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Traffic Enforcer 1.0.0

(0 reviews)

2 Screenshots

Hello everyone,

Traffic Enforcer is an ambient traffic violation plugin designed to make patrols in LSPDFR feel more active, realistic, and unpredictable. Instead of waiting for traffic violations to happen naturally, Traffic Enforcer periodically selects nearby AI vehicles and assigns them believable violations that officers can observe and use as a reason to initiate a traffic stop.

This plugin is meant to add more variety to routine patrols without turning traffic into complete chaos. Violations are randomized and temporary, giving you more opportunities for proactive enforcement while still keeping the game world feeling natural.

Traffic Enforcer can generate a variety of AI traffic violations, including:

  • Driving too slow
    Swerving
    Speeding
    Reckless driving
    Wrong-way driving
    Excessive acceleration
    No lights
    Broken headlights
    Broken taillights
    Broken windshield
    Smoking vehicle
    Excessive honking

Traffic Enforcer is designed to add more proactive traffic enforcement opportunities to LSPDFR. It does not replace LSPDFR’s traffic stop system. Instead, it creates more believable reasons to stop AI vehicles while allowing LSPDFR to handle the actual pullover once you initiate the stop.

This is an early release, so feedback, bug reports, and suggestions are appreciated. Future updates may include additional violation types, better behavior logic, and more configuration options.

Thank you for downloading Traffic Enforcer.


Short Description

Bullsh*$% Traffic Stops in LSPDFR

AI disclosure

The author has disclosed that AI tools were used in creating the following aspects of this file:

  • Description
  • Images

User Feedback

Recommended Comments

AlOutlaw

Members

i do more traffic enforcement then anything else when i play so im excited to see how this goes thank you . im hoping for a realism in these. like the speeding i hope it will be a reckless speed at times and others just simply 10 15 25 and more over the posted limit. but will for sure check this out .

virxuis

Members Author

5 hours ago, AlOutlaw said:

i do more traffic enforcement then anything else when i play so im excited to see how this goes thank you . im hoping for a realism in these. like the speeding i hope it will be a reckless speed at times and others just simply 10 15 25 and more over the posted limit. but will for sure check this out .

Same here! Traffic enforcement is my thing let me know how it goes and what needs improvement!

Benjamin255

Members

How to get which motorcycle in the cover picture?

JMMA2506

Members

pregunto las paradas de trafico solo las puedo hacer yo o tambien hace que los policias IA tambien iteractuen es decir que si cometen una infraccion delante de un policia ambientas este tambien lo pueda parar?

SlopCop

Members

Is AI used in the development of the codebase?

RWieber79

Members

Can this be used along with the Roadworthy Vehicle Script by BJUSA or will they conflict? I would love to use both if possible because I like doing traffic patrol and stuff like this better than most callouts anyway. Thanks

virxuis

Members Author

8 hours ago, Benjamin255 said:

How to get which motorcycle in the cover picture?

It was posted in the vehicles section of lcpdfr.

2 hours ago, RWieber79 said:

Can this be used along with the Roadworthy Vehicle Script by BJUSA or will they conflict? I would love to use both if possible because I like doing traffic patrol and stuff like this better than most callouts anyway. Thanks

Wow.. I didn't know that was a script already it seems like their script is more stable, it would definitely conflict with smoking engine, blackout, and damaged windows for sure. I'll have to look into it.

Michael21107

Members

3 hours ago, virxuis said:
  5 hours ago, RWieber79 said:

Can this be used along with the Roadworthy Vehicle Script by BJUSA or will they conflict? I would love to use both if possible because I like doing traffic patrol and stuff like this better than most callouts anyway. Thanks

Wow.. I didn't know that was a script already it seems like their script is more stable, it would definitely conflict with smoking engine, blackout, and damaged windows for sure. I'll have to look into it.

That script is AI-made. This one isn't, is it?

nova2727

Members

Yes roadworthy would clash with this mod

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