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kingswitness

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Everything posted by kingswitness

  1. Nevermind I understand 'install' it after. Lol
  2. So i have lcpdfr installed on my comp but it wont start in game. GTAiv works fine but when i press ALT P nothing happens. Do i uninstal it then install this? or just instal this now. I guess my question is, is this lcpdfr? or is it just an add on to lcpdfr??
  3. yea i will play. I have never played online but i play gta iv alot. Do i add you on rockstar games or what?
  4. If they REALLY wanted i to be a suprize i dont think they would put a countdown lol
  5. okay i will try that. And yeah i did it through steam client. And it does the trick but sadly i had mods installed when i did that:/ so basically i still have a car mod.
  6. When launch via launchgtaiv.exe, I get the securelauncher failed to start application[2000] And then the only way to fix that is to reinstall the game :/ Okay if i switch now will i lose all my cars? I am just importing and then clicking import then save. Is that correct? So is there anyway to restart on my car mods? I did make a backup on steam but with that restore my cars too? also do you know how to find the back up files and install them?
  7. Sorry for the late reply, I am very new to modding. If i run the game from gtaivlauncher i get a weird secure launcher notice. I have tried everything there is to fix it and nothing works besides reinstalling the game and starting over. So i have to run it from steam where i cant run as admin. Also I do uncheck read only but it just checks it self everytime. My game is a legit copy from steam. As for mods im not sure my scripts in the scripts folder are Vdhpolicehelper, APLR, Breathalyser, firstresponse, POE,Policing. As for cars i am sorry but i really dont know. I have a police charger from lcpdfr, and lamburghini, and sheriff crown vic all from lcpdfr. I use spark iv for everything. I dont know how to find my computer specs. I will give them to you if u tell me how. Again i know i am a total noob, i am sorry for the lack of information but thank you so much for all your help! (also if there is a way to look at the actually car mods i have installed I will tell you those as well. Oh and i just installed traffic flow to try and get rid of my stupid taxi problem.
  8. Lcdpfr has been working fine, after playing for about 20 mins i will get some error in script. (i think the errors vary). The most recent error was a vehicle error in script when leaving the police station to pick a vehicle. A windows message popped up and said gta iv failed to run. i had to resart comp. i look at through the forum and saw that i need to run the game from my launcher and rrun as admin. So i did hoping that i could have longer gameplay before i got a error in script. When i attempted to run as admin an error accured. ( Seculauncher: failed to start application) I unchecked read only, ran as admin both lcpdfr and gta iv launcher. i have gone all through youtube and lcdpfr.com Please help me if you can and thank you for your time! Diagnostics report BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 HomePremium (6.1.1.0 Build: 7601) Service Pack:Service Pack 1 System RAM (GB): 8 CPU cores: 6 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2013-10-28 14:45:22 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0) 2013-10-28 14:46:43 - Direct3D device created! 2013-10-28 14:46:43 - SEARCHING FOR SCRIPTS... 2013-10-28 14:46:43 - Loading scripts in Assembly 'scriptsALPR.net.dll' ... 2013-10-28 14:46:43 - ...found script 'Alpr.Alpr'! 2013-10-28 14:46:43 - Loading scripts in Assembly 'scriptsBreathalyser.net.dll' ... 2013-10-28 14:46:43 - ...found script 'Breathalyser.breathalyser'! 2013-10-28 14:46:43 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2013-10-28 14:46:43 - ...found script 'FirstResponse.Main.EmergencyLights'! 2013-10-28 14:46:43 - ...found script 'FirstResponse.Main.Start'! 2013-10-28 14:46:43 - ...found script 'CSharp.Engine.Core'! 2013-10-28 14:46:43 - ...found script 'FirstResponse.Debugging'! 2013-10-28 14:46:43 - ...found script 'FirstResponse.DeletionList'! 