Reputation Activity
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ineseri reacted to LMS for a file, Compatibility Patch for GTA IV: Complete EditionThis file contains fixes for the various hooks required for most GTA IV mods including LCPDFR to make them work with the GTA IV Complete Edition. Please note that some features are disabled or might not work correctly as not everything has been updated. Most memory offsets have been ported to patterns to support future (if any) patches. Included are:
AdvancedHook.dll - Includes most of its original features except for the livery limit bypass. Many functions will not operate correctly as game offsets have changed
AdvancedHookInit.asi - Fully updated
aCompleteEditionHook.asi - Runtime fix for aru's C++ Script Hook (which is still needed!). Should be feature complete, albeit the original hook relies on field order for a few things and I might not have found all. The name is really just a simple way to make it load before any other asi files so it can fix up the hook early.
ScriptHookDotNet.asi - Fully updated except for the phone number feature
Installation
The files act as replacements to the original hooks with the exception of the aCompleteEditionHook.asi file, which still needs the original C++ ScriptHook to run properly. Feel free to change the name if you have asi files loaded earlier. Place all files in the GTA IV directory and launch the game. It is recommended to first install any mods before installing this fix to ensure you are using the latest fixed files.
Known LCPDFR issues
I only played LCPDFR briefly, so not much has been tested. One known issue is incorrect keys being displayed in the help boxes sometimes, for instance for the Enter key.
Support
Please note that I have no interest in providing any kind of support for GTA IV, LCPDFR or these fixes. I might update the files here occasionally to fix up more functions, but until then a debugger is your best friend if things go south.
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ineseri got a reaction from docpalmer for a file, Invincible Police VehiclesEver felt like the LSPD drives a little bit too rough, that their cars look ugly and banged up when backup arrives on scene or when in a pursuit?
Then this little RPH plugin is for you. Does what it says on the tin. It makes any car that is marked as a police vehicle invincible and unable to take visible damage (except for the glass on Windows and Lightbars, visible bulletholes and scratchmarks.).
Its intended usage is together with LSPDFR (but it does not require LSPDFR) to make sure that all police vehicles look up to shape.
Review the readme for a more in-depth "how-to", but just for basics;
This is not a API plugin for LSPDFR. It's a RPH plugin It is installed the same way any other RPH plugin is installed: By putting it in the \plugins folder. This is my first ever C# creation for GTA V, and as such, it's really basic. Still, I could not have done this without the help of LukeD and Sam. Thanks!
Source code is included to encourage development, and help others with their development.
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ineseri reacted to mkalash for a file, EUP Outfit Settings for LSPDFR and UltimateBackupI WILL NOT BE UPDATING THESE CONFIGS FOR EUP 8.0
@Alex_Ashfold is releasing his own, official settings for the new EUP update, which you can download below. While his configuration is not complete (for example, Blaine County is not a configured agency), he says that updates will come and there is a much greater effort and attention to detail to his configurations than what my automatically generated files can provide.
If you can't wait, you can copy only the outfits files from the official release and edit the station, backup, and agency files appropriately. The hardest part has still be done for you.
ORIGINAL DESCRIPTION
I have taken all of the preset outfits from EUP Menu and converted them to configs for LSPDFR 0.4, including updating the agencies so that NPCs will spawn with EUP outfits.
Installation
Extract into your GTA V/lspdfr/data/custom folder. Make sure both EUP mods are installed (install LEO first, then SAR):
You may need to back up the stations.xml file in lspdfr/data and rename and move stations_eup.xml from the custom folder to fully replace it. It doesn't look like the current version of LSPDFR supports overwriting stations.
Frequent Issues
Peds are spawnings with the wrong outfits (weird hats, parachutes, etc.):
My game is crashing when using these configs (access violation exception):
I want to edit in different uniforms, vehicles, stations, etc.
Converting configs
If you would like to generate your own outfits file based on an existing EUP Menu outfits file, you can find my script on Github.
Place the python script where your EUP Menu outfit .ini file is. You may need to edit the `read()` function on line 27 to match your file's name.
I have also made a script for converting from LSPDFR configs to UltimateBackup configs.
