020 10:27:08 AM.213] Checking game support
[2/2/2020 10:27:08 AM.656] Product name: Grand Theft Auto V
[2/2/2020 10:27:08 AM.656] Product version: 1.0.1868.0
[2/2/2020 10:27:08 AM.656] Is steam version: True
[2/2/2020 10:27:08 AM.657] Initializing DirectX
[2/2/2020 10:27:08 AM.660] Initializing Direct3D
[2/2/2020 10:27:08 AM.661] Getting game swap chain
[2/2/2020 10:27:08 AM.748] Swap Chain created: 0x7FF61F9124F8
[2/2/2020 10:27:08 AM.748] Swap Chain VTable: 0x257CA23EFC0
[2/2/2020 10:27:08 AM.748] 0x575655DA07F325E9;0x5741564155415441;0xEC8148D9246C8D48
[2/2/2020 10:27:08 AM.748] D3D11Present: 0x7FFC5AEE11A0
[2/2/2020 10:27:08 AM.748] D3D11ResizeBuffers: 0x7FFC5AEF9880
[2/2/2020 10:27:08 AM.748] D3D11ResizeTarget: 0x7FFC5AF31CA0
[2/2/2020 10:27:08 AM.748] D3D11SetFullscreenState: 0x7FFC5AEF94F0
[2/2/2020 10:27:08 AM.748] Getting device
[2/2/2020 10:27:08 AM.749] Retrieved device
[2/2/2020 10:27:08 AM.749] Creating wrapper
[2/2/2020 10:27:08 AM.750] Direct3D initialized
[2/2/2020 10:27:08 AM.750] Initialized DirectX
[2/2/2020 10:27:08 AM.750] Direct3D watcher thread spawned
[2/2/2020 10:27:08 AM.888] Wrapper created
[2/2/2020 10:27:08 AM.906] Effect created
[2/2/2020 10:27:08 AM.907] Creating buffer
[2/2/2020 10:27:08 AM.907] Created buffer
[2/2/2020 10:27:08 AM.907] Creating blend state
[2/2/2020 10:27:08 AM.907] Created blend state
[2/2/2020 10:27:08 AM.907] Done with creation
[2/2/2020 10:27:09 AM.025] Initializing texture system.
[2/2/2020 10:27:09 AM.025] Initializing texture system; phase 1
[2/2/2020 10:27:09 AM.025] Initializing texture system; phase 2
[2/2/2020 10:27:09 AM.041] Initializing texture system; phase 3
[2/2/2020 10:27:09 AM.041] Initializing texture system; phase 4
[2/2/2020 10:27:09 AM.064] Initializing texture system; phase 5
[2/2/2020 10:27:09 AM.066] Initializing texture system; phase 6
[2/2/2020 10:27:09 AM.070] Initializing texture system; phase 7
[2/2/2020 10:27:09 AM.073] Initializing texture system; phase 8
[2/2/2020 10:27:09 AM.075] Initializing texture system; phase 9
[2/2/2020 10:27:09 AM.076] Initializing texture system; phase 10
[2/2/2020 10:27:09 AM.082] Initializing texture system; phase 11
[2/2/2020 10:27:09 AM.083] Initializing texture system; phase 12
[2/2/2020 10:27:09 AM.085] Initializing texture system; phase 13
[2/2/2020 10:27:09 AM.085] Initializing texture system; phase 14
[2/2/2020 10:27:13 AM.751] Direct3D watcher thread ended
[2/2/2020 10:27:20 AM.585] LoadingScreenMsg: Initializing game support
[2/2/2020 10:27:20 AM.837] Initializing game support
[2/2/2020 10:27:26 AM.545] LoadingScreenMsg: Velocity limit removed
[2/2/2020 10:27:26 AM.887] Compatibility level: 0
[2/2/2020 10:27:26 AM.887] Supported version detected
[2/2/2020 10:27:26 AM.887] ==================================================
[2/2/2020 10:27:26 AM.887] LoadingScreenMsg: Patching code
[2/2/2020 10:27:27 AM.137] LoadingScreenMsg: Waiting for game initialization
[2/2/2020 10:27:27 AM.388] Waiting for game initialization
[2/2/2020 10:27:27 AM.488] LoadingScreenMsg: Initializing core
[2/2/2020 10:27:27 AM.738] Initializing hook
[2/2/2020 10:27:32 AM.767] LoadingScreenMsg: Completing interoperability
[2/2/2020 10:27:33 AM.017] Completing interoperability
[2/2/2020 10:27:33 AM.017] Initialization code 1.
[2/2/2020 10:27:33 AM.017] Initialization code 2.
[2/2/2020 10:27:33 AM.017] Initialization code 3.
[2/2/2020 10:27:33 AM.027] 1 Address: 0x00007FF61D81C654
[2/2/2020 10:27:33 AM.027] Calling func 1
[2/2/2020 10:27:33 AM.048] 2 Address: 0x00007FF61E39029A
[2/2/2020 10:27:33 AM.048] 3 Address: 0x00007FF61CE0631A
[2/2/2020 10:27:33 AM.095] Address: 0x00007FF61E390244
[2/2/2020 10:27:33 AM.095] Unknown var: 0x00007FF61F3B1CA0
[2/2/2020 10:27:33 AM.095] Initialization code 4.
[2/2/2020 10:27:33 AM.095] Initialization code 5.
[2/2/2020 10:27:33 AM.095] Completing interoperability, phase 1
[2/2/2020 10:27:33 AM.096] Completing interoperability, phase 2
[2/2/2020 10:27:33 AM.096] Completing interoperability, phase 3
[2/2/2020 10:27:33 AM.096] Completing interoperability, phase 4
[2/2/2020 10:27:33 AM.096] Completing interoperability, phase 5
