GTA IV's LCPD Officers, while relatively well-designed with plenty of attention to detail, have been in need of an update for a while now, and have been desparately needing fixes ever since day one. All seems well at first glance, but look closer and you'll notice texture issues like mirrored patches on the leather jacket and mapping issues on the raincoat. Browse pedVariations.dat and discover entires for a third head that isn't there, only to check the .wtd and find the textures for it! The overweight cops were not exempt from their own share of issues- The short-sleeve uniform features low-quality badges that aren't the same type as those worn by fit officers, the jacket dosen't even have a badge and the patches are mirrored on every texture and uniform. I decided that I should make an effort to remedy these things and add some new features.
Welcome to the Enhanced LCPD Officers mod for Grand Theft Auto IV! This mod brings a significant overhaul to M_Y_COP. This pack aims to bring the LCPD up to a higher standard, both in terms of variety, quality and their equipment. While Rockstar did a perfectly serviceable job when IV was released, the Vanilla M_Y_COP had a few issues that needed to be addressed. This mod is entirely Vanilla and lore-friendly, and brings both visual and gameplay improvements to the Liberty City Police for a much more varied and dynamic IV experience. Police will now wear sunglasses on patrol and have access to new uniforms such as body armor, tactical pants and stylish variations of existing outfits, along with variety of new hats and other headgear as well! Officers on the streets are now a lot tougher as well, with overall improved health for resistance to damage.
This has been an ongoing project of mine for a while now, and I am very happy to finally present the V1 release.
This pack features:
-Brand-new uniforms- New uniforms, including body armor and tactical pants.
-Uniform variations- Enhanced beta LCPD jacket in gray, along with blue shirt variants of the long-sleeve shirt, including one for the jacket (available in separate .wtd).
-New Pedprops- Mirror textures for the Aviators, new Wayfarer and sport shades glasses, and new headgear including a ball cap, Ushanka, tac helmet, bike helmet and full-face respirator! The correct beta texture for the police cap is included as well.
-Added face textures- Three new face textures for each head, allowing for even more spawning variety, with a total of nine new face textures!
-Restored White Cop Head- Restored the missing White cop head!
-Fixed M_M_FATCOP textures- Correct badges have been added and the shoulder patches are no longer mirrored!
-Custom pedvariations.dat- Custom entries for more uniform variety!
-Custom pedpersonality.dat- Increases health of Officers for greater resilience from injuries!
-Custom peds.ide entry- Makes it so that White officers do not refer to themselves as State Troopers.
Credit to AlAlvarez for help with resizing some of the props!
BUGS/GLITCHES:
-The tactical pants do not work with the short/long-sleeve shirts or the raincoat, with the meshes not quite fitting together. I have disabled the pants for this reason. More details are in the pedVariations ReadMe.
DISCLAIMER: My rule is that I do not want to see my mods redistributed elsewhere without permission, and this pack is ONLY to be uploaded on LCPDFR.com. It IS NOT to be uploaded anywhere else!
I hope you enjoy this mod! Expect more enhanced characters soon!
What's New in Version 1.2
Released
WHAT'S NEW - Version 1.2
-New light blue textures for body armor
-New black tie variant for the long-sleeve shirt
-All new textures and variants for the Wayfarers and sports shades
-Health adjustment
-Improved lowr_000 diffuse
-Improved speculars for all upprs
Recommended Comments
Create an account or sign in to comment