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ineseri got a reaction from Space. for a file, Invincible Police VehiclesEver felt like the LSPD drives a little bit too rough, that their cars look ugly and banged up when backup arrives on scene or when in a pursuit?
Then this little RPH plugin is for you. Does what it says on the tin. It makes any car that is marked as a police vehicle invincible and unable to take visible damage (except for the glass on Windows and Lightbars, visible bulletholes and scratchmarks.).
Its intended usage is together with LSPDFR (but it does not require LSPDFR) to make sure that all police vehicles look up to shape.
Review the readme for a more in-depth "how-to", but just for basics;
This is not a API plugin for LSPDFR. It's a RPH plugin It is installed the same way any other RPH plugin is installed: By putting it in the \plugins folder. This is my first ever C# creation for GTA V, and as such, it's really basic. Still, I could not have done this without the help of LukeD and Sam. Thanks!
Source code is included to encourage development, and help others with their development.
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ineseri got a reaction from OfficerC4NNON5 for a file, Invincible Police VehiclesEver felt like the LSPD drives a little bit too rough, that their cars look ugly and banged up when backup arrives on scene or when in a pursuit?
Then this little RPH plugin is for you. Does what it says on the tin. It makes any car that is marked as a police vehicle invincible and unable to take visible damage (except for the glass on Windows and Lightbars, visible bulletholes and scratchmarks.).
Its intended usage is together with LSPDFR (but it does not require LSPDFR) to make sure that all police vehicles look up to shape.
Review the readme for a more in-depth "how-to", but just for basics;
This is not a API plugin for LSPDFR. It's a RPH plugin It is installed the same way any other RPH plugin is installed: By putting it in the \plugins folder. This is my first ever C# creation for GTA V, and as such, it's really basic. Still, I could not have done this without the help of LukeD and Sam. Thanks!
Source code is included to encourage development, and help others with their development.
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ineseri reacted to LMS for a file, GTA V Snow Mod + Snowball pickupThis modification brings the snow from GTA: Online to single player! Enjoy all of its glory with the latest additions & fixes by Rockstar to make a snowy Christmas happen in Los Santos! It also includes the ability to pick up snowballs from the ground, because why not?
Installation
There are two downloads provided, both installing exactly the same mod version.
SnowMod.rar just contains the plugin dll file. Put it into game folder\plugins as usual.
SnowMod_inst.rar contains an installer that will install the dll file for you automatically (note that the installer shows ad during the installation).
Usage
Snow Mod requires RAGE Plugin Hook 0.29 or later to run and is loaded as a plugin using the console (or automatically at startup if you have configured RPH that way). The snow effect is enabled automatically when loaded. To disable the snow effect in-game, use the console command ToggleSnow.
If there is no snow on the ground, but only a snowy weather effect, please disable Frame Scaling under Advanced Graphics options (see https://www.reddit.com/r/GrandTheftAutoV_PC/comments/3y1xjf/psa_if_you_cannot_see_the_snow_on_the_ground/ for more information).
Snowy Christmas guys!
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ineseri got a reaction from Element for a file, Invincible Police VehiclesEver felt like the LSPD drives a little bit too rough, that their cars look ugly and banged up when backup arrives on scene or when in a pursuit?
Then this little RPH plugin is for you. Does what it says on the tin. It makes any car that is marked as a police vehicle invincible and unable to take visible damage (except for the glass on Windows and Lightbars, visible bulletholes and scratchmarks.).
Its intended usage is together with LSPDFR (but it does not require LSPDFR) to make sure that all police vehicles look up to shape.
Review the readme for a more in-depth "how-to", but just for basics;
This is not a API plugin for LSPDFR. It's a RPH plugin It is installed the same way any other RPH plugin is installed: By putting it in the \plugins folder. This is my first ever C# creation for GTA V, and as such, it's really basic. Still, I could not have done this without the help of LukeD and Sam. Thanks!
Source code is included to encourage development, and help others with their development.
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ineseri got a reaction from Jonxthxn for a file, Invincible Police VehiclesEver felt like the LSPD drives a little bit too rough, that their cars look ugly and banged up when backup arrives on scene or when in a pursuit?