[2/2/2020 10:27:33 AM.096] Completing interoperability, phase 6
[2/2/2020 10:27:33 AM.096] Completing interoperability, phase 7
[2/2/2020 10:27:33 AM.096] LoadingScreenMsg: 
[2/2/2020 10:27:33 AM.346] LoadingScreenMsg: Loading Story Mode
[2/2/2020 10:27:46 AM.877] LoadingScreenMsg: Loading and Populating Game World
[2/2/2020 10:27:47 AM.127] LoadingScreenMsg: 
[2/2/2020 10:28:12 AM.368] Initializing console variable "IsDeveloperModeEnabled".
[2/2/2020 10:28:12 AM.368] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[2/2/2020 10:28:12 AM.368] Read value: <null>
[2/2/2020 10:28:12 AM.368] Initializing console variable "TimeScale".
[2/2/2020 10:28:12 AM.368] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2/2/2020 10:28:12 AM.368] Read value: <null>
[2/2/2020 10:28:56 AM.511] Invalid call to console command "LoadPlugin": Parameter "pluginFileName" of console command "LoadPlugin" is not optional, but no argument was specified.
[2/2/2020 10:29:00 AM.009] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[2/2/2020 10:29:04 AM.098] <UNLOADED PLUGIN>: Initializing input system
[2/2/2020 10:29:04 AM.101] <UNLOADED PLUGIN>: Initializing game console
[2/2/2020 10:29:04 AM.105] <UNLOADED PLUGIN>: Initializing forms manager
[2/2/2020 10:29:04 AM.347] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[2/2/2020 10:29:04 AM.560] LSPD First Response: [TRACE] Started loading LSPDFR
[2/2/2020 10:29:04 AM.561] LSPD First Response: [INFO] Running LSPD First Response 0.4.6 (0.4.7297.8062)
[2/2/2020 10:29:04 AM.561] LSPD First Response: [INFO] Compiled on 24 Dec 2019 03:28:43 UTC
[2/2/2020 10:29:04 AM.561] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com
[2/2/2020 10:29:04 AM.838] LSPD First Response: 
[2/2/2020 10:29:04 AM.838] LSPD First Response: ==============================
[2/2/2020 10:29:04 AM.838] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[2/2/2020 10:29:04 AM.838] LSPD First Response: ------------------------------
[2/2/2020 10:29:04 AM.838] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[2/2/2020 10:29:04 AM.838] LSPD First Response: ------------------------------
[2/2/2020 10:29:04 AM.838] LSPD First Response: Exception type: System.TypeInitializationException
[2/2/2020 10:29:04 AM.839] LSPD First Response: Exception message: The type initializer for 'Nc&^l!E56G`)k0vb%>"8f?~n'' threw an exception.
[2/2/2020 10:29:04 AM.839] LSPD First Response: ------------------------------
[2/2/2020 10:29:04 AM.839] LSPD First Response: Inner exceptions:
[2/2/2020 10:29:04 AM.839] LSPD First Response:     Exception type: System.TypeLoadException
[2/2/2020 10:29:04 AM.839] LSPD First Response:     Exception message: Could not load type 'System.ValueTuple`2' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
[2/2/2020 10:29:04 AM.839] LSPD First Response:         ------------------------------
[2/2/2020 10:29:04 AM.839] LSPD First Response:         Stack trace:
[2/2/2020 10:29:04 AM.839] LSPD First Response:         at Nc\&^l!E56G`)k0vb%>"8f?~n'.Y~c[5E`ZZHWjY%8_\`NU-[<t#()
[2/2/2020 10:29:04 AM.839] at Nc\&^l!E56G`)k0vb%>"8f?~n'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[2/2/2020 10:29:04 AM.839] LSPD First Response:         ==============================
[2/2/2020 10:29:04 AM.839] LSPD First Response: 
[2/2/2020 10:29:04 AM.839] LSPD First Response: ------------------------------
[2/2/2020 10:29:04 AM.839] LSPD First Response: Stack trace:
[2/2/2020 10:29:04 AM.839] LSPD First Response: at 9gvppq#q<Gswu#w/4(M\\E >n!.&2>hv;P-7LG"Y]e?VU$'aQ3s&() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[2/2/2020 10:29:04 AM.839] at 9gvppq#q<Gswu#w/4(M\\E >n!.0#GL9AVq%sI)D^+<>ooS@pXZ#() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 163
[2/2/2020 10:29:04 AM.839] at Rage.GameFiber.Main()
[2/2/2020 10:29:04 AM.839] LSPD First Response: ==============================
[2/2/2020 10:29:04 AM.839] LSPD First Response: 
[2/2/2020 10:29:04 AM.843] LSPD First Response: [FATAL] Forced termination
[2/2/2020 10:29:04 AM.849] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[2/2/2020 10:29:04 AM.899] LSPD First Response: [INFO] LSPDFR has shut down

