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Signal 6 Development Car dirt 1.0.3

(0 reviews)

1 Screenshot

Script Overview – Signal 6 (Vehicle Dirt Accumulation System):
The Signal 6 script adds immersive environmental realism by automatically increasing the dirt level on your vehicle based on your location and surroundings.

When your vehicle is parked or moving through dry, off-road areas—like Sandy Shores, the Grand Senora Desert, or other unpaved regions—it gradually becomes dirtier. Dust, grime, and environmental buildup appear naturally over time. The effect is more noticeable in areas with high dust content or vegetation, giving vehicles a weathered, rugged look that's perfect for desert or rural roleplay scenarios.

For example:

If you park or drive in Sandy Shores for an extended period (e.g., 30–60 minutes), your vehicle will realistically reach a maximum dirt level.

In cleaner, urban environments like the city, your vehicle will stay relatively clean—unless you travel off-road.

To remove the dirt, simply visit a car wash or use a vehicle cleaning command provided by your server.

This script is especially useful for enhancing immersion in long-form or realistic roleplay, giving players a visual indicator of environmental exposure over time.

What's New in Version 1.0.3

Released

Unlocked fixed wrong upload. sorry


Short Description

automatically increasing the dirt level on your vehicle based on your locatio

User Feedback

Recommended Comments

Zack's EUP

Members

Any reason as to why they're cfx locked with a .fxap file?

theonlyvenom

Members Author

1 hour ago, Zack's EUP said:

Any reason as to why they're cfx locked with a .fxap file?

I can fix that for you can you open a ticket in our discord? it sould be in the read me if not https://discord.gg/bZreMyrs

 

AstroBurgers

Members

Please explain how you stated "The Signal 6 script adds immersive environmental realism by automatically increasing the dirt level on your vehicle based on your location and surroundings." Although all it does is loop check the dirt level every 30s, and add +1 to the dirt level if it's not at max?

Luckyx49

Members

(edited)

Just now, AstroBurgers said:

Please explain how you stated "The Signal 6 script adds immersive environmental realism by automatically increasing the dirt level on your vehicle based on your location and surroundings." Although all it does is loop check the dirt level every 30s, and add +1 to the dirt level if it's not at max?

So sitting in the city, my car will become dirty regardless. I'm not trying to slam you, although what you are saying is not what the script in fact does.

Edited by Luckyx49

theonlyvenom

Members Author

On 6/30/2025 at 4:21 PM, Lightning200 said:

Make this into SP

As of Right now we Are only Fivem Ready.

On 6/30/2025 at 11:44 AM, Zack's EUP said:

Any reason as to why they're cfx locked with a .fxap file?

Fixed.

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