Okay, I just did a fresh reinstall of EFLC and started it up and played for 2 minutes then quit and installed LCPDFR 1.0c manually. Same happend again but this time i didn't get the chance to play, it crashed just after loading my save.
These are the log files that were created.
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ScriptHookDotNet.log
2014-06-20 00:20:02 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.1.2.0 with C++ Hook version 0.5.1)
2014-06-20 00:20:51 - Direct3D device created!
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ScriptHook.log
Log start: Fri Jun 20 00:20:02 2014
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[iNFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized
[iNFO] Process base address: 0x290000
[iNFO] Auto detecting game version
[iNFO] Using game version EFLC 1.1.2
[iNFO] [scriptHookDotNet] Thread started
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AdvancedHookInit.log
Log started on: 0:20:2 6-20-2014
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[iNFO - 0:20:2] Gameversion - 1.1.2.0
[iNFO - 0:20:2] AdvancedHookInit 0.3 © 2013 LMS - Initialized
[iNFO - 0:20:2] Attaching hooks...
[iNFO - 0:20:2] CPools::InstallHooks: Hooking CPool__Initialize
[iNFO - 0:20:2] CPools::InstallHooks: Hooking CPedFactory
[iNFO - 0:20:2] XLiveLess present - skipping xlive changes
[iNFO - 0:20:2] Disabling network connection check
[iNFO - 0:20:2] Spawning patcher thread
[iNFO - 0:20:2] Patching files
[iNFO - 0:20:7] Disabling loading screens
[iNFO - 0:20:8] Increasing size of "PtrNode Single" pool from 8 to 10
[iNFO - 0:20:8] Increasing size of "PtrNode Double" pool from 16 to 20
[iNFO - 0:20:8] Increasing size of "Building" pool from 112 to 132
[iNFO - 0:20:8] CPool__Initialize: Size: 132 - Name: Building - EntrySize: 32000
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Edit: I tried again and experience a new error after being shot at by a taxi driver. Got a warning saying something wasn't right and I should check the log file and the log file stated I should report the error to LCPDFR.com so here I go, if these are connected in some way is beyond me.
LCPDFR.log