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[ELS] San Andreas Highway Patrol Pack (FHP) 220303-2907

(4 reviews)

8 Screenshots

[ELS] San Andreas Highway Patrol Pack (FHP)

Build 220303-2907

 

This is a remastered version of the FHP-based SAHP pack I released last year. Various aspects of the vehicles have been greatly improved and many bugs have been fixed. In addition, this is the first pack of mine to have reflective liveries.

 

Vehicles Included

  • hwaycar/police: Ford Crown Victoria P7B (Javalin)
  • hwaycar2/police2: 2014 Dodge Charger PPV RWD (Javalin)
  • hwaycar3/police3: 2017 Dodge Charger PPV RWD (RX2700)
  • hwaycar4/police4: 2018 Dodge Charger PPV RWD (ghost/slicktop)

Edited by Tactical Donut

What's New in Version 220303-2907

Released

Changelog 220303-2907

  • Updated Installation readme to clarify where the default versions are located. 
  • If updating from a previous version:
    • No action is required.
  • Expected SHA-256: b167c40f101b10a28f86032b66967a20285a830f7f0e51d3c6d1fc30cf691f8f

 


Short Description

FHP Pack | Four Vehicles | Reflective Liveries | Partition Collisions

User Feedback

Recommended Comments

Tactical Donut

Members Author

2 minutes ago, OfficerBape said:

any tint? like in real life

The CVPI and 2014 Charger don't have any tint but have a bluish hue to the windows to mimic real-life glass. I believe the 2017/2018 Chargers should have a light smoke tint but I'm not 100% sure on that.

Tactical Donut

Members Author

9 hours ago, hugohaz said:

which one is the lapdaddon folder? no folder is called that.

 

Okay I just copied and pasted the installation instructions from my LAPD pack - guess I failed to notice that. Thanks for pointing it out. I'll correct it now and update.

SoBcZi

Members

Great! I love your LAPD, FHP pack, do LASD please! ❤️ 

BumbleBee4218

Members

just curious, what does the partition col do/ used for?

Tactical Donut

Members Author

2 minutes ago, Volatus said:

just curious, what does the partition col do/ used for?

So it's a new feature that I've come up with. I'm the first and only one to implement it.

 

Basically:

  • The rear windows and rear windshield have been made non-bulletproof
  • The front windows and front windshield continue to be bulletproof 
  • The partition inside the vehicle has a collision model for the body and the glass
  • Now, the officers inside the vehicle are protected from bullets - but not the criminals in the back. Prior to this, I just had all of the vehicles have car-wide bulletproof glass, protecting both officers and criminals. 

Here are a couple screenshots I took of this feature on one of my other packs:

Spoiler

2rq9nuqgdg671.thumb.jpg.0684396503af87a45c551764e863fc10.jpgfgxy76xgdg671.thumb.jpg.1f8aaa2b39f2b1974c90971ee40b5ca0.jpg

 

ShipGuy

Members

These cars break my game. After some troubleshooting, I found that the .meta files cause my game to crash because it doesn't with the default ones. I have installed the custom gameconfic.xml and that didn't work. Any tips?

BumbleBee4218

Members

10 hours ago, Tactical Donut said:

So it's a new feature that I've come up with. I'm the first and only one to implement it.

 

Basically:

  • The rear windows and rear windshield have been made non-bulletproof
  • The front windows and front windshield continue to be bulletproof 
  • The partition inside the vehicle has a collision model for the body and the glass
  • Now, the officers inside the vehicle are protected from bullets - but not the criminals in the back. Prior to this, I just had all of the vehicles have car-wide bulletproof glass, protecting both officers and criminals. 

Here are a couple screenshots I took of this feature on one of my other packs:

  Hide contents

2rq9nuqgdg671.thumb.jpg.0684396503af87a45c551764e863fc10.jpgfgxy76xgdg671.thumb.jpg.1f8aaa2b39f2b1974c90971ee40b5ca0.jpg

 

thats actually fucking sweet, Good job!

(edited)

Random comment but do you have a Discord Server? I love the LAPD pack. Would love to see a CHP pack as well

 

Edited by TheOneAndOnlyNorth

On 3/6/2022 at 5:25 AM, SoBcZi said:

Great! I love your LAPD, FHP pack, do LASD please! ❤️ 

 there is a skin pack!

