So, I keep getting an error saying GTA IV FATAL ERROR: SMPA60. I made a backup of my vehicls and still hasn't made a difference when I restored it. I ran a diagnotistic tool and it says that .NET scripthook found but out of date. I installed it again, and the version I have is the latest version. This is what I get:
BEGIN *SIGNED* LCPD First Response Issue Report
Diagnostics Tool Version: 0.4.3
Operating system: Windows7 Ultimate (6.1.1.0 Build: 7601) Service Pack:Service Pack 1
System RAM (GB): 7.95
CPU cores: 4
NET Framework 4.0 installed: True
Visual C++ 2010 Redistributable installed: True
GTA IV - Installed: True
GTA IV - Install folder: C:Program Files (x86)SteamsteamappscommonGrand Theft Auto IVGTAIV
GTA IV - Version: 1, 0, 7, 0
GTA IV - Asi loader installed: True
GTA IV - Asi loader: DSOUND
GTA IV - Asi loader valid: True
GTA IV - C++ ScriptHook installed: True
GTA IV - C++ ScriptHook valid: True
GTA IV - C++ ScriptHook version: 0, 5, 1, 0
GTA IV - ScriptHookDotNet installed: True
GTA IV - ScriptHookDotNet valid: False
===============BEGIN .NET SCRIPTHOOK LOG===============
2013-03-31 14:44:16 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1)
2013-03-31 14:46:13 - Direct3D device created!
2013-03-31 14:46:13 - SEARCHING FOR SCRIPTS...
2013-03-31 14:46:13 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ...
2013-03-31 14:46:13 - ...found script 'FirstResponse.Main.EmergencyLights'!
2013-03-31 14:46:13 - ...found script 'FirstResponse.Main.Start'!
2013-03-31 14:46:13 - ...found script 'CSharp.Engine.Core'!
2013-03-31 14:46:13 - ...found script 'FirstResponse.Debugging'!
2013-03-31 14:46:13 - ...found script 'FirstResponse.DeletionList'!
2013-03-31 14:46:13 - ...found script 'FirstResponse.Hardcore'!
2013-03-31 14:46:13 - ...found script 'FirstResponse.TextDraw'!
2013-03-31 14:46:13 - ...found script 'FirstResponse.LCMD.Main'!
2013-03-31 14:46:13 - ...found script 'FirstResponse.LCMD.Functions'!
2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Carboot'!
2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Disarm'!
2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Frisk'!
2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.PullOver'!
2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Actions'!
2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Debug'!
2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Flashlight'!
2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Functions'!
2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Partner'!
2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.inputSimulator'!
2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Start'!
2013-03-31 14:46:13 - ...found script 'FirstResponse.LCPD.Various'!
2013-03-31 14:46:13 - Loading scripts in Assembly 'scriptsRadar.net.dll' ...
2013-03-31 14:46:13 - ...found script 'TestScriptVB.RadarScript'!
2013-03-31 14:46:13 - Loading scripts in Assembly 'scriptsTrafficFlow.net.dll' ...
2013-03-31 14:46:13 - ...found script 'TrafficFlow.Taxi'!
2013-03-31 14:46:13 - DONE! 23 valid scripts found!
2013-03-31 14:46:13 - STARTING SCRIPTS...
2013-03-31 14:46:13 - INFO: Phone number checks are not available!
2013-03-31 14:46:13 - ...successfully started script 'TrafficFlow.Taxi'!
2013-03-31 14:46:13 - ...successfully started script 'TestScriptVB.RadarScript'!
2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Various'!
2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Start'!
2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'!
2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Partner'!
2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Functions'!
2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Flashlight'!
2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Debug'!
2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Actions'!
2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.PullOver'!
2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Frisk'!
2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Disarm'!
2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCPD.Carboot'!
2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCMD.Functions'!
2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.LCMD.Main'!
2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.TextDraw'!
2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.Hardcore'!
2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.DeletionList'!
2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.Debugging'!
2013-03-31 14:46:13 - ...successfully started script 'CSharp.Engine.Core'!
2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.Main.Start'!
2013-03-31 14:46:13 - ...successfully started script 'FirstResponse.Main.EmergencyLights'!
2013-03-31 14:51:30 - Direct3D device lost!
2013-03-31 14:51:31 - Direct3D device created!
===============END .NET SCRIPTHOOK LOG===============
===============BEGIN LCPD FIRST RESPONSE LOG===============
[3/31/2013 5:49:51 AM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-2(GTA.Ped)StackTrace: at eval_0.eval_0.LCPDFR-eval_3.eval_LCPDFR-2(Ped A_0)
at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent)
at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)
[3/31/2013 2:08:40 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-2(GTA.Ped)StackTrace: at eval_0.eval_0.LCPDFR-eval_3.eval_LCPDFR-2(Ped A_0)
at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent)
at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1)
===============END LCPD FIRST RESPONSE LOG===============
End of *SIGNED* LCPD First Response Issue Report
Digital signature: NFtvW002RanqdDyjiUF61w==