Hi , i've been playing LCPDFR for about 1 month ,but now game start to crash every time ,can someone help me ? Here is my log or whatever
BEGIN *SIGNED* LCPD First Response Issue Report
Diagnostics Tool Version: 0.4.3
Operating system: Windows7 Ultimate (6.1.3.0 Build: 7601) Service Pack:Service Pack 3
System RAM (GB): 3.25
CPU cores: 2
NET Framework 4.0 installed: True
Visual C++ 2010 Redistributable installed: True
GTA IV - Installed: True
GTA IV - Install folder: E:Gta IVGrand Theft Auto IV
GTA IV - Version: 1, 0, 7, 0
GTA IV - Asi loader installed: True
GTA IV - Asi loader: DSOUND
GTA IV - Asi loader valid: True
GTA IV - C++ ScriptHook installed: True
GTA IV - C++ ScriptHook valid: True
GTA IV - C++ ScriptHook version: 0, 5, 1, 0
GTA IV - ScriptHookDotNet installed: True
GTA IV - ScriptHookDotNet valid: True
===============BEGIN .NET SCRIPTHOOK LOG===============
2013-06-10 18:36:45 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)
2013-06-10 18:38:01 - Direct3D device created!
2013-06-10 18:38:02 - SEARCHING FOR SCRIPTS...
2013-06-10 18:38:02 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ...
2013-06-10 18:38:02 - ...found script 'FirstResponse.Main.EmergencyLights'!
2013-06-10 18:38:02 - ...found script 'FirstResponse.Main.Start'!
2013-06-10 18:38:02 - ...found script 'CSharp.Engine.Core'!
2013-06-10 18:38:02 - ...found script 'FirstResponse.Debugging'!
2013-06-10 18:38:02 - ...found script 'FirstResponse.DeletionList'!
2013-06-10 18:38:02 - ...found script 'FirstResponse.Hardcore'!
2013-06-10 18:38:02 - ...found script 'FirstResponse.TextDraw'!
2013-06-10 18:38:02 - ...found script 'FirstResponse.LCMD.Main'!
2013-06-10 18:38:02 - ...found script 'FirstResponse.LCMD.Functions'!
2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.Carboot'!
2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.Disarm'!
2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.Frisk'!
2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.PullOver'!
2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.Actions'!
2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.Debug'!
2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.Flashlight'!
2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.Functions'!
2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.Partner'!
2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.inputSimulator'!
2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.Start'!
2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.Various'!
2013-06-10 18:38:02 - Loading scripts in Assembly 'scriptsvdH_PoliceHelper.net.dll' ...
2013-06-10 18:38:02 - ...found script 'vdH.PHelper'!
2013-06-10 18:38:02 - DONE! 22 valid scripts found!
2013-06-10 18:38:02 - STARTING SCRIPTS...
2013-06-10 18:38:02 - Error during GetPhoneNumber (Phone checks will be disabled):
System.Exception: Accessing Globals failed! Invalid Memory Address!
at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)
at unmanaged.MemoryAccess.GetPhoneNumber()
at GTA.NetHook.CheckPhone()
2013-06-10 18:38:04 - ...successfully started script 'vdH.PHelper'!
2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.Various'!
2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.Start'!
2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!
2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.Partner'!
2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.Functions'!
2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!
2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.Debug'!
2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.Actions'!
2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.PullOver'!
2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.Frisk'!
2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.Disarm'!
2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.Carboot'!
2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCMD.Functions'!
2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCMD.Main'!
2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.TextDraw'!
2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.Hardcore'!
2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.DeletionList'!
2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.Debugging'!
2013-06-10 18:38:05 - ...successfully started script 'CSharp.Engine.Core'!
2013-06-10 18:38:05 - ...successfully started script 'FirstResponse.Main.Start'!
2013-06-10 18:38:05 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!
2013-06-10 18:51:00 - Direct3D device lost!
2013-06-10 18:51:13 - Direct3D device created!
2013-06-10 18:52:14 - Direct3D device lost!
2013-06-10 18:52:26 - Direct3D device created!
2013-06-10 19:02:12 - Error during Tick in script 'vdH.PHelper':
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at Scripting.?A0xf88de8d2.SetCharAsMissionChar(Int32 )
at vdH.WorldEvents.GrandTheftAuto.Start()
at vdH.WorldEvents.GrandTheftAuto..ctor(Ped p1, Vehicle v1)
at vdH.CalloutManager.WorldEvent_Tick(Object sender, EventArgs e)
at GTA.Timer.EachTick(Object sender, EventArgs e)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at GTA.Script.DoTick()
at GTA.ScriptThread.OnTick()
2013-06-10 19:02:12 - Error in Thread.Abort:
System.Threading.ThreadAbortException: Thread was being aborted.
at System.Threading.Thread.AbortInternal()
at System.Threading.Thread.Abort()
at GTA.NetThread.Abort()
2013-06-10 19:02:20 - Direct3D device lost!
2013-06-10 19:02:20 - SCRIPTS TERMINATED!
===============END .NET SCRIPTHOOK LOG===============
===============BEGIN LCPD FIRST RESPONSE LOG===============
[6/10/2013 6:50:34 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)
===============END LCPD FIRST RESPONSE LOG===============
End of *SIGNED* LCPD First Response Issue Report
Digital signature: Yla/w4KWWM2Sfnw7Ou8Nyw==