Echooo

Members

I noticed while using this pack that the bumpers on the cars don't seem to be hanging off or fall off when I crash the vehicle unlike other vehicles I have used, no matter how many times I crash, is it possible you could tell me which setting to change in the handling meta so that I can make my other lspdfr vehicles like that? not sure if this is the right place to ask. Would be really helpful considering how lspdfr AI tends to drive. 

Tactical Donut

Members Author

4 minutes ago, Echooo said:

I noticed while using this pack that the bumpers on the cars don't seem to be hanging off or fall off when I crash the vehicle unlike other vehicles I have used, no matter how many times I crash, is it possible you could tell me which setting to change in the handling meta so that I can make my other lspdfr vehicles like that? not sure if this is the right place to ask. Would be really helpful considering how lspdfr AI tends to drive. 

While I'm not 100% sure what causes this, it could be caused by one of two things. First, I use the following flags on each handling line:

  • Model: 44000010
    • The two extra 4s on the left side enable the MF_INDESTRUCTIBLE and MF_NO_WHEEL_BREAK flags.
  • Handling: 24820100
    • The left two digits enable the HF_IMPROVED_RIGHTING_FORCE and HF_HEAVYARMOUR flags.

Second, I change fCollisionDamageMult, fWeaponDamageMult, and fEngineDamageMult to 0.000000. I suppose you could try both of these things, as they're what's most likely to produce the behavior you want. 

 

Echooo

Members

7 minutes ago, Tactical Donut said:

While I'm not 100% sure what causes this, it could be caused by one of two things. First, I use the following flags on each handling line:

  • Model: 44000010
    • The two extra 4s on the left side enable the MF_INDESTRUCTIBLE and MF_NO_WHEEL_BREAK flags.
  • Handling: 24820100
    • The left two digits enable the HF_IMPROVED_RIGHTING_FORCE and HF_HEAVYARMOUR flags.

Second, I change fCollisionDamageMult, fWeaponDamageMult, and fEngineDamageMult to 0.000000. I suppose you could try both of these things, as they're what's most likely to produce the behavior you want. 

 

Ty! ill test these out, one of them should work.

cong2003

Members

Hope u can add 19-20 Tahoe 😁 Nice pack btw

mxt

Members

Love this pack so much especially the 17 Charger. Is there any way I can use it for other liveries? Like how can I add a second livery because I've tried adding Livery_chrg_sing_2, charger_sign_2 and charger_sign_2_ref but nothing works. Really appreciate help!

Hothorak

Members

Hey, I have this issue with the wheel can someone tell me how to patch this ?

Grand Theft Auto V Screenshot.png

kevin23r

Members

(edited)

On 3/15/2022 at 7:10 AM, Echooo said:

Ty! ill test these out, one of them should work.

I found that!! Just need to change the second part the author said,"Second, I change fCollisionDamageMult, fWeaponDamageMult, and fEngineDamageMult to 0.000000. "  And maybe the collisiondamage is the core.

Edited by kevin23r

503Blink

Members

Im not much of a crown vic lover in game but yours in particular makes me want to drive it constantly, you good sir made an amazing little pack!

2mac

Members

Why the weels on Marked 18 Charger in rainbow color?image.thumb.jpeg.3a7cd662fea97d0079ff148154a32b1f.jpeg

Cleftman117

Members

On 12/22/2022 at 9:39 AM, 2mac said:

Why the weels on Marked 18 Charger in rainbow color?image.thumb.jpeg.3a7cd662fea97d0079ff148154a32b1f.jpeg

I am having the same issue. I love this pack, can someone please help!!

Tactical Donut

Members Author

11 hours ago, GTA 5 Jedi Master said:

Nice pack!  The 2014 Charger has the wrong named Push Bumper Texture in the .ytd though.

Thanks, I'll look into this.

narddog531

Members

This pack is so perfect I feel like an ass to even ask but can we PLEASE get more vehicles!! WITH THE (RX2700)! THANKS FOR YOUR CONTENT! 2016 F150, 2020 FPIU, FPIS TAURUS!

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