 

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  • Author
2 hours ago, UnknownBastion said:

Try re-installing LSPDFR.

first step i did haha, ive done it about 15 times no joke 😞 idk what else I can do

  • Community Team
15 hours ago, Zeb said:

first step i did haha, ive done it about 15 times no joke 😞 idk what else I can do

Try this .NET framework and choose the Runtime one.

https://dotnet.microsoft.com/download/dotnet-framework/net48

Help us to help you! 

 

Report Site Guideline violations by selecting the three dots at the top right of posts!

  • Community Team
2 hours ago, Zeb said:

says "The .NET Framework 4.8 is not supported on this operting system" i am using windows 10

Hmm okay. Go ahead and launch RPH again and post an updated RPH Crash Log.

Help us to help you! 

 

Report Site Guideline violations by selecting the three dots at the top right of posts!

  • Author
1 hour ago, UnknownBastion said:

Hmm okay. Go ahead and launch RPH again and post an updated RPH Crash Log.

Spoiler

[2/7/2020 4:26:33 PM.602] Started new log on 2/7/2020 4:26:33 PM.602
[2/7/2020 4:26:33 PM.610] ====================================================================================================
[2/7/2020 4:26:33 PM.539] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[2/7/2020 4:26:33 PM.610] Log verbosity: Trivial
[2/7/2020 4:26:33 PM.613] Initializing input system
[2/7/2020 4:26:33 PM.621] Initializing game console
[2/7/2020 4:26:33 PM.647] Console key has been set to F4 (key code: 115)
[2/7/2020 4:26:33 PM.816] Initializing console variable "ConsoleScrollAmount".
[2/7/2020 4:26:33 PM.826] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[2/7/2020 4:26:33 PM.832] Read value: <null>
[2/7/2020 4:26:33 PM.832] Initializing console variable "ConsoleKey".
[2/7/2020 4:26:33 PM.832] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[2/7/2020 4:26:33 PM.833] Read value: <null>
[2/7/2020 4:26:33 PM.833] Initializing console variable "PluginTimeoutThreshold".
[2/7/2020 4:26:33 PM.833] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[2/7/2020 4:26:33 PM.841] Read value: 10000
[2/7/2020 4:26:33 PM.841] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[2/7/2020 4:26:33 PM.841] Initializing console variable "AlwaysShowConsoleOutput".
[2/7/2020 4:26:33 PM.841] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[2/7/2020 4:26:33 PM.842] Read value: <null>
[2/7/2020 4:26:33 PM.842] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[2/7/2020 4:26:33 PM.842] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[2/7/2020 4:26:33 PM.842] Read value: <null>
[2/7/2020 4:26:33 PM.842] Initializing console variable "ShowOnScreenWarnings".
[2/7/2020 4:26:33 PM.843] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[2/7/2020 4:26:33 PM.843] Read value: <null>
[2/7/2020 4:26:33 PM.843] Console initialized
[2/7/2020 4:26:33 PM.843] Initializing forms manager
[2/7/2020 4:26:33 PM.846] Cleaning temp folder
[2/7/2020 4:26:33 PM.878] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V
[2/7/2020 4:26:33 PM.900] ================ RAGE Plugin Hook ================
[2/7/2020 4:26:33 PM.958] Command line option "ScOnlineOnly" is specified twice. Please remove one.
[2/7/2020 4:26:33 PM.967] Detected Windows 8 Home (64-bit) (6.2.9200.0)!
[2/7/2020 4:26:33 PM.967] Checking game support
[2/7/2020 4:26:34 PM.371] Product name: Grand Theft Auto V
[2/7/2020 4:26:34 PM.371] Product version: 1.0.1868.0
[2/7/2020 4:26:34 PM.371] Is steam version: True
[2/7/2020 4:26:34 PM.402] Initializing DirectX
[2/7/2020 4:26:34 PM.406] Initializing Direct3D
