I am trying to learn more about .ytm file, so my goal is to remove all the unused variations for JotaPXModz's Juliet Starling. (here: https://www.gta5-mods.com/player/juliet-starling-from-lollipop-chainsaw-ped)
It's fairly easy to remove all the other variations but I'm having trouble with hair.
The hair got texture like this in the original file:
<Item>
<hash_AECFE243 value="27" />
<hash_A7431FBA value="0" />
<hash_4A92222A>
<Item>
<texId value="1" />
<hash_36896D17 value="255" />
</Item>
<Item>
<texId value="2" />
<hash_36896D17 value="255" />
</Item>
</hash_4A92222A>
<hash_92E68DB3>
<hash_A893A361 value="false" />
</hash_92E68DB3>
</Item>
It appears to have two texture variations. HOWEVER, it only work as this. If I remove the first texture, then the texture is mismatched. If I remove the second texture, then it becomes transparent.
Could anyone explain how this work? Thanks a lot!
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