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Baltimore City Police Uniform (Cop Re Texture) 1..0

(1 review)

4 Screenshots

Baltimore City Police (Cop Re Texture) 
By: Element

This is a simple texture mod that adds Baltimore City Patches to the Stock GTA V City cops models.I understand that the patches are a bit blurry. There was never a patch there to begin with so it distorted a bit.Is the best i can do with what is available at this time using the R* made Texture layouts.But I feel it still perfectly capture what i`m going for here.A new versions of this will be made in the future.Follow content for later update. 

Install: 
Import the ytd file provided using OpenIV. 
x64e.rpf/models/cdimages/compentpeds_s_m_y.rpf 

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BlueSteelShield

Members

When I try to do my Improved LSPD/LAPD Pack, it wont let me import but export? And yes, my edit mode is on, any help?

Element

Members Author

When I try to do my Improved LSPD/LAPD Pack, it wont let me import but export? And yes, my edit mode is on, any help?

​OpenIV cant import the DDS files yet only export.You need to pull the YTD file out of open IV and open and edit it with this.

Texture Toolkit DL

Also it may be different for you but for me MS Paint and PhotoShop wont load the DDS files you Might have to use this to edit em.Been working fine for me.Its like paint but not as basic.

Paint.net DL

Hope that helps.

BlueSteelShield

Members

So I 

​OpenIV cant import the DDS files yet only export.You need to pull the YTD file out of open IV and open and edit it with this.

Texture Toolkit DL

Also it may be different for you but for me MS Paint and PhotoShop wont load the DDS files you Might have to use this to edit em.Been working fine for me.Its like paint but not as basic.

Paint.net DL

Hope that helps.

​So I open my GTAV Directory and put everything from DDS into GTAV or open the OpenIV Locator and put it in?

Element

Members Author

Ok i will do my best here .Please bare with me.

Step 1 Export the Ytd file you want to edit from Open IV to your desktop

Step 2  Open the YTD file with Texture toolkit and export the DDS texture files inside it that you want to edit.

Step 3 Edit your files  (PhotoShop,Paint,Paint.net I ended up using all 3 for mine. Whatever works for you.)

Step 4 Take your newly Edited DDS files and import them back into the YTD file with Texture ToolKit .   Save and Close TTK

Step 5 Now you have your Freshly edited YTD file on your desktop.Use OpenIV to put this back in your game.(You can import YTD and such into your game you just cant import the DDS files inside of the ytd`s yet. That`s what Texture ToolKit is for) Save OpenIV and your Good to go.

 

I feel like this should have just been a tutorial topic.But TTK will probably only be around for a little bit. Until OpenIV can operate at full capacity with V.Seems to just be a work around for now.

Ok i pretty sure that made sense.

FinKone

Members

Happy to see ya supporting BMore on V man.  Once I get in to check the res quality I'll try to remember to rate. - for this and county.

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