[2/7/2020 4:26:34 PM.407] Getting game swap chain
[2/7/2020 4:26:34 PM.477] Swap Chain created: 0x7FF61F9124F8
[2/7/2020 4:26:34 PM.477] Swap Chain VTable: 0x27CFB23B590
[2/7/2020 4:26:34 PM.477] 0x575655EE80F325E9;0x5741564155415441;0xEC8148D9246C8D48
[2/7/2020 4:26:34 PM.477] D3D11Present: 0x7FFC5AEE11A0
[2/7/2020 4:26:34 PM.477] D3D11ResizeBuffers: 0x7FFC5AEF9880
[2/7/2020 4:26:34 PM.477] D3D11ResizeTarget: 0x7FFC5AF31CA0
[2/7/2020 4:26:34 PM.477] D3D11SetFullscreenState: 0x7FFC5AEF94F0
[2/7/2020 4:26:34 PM.477] Getting device
[2/7/2020 4:26:34 PM.477] Retrieved device
[2/7/2020 4:26:34 PM.477] Creating wrapper
[2/7/2020 4:26:34 PM.478] Direct3D initialized
[2/7/2020 4:26:34 PM.478] Initialized DirectX
[2/7/2020 4:26:34 PM.479] Direct3D watcher thread spawned
[2/7/2020 4:26:34 PM.698] Wrapper created
[2/7/2020 4:26:34 PM.719] Effect created
[2/7/2020 4:26:34 PM.719] Creating buffer
[2/7/2020 4:26:34 PM.719] Created buffer
[2/7/2020 4:26:34 PM.719] Creating blend state
[2/7/2020 4:26:34 PM.719] Created blend state
[2/7/2020 4:26:34 PM.719] Done with creation
[2/7/2020 4:26:35 PM.192] Initializing texture system.
[2/7/2020 4:26:35 PM.192] Initializing texture system; phase 1
[2/7/2020 4:26:35 PM.192] Initializing texture system; phase 2
[2/7/2020 4:26:35 PM.215] Initializing texture system; phase 3
[2/7/2020 4:26:35 PM.215] Initializing texture system; phase 4
[2/7/2020 4:26:35 PM.240] Initializing texture system; phase 5
[2/7/2020 4:26:35 PM.243] Initializing texture system; phase 6
[2/7/2020 4:26:35 PM.246] Initializing texture system; phase 7
[2/7/2020 4:26:35 PM.253] Initializing texture system; phase 8
[2/7/2020 4:26:35 PM.255] Initializing texture system; phase 9
[2/7/2020 4:26:35 PM.257] Initializing texture system; phase 10
[2/7/2020 4:26:35 PM.266] Initializing texture system; phase 11
[2/7/2020 4:26:35 PM.267] Initializing texture system; phase 12
[2/7/2020 4:26:35 PM.271] Initializing texture system; phase 13
[2/7/2020 4:26:35 PM.271] Initializing texture system; phase 14
[2/7/2020 4:26:39 PM.479] Direct3D watcher thread ended
[2/7/2020 4:26:45 PM.881] LoadingScreenMsg: Initializing game support
[2/7/2020 4:26:46 PM.133] Initializing game support
[2/7/2020 4:26:52 PM.383] LoadingScreenMsg: Velocity limit removed
[2/7/2020 4:26:52 PM.753] Compatibility level: 0
[2/7/2020 4:26:52 PM.753] Supported version detected
[2/7/2020 4:26:52 PM.753] ==================================================
[2/7/2020 4:26:52 PM.753] LoadingScreenMsg: Patching code
[2/7/2020 4:26:53 PM.004] LoadingScreenMsg: Waiting for game initialization
[2/7/2020 4:26:53 PM.254] Waiting for game initialization
[2/7/2020 4:26:53 PM.355] LoadingScreenMsg: Initializing core
[2/7/2020 4:26:53 PM.605] Initializing hook
[2/7/2020 4:26:58 PM.666] LoadingScreenMsg: Completing interoperability
[2/7/2020 4:26:58 PM.917] Completing interoperability
[2/7/2020 4:26:58 PM.918] Initialization code 1.
[2/7/2020 4:26:58 PM.918] Initialization code 2.
[2/7/2020 4:26:58 PM.918] Initialization code 3.
[2/7/2020 4:26:58 PM.934] 1 Address: 0x00007FF61D81C654
[2/7/2020 4:26:58 PM.934] Calling func 1
[2/7/2020 4:26:58 PM.974] 2 Address: 0x00007FF61E39029A
[2/7/2020 4:26:58 PM.975] 3 Address: 0x00007FF61CE0631A
[2/7/2020 4:26:59 PM.068] Address: 0x00007FF61E390244
[2/7/2020 4:26:59 PM.068] Unknown var: 0x00007FF61F3B1CA0
[2/7/2020 4:26:59 PM.068] Initialization code 4.
[2/7/2020 4:26:59 PM.068] Initialization code 5.
[2/7/2020 4:26:59 PM.068] Completing interoperability, phase 1
[2/7/2020 4:26:59 PM.069] Completing interoperability, phase 2
