Spoiler
v1.8.6.0 (update & replace MCCallouts.dll & .pdb) :
- new callout Train Accident 🚊
Bugfixes:
- Shoplifting: fixed suspect & shopowner getting deleted when arrested with PR
- added RelationshipGroup Cop to PR police peds when spawning them
- SearchWarrant: Thx to Pyros crash report bot - added CreatePursuit, which I forgot
- TrainAccident: added a null check when removing the oil decal in End()
- Voices/ConvenienceDispute/EcoFriendlyActivist/Action/Taser renamed 25_=3_Alexandra to 25_03_Alexandra
Translations:
- new language indonesian thx to
zyanmd
- 14 new files for japanese thx to
Anpan715
v1.8.5.0 (update & replace all files) :
- added one new callout ATM-Robbery
- fixed a few bugs
- added some translation files
v1.8.4.3 (update & replace MCCallouts.dll & .pdb) :
- fixed problems when using older version of Newtonsoft.Json, everything from 13.0.0.0 or higher is supported
v1.8.4.2 (update & replace MCCallouts.dll & .pdb, delete and replace Voices folder) :
- changed obfuscation settings to get rid of all the antivirus notifications
- SolveMurder2: fixed error object not set to an instance of an object when not accepting the callout by null checking and starting a new instance
- PersonWithFirearm:
fixed callout crash when playing the outcome surrender caused by a missing audio file, pls delete and reinstall all audio files
added empty audio files to fix callout crash
v1.8.4.1 (update & replace MCCallouts.dll & .pdb & Translations folder) :
- reduced the dll size to 1.6 MB
- added 48 turkish files thx to scravonix 
- Mark added russian translation Assault.xml

- updated MC.Common & MCCallouts to .NET Framework 4.8.1,
- updated to MC.Common to v0.0.3.3
- updated to PolicingRedefined V1.0.0.2 
& updated Costura Fody
- NoiseComplaint:
safe-abort gf MakePedsDance & GF_PlayerDance in End() ganz nach oben schieben,
added null check for Marker in GF_PlacerDance
- fixed reference not set to an instance of an object in SolveMurder & SolveMurder3, forgot null checking -> 💚crash-report
- fixed invalid ped check in Shooting -> 💚crash-report
v1.8.4.0 (update & replace all files) :
- 3 new callouts:
-> Burglary
-> Vehicle Spotted
-> Drug Handover
- updated all translations
- added a lot of new AI-Voices for callouts
- reworked the Ini settings
- AI-Voice & Music Volume can now also be changed ingame with the MCMenu or manually in the data.json
v1.8.3.1 - small fix (update Translations folder & MCCallouts.dll & MCCallouts.pdb) :
- added missing translation file AmbulanceUnderAttack.xml
v1.8.3.0 - big update (update all files) :
- added 2 new callouts:
-> Convenience Store Dispute
-> Search Warrant
- AI Dialogue Voices for some callouts
- specific DefaultRegions customization for mp peds and vehicles
- support for UltimateBackup spawning (optional and toggleable)
- support for PR 😉 (optional)
v1.8.2.4 - translation update (update .dll, .pdb & Translations folder) :
- finished brazil portuguese thx to LucasEduard 🇧🇷
- finished simplified chinese thx to Ben 🇨🇳
- added italian translations 🇮🇹
v1.8.2.3 - spanish update (update .dll, .pdb & Translations folder) :
- finished spanish translations thx to @Gta Skies 🇪🇸
v1.8.2.2 - french update (update .dll, .pdb & Translations folder) :
- added a lot of french xml files 🇫🇷
- fixed a few bugs
v1.8.2.1 - bug fixes (update .dll, .pdb & .ini) :
- DrugsOnBoat: Attempted fix for Ipl loading issue
- ATMRobbery: Fixed issue with retrieving the time
- BombReported: Fixed first dialogue not playing originally reported by Pupinia Stewart
v1.8.2.0 (update .dll, .pdb & .ini) :
- The location update
- rewritten Prisoner Flight callout
v1.8.1.0 (update .dll, .pdb & .ini) :
- added new callout DrugsOnBoat
- new language vietnamese 🇻🇳
v1.8.0.3 - Merging & Translation update:
- merged all required .dlls into MCCallouts.dll
- added a lot of translation files
- new language spanish 🇪🇸
v1.8.0.2 (update RageNativeUI) :
- updated the included RageNativeUI
- added announcement to Ko-fi
v1.8.0.2 (update MCCallouts.dll & .pdb & Translations) :
Bug fix update
fixed update checker by removing natives from thread
LostFreight: fixed spawning wrong cop-models & trailer
BikeAccident: fixed engine smoking, hood opening natives
v1.8.0.1 (update MCCallouts.dll & .pdb) :
Bug fix update
Zombies Reported: changed location native
Wave: added check for valid models, added Dictionary for peds and blips, fixed blips not disappearing after zombies dead
fixed get locations natives, changed ref to out
BikeAccident: fixed Officer1 Dialogues after choosing scenario, changed name of suspect
v1.8.0.0 (update all files) :
Big update! Thx to @NightYield again! 😁
- 2 new callouts: BombReported & BicycleAccident
- new Ini: You can now change all emergency Vehicles & Peds callout-wide!
