These textures were created for F5544's new CVPI with MX7000 lightbar, but they should work with any other car mod that uses F5544's [DEV] CVPI.
To replace the sheriff cruiser, rename the car files from "police" to "sheriff" (keep the suffix +hi/_hi where it's needed) and use OpenIV to replace them inside "mods\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\levels\gta5\vehicles.rpf". Add the new textures inside "police.ytd" and/or "sheriff.ytd", depending on which ones you want to use.
The pack contains:
-4x 4096x4096 LSPD liveries
-4x 4096x4096 LSSD liveries
-4x 2048x2048 LSSD liveries (the 2048x2048 LSPD liveries are included in the CVPI MX7000 car mod)
!!IMPORTANT!!
1)This probably only happens on low end graphics cards but if your game starts acting up (missing textures, cars not spawning) after installing the HD textures, you need to do this: Start OpenIV and enable Edit mode. Then open "police.ytd"/"sheriff.ytd", click on cvpi_sign_1/2/3/4 and click on Properties (top right corner), change Mipmap levels to 1. Do this for all 4 liveries. Your game should work just fine now.
2) If you are playing GTA5 on Normal texture settings and want to use the 2048x2048 LSSD textures, follow the steps above and make sure all 4 cvpi_sign files inside "sheriff.ytd" have "Mipmaps: 1". The texture will look the best this way.
What's New in Version 1.1.1
Released
- fixed the Blaine County skins that showed Los Santos Sheriff on the back.
Rockstar Games for textures
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