[2/7/2020 4:26:59 PM.069] Completing interoperability, phase 3
[2/7/2020 4:26:59 PM.069] Completing interoperability, phase 4
[2/7/2020 4:26:59 PM.069] Completing interoperability, phase 5
[2/7/2020 4:26:59 PM.069] Completing interoperability, phase 6
[2/7/2020 4:26:59 PM.069] Completing interoperability, phase 7
[2/7/2020 4:26:59 PM.069] LoadingScreenMsg: 
[2/7/2020 4:26:59 PM.319] LoadingScreenMsg: Loading Story Mode
[2/7/2020 4:27:15 PM.705] LoadingScreenMsg: Loading and Populating Game World
[2/7/2020 4:27:15 PM.956] LoadingScreenMsg: 
[2/7/2020 4:27:46 PM.542] Initializing console variable "IsDeveloperModeEnabled".
[2/7/2020 4:27:46 PM.542] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[2/7/2020 4:27:46 PM.542] Read value: <null>
[2/7/2020 4:27:46 PM.542] Initializing console variable "TimeScale".
[2/7/2020 4:27:46 PM.542] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[2/7/2020 4:27:46 PM.543] Read value: <null>
[2/7/2020 4:27:53 PM.382] <UNLOADED PLUGIN>: Initializing input system
[2/7/2020 4:27:53 PM.384] <UNLOADED PLUGIN>: Initializing game console
[2/7/2020 4:27:53 PM.388] <UNLOADED PLUGIN>: Initializing forms manager
[2/7/2020 4:27:54 PM.746] LSPD First Response: [TRACE] Started loading LSPDFR
[2/7/2020 4:27:54 PM.747] LSPD First Response: [INFO] Running LSPD First Response 0.4.6 (0.4.7297.8062)
[2/7/2020 4:27:54 PM.788] LSPD First Response: [INFO] Compiled on 24 Dec 2019 03:28:43 UTC
[2/7/2020 4:27:54 PM.788] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com
[2/7/2020 4:27:55 PM.961] LSPD First Response: 
[2/7/2020 4:27:55 PM.961] LSPD First Response: ==============================
[2/7/2020 4:27:55 PM.961] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[2/7/2020 4:27:55 PM.961] LSPD First Response: ------------------------------
[2/7/2020 4:27:55 PM.961] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[2/7/2020 4:27:55 PM.961] LSPD First Response: ------------------------------
[2/7/2020 4:27:55 PM.961] LSPD First Response: Exception type: System.TypeInitializationException
[2/7/2020 4:27:55 PM.961] LSPD First Response: Exception message: The type initializer for 'Nc&^l!E56G`)k0vb%>"8f?~n'' threw an exception.
[2/7/2020 4:27:55 PM.961] LSPD First Response: ------------------------------
[2/7/2020 4:27:55 PM.961] LSPD First Response: Inner exceptions:
[2/7/2020 4:27:55 PM.961] LSPD First Response:     Exception type: System.TypeLoadException
[2/7/2020 4:27:55 PM.961] LSPD First Response:     Exception message: Could not load type 'System.ValueTuple`2' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
[2/7/2020 4:27:55 PM.961] LSPD First Response:         ------------------------------
[2/7/2020 4:27:55 PM.961] LSPD First Response:         Stack trace:
[2/7/2020 4:27:55 PM.961] LSPD First Response:         at Nc\&^l!E56G`)k0vb%>"8f?~n'.Y~c[5E`ZZHWjY%8_\`NU-[<t#()
[2/7/2020 4:27:55 PM.961] at Nc\&^l!E56G`)k0vb%>"8f?~n'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[2/7/2020 4:27:55 PM.961] LSPD First Response:         ==============================
[2/7/2020 4:27:55 PM.961] LSPD First Response: 
[2/7/2020 4:27:55 PM.961] LSPD First Response: ------------------------------
[2/7/2020 4:27:55 PM.961] LSPD First Response: Stack trace:
[2/7/2020 4:27:55 PM.961] LSPD First Response: at 9gvppq#q<Gswu#w/4(M\\E >n!.&2>hv;P-7LG"Y]e?VU$'aQ3s&() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[2/7/2020 4:27:55 PM.961] at 9gvppq#q<Gswu#w/4(M\\E >n!.0#GL9AVq%sI)D^+<>ooS@pXZ#() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 163
[2/7/2020 4:27:55 PM.961] at Rage.GameFiber.Main()