- added a lot of translation Xmls
- fixed an issue in ZombiesReported where the callout hasn't started
- fixed an issue in Kidnapping where the purusit aborts
- fixed an issue with MCMenu opening when set to None
- updated Readme
v1.7.0.0 (update all files) :
- 2 new callouts: Zombies Reported & Cash Transport
- added dance option to Noise Complaint
- updated Readme (licenses, formatting, credits)
v1.6.1.0 (update MCCallouts.dll & .pdb & Translations folder) :
critical fixes:
- renamed german BurningDumpster.xml
- fixed translation requirement checker code
v1.6.0.0 (update all files) :
- 3 new callouts
- redone the requirement checker
- made the translation code cleaner
- thx to @NightYield for testing!
v1.5.0.3 (update MCCallouts.dll & .pdb & Translations folder) :
- removed AppleShop
- added MinorAlcohol, IllegalFishing, Shoplifting & SolveMurder3 to czech translation 🇨🇿
- added Shoplifting to polish translation, polish is complete 🇵🇱
- updated the UpdateChecker
v1.5.0.2 (update MCCallouts.dll & .pdb) :
- made Test Callout toggleable, disabled by default
- AppleShop: spawns objects now when <= 100f
v1.5.0.1 (update MCCallouts.dll & .pdb) :
- fixed an issue with dublicate Console Commands
- added spanish codewise, translation files will come, thx to @Daamu32😉
v1.5.0.0 (update MCCallouts.dll & .pdb & Translations folder) :
- new callout Shoplifting, added translation file for it
- added each translation file to the requirement checker (if some are missing, no crash will occur, but MCCallout won't load)
v1.4.2.0 (update MCCallouts.dll & .pdb & Translations folder) :
- added MinorAlcohol, PrisonerFlight & IllegalFishing to polish translation
- fixed invalid keys with MCMenu with polish language
- small changes + translation file for SolveMurder3
- updated Readme
v1.4.1.0 (update Audio folder, MCCallouts.dll & .pdb when updating) :
Bugfix (critical):
- added a missing audio folder causing the plugin to not load
- SolveMurder:
- added signs to crime scene
- added blood to suspect
- added suspects name to vehicle and a little easteregg on vehicle
v1.4.0.0 (update Translations folder, MCCallouts.dll & .pdb & .ini when updating) :
- added new Callout SolveMurder 3
Bugfixes:
- small changes to the dependency checker, when Newtonsoft.json is installed, but other dependencies not
- fixed the MinorAlcohol translation in all languages to english, if file isn't translated yet
v1.3.1.0 (install NAudio.Wasapi.dll, Translations folder & MCCallouts.dll & .pdb when updating) :
Bugfixes:
- added NAudio.Wasapi.dll, which was missing mor the MinorAlocohol callout to work
- added crash prevention, when dependency(s) are missing [user friendly]
- added translations
v1.3.0.0 (replace all files when updating) :
- added 2 new callouts: IllegalFishing & MinorAlcohol
- added support for StopThePed
- Intoxicated Individual: added locations, anims & reworked code
Bugfixes:
- put PR anim in try catch to prevent crashes
- added translations
v1.2.0.0:
- new Callout PrisonerFlight
- HostageSituation:
-> fixed a crash when ending
-> fixed the syned scene with two peds
- new polish translation 🇵🇱
- added a realistic & cool animation, thx to @Echooo 🤗
- MCMenu: added a "seperate callouts list" tab
- a lot of small changes & bugfixes, listed on the discord server
v1.1.0.2:
- fixed a crash trying to unload the MCMenu when its not even loaded
- fixed a crash in HostageSituation trying to access empty lists
- corrected code when Suspect in HostageSituation is killed, fixed Dialogue & Animation & DistanceWarner
v1.1.0.1:
- fixed the french translation, thx to Lesion
- added italian translation thx to cristian
v1.1.0.0:
- added 3 new callouts:
- Hostage Situation
- Lost Freight
- Lost Object
- now supports 7 different languages
beta v1.0.4.1:
- fixed an error in Hostage Situation: added a try catch method for the syncscene
- an error in Lost Freight: added missing parameters to enter the vehicle for the 2 traffic block cops
beta v1.0.4.0:
- added hostage taker animation with 2 peds
- reworked CleanScene
- reworked HostageSituation + Locations
beta v1.0.3.0:
- clean code in HostageSituation
- fixed bug in HostageSItuation where stuff is not spawned, thx to @NightYield & Wigleg
- added the 2 new translation for czech 🇨🇿, thank you Wigleg for the fast response!
beta v1.0.2.0:
- changes to Clean the Scene after a callout ends
- more bugfixes
- a new Location to LostObejct in the north
beta v1.0.1.0:
- new Callout HostageSituation
- 5000 bugfixes (thanks to @NightYield)
- added french translation 🇫🇷
- added Translation files for 3 new callouts
alpha v1.0.0.1:
- lot of bug fixes (Dependency Checker)
- some translations
- 2 new Callouts:
- LostFreight
- LostObject
- 3rd one in the making 😉
beta Old v2.1:
- if STP is installed, Ped will no longer displayed as dead
- added Translation lines:
- for dead peds
- for Welcome & UpdateChecker
- other
- WantedSuspectLocated:
- added Suspect Description
- time for search is now 45s
- Blip and AreaBlip are no longer there when pursuit starts
- Kidnapping:
- Victim is definitely not wanted
- Shooting: suspect blips, the shooting and notifications all start at 65f distance
- Kidnapping: changes little things
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