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Everything posted by pedja1488
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My game now crashes more often
Hi , i've been playing LCPDFR for about 1 month ,but now game start to crash every time ,can someone help me ? Here is my log or whatever BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 Ultimate (6.1.3.0 Build: 7601) Service Pack:Service Pack 3 System RAM (GB): 3.25 CPU cores: 2 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: E:Gta IVGrand Theft Auto IV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2013-06-10 18:36:45 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0) 2013-06-10 18:38:01 - Direct3D device created! 2013-06-10 18:38:02 - SEARCHING FOR SCRIPTS... 2013-06-10 18:38:02 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2013-06-10 18:38:02 - ...found script 'FirstResponse.Main.EmergencyLights'! 2013-06-10 18:38:02 - ...found script 'FirstResponse.Main.Start'! 2013-06-10 18:38:02 - ...found script 'CSharp.Engine.Core'! 2013-06-10 18:38:02 - ...found script 'FirstResponse.Debugging'! 2013-06-10 18:38:02 - ...found script 'FirstResponse.DeletionList'! 2013-06-10 18:38:02 - ...found script 'FirstResponse.Hardcore'! 2013-06-10 18:38:02 - ...found script 'FirstResponse.TextDraw'! 2013-06-10 18:38:02 - ...found script 'FirstResponse.LCMD.Main'! 2013-06-10 18:38:02 - ...found script 'FirstResponse.LCMD.Functions'! 2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.Carboot'! 2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.Disarm'! 2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.Frisk'! 2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.PullOver'! 2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.Actions'! 2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.Debug'! 2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.Flashlight'! 2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.Functions'! 2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.Partner'! 2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.Start'! 2013-06-10 18:38:02 - ...found script 'FirstResponse.LCPD.Various'! 2013-06-10 18:38:02 - Loading scripts in Assembly 'scriptsvdH_PoliceHelper.net.dll' ... 2013-06-10 18:38:02 - ...found script 'vdH.PHelper'! 2013-06-10 18:38:02 - DONE! 22 valid scripts found! 2013-06-10 18:38:02 - STARTING SCRIPTS... 2013-06-10 18:38:02 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2013-06-10 18:38:04 - ...successfully started script 'vdH.PHelper'! 2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.Various'! 2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.Start'! 2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.LCMD.Main'! 2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.TextDraw'! 2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.Hardcore'! 2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.DeletionList'! 2013-06-10 18:38:04 - ...successfully started script 'FirstResponse.Debugging'! 2013-06-10 18:38:05 - ...successfully started script 'CSharp.Engine.Core'! 2013-06-10 18:38:05 - ...successfully started script 'FirstResponse.Main.Start'! 2013-06-10 18:38:05 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2013-06-10 18:51:00 - Direct3D device lost! 2013-06-10 18:51:13 - Direct3D device created! 2013-06-10 18:52:14 - Direct3D device lost! 2013-06-10 18:52:26 - Direct3D device created! 2013-06-10 19:02:12 - Error during Tick in script 'vdH.PHelper': System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Scripting.?A0xf88de8d2.SetCharAsMissionChar(Int32 ) at vdH.WorldEvents.GrandTheftAuto.Start() at vdH.WorldEvents.GrandTheftAuto..ctor(Ped p1, Vehicle v1) at vdH.CalloutManager.WorldEvent_Tick(Object sender, EventArgs e) at GTA.Timer.EachTick(Object sender, EventArgs e) at System.EventHandler.Invoke(Object sender, EventArgs e) at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2013-06-10 19:02:12 - Error in Thread.Abort: System.Threading.ThreadAbortException: Thread was being aborted. at System.Threading.Thread.AbortInternal() at System.Threading.Thread.Abort() at GTA.NetThread.Abort() 2013-06-10 19:02:20 - Direct3D device lost! 2013-06-10 19:02:20 - SCRIPTS TERMINATED! ===============END .NET SCRIPTHOOK LOG=============== ===============BEGIN LCPD FIRST RESPONSE LOG=============== [6/10/2013 6:50:34 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: Yla/w4KWWM2Sfnw7Ou8Nyw==