[2/7/2020 4:27:55 PM.961] LSPD First Response: ==============================
[2/7/2020 4:27:55 PM.961] LSPD First Response: 
[2/7/2020 4:27:58 PM.545] LSPD First Response: [FATAL] Forced termination
[2/7/2020 4:27:58 PM.560] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[2/7/2020 4:27:58 PM.736] LSPD First Response: [INFO] LSPDFR has shut down
[2/7/2020 4:29:56 PM.135] Unknown command or variable "load"
[2/7/2020 4:30:01 PM.392] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
[2/7/2020 4:30:06 PM.180] <UNLOADED PLUGIN>: Initializing input system
[2/7/2020 4:30:06 PM.183] <UNLOADED PLUGIN>: Initializing game console
[2/7/2020 4:30:06 PM.186] <UNLOADED PLUGIN>: Initializing forms manager
[2/7/2020 4:30:06 PM.769] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
[2/7/2020 4:30:07 PM.027] LSPD First Response: [TRACE] Started loading LSPDFR
[2/7/2020 4:30:07 PM.027] LSPD First Response: [INFO] Running LSPD First Response 0.4.6 (0.4.7297.8062)
[2/7/2020 4:30:07 PM.028] LSPD First Response: [INFO] Compiled on 24 Dec 2019 03:28:43 UTC
[2/7/2020 4:30:07 PM.028] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com
[2/7/2020 4:30:07 PM.774] LSPD First Response: 
[2/7/2020 4:30:07 PM.774] LSPD First Response: ==============================
[2/7/2020 4:30:07 PM.774] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[2/7/2020 4:30:07 PM.774] LSPD First Response: ------------------------------
[2/7/2020 4:30:07 PM.774] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber".
[2/7/2020 4:30:07 PM.774] LSPD First Response: ------------------------------
[2/7/2020 4:30:07 PM.774] LSPD First Response: Exception type: System.TypeInitializationException
[2/7/2020 4:30:07 PM.774] LSPD First Response: Exception message: The type initializer for 'Nc&^l!E56G`)k0vb%>"8f?~n'' threw an exception.
[2/7/2020 4:30:07 PM.774] LSPD First Response: ------------------------------
[2/7/2020 4:30:07 PM.774] LSPD First Response: Inner exceptions:
[2/7/2020 4:30:07 PM.774] LSPD First Response:     Exception type: System.TypeLoadException
[2/7/2020 4:30:07 PM.774] LSPD First Response:     Exception message: Could not load type 'System.ValueTuple`2' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
[2/7/2020 4:30:07 PM.774] LSPD First Response:         ------------------------------
[2/7/2020 4:30:07 PM.775] LSPD First Response:         Stack trace:
[2/7/2020 4:30:07 PM.775] LSPD First Response:         at Nc\&^l!E56G`)k0vb%>"8f?~n'.Y~c[5E`ZZHWjY%8_\`NU-[<t#()
[2/7/2020 4:30:07 PM.775] at Nc\&^l!E56G`)k0vb%>"8f?~n'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75
[2/7/2020 4:30:07 PM.775] LSPD First Response:         ==============================
[2/7/2020 4:30:07 PM.775] LSPD First Response: 
[2/7/2020 4:30:07 PM.775] LSPD First Response: ------------------------------
[2/7/2020 4:30:07 PM.775] LSPD First Response: Stack trace:
[2/7/2020 4:30:07 PM.775] LSPD First Response: at 9gvppq#q<Gswu#w/4(M\\E >n!.&2>hv;P-7LG"Y]e?VU$'aQ3s&() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429
[2/7/2020 4:30:07 PM.775] at 9gvppq#q<Gswu#w/4(M\\E >n!.0#GL9AVq%sI)D^+<>ooS@pXZ#() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 163
[2/7/2020 4:30:07 PM.775] at Rage.GameFiber.Main()
[2/7/2020 4:30:07 PM.775] LSPD First Response: ==============================
[2/7/2020 4:30:07 PM.775] LSPD First Response: 
[2/7/2020 4:30:07 PM.778] LSPD First Response: [FATAL] Forced termination
[2/7/2020 4:30:07 PM.782] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[2/7/2020 4:30:07 PM.874] LSPD First Response: [INFO] LSPDFR has shut down