Then this little RPH plugin is for you. Does what it says on the tin. It makes any car that is marked as a police vehicle invincible and unable to take visible damage (except for the glass on Windows and Lightbars, visible bulletholes and scratchmarks.).
Its intended usage is together with LSPDFR (but it does not require LSPDFR) to make sure that all police vehicles look up to shape.
Review the readme for a more in-depth "how-to", but just for basics;
This is not a API plugin for LSPDFR. It's a RPH plugin It is installed the same way any other RPH plugin is installed: By putting it in the \plugins folder. This is my first ever C# creation for GTA V, and as such, it's really basic. Still, I could not have done this without the help of LukeD and Sam. Thanks!
Source code is included to encourage development, and help others with their development.
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ineseri got a reaction from Gage772 for a file, Invincible Police VehiclesEver felt like the LSPD drives a little bit too rough, that their cars look ugly and banged up when backup arrives on scene or when in a pursuit?
Then this little RPH plugin is for you. Does what it says on the tin. It makes any car that is marked as a police vehicle invincible and unable to take visible damage (except for the glass on Windows and Lightbars, visible bulletholes and scratchmarks.).
Its intended usage is together with LSPDFR (but it does not require LSPDFR) to make sure that all police vehicles look up to shape.
Review the readme for a more in-depth "how-to", but just for basics;
This is not a API plugin for LSPDFR. It's a RPH plugin It is installed the same way any other RPH plugin is installed: By putting it in the \plugins folder. This is my first ever C# creation for GTA V, and as such, it's really basic. Still, I could not have done this without the help of LukeD and Sam. Thanks!
Source code is included to encourage development, and help others with their development.
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ineseri got a reaction from Carrythxd for a file, Invincible Police VehiclesEver felt like the LSPD drives a little bit too rough, that their cars look ugly and banged up when backup arrives on scene or when in a pursuit?
Then this little RPH plugin is for you. Does what it says on the tin. It makes any car that is marked as a police vehicle invincible and unable to take visible damage (except for the glass on Windows and Lightbars, visible bulletholes and scratchmarks.).
Its intended usage is together with LSPDFR (but it does not require LSPDFR) to make sure that all police vehicles look up to shape.
Review the readme for a more in-depth "how-to", but just for basics;
This is not a API plugin for LSPDFR. It's a RPH plugin It is installed the same way any other RPH plugin is installed: By putting it in the \plugins folder. This is my first ever C# creation for GTA V, and as such, it's really basic. Still, I could not have done this without the help of LukeD and Sam. Thanks!
Source code is included to encourage development, and help others with their development.
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ineseri got a reaction fromOfficer19for a file, Invincible Police VehiclesEver felt like the LSPD drives a little bit too rough, that their cars look ugly and banged up when backup arrives on scene or when in a pursuit?
Then this little RPH plugin is for you. Does what it says on the tin. It makes any car that is marked as a police vehicle invincible and unable to take visible damage (except for the glass on Windows and Lightbars, visible bulletholes and scratchmarks.).
Its intended usage is together with LSPDFR (but it does not require LSPDFR) to make sure that all police vehicles look up to shape.
Review the readme for a more in-depth "how-to", but just for basics;
This is not a API plugin for LSPDFR. It's a RPH plugin It is installed the same way any other RPH plugin is installed: By putting it in the \plugins folder. This is my first ever C# creation for GTA V, and as such, it's really basic. Still, I could not have done this without the help of LukeD and Sam. Thanks!
Source code is included to encourage development, and help others with their development.
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ineseri got a reaction from DogPatch1992 for a file, Invincible Police VehiclesEver felt like the LSPD drives a little bit too rough, that their cars look ugly and banged up when backup arrives on scene or when in a pursuit?
Then this little RPH plugin is for you. Does what it says on the tin. It makes any car that is marked as a police vehicle invincible and unable to take visible damage (except for the glass on Windows and Lightbars, visible bulletholes and scratchmarks.).
Its intended usage is together with LSPDFR (but it does not require LSPDFR) to make sure that all police vehicles look up to shape.