2013-10-28 14:46:43 - ...found script 'FirstResponse.Hardcore'! 2013-10-28 14:46:43 - ...found script 'FirstResponse.TextDraw'! 2013-10-28 14:46:43 - ...found script 'FirstResponse.LCMD.Main'! 2013-10-28 14:46:43 - ...found script 'FirstResponse.LCMD.Functions'! 2013-10-28 14:46:43 - ...found script 'FirstResponse.LCPD.Carboot'! 2013-10-28 14:46:43 - ...found script 'FirstResponse.LCPD.Disarm'! 2013-10-28 14:46:43 - ...found script 'FirstResponse.LCPD.Frisk'! 2013-10-28 14:46:43 - ...found script 'FirstResponse.LCPD.PullOver'! 2013-10-28 14:46:43 - ...found script 'FirstResponse.LCPD.Actions'! 2013-10-28 14:46:43 - ...found script 'FirstResponse.LCPD.Debug'! 2013-10-28 14:46:43 - ...found script 'FirstResponse.LCPD.Flashlight'! 2013-10-28 14:46:43 - ...found script 'FirstResponse.LCPD.Functions'! 2013-10-28 14:46:43 - ...found script 'FirstResponse.LCPD.Partner'! 2013-10-28 14:46:43 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2013-10-28 14:46:43 - ...found script 'FirstResponse.LCPD.Start'! 2013-10-28 14:46:43 - ...found script 'FirstResponse.LCPD.Various'! 2013-10-28 14:46:43 - Loading scripts in Assembly 'scriptsPOE.net.dll' ... 2013-10-28 14:46:43 - ...found script 'POE.POEControl'! 2013-10-28 14:46:43 - ...found script 'POE.SpeedReader'! 2013-10-28 14:46:43 - ...found script 'POE.NarcoticsTest'! 2013-10-28 14:46:43 - ...found script 'POE.PedDisarm'! 2013-10-28 14:46:43 - ...found script 'POE.LessExplosions'! 2013-10-28 14:46:43 - Loading scripts in Assembly 'scriptsPolicing.net.dll' ... 2013-10-28 14:46:43 - ...found script 'Policing.Policing'! 2013-10-28 14:46:43 - ...found script 'Policing_Breathalyser.Policing_Breathalyser'! 2013-10-28 14:46:43 - ...found script 'Policing_Resist.Policing_Resist'! 2013-10-28 14:46:43 - Loading scripts in Assembly 'scriptsvdH_PoliceHelper.net.dll' ... 2013-10-28 14:46:43 - ...found script 'vdH.PHelper'! 2013-10-28 14:46:43 - DONE! 32 valid scripts found! 2013-10-28 14:46:43 - STARTING SCRIPTS... 2013-10-28 14:46:43 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2013-10-28 14:46:45 - ...successfully started script 'vdH.PHelper'! 2013-10-28 14:46:45 - ...successfully started script 'Policing_Resist.Policing_Resist'! 2013-10-28 14:46:45 - ...successfully started script 'Policing_Breathalyser.Policing_Breathalyser'! 2013-10-28 14:46:45 - ...successfully started script 'POE.LessExplosions'! 2013-10-28 14:46:45 - ...successfully started script 'POE.PedDisarm'! 2013-10-28 14:46:45 - ...successfully started script 'POE.NarcoticsTest'! 2013-10-28 14:46:45 - ...successfully started script 'POE.SpeedReader'! 2013-10-28 14:46:45 - ...successfully started script 'POE.POEControl'! 2013-10-28 14:46:45 - ...successfully started script 'FirstResponse.LCPD.Various'! 2013-10-28 14:46:45 - ...successfully started script 'FirstResponse.LCPD.Start'! 2013-10-28 14:46:45 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2013-10-28 14:46:45 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2013-10-28 14:46:45 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2013-10-28 14:46:45 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2013-10-28 14:46:45 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2013-10-28 14:46:45 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2013-10-28 14:46:45 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2013-10-28 14:46:45 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2013-10-28 14:46:45 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2013-10-28 14:46:45 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2013-10-28 14:46:45 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2013-10-28 14:46:45 - ...successfully started script 'FirstResponse.LCMD.Main'! 2013-10-28 14:46:45 - ...successfully started script 'FirstResponse.TextDraw'! 2013-10-28 14:46:45 - ...successfully started script 'FirstResponse.Hardcore'! 2013-10-28 14:46:45 - ...successfully started script 'FirstResponse.DeletionList'! 2013-10-28 14:46:45 - ...successfully started script 'FirstResponse.Debugging'! 2013-10-28 14:46:46 - ...successfully started script 'CSharp.Engine.Core'! 2013-10-28 14:46:46 - ...successfully started script 'FirstResponse.Main.Start'! 2013-10-28 14:46:46 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2013-10-28 14:46:46 - ...successfully started script 'Breathalyser.breathalyser'! 