 

there you go, hopefully you can help 😞

  • Author
3 minutes ago, UnknownBastion said:

And the first link I sent you produced the same crash message?

correct, the only .NET that I was able to install that was an update was 4.6.2 sadly.

  • Community Team
3 hours ago, Zeb said:

correct, the only .NET that I was able to install that was an update was 4.6.2 sadly.

Hmm. That is strange. I am not sure what the issue is because it seems like it has to do with your computer.

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  • Author
7 hours ago, UnknownBastion said:

Hmm. That is strange. I am not sure what the issue is because it seems like it has to do with your computer.

any suggestions on what I could do 😞

  • Author
On 2/8/2020 at 2:19 PM, UnknownBastion said:

Hmm. That is strange. I am not sure what the issue is because it seems like it has to do with your computer.

is there anything else I can do or that you can suggest for me pleaseeee, I have been trying every single day for a fix and still nothing I just want to play again

  • Community Team
6 hours ago, Zeb said:

is there anything else I can do or that you can suggest for me pleaseeee, I have been trying every single day for a fix and still nothing I just want to play again

I haven't been able to come up with anything. Since this topic got moved to the 0.4 Support, A Stranger should be around to seeing this soon, and maybe she will have an idea of what the issue is.

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  • Author

Hopefully this issue can be resolved 😞 It just keeps on crashing before I load in. I hear that beep sound and get the message that LSPDFR has crashed, I am then in free mode where I try to press F4 and I manually load and it just instantly crashes. My game doesn't though

This is a support topic.
Only reply here to offer help or assistance to Zeb. Off-topic or "me too" replies will be removed.

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