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Jimbooob

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  1. Would really appreciate the help as I've been at it for 4 hours now and still no joy.
  2. When I replace the RESIDENT.rpf file with the one I want to use with the custom siren isn't working. I load into game and the siren is still the Vanilla one. I am opening the GTA V folder, going to x64/sfx then dragging and replacing but it's not changing. Been at it for hours and can't seem to get it to change at all.
  3. Great vids man! Great uploads, keep up the good work!
  4. I go to that thread and the, it isn't helping. I don't park my car outside the safe house.
  5. So, I am reinstalling GTA IV because I keep getting SMPA60 error after 10 minutes of playing. I install the vehicles on how the video says; I do everything and the problem still persists. I am not using a cracked version; I have bought the full GTA IV on steam. Can someone feedback, or even Skype me jimbob.watson and please help me, all help will be appreciated. Also, how do I make a backup of GTA IV, I have no clue on how to do that.
  6. That doesn't fix my problem. I don't save my vehicles at the safe house; so that won't fix it for me :(
  7. GTAIVCode3 started following Jimbooob
  8. Jimbooob started following GTAIVCode3
  9. So how can I fix both of these problems?
  10. How can I get a valid scriptook. Also, I got another problem where the game just crashes and says 'GTA IV: has stopped responding.
  11. So, I keep getting an error saying GTA IV FATAL ERROR: SMPA60. I made a backup of my vehicls and still hasn't made a difference when I restored it. I ran a diagnotistic tool and it says that .NET scripthook found but out of date. I installed it again, and the version I have is the latest version. This is what I get: BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 Ultimate (6.1.1.0 Build: 7601) Service Pack:Service Pack 1 System RAM (GB): 7.95 CPU cores: 4 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: False ===============BEGIN .NET SCRIPTHOOK LOG=============== 2013-03-31 14:44:16 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2013-03-31 14:46:13 - Direct3D device created! 2013-03-31 14:46:13 - SEARCHING FOR SCRIPTS... 2013-03-31 14:46:13 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2013-03-31 14:46:13 - ...found script 'FirstResponse.Main.EmergencyLights'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.Main.Start'! 2013-03-31 14:46:13 - ...found script 'CSharp.Engine.Core'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.Debugging'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.DeletionList'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.Hardcore'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.TextDraw'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCMD.Main'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCMD.Functions'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Carboot'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Disarm'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Frisk'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.PullOver'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Actions'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Debug'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Flashlight'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Functions'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Partner'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Start'! 2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Various'! 2013-03-31 14:46:13 - Loading scripts in Assembly 'scriptsRadar.net.dll' ... 2013-03-31 14:46:13 - ...found script 'TestScriptVB.RadarScript'! 2013-03-31 14:46:13 - Loading scripts in Assembly 'scriptsTrafficFlow.net.dll' ... 2013-03-31 14:46:13 - ...found script 'TrafficFlow.Taxi'! 2013-03-31 14:46:13 - DONE! 23 valid scripts found! 2013-03-31 14:46:13 - STARTING SCRIPTS... 2013-03-31 14:46:13 - INFO: Phone number checks are not available! 2013-03-31 14:46:13 - ...successfully started script 'TrafficFlow.Taxi'! 2013-03-31 14:46:13 - ...successfully started script 'TestScriptVB.RadarScript'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Various'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Start'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCMD.Main'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.TextDraw'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.Hardcore'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.DeletionList'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.Debugging'! 2013-03-31 14:46:13 - ...successfully started script 'CSharp.Engine.Core'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.Main.Start'! 2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2013-03-31 14:51:30 - Direct3D device lost! 2013-03-31 14:51:31 - Direct3D device created! ===============END .NET SCRIPTHOOK LOG=============== ===============BEGIN LCPD FIRST RESPONSE LOG=============== [3/31/2013 5:49:51 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-2(GTA.Ped)StackTrace: at eval_0.eval_0.LCPDFR-eval_3.eval_LCPDFR-2(Ped A_0) at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/31/2013 2:08:40 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-2(GTA.Ped)StackTrace: at eval_0.eval_0.LCPDFR-eval_3.eval_LCPDFR-2(Ped A_0) at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: NFtvW002RanqdDyjiUF61w==

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