2013-10-28 14:46:46 - ...successfully started script 'Alpr.Alpr'! 2013-10-28 14:46:48 - ...successfully started script 'Policing.Policing'! 2013-10-28 14:54:55 - Direct3D device lost! 2013-10-28 14:54:57 - Direct3D device created! 2013-10-28 15:09:58 - Direct3D device lost! 2013-10-28 15:09:59 - SCRIPTS TERMINATED! 2013-10-28 15:10:03 - Resetting Direct3D device! 2013-10-28 15:10:03 - Direct3D device created! 2013-10-28 15:10:03 - SEARCHING FOR SCRIPTS... 2013-10-28 15:10:03 - Loading scripts in Assembly 'scriptsALPR.net.dll' ... 2013-10-28 15:10:03 - ...found script 'Alpr.Alpr'! 2013-10-28 15:10:03 - Loading scripts in Assembly 'scriptsBreathalyser.net.dll' ... 2013-10-28 15:10:03 - ...found script 'Breathalyser.breathalyser'! 2013-10-28 15:10:03 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2013-10-28 15:10:04 - ...found script 'FirstResponse.Main.EmergencyLights'! 2013-10-28 15:10:04 - ...found script 'FirstResponse.Main.Start'! 2013-10-28 15:10:04 - ...found script 'CSharp.Engine.Core'! 2013-10-28 15:10:04 - ...found script 'FirstResponse.Debugging'! 2013-10-28 15:10:04 - ...found script 'FirstResponse.DeletionList'! 2013-10-28 15:10:04 - ...found script 'FirstResponse.Hardcore'! 2013-10-28 15:10:04 - ...found script 'FirstResponse.TextDraw'! 2013-10-28 15:10:04 - ...found script 'FirstResponse.LCMD.Main'! 2013-10-28 15:10:04 - ...found script 'FirstResponse.LCMD.Functions'! 2013-10-28 15:10:04 - ...found script 'FirstResponse.LCPD.Carboot'! 2013-10-28 15:10:04 - ...found script 'FirstResponse.LCPD.Disarm'! 2013-10-28 15:10:04 - ...found script 'FirstResponse.LCPD.Frisk'! 2013-10-28 15:10:04 - ...found script 'FirstResponse.LCPD.PullOver'! 2013-10-28 15:10:04 - ...found script 'FirstResponse.LCPD.Actions'! 2013-10-28 15:10:04 - ...found script 'FirstResponse.LCPD.Debug'! 2013-10-28 15:10:04 - ...found script 'FirstResponse.LCPD.Flashlight'! 2013-10-28 15:10:04 - ...found script 'FirstResponse.LCPD.Functions'! 2013-10-28 15:10:04 - ...found script 'FirstResponse.LCPD.Partner'! 2013-10-28 15:10:04 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2013-10-28 15:10:04 - ...found script 'FirstResponse.LCPD.Start'! 2013-10-28 15:10:04 - ...found script 'FirstResponse.LCPD.Various'! 2013-10-28 15:10:04 - Loading scripts in Assembly 'scriptsPOE.net.dll' ... 2013-10-28 15:10:04 - ...found script 'POE.POEControl'! 2013-10-28 15:10:04 - ...found script 'POE.SpeedReader'! 2013-10-28 15:10:04 - ...found script 'POE.NarcoticsTest'! 2013-10-28 15:10:04 - ...found script 'POE.PedDisarm'! 2013-10-28 15:10:04 - ...found script 'POE.LessExplosions'! 2013-10-28 15:10:04 - Loading scripts in Assembly 'scriptsPolicing.net.dll' ... 2013-10-28 15:10:04 - ...found script 'Policing.Policing'! 2013-10-28 15:10:04 - ...found script 'Policing_Breathalyser.Policing_Breathalyser'! 2013-10-28 15:10:04 - ...found script 'Policing_Resist.Policing_Resist'! 2013-10-28 15:10:04 - Loading scripts in Assembly 'scriptsvdH_PoliceHelper.net.dll' ... 2013-10-28 15:10:04 - ...found script 'vdH.PHelper'! 2013-10-28 15:10:04 - DONE! 32 valid scripts found! 2013-10-28 15:10:04 - STARTING SCRIPTS... 2013-10-28 15:10:05 - ...successfully started script 'vdH.PHelper'! 2013-10-28 15:10:05 - ...successfully started script 'Policing_Resist.Policing_Resist'! 2013-10-28 15:10:05 - ...successfully started script 'Policing_Breathalyser.Policing_Breathalyser'! 2013-10-28 15:10:05 - ...successfully started script 'POE.LessExplosions'! 2013-10-28 15:10:05 - ...successfully started script 'POE.PedDisarm'! 2013-10-28 15:10:05 - ...successfully started script 'POE.NarcoticsTest'! 2013-10-28 15:10:05 - ...successfully started script 'POE.SpeedReader'! 2013-10-28 15:10:05 - ...successfully started script 'POE.POEControl'! 2013-10-28 15:10:05 - ...successfully started script 'FirstResponse.LCPD.Various'! 2013-10-28 15:10:05 - ...successfully started script 'FirstResponse.LCPD.Start'! 