Review the readme for a more in-depth "how-to", but just for basics;
This is not a API plugin for LSPDFR. It's a RPH plugin It is installed the same way any other RPH plugin is installed: By putting it in the \plugins folder. This is my first ever C# creation for GTA V, and as such, it's really basic. Still, I could not have done this without the help of LukeD and Sam. Thanks!
Source code is included to encourage development, and help others with their development.
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ineseri got a reaction fromDeactivated Memberfor a file, Invincible Police VehiclesEver felt like the LSPD drives a little bit too rough, that their cars look ugly and banged up when backup arrives on scene or when in a pursuit?
Then this little RPH plugin is for you. Does what it says on the tin. It makes any car that is marked as a police vehicle invincible and unable to take visible damage (except for the glass on Windows and Lightbars, visible bulletholes and scratchmarks.).
Its intended usage is together with LSPDFR (but it does not require LSPDFR) to make sure that all police vehicles look up to shape.
Review the readme for a more in-depth "how-to", but just for basics;
This is not a API plugin for LSPDFR. It's a RPH plugin It is installed the same way any other RPH plugin is installed: By putting it in the \plugins folder. This is my first ever C# creation for GTA V, and as such, it's really basic. Still, I could not have done this without the help of LukeD and Sam. Thanks!
Source code is included to encourage development, and help others with their development.
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ineseri got a reaction from RolandHUE for a file, Invincible Police VehiclesEver felt like the LSPD drives a little bit too rough, that their cars look ugly and banged up when backup arrives on scene or when in a pursuit?
Then this little RPH plugin is for you. Does what it says on the tin. It makes any car that is marked as a police vehicle invincible and unable to take visible damage (except for the glass on Windows and Lightbars, visible bulletholes and scratchmarks.).
Its intended usage is together with LSPDFR (but it does not require LSPDFR) to make sure that all police vehicles look up to shape.
Review the readme for a more in-depth "how-to", but just for basics;
This is not a API plugin for LSPDFR. It's a RPH plugin It is installed the same way any other RPH plugin is installed: By putting it in the \plugins folder. This is my first ever C# creation for GTA V, and as such, it's really basic. Still, I could not have done this without the help of LukeD and Sam. Thanks!
Source code is included to encourage development, and help others with their development.
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ineseri got a reaction from SerekgPL for a file, Invincible Police VehiclesEver felt like the LSPD drives a little bit too rough, that their cars look ugly and banged up when backup arrives on scene or when in a pursuit?
Then this little RPH plugin is for you. Does what it says on the tin. It makes any car that is marked as a police vehicle invincible and unable to take visible damage (except for the glass on Windows and Lightbars, visible bulletholes and scratchmarks.).
Its intended usage is together with LSPDFR (but it does not require LSPDFR) to make sure that all police vehicles look up to shape.
Review the readme for a more in-depth "how-to", but just for basics;
This is not a API plugin for LSPDFR. It's a RPH plugin It is installed the same way any other RPH plugin is installed: By putting it in the \plugins folder. This is my first ever C# creation for GTA V, and as such, it's really basic. Still, I could not have done this without the help of LukeD and Sam. Thanks!
Source code is included to encourage development, and help others with their development.
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ineseri got a reaction fromDeactivated Memberfor a file, Invincible Police VehiclesEver felt like the LSPD drives a little bit too rough, that their cars look ugly and banged up when backup arrives on scene or when in a pursuit?
Then this little RPH plugin is for you. Does what it says on the tin. It makes any car that is marked as a police vehicle invincible and unable to take visible damage (except for the glass on Windows and Lightbars, visible bulletholes and scratchmarks.).
Its intended usage is together with LSPDFR (but it does not require LSPDFR) to make sure that all police vehicles look up to shape.
Review the readme for a more in-depth "how-to", but just for basics;
This is not a API plugin for LSPDFR. It's a RPH plugin It is installed the same way any other RPH plugin is installed: By putting it in the \plugins folder. This is my first ever C# creation for GTA V, and as such, it's really basic. Still, I could not have done this without the help of LukeD and Sam. Thanks!
Source code is included to encourage development, and help others with their development.