2013-10-28 15:10:05 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2013-10-28 15:10:05 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2013-10-28 15:10:05 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2013-10-28 15:10:05 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2013-10-28 15:10:05 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2013-10-28 15:10:05 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2013-10-28 15:10:05 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2013-10-28 15:10:05 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2013-10-28 15:10:05 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2013-10-28 15:10:05 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2013-10-28 15:10:05 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2013-10-28 15:10:05 - ...successfully started script 'FirstResponse.LCMD.Main'! 2013-10-28 15:10:05 - ...successfully started script 'FirstResponse.TextDraw'! 2013-10-28 15:10:05 - ...successfully started script 'FirstResponse.Hardcore'! 2013-10-28 15:10:05 - ...successfully started script 'FirstResponse.DeletionList'! 2013-10-28 15:10:05 - ...successfully started script 'FirstResponse.Debugging'! 2013-10-28 15:10:05 - ...successfully started script 'CSharp.Engine.Core'! 2013-10-28 15:10:05 - ...successfully started script 'FirstResponse.Main.Start'! 2013-10-28 15:10:05 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2013-10-28 15:10:05 - ...successfully started script 'Breathalyser.breathalyser'! 2013-10-28 15:10:05 - ...successfully started script 'Alpr.Alpr'! 2013-10-28 15:10:08 - ...successfully started script 'Policing.Policing'! 2013-10-28 15:13:20 - Error during Tick in script 'CSharp.Engine.Core': System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Scripting.?A0xb02b39af.SetCharComponentVariation(Int32 , UInt32 , UInt32 , UInt32 ) at GTA.SkinTemplate.ApplyToPed(Ped ped) at GTA.value.PedSkin.set_Template(SkinTemplate value) at CSharp.LCPDFR.Scripts.Partner.Partner.Respawn() at CSharp.LCPDFR.Scripts.Partner.Partner.eval_LCPDFR-7(Object A_0, PoliceDepartment A_1) at CSharp.LCPDFR.Scripts.Events.PlayerPoliceDepartmentEventHandler.Invoke(Object sender, PoliceDepartment policeDepartment) at CSharp.LCPDFR.Scripts.Events.InvokePlayerLeftPoliceDepartment(Object sender, PoliceDepartment policeDepartment) at eval_0.eval_0.eval_0.LCPDFR-eval_9.1() at eval_0.eval_0.eval_0.LCPDFR-eval_9.13() at CSharp.Engine.Script.ScriptManager.GTick() at CSharp.Engine.Core.LCPDFR-0(Object A_0, EventArgs A_1) at GTA.Script.TryTick() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2013-10-28 15:13:20 - Error in Thread.Abort: System.Threading.ThreadAbortException: Thread was being aborted. at System.Threading.Thread.AbortInternal() at System.Threading.Thread.Abort() at GTA.NetThread.Abort() ===============END .NET SCRIPTHOOK LOG=============== ===============BEGIN LCPD FIRST RESPONSE LOG=============== [10/26/2013 1:41:16 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [10/26/2013 1:41:16 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [10/26/2013 1:41:17 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [10/26/2013 1:41:17 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [10/26/2013 1:41:17 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [10/26/2013 1:41:17 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [10/26/2013 1:41:17 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [10/26/2013 1:41:18 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [10/26/2013 1:41:18 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [10/26/2013 1:41:18 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [10/26/2013 1:41:18 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [10/26/2013 1:41:19 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [10/26/2013 1:41:19 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [10/26/2013 1:41:19 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [10/26/2013 1:41:19 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [10/26/2013 1:41:19 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [10/26/2013 1:41:20 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: TALtr4bb140LW0OrvP33Ig==
  9. does this automatically go to the game or do I have to move files and all that? lol
  10. So i open spark then cdimages then where am i importing the Vehicles? Yes i am a total noob at this and cant fgure it out lol. I dont understand where i am importing the Vehicles too. thanks!

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